129 lines
3.4 KiB
Go
129 lines
3.4 KiB
Go
package monitor
|
|
|
|
import (
|
|
"backend/Type"
|
|
"backend/middleware/alibaba"
|
|
"backend/model"
|
|
"backend/util"
|
|
"fmt"
|
|
"net"
|
|
"time"
|
|
)
|
|
|
|
func UserAliveMonitor(AppId int) {
|
|
for {
|
|
curCount, yCount, err := util.CountDistinctUidLastHour()
|
|
if err != nil {
|
|
continue
|
|
}
|
|
|
|
if yCount > 0 {
|
|
drop := float64(yCount-curCount) / float64(yCount)
|
|
str := `
|
|
# **游戏数据监控异常**
|
|
- 项目名称: meowment
|
|
- 监控项名称: 用户存活监控<br/>
|
|
-------------------------
|
|
监控时间段: %s ~ %s<br/>
|
|
昨日活跃用户数: %d<br/>
|
|
当前活跃用户数: %d<br/>
|
|
用户流失率: **%.2f%%**<br/>
|
|
<a>@所有人</a>
|
|
`
|
|
if drop >= 0.3 && (yCount-curCount) >= int64(10) {
|
|
alibaba.SendAliveMsg("服务器报警", fmt.Sprintf(str,
|
|
time.Now().Format("2006-01-02 15:04:05"),
|
|
time.Now().Add(time.Hour).Format("2006-01-02 15:04:05"),
|
|
yCount,
|
|
curCount,
|
|
drop*100), "red")
|
|
}
|
|
}
|
|
|
|
time.Sleep(time.Until(time.Now().Truncate(time.Hour).Add(time.Hour)))
|
|
}
|
|
}
|
|
|
|
func ServerInfoMonitor() {
|
|
for {
|
|
now := time.Now()
|
|
next := now.Truncate(1 * time.Minute).Add(1 * time.Minute)
|
|
time.Sleep(time.Until(next))
|
|
monitorServerInfo()
|
|
}
|
|
}
|
|
|
|
func monitorServerInfo() {
|
|
Db := util.MPool.GetGameDB()
|
|
var server []*Type.ServerInfo
|
|
defer Db.Close()
|
|
err := Db.Select(&server, "SELECT `AppId`, `ServerId`, `ServerName`, `Status`, `CreateTime`, `OpenServerTime`, `Host`, `Port` FROM server ")
|
|
if err != nil {
|
|
return
|
|
}
|
|
for _, v := range server {
|
|
if v.Status == 2 || v.Status == 3 { // 维护中或停用跳过
|
|
continue
|
|
}
|
|
go func(v *Type.ServerInfo) {
|
|
tmpDb := util.MPool.GetGameDB()
|
|
defer tmpDb.Close()
|
|
// TCP ping test for server connectivity
|
|
address := fmt.Sprintf("%s:%d", v.Host, v.Port) // adjust port as needed
|
|
timeout := 3 * time.Second
|
|
start := time.Now()
|
|
conn, err := net.DialTimeout("tcp", address, timeout)
|
|
latency := time.Since(start).Milliseconds()
|
|
if err != nil {
|
|
// Connection failed, mark server as offline
|
|
tmpDb.Exec("update server set Status=0 where AppId=? and ServerId=?", v.AppId, v.ServerId)
|
|
return
|
|
}
|
|
conn.Close()
|
|
res, err := model.GetServerInfo(v.AppId, v.ServerId)
|
|
if err != nil {
|
|
//tmpDb.Exec("update server set Status=0 where AppId=? and ServerId=?", v.AppId, v.ServerId)
|
|
return
|
|
}
|
|
serverInfo := res.(map[string]interface{})
|
|
free_mem := util.Int(serverInfo["FreeMem"])
|
|
usage_mem := util.Int(serverInfo["Sys"])
|
|
cpu := util.Int(serverInfo["CPU"])
|
|
// compute weight in 0-100 based on free_mem (MB) and cpu (%)
|
|
// heuristic: more free memory and lower CPU -> higher weight
|
|
memCap := 8192 // 8GB as reference cap for normalization
|
|
if free_mem < 0 {
|
|
free_mem = 0
|
|
}
|
|
memScore := 0
|
|
if free_mem >= memCap {
|
|
memScore = 100
|
|
} else {
|
|
memScore = free_mem * 100 / memCap
|
|
}
|
|
|
|
if cpu < 0 {
|
|
cpu = 0
|
|
}
|
|
if cpu > 100 {
|
|
cpu = 100
|
|
}
|
|
cpuScore := 100 - cpu // lower CPU -> higher score
|
|
|
|
// weighted: 60% memory, 40% CPU
|
|
weight := (memScore*6 + cpuScore*4) / 10
|
|
if weight < 0 {
|
|
weight = 0
|
|
}
|
|
if weight > 100 {
|
|
weight = 100
|
|
}
|
|
|
|
// optionally store/update weight
|
|
serverInfo["Weight"] = weight
|
|
// Process serverInfo as needed
|
|
tmpDb.Exec("update server set Status=1, Online=?,free_mem=?,cpu=?,weight=?,latency=? where AppId=? and ServerId=?", util.Int(serverInfo["PlayerNum"]), usage_mem, cpu, weight, latency, v.AppId, v.ServerId)
|
|
}(v)
|
|
}
|
|
}
|