facebook优化
This commit is contained in:
parent
eea0ed6cdb
commit
02c916c11b
@ -241,7 +241,8 @@ func (p *PlayerBaseData) ReqBindFacebookAccount(player *Player, buf []byte) {
|
|||||||
"is_reward": false,
|
"is_reward": false,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
BaseMod := player.PlayMod.getBaseMod()
|
||||||
|
BaseMod.FackBookId = req.BindAccountId
|
||||||
agent := player.GetAgentByPlayer()
|
agent := player.GetAgentByPlayer()
|
||||||
data, _ := proto.Marshal(res)
|
data, _ := proto.Marshal(res)
|
||||||
G_getGameLogic().PackResInfo(agent, "ResBindFacebookAccount", data)
|
G_getGameLogic().PackResInfo(agent, "ResBindFacebookAccount", data)
|
||||||
@ -255,7 +256,8 @@ func (p *PlayerBaseData) ReqUnBindFacebook(player *Player, buf []byte) {
|
|||||||
res.ResultCode = 0
|
res.ResultCode = 0
|
||||||
res.BindAccountId = req.BindAccountId
|
res.BindAccountId = req.BindAccountId
|
||||||
p.Data.FaceBookId = ""
|
p.Data.FaceBookId = ""
|
||||||
|
BaseMod := player.PlayMod.getBaseMod()
|
||||||
|
BaseMod.FackBookId = ""
|
||||||
agent := player.GetAgentByPlayer()
|
agent := player.GetAgentByPlayer()
|
||||||
data, _ := proto.Marshal(res)
|
data, _ := proto.Marshal(res)
|
||||||
G_getGameLogic().PackResInfo(agent, "ResUnBindFacebook", data)
|
G_getGameLogic().PackResInfo(agent, "ResUnBindFacebook", data)
|
||||||
@ -304,6 +306,8 @@ func (p *PlayerBaseData) ReqOnlyBindFacebook(player *Player, buf []byte) {
|
|||||||
|
|
||||||
res.ResultCode = 0
|
res.ResultCode = 0
|
||||||
p.Data.FaceBookId = req.BindAccountId
|
p.Data.FaceBookId = req.BindAccountId
|
||||||
|
BaseMod := player.PlayMod.getBaseMod()
|
||||||
|
BaseMod.FackBookId = req.BindAccountId
|
||||||
res.BindAccountId = req.BindAccountId
|
res.BindAccountId = req.BindAccountId
|
||||||
player.TeLog("platform_connect", map[string]interface{}{
|
player.TeLog("platform_connect", map[string]interface{}{
|
||||||
"platform_type": "facebook",
|
"platform_type": "facebook",
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user