From 01e7a90efd7b7122c05f31a2c7d9275e7b349887 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 10 Apr 2025 19:08:29 +0800 Subject: [PATCH] =?UTF-8?q?=E5=BC=95=E5=AF=BC=E8=AE=A2=E5=8D=95=E4=BC=98?= =?UTF-8?q?=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../{guild/GuildCfg.go => guide/GuideCfg.go} | 10 +- src/server/game/Gm.go | 4 +- src/server/game/PlayerFunc.go | 30 + src/server/game/PlayerMod.go | 10 +- src/server/game/RegisterNetworkFunc.go | 12 +- src/server/game/mod/guide/Guide.go | 57 + src/server/game/mod/guild/Guild.go | 40 - src/server/game/mod/order/Order.go | 42 +- src/server/msg/Gameapi.pb.go | 5742 +++++++++-------- 9 files changed, 3036 insertions(+), 2911 deletions(-) rename src/server/conf/{guild/GuildCfg.go => guide/GuideCfg.go} (62%) create mode 100644 src/server/game/mod/guide/Guide.go delete mode 100644 src/server/game/mod/guild/Guild.go diff --git a/src/server/conf/guild/GuildCfg.go b/src/server/conf/guide/GuideCfg.go similarity index 62% rename from src/server/conf/guild/GuildCfg.go rename to src/server/conf/guide/GuideCfg.go index 5524b6d8..e148b7c2 100644 --- a/src/server/conf/guild/GuildCfg.go +++ b/src/server/conf/guide/GuideCfg.go @@ -1,4 +1,4 @@ -package guildCfg +package GuideCfg import ( "server/game/mod/item" @@ -7,15 +7,15 @@ import ( ) const ( - GUILD_REWARD = "GuildReward" + GUIDE_REWARD = "GuideReward" ) func init() { - gamedata.InitCfg(GUILD_REWARD) + gamedata.InitCfg(GUIDE_REWARD) } -func GetGuildReward(Id int) ([]*item.Item, int) { - data, err := gamedata.GetDataByIntKey(GUILD_REWARD, Id) +func GetGuideReward(Id int) ([]*item.Item, int) { + data, err := gamedata.GetDataByIntKey(GUIDE_REWARD, Id) if err != nil { log.Debug("GuildCfg GetGuildReward Id:%v not found", Id) return nil, 0 diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index b709ecf6..c9925102 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -312,8 +312,8 @@ func ReqGmCommand_(player *Player, Command string) error { BaseMod.LogoutTime = GoUtil.Now() - 7*86400 TriggerComfortOrder(player) player.PushClientRes(player.PlayMod.getOrderMod().BackData()) - case "resetGuiid": - GuildMod := player.PlayMod.getGuildMod() + case "resetGuide": + GuildMod := player.PlayMod.getGuideMod() GuildMod.Reward = make(map[int]int) player.PushClientRes(GuildMod.BackData()) case "setDecorateArea": diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index a7b875ce..f492a12c 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -602,6 +602,36 @@ func BackChampship(p *Player) { p.PushClientRes(ChampshipMod.BackData(MyRank, MyPreRank)) } +func GuideTriggerOrder(p *Player) error { + GuideMod := p.PlayMod.getGuideMod() + GuideOrder := GuideMod.GetGuideOrder() + if GuideOrder { + return fmt.Errorf("not") + } + OrderMod := p.PlayMod.getOrderMod() + MinOrderId := 0 + for k := range OrderMod.GetOrderList() { + if MinOrderId == 0 { + MinOrderId = k + } + if k < MinOrderId { + MinOrderId = k + } + } + BaseMod := p.PlayMod.getBaseMod() + ChessMod := p.PlayMod.getChessMod() + if MinOrderId < 12 { + return fmt.Errorf("not") + } + if MinOrderId < 14 && BaseMod.GetEnergy() > 0 { + return fmt.Errorf("not") + } + OrderMod.GuideTriggerOrder(ChessMod.GetUnlockChessList()) + GuideMod.SetGuideOrder(true) + p.PlayMod.save() + return nil +} + func PlayroomOrderTrigger(p *Player) error { CD := playroomCfg.GetTriggerCd() PlayroomMod := p.PlayMod.getPlayroomMod() diff --git a/src/server/game/PlayerMod.go b/src/server/game/PlayerMod.go index 7f2d9ae9..4605ef24 100644 --- a/src/server/game/PlayerMod.go +++ b/src/server/game/PlayerMod.go @@ -21,7 +21,7 @@ import ( "server/game/mod/friend" "server/game/mod/friendTreasure.go" guesscolor "server/game/mod/guessColor" - "server/game/mod/guild" + "server/game/mod/guide" "server/game/mod/handbook" "server/game/mod/invite" "server/game/mod/item" @@ -54,7 +54,7 @@ type PlayerModList struct { Decorate decorate.Decorate //装饰 Card card.CardMod //卡牌 Var Var.Var // 变量 - Guild guild.Guild // 引导 + Guide guide.Guide // 引导 DailyTask dailyTask.DailyTaskMod // 每日任务 Face face.FaceMod // 头像 Avatar avatar.AvatarMod // 头像框 @@ -156,7 +156,7 @@ func (p *PlayerModData) InitMod(player *Player) (bool, error) { p.ModList.Decorate.InitData() p.ModList.Card.InitData() p.ModList.Var.InitData() - p.ModList.Guild.InitData() + p.ModList.Guide.InitData() p.ModList.DailyTask.InitData() p.ModList.Face.InitData() p.ModList.Avatar.InitData() @@ -272,8 +272,8 @@ func (p *PlayerMod) getVarMod() *Var.Var { return &p.mod_list.Var } -func (p *PlayerMod) getGuildMod() *guild.Guild { - return &p.mod_list.Guild +func (p *PlayerMod) getGuideMod() *guide.Guide { + return &p.mod_list.Guide } func (p *PlayerMod) getDailyTaskMod() *dailyTask.DailyTaskMod { diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 42e09e5c..21fe7b6a 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -353,6 +353,7 @@ func ReqRewardOrder(player *Player, buf []byte) error { } // playroom 触发式订单 err = PlayroomOrderTrigger(player) + GuideTriggerOrder(player) if err != nil { player.SendErrClienRes(&msg.ResRewardOrder{ Code: msg.RES_CODE_FAIL, @@ -545,6 +546,11 @@ func UpdatePlayerChessDataFunc(player *Player, buf []byte) error { } RedBackData(player) player.UpdateUserInfo() + err1 := GuideTriggerOrder(player) + if err1 == nil { + OrderMod := player.PlayMod.getOrderMod() + player.PushClientRes(OrderMod.BackData()) + } return err } @@ -1030,8 +1036,8 @@ func ReqAllCollectReward(player *Player, buf []byte) error { func ReqGuideReward(player *Player, buf []byte) error { req := &msg.ReqGuideReward{} proto.Unmarshal(buf, req) - GuildMod := player.PlayMod.getGuildMod() - itemList, err := GuildMod.GetReward(int(req.Id)) + GuideMod := player.PlayMod.getGuideMod() + itemList, err := GuideMod.GetReward(int(req.Id)) if err != nil { player.SendErrClienRes(&msg.ResGuideReward{ Code: msg.RES_CODE_FAIL, @@ -1049,7 +1055,7 @@ func ReqGuideReward(player *Player, buf []byte) error { return err } player.PlayMod.save() - player.PushClientRes(GuildMod.BackData()) + player.PushClientRes(GuideMod.BackData()) player.PushClientRes(&msg.ResGuideReward{ Code: msg.RES_CODE_SUCCESS, }) diff --git a/src/server/game/mod/guide/Guide.go b/src/server/game/mod/guide/Guide.go new file mode 100644 index 00000000..e201beea --- /dev/null +++ b/src/server/game/mod/guide/Guide.go @@ -0,0 +1,57 @@ +package guide + +import ( + "fmt" + "server/GoUtil" + GuideCfg "server/conf/Guide" + "server/game/mod/item" + "server/msg" +) + +type Guide struct { + Guide int + GuideOrder bool + Reward map[int]int +} + +func (g *Guide) InitData() { + g.Reward = make(map[int]int) + if g.Reward == nil { + g.Reward = make(map[int]int) + } +} + +func (g *Guide) GetReward(Id int) ([]*item.Item, error) { + Items, Num := GuideCfg.GetGuideReward(Id) + n, ok := g.Reward[Id] + if !ok { + n = 0 + } + if n >= Num { + return nil, fmt.Errorf("Guide GetReward Id:%v has been received", Id) + } + g.Reward[Id]++ + return Items, nil +} + +func (g *Guide) BackData() *msg.ResGuideInfo { + return &msg.ResGuideInfo{ + Reward: GoUtil.MapIntToInt32(g.Reward), + } +} + +func (g *Guide) GetGuide() int { + return g.Guide +} + +func (g *Guide) SetGuide(guide int) { + g.Guide = guide +} + +func (g *Guide) GetGuideOrder() bool { + return g.GuideOrder +} + +func (g *Guide) SetGuideOrder(guideOrder bool) { + g.GuideOrder = guideOrder +} diff --git a/src/server/game/mod/guild/Guild.go b/src/server/game/mod/guild/Guild.go deleted file mode 100644 index 69727bb9..00000000 --- a/src/server/game/mod/guild/Guild.go +++ /dev/null @@ -1,40 +0,0 @@ -package guild - -import ( - "fmt" - "server/GoUtil" - guildCfg "server/conf/guild" - "server/game/mod/item" - "server/msg" -) - -type Guild struct { - Guild int - Reward map[int]int -} - -func (g *Guild) InitData() { - g.Reward = make(map[int]int) - if g.Reward == nil { - g.Reward = make(map[int]int) - } -} - -func (g *Guild) GetReward(Id int) ([]*item.Item, error) { - Items, Num := guildCfg.GetGuildReward(Id) - n, ok := g.Reward[Id] - if !ok { - n = 0 - } - if n >= Num { - return nil, fmt.Errorf("Guild GetReward Id:%v has been received", Id) - } - g.Reward[Id]++ - return Items, nil -} - -func (g *Guild) BackData() *msg.ResGuildInfo { - return &msg.ResGuildInfo{ - Reward: GoUtil.MapIntToInt32(g.Reward), - } -} diff --git a/src/server/game/mod/order/Order.go b/src/server/game/mod/order/Order.go index bd242888..591c078b 100644 --- a/src/server/game/mod/order/Order.go +++ b/src/server/game/mod/order/Order.go @@ -37,19 +37,19 @@ type Order struct { } const ( - Common_type = 1 // 普通订单 - Extra_type = 2 // 额外订单 - Super_type = 3 // 超级订单 - Preheat_type = 4 // 预热订单 - Trigger_type = 5 // 触发订单 - Clean_type = 6 // 退役发射器清理订单 - Clean_Order_type = 7 // 清理无法生成订单的棋子 - Clean_type2 = 8 // 棋盘空格不足清理棋子的订单 - COMFORT_TYPE = 9 // 安慰订单 - - DIFF_LOW = 1 // 低难度 - DIFF_MID = 2 // 中难度 - DIFF_HIGH = 3 // 高难度 + Common_type = 1 // 普通订单 + Extra_type = 2 // 额外订单 + Super_type = 3 // 超级订单 + Preheat_type = 4 // 预热订单 + Trigger_type = 5 // 触发订单 + Clean_type = 6 // 退役发射器清理订单 + Clean_Order_type = 7 // 清理无法生成订单的棋子 + Clean_type2 = 8 // 棋盘空格不足清理棋子的订单 + COMFORT_TYPE = 9 // 安慰订单 + Guide_type = 10 // 引导订单 + DIFF_LOW = 1 // 低难度 + DIFF_MID = 2 // 中难度 + DIFF_HIGH = 3 // 高难度 ) func (o *OrderMod) InitData() { @@ -104,6 +104,9 @@ func (o *OrderMod) RewardOrder(id int) ([]*item.Item, []int, int, int, error) { } else { ItemList = append(ItemList, &item.Item{Id: item.ITEM_STAR_ID, Num: Star}) } + if v.Type == Guide_type { + return nil, []int{}, v.Type, 0, nil + } return ItemList, v.MergeId, v.Type, Star, nil } return ItemList, MergeList, 0, 0, fmt.Errorf("订单不存在, 订单id%d", id) @@ -491,6 +494,19 @@ func (o *OrderMod) addOrder(ChessList []int, Diff int, Type int) { o.LastDiff = Diff } +func (o *OrderMod) GuideTriggerOrder(ChessList []int) bool { + //rand := map[int]int{1: 10, 2: 10, 21: 10, 22: 10, 41: 10, 42: 10} + C := []int{1, 2, 21, 22, 41, 42} + for _, v := range C { + if GoUtil.InArray(v, ChessList) { + o.addOrder([]int{v}, DIFF_LOW, Guide_type) + return true + } + } + o.addOrder([]int{1}, DIFF_LOW, Guide_type) + return true +} + func (o *OrderMod) CreateCleanOrder(ChessList []int) bool { o.addOrder(ChessList, DIFF_LOW, Clean_type) return true diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 69085bc6..3fa5160f 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -8415,6 +8415,51 @@ func (x *ResGuildInfo) GetReward() map[int32]int32 { return nil } +type ResGuideInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Reward map[int32]int32 `protobuf:"bytes,1,rep,name=Reward,proto3" json:"Reward,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` +} + +func (x *ResGuideInfo) Reset() { + *x = ResGuideInfo{} + mi := &file_proto_Gameapi_proto_msgTypes[136] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResGuideInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResGuideInfo) ProtoMessage() {} + +func (x *ResGuideInfo) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[136] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResGuideInfo.ProtoReflect.Descriptor instead. +func (*ResGuideInfo) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} +} + +func (x *ResGuideInfo) GetReward() map[int32]int32 { + if x != nil { + return x.Reward + } + return nil +} + type ResItemPop struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -8428,7 +8473,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8440,7 +8485,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8453,7 +8498,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *ResItemPop) GetId() int32 { @@ -8495,7 +8540,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8507,7 +8552,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8520,7 +8565,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ItemInfo) GetId() int32 { @@ -8548,7 +8593,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8560,7 +8605,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8573,7 +8618,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} } func (x *CardPack) GetId() int32 { @@ -8604,7 +8649,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8616,7 +8661,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8629,7 +8674,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -8679,7 +8724,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8691,7 +8736,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8704,7 +8749,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -8741,7 +8786,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8753,7 +8798,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8766,7 +8811,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *DailyTask) GetStatus() int32 { @@ -8811,7 +8856,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8823,7 +8868,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8836,7 +8881,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *QuestProgress) GetLabel() string { @@ -8885,7 +8930,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8897,7 +8942,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8910,7 +8955,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -8931,7 +8976,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8943,7 +8988,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8956,7 +9001,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -8984,7 +9029,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8996,7 +9041,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9009,7 +9054,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -9030,7 +9075,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9042,7 +9087,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9055,7 +9100,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -9080,7 +9125,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9092,7 +9137,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9105,7 +9150,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} } type ResDailyUnlock struct { @@ -9119,7 +9164,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9131,7 +9176,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9144,7 +9189,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -9172,7 +9217,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9184,7 +9229,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9197,7 +9242,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -9226,7 +9271,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9238,7 +9283,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9251,7 +9296,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *FaceInfo) GetId() int32 { @@ -9285,7 +9330,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9297,7 +9342,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9310,7 +9355,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *ReqSetFace) GetFace() int32 { @@ -9331,7 +9376,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9343,7 +9388,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9356,7 +9401,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} } func (x *ResSetFace) GetCode() RES_CODE { @@ -9384,7 +9429,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9396,7 +9441,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9409,7 +9454,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -9438,7 +9483,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9450,7 +9495,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9463,7 +9508,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} } func (x *AvatarInfo) GetId() int32 { @@ -9497,7 +9542,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9509,7 +9554,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9522,7 +9567,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -9543,7 +9588,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9555,7 +9600,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9568,7 +9613,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -9598,7 +9643,7 @@ type EmojiInfo struct { func (x *EmojiInfo) Reset() { *x = EmojiInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9610,7 +9655,7 @@ func (x *EmojiInfo) String() string { func (*EmojiInfo) ProtoMessage() {} func (x *EmojiInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9623,7 +9668,7 @@ func (x *EmojiInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use EmojiInfo.ProtoReflect.Descriptor instead. func (*EmojiInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *EmojiInfo) GetId() int32 { @@ -9659,7 +9704,7 @@ type ReqSetEmoji struct { func (x *ReqSetEmoji) Reset() { *x = ReqSetEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9671,7 +9716,7 @@ func (x *ReqSetEmoji) String() string { func (*ReqSetEmoji) ProtoMessage() {} func (x *ReqSetEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9684,7 +9729,7 @@ func (x *ReqSetEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEmoji.ProtoReflect.Descriptor instead. func (*ReqSetEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ReqSetEmoji) GetId() int32 { @@ -9712,7 +9757,7 @@ type ResSetEmoji struct { func (x *ResSetEmoji) Reset() { *x = ResSetEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9724,7 +9769,7 @@ func (x *ResSetEmoji) String() string { func (*ResSetEmoji) ProtoMessage() {} func (x *ResSetEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9737,7 +9782,7 @@ func (x *ResSetEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEmoji.ProtoReflect.Descriptor instead. func (*ResSetEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ResSetEmoji) GetCode() RES_CODE { @@ -9768,7 +9813,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9780,7 +9825,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9793,7 +9838,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -9838,7 +9883,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9850,7 +9895,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9863,7 +9908,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -9912,7 +9957,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9924,7 +9969,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9937,7 +9982,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -9958,7 +10003,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9970,7 +10015,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9983,7 +10028,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -10011,7 +10056,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10023,7 +10068,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10036,7 +10081,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -10057,7 +10102,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10069,7 +10114,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10082,7 +10127,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -10110,7 +10155,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10122,7 +10167,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10135,7 +10180,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -10161,7 +10206,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10173,7 +10218,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10186,7 +10231,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *ActivityInfo) GetId() int32 { @@ -10249,7 +10294,7 @@ type ReqActivityReward struct { func (x *ReqActivityReward) Reset() { *x = ReqActivityReward{} - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10261,7 +10306,7 @@ func (x *ReqActivityReward) String() string { func (*ReqActivityReward) ProtoMessage() {} func (x *ReqActivityReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10274,7 +10319,7 @@ func (x *ReqActivityReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqActivityReward.ProtoReflect.Descriptor instead. func (*ReqActivityReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ReqActivityReward) GetId() int32 { @@ -10295,7 +10340,7 @@ type ResActivityReward struct { func (x *ResActivityReward) Reset() { *x = ResActivityReward{} - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10307,7 +10352,7 @@ func (x *ResActivityReward) String() string { func (*ResActivityReward) ProtoMessage() {} func (x *ResActivityReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10320,7 +10365,7 @@ func (x *ResActivityReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivityReward.ProtoReflect.Descriptor instead. func (*ResActivityReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ResActivityReward) GetCode() RES_CODE { @@ -10347,7 +10392,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10359,7 +10404,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10372,7 +10417,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} } type ResLimitEvent struct { @@ -10385,7 +10430,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10397,7 +10442,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10410,7 +10455,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -10432,7 +10477,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10444,7 +10489,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10457,7 +10502,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -10491,7 +10536,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10503,7 +10548,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10516,7 +10561,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} } func (x *ReqLimitEventReward) GetId() int32 { @@ -10537,7 +10582,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10549,7 +10594,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10562,7 +10607,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -10589,7 +10634,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10601,7 +10646,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10614,7 +10659,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -10635,7 +10680,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10647,7 +10692,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10660,7 +10705,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -10691,7 +10736,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10703,7 +10748,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10716,7 +10761,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *LimitEvent) GetEndTime() int32 { @@ -10765,7 +10810,7 @@ type CatTrick struct { func (x *CatTrick) Reset() { *x = CatTrick{} - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10777,7 +10822,7 @@ func (x *CatTrick) String() string { func (*CatTrick) ProtoMessage() {} func (x *CatTrick) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10790,7 +10835,7 @@ func (x *CatTrick) ProtoReflect() protoreflect.Message { // Deprecated: Use CatTrick.ProtoReflect.Descriptor instead. func (*CatTrick) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} } func (x *CatTrick) GetEnergy() int32 { @@ -10820,7 +10865,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10832,7 +10877,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10845,7 +10890,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *LimitEventNotify) GetId() int32 { @@ -10887,7 +10932,7 @@ type ReqLimitEventLuckyCat struct { func (x *ReqLimitEventLuckyCat) Reset() { *x = ReqLimitEventLuckyCat{} - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10899,7 +10944,7 @@ func (x *ReqLimitEventLuckyCat) String() string { func (*ReqLimitEventLuckyCat) ProtoMessage() {} func (x *ReqLimitEventLuckyCat) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10912,7 +10957,7 @@ func (x *ReqLimitEventLuckyCat) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventLuckyCat.ProtoReflect.Descriptor instead. func (*ReqLimitEventLuckyCat) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} } func (x *ReqLimitEventLuckyCat) GetChessId() int32 { @@ -10940,7 +10985,7 @@ type ResLimitEventLuckyCat struct { func (x *ResLimitEventLuckyCat) Reset() { *x = ResLimitEventLuckyCat{} - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10952,7 +10997,7 @@ func (x *ResLimitEventLuckyCat) String() string { func (*ResLimitEventLuckyCat) ProtoMessage() {} func (x *ResLimitEventLuckyCat) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10965,7 +11010,7 @@ func (x *ResLimitEventLuckyCat) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventLuckyCat.ProtoReflect.Descriptor instead. func (*ResLimitEventLuckyCat) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ResLimitEventLuckyCat) GetCode() RES_CODE { @@ -10990,7 +11035,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11002,7 +11047,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11015,7 +11060,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} } type ResLimitSenceReward struct { @@ -11029,7 +11074,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11041,7 +11086,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11054,7 +11099,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -11082,7 +11127,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11094,7 +11139,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11107,7 +11152,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -11132,7 +11177,7 @@ type ReqFastProduceInfo struct { func (x *ReqFastProduceInfo) Reset() { *x = ReqFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11144,7 +11189,7 @@ func (x *ReqFastProduceInfo) String() string { func (*ReqFastProduceInfo) ProtoMessage() {} func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11157,7 +11202,7 @@ func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceInfo.ProtoReflect.Descriptor instead. func (*ReqFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} } type ResFastProduceInfo struct { @@ -11172,7 +11217,7 @@ type ResFastProduceInfo struct { func (x *ResFastProduceInfo) Reset() { *x = ResFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11184,7 +11229,7 @@ func (x *ResFastProduceInfo) String() string { func (*ResFastProduceInfo) ProtoMessage() {} func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11197,7 +11242,7 @@ func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceInfo.ProtoReflect.Descriptor instead. func (*ResFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResFastProduceInfo) GetEnergy() int32 { @@ -11232,7 +11277,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11244,7 +11289,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11257,7 +11302,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -11280,7 +11325,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11292,7 +11337,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11305,7 +11350,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -11344,7 +11389,7 @@ type ReqCatTrickReward struct { func (x *ReqCatTrickReward) Reset() { *x = ReqCatTrickReward{} - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11356,7 +11401,7 @@ func (x *ReqCatTrickReward) String() string { func (*ReqCatTrickReward) ProtoMessage() {} func (x *ReqCatTrickReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11369,7 +11414,7 @@ func (x *ReqCatTrickReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatTrickReward.ProtoReflect.Descriptor instead. func (*ReqCatTrickReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} } type ResCatTrickReward struct { @@ -11383,7 +11428,7 @@ type ResCatTrickReward struct { func (x *ResCatTrickReward) Reset() { *x = ResCatTrickReward{} - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11395,7 +11440,7 @@ func (x *ResCatTrickReward) String() string { func (*ResCatTrickReward) ProtoMessage() {} func (x *ResCatTrickReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11408,7 +11453,7 @@ func (x *ResCatTrickReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatTrickReward.ProtoReflect.Descriptor instead. func (*ResCatTrickReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResCatTrickReward) GetCode() RES_CODE { @@ -11436,7 +11481,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11448,7 +11493,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11461,7 +11506,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} } func (x *ReqSearchPlayer) GetUid() string { @@ -11482,7 +11527,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11494,7 +11539,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11507,7 +11552,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResSearchPlayer) GetCode() int32 { @@ -11544,7 +11589,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11556,7 +11601,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11569,7 +11614,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *ResPlayerSimple) GetUid() int64 { @@ -11664,7 +11709,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11676,7 +11721,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11689,7 +11734,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ResPlayerRank) GetUid() int64 { @@ -11749,7 +11794,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11761,7 +11806,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11774,7 +11819,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -11829,7 +11874,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11841,7 +11886,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11854,7 +11899,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -11874,7 +11919,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11886,7 +11931,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11899,7 +11944,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -11929,7 +11974,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11941,7 +11986,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11954,7 +11999,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ResFriendCard) GetUid() int64 { @@ -12045,7 +12090,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12057,7 +12102,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12070,7 +12115,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ReqKv) GetKey() int32 { @@ -12097,7 +12142,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12109,7 +12154,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12122,7 +12167,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ResKv) GetKv() map[int32]string { @@ -12141,7 +12186,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12153,7 +12198,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12166,7 +12211,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} } type ResFriendRecommend struct { @@ -12179,7 +12224,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12191,7 +12236,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12204,7 +12249,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -12225,7 +12270,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12237,7 +12282,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12250,7 +12295,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -12271,7 +12316,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12283,7 +12328,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12296,7 +12341,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -12322,7 +12367,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12334,7 +12379,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12347,7 +12392,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} } type ResFriendList struct { @@ -12362,7 +12407,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12374,7 +12419,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12387,7 +12432,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -12421,7 +12466,7 @@ type ReqAddNpc struct { func (x *ReqAddNpc) Reset() { *x = ReqAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12433,7 +12478,7 @@ func (x *ReqAddNpc) String() string { func (*ReqAddNpc) ProtoMessage() {} func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12446,7 +12491,7 @@ func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddNpc.ProtoReflect.Descriptor instead. func (*ReqAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ReqAddNpc) GetNpcId() int32 { @@ -12468,7 +12513,7 @@ type ResAddNpc struct { func (x *ResAddNpc) Reset() { *x = ResAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12480,7 +12525,7 @@ func (x *ResAddNpc) String() string { func (*ResAddNpc) ProtoMessage() {} func (x *ResAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12493,7 +12538,7 @@ func (x *ResAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddNpc.ProtoReflect.Descriptor instead. func (*ResAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ResAddNpc) GetCode() RES_CODE { @@ -12526,7 +12571,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12538,7 +12583,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12551,7 +12596,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} } type ResFriendApply struct { @@ -12564,7 +12609,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12576,7 +12621,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12589,7 +12634,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -12610,7 +12655,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12622,7 +12667,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12635,7 +12680,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -12661,7 +12706,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12673,7 +12718,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12686,7 +12731,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } type ResFriendCardMsg struct { @@ -12699,7 +12744,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12711,7 +12756,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12724,7 +12769,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -12743,7 +12788,7 @@ type ReqWishApplyList struct { func (x *ReqWishApplyList) Reset() { *x = ReqWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12755,7 +12800,7 @@ func (x *ReqWishApplyList) String() string { func (*ReqWishApplyList) ProtoMessage() {} func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12768,7 +12813,7 @@ func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApplyList.ProtoReflect.Descriptor instead. func (*ReqWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } type ResWishApplyList struct { @@ -12781,7 +12826,7 @@ type ResWishApplyList struct { func (x *ResWishApplyList) Reset() { *x = ResWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12793,7 +12838,7 @@ func (x *ResWishApplyList) String() string { func (*ResWishApplyList) ProtoMessage() {} func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12806,7 +12851,7 @@ func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApplyList.ProtoReflect.Descriptor instead. func (*ResWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ResWishApplyList) GetApplyList() []*ResFriendApplyInfo { @@ -12827,7 +12872,7 @@ type ReqWishApply struct { func (x *ReqWishApply) Reset() { *x = ReqWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12839,7 +12884,7 @@ func (x *ReqWishApply) String() string { func (*ReqWishApply) ProtoMessage() {} func (x *ReqWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12852,7 +12897,7 @@ func (x *ReqWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApply.ProtoReflect.Descriptor instead. func (*ReqWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ReqWishApply) GetUid() int64 { @@ -12874,7 +12919,7 @@ type ResWishApply struct { func (x *ResWishApply) Reset() { *x = ResWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12886,7 +12931,7 @@ func (x *ResWishApply) String() string { func (*ResWishApply) ProtoMessage() {} func (x *ResWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12899,7 +12944,7 @@ func (x *ResWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApply.ProtoReflect.Descriptor instead. func (*ResWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *ResWishApply) GetCode() RES_CODE { @@ -12932,7 +12977,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12944,7 +12989,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12957,7 +13002,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } type ResFriendTimeLine struct { @@ -12970,7 +13015,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12982,7 +13027,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12995,7 +13040,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -13016,7 +13061,7 @@ type ReqFriendTLUpvote struct { func (x *ReqFriendTLUpvote) Reset() { *x = ReqFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13028,7 +13073,7 @@ func (x *ReqFriendTLUpvote) String() string { func (*ReqFriendTLUpvote) ProtoMessage() {} func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13041,7 +13086,7 @@ func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ReqFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ReqFriendTLUpvote) GetId() int32 { @@ -13063,7 +13108,7 @@ type ResFriendTLUpvote struct { func (x *ResFriendTLUpvote) Reset() { *x = ResFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13075,7 +13120,7 @@ func (x *ResFriendTLUpvote) String() string { func (*ResFriendTLUpvote) ProtoMessage() {} func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13088,7 +13133,7 @@ func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ResFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ResFriendTLUpvote) GetCode() RES_CODE { @@ -13124,7 +13169,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13136,7 +13181,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13149,7 +13194,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -13184,7 +13229,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13196,7 +13241,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13209,7 +13254,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ReqApplyFriend) GetUid() int64 { @@ -13231,7 +13276,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13243,7 +13288,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13256,7 +13301,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -13291,7 +13336,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13303,7 +13348,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13316,7 +13361,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -13339,7 +13384,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13351,7 +13396,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13364,7 +13409,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -13406,7 +13451,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13418,7 +13463,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13431,7 +13476,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -13453,7 +13498,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13465,7 +13510,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13478,7 +13523,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -13513,7 +13558,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13525,7 +13570,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13538,7 +13583,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ReqDelFriend) GetUid() int64 { @@ -13560,7 +13605,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13572,7 +13617,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13585,7 +13630,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -13620,7 +13665,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13632,7 +13677,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13645,7 +13690,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ReqRank) GetType() int32 { @@ -13668,7 +13713,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13680,7 +13725,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13693,7 +13738,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } func (x *ResRank) GetType() int32 { @@ -13733,7 +13778,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13745,7 +13790,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13758,7 +13803,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } type ResMailList struct { @@ -13771,7 +13816,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13783,7 +13828,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13796,7 +13841,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -13824,7 +13869,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13836,7 +13881,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13849,7 +13894,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *MailInfo) GetId() int32 { @@ -13925,7 +13970,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13937,7 +13982,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13950,7 +13995,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *MailNotify) GetInfo() *MailInfo { @@ -13971,7 +14016,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13983,7 +14028,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13996,7 +14041,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ReqReadMail) GetId() int32 { @@ -14018,7 +14063,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14030,7 +14075,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14043,7 +14088,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResReadMail) GetCode() RES_CODE { @@ -14078,7 +14123,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14090,7 +14135,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14103,7 +14148,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ReqGetMailReward) GetId() int32 { @@ -14125,7 +14170,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14137,7 +14182,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14150,7 +14195,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -14185,7 +14230,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14197,7 +14242,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14210,7 +14255,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ReqDeleteMail) GetId() int32 { @@ -14232,7 +14277,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14244,7 +14289,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14257,7 +14302,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -14299,7 +14344,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14311,7 +14356,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14324,7 +14369,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ResCharge) GetCharge() float32 { @@ -14402,7 +14447,7 @@ type WishList struct { func (x *WishList) Reset() { *x = WishList{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14414,7 +14459,7 @@ func (x *WishList) String() string { func (*WishList) ProtoMessage() {} func (x *WishList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14427,7 +14472,7 @@ func (x *WishList) ProtoReflect() protoreflect.Message { // Deprecated: Use WishList.ProtoReflect.Descriptor instead. func (*WishList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *WishList) GetId() int32 { @@ -14463,7 +14508,7 @@ type ReqAddWish struct { func (x *ReqAddWish) Reset() { *x = ReqAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14475,7 +14520,7 @@ func (x *ReqAddWish) String() string { func (*ReqAddWish) ProtoMessage() {} func (x *ReqAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14488,7 +14533,7 @@ func (x *ReqAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. func (*ReqAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ReqAddWish) GetId() int32 { @@ -14516,7 +14561,7 @@ type ResAddWish struct { func (x *ResAddWish) Reset() { *x = ResAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14528,7 +14573,7 @@ func (x *ResAddWish) String() string { func (*ResAddWish) ProtoMessage() {} func (x *ResAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14541,7 +14586,7 @@ func (x *ResAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. func (*ResAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ResAddWish) GetCode() RES_CODE { @@ -14567,7 +14612,7 @@ type ReqGetWish struct { func (x *ReqGetWish) Reset() { *x = ReqGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14579,7 +14624,7 @@ func (x *ReqGetWish) String() string { func (*ReqGetWish) ProtoMessage() {} func (x *ReqGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14592,7 +14637,7 @@ func (x *ReqGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. func (*ReqGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } type ResGetWish struct { @@ -14606,7 +14651,7 @@ type ResGetWish struct { func (x *ResGetWish) Reset() { *x = ResGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14618,7 +14663,7 @@ func (x *ResGetWish) String() string { func (*ResGetWish) ProtoMessage() {} func (x *ResGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14631,7 +14676,7 @@ func (x *ResGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. func (*ResGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ResGetWish) GetCode() RES_CODE { @@ -14659,7 +14704,7 @@ type ReqSendWishBeg struct { func (x *ReqSendWishBeg) Reset() { *x = ReqSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14671,7 +14716,7 @@ func (x *ReqSendWishBeg) String() string { func (*ReqSendWishBeg) ProtoMessage() {} func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14684,7 +14729,7 @@ func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ReqSendWishBeg) GetUid() []int64 { @@ -14705,7 +14750,7 @@ type ResSendWishBeg struct { func (x *ResSendWishBeg) Reset() { *x = ResSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14717,7 +14762,7 @@ func (x *ResSendWishBeg) String() string { func (*ResSendWishBeg) ProtoMessage() {} func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14730,7 +14775,7 @@ func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. func (*ResSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ResSendWishBeg) GetCode() RES_CODE { @@ -14758,7 +14803,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14770,7 +14815,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14783,7 +14828,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResSpecialShop) GetGrade() int32 { @@ -14812,7 +14857,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14824,7 +14869,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14837,7 +14882,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ResChessShop) GetDiamond() int32 { @@ -14869,7 +14914,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14881,7 +14926,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14894,7 +14939,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } type ResFreeShop struct { @@ -14908,7 +14953,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14920,7 +14965,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14933,7 +14978,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -14961,7 +15006,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14973,7 +15018,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14986,7 +15031,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ReqBuyChessShop) GetId() int32 { @@ -15007,7 +15052,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15019,7 +15064,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15032,7 +15077,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -15061,7 +15106,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15073,7 +15118,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15086,7 +15131,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -15114,7 +15159,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15126,7 +15171,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15139,7 +15184,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -15165,7 +15210,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15177,7 +15222,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15190,7 +15235,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } type ResRefreshChessShop struct { @@ -15204,7 +15249,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15216,7 +15261,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15229,7 +15274,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -15254,7 +15299,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15266,7 +15311,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15279,7 +15324,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } type ResEndless struct { @@ -15293,7 +15338,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15305,7 +15350,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15318,7 +15363,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ResEndless) GetId() int32 { @@ -15347,7 +15392,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15359,7 +15404,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15372,7 +15417,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -15404,7 +15449,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15416,7 +15461,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15429,7 +15474,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } type ResEndlessReward struct { @@ -15443,7 +15488,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15455,7 +15500,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15468,7 +15513,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -15498,7 +15543,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15510,7 +15555,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15523,7 +15568,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ResPiggyBank) GetType() int32 { @@ -15562,7 +15607,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15574,7 +15619,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15587,7 +15632,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } type ResPiggyBankReward struct { @@ -15601,7 +15646,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15613,7 +15658,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15626,7 +15671,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -15654,7 +15699,7 @@ type ReqChargeReceive struct { func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15666,7 +15711,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15679,7 +15724,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ReqChargeReceive) GetUid() int64 { @@ -15707,7 +15752,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15719,7 +15764,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15732,7 +15777,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -15763,7 +15808,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15775,7 +15820,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15788,7 +15833,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -15836,7 +15881,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15848,7 +15893,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15861,7 +15906,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -15884,7 +15929,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15896,7 +15941,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15909,7 +15954,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -15951,7 +15996,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15963,7 +16008,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15976,7 +16021,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -16001,7 +16046,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16013,7 +16058,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16026,7 +16071,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } type ResChampship struct { @@ -16045,7 +16090,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16057,7 +16102,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16070,7 +16115,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResChampship) GetScore() int32 { @@ -16130,7 +16175,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16142,7 +16187,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16155,7 +16200,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } type ResChampshipReward struct { @@ -16169,7 +16214,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16181,7 +16226,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16194,7 +16239,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -16219,7 +16264,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16231,7 +16276,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16244,7 +16289,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } type ResChampshipRankReward struct { @@ -16258,7 +16303,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16270,7 +16315,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16283,7 +16328,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -16308,7 +16353,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16320,7 +16365,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16333,7 +16378,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } type ResChampshipRank struct { @@ -16348,7 +16393,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16360,7 +16405,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16373,7 +16418,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -16405,7 +16450,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16417,7 +16462,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16430,7 +16475,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } type ResChampshipPreRank struct { @@ -16445,7 +16490,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16457,7 +16502,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16470,7 +16515,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -16507,7 +16552,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16519,7 +16564,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16532,7 +16577,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -16573,7 +16618,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16585,7 +16630,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16598,7 +16643,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -16619,7 +16664,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16631,7 +16676,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16644,7 +16689,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -16672,7 +16717,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16684,7 +16729,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16697,7 +16742,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -16718,7 +16763,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16730,7 +16775,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16743,7 +16788,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -16770,7 +16815,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16782,7 +16827,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16795,7 +16840,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -16815,7 +16860,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16827,7 +16872,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16840,7 +16885,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -16861,7 +16906,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16873,7 +16918,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16886,7 +16931,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -16913,7 +16958,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16925,7 +16970,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16938,7 +16983,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -16958,7 +17003,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16970,7 +17015,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16983,7 +17028,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -17003,7 +17048,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17015,7 +17060,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17028,7 +17073,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -17048,7 +17093,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17060,7 +17105,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17073,7 +17118,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -17093,7 +17138,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17105,7 +17150,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17118,7 +17163,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -17138,7 +17183,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17150,7 +17195,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17163,7 +17208,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -17182,7 +17227,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17194,7 +17239,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17207,7 +17252,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } type ResMining struct { @@ -17227,7 +17272,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17239,7 +17284,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17252,7 +17297,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResMining) GetId() int32 { @@ -17322,7 +17367,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17334,7 +17379,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17347,7 +17392,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -17375,7 +17420,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17387,7 +17432,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17400,7 +17445,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -17425,7 +17470,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17437,7 +17482,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17450,7 +17495,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } type ResMiningReward struct { @@ -17464,7 +17509,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17476,7 +17521,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17489,7 +17534,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -17516,7 +17561,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17528,7 +17573,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17541,7 +17586,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -17563,7 +17608,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17575,7 +17620,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17588,7 +17633,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *NotifyActRed) GetId() int32 { @@ -17616,7 +17661,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17628,7 +17673,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17641,7 +17686,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -17661,7 +17706,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17673,7 +17718,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17686,7 +17731,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ResItem) GetItem() map[int32]int32 { @@ -17706,7 +17751,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17718,7 +17763,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17731,7 +17776,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -17750,7 +17795,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17762,7 +17807,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17775,7 +17820,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } type ResGuessColor struct { @@ -17796,7 +17841,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17808,7 +17853,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17821,7 +17866,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResGuessColor) GetId() int32 { @@ -17900,7 +17945,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17912,7 +17957,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17925,7 +17970,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *Opponent) GetName() string { @@ -17968,7 +18013,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17980,7 +18025,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17993,7 +18038,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -18020,7 +18065,7 @@ type GuessColorInfo struct { func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18032,7 +18077,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18045,7 +18090,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -18066,7 +18111,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18078,7 +18123,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18091,7 +18136,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -18117,7 +18162,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18129,7 +18174,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18142,7 +18187,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } type ResGuessColorReward struct { @@ -18156,7 +18201,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18168,7 +18213,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18181,7 +18226,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -18206,7 +18251,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18218,7 +18263,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18231,7 +18276,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } type ResRace struct { @@ -18253,7 +18298,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18265,7 +18310,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18278,7 +18323,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResRace) GetId() int32 { @@ -18365,7 +18410,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18377,7 +18422,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18390,7 +18435,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *Raceopponent) GetId() int32 { @@ -18436,7 +18481,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18448,7 +18493,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18461,7 +18506,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } type ResRaceStart struct { @@ -18475,7 +18520,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18487,7 +18532,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18500,7 +18545,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -18525,7 +18570,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18537,7 +18582,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18550,7 +18595,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } type ResRaceReward struct { @@ -18564,7 +18609,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18576,7 +18621,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18589,7 +18634,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -18615,7 +18660,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18627,7 +18672,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18640,7 +18685,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } type ResPlayroom struct { @@ -18672,7 +18717,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18684,7 +18729,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18697,7 +18742,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ResPlayroom) GetStatus() int32 { @@ -18850,7 +18895,7 @@ type ReqPlayroomUpvote struct { func (x *ReqPlayroomUpvote) Reset() { *x = ReqPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18862,7 +18907,7 @@ func (x *ReqPlayroomUpvote) String() string { func (*ReqPlayroomUpvote) ProtoMessage() {} func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18875,7 +18920,7 @@ func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ReqPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *ReqPlayroomUpvote) GetId() int64 { @@ -18897,7 +18942,7 @@ type ResPlayroomUpvote struct { func (x *ResPlayroomUpvote) Reset() { *x = ResPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18909,7 +18954,7 @@ func (x *ResPlayroomUpvote) String() string { func (*ResPlayroomUpvote) ProtoMessage() {} func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18922,7 +18967,7 @@ func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ResPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResPlayroomUpvote) GetCode() RES_CODE { @@ -18956,7 +19001,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18968,7 +19013,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18981,7 +19026,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *PlayroomDress) GetList() []int32 { @@ -19001,7 +19046,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19013,7 +19058,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19026,7 +19071,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -19047,7 +19092,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19059,7 +19104,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19072,7 +19117,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -19099,7 +19144,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19111,7 +19156,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19124,7 +19169,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -19145,7 +19190,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19157,7 +19202,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19170,7 +19215,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -19195,7 +19240,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19207,7 +19252,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19220,7 +19265,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } type ResPlayroomWrokOutline struct { @@ -19234,7 +19279,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19246,7 +19291,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19259,7 +19304,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -19286,7 +19331,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19298,7 +19343,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19311,7 +19356,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -19332,7 +19377,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19344,7 +19389,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19357,7 +19402,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -19385,7 +19430,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19397,7 +19442,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19410,7 +19455,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -19439,7 +19484,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19451,7 +19496,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19464,7 +19509,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -19502,7 +19547,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19514,7 +19559,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19527,7 +19572,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *FriendRoom) GetUid() int64 { @@ -19579,7 +19624,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19591,7 +19636,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19604,7 +19649,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *RoomOpponent) GetUid() int64 { @@ -19653,7 +19698,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19665,7 +19710,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19678,7 +19723,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -19711,7 +19756,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19723,7 +19768,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19736,7 +19781,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -19848,7 +19893,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19860,7 +19905,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19873,7 +19918,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -19896,7 +19941,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19908,7 +19953,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19921,7 +19966,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -19961,7 +20006,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19973,7 +20018,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19986,7 +20031,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } type ResPlayroomFlipReward struct { @@ -20000,7 +20045,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20012,7 +20057,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20025,7 +20070,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -20052,7 +20097,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20064,7 +20109,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20077,7 +20122,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } func (x *ReqPlayroomGame) GetType() int32 { @@ -20100,7 +20145,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20112,7 +20157,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20125,7 +20170,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -20168,7 +20213,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20180,7 +20225,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20193,7 +20238,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -20221,7 +20266,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20233,7 +20278,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20246,7 +20291,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -20274,7 +20319,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20286,7 +20331,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20299,7 +20344,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -20320,7 +20365,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20332,7 +20377,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20345,7 +20390,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -20372,7 +20417,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20384,7 +20429,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20397,7 +20442,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -20418,7 +20463,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20430,7 +20475,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20443,7 +20488,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -20469,7 +20514,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20481,7 +20526,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20494,7 +20539,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } type ResPlayroomLose struct { @@ -20508,7 +20553,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20520,7 +20565,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20533,7 +20578,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -20559,7 +20604,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20571,7 +20616,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20584,7 +20629,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } type ResPlayroomWork struct { @@ -20598,7 +20643,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20610,7 +20655,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20623,7 +20668,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -20649,7 +20694,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20661,7 +20706,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20674,7 +20719,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } type ResPlayroomRest struct { @@ -20688,7 +20733,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20700,7 +20745,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20713,7 +20758,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -20739,7 +20784,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20751,7 +20796,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20764,7 +20809,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } type ResPlayroomDraw struct { @@ -20779,7 +20824,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20791,7 +20836,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20804,7 +20849,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -20839,7 +20884,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20851,7 +20896,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20864,7 +20909,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -20885,7 +20930,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20897,7 +20942,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20910,7 +20955,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -20937,7 +20982,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20949,7 +20994,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20962,7 +21007,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -20983,7 +21028,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20995,7 +21040,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21008,7 +21053,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -21037,7 +21082,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21049,7 +21094,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21062,7 +21107,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *ReqPlayroomShop) GetId() int32 { @@ -21090,7 +21135,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21102,7 +21147,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21115,7 +21160,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -21141,7 +21186,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21153,7 +21198,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21166,7 +21211,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } type ResFriendTreasure struct { @@ -21184,7 +21229,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21196,7 +21241,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21209,7 +21254,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -21270,7 +21315,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21282,7 +21327,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21295,7 +21340,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } func (x *TreasureInfo) GetPos() int32 { @@ -21358,7 +21403,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21370,7 +21415,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21383,7 +21428,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -21411,7 +21456,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21423,7 +21468,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21436,7 +21481,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -21461,7 +21506,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21473,7 +21518,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21486,7 +21531,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } type ResFriendTreasureEnd struct { @@ -21500,7 +21545,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21512,7 +21557,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21525,7 +21570,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -21552,7 +21597,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21564,7 +21609,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21577,7 +21622,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -21598,7 +21643,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21610,7 +21655,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21623,7 +21668,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -21650,7 +21695,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21662,7 +21707,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21675,7 +21720,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -21696,7 +21741,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21708,7 +21753,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21721,7 +21766,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } func (x *ReqKafkaLog) GetEvent() string { @@ -21746,7 +21791,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21758,7 +21803,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21771,7 +21816,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } type ResCollectInfo struct { @@ -21785,7 +21830,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21797,7 +21842,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21810,7 +21855,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } func (x *ResCollectInfo) GetId() []int32 { @@ -21838,7 +21883,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21850,7 +21895,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21863,7 +21908,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } func (x *CollectItem) GetId() int32 { @@ -21890,7 +21935,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21902,7 +21947,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21915,7 +21960,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } func (x *ReqCollect) GetId() int32 { @@ -21936,7 +21981,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21948,7 +21993,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21961,7 +22006,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } func (x *ResCollect) GetCode() RES_CODE { @@ -21990,7 +22035,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[387] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22002,7 +22047,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[387] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22015,7 +22060,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} } func (x *AdminReq) GetFunc() string { @@ -22043,7 +22088,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[388] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22055,7 +22100,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[388] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22068,7 +22113,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} } func (x *AdminRes) GetFunc() string { @@ -22095,7 +22140,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[389] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22107,7 +22152,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[389] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22120,7 +22165,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} } func (x *ReqAdminInfo) GetUid() int64 { @@ -22138,7 +22183,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[390] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22150,7 +22195,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[390] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22163,7 +22208,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} } type ReqServerInfo struct { @@ -22174,7 +22219,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[391] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22186,7 +22231,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[391] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22199,7 +22244,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} } type ReqReload struct { @@ -22210,7 +22255,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[392] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22222,7 +22267,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[392] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22235,7 +22280,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} } type ReqAdminGm struct { @@ -22249,7 +22294,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[393] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22261,7 +22306,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[393] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22274,7 +22319,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} } func (x *ReqAdminGm) GetUid() int64 { @@ -23142,1625 +23187,1633 @@ var file_proto_Gameapi_proto_rawDesc = 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0x10, 0x03, 0x42, 0x08, 0x5a, 0x06, 0x2e, 0x2e, + 0x2f, 0x6d, 0x73, 0x67, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( @@ -24776,7 +24829,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 9) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 452) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 454) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -24923,359 +24976,361 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ReqGuideReward)(nil), // 142: tutorial.ReqGuideReward (*ResGuideReward)(nil), // 143: tutorial.ResGuideReward (*ResGuildInfo)(nil), // 144: tutorial.ResGuildInfo - (*ResItemPop)(nil), // 145: tutorial.ResItemPop - (*ItemInfo)(nil), // 146: tutorial.ItemInfo - (*CardPack)(nil), // 147: tutorial.CardPack - (*ResDailyTask)(nil), // 148: tutorial.ResDailyTask - (*DailyWeek)(nil), // 149: tutorial.DailyWeek - (*DailyTask)(nil), // 150: tutorial.DailyTask - (*QuestProgress)(nil), // 151: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 152: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 153: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 154: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 155: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 156: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 157: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 158: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 159: tutorial.FaceInfo - (*ReqSetFace)(nil), // 160: tutorial.ReqSetFace - (*ResSetFace)(nil), // 161: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 162: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 163: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 164: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 165: tutorial.ResSetAvatar - (*EmojiInfo)(nil), // 166: tutorial.EmojiInfo - (*ReqSetEmoji)(nil), // 167: tutorial.ReqSetEmoji - (*ResSetEmoji)(nil), // 168: tutorial.ResSetEmoji - (*ResSevenLogin)(nil), // 169: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 170: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 171: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 172: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 173: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 174: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 175: tutorial.ResActivity - (*ActivityInfo)(nil), // 176: tutorial.ActivityInfo - (*ReqActivityReward)(nil), // 177: tutorial.ReqActivityReward - (*ResActivityReward)(nil), // 178: tutorial.ResActivityReward - (*ReqLimitEvent)(nil), // 179: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 180: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 181: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 182: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 183: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 184: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 185: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 186: tutorial.LimitEvent - (*CatTrick)(nil), // 187: tutorial.CatTrick - (*LimitEventNotify)(nil), // 188: tutorial.LimitEventNotify - (*ReqLimitEventLuckyCat)(nil), // 189: tutorial.ReqLimitEventLuckyCat - (*ResLimitEventLuckyCat)(nil), // 190: tutorial.ResLimitEventLuckyCat - (*ReqLimitSenceReward)(nil), // 191: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 192: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 193: tutorial.ResChessRainReward - (*ReqFastProduceInfo)(nil), // 194: tutorial.ReqFastProduceInfo - (*ResFastProduceInfo)(nil), // 195: tutorial.ResFastProduceInfo - (*ReqFastProduceReward)(nil), // 196: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 197: tutorial.ResFastProduceReward - (*ReqCatTrickReward)(nil), // 198: tutorial.ReqCatTrickReward - (*ResCatTrickReward)(nil), // 199: tutorial.ResCatTrickReward - (*ReqSearchPlayer)(nil), // 200: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 201: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 202: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 203: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 204: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 205: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 206: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 207: tutorial.ResFriendCard - (*ReqKv)(nil), // 208: tutorial.ReqKv - (*ResKv)(nil), // 209: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 210: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 211: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 212: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 213: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 214: tutorial.ReqFriendList - (*ResFriendList)(nil), // 215: tutorial.ResFriendList - (*ReqAddNpc)(nil), // 216: tutorial.ReqAddNpc - (*ResAddNpc)(nil), // 217: tutorial.ResAddNpc - (*ReqFriendApply)(nil), // 218: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 219: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 220: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 221: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 222: tutorial.ResFriendCardMsg - (*ReqWishApplyList)(nil), // 223: tutorial.ReqWishApplyList - (*ResWishApplyList)(nil), // 224: tutorial.ResWishApplyList - (*ReqWishApply)(nil), // 225: tutorial.ReqWishApply - (*ResWishApply)(nil), // 226: tutorial.ResWishApply - (*ReqFriendTimeLine)(nil), // 227: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 228: tutorial.ResFriendTimeLine - (*ReqFriendTLUpvote)(nil), // 229: tutorial.ReqFriendTLUpvote - (*ResFriendTLUpvote)(nil), // 230: tutorial.ResFriendTLUpvote - (*ResFriendApplyNotify)(nil), // 231: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 232: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 233: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 234: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 235: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 236: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 237: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 238: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 239: tutorial.ResDelFriend - (*ReqRank)(nil), // 240: tutorial.ReqRank - (*ResRank)(nil), // 241: tutorial.ResRank - (*ReqMailList)(nil), // 242: tutorial.ReqMailList - (*ResMailList)(nil), // 243: tutorial.ResMailList - (*MailInfo)(nil), // 244: tutorial.MailInfo - (*MailNotify)(nil), // 245: tutorial.MailNotify - (*ReqReadMail)(nil), // 246: tutorial.ReqReadMail - (*ResReadMail)(nil), // 247: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 248: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 249: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 250: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 251: tutorial.ResDeleteMail - (*ResCharge)(nil), // 252: tutorial.ResCharge - (*WishList)(nil), // 253: tutorial.WishList - (*ReqAddWish)(nil), // 254: tutorial.ReqAddWish - (*ResAddWish)(nil), // 255: tutorial.ResAddWish - (*ReqGetWish)(nil), // 256: tutorial.ReqGetWish - (*ResGetWish)(nil), // 257: tutorial.ResGetWish - (*ReqSendWishBeg)(nil), // 258: tutorial.ReqSendWishBeg - (*ResSendWishBeg)(nil), // 259: tutorial.ResSendWishBeg - (*ResSpecialShop)(nil), // 260: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 261: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 262: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 263: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 264: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 265: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 266: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 267: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 268: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 269: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 270: tutorial.ReqEndless - (*ResEndless)(nil), // 271: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 272: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 273: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 274: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 275: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 276: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 277: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 278: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 279: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 280: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 281: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 282: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 283: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 284: tutorial.ReqChampship - (*ResChampship)(nil), // 285: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 286: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 287: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 288: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 289: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 290: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 291: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 292: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 293: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 294: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 295: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 296: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 297: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 298: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 299: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 300: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 301: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 302: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 303: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 304: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 305: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 306: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 307: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 308: tutorial.ReqMining - (*ResMining)(nil), // 309: tutorial.ResMining - (*ReqMiningTake)(nil), // 310: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 311: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 312: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 313: tutorial.ResMiningReward - (*ResActRed)(nil), // 314: tutorial.ResActRed - (*NotifyActRed)(nil), // 315: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 316: tutorial.ActivityNotify - (*ResItem)(nil), // 317: tutorial.ResItem - (*ItemNotify)(nil), // 318: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 319: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 320: tutorial.ResGuessColor - (*Opponent)(nil), // 321: tutorial.opponent - (*ReqGuessColorTake)(nil), // 322: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 323: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 324: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 325: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 326: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 327: tutorial.ReqRace - (*ResRace)(nil), // 328: tutorial.ResRace - (*Raceopponent)(nil), // 329: tutorial.raceopponent - (*ReqRaceStart)(nil), // 330: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 331: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 332: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 333: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 334: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 335: tutorial.ResPlayroom - (*ReqPlayroomUpvote)(nil), // 336: tutorial.ReqPlayroomUpvote - (*ResPlayroomUpvote)(nil), // 337: tutorial.ResPlayroomUpvote - (*PlayroomDress)(nil), // 338: tutorial.PlayroomDress - (*ReqPlayroomDressSet)(nil), // 339: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 340: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 341: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 342: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 343: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 344: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 345: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 346: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 347: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 348: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 349: tutorial.FriendRoom - (*RoomOpponent)(nil), // 350: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 351: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 352: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 353: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 354: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 355: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 356: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 357: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 358: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 359: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 360: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 361: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 362: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 363: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 364: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 365: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 366: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 367: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 368: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 369: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 370: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 371: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 372: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 373: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 374: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 375: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 376: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 377: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 378: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 379: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 380: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 381: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 382: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 383: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 384: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 385: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 386: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 387: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 388: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 389: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 390: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 391: tutorial.ResCollectInfo - (*CollectItem)(nil), // 392: tutorial.CollectItem - (*ReqCollect)(nil), // 393: tutorial.ReqCollect - (*ResCollect)(nil), // 394: tutorial.ResCollect - (*AdminReq)(nil), // 395: tutorial.AdminReq - (*AdminRes)(nil), // 396: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 397: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 398: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 399: tutorial.ReqServerInfo - (*ReqReload)(nil), // 400: tutorial.ReqReload - (*ReqAdminGm)(nil), // 401: tutorial.ReqAdminGm - nil, // 402: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 403: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 404: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 405: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 406: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 407: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 408: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 409: tutorial.ReqChessEx.MChessDataEntry - nil, // 410: tutorial.ReqSourceChest.MChessDataEntry - nil, // 411: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 412: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 413: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 414: tutorial.UserInfo.SetEmojiEntry - nil, // 415: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 416: tutorial.ResCardInfo.AllCardEntry - nil, // 417: tutorial.ResCardInfo.HandbookEntry - nil, // 418: tutorial.ResGuildInfo.RewardEntry - nil, // 419: tutorial.ResDailyTask.WeekRewardEntry - nil, // 420: tutorial.ResDailyTask.DailyTaskEntry - nil, // 421: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 422: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 423: tutorial.LimitEvent.ParamEntry - nil, // 424: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 425: tutorial.ResPlayerSimple.EmojiEntry - nil, // 426: tutorial.ResKv.KvEntry - nil, // 427: tutorial.ResRank.RankListEntry - nil, // 428: tutorial.ResMailList.MailListEntry - nil, // 429: tutorial.ResCharge.SpecialShopEntry - nil, // 430: tutorial.ResCharge.ChessShopEntry - nil, // 431: tutorial.ResCharge.GiftEntry - nil, // 432: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 433: tutorial.ResEndless.EndlessListEntry - nil, // 434: tutorial.ResChampshipRank.RankListEntry - nil, // 435: tutorial.ResChampshipPreRank.RankListEntry - nil, // 436: tutorial.ResNotifyCard.CardEntry - nil, // 437: tutorial.ResNotifyCard.MasterEntry - nil, // 438: tutorial.ResNotifyCard.HandbookEntry - nil, // 439: tutorial.ResMining.MapEntry - nil, // 440: tutorial.ReqMiningTake.MapEntry - nil, // 441: tutorial.ResActRed.RedEntry - nil, // 442: tutorial.ResItem.ItemEntry - nil, // 443: tutorial.ItemNotify.ItemEntry - nil, // 444: tutorial.ResGuessColor.OMapEntry - nil, // 445: tutorial.ReqGuessColorTake.OMapEntry - nil, // 446: tutorial.GuessColorInfo.MapEntry - nil, // 447: tutorial.ResPlayroom.PlayroomEntry - nil, // 448: tutorial.ResPlayroom.MoodEntry - nil, // 449: tutorial.ResPlayroom.PhysiologyEntry - nil, // 450: tutorial.ResPlayroom.DressEntry - nil, // 451: tutorial.ResPlayroom.DressSetEntry - nil, // 452: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 453: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 454: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 455: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 456: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 457: tutorial.ResPlayroomInfo.FlipEntry - nil, // 458: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 459: tutorial.ResPlayroomGame.ItemsEntry - nil, // 460: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ResGuideInfo)(nil), // 145: tutorial.ResGuideInfo + (*ResItemPop)(nil), // 146: tutorial.ResItemPop + (*ItemInfo)(nil), // 147: tutorial.ItemInfo + (*CardPack)(nil), // 148: tutorial.CardPack + (*ResDailyTask)(nil), // 149: tutorial.ResDailyTask + (*DailyWeek)(nil), // 150: tutorial.DailyWeek + (*DailyTask)(nil), // 151: tutorial.DailyTask + (*QuestProgress)(nil), // 152: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 153: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 154: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 155: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 156: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 157: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 158: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 159: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 160: tutorial.FaceInfo + (*ReqSetFace)(nil), // 161: tutorial.ReqSetFace + (*ResSetFace)(nil), // 162: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 163: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 164: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 165: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 166: tutorial.ResSetAvatar + (*EmojiInfo)(nil), // 167: tutorial.EmojiInfo + (*ReqSetEmoji)(nil), // 168: tutorial.ReqSetEmoji + (*ResSetEmoji)(nil), // 169: tutorial.ResSetEmoji + (*ResSevenLogin)(nil), // 170: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 171: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 172: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 173: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 174: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 175: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 176: tutorial.ResActivity + (*ActivityInfo)(nil), // 177: tutorial.ActivityInfo + (*ReqActivityReward)(nil), // 178: tutorial.ReqActivityReward + (*ResActivityReward)(nil), // 179: tutorial.ResActivityReward + (*ReqLimitEvent)(nil), // 180: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 181: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 182: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 183: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 184: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 185: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 186: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 187: tutorial.LimitEvent + (*CatTrick)(nil), // 188: tutorial.CatTrick + (*LimitEventNotify)(nil), // 189: tutorial.LimitEventNotify + (*ReqLimitEventLuckyCat)(nil), // 190: tutorial.ReqLimitEventLuckyCat + (*ResLimitEventLuckyCat)(nil), // 191: tutorial.ResLimitEventLuckyCat + (*ReqLimitSenceReward)(nil), // 192: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 193: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 194: tutorial.ResChessRainReward + (*ReqFastProduceInfo)(nil), // 195: tutorial.ReqFastProduceInfo + (*ResFastProduceInfo)(nil), // 196: tutorial.ResFastProduceInfo + (*ReqFastProduceReward)(nil), // 197: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 198: tutorial.ResFastProduceReward + (*ReqCatTrickReward)(nil), // 199: tutorial.ReqCatTrickReward + (*ResCatTrickReward)(nil), // 200: tutorial.ResCatTrickReward + (*ReqSearchPlayer)(nil), // 201: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 202: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 203: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 204: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 205: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 206: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 207: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 208: tutorial.ResFriendCard + (*ReqKv)(nil), // 209: tutorial.ReqKv + (*ResKv)(nil), // 210: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 211: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 212: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 213: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 214: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 215: tutorial.ReqFriendList + (*ResFriendList)(nil), // 216: tutorial.ResFriendList + (*ReqAddNpc)(nil), // 217: tutorial.ReqAddNpc + (*ResAddNpc)(nil), // 218: tutorial.ResAddNpc + (*ReqFriendApply)(nil), // 219: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 220: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 221: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 222: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 223: tutorial.ResFriendCardMsg + (*ReqWishApplyList)(nil), // 224: tutorial.ReqWishApplyList + (*ResWishApplyList)(nil), // 225: tutorial.ResWishApplyList + (*ReqWishApply)(nil), // 226: tutorial.ReqWishApply + (*ResWishApply)(nil), // 227: tutorial.ResWishApply + (*ReqFriendTimeLine)(nil), // 228: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 229: tutorial.ResFriendTimeLine + (*ReqFriendTLUpvote)(nil), // 230: tutorial.ReqFriendTLUpvote + (*ResFriendTLUpvote)(nil), // 231: tutorial.ResFriendTLUpvote + (*ResFriendApplyNotify)(nil), // 232: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 233: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 234: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 235: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 236: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 237: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 238: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 239: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 240: tutorial.ResDelFriend + (*ReqRank)(nil), // 241: tutorial.ReqRank + (*ResRank)(nil), // 242: tutorial.ResRank + (*ReqMailList)(nil), // 243: tutorial.ReqMailList + (*ResMailList)(nil), // 244: tutorial.ResMailList + (*MailInfo)(nil), // 245: tutorial.MailInfo + (*MailNotify)(nil), // 246: tutorial.MailNotify + (*ReqReadMail)(nil), // 247: tutorial.ReqReadMail + (*ResReadMail)(nil), // 248: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 249: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 250: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 251: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 252: tutorial.ResDeleteMail + (*ResCharge)(nil), // 253: tutorial.ResCharge + (*WishList)(nil), // 254: tutorial.WishList + (*ReqAddWish)(nil), // 255: tutorial.ReqAddWish + (*ResAddWish)(nil), // 256: tutorial.ResAddWish + (*ReqGetWish)(nil), // 257: tutorial.ReqGetWish + (*ResGetWish)(nil), // 258: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 259: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 260: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 261: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 262: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 263: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 264: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 265: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 266: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 267: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 268: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 269: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 270: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 271: tutorial.ReqEndless + (*ResEndless)(nil), // 272: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 273: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 274: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 275: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 276: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 277: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 278: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 279: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 280: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 281: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 282: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 283: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 284: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 285: tutorial.ReqChampship + (*ResChampship)(nil), // 286: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 287: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 288: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 289: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 290: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 291: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 292: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 293: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 294: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 295: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 296: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 297: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 298: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 299: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 300: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 301: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 302: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 303: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 304: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 305: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 306: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 307: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 308: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 309: tutorial.ReqMining + (*ResMining)(nil), // 310: tutorial.ResMining + (*ReqMiningTake)(nil), // 311: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 312: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 313: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 314: tutorial.ResMiningReward + (*ResActRed)(nil), // 315: tutorial.ResActRed + (*NotifyActRed)(nil), // 316: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 317: tutorial.ActivityNotify + (*ResItem)(nil), // 318: tutorial.ResItem + (*ItemNotify)(nil), // 319: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 320: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 321: tutorial.ResGuessColor + (*Opponent)(nil), // 322: tutorial.opponent + (*ReqGuessColorTake)(nil), // 323: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 324: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 325: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 326: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 327: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 328: tutorial.ReqRace + (*ResRace)(nil), // 329: tutorial.ResRace + (*Raceopponent)(nil), // 330: tutorial.raceopponent + (*ReqRaceStart)(nil), // 331: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 332: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 333: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 334: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 335: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 336: tutorial.ResPlayroom + (*ReqPlayroomUpvote)(nil), // 337: tutorial.ReqPlayroomUpvote + (*ResPlayroomUpvote)(nil), // 338: tutorial.ResPlayroomUpvote + (*PlayroomDress)(nil), // 339: tutorial.PlayroomDress + (*ReqPlayroomDressSet)(nil), // 340: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 341: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 342: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 343: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 344: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 345: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 346: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 347: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 348: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 349: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 350: tutorial.FriendRoom + (*RoomOpponent)(nil), // 351: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 352: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 353: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 354: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 355: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 356: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 357: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 358: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 359: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 360: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 361: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 362: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 363: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 364: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 365: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 366: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 367: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 368: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 369: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 370: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 371: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 372: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 373: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 374: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 375: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 376: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 377: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 378: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 379: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 380: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 381: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 382: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 383: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 384: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 385: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 386: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 387: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 388: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 389: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 390: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 391: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 392: tutorial.ResCollectInfo + (*CollectItem)(nil), // 393: tutorial.CollectItem + (*ReqCollect)(nil), // 394: tutorial.ReqCollect + (*ResCollect)(nil), // 395: tutorial.ResCollect + (*AdminReq)(nil), // 396: tutorial.AdminReq + (*AdminRes)(nil), // 397: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 398: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 399: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 400: tutorial.ReqServerInfo + (*ReqReload)(nil), // 401: tutorial.ReqReload + (*ReqAdminGm)(nil), // 402: tutorial.ReqAdminGm + nil, // 403: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 404: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 405: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 406: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 407: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 408: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 409: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 410: tutorial.ReqChessEx.MChessDataEntry + nil, // 411: tutorial.ReqSourceChest.MChessDataEntry + nil, // 412: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 413: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 414: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 415: tutorial.UserInfo.SetEmojiEntry + nil, // 416: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 417: tutorial.ResCardInfo.AllCardEntry + nil, // 418: tutorial.ResCardInfo.HandbookEntry + nil, // 419: tutorial.ResGuildInfo.RewardEntry + nil, // 420: tutorial.ResGuideInfo.RewardEntry + nil, // 421: tutorial.ResDailyTask.WeekRewardEntry + nil, // 422: tutorial.ResDailyTask.DailyTaskEntry + nil, // 423: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 424: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 425: tutorial.LimitEvent.ParamEntry + nil, // 426: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 427: tutorial.ResPlayerSimple.EmojiEntry + nil, // 428: tutorial.ResKv.KvEntry + nil, // 429: tutorial.ResRank.RankListEntry + nil, // 430: tutorial.ResMailList.MailListEntry + nil, // 431: tutorial.ResCharge.SpecialShopEntry + nil, // 432: tutorial.ResCharge.ChessShopEntry + nil, // 433: tutorial.ResCharge.GiftEntry + nil, // 434: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 435: tutorial.ResEndless.EndlessListEntry + nil, // 436: tutorial.ResChampshipRank.RankListEntry + nil, // 437: tutorial.ResChampshipPreRank.RankListEntry + nil, // 438: tutorial.ResNotifyCard.CardEntry + nil, // 439: tutorial.ResNotifyCard.MasterEntry + nil, // 440: tutorial.ResNotifyCard.HandbookEntry + nil, // 441: tutorial.ResMining.MapEntry + nil, // 442: tutorial.ReqMiningTake.MapEntry + nil, // 443: tutorial.ResActRed.RedEntry + nil, // 444: tutorial.ResItem.ItemEntry + nil, // 445: tutorial.ItemNotify.ItemEntry + nil, // 446: tutorial.ResGuessColor.OMapEntry + nil, // 447: tutorial.ReqGuessColorTake.OMapEntry + nil, // 448: tutorial.GuessColorInfo.MapEntry + nil, // 449: tutorial.ResPlayroom.PlayroomEntry + nil, // 450: tutorial.ResPlayroom.MoodEntry + nil, // 451: tutorial.ResPlayroom.PhysiologyEntry + nil, // 452: tutorial.ResPlayroom.DressEntry + nil, // 453: tutorial.ResPlayroom.DressSetEntry + nil, // 454: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 455: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 456: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 457: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 458: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 459: tutorial.ResPlayroomInfo.FlipEntry + nil, // 460: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 461: tutorial.ResPlayroomGame.ItemsEntry + nil, // 462: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 402, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 403, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 404, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 403, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 404, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 405, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 57, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 405, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 406, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 42, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 406, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 407, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 407, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 408, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 11: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 408, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 409, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 13: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 6, // 14: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 409, // 15: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 410, // 15: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 16: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 410, // 17: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 411, // 17: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 18: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 411, // 19: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 412, // 19: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 20: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 58, // 21: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 412, // 22: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 413, // 22: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 23: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 413, // 24: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 414, // 24: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 25: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 26: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 27: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE 7, // 28: tutorial.ReqLang.Lang:type_name -> tutorial.LANG_TYPE 2, // 29: tutorial.ResLang.ResultCode:type_name -> tutorial.RES_CODE 7, // 30: tutorial.BaseInfo.Lang:type_name -> tutorial.LANG_TYPE - 163, // 31: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 159, // 32: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo - 166, // 33: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 414, // 34: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 164, // 31: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 160, // 32: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 167, // 33: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo + 415, // 34: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 35: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 36: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 37: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE @@ -25283,15 +25338,15 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 39: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE 86, // 40: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 41: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 415, // 42: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 416, // 42: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 43: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 96, // 45: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 46: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 47: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 104, // 48: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 416, // 49: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 417, // 50: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 417, // 49: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 418, // 50: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 51: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 52: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 53: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -25309,179 +25364,180 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 65: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 2, // 66: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 67: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 418, // 68: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 146, // 69: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 147, // 70: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 419, // 71: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 420, // 72: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 146, // 73: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 151, // 74: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 146, // 75: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo - 2, // 76: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 77: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 2, // 78: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 159, // 79: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 2, // 80: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 163, // 81: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 2, // 82: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 2, // 83: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE - 170, // 84: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 170, // 85: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 146, // 86: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 146, // 87: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 146, // 88: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 2, // 89: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 2, // 90: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 176, // 91: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 2, // 92: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 421, // 93: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 422, // 94: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 2, // 95: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 2, // 96: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 423, // 97: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 424, // 98: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry - 2, // 99: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE - 2, // 100: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 146, // 101: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo - 2, // 102: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 2, // 103: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE - 202, // 104: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 425, // 105: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry - 202, // 106: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 204, // 107: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 207, // 108: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 426, // 109: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 202, // 110: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 111: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 202, // 112: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 2, // 113: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE - 220, // 114: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 202, // 115: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 207, // 116: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 220, // 117: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 2, // 118: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE - 204, // 119: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 2, // 120: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE - 202, // 121: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 122: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 123: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 202, // 124: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 125: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 126: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 427, // 127: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 428, // 128: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 146, // 129: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 244, // 130: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 131: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 132: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 133: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 429, // 134: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 430, // 135: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 431, // 136: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 253, // 137: tutorial.ResCharge.Wish:type_name -> tutorial.WishList - 2, // 138: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE - 2, // 139: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE - 2, // 140: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE - 2, // 141: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 142: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 432, // 143: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 144: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 145: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 433, // 146: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 146, // 147: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 148: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 149: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 150: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE - 2, // 151: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 152: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 153: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 434, // 154: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 435, // 155: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 436, // 156: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 437, // 157: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 438, // 158: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 159: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 439, // 160: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 440, // 161: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 162: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 163: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 441, // 164: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 176, // 165: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 442, // 166: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 443, // 167: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 323, // 168: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 444, // 169: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 321, // 170: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 323, // 171: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 445, // 172: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 446, // 173: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry - 2, // 174: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 175: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 329, // 176: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 177: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 178: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 146, // 179: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 350, // 180: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 349, // 181: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 447, // 182: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 448, // 183: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 146, // 184: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 449, // 185: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 450, // 186: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 451, // 187: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 2, // 188: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE - 452, // 189: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 190: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 191: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 192: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 146, // 193: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 453, // 194: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 454, // 195: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 455, // 196: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 456, // 197: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 457, // 198: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 458, // 199: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 2, // 200: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 201: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 202: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 459, // 203: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 204: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 460, // 205: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 206: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 207: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 208: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 209: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 210: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 211: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 212: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 213: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 214: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 381, // 215: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 381, // 216: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 217: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 218: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 219: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 392, // 220: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 146, // 221: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 222: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 149, // 223: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 150, // 224: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 186, // 225: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 202, // 226: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 244, // 227: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 260, // 228: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 261, // 229: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 272, // 230: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 203, // 231: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 203, // 232: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 338, // 233: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 146, // 234: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 146, // 235: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 236, // [236:236] is the sub-list for method output_type - 236, // [236:236] is the sub-list for method input_type - 236, // [236:236] is the sub-list for extension type_name - 236, // [236:236] is the sub-list for extension extendee - 0, // [0:236] is the sub-list for field type_name + 419, // 68: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 420, // 69: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry + 147, // 70: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 148, // 71: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 421, // 72: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 422, // 73: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 147, // 74: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 152, // 75: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 147, // 76: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 2, // 77: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 78: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE + 2, // 79: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 160, // 80: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 81: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 164, // 82: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 2, // 83: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 2, // 84: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE + 171, // 85: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 171, // 86: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 147, // 87: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 147, // 88: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 147, // 89: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 2, // 90: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 2, // 91: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 177, // 92: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 2, // 93: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE + 423, // 94: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 424, // 95: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 2, // 96: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 2, // 97: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 425, // 98: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 426, // 99: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 2, // 100: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE + 2, // 101: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 147, // 102: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 2, // 103: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 2, // 104: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE + 203, // 105: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 427, // 106: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 203, // 107: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 205, // 108: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 208, // 109: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 428, // 110: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 203, // 111: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 112: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 203, // 113: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 2, // 114: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE + 221, // 115: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 203, // 116: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 208, // 117: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 221, // 118: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 2, // 119: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE + 205, // 120: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 2, // 121: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE + 203, // 122: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 123: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 124: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 203, // 125: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 126: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 127: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 429, // 128: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 430, // 129: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 147, // 130: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 245, // 131: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 132: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 133: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 134: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 431, // 135: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 432, // 136: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 433, // 137: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 254, // 138: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 2, // 139: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE + 2, // 140: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE + 2, // 141: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE + 2, // 142: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 143: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 434, // 144: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 145: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 146: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 435, // 147: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 147, // 148: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 149: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 150: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 151: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE + 2, // 152: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 153: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 154: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 436, // 155: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 437, // 156: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 438, // 157: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 439, // 158: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 440, // 159: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 160: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 441, // 161: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 442, // 162: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 163: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 164: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 443, // 165: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 177, // 166: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 444, // 167: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 445, // 168: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 324, // 169: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 446, // 170: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 322, // 171: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 324, // 172: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 447, // 173: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 448, // 174: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 2, // 175: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 176: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 330, // 177: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 178: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 179: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 147, // 180: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 351, // 181: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 350, // 182: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 449, // 183: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 450, // 184: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 147, // 185: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 451, // 186: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 452, // 187: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 453, // 188: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 2, // 189: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE + 454, // 190: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 191: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 192: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 193: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 147, // 194: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 455, // 195: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 456, // 196: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 457, // 197: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 458, // 198: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 459, // 199: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 460, // 200: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 2, // 201: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 202: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 203: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 461, // 204: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 205: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 462, // 206: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 207: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 208: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 209: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 210: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 211: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 212: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 213: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 214: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 215: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 382, // 216: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 382, // 217: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 218: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 219: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 220: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 393, // 221: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 147, // 222: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 223: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 150, // 224: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 151, // 225: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 187, // 226: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 203, // 227: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 245, // 228: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 261, // 229: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 262, // 230: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 273, // 231: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 204, // 232: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 204, // 233: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 339, // 234: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 147, // 235: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 147, // 236: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 237, // [237:237] is the sub-list for method output_type + 237, // [237:237] is the sub-list for method input_type + 237, // [237:237] is the sub-list for extension type_name + 237, // [237:237] is the sub-list for extension extendee + 0, // [0:237] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -25495,7 +25551,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_proto_Gameapi_proto_rawDesc, NumEnums: 9, - NumMessages: 452, + NumMessages: 454, NumExtensions: 0, NumServices: 0, },