From 8a3c76231dabf9ce9b76773039816c4d833c43bc Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 10 Feb 2025 15:14:37 +0800 Subject: [PATCH 01/56] =?UTF-8?q?=E6=B8=B8=E6=88=8F=E5=8A=9F=E8=83=BD?= =?UTF-8?q?=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/PlayerChessMod.go | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/server/game/PlayerChessMod.go b/src/server/game/PlayerChessMod.go index 342c160d..0b353434 100644 --- a/src/server/game/PlayerChessMod.go +++ b/src/server/game/PlayerChessMod.go @@ -113,9 +113,9 @@ func (p *PlayerChessData) UpdateChessData(player *Player, MChessData map[string] // 检查棋子数据是否一致 func (p *PlayerChessData) checkChessEqual(player *Player) bool { - if len(p.Data.MChessData) == 0 { - return true - } + // if len(p.Data.MChessData) == 0 { + // return true + // } ChessList := player.PlayMod.getChessMod().GetChessList() if len(ChessList) != len(p.Data.MChessData) { return false From 0a4b895e14e56067b641ce19e604478964cb0004 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 10 Feb 2025 15:54:07 +0800 Subject: [PATCH 02/56] =?UTF-8?q?=E6=95=B0=E6=95=B0=E6=89=93=E7=82=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Player.go | 28 +++++++++++++++----------- src/server/game/RegisterNetworkFunc.go | 2 +- src/server/game/external.go | 1 + 3 files changed, 18 insertions(+), 13 deletions(-) diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 99ca1490..0a536bbf 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -8,6 +8,7 @@ import ( "database/sql" "encoding/json" "errors" + "math" "server/GoUtil" activityCfg "server/conf/activity" cardCfg "server/conf/card" @@ -464,10 +465,11 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { case item.ITEM_TYPE_ENERGY: // 能量 err := p.GetPlayerBaseMod().AddEnergy(p, v.Num) p.TeLog("asset_change", map[string]interface{}{ - "item_id": v.Id, - "change_type": change_type, - "change_num": v.Num, - "change_after": p.GetPlayerBaseMod().GetEnergy(), + "item_id": v.Id, + "change_type": change_type, + "change_num": math.Abs(float64(v.Num)), + "change_after": p.GetPlayerBaseMod().GetEnergy(), + "change_reason": p.args["func"], }) is_update = true if err != nil { @@ -480,10 +482,11 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { return err } p.TeLog("asset_change", map[string]interface{}{ - "item_id": v.Id, - "change_type": change_type, - "change_num": v.Num, - "change_after": p.GetPlayerBaseMod().GetStar(), + "item_id": v.Id, + "change_type": change_type, + "change_num": math.Abs(float64(v.Num)), + "change_after": p.GetPlayerBaseMod().GetStar(), + "change_reason": p.args["func"], }) case item.ITEM_TYPE_DIAMOND: // 钻石 err := p.GetPlayerBaseMod().AddDiamond(v.Num) @@ -492,10 +495,11 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { return err } p.TeLog("asset_change", map[string]interface{}{ - "item_id": v.Id, - "change_type": change_type, - "change_num": v.Num, - "change_after": p.GetPlayerBaseMod().GetDiamond(), + "item_id": v.Id, + "change_type": change_type, + "change_num": math.Abs(float64(v.Num)), + "change_after": p.GetPlayerBaseMod().GetDiamond(), + "change_reason": p.args["func"], }) case item.ITEM_TYPE_CARD: // 卡牌 CardMod := p.PlayMod.getCardMod() diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index dd827d91..4ead5707 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -394,7 +394,7 @@ func ReqDecorate(args []interface{}) error { } if AddItem != nil { player.TeLog("scene_reward", map[string]interface{}{ - "deco_step_id": DecorateId, + "deco_step_id": fmt.Sprintf("%d_%d", DecorateMod.AreaId, DecorateMod.Progress), "item_list": AddItem, }) } diff --git a/src/server/game/external.go b/src/server/game/external.go index ea5e0dfb..556693d6 100644 --- a/src/server/game/external.go +++ b/src/server/game/external.go @@ -165,6 +165,7 @@ func HandleClientReq(args []interface{}) { p.(*Player).lock.Unlock() //解锁 }() p.(*Player).args = make(map[string]interface{}) + p.(*Player).args["func"] = m err := RunNetProcessByKey(m.GetFunc(), []interface{}{a, buf}) if err != nil { log.Debug("uid : %d, func : %s, err : %s", p.(*Player).M_DwUin, m.GetFunc(), err) From d464813ed7291c5ee0842ace17ba77ea1e8a413e Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 11 Feb 2025 10:34:21 +0800 Subject: [PATCH 03/56] =?UTF-8?q?playroom=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/playroom/playroomCfg.go | 8 ++++++++ src/server/game/RegisterNetworkFunc.go | 2 +- 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/src/server/conf/playroom/playroomCfg.go b/src/server/conf/playroom/playroomCfg.go index 9e388175..514f1dd1 100644 --- a/src/server/conf/playroom/playroomCfg.go +++ b/src/server/conf/playroom/playroomCfg.go @@ -30,6 +30,14 @@ func GetUnLockLv() int { return gamedata.GetIntValue(data, "Value") } +func GetGameOutline() int { + data, err := gamedata.GetDataByKey(CFG_PLAYROOM_CONST, "GameOutline") + if err != nil { + return 999 + } + return gamedata.GetIntValue(data, "Value") +} + func GetOrderStar() int { data, err := gamedata.GetDataByKey(CFG_PLAYROOM_CONST, "Star") if err != nil { diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 4ead5707..046ea7a7 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -2941,7 +2941,7 @@ func ReqPlayroomInfo(args []interface{}) error { } PlayerData := G_GameLogicPtr.GetSimplePlayerByUid(Targer) PlayroomMod.SetTarget(Targer) - if PlayerData.Loginout < GoUtil.Now()-300 { // todo DEBUG + if PlayerData.Loginout < GoUtil.Now()-int64(playroomCfg.GetGameOutline()) { // todo DEBUG PlayroomMod.SetGameId(1) Star := min(500, max(PlayerData.Star/10, 10)) ChessMod := player.PlayMod.getChessMod() From b60261c1c1baa92904bce1c5fcd36a5eb69b2157 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 11 Feb 2025 10:35:20 +0800 Subject: [PATCH 04/56] =?UTF-8?q?=E5=8A=9F=E8=83=BD=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/PlayerChessMod.go | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/server/game/PlayerChessMod.go b/src/server/game/PlayerChessMod.go index 0b353434..7065073c 100644 --- a/src/server/game/PlayerChessMod.go +++ b/src/server/game/PlayerChessMod.go @@ -4,6 +4,7 @@ import ( "fmt" "math" "server/GoUtil" + "server/conf" mergeDataCfg "server/conf/mergeData" orderCfg "server/conf/order" "server/game/mod/item" @@ -113,9 +114,9 @@ func (p *PlayerChessData) UpdateChessData(player *Player, MChessData map[string] // 检查棋子数据是否一致 func (p *PlayerChessData) checkChessEqual(player *Player) bool { - // if len(p.Data.MChessData) == 0 { - // return true - // } + if len(p.Data.MChessData) == 0 && conf.Server.GameName == "Merge_Pet_Local" { + return true + } ChessList := player.PlayMod.getChessMod().GetChessList() if len(ChessList) != len(p.Data.MChessData) { return false From 6e1c9d42d3469e1b86e0df2c041f02fc809ede95 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 11 Feb 2025 10:55:47 +0800 Subject: [PATCH 05/56] =?UTF-8?q?=E8=AE=A2=E5=8D=95=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/PlayerChessMod.go | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/server/game/PlayerChessMod.go b/src/server/game/PlayerChessMod.go index 7065073c..d08ce6ee 100644 --- a/src/server/game/PlayerChessMod.go +++ b/src/server/game/PlayerChessMod.go @@ -242,7 +242,14 @@ func (p *PlayerChessData) ClearData() bool { } func checkChess(ChessId, EnergyMul int, Emit []int) bool { + if len(Emit) == 0 { + return false + } ChessIdLv := mergeDataCfg.GetLvById(ChessId) + ChessIdType := mergeDataCfg.GetTypeById(ChessId) + if ChessIdType != "Product" { + return false + } ChessIdColor := mergeDataCfg.GetColorById(ChessId) if ChessIdColor == "Star" || ChessIdColor == "Energy" || ChessIdColor == "Diamond" { return false From 7c63dff032c70765b4222a39da6e7953d50266d8 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 11 Feb 2025 11:16:06 +0800 Subject: [PATCH 06/56] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E9=AB=98=E7=BA=A7?= =?UTF-8?q?=E4=BA=A7=E7=89=A9bug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/PlayerChessMod.go | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/server/game/PlayerChessMod.go b/src/server/game/PlayerChessMod.go index d08ce6ee..5091c7c3 100644 --- a/src/server/game/PlayerChessMod.go +++ b/src/server/game/PlayerChessMod.go @@ -280,10 +280,13 @@ func getChesslvRange(Emit int, EnergyMul int) (int, int) { } func triggerComposeChess(player *Player, ChessId, EnergyMul int, Emit []int) { + OrderMod := player.PlayMod.getOrderMod() + if OrderMod.Step != 12 { + return + } if !checkChess(ChessId, EnergyMul, Emit) { return } - OrderMod := player.PlayMod.getOrderMod() OrderMod.CreateCleanOrder2([]int{ChessId}) player.PushClientRes(OrderMod.BackData()) } From d9cf7c8237c855a8156d7d8ee4990a663463ac04 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 11 Feb 2025 15:12:13 +0800 Subject: [PATCH 07/56] =?UTF-8?q?=E5=A2=9E=E5=8A=A0=E9=85=8D=E7=BD=AE?= =?UTF-8?q?=E9=87=8D=E8=BD=BD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/admin.go | 7 + src/server/msg/Gameapi.pb.go | 387 +++++++++++++++++++---------------- 2 files changed, 219 insertions(+), 175 deletions(-) diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 5ae80d49..436f54af 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -4,6 +4,7 @@ import ( "encoding/json" "server/GoUtil" Msg "server/game/mod/msg" + "server/gamedata" "server/msg" "server/pkg/github.com/name5566/leaf/gate" "server/pkg/github.com/name5566/leaf/log" @@ -15,6 +16,7 @@ var AdminFuncMap = map[string]func([]interface{}) error{ "ReqAdminInfo": AdminPlayerInfo, "ReqServerInfo": ReqServerInfo, "ReqReloadServerMail": ReqReloadServerMail, + "ReqReload": ReqReload, } func AdminProcess(Func string, args []interface{}) { @@ -100,3 +102,8 @@ func ReqReloadServerMail(args []interface{}) error { G_GameLogicPtr.NotifyAll(&Msg.Msg{Type: Msg.HANDLE_TYPE_MAIL}) return nil } + +func ReqReload(args []interface{}) error { + gamedata.Reload() + return nil +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 4d643146..99863f0d 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -18949,6 +18949,42 @@ func (*ReqServerInfo) Descriptor() ([]byte, []int) { return file_Gameapi_proto_rawDescGZIP(), []int{338} } +type ReqReload struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *ReqReload) Reset() { + *x = ReqReload{} + mi := &file_Gameapi_proto_msgTypes[339] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqReload) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqReload) ProtoMessage() {} + +func (x *ReqReload) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[339] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. +func (*ReqReload) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{339} +} + var File_Gameapi_proto protoreflect.FileDescriptor var file_Gameapi_proto_rawDesc = []byte{ @@ -20937,83 +20973,83 @@ var file_Gameapi_proto_rawDesc = []byte{ 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x03, 0x52, 0x03, 0x55, 0x69, 0x64, 0x22, 0x15, 0x0a, 0x13, 0x52, 0x65, 0x71, 0x52, 0x65, 0x6c, 0x6f, 0x61, 0x64, 0x53, 0x65, 0x72, 0x76, 0x65, 0x72, 0x4d, 0x61, 0x69, 0x6c, 0x22, 0x0f, 0x0a, 0x0d, 0x52, 0x65, 0x71, 0x53, 0x65, 0x72, 0x76, 0x65, 0x72, - 0x49, 0x6e, 0x66, 0x6f, 0x2a, 0x92, 0x08, 0x0a, 0x0e, 0x49, 0x54, 0x45, 0x4d, 0x5f, 0x50, 0x4f, - 0x50, 0x5f, 0x4c, 0x41, 0x42, 0x45, 0x4c, 0x12, 0x0c, 0x0a, 0x08, 0x50, 0x6c, 0x61, 0x79, 0x72, - 0x6f, 0x6f, 0x6d, 0x10, 0x00, 0x12, 0x0d, 0x0a, 0x09, 0x50, 0x69, 0x67, 0x67, 0x79, 0x42, 0x61, - 0x6e, 0x6b, 0x10, 0x01, 0x12, 0x0a, 0x0a, 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file_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -21374,78 +21410,79 @@ var file_Gameapi_proto_goTypes = []any{ (*ReqAdminInfo)(nil), // 340: tutorial.ReqAdminInfo (*ReqReloadServerMail)(nil), // 341: tutorial.ReqReloadServerMail (*ReqServerInfo)(nil), // 342: tutorial.ReqServerInfo - nil, // 343: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 344: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 345: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 346: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 347: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 348: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 349: tutorial.ReqChessEx.MChessDataEntry - nil, // 350: tutorial.ReqSourceChest.MChessDataEntry - nil, // 351: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 352: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 353: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 354: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 355: tutorial.ResCardInfo.AllCardEntry - nil, // 356: tutorial.ResCardInfo.HandbookEntry - nil, // 357: tutorial.ResGuildInfo.RewardEntry - nil, // 358: tutorial.ResDailyTask.WeekRewardEntry - nil, // 359: tutorial.ResDailyTask.DailyTaskEntry - nil, // 360: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 361: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 362: tutorial.ResKv.KvEntry - nil, // 363: tutorial.ResRank.RankListEntry - nil, // 364: tutorial.ResMailList.MailListEntry - nil, // 365: tutorial.ResCharge.SpecialShopEntry - nil, // 366: tutorial.ResCharge.ChessShopEntry - nil, // 367: tutorial.ResCharge.GiftEntry - nil, // 368: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 369: tutorial.ResEndless.EndlessListEntry - nil, // 370: tutorial.ResChampshipRank.RankListEntry - nil, // 371: tutorial.ResChampshipPreRank.RankListEntry - nil, // 372: tutorial.ResNotifyCard.CardEntry - nil, // 373: tutorial.ResNotifyCard.MasterEntry - nil, // 374: tutorial.ResNotifyCard.HandbookEntry - nil, // 375: tutorial.ResMining.MapEntry - nil, // 376: tutorial.ReqMiningTake.MapEntry - nil, // 377: tutorial.ResActRed.RedEntry - nil, // 378: tutorial.ResItem.ItemEntry - nil, // 379: tutorial.ItemNotify.ItemEntry - nil, // 380: tutorial.ReqGuessColorTake.MapEntry - nil, // 381: tutorial.ResPlayroom.PlayroomEntry - nil, // 382: tutorial.ResPlayroom.MoodEntry - nil, // 383: tutorial.ResPlayroom.PhysiologyEntry - nil, // 384: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 385: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 386: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 387: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 388: tutorial.ResPlayroomInfo.FlipEntry - nil, // 389: tutorial.ResPlayroomGame.ItemsEntry - nil, // 390: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqReload)(nil), // 343: tutorial.ReqReload + nil, // 344: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 345: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 346: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 347: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 348: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 349: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 350: tutorial.ReqChessEx.MChessDataEntry + nil, // 351: tutorial.ReqSourceChest.MChessDataEntry + nil, // 352: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 353: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 354: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 355: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 356: tutorial.ResCardInfo.AllCardEntry + nil, // 357: tutorial.ResCardInfo.HandbookEntry + nil, // 358: tutorial.ResGuildInfo.RewardEntry + nil, // 359: tutorial.ResDailyTask.WeekRewardEntry + nil, // 360: tutorial.ResDailyTask.DailyTaskEntry + nil, // 361: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 362: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 363: tutorial.ResKv.KvEntry + nil, // 364: tutorial.ResRank.RankListEntry + nil, // 365: tutorial.ResMailList.MailListEntry + nil, // 366: tutorial.ResCharge.SpecialShopEntry + nil, // 367: tutorial.ResCharge.ChessShopEntry + nil, // 368: tutorial.ResCharge.GiftEntry + nil, // 369: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 370: tutorial.ResEndless.EndlessListEntry + nil, // 371: tutorial.ResChampshipRank.RankListEntry + nil, // 372: tutorial.ResChampshipPreRank.RankListEntry + nil, // 373: tutorial.ResNotifyCard.CardEntry + nil, // 374: tutorial.ResNotifyCard.MasterEntry + nil, // 375: tutorial.ResNotifyCard.HandbookEntry + nil, // 376: tutorial.ResMining.MapEntry + nil, // 377: tutorial.ReqMiningTake.MapEntry + nil, // 378: tutorial.ResActRed.RedEntry + nil, // 379: tutorial.ResItem.ItemEntry + nil, // 380: tutorial.ItemNotify.ItemEntry + nil, // 381: tutorial.ReqGuessColorTake.MapEntry + nil, // 382: tutorial.ResPlayroom.PlayroomEntry + nil, // 383: tutorial.ResPlayroom.MoodEntry + nil, // 384: tutorial.ResPlayroom.PhysiologyEntry + nil, // 385: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 386: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 387: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 388: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 389: tutorial.ResPlayroomInfo.FlipEntry + nil, // 390: tutorial.ResPlayroomGame.ItemsEntry + nil, // 391: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_Gameapi_proto_depIdxs = []int32{ - 343, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 344, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 345, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 344, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 345, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 346, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 50, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 346, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 347, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 37, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 347, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 348, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 348, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 349, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 11: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 349, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 350, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 13: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 350, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 351, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 15: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 351, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 352, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 17: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 51, // 18: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 352, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 353, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 20: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 353, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 354, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 22: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 23: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 24: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE @@ -21457,15 +21494,15 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 30: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE 76, // 31: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 32: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 354, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 355, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 34: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 35: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 83, // 36: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 37: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 38: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 91, // 39: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 355, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 356, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 356, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 357, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 42: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 43: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -21483,11 +21520,11 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 56: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 2, // 57: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 58: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 357, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 358, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry 133, // 60: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 134, // 61: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 358, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 359, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 359, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 360, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 133, // 64: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 138, // 65: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 133, // 66: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -21506,8 +21543,8 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 79: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE 2, // 80: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 160, // 81: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 360, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 361, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 361, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 362, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 84: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 85: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE 2, // 86: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE @@ -21517,7 +21554,7 @@ var file_Gameapi_proto_depIdxs = []int32{ 177, // 90: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 179, // 91: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 182, // 92: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 362, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 363, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 177, // 94: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple 2, // 95: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE 177, // 96: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple @@ -21531,44 +21568,44 @@ var file_Gameapi_proto_depIdxs = []int32{ 177, // 104: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple 2, // 105: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE 2, // 106: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 363, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 364, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 364, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 365, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry 133, // 109: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo 211, // 110: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo 2, // 111: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE 2, // 112: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE 2, // 113: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 365, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 366, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 367, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 366, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 367, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 368, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry 2, // 117: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE 2, // 118: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 368, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 369, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry 2, // 120: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE 2, // 121: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 369, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 370, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry 133, // 123: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo 2, // 124: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE 2, // 125: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE 2, // 126: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE 2, // 127: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE 2, // 128: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 370, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 371, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 372, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 373, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 374, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 371, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 372, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 373, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 374, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 375, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry 2, // 134: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 375, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 376, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 376, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 377, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry 2, // 137: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE 2, // 138: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 377, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 378, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry 160, // 140: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 378, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 379, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 379, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 380, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry 279, // 143: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 380, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 381, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry 2, // 145: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE 2, // 146: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE 286, // 147: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent @@ -21577,23 +21614,23 @@ var file_Gameapi_proto_depIdxs = []int32{ 133, // 150: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo 300, // 151: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent 299, // 152: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 381, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 382, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 382, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 383, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry 133, // 155: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 383, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 384, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry 2, // 157: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE 133, // 158: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 384, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 385, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 386, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 387, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 388, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 385, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 386, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 387, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 388, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 389, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry 2, // 164: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE 2, // 165: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE 2, // 166: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 389, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 390, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry 2, // 168: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 390, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 391, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry 2, // 170: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE 2, // 171: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE 2, // 172: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE @@ -21637,7 +21674,7 @@ func file_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 387, + NumMessages: 388, NumExtensions: 0, NumServices: 0, }, From db64339ea62d838194d2bbbcc012701ce4c8c97b Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 11 Feb 2025 15:27:53 +0800 Subject: [PATCH 08/56] =?UTF-8?q?=E5=A2=9E=E5=8A=A0=E9=85=8D=E7=BD=AE?= =?UTF-8?q?=E9=87=8D=E8=BD=BD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/admin.go | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 436f54af..4449a2d1 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -104,6 +104,14 @@ func ReqReloadServerMail(args []interface{}) error { } func ReqReload(args []interface{}) error { + a, _ := ParseAdminArgs(args) gamedata.Reload() + res := make(map[string]interface{}) + res["Code"] = 0 + JsonBuff, err := json.Marshal(res) + if err != nil { + return err + } + AdminPlayerBack(a, JsonBuff) return nil } From fbcef696952ea09ef9013390c9364548f5a433ec Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 11 Feb 2025 15:46:08 +0800 Subject: [PATCH 09/56] =?UTF-8?q?=E7=A6=81=E7=94=A8=E9=AB=98=E7=BA=A7?= =?UTF-8?q?=E4=BA=A7=E7=89=A9=E8=AE=A2=E5=8D=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/PlayerChessMod.go | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/PlayerChessMod.go b/src/server/game/PlayerChessMod.go index 5091c7c3..c2ba3cd3 100644 --- a/src/server/game/PlayerChessMod.go +++ b/src/server/game/PlayerChessMod.go @@ -280,6 +280,7 @@ func getChesslvRange(Emit int, EnergyMul int) (int, int) { } func triggerComposeChess(player *Player, ChessId, EnergyMul int, Emit []int) { + return OrderMod := player.PlayMod.getOrderMod() if OrderMod.Step != 12 { return From c04d31d7784bcf6dd1ab3b14c96c4fec8405d2b0 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 11 Feb 2025 17:37:28 +0800 Subject: [PATCH 10/56] =?UTF-8?q?=E4=BC=98=E5=8C=96=E7=A6=BB=E7=BA=BF?= =?UTF-8?q?=E6=97=B6=E9=97=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Player.go | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 0a536bbf..1d977825 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -365,6 +365,7 @@ func (p *Player) Outline() { BaseMod := p.PlayMod.getBaseMod() BaseMod.Outline(int(Cacumulative)) p.PlayMod.save() + p.UpdateUserInfo() } // 离线 保存数据 From 8d6834ac1f43fbb2fb31fd5962bf954a87bfc9d6 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 11 Feb 2025 18:09:10 +0800 Subject: [PATCH 11/56] =?UTF-8?q?=E4=BC=98=E5=8C=96=E7=A6=BB=E7=BA=BF?= =?UTF-8?q?=E6=97=B6=E9=97=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Player.go | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 1d977825..7de0638b 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -726,6 +726,7 @@ func (p *Player) GetSimpleData(Uid int, simple *PlayerSimpleData) error { func (p *Player) UpdateUserInfo() { simple := &PlayerSimpleData{} Base := p.GetPlayerBaseMod() + BaseMod := p.PlayMod.getBaseMod() simple.Name = p.PlayMod.getBaseMod().NickName simple.Avatar = p.PlayMod.getAvatarMod().SetId simple.Uid = int(p.M_DwUin) @@ -733,8 +734,8 @@ func (p *Player) UpdateUserInfo() { simple.Face = p.PlayMod.getFaceMod().SetId simple.Level = p.GetPlayerBaseMod().GetLevel() simple.Decorate = p.PlayMod.getDecorateMod().DecorateNum - simple.Login = int64(Base.Data.LoginTime) - simple.Loginout = int64(Base.Data.LogoutTime) + simple.Login = int64(BaseMod.LoginTime) + simple.Loginout = int64(BaseMod.LogoutTime) simple.FaceBook = Base.Data.FaceBookId simple.FaceBookPic = p.PlayMod.getBaseMod().FacebookUrl simple.Playroom = p.PlayMod.getPlayroomMod().Room From 0c12dd7bc72989128c91204174f18e5b31319792 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 11 Feb 2025 18:12:13 +0800 Subject: [PATCH 12/56] =?UTF-8?q?=E4=BC=98=E5=8C=96=E7=A6=BB=E7=BA=BF?= =?UTF-8?q?=E6=97=B6=E9=97=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/RegisterNetworkFunc.go | 2 +- src/server/game/mod/base/Base.go | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 046ea7a7..b7fbfa34 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -2941,7 +2941,7 @@ func ReqPlayroomInfo(args []interface{}) error { } PlayerData := G_GameLogicPtr.GetSimplePlayerByUid(Targer) PlayroomMod.SetTarget(Targer) - if PlayerData.Loginout < GoUtil.Now()-int64(playroomCfg.GetGameOutline()) { // todo DEBUG + if PlayerData.Loginout > 0 && PlayerData.Loginout < GoUtil.Now()-int64(playroomCfg.GetGameOutline()) { // todo DEBUG PlayroomMod.SetGameId(1) Star := min(500, max(PlayerData.Star/10, 10)) ChessMod := player.PlayMod.getChessMod() diff --git a/src/server/game/mod/base/Base.go b/src/server/game/mod/base/Base.go index 812f8a22..f352352c 100644 --- a/src/server/game/mod/base/Base.go +++ b/src/server/game/mod/base/Base.go @@ -47,7 +47,7 @@ func (b *Base) InitData(Uid int) { func (b *Base) Login() { b.LoginTime = GoUtil.Now() - // b.LogoutTime = 0 + b.LogoutTime = 0 } func (b *Base) GetNickName() string { From e7ccaf65d2d77809f4003548544c64875cf1b8f3 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Wed, 12 Feb 2025 10:11:20 +0800 Subject: [PATCH 13/56] =?UTF-8?q?playroom=20bug=E4=BF=AE=E5=A4=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/RegisterNetworkFunc.go | 3 ++- src/server/game/mod/playroom/playroom.go | 3 --- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index b7fbfa34..2be43341 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -2942,6 +2942,7 @@ func ReqPlayroomInfo(args []interface{}) error { PlayerData := G_GameLogicPtr.GetSimplePlayerByUid(Targer) PlayroomMod.SetTarget(Targer) if PlayerData.Loginout > 0 && PlayerData.Loginout < GoUtil.Now()-int64(playroomCfg.GetGameOutline()) { // todo DEBUG + log.Debug("ReqPlayroomInfo PlayerData.Loginout:%v, %v", PlayerData.Loginout, playroomCfg.GetGameOutline()) PlayroomMod.SetGameId(1) Star := min(500, max(PlayerData.Star/10, 10)) ChessMod := player.PlayMod.getChessMod() @@ -2971,7 +2972,7 @@ func ReqPlayroomInfo(args []interface{}) error { PlayroomMod.SetGameId(2) PlayroomMod.SetGameRewardFlip(int(float64(PlayerData.Star)*0.03), int(float64(PlayerData.Star)*0.05), int(float64(PlayerData.Star)*0.1)) } - + player.PlayMod.save() PlayroomVisit(player, Targer) return nil } diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index 5729e305..bb33993c 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -189,9 +189,6 @@ func (p *PlayroomMod) SetTarget(Target int) { } func (p *PlayroomMod) SetGameId(GameId int) { - if p.GameId != 0 { - return - } p.GameId = GameId } From a1056a55562825bacd0bffa5c8269e2397112c92 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Wed, 12 Feb 2025 11:41:49 +0800 Subject: [PATCH 14/56] =?UTF-8?q?=E9=80=BB=E8=BE=91=E9=94=99=E8=AF=AF?= =?UTF-8?q?=E5=8F=91=E9=80=81=E5=88=B0=E9=A3=9E=E4=B9=A6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/GoUtil/feishu.go | 48 +++++++++++++++++++++++++++++++++++++ src/server/game/external.go | 4 +++- 2 files changed, 51 insertions(+), 1 deletion(-) create mode 100644 src/server/GoUtil/feishu.go diff --git a/src/server/GoUtil/feishu.go b/src/server/GoUtil/feishu.go new file mode 100644 index 00000000..36d6416b --- /dev/null +++ b/src/server/GoUtil/feishu.go @@ -0,0 +1,48 @@ +package GoUtil + +import ( + "bytes" + "encoding/json" + "fmt" + "net/http" +) + +const ( + FEISHU_WEBHOOK = "https://open.feishu.cn/open-apis/bot/v2/hook/70e24a79-b019-434a-b4d1-4592bbf7c311" +) + +func SendFeishuMsg(msg string) error { + // 创建请求体 + payload := map[string]interface{}{ + "msg_type": "text", + "content": map[string]string{ + "text": msg, + }, + } + payloadBytes, err := json.Marshal(payload) + if err != nil { + return err + } + + // 创建HTTP请求 + req, err := http.NewRequest("POST", FEISHU_WEBHOOK, bytes.NewBuffer(payloadBytes)) + if err != nil { + return err + } + req.Header.Set("Content-Type", "application/json") + + // 发送请求 + client := &http.Client{} + resp, err := client.Do(req) + if err != nil { + return err + } + defer resp.Body.Close() + + // 检查响应状态码 + if resp.StatusCode != http.StatusOK { + return fmt.Errorf("failed to send message, status code: %d", resp.StatusCode) + } + + return nil +} diff --git a/src/server/game/external.go b/src/server/game/external.go index 556693d6..d6d28051 100644 --- a/src/server/game/external.go +++ b/src/server/game/external.go @@ -1,6 +1,7 @@ package game import ( + "fmt" "reflect" "server/GoUtil" "server/MergeConst" @@ -159,7 +160,8 @@ func HandleClientReq(args []interface{}) { backup := p.(*Player).BackUp() // 备份当前的 Player 值 defer func() { if r := recover(); r != nil { - log.Debug("uid : %d, func : %s, fatal : %s", p.(*Player).M_DwUin, m.GetFunc(), r) + log.Error("uid : %d, func : %s, fatal : %s", p.(*Player).M_DwUin, m.GetFunc(), r) + GoUtil.SendFeishuMsg(fmt.Sprintf("uid : %d, func : %s, fatal : %s", p.(*Player).M_DwUin, m.GetFunc(), r)) p.(*Player).Recover(backup) //还原Player的数据 } p.(*Player).lock.Unlock() //解锁 From 862d885d2193566c294b17e8b07a62889d392568 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Wed, 12 Feb 2025 12:21:54 +0800 Subject: [PATCH 15/56] =?UTF-8?q?=E9=80=BB=E8=BE=91=E9=94=99=E8=AF=AF?= =?UTF-8?q?=E5=8F=91=E9=80=81=E5=88=B0=E9=A3=9E=E4=B9=A6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/GoUtil/feishu.go | 33 ++++++++++++++++++++++++++++++--- 1 file changed, 30 insertions(+), 3 deletions(-) diff --git a/src/server/GoUtil/feishu.go b/src/server/GoUtil/feishu.go index 36d6416b..c3b8aec4 100644 --- a/src/server/GoUtil/feishu.go +++ b/src/server/GoUtil/feishu.go @@ -5,6 +5,7 @@ import ( "encoding/json" "fmt" "net/http" + "server/conf" ) const ( @@ -14,9 +15,35 @@ const ( func SendFeishuMsg(msg string) error { // 创建请求体 payload := map[string]interface{}{ - "msg_type": "text", - "content": map[string]string{ - "text": msg, + "msg_type": "post", + "content": map[string]interface{}{ + "post": map[string]interface{}{ + "zh_cn": map[string]interface{}{ + "title": "服务器报错提醒", + "content": [][]map[string]interface{}{ + { + { + "tag": "text", + "text": fmt.Sprintf("AppName:%s", conf.Server.GameName), + // "style": []string{"bold", "lineThrough"}, + }, + }, + { + { + "tag": "text", + "text": fmt.Sprintf("ServerName:%s", conf.Server.ServerName), + // "style": []string{"bold", "lineThrough"}, + }, + }, + { + { + "tag": "text", + "text": msg, + }, + }, + }, + }, + }, }, } payloadBytes, err := json.Marshal(payload) From 2c68486e0899beb876e2f44f3ee83bcbbdc2f083 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Wed, 12 Feb 2025 14:56:48 +0800 Subject: [PATCH 16/56] =?UTF-8?q?=E9=80=BB=E8=BE=91=E9=94=99=E8=AF=AF?= =?UTF-8?q?=E5=8F=91=E9=80=81=E5=88=B0=E9=A3=9E=E4=B9=A6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/GoUtil/feishu.go | 85 +++++++++++++++++++++++++------------ src/server/game/external.go | 20 ++++++--- 2 files changed, 71 insertions(+), 34 deletions(-) diff --git a/src/server/GoUtil/feishu.go b/src/server/GoUtil/feishu.go index c3b8aec4..62f000e8 100644 --- a/src/server/GoUtil/feishu.go +++ b/src/server/GoUtil/feishu.go @@ -12,36 +12,21 @@ const ( FEISHU_WEBHOOK = "https://open.feishu.cn/open-apis/bot/v2/hook/70e24a79-b019-434a-b4d1-4592bbf7c311" ) -func SendFeishuMsg(msg string) error { +// AAqFpbuPhFSEx +func SendFeishuFatal(PlayerId int, FuncName string, msg string) error { // 创建请求体 payload := map[string]interface{}{ - "msg_type": "post", - "content": map[string]interface{}{ - "post": map[string]interface{}{ - "zh_cn": map[string]interface{}{ - "title": "服务器报错提醒", - "content": [][]map[string]interface{}{ - { - { - "tag": "text", - "text": fmt.Sprintf("AppName:%s", conf.Server.GameName), - // "style": []string{"bold", "lineThrough"}, - }, - }, - { - { - "tag": "text", - "text": fmt.Sprintf("ServerName:%s", conf.Server.ServerName), - // "style": []string{"bold", "lineThrough"}, - }, - }, - { - { - "tag": "text", - "text": msg, - }, - }, - }, + "msg_type": "interactive", + "card": map[string]interface{}{ + "type": "template", + "data": map[string]interface{}{ + "template_id": "AAqFpbuPhFSEx", + "template_version_name": "1.0.0", + "template_variable": map[string]interface{}{ + "appName": conf.Server.GameName, + "playerId": PlayerId, + "funcName": FuncName, + "fatal_msg": msg, }, }, }, @@ -73,3 +58,47 @@ func SendFeishuMsg(msg string) error { return nil } + +func SendFeishuMsg2(msg string) error { + // 创建请求体 + payload := map[string]interface{}{ + "msg_type": "interactive", + "card": map[string]interface{}{ + "type": "template", + "data": map[string]interface{}{ + "template_id": "AAqFpLD2XfySR", + "template_version_name": "1.0.1", + "template_variable": map[string]interface{}{ + "appName": conf.Server.GameName, + }, + }, + }, + } + + payloadBytes, err := json.Marshal(payload) + if err != nil { + return err + } + + // 创建HTTP请求 + req, err := http.NewRequest("POST", FEISHU_WEBHOOK, bytes.NewBuffer(payloadBytes)) + if err != nil { + return err + } + req.Header.Set("Content-Type", "application/json") + + // 发送请求 + client := &http.Client{} + resp, err := client.Do(req) + if err != nil { + return err + } + defer resp.Body.Close() + + // 检查响应状态码 + if resp.StatusCode != http.StatusOK { + return fmt.Errorf("failed to send message, status code: %d", resp.StatusCode) + } + + return nil +} diff --git a/src/server/game/external.go b/src/server/game/external.go index d6d28051..824143ce 100644 --- a/src/server/game/external.go +++ b/src/server/game/external.go @@ -69,6 +69,12 @@ func HandleClientReq(args []interface{}) { detail := &msg.ReqRegisterAccount{} proto.Unmarshal(buf, detail) gl := G_getGameLogic() + defer func() { + if r := recover(); r != nil { + GoUtil.SendFeishuFatal(0, m.GetFunc(), fmt.Sprintf("username: %s, fatal: %s", detail.UserName, r)) + log.Debug("uid : %d, func : %s, fatal : %s", 0, m.GetFunc(), r) + } + }() if gl.IsExsitAccount(detail.UserName) { ResRegisterAccount := &msg.ResRegisterAccount{} ResRegisterAccount.ResultCode = MergeConst.Protocol_Error_Account_Exist @@ -97,14 +103,16 @@ func HandleClientReq(args []interface{}) { data, _ := proto.Marshal(ResRegisterAccount) gl.PackResInfo(a, "ResRegisterAccount", data) case "ReqLogin": - defer func() { - if r := recover(); r != nil { - log.Debug("uid : %d, func : %s, fatal : %s", 0, m.GetFunc(), r) - } - }() + detail := &msg.ReqLogin{} proto.Unmarshal(buf, detail) accountInfo := db.GetAccountInfoFromDb(detail.UserName) + defer func() { + if r := recover(); r != nil { + GoUtil.SendFeishuFatal(0, m.GetFunc(), fmt.Sprintf("username: %s, fatal: %s", detail.UserName, r)) + log.Debug("uid : %d, func : %s, fatal : %s", 0, m.GetFunc(), r) + } + }() ResLogin := &msg.ResLogin{} if accountInfo != nil { if accountInfo.UserPassword == detail.UserPwd { @@ -161,7 +169,7 @@ func HandleClientReq(args []interface{}) { defer func() { if r := recover(); r != nil { log.Error("uid : %d, func : %s, fatal : %s", p.(*Player).M_DwUin, m.GetFunc(), r) - GoUtil.SendFeishuMsg(fmt.Sprintf("uid : %d, func : %s, fatal : %s", p.(*Player).M_DwUin, m.GetFunc(), r)) + GoUtil.SendFeishuFatal(int(p.(*Player).M_DwUin), m.GetFunc(), r.(string)) p.(*Player).Recover(backup) //还原Player的数据 } p.(*Player).lock.Unlock() //解锁 From b9199c19dd54df18e645cd51014f913a9bd03cd2 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Wed, 12 Feb 2025 14:56:48 +0800 Subject: [PATCH 17/56] =?UTF-8?q?=E9=80=BB=E8=BE=91=E9=94=99=E8=AF=AF?= =?UTF-8?q?=E5=8F=91=E9=80=81=E5=88=B0=E9=A3=9E=E4=B9=A6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/GoUtil/feishu.go | 85 +++++++++++++++++++++++++------------ src/server/game/external.go | 20 ++++++--- 2 files changed, 71 insertions(+), 34 deletions(-) diff --git a/src/server/GoUtil/feishu.go b/src/server/GoUtil/feishu.go index c3b8aec4..62f000e8 100644 --- a/src/server/GoUtil/feishu.go +++ b/src/server/GoUtil/feishu.go @@ -12,36 +12,21 @@ const ( FEISHU_WEBHOOK = "https://open.feishu.cn/open-apis/bot/v2/hook/70e24a79-b019-434a-b4d1-4592bbf7c311" ) -func SendFeishuMsg(msg string) error { +// AAqFpbuPhFSEx +func SendFeishuFatal(PlayerId int, FuncName string, msg string) error { // 创建请求体 payload := map[string]interface{}{ - "msg_type": "post", - "content": map[string]interface{}{ - "post": map[string]interface{}{ - "zh_cn": map[string]interface{}{ - "title": "服务器报错提醒", - "content": [][]map[string]interface{}{ - { - { - "tag": "text", - "text": fmt.Sprintf("AppName:%s", conf.Server.GameName), - // "style": []string{"bold", "lineThrough"}, - }, - }, - { - { - "tag": "text", - "text": fmt.Sprintf("ServerName:%s", conf.Server.ServerName), - // "style": []string{"bold", "lineThrough"}, - }, - }, - { - { - "tag": "text", - "text": msg, - }, - }, - }, + "msg_type": "interactive", + "card": map[string]interface{}{ + "type": "template", + "data": map[string]interface{}{ + "template_id": "AAqFpbuPhFSEx", + "template_version_name": "1.0.0", + "template_variable": map[string]interface{}{ + "appName": conf.Server.GameName, + "playerId": PlayerId, + "funcName": FuncName, + "fatal_msg": msg, }, }, }, @@ -73,3 +58,47 @@ func SendFeishuMsg(msg string) error { return nil } + +func SendFeishuMsg2(msg string) error { + // 创建请求体 + payload := map[string]interface{}{ + "msg_type": "interactive", + "card": map[string]interface{}{ + "type": "template", + "data": map[string]interface{}{ + "template_id": "AAqFpLD2XfySR", + "template_version_name": "1.0.1", + "template_variable": map[string]interface{}{ + "appName": conf.Server.GameName, + }, + }, + }, + } + + payloadBytes, err := json.Marshal(payload) + if err != nil { + return err + } + + // 创建HTTP请求 + req, err := http.NewRequest("POST", FEISHU_WEBHOOK, bytes.NewBuffer(payloadBytes)) + if err != nil { + return err + } + req.Header.Set("Content-Type", "application/json") + + // 发送请求 + client := &http.Client{} + resp, err := client.Do(req) + if err != nil { + return err + } + defer resp.Body.Close() + + // 检查响应状态码 + if resp.StatusCode != http.StatusOK { + return fmt.Errorf("failed to send message, status code: %d", resp.StatusCode) + } + + return nil +} diff --git a/src/server/game/external.go b/src/server/game/external.go index d6d28051..824143ce 100644 --- a/src/server/game/external.go +++ b/src/server/game/external.go @@ -69,6 +69,12 @@ func HandleClientReq(args []interface{}) { detail := &msg.ReqRegisterAccount{} proto.Unmarshal(buf, detail) gl := G_getGameLogic() + defer func() { + if r := recover(); r != nil { + GoUtil.SendFeishuFatal(0, m.GetFunc(), fmt.Sprintf("username: %s, fatal: %s", detail.UserName, r)) + log.Debug("uid : %d, func : %s, fatal : %s", 0, m.GetFunc(), r) + } + }() if gl.IsExsitAccount(detail.UserName) { ResRegisterAccount := &msg.ResRegisterAccount{} ResRegisterAccount.ResultCode = MergeConst.Protocol_Error_Account_Exist @@ -97,14 +103,16 @@ func HandleClientReq(args []interface{}) { data, _ := proto.Marshal(ResRegisterAccount) gl.PackResInfo(a, "ResRegisterAccount", data) case "ReqLogin": - defer func() { - if r := recover(); r != nil { - log.Debug("uid : %d, func : %s, fatal : %s", 0, m.GetFunc(), r) - } - }() + detail := &msg.ReqLogin{} proto.Unmarshal(buf, detail) accountInfo := db.GetAccountInfoFromDb(detail.UserName) + defer func() { + if r := recover(); r != nil { + GoUtil.SendFeishuFatal(0, m.GetFunc(), fmt.Sprintf("username: %s, fatal: %s", detail.UserName, r)) + log.Debug("uid : %d, func : %s, fatal : %s", 0, m.GetFunc(), r) + } + }() ResLogin := &msg.ResLogin{} if accountInfo != nil { if accountInfo.UserPassword == detail.UserPwd { @@ -161,7 +169,7 @@ func HandleClientReq(args []interface{}) { defer func() { if r := recover(); r != nil { log.Error("uid : %d, func : %s, fatal : %s", p.(*Player).M_DwUin, m.GetFunc(), r) - GoUtil.SendFeishuMsg(fmt.Sprintf("uid : %d, func : %s, fatal : %s", p.(*Player).M_DwUin, m.GetFunc(), r)) + GoUtil.SendFeishuFatal(int(p.(*Player).M_DwUin), m.GetFunc(), r.(string)) p.(*Player).Recover(backup) //还原Player的数据 } p.(*Player).lock.Unlock() //解锁 From b0d74c0e603a7c959191ea28c973533bb5cec2c3 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 13 Feb 2025 14:14:30 +0800 Subject: [PATCH 18/56] =?UTF-8?q?=E6=97=A5=E5=BF=97=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/pkg/github.com/name5566/leaf/log/log.go | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/src/server/pkg/github.com/name5566/leaf/log/log.go b/src/server/pkg/github.com/name5566/leaf/log/log.go index 44f7db4b..8c6ab230 100644 --- a/src/server/pkg/github.com/name5566/leaf/log/log.go +++ b/src/server/pkg/github.com/name5566/leaf/log/log.go @@ -27,7 +27,6 @@ const ( ) type Logger struct { - lock sync.Mutex level int baseLogger *log.Logger baseFile *os.File @@ -219,24 +218,36 @@ func Export(logger *Logger) { func Debug(format string, a ...interface{}) { gloggerLock.Lock() defer gloggerLock.Unlock() + if gLogger == nil { + return + } gLogger.doPrintf(debugLevel, printDebugLevel, format, a...) } func Release(format string, a ...interface{}) { gloggerLock.Lock() defer gloggerLock.Unlock() + if gLogger == nil { + return + } gLogger.doPrintf(releaseLevel, printReleaseLevel, format, a...) } func Error(format string, a ...interface{}) { gloggerLock.Lock() defer gloggerLock.Unlock() + if gLogger == nil { + return + } gLogger.doPrintf(errorLevel, printErrorLevel, format, a...) } func Fatal(format string, a ...interface{}) { gloggerLock.Lock() defer gloggerLock.Unlock() + if gLogger == nil { + return + } gLogger.doPrintf(fatalLevel, printFatalLevel, format, a...) } From 908eea82f7d07301f320ecb704cd8b78911a8c32 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 13 Feb 2025 14:14:30 +0800 Subject: [PATCH 19/56] =?UTF-8?q?=E6=97=A5=E5=BF=97=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/pkg/github.com/name5566/leaf/log/log.go | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/src/server/pkg/github.com/name5566/leaf/log/log.go b/src/server/pkg/github.com/name5566/leaf/log/log.go index 44f7db4b..8c6ab230 100644 --- a/src/server/pkg/github.com/name5566/leaf/log/log.go +++ b/src/server/pkg/github.com/name5566/leaf/log/log.go @@ -27,7 +27,6 @@ const ( ) type Logger struct { - lock sync.Mutex level int baseLogger *log.Logger baseFile *os.File @@ -219,24 +218,36 @@ func Export(logger *Logger) { func Debug(format string, a ...interface{}) { gloggerLock.Lock() defer gloggerLock.Unlock() + if gLogger == nil { + return + } gLogger.doPrintf(debugLevel, printDebugLevel, format, a...) } func Release(format string, a ...interface{}) { gloggerLock.Lock() defer gloggerLock.Unlock() + if gLogger == nil { + return + } gLogger.doPrintf(releaseLevel, printReleaseLevel, format, a...) } func Error(format string, a ...interface{}) { gloggerLock.Lock() defer gloggerLock.Unlock() + if gLogger == nil { + return + } gLogger.doPrintf(errorLevel, printErrorLevel, format, a...) } func Fatal(format string, a ...interface{}) { gloggerLock.Lock() defer gloggerLock.Unlock() + if gLogger == nil { + return + } gLogger.doPrintf(fatalLevel, printFatalLevel, format, a...) } From 4dfe224ac18bf65f906f543246e92f0027409db2 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 13 Feb 2025 14:49:54 +0800 Subject: [PATCH 20/56] =?UTF-8?q?=E5=8D=A1=E7=89=8C=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/mod/card/Card.go | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/mod/card/Card.go b/src/server/game/mod/card/Card.go index c3eaa214..d7e87ef5 100644 --- a/src/server/game/mod/card/Card.go +++ b/src/server/game/mod/card/Card.go @@ -302,8 +302,9 @@ func (c *CardMod) AllCollectReward() ([]*item.Item, []*item.Item, error) { for k, v := range c.CardList { star := cardCfg.GetStarById(k) ExStar += star * (v - 1) + c.CardList[k] = v - 1 } - c.CardList = make(map[int]int) + // c.CardList = make(map[int]int) c.ExchangeStar += ExStar c.Cache.ExStar += ExStar Item := cardCfg.GetAllCollectReward() From bf38f7d5c63aad2f2ff641d90d41c958e35f2f3f Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 13 Feb 2025 14:59:00 +0800 Subject: [PATCH 21/56] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E8=83=BD=E9=87=8F?= =?UTF-8?q?=E5=80=8D=E6=95=B0bug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/PlayerBaseMod.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/PlayerBaseMod.go b/src/server/game/PlayerBaseMod.go index 357e3c85..6654d491 100644 --- a/src/server/game/PlayerBaseMod.go +++ b/src/server/game/PlayerBaseMod.go @@ -439,7 +439,7 @@ func (p *PlayerBaseData) AddEnergy(player *Player, cnt int) error { } if cnt < 0 { player.QuestTrigger(&quest.Trigger{Label: quest.TRIGGER_LABEL_ENERGY, A: []interface{}{-cnt}}) - BaseMod.FormatEnergyMul(NewEnergy) + // BaseMod.FormatEnergyMul(NewEnergy) p.p.PushClientRes(BaseMod.BackData()) } if BaseMod.Energy >= p.GetMaxEnergy() && NewEnergy < p.GetMaxEnergy() { From 774c2a6a08055f3aca87c9d579eb58eee24c313e Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 13 Feb 2025 14:49:54 +0800 Subject: [PATCH 22/56] =?UTF-8?q?=E5=8D=A1=E7=89=8C=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/mod/card/Card.go | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/mod/card/Card.go b/src/server/game/mod/card/Card.go index c3eaa214..d7e87ef5 100644 --- a/src/server/game/mod/card/Card.go +++ b/src/server/game/mod/card/Card.go @@ -302,8 +302,9 @@ func (c *CardMod) AllCollectReward() ([]*item.Item, []*item.Item, error) { for k, v := range c.CardList { star := cardCfg.GetStarById(k) ExStar += star * (v - 1) + c.CardList[k] = v - 1 } - c.CardList = make(map[int]int) + // c.CardList = make(map[int]int) c.ExchangeStar += ExStar c.Cache.ExStar += ExStar Item := cardCfg.GetAllCollectReward() From b73960848afd88614508c06759622ed88a305d89 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 13 Feb 2025 14:59:00 +0800 Subject: [PATCH 23/56] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E8=83=BD=E9=87=8F?= =?UTF-8?q?=E5=80=8D=E6=95=B0bug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/PlayerBaseMod.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/PlayerBaseMod.go b/src/server/game/PlayerBaseMod.go index 357e3c85..6654d491 100644 --- a/src/server/game/PlayerBaseMod.go +++ b/src/server/game/PlayerBaseMod.go @@ -439,7 +439,7 @@ func (p *PlayerBaseData) AddEnergy(player *Player, cnt int) error { } if cnt < 0 { player.QuestTrigger(&quest.Trigger{Label: quest.TRIGGER_LABEL_ENERGY, A: []interface{}{-cnt}}) - BaseMod.FormatEnergyMul(NewEnergy) + // BaseMod.FormatEnergyMul(NewEnergy) p.p.PushClientRes(BaseMod.BackData()) } if BaseMod.Energy >= p.GetMaxEnergy() && NewEnergy < p.GetMaxEnergy() { From 2d51971ff1b542ae1a7855022412eddf58a17aca Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 13 Feb 2025 17:12:21 +0800 Subject: [PATCH 24/56] =?UTF-8?q?=E5=A5=BD=E5=8F=8Bbug=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/PlayerFunc.go | 6 ++++++ src/server/game/RegisterNetworkFunc.go | 9 ++++++++- 2 files changed, 14 insertions(+), 1 deletion(-) diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index e5ee844b..774e9f03 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -59,6 +59,9 @@ func handle(p *Player, m *msg.Msg) error { p.NoonUpdate(nil) case msg.HANDLE_TYPE_INVITE_ADD_FRIEND: // 邀请添加好友 FriendMod := p.PlayMod.getFriendMod() + if m.From == 0 && m.From == int(p.M_DwUin) { + return nil + } FriendMod.AddFriend(m.From) p.TeLog("friend_add", map[string]interface{}{ "player_id": m.From, @@ -318,6 +321,9 @@ func FriendListBackData(p *Player) { FriendMod := p.PlayMod.getFriendMod() var fl []*proto.ResPlayerSimple for k := range FriendMod.FriendList { + if k == int(p.M_DwUin) { + continue + } ps := G_GameLogicPtr.GetResSimplePlayerByUid(k) if ps != nil { fl = append(fl, ps) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 2be43341..2108b462 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -2604,7 +2604,7 @@ func ReqAutoAddInviteFriend(args []interface{}) error { proto.Unmarshal(buf, req) FriendMod := player.PlayMod.getFriendMod() Uid := int(req.Id) - if Uid == 0 { + if Uid == 0 && Uid == int(player.M_DwUin) { player.PushClientRes(&msg.ResAutoAddInviteFriend{ ResultCode: int32(msg.RES_CODE_FAIL), }) @@ -2633,6 +2633,13 @@ func ReqAutoAddInviteFriend2(args []interface{}) error { proto.Unmarshal(buf, req) FriendMod := player.PlayMod.getFriendMod() Uid, err := GetUidByFaceBook(req.Id) + if Uid == 0 || Uid == int(player.M_DwUin) { + player.PushClientRes(&msg.ResAutoAddInviteFriend2{ + ResultCode: 0, + }) + log.Debug("ReqAutoAddInviteFriend2 err :%v", err) + return err + } if err != nil { player.SendErrClienRes(&msg.ResAutoAddInviteFriend2{ ResultCode: 0, From db9a09df35f41fdf573bf003c6efead2a695dcb8 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 13 Feb 2025 17:12:21 +0800 Subject: [PATCH 25/56] =?UTF-8?q?=E5=A5=BD=E5=8F=8Bbug=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/PlayerFunc.go | 6 ++++++ src/server/game/RegisterNetworkFunc.go | 9 ++++++++- 2 files changed, 14 insertions(+), 1 deletion(-) diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index e5ee844b..774e9f03 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -59,6 +59,9 @@ func handle(p *Player, m *msg.Msg) error { p.NoonUpdate(nil) case msg.HANDLE_TYPE_INVITE_ADD_FRIEND: // 邀请添加好友 FriendMod := p.PlayMod.getFriendMod() + if m.From == 0 && m.From == int(p.M_DwUin) { + return nil + } FriendMod.AddFriend(m.From) p.TeLog("friend_add", map[string]interface{}{ "player_id": m.From, @@ -318,6 +321,9 @@ func FriendListBackData(p *Player) { FriendMod := p.PlayMod.getFriendMod() var fl []*proto.ResPlayerSimple for k := range FriendMod.FriendList { + if k == int(p.M_DwUin) { + continue + } ps := G_GameLogicPtr.GetResSimplePlayerByUid(k) if ps != nil { fl = append(fl, ps) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 2be43341..2108b462 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -2604,7 +2604,7 @@ func ReqAutoAddInviteFriend(args []interface{}) error { proto.Unmarshal(buf, req) FriendMod := player.PlayMod.getFriendMod() Uid := int(req.Id) - if Uid == 0 { + if Uid == 0 && Uid == int(player.M_DwUin) { player.PushClientRes(&msg.ResAutoAddInviteFriend{ ResultCode: int32(msg.RES_CODE_FAIL), }) @@ -2633,6 +2633,13 @@ func ReqAutoAddInviteFriend2(args []interface{}) error { proto.Unmarshal(buf, req) FriendMod := player.PlayMod.getFriendMod() Uid, err := GetUidByFaceBook(req.Id) + if Uid == 0 || Uid == int(player.M_DwUin) { + player.PushClientRes(&msg.ResAutoAddInviteFriend2{ + ResultCode: 0, + }) + log.Debug("ReqAutoAddInviteFriend2 err :%v", err) + return err + } if err != nil { player.SendErrClienRes(&msg.ResAutoAddInviteFriend2{ ResultCode: 0, From 9b8e26892f5c03c3d210145857dae3021917d445 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 10:28:18 +0800 Subject: [PATCH 26/56] =?UTF-8?q?=E6=97=A5=E5=BF=97=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/mergeData/MergeDataCfg.go | 2 +- src/server/pkg/github.com/name5566/leaf/network/ws_server.go | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/src/server/conf/mergeData/MergeDataCfg.go b/src/server/conf/mergeData/MergeDataCfg.go index 7b7f77d3..78498cfc 100644 --- a/src/server/conf/mergeData/MergeDataCfg.go +++ b/src/server/conf/mergeData/MergeDataCfg.go @@ -214,7 +214,7 @@ func GetEmitProduceType(Id int) []string { func GetEmitProduceChessType(Id int) []string { data, err := gamedata.GetDataByIntKey(CFG_NAME, Id) if err != nil { - log.Debug("GetEmitProduceChessType GetOne Id:%v not found", Id) + //log.Debug("GetEmitProduceChessType GetOne Id:%v not found", Id) return []string{} } value := gamedata.ParseString(data["Product_Type"]) diff --git a/src/server/pkg/github.com/name5566/leaf/network/ws_server.go b/src/server/pkg/github.com/name5566/leaf/network/ws_server.go index 70c85291..651a744b 100644 --- a/src/server/pkg/github.com/name5566/leaf/network/ws_server.go +++ b/src/server/pkg/github.com/name5566/leaf/network/ws_server.go @@ -2,12 +2,13 @@ package network import ( "crypto/tls" - "github.com/gorilla/websocket" "net" "net/http" "server/pkg/github.com/name5566/leaf/log" "sync" "time" + + "github.com/gorilla/websocket" ) type WSServer struct { @@ -41,7 +42,7 @@ func (handler *WSHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) { } conn, err := handler.upgrader.Upgrade(w, r, nil) if err != nil { - log.Debug("upgrade error: %v", err) + // log.Debug("upgrade error: %v", err) return } conn.SetReadLimit(int64(handler.maxMsgLen)) From f62e7b3dc99ef037323d8743de4b24b1d64e9ef4 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 11:10:13 +0800 Subject: [PATCH 27/56] =?UTF-8?q?=E6=95=B0=E6=95=B0=E6=89=93=E7=82=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Gm.go | 10 +++---- src/server/game/LimitedTimeTrigger.go | 11 ++++---- src/server/game/Player.go | 37 ++++++++++++++++++++++---- src/server/game/PlayerFunc.go | 8 +++--- src/server/game/RegisterNetworkFunc.go | 12 ++++----- 5 files changed, 53 insertions(+), 25 deletions(-) diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index caaea8d0..f0953d40 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -117,16 +117,16 @@ func ReqGmCommand(args []interface{}) error { CardMod.ExCard = make(map[int]*card.CardInfo) CardMod.ExTimes = 10 CardMod.ReqTimes = 10 - CardMod.AddCard(1) - CardMod.AddCard(2) - CardMod.AddCard(3) + player.AddCard(1) + player.AddCard(2) + player.AddCard(3) FriendMod := player.PlayMod.getFriendMod() FriendMod.Card = make(map[string]*card.CardInfo) player.PushClientRes(CardMod.NotifyCard()) case "subCard": ChargeId, _ := strconv.Atoi(arg[1]) CardMod := player.PlayMod.getCardMod() - CardMod.SubCard(ChargeId) + player.SubCard(ChargeId) player.PushClientRes(CardMod.NotifyCard()) case "setProgress": num, _ := strconv.Atoi(arg[1]) @@ -227,7 +227,7 @@ func ReqGmCommand(args []interface{}) error { CardMod := player.PlayMod.getCardMod() CardList := cardCfg.GetAllCardId(CardMod.Round) for _, v := range CardList { - CardMod.AddCard(v) + player.AddCard(v) } case "resetRankUser": O := G_GameLogicPtr.RankMgr.getAllRank(RANK_TYPE_USER) diff --git a/src/server/game/LimitedTimeTrigger.go b/src/server/game/LimitedTimeTrigger.go index 4fb5b96c..d70709cc 100644 --- a/src/server/game/LimitedTimeTrigger.go +++ b/src/server/game/LimitedTimeTrigger.go @@ -122,7 +122,7 @@ func LimitedTimeCardTrigger(p *Player) { To: v.BUid, Type: MsgMod.HANDLE_TYPE_EX_CARD_TIMEOUT, }) - CardMod.AddCard(v.CardId) + p.AddCard(v.CardId) CardMod.DelExCard(v) p.PushClientRes(CardMod.NotifyTimes()) p.PushClientRes(CardMod.NotifyCard()) @@ -251,10 +251,11 @@ func LimitedTimeEnergyAdd(p *Player) { Energy = MaxEnergy } p.TeLog("asset_change", map[string]interface{}{ - "item_id": item.ITEM_ENERGY_ID, - "change_type": "gain", - "change_num": min(Addsta, E), - "change_after": Energy, + "item_id": item.ITEM_ENERGY_ID, + "change_type": "gain", + "change_num": min(Addsta, E), + "change_after": Energy, + "change_reason": "recover_server", }) p.CallEvent(time.Duration(Recover)*time.Second, func() { p.lock.Lock() diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 7de0638b..00f88d0b 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -470,7 +470,7 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { "change_type": change_type, "change_num": math.Abs(float64(v.Num)), "change_after": p.GetPlayerBaseMod().GetEnergy(), - "change_reason": p.args["func"], + "change_reason": Label, }) is_update = true if err != nil { @@ -487,7 +487,7 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { "change_type": change_type, "change_num": math.Abs(float64(v.Num)), "change_after": p.GetPlayerBaseMod().GetStar(), - "change_reason": p.args["func"], + "change_reason": Label, }) case item.ITEM_TYPE_DIAMOND: // 钻石 err := p.GetPlayerBaseMod().AddDiamond(v.Num) @@ -500,12 +500,11 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { "change_type": change_type, "change_num": math.Abs(float64(v.Num)), "change_after": p.GetPlayerBaseMod().GetDiamond(), - "change_reason": p.args["func"], + "change_reason": Label, }) case item.ITEM_TYPE_CARD: // 卡牌 - CardMod := p.PlayMod.getCardMod() Effect := itemCfg.GetItemEffect(v.Id) - CardMod.AddCard(Effect) + p.AddCard(Effect) case item.ITEM_TYPE_CARD_PACK: // 卡包 CardMod := p.PlayMod.getCardMod() Effect := itemCfg.GetItemEffect(v.Id) @@ -886,3 +885,31 @@ func (p *Player) NotifyRed(actType int) { Red: int32(Red), }) } + +func (p *Player) AddCard(Id int) { + CardMod := p.PlayMod.getCardMod() + CardMod.AddCard(Id) + p.TeLog("asset_change", map[string]interface{}{ + "item_id": Id, + "change_type": "gain", + "change_num": 1, + "change_after": CardMod.CardList[Id], + "change_reason": "exchange_card", + }) +} + +func (p *Player) SubCard(Id int) error { + CardMod := p.PlayMod.getCardMod() + err := CardMod.SubCard(Id) + if err != nil { + return err + } + p.TeLog("asset_change", map[string]interface{}{ + "item_id": Id, + "change_type": "gain", + "change_num": 1, + "change_after": CardMod.CardList[Id], + "change_reason": "exchange_card", + }) + return nil +} diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 774e9f03..c367cf6d 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -86,14 +86,14 @@ func handle(p *Player, m *msg.Msg) error { case msg.HANDLE_TYPE_EX_CARD_SELECT_TIMEOUT: // A收到B置换卡牌选择超时 CardInfo := m.Extra.(card.CardInfo) CardMod := p.PlayMod.getCardMod() - CardMod.AddCard(CardInfo.CardId) + p.AddCard(CardInfo.CardId) CardMod.DelExCard(&CardInfo) p.PushClientRes(CardMod.NotifyCard()) p.PushClientRes(CardMod.NotifyTimes()) case msg.HANDLE_TYPE_EX_CARD_TIMEOUT: // B收到A同意置换卡牌超时 CardInfo := m.Extra.(card.CardInfo) CardMod := p.PlayMod.getCardMod() - CardMod.AddCard(CardInfo.ExId) + p.AddCard(CardInfo.ExId) p.PushClientRes(CardMod.NotifyCard()) p.PushClientRes(CardMod.NotifyTimes()) case msg.HANDLE_TYPE_REG_CARD_FINISH, msg.HANDLE_TYPE_AGREE_CARD_FAIL: // B收到A的请求已结束 @@ -175,7 +175,7 @@ func handle(p *Player, m *msg.Msg) error { CardMod := p.PlayMod.getCardMod() CardInfo := m.Extra.(card.CardInfo) CardMod.AddExTimes(&CardInfo) - CardMod.AddCard(CardInfo.CardId) + p.AddCard(CardInfo.CardId) CardMod.DelExCard(&CardInfo) p.PushClientRes(CardMod.NotifyCard()) p.PushClientRes(CardMod.NotifyTimes()) @@ -183,7 +183,7 @@ func handle(p *Player, m *msg.Msg) error { case msg.HANDLE_TYPE_REFUSE_EX_CARD: // B收到A拒绝置换卡牌 CardMod := p.PlayMod.getCardMod() CardInfo := m.Extra.(card.CardInfo) - CardMod.AddCard(CardInfo.ExId) + p.AddCard(CardInfo.ExId) FriendMod := p.PlayMod.getFriendMod() FriendMod.DelCardInfo(CardInfo.Id) if cardCfg.CheckCardIsGold(CardInfo.CardId) || cardCfg.CheckCardIsGold(CardInfo.ExId) { diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 2108b462..60765354 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -1485,7 +1485,7 @@ func ReqCardGive(args []interface{}) error { }) return fmt.Errorf("card id empty") } - err = CardMod.SubCard(CardId) + err = player.SubCard(CardId) if err != nil { player.SendErrClienRes(&msg.ResCardGive{ Code: msg.RES_CODE_FAIL, @@ -1560,7 +1560,7 @@ func ReqAgreeCardGive(args []interface{}) error { return fmt.Errorf("card apply not exist") } CardMod := player.PlayMod.getCardMod() - err := CardMod.SubCard(CardInfo.CardId) + err := player.SubCard(CardInfo.CardId) if err != nil { player.SendErrClienRes(&msg.ResAgreeCardGive{ Code: msg.RES_CODE_FAIL, @@ -1734,7 +1734,7 @@ func ReqSelectCardExchange(args []interface{}) error { } FriendMod.DelCardInfo(req.Id) player.AddLog(CardInfo.AUid, friend.LOG_TYPE_CARD_SELECT_SEND, fmt.Sprintf("%d", CardInfo.ExId)) - err := CardMod.SubCard(CardId) + err := player.SubCard(CardId) if err != nil { player.SendErrClienRes(&msg.ResSelectCardExchange{ Code: msg.RES_CODE_FAIL, @@ -1780,7 +1780,7 @@ func ReqAgreeCardExchange(args []interface{}) error { }) return fmt.Errorf("exchange time out") } - CardMod.AddCard(CardInfo.ExId) + player.AddCard(CardInfo.ExId) CardMod.DelExCard(CardInfo) FriendMod.DelCardInfo(req.Id) if cardCfg.CheckCardIsGold(CardInfo.CardId) || cardCfg.CheckCardIsGold(CardInfo.ExId) { @@ -1880,7 +1880,7 @@ func ReqRefuseCardExchange(args []interface{}) error { return fmt.Errorf("card is not status 2") } FriendMod.DelCardInfo(req.Id) - CardMod.AddCard(CardInfo.CardId) + player.AddCard(CardInfo.CardId) CardMod.DelExCard(CardInfo) CardMod.AddExTimes(CardInfo) player.PlayMod.save() @@ -1916,7 +1916,7 @@ func ReqGetFriendCard(args []interface{}) error { return fmt.Errorf("exchange time out") } FriendMod.DelCardInfo(req.Id) - CardMod.AddCard(CardInfo.CardId) + player.AddCard(CardInfo.CardId) // if CardInfo.ExId != 0 { // player.AddLog(CardInfo.BUid, friend.LOG_TYPE_CARD_EX_SUCCESS_2, fmt.Sprintf("%d_%d", CardInfo.ExId, CardInfo.CardId)) // } From 4b6920be1d1d4ebbd32e451bf990df055cdb1dbd Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 11:32:25 +0800 Subject: [PATCH 28/56] =?UTF-8?q?=E5=90=8E=E5=8F=B0GM=E5=91=BD=E4=BB=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Gm.go | 10 +- src/server/game/admin.go | 26 +++ src/server/msg/Gameapi.pb.go | 406 ++++++++++++++++++++--------------- 3 files changed, 266 insertions(+), 176 deletions(-) diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index f0953d40..74639834 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -26,8 +26,10 @@ func ReqGmCommand(args []interface{}) error { _, player, buf := ParseArgs(args) detail := &msg.ReqGmCommand{} proto.Unmarshal(buf, detail) - arg := strings.Split(detail.Command, " ") - log.Debug("Player %d ReqGmCommand:%v", player.M_DwUin, arg) + return ReqGmCommand_(player, detail.Command) +} +func ReqGmCommand_(player *Player, Command string) error { + arg := strings.Split(Command, " ") switch arg[0] { case "additem": id, _ := strconv.Atoi(arg[1]) @@ -282,7 +284,11 @@ func ReqGmCommand(args []interface{}) error { } BaseMod := player.PlayMod.getBaseMod() BaseMod.Uid = Uid + default: + return fmt.Errorf("Player %d ReqGmCommand:%v not found", player.M_DwUin, arg) } + log.Debug("Player %d ReqGmCommand:%v", player.M_DwUin, arg) + player.PlayMod.save() return nil } diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 4449a2d1..77a29ba0 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -115,3 +115,29 @@ func ReqReload(args []interface{}) error { AdminPlayerBack(a, JsonBuff) return nil } + +func ReqAdminGm(args []interface{}) error { + a, buf := ParseAdminArgs(args) + req := &msg.ReqAdminGm{} + proto.Unmarshal(buf, req) + player := G_GameLogicPtr.GetPlayer(req.Uid) + if player == nil { + return nil + } + player.lock.Lock() + defer player.lock.Unlock() + err := ReqGmCommand_(player, req.Command) + res := make(map[string]interface{}) + res["Code"] = 0 + res["Msg"] = "ok" + if err != nil { + res["Code"] = 1 + res["Msg"] = err.Error() + } + JsonBuff, err := json.Marshal(res) + if err != nil { + return err + } + AdminPlayerBack(a, JsonBuff) + return nil +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 99863f0d..b74281fd 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -18985,6 +18985,59 @@ func (*ReqReload) Descriptor() ([]byte, []int) { return file_Gameapi_proto_rawDescGZIP(), []int{339} } +type ReqAdminGm struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // uid + Command string `protobuf:"bytes,2,opt,name=Command,proto3" json:"Command,omitempty"` // 命令 +} + +func (x *ReqAdminGm) Reset() { + *x = ReqAdminGm{} + mi := &file_Gameapi_proto_msgTypes[340] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqAdminGm) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqAdminGm) ProtoMessage() {} + +func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[340] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. +func (*ReqAdminGm) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{340} +} + +func (x *ReqAdminGm) GetUid() int64 { + if x != nil { + return x.Uid + } + return 0 +} + +func (x *ReqAdminGm) GetCommand() string { + if x != nil { + return x.Command + } + return "" +} + var File_Gameapi_proto protoreflect.FileDescriptor var file_Gameapi_proto_rawDesc = []byte{ @@ -20974,82 +21027,86 @@ var file_Gameapi_proto_rawDesc = []byte{ 0x52, 0x65, 0x71, 0x52, 0x65, 0x6c, 0x6f, 0x61, 0x64, 0x53, 0x65, 0x72, 0x76, 0x65, 0x72, 0x4d, 0x61, 0x69, 0x6c, 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(*ReqServerInfo)(nil), // 342: tutorial.ReqServerInfo (*ReqReload)(nil), // 343: tutorial.ReqReload - nil, // 344: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 345: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 346: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 347: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 348: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 349: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 350: tutorial.ReqChessEx.MChessDataEntry - nil, // 351: tutorial.ReqSourceChest.MChessDataEntry - nil, // 352: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 353: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 354: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 355: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 356: tutorial.ResCardInfo.AllCardEntry - nil, // 357: tutorial.ResCardInfo.HandbookEntry - nil, // 358: tutorial.ResGuildInfo.RewardEntry - nil, // 359: tutorial.ResDailyTask.WeekRewardEntry - nil, // 360: tutorial.ResDailyTask.DailyTaskEntry - nil, // 361: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 362: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 363: tutorial.ResKv.KvEntry - nil, // 364: tutorial.ResRank.RankListEntry - nil, // 365: tutorial.ResMailList.MailListEntry - nil, // 366: tutorial.ResCharge.SpecialShopEntry - nil, // 367: tutorial.ResCharge.ChessShopEntry - nil, // 368: tutorial.ResCharge.GiftEntry - nil, // 369: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 370: tutorial.ResEndless.EndlessListEntry - nil, // 371: tutorial.ResChampshipRank.RankListEntry - nil, // 372: tutorial.ResChampshipPreRank.RankListEntry - nil, // 373: tutorial.ResNotifyCard.CardEntry - nil, // 374: tutorial.ResNotifyCard.MasterEntry - nil, // 375: tutorial.ResNotifyCard.HandbookEntry - nil, // 376: tutorial.ResMining.MapEntry - nil, // 377: tutorial.ReqMiningTake.MapEntry - nil, // 378: tutorial.ResActRed.RedEntry - nil, // 379: tutorial.ResItem.ItemEntry - nil, // 380: tutorial.ItemNotify.ItemEntry - nil, // 381: tutorial.ReqGuessColorTake.MapEntry - nil, // 382: tutorial.ResPlayroom.PlayroomEntry - nil, // 383: tutorial.ResPlayroom.MoodEntry - nil, // 384: tutorial.ResPlayroom.PhysiologyEntry - nil, // 385: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 386: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 387: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 388: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 389: tutorial.ResPlayroomInfo.FlipEntry - nil, // 390: tutorial.ResPlayroomGame.ItemsEntry - nil, // 391: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqAdminGm)(nil), // 344: tutorial.ReqAdminGm + nil, // 345: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 346: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 347: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 348: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 349: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 350: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 351: tutorial.ReqChessEx.MChessDataEntry + nil, // 352: tutorial.ReqSourceChest.MChessDataEntry + nil, // 353: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 354: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 355: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 356: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 357: tutorial.ResCardInfo.AllCardEntry + nil, // 358: tutorial.ResCardInfo.HandbookEntry + nil, // 359: tutorial.ResGuildInfo.RewardEntry + nil, // 360: tutorial.ResDailyTask.WeekRewardEntry + nil, // 361: tutorial.ResDailyTask.DailyTaskEntry + nil, // 362: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 363: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 364: tutorial.ResKv.KvEntry + nil, // 365: tutorial.ResRank.RankListEntry + nil, // 366: tutorial.ResMailList.MailListEntry + nil, // 367: tutorial.ResCharge.SpecialShopEntry + nil, // 368: tutorial.ResCharge.ChessShopEntry + nil, // 369: tutorial.ResCharge.GiftEntry + nil, // 370: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 371: tutorial.ResEndless.EndlessListEntry + nil, // 372: tutorial.ResChampshipRank.RankListEntry + nil, // 373: tutorial.ResChampshipPreRank.RankListEntry + nil, // 374: tutorial.ResNotifyCard.CardEntry + nil, // 375: tutorial.ResNotifyCard.MasterEntry + nil, // 376: tutorial.ResNotifyCard.HandbookEntry + nil, // 377: tutorial.ResMining.MapEntry + nil, // 378: tutorial.ReqMiningTake.MapEntry + nil, // 379: tutorial.ResActRed.RedEntry + nil, // 380: tutorial.ResItem.ItemEntry + nil, // 381: tutorial.ItemNotify.ItemEntry + nil, // 382: tutorial.ReqGuessColorTake.MapEntry + nil, // 383: tutorial.ResPlayroom.PlayroomEntry + nil, // 384: tutorial.ResPlayroom.MoodEntry + nil, // 385: tutorial.ResPlayroom.PhysiologyEntry + nil, // 386: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 387: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 388: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 389: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 390: tutorial.ResPlayroomInfo.FlipEntry + nil, // 391: tutorial.ResPlayroomGame.ItemsEntry + nil, // 392: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_Gameapi_proto_depIdxs = []int32{ - 344, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 345, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 346, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 345, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 346, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 347, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 50, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 347, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 348, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 37, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 348, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 349, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 349, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 350, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 11: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 350, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 351, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 13: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 351, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 352, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 15: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 352, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 353, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 17: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 51, // 18: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 353, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 354, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 20: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 354, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 355, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 22: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 23: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 24: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE @@ -21494,15 +21552,15 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 30: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE 76, // 31: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 32: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 355, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 356, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 34: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 35: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 83, // 36: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 37: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 38: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 91, // 39: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 356, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 357, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 357, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 358, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 42: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 43: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -21520,11 +21578,11 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 56: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 2, // 57: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 58: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 358, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 359, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry 133, // 60: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 134, // 61: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 359, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 360, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 360, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 361, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 133, // 64: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 138, // 65: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 133, // 66: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -21543,8 +21601,8 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 79: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE 2, // 80: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 160, // 81: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 361, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 362, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 362, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 363, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 84: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 85: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE 2, // 86: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE @@ -21554,7 +21612,7 @@ var file_Gameapi_proto_depIdxs = []int32{ 177, // 90: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 179, // 91: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 182, // 92: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 363, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 364, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 177, // 94: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple 2, // 95: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE 177, // 96: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple @@ -21568,44 +21626,44 @@ var file_Gameapi_proto_depIdxs = []int32{ 177, // 104: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple 2, // 105: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE 2, // 106: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 364, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 365, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 365, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 366, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry 133, // 109: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo 211, // 110: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo 2, // 111: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE 2, // 112: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE 2, // 113: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 366, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 367, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 368, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 367, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 368, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 369, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry 2, // 117: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE 2, // 118: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 369, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 370, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry 2, // 120: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE 2, // 121: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 370, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 371, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry 133, // 123: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo 2, // 124: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE 2, // 125: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE 2, // 126: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE 2, // 127: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE 2, // 128: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 371, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 372, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 373, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 374, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 375, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 372, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 373, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 374, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 375, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 376, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry 2, // 134: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 376, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 377, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 377, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 378, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry 2, // 137: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE 2, // 138: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 378, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 379, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry 160, // 140: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 379, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 380, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 380, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 381, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry 279, // 143: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 381, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 382, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry 2, // 145: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE 2, // 146: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE 286, // 147: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent @@ -21614,23 +21672,23 @@ var file_Gameapi_proto_depIdxs = []int32{ 133, // 150: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo 300, // 151: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent 299, // 152: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 382, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 383, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 383, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 384, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry 133, // 155: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 384, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 385, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry 2, // 157: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE 133, // 158: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 385, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 386, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 387, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 388, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 389, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 386, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 387, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 388, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 389, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 390, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry 2, // 164: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE 2, // 165: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE 2, // 166: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 390, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 391, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry 2, // 168: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 391, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 392, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry 2, // 170: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE 2, // 171: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE 2, // 172: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE @@ -21674,7 +21732,7 @@ func file_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 388, + NumMessages: 389, NumExtensions: 0, NumServices: 0, }, From 140a7dc72b6c89fa88ebef49fbac38dad984cf81 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 14:27:53 +0800 Subject: [PATCH 29/56] =?UTF-8?q?=E5=90=8E=E5=8F=B0GM=E5=91=BD=E4=BB=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/admin.go | 39 +++++++++++++++++---------------------- 1 file changed, 17 insertions(+), 22 deletions(-) diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 77a29ba0..5380ea10 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -69,18 +69,15 @@ func AdminPlayerInfo(args []interface{}) error { Index++ } res["Order"] = OrderMap - JsonBuff, err := json.Marshal(res) - if err != nil { - return err - } - AdminPlayerBack(a, JsonBuff) + AdminPlayerBack(a, res) return nil } -func AdminPlayerBack(a gate.Agent, buf []byte) { +func AdminPlayerBack(a gate.Agent, res map[string]interface{}) { + JsonBuff, _ := json.Marshal(res) response := &msg.AdminRes{} response.Func = "admin" - response.Info = buf + response.Info = JsonBuff a.WriteMsg(response) } @@ -89,11 +86,7 @@ func ReqServerInfo(args []interface{}) error { res := make(map[string]interface{}) res["PlayerNum"] = G_GameLogicPtr.GetPlayerNum() res["StartTime"] = G_GameLogicPtr.GetStartTime() - JsonBuff, err := json.Marshal(res) - if err != nil { - return err - } - AdminPlayerBack(a, JsonBuff) + AdminPlayerBack(a, res) return nil } @@ -108,11 +101,7 @@ func ReqReload(args []interface{}) error { gamedata.Reload() res := make(map[string]interface{}) res["Code"] = 0 - JsonBuff, err := json.Marshal(res) - if err != nil { - return err - } - AdminPlayerBack(a, JsonBuff) + AdminPlayerBack(a, res) return nil } @@ -120,24 +109,30 @@ func ReqAdminGm(args []interface{}) error { a, buf := ParseAdminArgs(args) req := &msg.ReqAdminGm{} proto.Unmarshal(buf, req) + res := make(map[string]interface{}) + res["Code"] = 0 + res["Msg"] = "ok" player := G_GameLogicPtr.GetPlayer(req.Uid) if player == nil { + res["Code"] = 1 + res["Msg"] = "player not found" + AdminPlayerBack(a, nil) return nil } player.lock.Lock() defer player.lock.Unlock() err := ReqGmCommand_(player, req.Command) - res := make(map[string]interface{}) - res["Code"] = 0 - res["Msg"] = "ok" + if err != nil { res["Code"] = 1 res["Msg"] = err.Error() } - JsonBuff, err := json.Marshal(res) if err != nil { + res["Code"] = 1 + res["Msg"] = err.Error() + AdminPlayerBack(a, res) return err } - AdminPlayerBack(a, JsonBuff) + AdminPlayerBack(a, res) return nil } From 4b0a9e50c329aae339c4c4abe70e4dc4beb5c3f6 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 14:30:42 +0800 Subject: [PATCH 30/56] =?UTF-8?q?=E5=90=8E=E5=8F=B0GM=E5=91=BD=E4=BB=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/admin.go | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 5380ea10..45eaf79f 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -17,6 +17,7 @@ var AdminFuncMap = map[string]func([]interface{}) error{ "ReqServerInfo": ReqServerInfo, "ReqReloadServerMail": ReqReloadServerMail, "ReqReload": ReqReload, + "ReqAdminGm": ReqAdminGm, } func AdminProcess(Func string, args []interface{}) { From e27b59283ef9a1ebffbe877b319ff3db786900f3 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 14:38:15 +0800 Subject: [PATCH 31/56] =?UTF-8?q?=E5=90=8E=E5=8F=B0GM=E5=91=BD=E4=BB=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/admin.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 45eaf79f..a282e21b 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -117,7 +117,7 @@ func ReqAdminGm(args []interface{}) error { if player == nil { res["Code"] = 1 res["Msg"] = "player not found" - AdminPlayerBack(a, nil) + AdminPlayerBack(a, res) return nil } player.lock.Lock() From 8c2a1d0e68844c07da8b3a9ea959ecbcd57ddebc Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 10:28:18 +0800 Subject: [PATCH 32/56] =?UTF-8?q?=E6=97=A5=E5=BF=97=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/mergeData/MergeDataCfg.go | 2 +- src/server/pkg/github.com/name5566/leaf/network/ws_server.go | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/src/server/conf/mergeData/MergeDataCfg.go b/src/server/conf/mergeData/MergeDataCfg.go index 7b7f77d3..78498cfc 100644 --- a/src/server/conf/mergeData/MergeDataCfg.go +++ b/src/server/conf/mergeData/MergeDataCfg.go @@ -214,7 +214,7 @@ func GetEmitProduceType(Id int) []string { func GetEmitProduceChessType(Id int) []string { data, err := gamedata.GetDataByIntKey(CFG_NAME, Id) if err != nil { - log.Debug("GetEmitProduceChessType GetOne Id:%v not found", Id) + //log.Debug("GetEmitProduceChessType GetOne Id:%v not found", Id) return []string{} } value := gamedata.ParseString(data["Product_Type"]) diff --git a/src/server/pkg/github.com/name5566/leaf/network/ws_server.go b/src/server/pkg/github.com/name5566/leaf/network/ws_server.go index 70c85291..651a744b 100644 --- a/src/server/pkg/github.com/name5566/leaf/network/ws_server.go +++ b/src/server/pkg/github.com/name5566/leaf/network/ws_server.go @@ -2,12 +2,13 @@ package network import ( "crypto/tls" - "github.com/gorilla/websocket" "net" "net/http" "server/pkg/github.com/name5566/leaf/log" "sync" "time" + + "github.com/gorilla/websocket" ) type WSServer struct { @@ -41,7 +42,7 @@ func (handler *WSHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) { } conn, err := handler.upgrader.Upgrade(w, r, nil) if err != nil { - log.Debug("upgrade error: %v", err) + // log.Debug("upgrade error: %v", err) return } conn.SetReadLimit(int64(handler.maxMsgLen)) From 6100bfb1e311d31060c8cb2f2913a9c6ff594601 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 11:10:13 +0800 Subject: [PATCH 33/56] =?UTF-8?q?=E6=95=B0=E6=95=B0=E6=89=93=E7=82=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Gm.go | 10 +++---- src/server/game/LimitedTimeTrigger.go | 11 ++++---- src/server/game/Player.go | 37 ++++++++++++++++++++++---- src/server/game/PlayerFunc.go | 8 +++--- src/server/game/RegisterNetworkFunc.go | 12 ++++----- 5 files changed, 53 insertions(+), 25 deletions(-) diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index caaea8d0..f0953d40 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -117,16 +117,16 @@ func ReqGmCommand(args []interface{}) error { CardMod.ExCard = make(map[int]*card.CardInfo) CardMod.ExTimes = 10 CardMod.ReqTimes = 10 - CardMod.AddCard(1) - CardMod.AddCard(2) - CardMod.AddCard(3) + player.AddCard(1) + player.AddCard(2) + player.AddCard(3) FriendMod := player.PlayMod.getFriendMod() FriendMod.Card = make(map[string]*card.CardInfo) player.PushClientRes(CardMod.NotifyCard()) case "subCard": ChargeId, _ := strconv.Atoi(arg[1]) CardMod := player.PlayMod.getCardMod() - CardMod.SubCard(ChargeId) + player.SubCard(ChargeId) player.PushClientRes(CardMod.NotifyCard()) case "setProgress": num, _ := strconv.Atoi(arg[1]) @@ -227,7 +227,7 @@ func ReqGmCommand(args []interface{}) error { CardMod := player.PlayMod.getCardMod() CardList := cardCfg.GetAllCardId(CardMod.Round) for _, v := range CardList { - CardMod.AddCard(v) + player.AddCard(v) } case "resetRankUser": O := G_GameLogicPtr.RankMgr.getAllRank(RANK_TYPE_USER) diff --git a/src/server/game/LimitedTimeTrigger.go b/src/server/game/LimitedTimeTrigger.go index 4fb5b96c..d70709cc 100644 --- a/src/server/game/LimitedTimeTrigger.go +++ b/src/server/game/LimitedTimeTrigger.go @@ -122,7 +122,7 @@ func LimitedTimeCardTrigger(p *Player) { To: v.BUid, Type: MsgMod.HANDLE_TYPE_EX_CARD_TIMEOUT, }) - CardMod.AddCard(v.CardId) + p.AddCard(v.CardId) CardMod.DelExCard(v) p.PushClientRes(CardMod.NotifyTimes()) p.PushClientRes(CardMod.NotifyCard()) @@ -251,10 +251,11 @@ func LimitedTimeEnergyAdd(p *Player) { Energy = MaxEnergy } p.TeLog("asset_change", map[string]interface{}{ - "item_id": item.ITEM_ENERGY_ID, - "change_type": "gain", - "change_num": min(Addsta, E), - "change_after": Energy, + "item_id": item.ITEM_ENERGY_ID, + "change_type": "gain", + "change_num": min(Addsta, E), + "change_after": Energy, + "change_reason": "recover_server", }) p.CallEvent(time.Duration(Recover)*time.Second, func() { p.lock.Lock() diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 7de0638b..00f88d0b 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -470,7 +470,7 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { "change_type": change_type, "change_num": math.Abs(float64(v.Num)), "change_after": p.GetPlayerBaseMod().GetEnergy(), - "change_reason": p.args["func"], + "change_reason": Label, }) is_update = true if err != nil { @@ -487,7 +487,7 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { "change_type": change_type, "change_num": math.Abs(float64(v.Num)), "change_after": p.GetPlayerBaseMod().GetStar(), - "change_reason": p.args["func"], + "change_reason": Label, }) case item.ITEM_TYPE_DIAMOND: // 钻石 err := p.GetPlayerBaseMod().AddDiamond(v.Num) @@ -500,12 +500,11 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { "change_type": change_type, "change_num": math.Abs(float64(v.Num)), "change_after": p.GetPlayerBaseMod().GetDiamond(), - "change_reason": p.args["func"], + "change_reason": Label, }) case item.ITEM_TYPE_CARD: // 卡牌 - CardMod := p.PlayMod.getCardMod() Effect := itemCfg.GetItemEffect(v.Id) - CardMod.AddCard(Effect) + p.AddCard(Effect) case item.ITEM_TYPE_CARD_PACK: // 卡包 CardMod := p.PlayMod.getCardMod() Effect := itemCfg.GetItemEffect(v.Id) @@ -886,3 +885,31 @@ func (p *Player) NotifyRed(actType int) { Red: int32(Red), }) } + +func (p *Player) AddCard(Id int) { + CardMod := p.PlayMod.getCardMod() + CardMod.AddCard(Id) + p.TeLog("asset_change", map[string]interface{}{ + "item_id": Id, + "change_type": "gain", + "change_num": 1, + "change_after": CardMod.CardList[Id], + "change_reason": "exchange_card", + }) +} + +func (p *Player) SubCard(Id int) error { + CardMod := p.PlayMod.getCardMod() + err := CardMod.SubCard(Id) + if err != nil { + return err + } + p.TeLog("asset_change", map[string]interface{}{ + "item_id": Id, + "change_type": "gain", + "change_num": 1, + "change_after": CardMod.CardList[Id], + "change_reason": "exchange_card", + }) + return nil +} diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 774e9f03..c367cf6d 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -86,14 +86,14 @@ func handle(p *Player, m *msg.Msg) error { case msg.HANDLE_TYPE_EX_CARD_SELECT_TIMEOUT: // A收到B置换卡牌选择超时 CardInfo := m.Extra.(card.CardInfo) CardMod := p.PlayMod.getCardMod() - CardMod.AddCard(CardInfo.CardId) + p.AddCard(CardInfo.CardId) CardMod.DelExCard(&CardInfo) p.PushClientRes(CardMod.NotifyCard()) p.PushClientRes(CardMod.NotifyTimes()) case msg.HANDLE_TYPE_EX_CARD_TIMEOUT: // B收到A同意置换卡牌超时 CardInfo := m.Extra.(card.CardInfo) CardMod := p.PlayMod.getCardMod() - CardMod.AddCard(CardInfo.ExId) + p.AddCard(CardInfo.ExId) p.PushClientRes(CardMod.NotifyCard()) p.PushClientRes(CardMod.NotifyTimes()) case msg.HANDLE_TYPE_REG_CARD_FINISH, msg.HANDLE_TYPE_AGREE_CARD_FAIL: // B收到A的请求已结束 @@ -175,7 +175,7 @@ func handle(p *Player, m *msg.Msg) error { CardMod := p.PlayMod.getCardMod() CardInfo := m.Extra.(card.CardInfo) CardMod.AddExTimes(&CardInfo) - CardMod.AddCard(CardInfo.CardId) + p.AddCard(CardInfo.CardId) CardMod.DelExCard(&CardInfo) p.PushClientRes(CardMod.NotifyCard()) p.PushClientRes(CardMod.NotifyTimes()) @@ -183,7 +183,7 @@ func handle(p *Player, m *msg.Msg) error { case msg.HANDLE_TYPE_REFUSE_EX_CARD: // B收到A拒绝置换卡牌 CardMod := p.PlayMod.getCardMod() CardInfo := m.Extra.(card.CardInfo) - CardMod.AddCard(CardInfo.ExId) + p.AddCard(CardInfo.ExId) FriendMod := p.PlayMod.getFriendMod() FriendMod.DelCardInfo(CardInfo.Id) if cardCfg.CheckCardIsGold(CardInfo.CardId) || cardCfg.CheckCardIsGold(CardInfo.ExId) { diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 2108b462..60765354 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -1485,7 +1485,7 @@ func ReqCardGive(args []interface{}) error { }) return fmt.Errorf("card id empty") } - err = CardMod.SubCard(CardId) + err = player.SubCard(CardId) if err != nil { player.SendErrClienRes(&msg.ResCardGive{ Code: msg.RES_CODE_FAIL, @@ -1560,7 +1560,7 @@ func ReqAgreeCardGive(args []interface{}) error { return fmt.Errorf("card apply not exist") } CardMod := player.PlayMod.getCardMod() - err := CardMod.SubCard(CardInfo.CardId) + err := player.SubCard(CardInfo.CardId) if err != nil { player.SendErrClienRes(&msg.ResAgreeCardGive{ Code: msg.RES_CODE_FAIL, @@ -1734,7 +1734,7 @@ func ReqSelectCardExchange(args []interface{}) error { } FriendMod.DelCardInfo(req.Id) player.AddLog(CardInfo.AUid, friend.LOG_TYPE_CARD_SELECT_SEND, fmt.Sprintf("%d", CardInfo.ExId)) - err := CardMod.SubCard(CardId) + err := player.SubCard(CardId) if err != nil { player.SendErrClienRes(&msg.ResSelectCardExchange{ Code: msg.RES_CODE_FAIL, @@ -1780,7 +1780,7 @@ func ReqAgreeCardExchange(args []interface{}) error { }) return fmt.Errorf("exchange time out") } - CardMod.AddCard(CardInfo.ExId) + player.AddCard(CardInfo.ExId) CardMod.DelExCard(CardInfo) FriendMod.DelCardInfo(req.Id) if cardCfg.CheckCardIsGold(CardInfo.CardId) || cardCfg.CheckCardIsGold(CardInfo.ExId) { @@ -1880,7 +1880,7 @@ func ReqRefuseCardExchange(args []interface{}) error { return fmt.Errorf("card is not status 2") } FriendMod.DelCardInfo(req.Id) - CardMod.AddCard(CardInfo.CardId) + player.AddCard(CardInfo.CardId) CardMod.DelExCard(CardInfo) CardMod.AddExTimes(CardInfo) player.PlayMod.save() @@ -1916,7 +1916,7 @@ func ReqGetFriendCard(args []interface{}) error { return fmt.Errorf("exchange time out") } FriendMod.DelCardInfo(req.Id) - CardMod.AddCard(CardInfo.CardId) + player.AddCard(CardInfo.CardId) // if CardInfo.ExId != 0 { // player.AddLog(CardInfo.BUid, friend.LOG_TYPE_CARD_EX_SUCCESS_2, fmt.Sprintf("%d_%d", CardInfo.ExId, CardInfo.CardId)) // } From 1ae9cd4e15def7057459d14c5b261ef0dbd28442 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 11:32:25 +0800 Subject: [PATCH 34/56] =?UTF-8?q?=E5=90=8E=E5=8F=B0GM=E5=91=BD=E4=BB=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Gm.go | 10 +- src/server/game/admin.go | 26 +++ src/server/msg/Gameapi.pb.go | 406 ++++++++++++++++++++--------------- 3 files changed, 266 insertions(+), 176 deletions(-) diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index f0953d40..74639834 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -26,8 +26,10 @@ func ReqGmCommand(args []interface{}) error { _, player, buf := ParseArgs(args) detail := &msg.ReqGmCommand{} proto.Unmarshal(buf, detail) - arg := strings.Split(detail.Command, " ") - log.Debug("Player %d ReqGmCommand:%v", player.M_DwUin, arg) + return ReqGmCommand_(player, detail.Command) +} +func ReqGmCommand_(player *Player, Command string) error { + arg := strings.Split(Command, " ") switch arg[0] { case "additem": id, _ := strconv.Atoi(arg[1]) @@ -282,7 +284,11 @@ func ReqGmCommand(args []interface{}) error { } BaseMod := player.PlayMod.getBaseMod() BaseMod.Uid = Uid + default: + return fmt.Errorf("Player %d ReqGmCommand:%v not found", player.M_DwUin, arg) } + log.Debug("Player %d ReqGmCommand:%v", player.M_DwUin, arg) + player.PlayMod.save() return nil } diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 4449a2d1..77a29ba0 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -115,3 +115,29 @@ func ReqReload(args []interface{}) error { AdminPlayerBack(a, JsonBuff) return nil } + +func ReqAdminGm(args []interface{}) error { + a, buf := ParseAdminArgs(args) + req := &msg.ReqAdminGm{} + proto.Unmarshal(buf, req) + player := G_GameLogicPtr.GetPlayer(req.Uid) + if player == nil { + return nil + } + player.lock.Lock() + defer player.lock.Unlock() + err := ReqGmCommand_(player, req.Command) + res := make(map[string]interface{}) + res["Code"] = 0 + res["Msg"] = "ok" + if err != nil { + res["Code"] = 1 + res["Msg"] = err.Error() + } + JsonBuff, err := json.Marshal(res) + if err != nil { + return err + } + AdminPlayerBack(a, JsonBuff) + return nil +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 99863f0d..b74281fd 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -18985,6 +18985,59 @@ func (*ReqReload) Descriptor() ([]byte, []int) { return file_Gameapi_proto_rawDescGZIP(), []int{339} } +type ReqAdminGm struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // uid + Command string `protobuf:"bytes,2,opt,name=Command,proto3" json:"Command,omitempty"` // 命令 +} + +func (x *ReqAdminGm) Reset() { + *x = ReqAdminGm{} + mi := &file_Gameapi_proto_msgTypes[340] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqAdminGm) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqAdminGm) ProtoMessage() {} + +func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[340] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. +func (*ReqAdminGm) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{340} +} + +func (x *ReqAdminGm) GetUid() int64 { + if x != nil { + return x.Uid + } + return 0 +} + +func (x *ReqAdminGm) GetCommand() string { + if x != nil { + return x.Command + } + return "" +} + var File_Gameapi_proto protoreflect.FileDescriptor var file_Gameapi_proto_rawDesc = []byte{ @@ -20974,82 +21027,86 @@ var file_Gameapi_proto_rawDesc = []byte{ 0x52, 0x65, 0x71, 0x52, 0x65, 0x6c, 0x6f, 0x61, 0x64, 0x53, 0x65, 0x72, 0x76, 0x65, 0x72, 0x4d, 0x61, 0x69, 0x6c, 0x22, 0x0f, 0x0a, 0x0d, 0x52, 0x65, 0x71, 0x53, 0x65, 0x72, 0x76, 0x65, 0x72, 0x49, 0x6e, 0x66, 0x6f, 0x22, 0x0b, 0x0a, 0x09, 0x52, 0x65, 0x71, 0x52, 0x65, 0x6c, 0x6f, 0x61, - 0x64, 0x2a, 0x92, 0x08, 0x0a, 0x0e, 0x49, 0x54, 0x45, 0x4d, 0x5f, 0x50, 0x4f, 0x50, 0x5f, 0x4c, - 0x41, 0x42, 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0x41, 0x4d, 0x4f, 0x4e, 0x44, 0x10, 0x02, 0x42, 0x08, 0x5a, 0x06, 0x2e, 0x2e, 0x2f, 0x6d, 0x73, + 0x67, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( @@ -21065,7 +21122,7 @@ func file_Gameapi_proto_rawDescGZIP() []byte { } var file_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) -var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 388) +var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 389) var file_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -21411,78 +21468,79 @@ var file_Gameapi_proto_goTypes = []any{ (*ReqReloadServerMail)(nil), // 341: tutorial.ReqReloadServerMail (*ReqServerInfo)(nil), // 342: tutorial.ReqServerInfo (*ReqReload)(nil), // 343: tutorial.ReqReload - nil, // 344: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 345: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 346: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 347: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 348: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 349: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 350: tutorial.ReqChessEx.MChessDataEntry - nil, // 351: tutorial.ReqSourceChest.MChessDataEntry - nil, // 352: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 353: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 354: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 355: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 356: tutorial.ResCardInfo.AllCardEntry - nil, // 357: tutorial.ResCardInfo.HandbookEntry - nil, // 358: tutorial.ResGuildInfo.RewardEntry - nil, // 359: tutorial.ResDailyTask.WeekRewardEntry - nil, // 360: tutorial.ResDailyTask.DailyTaskEntry - nil, // 361: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 362: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 363: tutorial.ResKv.KvEntry - nil, // 364: tutorial.ResRank.RankListEntry - nil, // 365: tutorial.ResMailList.MailListEntry - nil, // 366: tutorial.ResCharge.SpecialShopEntry - nil, // 367: tutorial.ResCharge.ChessShopEntry - nil, // 368: tutorial.ResCharge.GiftEntry - nil, // 369: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 370: tutorial.ResEndless.EndlessListEntry - nil, // 371: tutorial.ResChampshipRank.RankListEntry - nil, // 372: tutorial.ResChampshipPreRank.RankListEntry - nil, // 373: tutorial.ResNotifyCard.CardEntry - nil, // 374: tutorial.ResNotifyCard.MasterEntry - nil, // 375: tutorial.ResNotifyCard.HandbookEntry - nil, // 376: tutorial.ResMining.MapEntry - nil, // 377: tutorial.ReqMiningTake.MapEntry - nil, // 378: tutorial.ResActRed.RedEntry - nil, // 379: tutorial.ResItem.ItemEntry - nil, // 380: tutorial.ItemNotify.ItemEntry - nil, // 381: tutorial.ReqGuessColorTake.MapEntry - nil, // 382: tutorial.ResPlayroom.PlayroomEntry - nil, // 383: tutorial.ResPlayroom.MoodEntry - nil, // 384: tutorial.ResPlayroom.PhysiologyEntry - nil, // 385: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 386: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 387: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 388: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 389: tutorial.ResPlayroomInfo.FlipEntry - nil, // 390: tutorial.ResPlayroomGame.ItemsEntry - nil, // 391: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqAdminGm)(nil), // 344: tutorial.ReqAdminGm + nil, // 345: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 346: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 347: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 348: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 349: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 350: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 351: tutorial.ReqChessEx.MChessDataEntry + nil, // 352: tutorial.ReqSourceChest.MChessDataEntry + nil, // 353: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 354: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 355: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 356: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 357: tutorial.ResCardInfo.AllCardEntry + nil, // 358: tutorial.ResCardInfo.HandbookEntry + nil, // 359: tutorial.ResGuildInfo.RewardEntry + nil, // 360: tutorial.ResDailyTask.WeekRewardEntry + nil, // 361: tutorial.ResDailyTask.DailyTaskEntry + nil, // 362: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 363: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 364: tutorial.ResKv.KvEntry + nil, // 365: tutorial.ResRank.RankListEntry + nil, // 366: tutorial.ResMailList.MailListEntry + nil, // 367: tutorial.ResCharge.SpecialShopEntry + nil, // 368: tutorial.ResCharge.ChessShopEntry + nil, // 369: tutorial.ResCharge.GiftEntry + nil, // 370: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 371: tutorial.ResEndless.EndlessListEntry + nil, // 372: tutorial.ResChampshipRank.RankListEntry + nil, // 373: tutorial.ResChampshipPreRank.RankListEntry + nil, // 374: tutorial.ResNotifyCard.CardEntry + nil, // 375: tutorial.ResNotifyCard.MasterEntry + nil, // 376: tutorial.ResNotifyCard.HandbookEntry + nil, // 377: tutorial.ResMining.MapEntry + nil, // 378: tutorial.ReqMiningTake.MapEntry + nil, // 379: tutorial.ResActRed.RedEntry + nil, // 380: tutorial.ResItem.ItemEntry + nil, // 381: tutorial.ItemNotify.ItemEntry + nil, // 382: tutorial.ReqGuessColorTake.MapEntry + nil, // 383: tutorial.ResPlayroom.PlayroomEntry + nil, // 384: tutorial.ResPlayroom.MoodEntry + nil, // 385: tutorial.ResPlayroom.PhysiologyEntry + nil, // 386: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 387: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 388: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 389: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 390: tutorial.ResPlayroomInfo.FlipEntry + nil, // 391: tutorial.ResPlayroomGame.ItemsEntry + nil, // 392: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_Gameapi_proto_depIdxs = []int32{ - 344, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 345, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 346, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 345, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 346, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 347, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 50, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 347, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 348, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 37, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 348, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 349, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 349, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 350, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 11: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 350, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 351, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 13: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 351, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 352, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 15: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 352, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 353, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 17: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 51, // 18: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 353, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 354, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 20: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 354, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 355, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 22: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 23: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 24: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE @@ -21494,15 +21552,15 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 30: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE 76, // 31: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 32: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 355, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 356, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 34: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 35: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 83, // 36: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 37: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 38: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 91, // 39: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 356, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 357, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 357, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 358, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 42: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 43: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -21520,11 +21578,11 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 56: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 2, // 57: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 58: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 358, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 359, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry 133, // 60: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 134, // 61: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 359, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 360, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 360, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 361, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 133, // 64: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 138, // 65: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 133, // 66: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -21543,8 +21601,8 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 79: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE 2, // 80: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 160, // 81: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 361, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 362, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 362, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 363, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 84: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 85: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE 2, // 86: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE @@ -21554,7 +21612,7 @@ var file_Gameapi_proto_depIdxs = []int32{ 177, // 90: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 179, // 91: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 182, // 92: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 363, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 364, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 177, // 94: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple 2, // 95: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE 177, // 96: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple @@ -21568,44 +21626,44 @@ var file_Gameapi_proto_depIdxs = []int32{ 177, // 104: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple 2, // 105: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE 2, // 106: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 364, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 365, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 365, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 366, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry 133, // 109: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo 211, // 110: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo 2, // 111: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE 2, // 112: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE 2, // 113: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 366, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 367, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 368, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 367, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 368, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 369, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry 2, // 117: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE 2, // 118: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 369, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 370, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry 2, // 120: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE 2, // 121: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 370, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 371, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry 133, // 123: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo 2, // 124: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE 2, // 125: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE 2, // 126: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE 2, // 127: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE 2, // 128: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 371, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 372, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 373, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 374, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 375, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 372, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 373, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 374, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 375, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 376, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry 2, // 134: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 376, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 377, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 377, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 378, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry 2, // 137: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE 2, // 138: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 378, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 379, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry 160, // 140: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 379, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 380, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 380, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 381, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry 279, // 143: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 381, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 382, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry 2, // 145: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE 2, // 146: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE 286, // 147: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent @@ -21614,23 +21672,23 @@ var file_Gameapi_proto_depIdxs = []int32{ 133, // 150: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo 300, // 151: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent 299, // 152: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 382, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 383, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 383, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 384, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry 133, // 155: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 384, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 385, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry 2, // 157: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE 133, // 158: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 385, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 386, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 387, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 388, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 389, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 386, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 387, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 388, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 389, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 390, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry 2, // 164: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE 2, // 165: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE 2, // 166: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 390, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 391, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry 2, // 168: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 391, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 392, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry 2, // 170: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE 2, // 171: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE 2, // 172: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE @@ -21674,7 +21732,7 @@ func file_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 388, + NumMessages: 389, NumExtensions: 0, NumServices: 0, }, From 21f2f604d6eb311391f42b4b407931c684840a22 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 14:27:53 +0800 Subject: [PATCH 35/56] =?UTF-8?q?=E5=90=8E=E5=8F=B0GM=E5=91=BD=E4=BB=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/admin.go | 39 +++++++++++++++++---------------------- 1 file changed, 17 insertions(+), 22 deletions(-) diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 77a29ba0..5380ea10 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -69,18 +69,15 @@ func AdminPlayerInfo(args []interface{}) error { Index++ } res["Order"] = OrderMap - JsonBuff, err := json.Marshal(res) - if err != nil { - return err - } - AdminPlayerBack(a, JsonBuff) + AdminPlayerBack(a, res) return nil } -func AdminPlayerBack(a gate.Agent, buf []byte) { +func AdminPlayerBack(a gate.Agent, res map[string]interface{}) { + JsonBuff, _ := json.Marshal(res) response := &msg.AdminRes{} response.Func = "admin" - response.Info = buf + response.Info = JsonBuff a.WriteMsg(response) } @@ -89,11 +86,7 @@ func ReqServerInfo(args []interface{}) error { res := make(map[string]interface{}) res["PlayerNum"] = G_GameLogicPtr.GetPlayerNum() res["StartTime"] = G_GameLogicPtr.GetStartTime() - JsonBuff, err := json.Marshal(res) - if err != nil { - return err - } - AdminPlayerBack(a, JsonBuff) + AdminPlayerBack(a, res) return nil } @@ -108,11 +101,7 @@ func ReqReload(args []interface{}) error { gamedata.Reload() res := make(map[string]interface{}) res["Code"] = 0 - JsonBuff, err := json.Marshal(res) - if err != nil { - return err - } - AdminPlayerBack(a, JsonBuff) + AdminPlayerBack(a, res) return nil } @@ -120,24 +109,30 @@ func ReqAdminGm(args []interface{}) error { a, buf := ParseAdminArgs(args) req := &msg.ReqAdminGm{} proto.Unmarshal(buf, req) + res := make(map[string]interface{}) + res["Code"] = 0 + res["Msg"] = "ok" player := G_GameLogicPtr.GetPlayer(req.Uid) if player == nil { + res["Code"] = 1 + res["Msg"] = "player not found" + AdminPlayerBack(a, nil) return nil } player.lock.Lock() defer player.lock.Unlock() err := ReqGmCommand_(player, req.Command) - res := make(map[string]interface{}) - res["Code"] = 0 - res["Msg"] = "ok" + if err != nil { res["Code"] = 1 res["Msg"] = err.Error() } - JsonBuff, err := json.Marshal(res) if err != nil { + res["Code"] = 1 + res["Msg"] = err.Error() + AdminPlayerBack(a, res) return err } - AdminPlayerBack(a, JsonBuff) + AdminPlayerBack(a, res) return nil } From 65f07a23a55f5932620c7da45c715e660dc68809 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 14:30:42 +0800 Subject: [PATCH 36/56] =?UTF-8?q?=E5=90=8E=E5=8F=B0GM=E5=91=BD=E4=BB=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/admin.go | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 5380ea10..45eaf79f 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -17,6 +17,7 @@ var AdminFuncMap = map[string]func([]interface{}) error{ "ReqServerInfo": ReqServerInfo, "ReqReloadServerMail": ReqReloadServerMail, "ReqReload": ReqReload, + "ReqAdminGm": ReqAdminGm, } func AdminProcess(Func string, args []interface{}) { From aabda959381c5d636717a8c0a54768414cd97e78 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 14:38:15 +0800 Subject: [PATCH 37/56] =?UTF-8?q?=E5=90=8E=E5=8F=B0GM=E5=91=BD=E4=BB=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/admin.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/admin.go b/src/server/game/admin.go index 45eaf79f..a282e21b 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -117,7 +117,7 @@ func ReqAdminGm(args []interface{}) error { if player == nil { res["Code"] = 1 res["Msg"] = "player not found" - AdminPlayerBack(a, nil) + AdminPlayerBack(a, res) return nil } player.lock.Lock() From e21196906a73166780d4dc7e08e6a1cfbf82f221 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 14 Feb 2025 17:50:21 +0800 Subject: [PATCH 38/56] =?UTF-8?q?=E5=A2=9E=E5=8A=A0=E8=B4=A6=E5=8F=B7?= =?UTF-8?q?=E6=8B=B7=E8=B4=9DGM?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Gm.go | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index 74639834..37d648f1 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -284,6 +284,15 @@ func ReqGmCommand_(player *Player, Command string) error { } BaseMod := player.PlayMod.getBaseMod() BaseMod.Uid = Uid + case "copyUser": + p1 := new(Player) + p1.InitPlayer(arg[1]) + BaseMod := p1.PlayMod.getBaseMod() + BaseMod.Uid = player.M_DwUin + BaseMod.NickName = player.PlayMod.getBaseMod().NickName + BaseMod.LoginTime = GoUtil.Now() + player.PlayMod.mod_list = p1.PlayMod.mod_list + default: return fmt.Errorf("Player %d ReqGmCommand:%v not found", player.M_DwUin, arg) } From a9763d5aabb3b42969c017a4b18d15ab9bd7a2b1 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 10:14:52 +0800 Subject: [PATCH 39/56] 1 --- src/server/game/Gm.go | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index 37d648f1..87cdf715 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -160,14 +160,6 @@ func ReqGmCommand_(player *Player, Command string) error { G_GameLogicPtr.ChampshipMgrSend(&MsgMod.Msg{ Type: MsgMod.SERVER_ZERO_UPDATE, }) - case "addMail": - MailMod := player.PlayMod.getMailMod() - Id := MailMod.Send("test", "test", []*item.Item{item.NewItem(100001, 1)}) - player.PushClientRes(MailMod.NotifyMail(Id)) - case "addMail2": - MailMod := player.PlayMod.getMailMod() - Id := MailMod.Send("test", "test", []*item.Item{}) - player.PushClientRes(MailMod.NotifyMail(Id)) case "resetEmitOrder": OrderMod := player.PlayMod.getOrderMod() OrderMod.EimtOrder = make(map[string]struct{}) From 7072f8ee920492e5d64b04d151c75cd33458cd38 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 10:20:32 +0800 Subject: [PATCH 40/56] =?UTF-8?q?=E4=BC=98=E5=8C=96=E6=97=A5=E5=BF=97?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/pkg/github.com/name5566/leaf/log/log.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/pkg/github.com/name5566/leaf/log/log.go b/src/server/pkg/github.com/name5566/leaf/log/log.go index 8c6ab230..8605d3fe 100644 --- a/src/server/pkg/github.com/name5566/leaf/log/log.go +++ b/src/server/pkg/github.com/name5566/leaf/log/log.go @@ -176,7 +176,7 @@ func (logger *Logger) doPrintf(level int, printLevel string, format string, a .. return } if logger.baseLogger == nil { - panic("logger closed") + return } format = printLevel + format From 10a058967d9f596ed650290c155b1f0e9b27123c Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 10:20:32 +0800 Subject: [PATCH 41/56] =?UTF-8?q?=E4=BC=98=E5=8C=96=E6=97=A5=E5=BF=97?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/pkg/github.com/name5566/leaf/log/log.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/pkg/github.com/name5566/leaf/log/log.go b/src/server/pkg/github.com/name5566/leaf/log/log.go index 8c6ab230..8605d3fe 100644 --- a/src/server/pkg/github.com/name5566/leaf/log/log.go +++ b/src/server/pkg/github.com/name5566/leaf/log/log.go @@ -176,7 +176,7 @@ func (logger *Logger) doPrintf(level int, printLevel string, format string, a .. return } if logger.baseLogger == nil { - panic("logger closed") + return } format = printLevel + format From d7a39e963546373dbd9a6d1a7f2cf9581b5089f9 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 11:16:45 +0800 Subject: [PATCH 42/56] =?UTF-8?q?=E5=A5=BD=E5=8F=8B=E6=B6=88=E6=81=AF?= =?UTF-8?q?=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/FriendMgr.go | 37 +++++++++++++++++++--------- src/server/game/PlayerFunc.go | 8 ++++++ src/server/game/mod/friend/Friend.go | 9 +++++++ src/server/game/mod/msg/Msg.go | 2 ++ 4 files changed, 45 insertions(+), 11 deletions(-) diff --git a/src/server/game/FriendMgr.go b/src/server/game/FriendMgr.go index 87b9052f..b025a129 100644 --- a/src/server/game/FriendMgr.go +++ b/src/server/game/FriendMgr.go @@ -17,6 +17,7 @@ type FriendMgr struct { } type FirendData struct { + Id int64 List map[int][]*msg.Msg // 本服信箱 ClusterMsg map[int][]*msg.Msg // 集群信箱 } @@ -68,19 +69,31 @@ func (f *FriendMgr) getData() *FirendData { return f.data.(*FirendData) } +func (f *FriendMgr) ZeroUpdate(m *msg.Msg) (interface{}, error) { + Now := GoUtil.Now() + for k, v := range f.getData().List { + for j, msg := range v { + if msg.End < Now-7*24*3600 { + f.getData().List[k] = append(f.getData().List[k][:j], f.getData().List[k][j+1:]...) + } + } + } + return nil, nil +} + // 通知玩家 func (f *FriendMgr) sendToPlayer(m *msg.Msg) (interface{}, error) { + f.getData().Id++ + m.Id = f.getData().Id err := sendToPlayer(m) - if err != nil { - log.Debug("send to player error : %s\n", err) - ToServerId := GoUtil.GetServerIdByUid(m.To) - if ToServerId != conf.Server.ServerID { - f.getData().ClusterMsg[m.To] = append(f.getData().ClusterMsg[m.To], m) // 保存到集群消息 - } else { - f.getData().List[m.To] = append(f.getData().List[m.To], m) // 保存到本地消息 - } - f.update = true - return nil, err + if err == nil { + m.H = 1 + } + ToServerId := GoUtil.GetServerIdByUid(m.To) + if ToServerId != conf.Server.ServerID { + f.getData().ClusterMsg[m.To] = append(f.getData().ClusterMsg[m.To], m) // 保存到集群消息 + } else { + f.getData().List[m.To] = append(f.getData().List[m.To], m) // 保存到本地消息 } log.Debug("send to player success") return nil, nil @@ -89,7 +102,9 @@ func (f *FriendMgr) sendToPlayer(m *msg.Msg) (interface{}, error) { // 同步信息 func (f *FriendMgr) sync(m *msg.Msg) (interface{}, error) { data := f.getData().List[m.From] - f.getData().List[m.From] = make([]*msg.Msg, 0) + for _, v := range data { + v.H = 1 + } log.Debug("sync friendMgr msg to player %d success mailbox %v", m.From, data) return data, nil } diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index c367cf6d..73d72b33 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -288,6 +288,8 @@ func HandleFriendMsg(p *Player, m *msg.Msg) error { // 同步好友请求 func SyncFriendMsg(p *Player) { MsgList := G_GameLogicPtr.FriendMgrCall(&msg.Msg{Type: msg.HANDLE_TYPE_SYNC, From: int(p.M_DwUin)}) + FriendMod := p.PlayMod.getFriendMod() + MsgId := FriendMod.GetSyncId() if MsgList == nil { return } @@ -298,9 +300,15 @@ func SyncFriendMsg(p *Player) { sort.Slice(ml, func(i, j int) bool { return ml[i].SendT < ml[j].SendT }) + maxId := int64(0) for _, v := range ml { + if v.Id <= MsgId { + continue + } + maxId = max(maxId, v.Id) handle(p, v) } + FriendMod.SetSyncId(int64(maxId)) p.PlayMod.save() } diff --git a/src/server/game/mod/friend/Friend.go b/src/server/game/mod/friend/Friend.go index 6b5f84a9..d8e5cd16 100644 --- a/src/server/game/mod/friend/Friend.go +++ b/src/server/game/mod/friend/Friend.go @@ -13,6 +13,7 @@ type FriendMod struct { Card map[string]*card.CardInfo // 收到的申请交换 Log []*LogInfo // 日志 AutoId int + Id int64 // 已同步msg ID } const ( @@ -61,6 +62,14 @@ func (f *FriendMod) InitData() { } } +func (f *FriendMod) GetSyncId() int64 { + return f.Id +} + +func (f *FriendMod) SetSyncId(Id int64) { + f.Id = Id +} + func (f *FriendMod) AddFriend(id int) { f.FriendList[id] = struct{}{} delete(f.ApplyList, id) diff --git a/src/server/game/mod/msg/Msg.go b/src/server/game/mod/msg/Msg.go index 62869c5b..1d159633 100644 --- a/src/server/game/mod/msg/Msg.go +++ b/src/server/game/mod/msg/Msg.go @@ -10,6 +10,8 @@ type Msg struct { SendT int64 // 发送时间 End int64 // 过期时间 Extra interface{} //额外信息 + Id int64 + H int //处理类型 } var MSG_ZERO_UPDATE = &Msg{Type: SERVER_ZERO_UPDATE} From 774a7bd2b7f1ebb5a94d8366396eea9e5fed1b9b Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 11:31:44 +0800 Subject: [PATCH 43/56] playroom bug --- src/server/game/mod/playroom/playroom.go | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index bb33993c..a14fd852 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -465,9 +465,10 @@ func (p *PlayroomMod) FlipCard(Pos int) (int, error) { return Prob, nil } -func (p *PlayroomMod) GetFlipReward() ([]*item.Item, error) { +func (p *PlayroomMod) GetFlipReward() ([]*item.Item, int, error) { check := make(map[int]int) Items := make([]*item.Item, 0) + T := p.Target for _, v := range p.Flip { check[v]++ if check[v] == 3 { @@ -488,10 +489,10 @@ func (p *PlayroomMod) GetFlipReward() ([]*item.Item, error) { p.GameId = 0 p.Flip = make(map[int]int) p.Target = 0 - return Items, nil + return Items, T, nil } } - return Items, fmt.Errorf("GetFlipReward check is not 3") + return Items, T, fmt.Errorf("GetFlipReward check is not 3") } func (p *PlayroomMod) BuyItem(Id int) ([]*item.Item, []*item.Item) { From 6426cf266d7c1087dfc17fb4f51695395e8c3e66 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 11:37:29 +0800 Subject: [PATCH 44/56] playroom bug --- src/server/game/RegisterNetworkFunc.go | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 60765354..e13c2acd 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -3264,7 +3264,7 @@ func ReqPlayroomFlipReward(args []interface{}) error { req := &msg.ReqPlayroomFlipReward{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() - Items, err := PlayroomMod.GetFlipReward() + Items, Target, err := PlayroomMod.GetFlipReward() if err != nil { player.SendErrClienRes(&msg.ResPlayroomFlipReward{ Code: msg.RES_CODE_FAIL, @@ -3285,7 +3285,6 @@ func ReqPlayroomFlipReward(args []interface{}) error { }) return err } - Target := PlayroomMod.GetTarget() G_GameLogicPtr.FriendMgrSend(&MsqMod.Msg{ From: int(player.M_DwUin), To: Target, From eb312084f1a7beeb4e8db2b6b8134e37386eb201 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 11:45:54 +0800 Subject: [PATCH 45/56] playroom bug --- src/server/game/PlayerFunc.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 73d72b33..582b689f 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -207,8 +207,8 @@ func handle(p *Player, m *msg.Msg) error { PlayroomMod.AddVisitor(m.From, m.SendT) p.AddLog(m.From, friend.LOG_TYPE_PLAYROOM_VISIT, fmt.Sprintf("%d,%d", Items[0].Id, Items[0].Num)) if len(Items) > 0 && Items[0].Id == item.ITEM_STAR_ID { - ItemMod := p.PlayMod.getItemMod() - StarNum := ItemMod.GetItem(item.ITEM_STAR_ID) + BaseMod := p.PlayMod.getBaseMod() + StarNum := BaseMod.GetStar() Items[0].Num = min(Items[0].Num, StarNum) p.HandleLoseItem(Items, "") } else { From cd5203b8f69b711cc02246b47328d686d35b7983 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 12:05:52 +0800 Subject: [PATCH 46/56] playroom bug --- src/server/game/Gm.go | 4 ++++ src/server/game/PlayerFunc.go | 9 ++++++--- 2 files changed, 10 insertions(+), 3 deletions(-) diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index 87cdf715..8b52f10c 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -11,6 +11,7 @@ import ( playroomCfg "server/conf/playroom" "server/db" "server/game/mod/card" + "server/game/mod/friend" "server/game/mod/item" MsgMod "server/game/mod/msg" "server/game/mod/playroom" @@ -256,6 +257,9 @@ func ReqGmCommand_(player *Player, Command string) error { case "resetTriggerTime": PlayroomMod := player.PlayMod.getPlayroomMod() PlayroomMod.TriggerTime = 0 + case "resetTimeline": + FriendMod := player.PlayMod.getFriendMod() + FriendMod.Log = make([]*friend.LogInfo, 0) case "recoverUser": file, err := os.OpenFile(conf.Server.GameConfPath+"user.info", os.O_RDWR|os.O_CREATE, 0666) if err != nil { diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 582b689f..4055e7e5 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -302,13 +302,16 @@ func SyncFriendMsg(p *Player) { }) maxId := int64(0) for _, v := range ml { - if v.Id <= MsgId { + maxId = max(maxId, v.Id) + if v.H == 1 { + continue + } + if v.Id > 0 && v.Id <= MsgId { continue } - maxId = max(maxId, v.Id) handle(p, v) } - FriendMod.SetSyncId(int64(maxId)) + FriendMod.SetSyncId(maxId) p.PlayMod.save() } From 9f1187962ed922bd12604697c41231b14c1b41f8 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 15:25:23 +0800 Subject: [PATCH 47/56] =?UTF-8?q?=E5=85=AC=E5=85=B1=E6=A8=A1=E5=9D=97?= =?UTF-8?q?=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/ServerMod.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/ServerMod.go b/src/server/game/ServerMod.go index 89065197..eb387854 100644 --- a/src/server/game/ServerMod.go +++ b/src/server/game/ServerMod.go @@ -42,7 +42,7 @@ func (s *ServerMod) init() { s.update = false s.LoadData() s.mDispatr.AfterFunc(time.Duration(PER_SAVE_TIME)*time.Second, func() { - s.SaveData() + go s.SaveData() }) go func() { defer func() { @@ -128,7 +128,7 @@ func (s *ServerMod) Call(m *msg.Msg) (interface{}, error) { // mysql 保存消息 func (s *ServerMod) SaveData() { s.mDispatr.AfterFunc(time.Duration(PER_SAVE_TIME+GoUtil.RandNum(5, 10))*time.Second, func() { - s.SaveData() + go s.SaveData() }) DbData := db.SqlServerModStruct{} DbData.Key = s.key From 7b0d9be8c1444f88f87328f79aaf54be88cce15d Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 15:31:07 +0800 Subject: [PATCH 48/56] =?UTF-8?q?playroom=E5=95=86=E5=BA=97?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/playroom/playroomCfg.go | 10 + src/server/game/GameLogic.go | 3 +- src/server/game/RegisterNetworkFunc.go | 37 + src/server/game/mod/item/Item.go | 14 + src/server/game/mod/playroom/playroom.go | 10 + src/server/msg/Gameapi.pb.go | 6500 +++++++++++----------- 6 files changed, 3387 insertions(+), 3187 deletions(-) diff --git a/src/server/conf/playroom/playroomCfg.go b/src/server/conf/playroom/playroomCfg.go index 514f1dd1..323b50a8 100644 --- a/src/server/conf/playroom/playroomCfg.go +++ b/src/server/conf/playroom/playroomCfg.go @@ -12,6 +12,7 @@ const ( CFG_PLAYROOM_MOOD = "PlayroomMood" CFG_PLAYROOM_PHYSIOLOGY = "PlayroomPhysiology" CFG_PLAYROOM_PHYSIOLOGY_TYPE = "PlayroomPhysiologyType" + CFG_PLAYROOM_SHOP = "PlayroomShop" ) func init() { @@ -20,6 +21,15 @@ func init() { gamedata.InitCfg(CFG_PLAYROOM_MOOD) gamedata.InitCfg(CFG_PLAYROOM_PHYSIOLOGY) gamedata.InitCfg(CFG_PLAYROOM_PHYSIOLOGY_TYPE) + gamedata.InitCfg(CFG_PLAYROOM_SHOP) +} + +func GetShopItem(Id int) (int, []*item.Item) { + data, err := gamedata.GetDataByIntKey(CFG_PLAYROOM_SHOP, Id) + if err != nil { + return 0, nil + } + return gamedata.GetIntValue(data, "ItemId"), gamedata.GetItemList(data, "Cost") } func GetUnLockLv() int { diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index a5af00b2..c7eefe66 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -810,13 +810,14 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqPlayroomChip", ReqPlayroomChip) // 消除碎片 RegisterMsgProcessFunc("ReqPlayroomOutline", ReqPlayroomOutline) // 打工离线 RegisterMsgProcessFunc("ReqPlayroomWrokOutline", ReqPlayroomWrokOutline) // 打工离线完成 + RegisterMsgProcessFunc("ReqPlayroomShop", ReqPlayroomShop) // playroom 商店 + RegisterMsgProcessFunc("ReqPlayroomBuyItem", ReqPlayroomBuyItem) // 购买playroom物品 // 宠物宝藏 RegisterMsgProcessFunc("ReqFriendTreasure", ReqFriendTreasure) // 请求好友宝藏数据 RegisterMsgProcessFunc("ReqFriendTreasureStart", ReqFriendTreasureStart) // 开始游戏 RegisterMsgProcessFunc("ReqFriendTreasureFilp", ReqFriendTreasureFilp) // 翻牌 RegisterMsgProcessFunc("ReqFriendTreasureEnd", ReqFriendTreasureEnd) // 结束游戏 - RegisterMsgProcessFunc("ReqPlayroomBuyItem", ReqPlayroomBuyItem) // 购买playroom物品 RegisterMsgProcessFunc("ReqKafkaLog", ReqKafkaLog) // 客户端日志 RegisterMsgProcessFunc("ReqCreateOrderSn", ReqCreateOrderSn) // 创建订单号 diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index e13c2acd..16b17b07 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -3428,6 +3428,43 @@ func ReqPlayroomWrokOutline(args []interface{}) error { return nil } +func ReqPlayroomShop(args []interface{}) error { + _, player, buf := ParseArgs(args) + req := &msg.ReqPlayroomShop{} + proto.Unmarshal(buf, req) + PlayroomMod := player.PlayMod.getPlayroomMod() + AddItems, LoseItem, err := PlayroomMod.ShopBuy(int(req.Id), int(req.Num)) + if err != nil { + player.SendErrClienRes(&msg.ResPlayroomShop{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + err = player.HandleLoseItem(LoseItem, msg.ITEM_POP_LABEL_PlayroomShop.String()) + if err != nil { + player.SendErrClienRes(&msg.ResPlayroomShop{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + err = player.HandleItem(AddItems, msg.ITEM_POP_LABEL_PlayroomShop.String()) + if err != nil { + player.SendErrClienRes(&msg.ResPlayroomShop{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.PlayMod.save() + PlayroomBackData(player) + player.PushClientRes(&msg.ResPlayroomShop{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} + func ReqFriendTreasure(args []interface{}) error { _, player, _ := ParseArgs(args) player.PushClientRes(player.PlayMod.getFriendTreasureMod().BackData()) diff --git a/src/server/game/mod/item/Item.go b/src/server/game/mod/item/Item.go index 00e29892..01fd26d6 100644 --- a/src/server/game/mod/item/Item.go +++ b/src/server/game/mod/item/Item.go @@ -158,3 +158,17 @@ func Merge(Item1, Item2 []*Item) []*Item { } return res } + +func MutilItem(i []*Item, num int) []*Item { + if i == nil { + return nil + } + res := make([]*Item, 0) + for _, v := range i { + res = append(res, &Item{ + Id: v.Id, + Num: v.Num * num, + }) + } + return res +} diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index a14fd852..51766ca5 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -519,3 +519,13 @@ func (p *PlayroomMod) UnLock(Lv int) { } } } + +// shop +func (p *PlayroomMod) ShopBuy(Id, Num int) ([]*item.Item, []*item.Item, error) { + AddItemId, CostItem := playroomCfg.GetShopItem(Id) + if AddItemId == 0 { + return nil, nil, fmt.Errorf("ShopBuy AddItemId is 0") + } + NewCostItem := item.MutilItem(CostItem, Num) + return []*item.Item{item.NewItem(AddItemId, Num)}, NewCostItem, nil +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index b74281fd..39dcee8e 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -2,7 +2,7 @@ // versions: // protoc-gen-go v1.35.1 // protoc v5.28.2 -// source: Gameapi.proto +// source: proto/Gameapi.proto package msg @@ -77,6 +77,7 @@ const ( ITEM_POP_LABEL_PlayroomBuyItem ITEM_POP_LABEL = 51 // playroom打工购买物品 ITEM_POP_LABEL_CardSeasonFirstReward ITEM_POP_LABEL = 52 // 卡牌赛季初奖励 ITEM_POP_LABEL_AllCollectRewardHB ITEM_POP_LABEL = 53 // 图鉴全收集奖励 图鉴体力补发 + ITEM_POP_LABEL_PlayroomShop ITEM_POP_LABEL = 54 // playroom商店 ) // Enum value maps for ITEM_POP_LABEL. @@ -136,6 +137,7 @@ var ( 51: "PlayroomBuyItem", 52: "CardSeasonFirstReward", 53: "AllCollectRewardHB", + 54: "PlayroomShop", } ITEM_POP_LABEL_value = map[string]int32{ "Playroom": 0, @@ -192,6 +194,7 @@ var ( "PlayroomBuyItem": 51, "CardSeasonFirstReward": 52, "AllCollectRewardHB": 53, + "PlayroomShop": 54, } ) @@ -206,11 +209,11 @@ func (x ITEM_POP_LABEL) String() string { } func (ITEM_POP_LABEL) Descriptor() protoreflect.EnumDescriptor { - return file_Gameapi_proto_enumTypes[0].Descriptor() + return file_proto_Gameapi_proto_enumTypes[0].Descriptor() } func (ITEM_POP_LABEL) Type() protoreflect.EnumType { - return &file_Gameapi_proto_enumTypes[0] + return &file_proto_Gameapi_proto_enumTypes[0] } func (x ITEM_POP_LABEL) Number() protoreflect.EnumNumber { @@ -219,7 +222,7 @@ func (x ITEM_POP_LABEL) Number() protoreflect.EnumNumber { // Deprecated: Use ITEM_POP_LABEL.Descriptor instead. func (ITEM_POP_LABEL) EnumDescriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{0} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{0} } type HANDLE_TYPE int32 @@ -261,11 +264,11 @@ func (x HANDLE_TYPE) String() string { } func (HANDLE_TYPE) Descriptor() protoreflect.EnumDescriptor { - return file_Gameapi_proto_enumTypes[1].Descriptor() + return file_proto_Gameapi_proto_enumTypes[1].Descriptor() } func (HANDLE_TYPE) Type() protoreflect.EnumType { - return &file_Gameapi_proto_enumTypes[1] + return &file_proto_Gameapi_proto_enumTypes[1] } func (x HANDLE_TYPE) Number() protoreflect.EnumNumber { @@ -274,7 +277,7 @@ func (x HANDLE_TYPE) Number() protoreflect.EnumNumber { // Deprecated: Use HANDLE_TYPE.Descriptor instead. func (HANDLE_TYPE) EnumDescriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{1} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{1} } type RES_CODE int32 @@ -307,11 +310,11 @@ func (x RES_CODE) String() string { } func (RES_CODE) Descriptor() protoreflect.EnumDescriptor { - return file_Gameapi_proto_enumTypes[2].Descriptor() + return file_proto_Gameapi_proto_enumTypes[2].Descriptor() } func (RES_CODE) Type() protoreflect.EnumType { - return &file_Gameapi_proto_enumTypes[2] + return &file_proto_Gameapi_proto_enumTypes[2] } func (x RES_CODE) Number() protoreflect.EnumNumber { @@ -320,7 +323,7 @@ func (x RES_CODE) Number() protoreflect.EnumNumber { // Deprecated: Use RES_CODE.Descriptor instead. func (RES_CODE) EnumDescriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{2} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{2} } type ITEM_TYPE int32 @@ -356,11 +359,11 @@ func (x ITEM_TYPE) String() string { } func (ITEM_TYPE) Descriptor() protoreflect.EnumDescriptor { - return file_Gameapi_proto_enumTypes[3].Descriptor() + return file_proto_Gameapi_proto_enumTypes[3].Descriptor() } func (ITEM_TYPE) Type() protoreflect.EnumType { - return &file_Gameapi_proto_enumTypes[3] + return &file_proto_Gameapi_proto_enumTypes[3] } func (x ITEM_TYPE) Number() protoreflect.EnumNumber { @@ -369,7 +372,7 @@ func (x ITEM_TYPE) Number() protoreflect.EnumNumber { // Deprecated: Use ITEM_TYPE.Descriptor instead. func (ITEM_TYPE) EnumDescriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{3} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{3} } type ClientReq struct { @@ -388,7 +391,7 @@ type ClientReq struct { func (x *ClientReq) Reset() { *x = ClientReq{} - mi := &file_Gameapi_proto_msgTypes[0] + mi := &file_proto_Gameapi_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -400,7 +403,7 @@ func (x *ClientReq) String() string { func (*ClientReq) ProtoMessage() {} func (x *ClientReq) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[0] + mi := &file_proto_Gameapi_proto_msgTypes[0] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -413,7 +416,7 @@ func (x *ClientReq) ProtoReflect() protoreflect.Message { // Deprecated: Use ClientReq.ProtoReflect.Descriptor instead. func (*ClientReq) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{0} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{0} } func (x *ClientReq) GetFunc() string { @@ -475,7 +478,7 @@ type ReqOfflineReconnect struct { func (x *ReqOfflineReconnect) Reset() { *x = ReqOfflineReconnect{} - mi := &file_Gameapi_proto_msgTypes[1] + mi := &file_proto_Gameapi_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -487,7 +490,7 @@ func (x *ReqOfflineReconnect) String() string { func (*ReqOfflineReconnect) ProtoMessage() {} func (x *ReqOfflineReconnect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[1] + mi := &file_proto_Gameapi_proto_msgTypes[1] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -500,7 +503,7 @@ func (x *ReqOfflineReconnect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqOfflineReconnect.ProtoReflect.Descriptor instead. func (*ReqOfflineReconnect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{1} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{1} } func (x *ReqOfflineReconnect) GetDwUin() int64 { @@ -521,7 +524,7 @@ type ResOfflineReconnect struct { func (x *ResOfflineReconnect) Reset() { *x = ResOfflineReconnect{} - mi := &file_Gameapi_proto_msgTypes[2] + mi := &file_proto_Gameapi_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -533,7 +536,7 @@ func (x *ResOfflineReconnect) String() string { func (*ResOfflineReconnect) ProtoMessage() {} func (x *ResOfflineReconnect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[2] + mi := &file_proto_Gameapi_proto_msgTypes[2] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -546,7 +549,7 @@ func (x *ResOfflineReconnect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOfflineReconnect.ProtoReflect.Descriptor instead. func (*ResOfflineReconnect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{2} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{2} } func (x *ResOfflineReconnect) GetDwUin() int64 { @@ -574,7 +577,7 @@ type ReqBindFacebookAccount struct { func (x *ReqBindFacebookAccount) Reset() { *x = ReqBindFacebookAccount{} - mi := &file_Gameapi_proto_msgTypes[3] + mi := &file_proto_Gameapi_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -586,7 +589,7 @@ func (x *ReqBindFacebookAccount) String() string { func (*ReqBindFacebookAccount) ProtoMessage() {} func (x *ReqBindFacebookAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[3] + mi := &file_proto_Gameapi_proto_msgTypes[3] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -599,7 +602,7 @@ func (x *ReqBindFacebookAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBindFacebookAccount.ProtoReflect.Descriptor instead. func (*ReqBindFacebookAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{3} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{3} } func (x *ReqBindFacebookAccount) GetDwUin() int64 { @@ -628,7 +631,7 @@ type ResBindFacebookAccount struct { func (x *ResBindFacebookAccount) Reset() { *x = ResBindFacebookAccount{} - mi := &file_Gameapi_proto_msgTypes[4] + mi := &file_proto_Gameapi_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -640,7 +643,7 @@ func (x *ResBindFacebookAccount) String() string { func (*ResBindFacebookAccount) ProtoMessage() {} func (x *ResBindFacebookAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[4] + mi := &file_proto_Gameapi_proto_msgTypes[4] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -653,7 +656,7 @@ func (x *ResBindFacebookAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBindFacebookAccount.ProtoReflect.Descriptor instead. func (*ResBindFacebookAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{4} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{4} } func (x *ResBindFacebookAccount) GetDwUin() int64 { @@ -689,7 +692,7 @@ type ReqOnlyBindFacebook struct { func (x *ReqOnlyBindFacebook) Reset() { *x = ReqOnlyBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[5] + mi := &file_proto_Gameapi_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -701,7 +704,7 @@ func (x *ReqOnlyBindFacebook) String() string { func (*ReqOnlyBindFacebook) ProtoMessage() {} func (x *ReqOnlyBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[5] + mi := &file_proto_Gameapi_proto_msgTypes[5] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -714,7 +717,7 @@ func (x *ReqOnlyBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqOnlyBindFacebook.ProtoReflect.Descriptor instead. func (*ReqOnlyBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{5} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{5} } func (x *ReqOnlyBindFacebook) GetDwUin() int64 { @@ -743,7 +746,7 @@ type ResOnlyBindFacebook struct { func (x *ResOnlyBindFacebook) Reset() { *x = ResOnlyBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[6] + mi := &file_proto_Gameapi_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -755,7 +758,7 @@ func (x *ResOnlyBindFacebook) String() string { func (*ResOnlyBindFacebook) ProtoMessage() {} func (x *ResOnlyBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[6] + mi := &file_proto_Gameapi_proto_msgTypes[6] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -768,7 +771,7 @@ func (x *ResOnlyBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOnlyBindFacebook.ProtoReflect.Descriptor instead. func (*ResOnlyBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{6} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{6} } func (x *ResOnlyBindFacebook) GetDwUin() int64 { @@ -804,7 +807,7 @@ type ReqUnBindFacebook struct { func (x *ReqUnBindFacebook) Reset() { *x = ReqUnBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[7] + mi := &file_proto_Gameapi_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -816,7 +819,7 @@ func (x *ReqUnBindFacebook) String() string { func (*ReqUnBindFacebook) ProtoMessage() {} func (x *ReqUnBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[7] + mi := &file_proto_Gameapi_proto_msgTypes[7] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -829,7 +832,7 @@ func (x *ReqUnBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUnBindFacebook.ProtoReflect.Descriptor instead. func (*ReqUnBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{7} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{7} } func (x *ReqUnBindFacebook) GetDwUin() int64 { @@ -857,7 +860,7 @@ type ResUnBindFacebook struct { func (x *ResUnBindFacebook) Reset() { *x = ResUnBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[8] + mi := &file_proto_Gameapi_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -869,7 +872,7 @@ func (x *ResUnBindFacebook) String() string { func (*ResUnBindFacebook) ProtoMessage() {} func (x *ResUnBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[8] + mi := &file_proto_Gameapi_proto_msgTypes[8] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -882,7 +885,7 @@ func (x *ResUnBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUnBindFacebook.ProtoReflect.Descriptor instead. func (*ResUnBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{8} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{8} } func (x *ResUnBindFacebook) GetResultCode() int32 { @@ -911,7 +914,7 @@ type ReqSynGameData struct { func (x *ReqSynGameData) Reset() { *x = ReqSynGameData{} - mi := &file_Gameapi_proto_msgTypes[9] + mi := &file_proto_Gameapi_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -923,7 +926,7 @@ func (x *ReqSynGameData) String() string { func (*ReqSynGameData) ProtoMessage() {} func (x *ReqSynGameData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[9] + mi := &file_proto_Gameapi_proto_msgTypes[9] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -936,7 +939,7 @@ func (x *ReqSynGameData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSynGameData.ProtoReflect.Descriptor instead. func (*ReqSynGameData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{9} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{9} } func (x *ReqSynGameData) GetDwUin() int64 { @@ -964,7 +967,7 @@ type ResSynGameData struct { func (x *ResSynGameData) Reset() { *x = ResSynGameData{} - mi := &file_Gameapi_proto_msgTypes[10] + mi := &file_proto_Gameapi_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -976,7 +979,7 @@ func (x *ResSynGameData) String() string { func (*ResSynGameData) ProtoMessage() {} func (x *ResSynGameData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[10] + mi := &file_proto_Gameapi_proto_msgTypes[10] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -989,7 +992,7 @@ func (x *ResSynGameData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSynGameData.ProtoReflect.Descriptor instead. func (*ResSynGameData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{10} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{10} } func (x *ResSynGameData) GetDwUin() int64 { @@ -1014,7 +1017,7 @@ type ForceKickOut struct { func (x *ForceKickOut) Reset() { *x = ForceKickOut{} - mi := &file_Gameapi_proto_msgTypes[11] + mi := &file_proto_Gameapi_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1026,7 +1029,7 @@ func (x *ForceKickOut) String() string { func (*ForceKickOut) ProtoMessage() {} func (x *ForceKickOut) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[11] + mi := &file_proto_Gameapi_proto_msgTypes[11] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1039,7 +1042,7 @@ func (x *ForceKickOut) ProtoReflect() protoreflect.Message { // Deprecated: Use ForceKickOut.ProtoReflect.Descriptor instead. func (*ForceKickOut) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{11} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{11} } type ResServerVersion struct { @@ -1052,7 +1055,7 @@ type ResServerVersion struct { func (x *ResServerVersion) Reset() { *x = ResServerVersion{} - mi := &file_Gameapi_proto_msgTypes[12] + mi := &file_proto_Gameapi_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1064,7 +1067,7 @@ func (x *ResServerVersion) String() string { func (*ResServerVersion) ProtoMessage() {} func (x *ResServerVersion) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[12] + mi := &file_proto_Gameapi_proto_msgTypes[12] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1077,7 +1080,7 @@ func (x *ResServerVersion) ProtoReflect() protoreflect.Message { // Deprecated: Use ResServerVersion.ProtoReflect.Descriptor instead. func (*ResServerVersion) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{12} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{12} } func (x *ResServerVersion) GetVersion() int32 { @@ -1097,7 +1100,7 @@ type ResChessColorData struct { func (x *ResChessColorData) Reset() { *x = ResChessColorData{} - mi := &file_Gameapi_proto_msgTypes[13] + mi := &file_proto_Gameapi_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1109,7 +1112,7 @@ func (x *ResChessColorData) String() string { func (*ResChessColorData) ProtoMessage() {} func (x *ResChessColorData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[13] + mi := &file_proto_Gameapi_proto_msgTypes[13] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1122,7 +1125,7 @@ func (x *ResChessColorData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessColorData.ProtoReflect.Descriptor instead. func (*ResChessColorData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{13} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{13} } func (x *ResChessColorData) GetMChessColorData() map[string]int32 { @@ -1144,7 +1147,7 @@ type ClientRes struct { func (x *ClientRes) Reset() { *x = ClientRes{} - mi := &file_Gameapi_proto_msgTypes[14] + mi := &file_proto_Gameapi_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1156,7 +1159,7 @@ func (x *ClientRes) String() string { func (*ClientRes) ProtoMessage() {} func (x *ClientRes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[14] + mi := &file_proto_Gameapi_proto_msgTypes[14] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1169,7 +1172,7 @@ func (x *ClientRes) ProtoReflect() protoreflect.Message { // Deprecated: Use ClientRes.ProtoReflect.Descriptor instead. func (*ClientRes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{14} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{14} } func (x *ClientRes) GetFunc() string { @@ -1206,7 +1209,7 @@ type ReqRegisterAccount struct { func (x *ReqRegisterAccount) Reset() { *x = ReqRegisterAccount{} - mi := &file_Gameapi_proto_msgTypes[15] + mi := &file_proto_Gameapi_proto_msgTypes[15] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1218,7 +1221,7 @@ func (x *ReqRegisterAccount) String() string { func (*ReqRegisterAccount) ProtoMessage() {} func (x *ReqRegisterAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[15] + mi := &file_proto_Gameapi_proto_msgTypes[15] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1231,7 +1234,7 @@ func (x *ReqRegisterAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRegisterAccount.ProtoReflect.Descriptor instead. func (*ReqRegisterAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{15} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{15} } func (x *ReqRegisterAccount) GetUserName() string { @@ -1266,7 +1269,7 @@ type ResRegisterAccount struct { func (x *ResRegisterAccount) Reset() { *x = ResRegisterAccount{} - mi := &file_Gameapi_proto_msgTypes[16] + mi := &file_proto_Gameapi_proto_msgTypes[16] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1278,7 +1281,7 @@ func (x *ResRegisterAccount) String() string { func (*ResRegisterAccount) ProtoMessage() {} func (x *ResRegisterAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[16] + mi := &file_proto_Gameapi_proto_msgTypes[16] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1291,7 +1294,7 @@ func (x *ResRegisterAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRegisterAccount.ProtoReflect.Descriptor instead. func (*ResRegisterAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{16} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{16} } func (x *ResRegisterAccount) GetResultCode() int32 { @@ -1313,7 +1316,7 @@ type ReqLogin struct { func (x *ReqLogin) Reset() { *x = ReqLogin{} - mi := &file_Gameapi_proto_msgTypes[17] + mi := &file_proto_Gameapi_proto_msgTypes[17] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1325,7 +1328,7 @@ func (x *ReqLogin) String() string { func (*ReqLogin) ProtoMessage() {} func (x *ReqLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[17] + mi := &file_proto_Gameapi_proto_msgTypes[17] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1338,7 +1341,7 @@ func (x *ReqLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLogin.ProtoReflect.Descriptor instead. func (*ReqLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{17} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{17} } func (x *ReqLogin) GetUserName() string { @@ -1369,7 +1372,7 @@ type ResLogin struct { func (x *ResLogin) Reset() { *x = ResLogin{} - mi := &file_Gameapi_proto_msgTypes[18] + mi := &file_proto_Gameapi_proto_msgTypes[18] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1381,7 +1384,7 @@ func (x *ResLogin) String() string { func (*ResLogin) ProtoMessage() {} func (x *ResLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[18] + mi := &file_proto_Gameapi_proto_msgTypes[18] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1394,7 +1397,7 @@ func (x *ResLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLogin.ProtoReflect.Descriptor instead. func (*ResLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{18} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{18} } func (x *ResLogin) GetResultCode() int32 { @@ -1436,7 +1439,7 @@ type ReqPlayerBaseInfo struct { func (x *ReqPlayerBaseInfo) Reset() { *x = ReqPlayerBaseInfo{} - mi := &file_Gameapi_proto_msgTypes[19] + mi := &file_proto_Gameapi_proto_msgTypes[19] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1448,7 +1451,7 @@ func (x *ReqPlayerBaseInfo) String() string { func (*ReqPlayerBaseInfo) ProtoMessage() {} func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[19] + mi := &file_proto_Gameapi_proto_msgTypes[19] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1461,7 +1464,7 @@ func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ReqPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{19} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{19} } func (x *ReqPlayerBaseInfo) GetDwUin() int64 { @@ -1504,7 +1507,7 @@ type ResPlayerBaseInfo struct { func (x *ResPlayerBaseInfo) Reset() { *x = ResPlayerBaseInfo{} - mi := &file_Gameapi_proto_msgTypes[20] + mi := &file_proto_Gameapi_proto_msgTypes[20] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1516,7 +1519,7 @@ func (x *ResPlayerBaseInfo) String() string { func (*ResPlayerBaseInfo) ProtoMessage() {} func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[20] + mi := &file_proto_Gameapi_proto_msgTypes[20] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1529,7 +1532,7 @@ func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ResPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{20} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{20} } func (x *ResPlayerBaseInfo) GetDwUin() int64 { @@ -1701,7 +1704,7 @@ type ReqPlayerAsset struct { func (x *ReqPlayerAsset) Reset() { *x = ReqPlayerAsset{} - mi := &file_Gameapi_proto_msgTypes[21] + mi := &file_proto_Gameapi_proto_msgTypes[21] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1713,7 +1716,7 @@ func (x *ReqPlayerAsset) String() string { func (*ReqPlayerAsset) ProtoMessage() {} func (x *ReqPlayerAsset) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[21] + mi := &file_proto_Gameapi_proto_msgTypes[21] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1726,7 +1729,7 @@ func (x *ReqPlayerAsset) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerAsset.ProtoReflect.Descriptor instead. func (*ReqPlayerAsset) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{21} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{21} } // 玩家资产 @@ -1748,7 +1751,7 @@ type ResPlayerAsset struct { func (x *ResPlayerAsset) Reset() { *x = ResPlayerAsset{} - mi := &file_Gameapi_proto_msgTypes[22] + mi := &file_proto_Gameapi_proto_msgTypes[22] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1760,7 +1763,7 @@ func (x *ResPlayerAsset) String() string { func (*ResPlayerAsset) ProtoMessage() {} func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[22] + mi := &file_proto_Gameapi_proto_msgTypes[22] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1773,7 +1776,7 @@ func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerAsset.ProtoReflect.Descriptor instead. func (*ResPlayerAsset) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{22} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{22} } func (x *ResPlayerAsset) GetDwUin() int64 { @@ -1851,7 +1854,7 @@ type UpdateBaseItemInfo struct { func (x *UpdateBaseItemInfo) Reset() { *x = UpdateBaseItemInfo{} - mi := &file_Gameapi_proto_msgTypes[23] + mi := &file_proto_Gameapi_proto_msgTypes[23] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1863,7 +1866,7 @@ func (x *UpdateBaseItemInfo) String() string { func (*UpdateBaseItemInfo) ProtoMessage() {} func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[23] + mi := &file_proto_Gameapi_proto_msgTypes[23] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1876,7 +1879,7 @@ func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdateBaseItemInfo.ProtoReflect.Descriptor instead. func (*UpdateBaseItemInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{23} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{23} } func (x *UpdateBaseItemInfo) GetDwUin() int64 { @@ -1904,7 +1907,7 @@ type NotifyRenewBuyEnergyCnt struct { func (x *NotifyRenewBuyEnergyCnt) Reset() { *x = NotifyRenewBuyEnergyCnt{} - mi := &file_Gameapi_proto_msgTypes[24] + mi := &file_proto_Gameapi_proto_msgTypes[24] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1916,7 +1919,7 @@ func (x *NotifyRenewBuyEnergyCnt) String() string { func (*NotifyRenewBuyEnergyCnt) ProtoMessage() {} func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[24] + mi := &file_proto_Gameapi_proto_msgTypes[24] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1929,7 +1932,7 @@ func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyRenewBuyEnergyCnt.ProtoReflect.Descriptor instead. func (*NotifyRenewBuyEnergyCnt) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{24} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{24} } func (x *NotifyRenewBuyEnergyCnt) GetDwUin() int64 { @@ -1957,7 +1960,7 @@ type ReqRemoveAd struct { func (x *ReqRemoveAd) Reset() { *x = ReqRemoveAd{} - mi := &file_Gameapi_proto_msgTypes[25] + mi := &file_proto_Gameapi_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1969,7 +1972,7 @@ func (x *ReqRemoveAd) String() string { func (*ReqRemoveAd) ProtoMessage() {} func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[25] + mi := &file_proto_Gameapi_proto_msgTypes[25] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1982,7 +1985,7 @@ func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRemoveAd.ProtoReflect.Descriptor instead. func (*ReqRemoveAd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{25} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{25} } func (x *ReqRemoveAd) GetDwUin() int64 { @@ -2003,7 +2006,7 @@ type ResRemoveAd struct { func (x *ResRemoveAd) Reset() { *x = ResRemoveAd{} - mi := &file_Gameapi_proto_msgTypes[26] + mi := &file_proto_Gameapi_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2015,7 +2018,7 @@ func (x *ResRemoveAd) String() string { func (*ResRemoveAd) ProtoMessage() {} func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[26] + mi := &file_proto_Gameapi_proto_msgTypes[26] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2028,7 +2031,7 @@ func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRemoveAd.ProtoReflect.Descriptor instead. func (*ResRemoveAd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{26} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{26} } func (x *ResRemoveAd) GetResultCode() int32 { @@ -2050,7 +2053,7 @@ type NotifyAddEnergy struct { func (x *NotifyAddEnergy) Reset() { *x = NotifyAddEnergy{} - mi := &file_Gameapi_proto_msgTypes[27] + mi := &file_proto_Gameapi_proto_msgTypes[27] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2062,7 +2065,7 @@ func (x *NotifyAddEnergy) String() string { func (*NotifyAddEnergy) ProtoMessage() {} func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[27] + mi := &file_proto_Gameapi_proto_msgTypes[27] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2075,7 +2078,7 @@ func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyAddEnergy.ProtoReflect.Descriptor instead. func (*NotifyAddEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{27} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{27} } func (x *NotifyAddEnergy) GetDwUin() int64 { @@ -2103,7 +2106,7 @@ type ReqServerTime struct { func (x *ReqServerTime) Reset() { *x = ReqServerTime{} - mi := &file_Gameapi_proto_msgTypes[28] + mi := &file_proto_Gameapi_proto_msgTypes[28] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2115,7 +2118,7 @@ func (x *ReqServerTime) String() string { func (*ReqServerTime) ProtoMessage() {} func (x *ReqServerTime) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[28] + mi := &file_proto_Gameapi_proto_msgTypes[28] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2128,7 +2131,7 @@ func (x *ReqServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerTime.ProtoReflect.Descriptor instead. func (*ReqServerTime) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{28} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{28} } func (x *ReqServerTime) GetDwUin() int64 { @@ -2149,7 +2152,7 @@ type ResServerTime struct { func (x *ResServerTime) Reset() { *x = ResServerTime{} - mi := &file_Gameapi_proto_msgTypes[29] + mi := &file_proto_Gameapi_proto_msgTypes[29] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2161,7 +2164,7 @@ func (x *ResServerTime) String() string { func (*ResServerTime) ProtoMessage() {} func (x *ResServerTime) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[29] + mi := &file_proto_Gameapi_proto_msgTypes[29] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2174,7 +2177,7 @@ func (x *ResServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ResServerTime.ProtoReflect.Descriptor instead. func (*ResServerTime) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{29} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{29} } func (x *ResServerTime) GetServerTime() int32 { @@ -2194,7 +2197,7 @@ type ReqPlayerChessData struct { func (x *ReqPlayerChessData) Reset() { *x = ReqPlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[30] + mi := &file_proto_Gameapi_proto_msgTypes[30] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2206,7 +2209,7 @@ func (x *ReqPlayerChessData) String() string { func (*ReqPlayerChessData) ProtoMessage() {} func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[30] + mi := &file_proto_Gameapi_proto_msgTypes[30] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2219,7 +2222,7 @@ func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerChessData.ProtoReflect.Descriptor instead. func (*ReqPlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{30} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{30} } func (x *ReqPlayerChessData) GetDwUin() int64 { @@ -2243,7 +2246,7 @@ type ResPlayerChessData struct { func (x *ResPlayerChessData) Reset() { *x = ResPlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[31] + mi := &file_proto_Gameapi_proto_msgTypes[31] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2255,7 +2258,7 @@ func (x *ResPlayerChessData) String() string { func (*ResPlayerChessData) ProtoMessage() {} func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[31] + mi := &file_proto_Gameapi_proto_msgTypes[31] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2268,7 +2271,7 @@ func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessData.ProtoReflect.Descriptor instead. func (*ResPlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{31} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{31} } func (x *ResPlayerChessData) GetDwUin() int64 { @@ -2313,7 +2316,7 @@ type ResPlayerChessInfo struct { func (x *ResPlayerChessInfo) Reset() { *x = ResPlayerChessInfo{} - mi := &file_Gameapi_proto_msgTypes[32] + mi := &file_proto_Gameapi_proto_msgTypes[32] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2325,7 +2328,7 @@ func (x *ResPlayerChessInfo) String() string { func (*ResPlayerChessInfo) ProtoMessage() {} func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[32] + mi := &file_proto_Gameapi_proto_msgTypes[32] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2338,7 +2341,7 @@ func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessInfo.ProtoReflect.Descriptor instead. func (*ResPlayerChessInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{32} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{32} } func (x *ResPlayerChessInfo) GetChessList() []int32 { @@ -2391,7 +2394,7 @@ type ChessHandle struct { func (x *ChessHandle) Reset() { *x = ChessHandle{} - mi := &file_Gameapi_proto_msgTypes[33] + mi := &file_proto_Gameapi_proto_msgTypes[33] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2403,7 +2406,7 @@ func (x *ChessHandle) String() string { func (*ChessHandle) ProtoMessage() {} func (x *ChessHandle) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[33] + mi := &file_proto_Gameapi_proto_msgTypes[33] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2416,7 +2419,7 @@ func (x *ChessHandle) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessHandle.ProtoReflect.Descriptor instead. func (*ChessHandle) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{33} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{33} } func (x *ChessHandle) GetType() HANDLE_TYPE { @@ -2467,7 +2470,7 @@ type UpdatePlayerChessData struct { func (x *UpdatePlayerChessData) Reset() { *x = UpdatePlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[34] + mi := &file_proto_Gameapi_proto_msgTypes[34] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2479,7 +2482,7 @@ func (x *UpdatePlayerChessData) String() string { func (*UpdatePlayerChessData) ProtoMessage() {} func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[34] + mi := &file_proto_Gameapi_proto_msgTypes[34] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2492,7 +2495,7 @@ func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*UpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{34} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{34} } func (x *UpdatePlayerChessData) GetDwUin() int64 { @@ -2527,7 +2530,7 @@ type ResUpdatePlayerChessData struct { func (x *ResUpdatePlayerChessData) Reset() { *x = ResUpdatePlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[35] + mi := &file_proto_Gameapi_proto_msgTypes[35] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2539,7 +2542,7 @@ func (x *ResUpdatePlayerChessData) String() string { func (*ResUpdatePlayerChessData) ProtoMessage() {} func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[35] + mi := &file_proto_Gameapi_proto_msgTypes[35] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2552,7 +2555,7 @@ func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*ResUpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{35} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{35} } func (x *ResUpdatePlayerChessData) GetCode() RES_CODE { @@ -2580,7 +2583,7 @@ type ReqSeparateChess struct { func (x *ReqSeparateChess) Reset() { *x = ReqSeparateChess{} - mi := &file_Gameapi_proto_msgTypes[36] + mi := &file_proto_Gameapi_proto_msgTypes[36] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2592,7 +2595,7 @@ func (x *ReqSeparateChess) String() string { func (*ReqSeparateChess) ProtoMessage() {} func (x *ReqSeparateChess) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[36] + mi := &file_proto_Gameapi_proto_msgTypes[36] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2605,7 +2608,7 @@ func (x *ReqSeparateChess) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSeparateChess.ProtoReflect.Descriptor instead. func (*ReqSeparateChess) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{36} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{36} } func (x *ReqSeparateChess) GetChessId() int32 { @@ -2633,7 +2636,7 @@ type ResSeparateChess struct { func (x *ResSeparateChess) Reset() { *x = ResSeparateChess{} - mi := &file_Gameapi_proto_msgTypes[37] + mi := &file_proto_Gameapi_proto_msgTypes[37] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2645,7 +2648,7 @@ func (x *ResSeparateChess) String() string { func (*ResSeparateChess) ProtoMessage() {} func (x *ResSeparateChess) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[37] + mi := &file_proto_Gameapi_proto_msgTypes[37] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2658,7 +2661,7 @@ func (x *ResSeparateChess) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSeparateChess.ProtoReflect.Descriptor instead. func (*ResSeparateChess) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{37} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{37} } func (x *ResSeparateChess) GetCode() RES_CODE { @@ -2687,7 +2690,7 @@ type ReqGetChessFromBuff struct { func (x *ReqGetChessFromBuff) Reset() { *x = ReqGetChessFromBuff{} - mi := &file_Gameapi_proto_msgTypes[38] + mi := &file_proto_Gameapi_proto_msgTypes[38] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2699,7 +2702,7 @@ func (x *ReqGetChessFromBuff) String() string { func (*ReqGetChessFromBuff) ProtoMessage() {} func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[38] + mi := &file_proto_Gameapi_proto_msgTypes[38] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2712,7 +2715,7 @@ func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ReqGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{38} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{38} } func (x *ReqGetChessFromBuff) GetChessId() int32 { @@ -2740,7 +2743,7 @@ type ResGetChessFromBuff struct { func (x *ResGetChessFromBuff) Reset() { *x = ResGetChessFromBuff{} - mi := &file_Gameapi_proto_msgTypes[39] + mi := &file_proto_Gameapi_proto_msgTypes[39] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2752,7 +2755,7 @@ func (x *ResGetChessFromBuff) String() string { func (*ResGetChessFromBuff) ProtoMessage() {} func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[39] + mi := &file_proto_Gameapi_proto_msgTypes[39] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2765,7 +2768,7 @@ func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ResGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{39} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{39} } func (x *ResGetChessFromBuff) GetCode() RES_CODE { @@ -2797,7 +2800,7 @@ type ReqChessEx struct { func (x *ReqChessEx) Reset() { *x = ReqChessEx{} - mi := &file_Gameapi_proto_msgTypes[40] + mi := &file_proto_Gameapi_proto_msgTypes[40] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2809,7 +2812,7 @@ func (x *ReqChessEx) String() string { func (*ReqChessEx) ProtoMessage() {} func (x *ReqChessEx) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[40] + mi := &file_proto_Gameapi_proto_msgTypes[40] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2822,7 +2825,7 @@ func (x *ReqChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChessEx.ProtoReflect.Descriptor instead. func (*ReqChessEx) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{40} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{40} } func (x *ReqChessEx) GetOldChessId() int32 { @@ -2871,7 +2874,7 @@ type ResChessEx struct { func (x *ResChessEx) Reset() { *x = ResChessEx{} - mi := &file_Gameapi_proto_msgTypes[41] + mi := &file_proto_Gameapi_proto_msgTypes[41] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2883,7 +2886,7 @@ func (x *ResChessEx) String() string { func (*ResChessEx) ProtoMessage() {} func (x *ResChessEx) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[41] + mi := &file_proto_Gameapi_proto_msgTypes[41] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2896,7 +2899,7 @@ func (x *ResChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessEx.ProtoReflect.Descriptor instead. func (*ResChessEx) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{41} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{41} } func (x *ResChessEx) GetCode() RES_CODE { @@ -2925,7 +2928,7 @@ type ReqSourceChest struct { func (x *ReqSourceChest) Reset() { *x = ReqSourceChest{} - mi := &file_Gameapi_proto_msgTypes[42] + mi := &file_proto_Gameapi_proto_msgTypes[42] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2937,7 +2940,7 @@ func (x *ReqSourceChest) String() string { func (*ReqSourceChest) ProtoMessage() {} func (x *ReqSourceChest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[42] + mi := &file_proto_Gameapi_proto_msgTypes[42] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2950,7 +2953,7 @@ func (x *ReqSourceChest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSourceChest.ProtoReflect.Descriptor instead. func (*ReqSourceChest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{42} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{42} } func (x *ReqSourceChest) GetChestId() int32 { @@ -2978,7 +2981,7 @@ type ResSourceChest struct { func (x *ResSourceChest) Reset() { *x = ResSourceChest{} - mi := &file_Gameapi_proto_msgTypes[43] + mi := &file_proto_Gameapi_proto_msgTypes[43] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2990,7 +2993,7 @@ func (x *ResSourceChest) String() string { func (*ResSourceChest) ProtoMessage() {} func (x *ResSourceChest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[43] + mi := &file_proto_Gameapi_proto_msgTypes[43] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3003,7 +3006,7 @@ func (x *ResSourceChest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSourceChest.ProtoReflect.Descriptor instead. func (*ResSourceChest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{43} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{43} } func (x *ResSourceChest) GetCode() RES_CODE { @@ -3035,7 +3038,7 @@ type ReqPlayroomOutline struct { func (x *ReqPlayroomOutline) Reset() { *x = ReqPlayroomOutline{} - mi := &file_Gameapi_proto_msgTypes[44] + mi := &file_proto_Gameapi_proto_msgTypes[44] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3047,7 +3050,7 @@ func (x *ReqPlayroomOutline) String() string { func (*ReqPlayroomOutline) ProtoMessage() {} func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[44] + mi := &file_proto_Gameapi_proto_msgTypes[44] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3060,7 +3063,7 @@ func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{44} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{44} } func (x *ReqPlayroomOutline) GetOldChessId() int32 { @@ -3109,7 +3112,7 @@ type ResPlayroomOutline struct { func (x *ResPlayroomOutline) Reset() { *x = ResPlayroomOutline{} - mi := &file_Gameapi_proto_msgTypes[45] + mi := &file_proto_Gameapi_proto_msgTypes[45] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3121,7 +3124,7 @@ func (x *ResPlayroomOutline) String() string { func (*ResPlayroomOutline) ProtoMessage() {} func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[45] + mi := &file_proto_Gameapi_proto_msgTypes[45] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3134,7 +3137,7 @@ func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{45} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{45} } func (x *ResPlayroomOutline) GetCode() RES_CODE { @@ -3164,7 +3167,7 @@ type ChessBag struct { func (x *ChessBag) Reset() { *x = ChessBag{} - mi := &file_Gameapi_proto_msgTypes[46] + mi := &file_proto_Gameapi_proto_msgTypes[46] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3176,7 +3179,7 @@ func (x *ChessBag) String() string { func (*ChessBag) ProtoMessage() {} func (x *ChessBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[46] + mi := &file_proto_Gameapi_proto_msgTypes[46] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3189,7 +3192,7 @@ func (x *ChessBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBag.ProtoReflect.Descriptor instead. func (*ChessBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{46} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{46} } func (x *ChessBag) GetChessBagGrids() []*ChessBagGrid { @@ -3225,7 +3228,7 @@ type ChessBagGrid struct { func (x *ChessBagGrid) Reset() { *x = ChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[47] + mi := &file_proto_Gameapi_proto_msgTypes[47] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3237,7 +3240,7 @@ func (x *ChessBagGrid) String() string { func (*ChessBagGrid) ProtoMessage() {} func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[47] + mi := &file_proto_Gameapi_proto_msgTypes[47] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3250,7 +3253,7 @@ func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBagGrid.ProtoReflect.Descriptor instead. func (*ChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{47} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{47} } func (x *ChessBagGrid) GetId() int32 { @@ -3288,7 +3291,7 @@ type ReqPutChessInBag struct { func (x *ReqPutChessInBag) Reset() { *x = ReqPutChessInBag{} - mi := &file_Gameapi_proto_msgTypes[48] + mi := &file_proto_Gameapi_proto_msgTypes[48] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3300,7 +3303,7 @@ func (x *ReqPutChessInBag) String() string { func (*ReqPutChessInBag) ProtoMessage() {} func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[48] + mi := &file_proto_Gameapi_proto_msgTypes[48] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3313,7 +3316,7 @@ func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPutChessInBag.ProtoReflect.Descriptor instead. func (*ReqPutChessInBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{48} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{48} } func (x *ReqPutChessInBag) GetChessId() int32 { @@ -3355,7 +3358,7 @@ type ResPutChessInBag struct { func (x *ResPutChessInBag) Reset() { *x = ResPutChessInBag{} - mi := &file_Gameapi_proto_msgTypes[49] + mi := &file_proto_Gameapi_proto_msgTypes[49] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3367,7 +3370,7 @@ func (x *ResPutChessInBag) String() string { func (*ResPutChessInBag) ProtoMessage() {} func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[49] + mi := &file_proto_Gameapi_proto_msgTypes[49] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3380,7 +3383,7 @@ func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPutChessInBag.ProtoReflect.Descriptor instead. func (*ResPutChessInBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{49} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{49} } func (x *ResPutChessInBag) GetCode() RES_CODE { @@ -3409,7 +3412,7 @@ type ReqTakeChessOutBag struct { func (x *ReqTakeChessOutBag) Reset() { *x = ReqTakeChessOutBag{} - mi := &file_Gameapi_proto_msgTypes[50] + mi := &file_proto_Gameapi_proto_msgTypes[50] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3421,7 +3424,7 @@ func (x *ReqTakeChessOutBag) String() string { func (*ReqTakeChessOutBag) ProtoMessage() {} func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[50] + mi := &file_proto_Gameapi_proto_msgTypes[50] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3434,7 +3437,7 @@ func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ReqTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{50} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{50} } func (x *ReqTakeChessOutBag) GetBagId() int32 { @@ -3462,7 +3465,7 @@ type ResTakeChessOutBag struct { func (x *ResTakeChessOutBag) Reset() { *x = ResTakeChessOutBag{} - mi := &file_Gameapi_proto_msgTypes[51] + mi := &file_proto_Gameapi_proto_msgTypes[51] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3474,7 +3477,7 @@ func (x *ResTakeChessOutBag) String() string { func (*ResTakeChessOutBag) ProtoMessage() {} func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[51] + mi := &file_proto_Gameapi_proto_msgTypes[51] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3487,7 +3490,7 @@ func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ResTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{51} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{51} } func (x *ResTakeChessOutBag) GetCode() RES_CODE { @@ -3513,7 +3516,7 @@ type ReqBuyChessBagGrid struct { func (x *ReqBuyChessBagGrid) Reset() { *x = ReqBuyChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[52] + mi := &file_proto_Gameapi_proto_msgTypes[52] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3525,7 +3528,7 @@ func (x *ReqBuyChessBagGrid) String() string { func (*ReqBuyChessBagGrid) ProtoMessage() {} func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[52] + mi := &file_proto_Gameapi_proto_msgTypes[52] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3538,7 +3541,7 @@ func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ReqBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{52} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{52} } type ResBuyChessBagGrid struct { @@ -3552,7 +3555,7 @@ type ResBuyChessBagGrid struct { func (x *ResBuyChessBagGrid) Reset() { *x = ResBuyChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[53] + mi := &file_proto_Gameapi_proto_msgTypes[53] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3564,7 +3567,7 @@ func (x *ResBuyChessBagGrid) String() string { func (*ResBuyChessBagGrid) ProtoMessage() {} func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[53] + mi := &file_proto_Gameapi_proto_msgTypes[53] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3577,7 +3580,7 @@ func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ResBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{53} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{53} } func (x *ResBuyChessBagGrid) GetCode() RES_CODE { @@ -3605,7 +3608,7 @@ type ReqPlayerProfileData struct { func (x *ReqPlayerProfileData) Reset() { *x = ReqPlayerProfileData{} - mi := &file_Gameapi_proto_msgTypes[54] + mi := &file_proto_Gameapi_proto_msgTypes[54] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3617,7 +3620,7 @@ func (x *ReqPlayerProfileData) String() string { func (*ReqPlayerProfileData) ProtoMessage() {} func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[54] + mi := &file_proto_Gameapi_proto_msgTypes[54] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3630,7 +3633,7 @@ func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{54} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{54} } func (x *ReqPlayerProfileData) GetDwUin() int64 { @@ -3658,7 +3661,7 @@ type ResPlayerProfileData struct { func (x *ResPlayerProfileData) Reset() { *x = ResPlayerProfileData{} - mi := &file_Gameapi_proto_msgTypes[55] + mi := &file_proto_Gameapi_proto_msgTypes[55] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3670,7 +3673,7 @@ func (x *ResPlayerProfileData) String() string { func (*ResPlayerProfileData) ProtoMessage() {} func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[55] + mi := &file_proto_Gameapi_proto_msgTypes[55] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3683,7 +3686,7 @@ func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{55} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{55} } func (x *ResPlayerProfileData) GetDwUin() int64 { @@ -3760,7 +3763,7 @@ type ReqPlayerBriefProfileData struct { func (x *ReqPlayerBriefProfileData) Reset() { *x = ReqPlayerBriefProfileData{} - mi := &file_Gameapi_proto_msgTypes[56] + mi := &file_proto_Gameapi_proto_msgTypes[56] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3772,7 +3775,7 @@ func (x *ReqPlayerBriefProfileData) String() string { func (*ReqPlayerBriefProfileData) ProtoMessage() {} func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[56] + mi := &file_proto_Gameapi_proto_msgTypes[56] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3785,7 +3788,7 @@ func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{56} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{56} } func (x *ReqPlayerBriefProfileData) GetDwUin() int64 { @@ -3811,7 +3814,7 @@ type ResPlayerBriefProfileData struct { func (x *ResPlayerBriefProfileData) Reset() { *x = ResPlayerBriefProfileData{} - mi := &file_Gameapi_proto_msgTypes[57] + mi := &file_proto_Gameapi_proto_msgTypes[57] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3823,7 +3826,7 @@ func (x *ResPlayerBriefProfileData) String() string { func (*ResPlayerBriefProfileData) ProtoMessage() {} func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[57] + mi := &file_proto_Gameapi_proto_msgTypes[57] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3836,7 +3839,7 @@ func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{57} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{57} } func (x *ResPlayerBriefProfileData) GetDwUin() int64 { @@ -3899,7 +3902,7 @@ type ReqSetEnergyMul struct { func (x *ReqSetEnergyMul) Reset() { *x = ReqSetEnergyMul{} - mi := &file_Gameapi_proto_msgTypes[58] + mi := &file_proto_Gameapi_proto_msgTypes[58] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3911,7 +3914,7 @@ func (x *ReqSetEnergyMul) String() string { func (*ReqSetEnergyMul) ProtoMessage() {} func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[58] + mi := &file_proto_Gameapi_proto_msgTypes[58] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3924,7 +3927,7 @@ func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEnergyMul.ProtoReflect.Descriptor instead. func (*ReqSetEnergyMul) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{58} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{58} } func (x *ReqSetEnergyMul) GetEnergyMul() int32 { @@ -3945,7 +3948,7 @@ type ResSetEnergyMul struct { func (x *ResSetEnergyMul) Reset() { *x = ResSetEnergyMul{} - mi := &file_Gameapi_proto_msgTypes[59] + mi := &file_proto_Gameapi_proto_msgTypes[59] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3957,7 +3960,7 @@ func (x *ResSetEnergyMul) String() string { func (*ResSetEnergyMul) ProtoMessage() {} func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[59] + mi := &file_proto_Gameapi_proto_msgTypes[59] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3970,7 +3973,7 @@ func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEnergyMul.ProtoReflect.Descriptor instead. func (*ResSetEnergyMul) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{59} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{59} } func (x *ResSetEnergyMul) GetResultCode() RES_CODE { @@ -4000,7 +4003,7 @@ type BaseInfo struct { func (x *BaseInfo) Reset() { *x = BaseInfo{} - mi := &file_Gameapi_proto_msgTypes[60] + mi := &file_proto_Gameapi_proto_msgTypes[60] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4012,7 +4015,7 @@ func (x *BaseInfo) String() string { func (*BaseInfo) ProtoMessage() {} func (x *BaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[60] + mi := &file_proto_Gameapi_proto_msgTypes[60] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4025,7 +4028,7 @@ func (x *BaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use BaseInfo.ProtoReflect.Descriptor instead. func (*BaseInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{60} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{60} } func (x *BaseInfo) GetEnergyMul() int32 { @@ -4064,7 +4067,7 @@ type ReqUserInfo struct { func (x *ReqUserInfo) Reset() { *x = ReqUserInfo{} - mi := &file_Gameapi_proto_msgTypes[61] + mi := &file_proto_Gameapi_proto_msgTypes[61] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4076,7 +4079,7 @@ func (x *ReqUserInfo) String() string { func (*ReqUserInfo) ProtoMessage() {} func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[61] + mi := &file_proto_Gameapi_proto_msgTypes[61] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4089,7 +4092,7 @@ func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUserInfo.ProtoReflect.Descriptor instead. func (*ReqUserInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{61} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{61} } type UserInfo struct { @@ -4110,7 +4113,7 @@ type UserInfo struct { func (x *UserInfo) Reset() { *x = UserInfo{} - mi := &file_Gameapi_proto_msgTypes[62] + mi := &file_proto_Gameapi_proto_msgTypes[62] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4122,7 +4125,7 @@ func (x *UserInfo) String() string { func (*UserInfo) ProtoMessage() {} func (x *UserInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[62] + mi := &file_proto_Gameapi_proto_msgTypes[62] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4135,7 +4138,7 @@ func (x *UserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UserInfo.ProtoReflect.Descriptor instead. func (*UserInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{62} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{62} } func (x *UserInfo) GetUid() int64 { @@ -4212,7 +4215,7 @@ type ReqSetName struct { func (x *ReqSetName) Reset() { *x = ReqSetName{} - mi := &file_Gameapi_proto_msgTypes[63] + mi := &file_proto_Gameapi_proto_msgTypes[63] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4224,7 +4227,7 @@ func (x *ReqSetName) String() string { func (*ReqSetName) ProtoMessage() {} func (x *ReqSetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[63] + mi := &file_proto_Gameapi_proto_msgTypes[63] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4237,7 +4240,7 @@ func (x *ReqSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetName.ProtoReflect.Descriptor instead. func (*ReqSetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{63} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{63} } func (x *ReqSetName) GetName() string { @@ -4258,7 +4261,7 @@ type ResSetName struct { func (x *ResSetName) Reset() { *x = ResSetName{} - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_proto_Gameapi_proto_msgTypes[64] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4270,7 +4273,7 @@ func (x *ResSetName) String() string { func (*ResSetName) ProtoMessage() {} func (x *ResSetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_proto_Gameapi_proto_msgTypes[64] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4283,7 +4286,7 @@ func (x *ResSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetName.ProtoReflect.Descriptor instead. func (*ResSetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{64} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{64} } func (x *ResSetName) GetResultCode() RES_CODE { @@ -4311,7 +4314,7 @@ type ReqSetPetName struct { func (x *ReqSetPetName) Reset() { *x = ReqSetPetName{} - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_proto_Gameapi_proto_msgTypes[65] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4323,7 +4326,7 @@ func (x *ReqSetPetName) String() string { func (*ReqSetPetName) ProtoMessage() {} func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_proto_Gameapi_proto_msgTypes[65] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4336,7 +4339,7 @@ func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetPetName.ProtoReflect.Descriptor instead. func (*ReqSetPetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{65} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{65} } func (x *ReqSetPetName) GetName() string { @@ -4357,7 +4360,7 @@ type ResSetPetName struct { func (x *ResSetPetName) Reset() { *x = ResSetPetName{} - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_proto_Gameapi_proto_msgTypes[66] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4369,7 +4372,7 @@ func (x *ResSetPetName) String() string { func (*ResSetPetName) ProtoMessage() {} func (x *ResSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_proto_Gameapi_proto_msgTypes[66] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4382,7 +4385,7 @@ func (x *ResSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetPetName.ProtoReflect.Descriptor instead. func (*ResSetPetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{66} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{66} } func (x *ResSetPetName) GetResultCode() RES_CODE { @@ -4410,7 +4413,7 @@ type ReqBuyEnergy struct { func (x *ReqBuyEnergy) Reset() { *x = ReqBuyEnergy{} - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_proto_Gameapi_proto_msgTypes[67] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4422,7 +4425,7 @@ func (x *ReqBuyEnergy) String() string { func (*ReqBuyEnergy) ProtoMessage() {} func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_proto_Gameapi_proto_msgTypes[67] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4435,7 +4438,7 @@ func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyEnergy.ProtoReflect.Descriptor instead. func (*ReqBuyEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{67} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{67} } func (x *ReqBuyEnergy) GetEnergy() int32 { @@ -4456,7 +4459,7 @@ type ResBuyEnergy struct { func (x *ResBuyEnergy) Reset() { *x = ResBuyEnergy{} - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_proto_Gameapi_proto_msgTypes[68] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4468,7 +4471,7 @@ func (x *ResBuyEnergy) String() string { func (*ResBuyEnergy) ProtoMessage() {} func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_proto_Gameapi_proto_msgTypes[68] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4481,7 +4484,7 @@ func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyEnergy.ProtoReflect.Descriptor instead. func (*ResBuyEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{68} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{68} } func (x *ResBuyEnergy) GetCode() RES_CODE { @@ -4507,7 +4510,7 @@ type ReqGetEnergyByAD struct { func (x *ReqGetEnergyByAD) Reset() { *x = ReqGetEnergyByAD{} - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_proto_Gameapi_proto_msgTypes[69] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4519,7 +4522,7 @@ func (x *ReqGetEnergyByAD) String() string { func (*ReqGetEnergyByAD) ProtoMessage() {} func (x *ReqGetEnergyByAD) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_proto_Gameapi_proto_msgTypes[69] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4532,7 +4535,7 @@ func (x *ReqGetEnergyByAD) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetEnergyByAD.ProtoReflect.Descriptor instead. func (*ReqGetEnergyByAD) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{69} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{69} } type ResGetEnergyByAD struct { @@ -4546,7 +4549,7 @@ type ResGetEnergyByAD struct { func (x *ResGetEnergyByAD) Reset() { *x = ResGetEnergyByAD{} - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_proto_Gameapi_proto_msgTypes[70] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4558,7 +4561,7 @@ func (x *ResGetEnergyByAD) String() string { func (*ResGetEnergyByAD) ProtoMessage() {} func (x *ResGetEnergyByAD) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_proto_Gameapi_proto_msgTypes[70] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4571,7 +4574,7 @@ func (x *ResGetEnergyByAD) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetEnergyByAD.ProtoReflect.Descriptor instead. func (*ResGetEnergyByAD) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{70} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{70} } func (x *ResGetEnergyByAD) GetCode() RES_CODE { @@ -4598,7 +4601,7 @@ type ReqGetHandbookReward struct { func (x *ReqGetHandbookReward) Reset() { *x = ReqGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_proto_Gameapi_proto_msgTypes[71] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4610,7 +4613,7 @@ func (x *ReqGetHandbookReward) String() string { func (*ReqGetHandbookReward) ProtoMessage() {} func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_proto_Gameapi_proto_msgTypes[71] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4623,7 +4626,7 @@ func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetHandbookReward.ProtoReflect.Descriptor instead. func (*ReqGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{71} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{71} } func (x *ReqGetHandbookReward) GetChessId() int32 { @@ -4644,7 +4647,7 @@ type HandbookInfo struct { func (x *HandbookInfo) Reset() { *x = HandbookInfo{} - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_proto_Gameapi_proto_msgTypes[72] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4656,7 +4659,7 @@ func (x *HandbookInfo) String() string { func (*HandbookInfo) ProtoMessage() {} func (x *HandbookInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_proto_Gameapi_proto_msgTypes[72] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4669,7 +4672,7 @@ func (x *HandbookInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use HandbookInfo.ProtoReflect.Descriptor instead. func (*HandbookInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{72} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{72} } func (x *HandbookInfo) GetChessId() int32 { @@ -4696,7 +4699,7 @@ type Handbook struct { func (x *Handbook) Reset() { *x = Handbook{} - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_proto_Gameapi_proto_msgTypes[73] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4708,7 +4711,7 @@ func (x *Handbook) String() string { func (*Handbook) ProtoMessage() {} func (x *Handbook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_proto_Gameapi_proto_msgTypes[73] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4721,7 +4724,7 @@ func (x *Handbook) ProtoReflect() protoreflect.Message { // Deprecated: Use Handbook.ProtoReflect.Descriptor instead. func (*Handbook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{73} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{73} } func (x *Handbook) GetHandbooks() []*HandbookInfo { @@ -4742,7 +4745,7 @@ type ResGetHandbookReward struct { func (x *ResGetHandbookReward) Reset() { *x = ResGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_proto_Gameapi_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4754,7 +4757,7 @@ func (x *ResGetHandbookReward) String() string { func (*ResGetHandbookReward) ProtoMessage() {} func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_proto_Gameapi_proto_msgTypes[74] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4767,7 +4770,7 @@ func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetHandbookReward.ProtoReflect.Descriptor instead. func (*ResGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{74} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{74} } func (x *ResGetHandbookReward) GetCode() RES_CODE { @@ -4795,7 +4798,7 @@ type ReqRewardOrder struct { func (x *ReqRewardOrder) Reset() { *x = ReqRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_proto_Gameapi_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4807,7 +4810,7 @@ func (x *ReqRewardOrder) String() string { func (*ReqRewardOrder) ProtoMessage() {} func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_proto_Gameapi_proto_msgTypes[75] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4820,7 +4823,7 @@ func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRewardOrder.ProtoReflect.Descriptor instead. func (*ReqRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{75} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{75} } func (x *ReqRewardOrder) GetOrderId() int32 { @@ -4848,7 +4851,7 @@ type ResRewardOrder struct { func (x *ResRewardOrder) Reset() { *x = ResRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_proto_Gameapi_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4860,7 +4863,7 @@ func (x *ResRewardOrder) String() string { func (*ResRewardOrder) ProtoMessage() {} func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_proto_Gameapi_proto_msgTypes[76] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4873,7 +4876,7 @@ func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRewardOrder.ProtoReflect.Descriptor instead. func (*ResRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{76} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{76} } func (x *ResRewardOrder) GetCode() RES_CODE { @@ -4901,7 +4904,7 @@ type ReqDelOrder struct { func (x *ReqDelOrder) Reset() { *x = ReqDelOrder{} - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_proto_Gameapi_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4913,7 +4916,7 @@ func (x *ReqDelOrder) String() string { func (*ReqDelOrder) ProtoMessage() {} func (x *ReqDelOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_proto_Gameapi_proto_msgTypes[77] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4926,7 +4929,7 @@ func (x *ReqDelOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelOrder.ProtoReflect.Descriptor instead. func (*ReqDelOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{77} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{77} } func (x *ReqDelOrder) GetOrderId() int32 { @@ -4947,7 +4950,7 @@ type ResDelOrder struct { func (x *ResDelOrder) Reset() { *x = ResDelOrder{} - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_proto_Gameapi_proto_msgTypes[78] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4959,7 +4962,7 @@ func (x *ResDelOrder) String() string { func (*ResDelOrder) ProtoMessage() {} func (x *ResDelOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_proto_Gameapi_proto_msgTypes[78] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4972,7 +4975,7 @@ func (x *ResDelOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelOrder.ProtoReflect.Descriptor instead. func (*ResDelOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{78} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{78} } func (x *ResDelOrder) GetCode() RES_CODE { @@ -5001,7 +5004,7 @@ type Order struct { func (x *Order) Reset() { *x = Order{} - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_proto_Gameapi_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5013,7 +5016,7 @@ func (x *Order) String() string { func (*Order) ProtoMessage() {} func (x *Order) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_proto_Gameapi_proto_msgTypes[79] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5026,7 +5029,7 @@ func (x *Order) ProtoReflect() protoreflect.Message { // Deprecated: Use Order.ProtoReflect.Descriptor instead. func (*Order) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{79} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{79} } func (x *Order) GetId() int32 { @@ -5060,7 +5063,7 @@ type ResOrderList struct { func (x *ResOrderList) Reset() { *x = ResOrderList{} - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_proto_Gameapi_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5072,7 +5075,7 @@ func (x *ResOrderList) String() string { func (*ResOrderList) ProtoMessage() {} func (x *ResOrderList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_proto_Gameapi_proto_msgTypes[80] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5085,7 +5088,7 @@ func (x *ResOrderList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOrderList.ProtoReflect.Descriptor instead. func (*ResOrderList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{80} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{80} } func (x *ResOrderList) GetOrderList() []*Order { @@ -5107,7 +5110,7 @@ type ResDecorateInfo struct { func (x *ResDecorateInfo) Reset() { *x = ResDecorateInfo{} - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_proto_Gameapi_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5119,7 +5122,7 @@ func (x *ResDecorateInfo) String() string { func (*ResDecorateInfo) ProtoMessage() {} func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_proto_Gameapi_proto_msgTypes[81] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5132,7 +5135,7 @@ func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateInfo.ProtoReflect.Descriptor instead. func (*ResDecorateInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{81} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{81} } func (x *ResDecorateInfo) GetAreaId() int32 { @@ -5161,7 +5164,7 @@ type ReqDecorate struct { func (x *ReqDecorate) Reset() { *x = ReqDecorate{} - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_proto_Gameapi_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5173,7 +5176,7 @@ func (x *ReqDecorate) String() string { func (*ReqDecorate) ProtoMessage() {} func (x *ReqDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_proto_Gameapi_proto_msgTypes[82] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5186,7 +5189,7 @@ func (x *ReqDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorate.ProtoReflect.Descriptor instead. func (*ReqDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{82} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{82} } func (x *ReqDecorate) GetAreaId() int32 { @@ -5214,7 +5217,7 @@ type ResDecorate struct { func (x *ResDecorate) Reset() { *x = ResDecorate{} - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_proto_Gameapi_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5226,7 +5229,7 @@ func (x *ResDecorate) String() string { func (*ResDecorate) ProtoMessage() {} func (x *ResDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_proto_Gameapi_proto_msgTypes[83] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5239,7 +5242,7 @@ func (x *ResDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorate.ProtoReflect.Descriptor instead. func (*ResDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{83} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{83} } func (x *ResDecorate) GetCode() RES_CODE { @@ -5265,7 +5268,7 @@ type ReqDecorateAll struct { func (x *ReqDecorateAll) Reset() { *x = ReqDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_proto_Gameapi_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5277,7 +5280,7 @@ func (x *ReqDecorateAll) String() string { func (*ReqDecorateAll) ProtoMessage() {} func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_proto_Gameapi_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5290,7 +5293,7 @@ func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateAll.ProtoReflect.Descriptor instead. func (*ReqDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{84} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{84} } type ResDecorateAll struct { @@ -5304,7 +5307,7 @@ type ResDecorateAll struct { func (x *ResDecorateAll) Reset() { *x = ResDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_proto_Gameapi_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5316,7 +5319,7 @@ func (x *ResDecorateAll) String() string { func (*ResDecorateAll) ProtoMessage() {} func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_proto_Gameapi_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5329,7 +5332,7 @@ func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateAll.ProtoReflect.Descriptor instead. func (*ResDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{85} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{85} } func (x *ResDecorateAll) GetCode() RES_CODE { @@ -5358,7 +5361,7 @@ type ReqGmCommand struct { func (x *ReqGmCommand) Reset() { *x = ReqGmCommand{} - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_proto_Gameapi_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5370,7 +5373,7 @@ func (x *ReqGmCommand) String() string { func (*ReqGmCommand) ProtoMessage() {} func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_proto_Gameapi_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5383,7 +5386,7 @@ func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGmCommand.ProtoReflect.Descriptor instead. func (*ReqGmCommand) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{86} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{86} } func (x *ReqGmCommand) GetCommand() string { @@ -5412,7 +5415,7 @@ type Card struct { func (x *Card) Reset() { *x = Card{} - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_proto_Gameapi_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5424,7 +5427,7 @@ func (x *Card) String() string { func (*Card) ProtoMessage() {} func (x *Card) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_proto_Gameapi_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5437,7 +5440,7 @@ func (x *Card) ProtoReflect() protoreflect.Message { // Deprecated: Use Card.ProtoReflect.Descriptor instead. func (*Card) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{87} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{87} } func (x *Card) GetId() int32 { @@ -5462,7 +5465,7 @@ type ReqCardInfo struct { func (x *ReqCardInfo) Reset() { *x = ReqCardInfo{} - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_proto_Gameapi_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5474,7 +5477,7 @@ func (x *ReqCardInfo) String() string { func (*ReqCardInfo) ProtoMessage() {} func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_proto_Gameapi_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5487,7 +5490,7 @@ func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardInfo.ProtoReflect.Descriptor instead. func (*ReqCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{88} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{88} } type ResCardInfo struct { @@ -5513,7 +5516,7 @@ type ResCardInfo struct { func (x *ResCardInfo) Reset() { *x = ResCardInfo{} - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_proto_Gameapi_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5525,7 +5528,7 @@ func (x *ResCardInfo) String() string { func (*ResCardInfo) ProtoMessage() {} func (x *ResCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_proto_Gameapi_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5538,7 +5541,7 @@ func (x *ResCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardInfo.ProtoReflect.Descriptor instead. func (*ResCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{89} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{89} } func (x *ResCardInfo) GetCardList() []*Card { @@ -5653,7 +5656,7 @@ type ResNotifyCardTimes struct { func (x *ResNotifyCardTimes) Reset() { *x = ResNotifyCardTimes{} - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_proto_Gameapi_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5665,7 +5668,7 @@ func (x *ResNotifyCardTimes) String() string { func (*ResNotifyCardTimes) ProtoMessage() {} func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_proto_Gameapi_proto_msgTypes[90] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5678,7 +5681,7 @@ func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCardTimes.ProtoReflect.Descriptor instead. func (*ResNotifyCardTimes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{90} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{90} } func (x *ResNotifyCardTimes) GetExTimes() int32 { @@ -5724,7 +5727,7 @@ type ReqCardSeasonFirstReward struct { func (x *ReqCardSeasonFirstReward) Reset() { *x = ReqCardSeasonFirstReward{} - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_proto_Gameapi_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5736,7 +5739,7 @@ func (x *ReqCardSeasonFirstReward) String() string { func (*ReqCardSeasonFirstReward) ProtoMessage() {} func (x *ReqCardSeasonFirstReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_proto_Gameapi_proto_msgTypes[91] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5749,7 +5752,7 @@ func (x *ReqCardSeasonFirstReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSeasonFirstReward.ProtoReflect.Descriptor instead. func (*ReqCardSeasonFirstReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{91} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{91} } type ResCardSeasonFirstReward struct { @@ -5763,7 +5766,7 @@ type ResCardSeasonFirstReward struct { func (x *ResCardSeasonFirstReward) Reset() { *x = ResCardSeasonFirstReward{} - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_proto_Gameapi_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5775,7 +5778,7 @@ func (x *ResCardSeasonFirstReward) String() string { func (*ResCardSeasonFirstReward) ProtoMessage() {} func (x *ResCardSeasonFirstReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_proto_Gameapi_proto_msgTypes[92] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5788,7 +5791,7 @@ func (x *ResCardSeasonFirstReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSeasonFirstReward.ProtoReflect.Descriptor instead. func (*ResCardSeasonFirstReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{92} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{92} } func (x *ResCardSeasonFirstReward) GetCode() RES_CODE { @@ -5816,7 +5819,7 @@ type ReqCardHandbookReward struct { func (x *ReqCardHandbookReward) Reset() { *x = ReqCardHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_proto_Gameapi_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5828,7 +5831,7 @@ func (x *ReqCardHandbookReward) String() string { func (*ReqCardHandbookReward) ProtoMessage() {} func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_proto_Gameapi_proto_msgTypes[93] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5841,7 +5844,7 @@ func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardHandbookReward.ProtoReflect.Descriptor instead. func (*ReqCardHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{93} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{93} } func (x *ReqCardHandbookReward) GetCardId() int32 { @@ -5863,7 +5866,7 @@ type ResCardHandbookReward struct { func (x *ResCardHandbookReward) Reset() { *x = ResCardHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_proto_Gameapi_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5875,7 +5878,7 @@ func (x *ResCardHandbookReward) String() string { func (*ResCardHandbookReward) ProtoMessage() {} func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_proto_Gameapi_proto_msgTypes[94] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5888,7 +5891,7 @@ func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardHandbookReward.ProtoReflect.Descriptor instead. func (*ResCardHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{94} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{94} } func (x *ResCardHandbookReward) GetCode() RES_CODE { @@ -5924,7 +5927,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_proto_Gameapi_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5936,7 +5939,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_proto_Gameapi_proto_msgTypes[95] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5949,7 +5952,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{95} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{95} } func (x *ReqMasterCard) GetId() int32 { @@ -5979,7 +5982,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_proto_Gameapi_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5991,7 +5994,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_proto_Gameapi_proto_msgTypes[96] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6004,7 +6007,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{96} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{96} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -6046,7 +6049,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_proto_Gameapi_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6058,7 +6061,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_proto_Gameapi_proto_msgTypes[97] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6071,7 +6074,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{97} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{97} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -6092,7 +6095,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_proto_Gameapi_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6104,7 +6107,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_proto_Gameapi_proto_msgTypes[98] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6117,7 +6120,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{98} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{98} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -6145,7 +6148,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_proto_Gameapi_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6157,7 +6160,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_proto_Gameapi_proto_msgTypes[99] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6170,7 +6173,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{99} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{99} } func (x *ReqExStarReward) GetId() int32 { @@ -6191,7 +6194,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6203,7 +6206,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[100] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6216,7 +6219,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{100} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{100} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -6242,7 +6245,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6254,7 +6257,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6267,7 +6270,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{101} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{101} } type ResAllCollectReward struct { @@ -6281,7 +6284,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6293,7 +6296,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6306,7 +6309,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{102} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -6335,7 +6338,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6347,7 +6350,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6360,7 +6363,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{103} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{103} } func (x *ReqCardGive) GetUid() []int64 { @@ -6388,7 +6391,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6400,7 +6403,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6413,7 +6416,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{104} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{104} } func (x *ResCardGive) GetCode() RES_CODE { @@ -6441,7 +6444,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6453,7 +6456,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6466,7 +6469,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{105} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{105} } func (x *ReqAgreeCardGive) GetId() string { @@ -6488,7 +6491,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6500,7 +6503,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6513,7 +6516,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{106} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -6548,7 +6551,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6560,7 +6563,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6573,7 +6576,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{107} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ReqRefuseCardGive) GetId() string { @@ -6595,7 +6598,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6607,7 +6610,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6620,7 +6623,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{108} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -6656,7 +6659,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6668,7 +6671,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6681,7 +6684,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{109} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{109} } func (x *ReqCardSend) GetUid() int64 { @@ -6709,7 +6712,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6721,7 +6724,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6734,7 +6737,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{110} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{110} } func (x *ResCardSend) GetCode() RES_CODE { @@ -6763,7 +6766,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6775,7 +6778,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6788,7 +6791,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{111} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ReqCardExchange) GetUid() int64 { @@ -6816,7 +6819,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6828,7 +6831,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6841,7 +6844,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{112} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{112} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -6870,7 +6873,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6882,7 +6885,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6895,7 +6898,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{113} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ReqSelectCardExchange) GetId() string { @@ -6924,7 +6927,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6936,7 +6939,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6949,7 +6952,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{114} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{114} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -6984,7 +6987,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6996,7 +6999,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7009,7 +7012,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{115} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ReqAgreeCardExchange) GetId() string { @@ -7031,7 +7034,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7043,7 +7046,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7056,7 +7059,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{116} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{116} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -7091,7 +7094,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7103,7 +7106,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7116,7 +7119,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{117} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *ReqRefuseCardSelect) GetId() string { @@ -7138,7 +7141,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7150,7 +7153,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7163,7 +7166,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{118} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -7198,7 +7201,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7210,7 +7213,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7223,7 +7226,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{119} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *ReqRefuseCardExchange) GetId() string { @@ -7245,7 +7248,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7257,7 +7260,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7270,7 +7273,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{120} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -7305,7 +7308,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7317,7 +7320,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7330,7 +7333,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{121} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{121} } func (x *ReqGetFriendCard) GetId() string { @@ -7353,7 +7356,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7365,7 +7368,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7378,7 +7381,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{122} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{122} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -7418,7 +7421,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7430,7 +7433,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7443,7 +7446,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{123} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{123} } type ResGetGoldCard struct { @@ -7457,7 +7460,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7469,7 +7472,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7482,7 +7485,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{124} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *ResGetGoldCard) GetFour() int32 { @@ -7510,7 +7513,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7522,7 +7525,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7535,7 +7538,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{125} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *ReqGuideReward) GetId() int32 { @@ -7556,7 +7559,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7568,7 +7571,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7581,7 +7584,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{126} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{126} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -7608,7 +7611,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7620,7 +7623,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7633,7 +7636,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{127} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{127} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -7656,7 +7659,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7668,7 +7671,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7681,7 +7684,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{128} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{128} } func (x *ResItemPop) GetId() int32 { @@ -7723,7 +7726,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7735,7 +7738,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7748,7 +7751,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{129} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *ItemInfo) GetId() int32 { @@ -7776,7 +7779,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7788,7 +7791,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7801,7 +7804,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{130} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{130} } func (x *CardPack) GetId() int32 { @@ -7832,7 +7835,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7844,7 +7847,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7857,7 +7860,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{131} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -7907,7 +7910,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7919,7 +7922,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7932,7 +7935,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{132} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{132} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -7969,7 +7972,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7981,7 +7984,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7994,7 +7997,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{133} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *DailyTask) GetStatus() int32 { @@ -8039,7 +8042,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8051,7 +8054,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8064,7 +8067,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{134} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *QuestProgress) GetLabel() string { @@ -8113,7 +8116,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8125,7 +8128,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8138,7 +8141,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{135} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -8159,7 +8162,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8171,7 +8174,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8184,7 +8187,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{136} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -8212,7 +8215,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8224,7 +8227,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8237,7 +8240,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{137} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -8258,7 +8261,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8270,7 +8273,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8283,7 +8286,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{138} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -8308,7 +8311,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8320,7 +8323,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8333,7 +8336,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{139} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} } type ResDailyUnlock struct { @@ -8347,7 +8350,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8359,7 +8362,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8372,7 +8375,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{140} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -8400,7 +8403,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8412,7 +8415,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8425,7 +8428,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{141} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -8453,7 +8456,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8465,7 +8468,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8478,7 +8481,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{142} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *FaceInfo) GetId() int32 { @@ -8505,7 +8508,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8517,7 +8520,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8530,7 +8533,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{143} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *ReqSetFace) GetFace() int32 { @@ -8551,7 +8554,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8563,7 +8566,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8576,7 +8579,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{144} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} } func (x *ResSetFace) GetCode() RES_CODE { @@ -8604,7 +8607,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8616,7 +8619,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8629,7 +8632,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{145} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -8657,7 +8660,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8669,7 +8672,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8682,7 +8685,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{146} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} } func (x *AvatarInfo) GetId() int32 { @@ -8709,7 +8712,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8721,7 +8724,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8734,7 +8737,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{147} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -8755,7 +8758,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8767,7 +8770,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8780,7 +8783,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{148} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -8811,7 +8814,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8823,7 +8826,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8836,7 +8839,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{149} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -8881,7 +8884,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8893,7 +8896,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8906,7 +8909,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{150} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -8955,7 +8958,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8967,7 +8970,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8980,7 +8983,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{151} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -9001,7 +9004,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9013,7 +9016,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9026,7 +9029,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{152} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -9054,7 +9057,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9066,7 +9069,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9079,7 +9082,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{153} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -9100,7 +9103,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9112,7 +9115,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9125,7 +9128,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{154} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -9153,7 +9156,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9165,7 +9168,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9178,7 +9181,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{155} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -9204,7 +9207,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9216,7 +9219,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9229,7 +9232,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{156} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ActivityInfo) GetId() int32 { @@ -9290,7 +9293,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9302,7 +9305,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9315,7 +9318,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{157} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} } type ResLimitEvent struct { @@ -9328,7 +9331,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9340,7 +9343,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9353,7 +9356,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{158} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -9375,7 +9378,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9387,7 +9390,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9400,7 +9403,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{159} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -9434,7 +9437,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9446,7 +9449,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9459,7 +9462,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{160} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ReqLimitEventReward) GetId() int32 { @@ -9480,7 +9483,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9492,7 +9495,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9505,7 +9508,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{161} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -9532,7 +9535,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9544,7 +9547,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9557,7 +9560,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{162} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -9578,7 +9581,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9590,7 +9593,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9603,7 +9606,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{163} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -9631,7 +9634,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9643,7 +9646,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9656,7 +9659,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{164} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *LimitEvent) GetEndTime() int32 { @@ -9686,7 +9689,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9698,7 +9701,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9711,7 +9714,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{165} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *LimitEventNotify) GetId() int32 { @@ -9750,7 +9753,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9762,7 +9765,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9775,7 +9778,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{166} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} } type ResLimitSenceReward struct { @@ -9789,7 +9792,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9801,7 +9804,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9814,7 +9817,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{167} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -9842,7 +9845,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9854,7 +9857,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9867,7 +9870,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{168} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -9895,7 +9898,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9907,7 +9910,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9920,7 +9923,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{169} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -9941,7 +9944,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9953,7 +9956,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9966,7 +9969,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{170} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -9994,7 +9997,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10006,7 +10009,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10019,7 +10022,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{171} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ReqSearchPlayer) GetUid() string { @@ -10040,7 +10043,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10052,7 +10055,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10065,7 +10068,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{172} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *ResSearchPlayer) GetCode() int32 { @@ -10100,7 +10103,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10112,7 +10115,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10125,7 +10128,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{173} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResPlayerSimple) GetUid() int64 { @@ -10206,7 +10209,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10218,7 +10221,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10231,7 +10234,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{174} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} } func (x *ResPlayerRank) GetUid() int64 { @@ -10290,7 +10293,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10302,7 +10305,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10315,7 +10318,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{175} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -10363,7 +10366,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10375,7 +10378,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10388,7 +10391,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{176} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -10408,7 +10411,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10420,7 +10423,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10433,7 +10436,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{177} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -10463,7 +10466,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10475,7 +10478,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10488,7 +10491,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{178} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *ResFriendCard) GetUid() int64 { @@ -10579,7 +10582,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10591,7 +10594,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10604,7 +10607,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{179} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} } func (x *ReqKv) GetKey() int32 { @@ -10631,7 +10634,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10643,7 +10646,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10656,7 +10659,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{180} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResKv) GetKv() map[int32]string { @@ -10675,7 +10678,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10687,7 +10690,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10700,7 +10703,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{181} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} } type ResFriendRecommend struct { @@ -10713,7 +10716,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10725,7 +10728,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10738,7 +10741,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{182} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -10759,7 +10762,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10771,7 +10774,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10784,7 +10787,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{183} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -10805,7 +10808,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10817,7 +10820,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10830,7 +10833,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{184} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -10856,7 +10859,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10868,7 +10871,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10881,7 +10884,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{185} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} } type ResFriendList struct { @@ -10894,7 +10897,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10906,7 +10909,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10919,7 +10922,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{186} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -10938,7 +10941,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10950,7 +10953,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10963,7 +10966,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{187} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} } type ResFriendApply struct { @@ -10976,7 +10979,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10988,7 +10991,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11001,7 +11004,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{188} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -11022,7 +11025,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11034,7 +11037,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11047,7 +11050,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{189} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -11073,7 +11076,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11085,7 +11088,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11098,7 +11101,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{190} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} } type ResFriendCardMsg struct { @@ -11111,7 +11114,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11123,7 +11126,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11136,7 +11139,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{191} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -11155,7 +11158,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11167,7 +11170,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11180,7 +11183,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{192} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} } type ResFriendTimeLine struct { @@ -11193,7 +11196,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11205,7 +11208,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11218,7 +11221,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{193} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -11240,7 +11243,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11252,7 +11255,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11265,7 +11268,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{194} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -11300,7 +11303,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11312,7 +11315,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11325,7 +11328,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{195} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ReqApplyFriend) GetUid() int64 { @@ -11346,7 +11349,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11358,7 +11361,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11371,7 +11374,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{196} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -11399,7 +11402,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11411,7 +11414,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11424,7 +11427,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{197} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -11447,7 +11450,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11459,7 +11462,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11472,7 +11475,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{198} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -11514,7 +11517,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11526,7 +11529,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11539,7 +11542,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{199} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -11561,7 +11564,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11573,7 +11576,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11586,7 +11589,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{200} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -11621,7 +11624,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11633,7 +11636,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11646,7 +11649,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{201} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ReqDelFriend) GetUid() int64 { @@ -11668,7 +11671,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11680,7 +11683,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11693,7 +11696,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{202} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -11728,7 +11731,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11740,7 +11743,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11753,7 +11756,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{203} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ReqRank) GetType() int32 { @@ -11776,7 +11779,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11788,7 +11791,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11801,7 +11804,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{204} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ResRank) GetType() int32 { @@ -11841,7 +11844,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11853,7 +11856,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11866,7 +11869,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{205} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} } type ResMailList struct { @@ -11879,7 +11882,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11891,7 +11894,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11904,7 +11907,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{206} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -11929,7 +11932,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11941,7 +11944,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11954,7 +11957,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{207} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *MailInfo) GetId() int32 { @@ -12009,7 +12012,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12021,7 +12024,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12034,7 +12037,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{208} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *MailNotify) GetInfo() *MailInfo { @@ -12055,7 +12058,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12067,7 +12070,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12080,7 +12083,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{209} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ReqReadMail) GetId() int32 { @@ -12102,7 +12105,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12114,7 +12117,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12127,7 +12130,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{210} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ResReadMail) GetCode() RES_CODE { @@ -12162,7 +12165,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12174,7 +12177,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12187,7 +12190,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ReqGetMailReward) GetId() int32 { @@ -12209,7 +12212,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12221,7 +12224,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12234,7 +12237,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -12269,7 +12272,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12281,7 +12284,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12294,7 +12297,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *ReqDeleteMail) GetId() int32 { @@ -12316,7 +12319,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12328,7 +12331,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12341,7 +12344,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -12382,7 +12385,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12394,7 +12397,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12407,7 +12410,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResCharge) GetCharge() float32 { @@ -12477,7 +12480,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12489,7 +12492,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12502,7 +12505,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ResSpecialShop) GetGrade() int32 { @@ -12531,7 +12534,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12543,7 +12546,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12556,7 +12559,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResChessShop) GetDiamond() int32 { @@ -12588,7 +12591,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12600,7 +12603,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12613,7 +12616,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } type ResFreeShop struct { @@ -12627,7 +12630,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12639,7 +12642,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12652,7 +12655,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -12680,7 +12683,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12692,7 +12695,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12705,7 +12708,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ReqBuyChessShop) GetId() int32 { @@ -12726,7 +12729,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12738,7 +12741,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12751,7 +12754,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -12780,7 +12783,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12792,7 +12795,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12805,7 +12808,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -12833,7 +12836,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12845,7 +12848,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12858,7 +12861,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -12884,7 +12887,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12896,7 +12899,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12909,7 +12912,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } type ResRefreshChessShop struct { @@ -12923,7 +12926,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12935,7 +12938,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12948,7 +12951,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -12973,7 +12976,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12985,7 +12988,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12998,7 +13001,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } type ResEndless struct { @@ -13012,7 +13015,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13024,7 +13027,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13037,7 +13040,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ResEndless) GetId() int32 { @@ -13066,7 +13069,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13078,7 +13081,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13091,7 +13094,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -13123,7 +13126,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13135,7 +13138,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13148,7 +13151,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } type ResEndlessReward struct { @@ -13162,7 +13165,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13174,7 +13177,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13187,7 +13190,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -13217,7 +13220,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13229,7 +13232,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13242,7 +13245,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } func (x *ResPiggyBank) GetType() int32 { @@ -13281,7 +13284,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13293,7 +13296,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13306,7 +13309,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } type ResPiggyBankReward struct { @@ -13320,7 +13323,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13332,7 +13335,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13345,7 +13348,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -13374,7 +13377,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13386,7 +13389,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13399,7 +13402,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -13433,7 +13436,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13445,7 +13448,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13458,7 +13461,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -13481,7 +13484,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13493,7 +13496,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13506,7 +13509,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -13548,7 +13551,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13560,7 +13563,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13573,7 +13576,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -13598,7 +13601,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13610,7 +13613,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13623,7 +13626,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } type ResChampship struct { @@ -13642,7 +13645,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13654,7 +13657,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13667,7 +13670,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResChampship) GetScore() int32 { @@ -13727,7 +13730,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13739,7 +13742,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13752,7 +13755,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } type ResChampshipReward struct { @@ -13766,7 +13769,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13778,7 +13781,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13791,7 +13794,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -13816,7 +13819,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13828,7 +13831,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13841,7 +13844,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } type ResChampshipRankReward struct { @@ -13855,7 +13858,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13867,7 +13870,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13880,7 +13883,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -13905,7 +13908,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13917,7 +13920,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13930,7 +13933,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } type ResChampshipRank struct { @@ -13945,7 +13948,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13957,7 +13960,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13970,7 +13973,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -14002,7 +14005,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14014,7 +14017,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14027,7 +14030,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } type ResChampshipPreRank struct { @@ -14042,7 +14045,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14054,7 +14057,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14067,7 +14070,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -14104,7 +14107,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14116,7 +14119,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14129,7 +14132,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -14170,7 +14173,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14182,7 +14185,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14195,7 +14198,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -14216,7 +14219,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14228,7 +14231,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14241,7 +14244,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -14269,7 +14272,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14281,7 +14284,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14294,7 +14297,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -14315,7 +14318,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14327,7 +14330,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14340,7 +14343,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -14367,7 +14370,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14379,7 +14382,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14392,7 +14395,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -14412,7 +14415,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14424,7 +14427,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14437,7 +14440,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -14458,7 +14461,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14470,7 +14473,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14483,7 +14486,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -14510,7 +14513,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14522,7 +14525,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14535,7 +14538,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -14555,7 +14558,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14567,7 +14570,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14580,7 +14583,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -14600,7 +14603,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14612,7 +14615,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14625,7 +14628,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -14645,7 +14648,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14657,7 +14660,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14670,7 +14673,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -14690,7 +14693,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14702,7 +14705,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14715,7 +14718,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -14735,7 +14738,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14747,7 +14750,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14760,7 +14763,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -14779,7 +14782,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14791,7 +14794,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14804,7 +14807,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } type ResMining struct { @@ -14824,7 +14827,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14836,7 +14839,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14849,7 +14852,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ResMining) GetId() int32 { @@ -14919,7 +14922,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14931,7 +14934,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14944,7 +14947,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -14972,7 +14975,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14984,7 +14987,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14997,7 +15000,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -15022,7 +15025,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15034,7 +15037,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15047,7 +15050,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } type ResMiningReward struct { @@ -15061,7 +15064,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15073,7 +15076,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15086,7 +15089,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -15113,7 +15116,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15125,7 +15128,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15138,7 +15141,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -15160,7 +15163,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15172,7 +15175,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15185,7 +15188,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *NotifyActRed) GetId() int32 { @@ -15213,7 +15216,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15225,7 +15228,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15238,7 +15241,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -15258,7 +15261,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15270,7 +15273,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15283,7 +15286,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ResItem) GetItem() map[int32]int32 { @@ -15303,7 +15306,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15315,7 +15318,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15328,7 +15331,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -15347,7 +15350,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15359,7 +15362,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15372,7 +15375,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } type ResGuessColor struct { @@ -15392,7 +15395,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15404,7 +15407,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15417,7 +15420,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResGuessColor) GetId() int32 { @@ -15489,7 +15492,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15501,7 +15504,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15514,7 +15517,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *Opponent) GetName() string { @@ -15555,7 +15558,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15567,7 +15570,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15580,7 +15583,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -15601,7 +15604,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15613,7 +15616,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15626,7 +15629,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -15651,7 +15654,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15663,7 +15666,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15676,7 +15679,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } type ResGuessColorReward struct { @@ -15690,7 +15693,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15702,7 +15705,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15715,7 +15718,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -15740,7 +15743,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15752,7 +15755,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15765,7 +15768,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } type ResRace struct { @@ -15786,7 +15789,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15798,7 +15801,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15811,7 +15814,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ResRace) GetId() int32 { @@ -15889,7 +15892,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15901,7 +15904,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15914,7 +15917,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *Raceopponent) GetId() int32 { @@ -15946,7 +15949,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15958,7 +15961,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15971,7 +15974,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } type ResRaceStart struct { @@ -15985,7 +15988,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15997,7 +16000,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16010,7 +16013,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -16035,7 +16038,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16047,7 +16050,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16060,7 +16063,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } type ResRaceReward struct { @@ -16074,7 +16077,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16086,7 +16089,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16099,7 +16102,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -16125,7 +16128,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16137,7 +16140,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16150,7 +16153,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } type ResPlayroom struct { @@ -16177,7 +16180,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16189,7 +16192,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16202,7 +16205,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ResPlayroom) GetStatus() int32 { @@ -16318,7 +16321,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16330,7 +16333,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16343,7 +16346,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } type ResPlayroomWrokOutline struct { @@ -16357,7 +16360,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16369,7 +16372,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16382,7 +16385,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -16409,7 +16412,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16421,7 +16424,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16434,7 +16437,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -16455,7 +16458,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16467,7 +16470,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16480,7 +16483,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -16508,7 +16511,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16520,7 +16523,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16533,7 +16536,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -16562,7 +16565,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16574,7 +16577,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16587,7 +16590,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -16625,7 +16628,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16637,7 +16640,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16650,7 +16653,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *FriendRoom) GetUid() int64 { @@ -16702,7 +16705,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16714,7 +16717,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16727,7 +16730,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *RoomOpponent) GetUid() int64 { @@ -16776,7 +16779,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16788,7 +16791,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16801,7 +16804,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -16832,7 +16835,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16844,7 +16847,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16857,7 +16860,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -16955,7 +16958,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16967,7 +16970,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16980,7 +16983,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -17003,7 +17006,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17015,7 +17018,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17028,7 +17031,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -17068,7 +17071,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17080,7 +17083,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17093,7 +17096,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } type ResPlayroomFlipReward struct { @@ -17107,7 +17110,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17119,7 +17122,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17132,7 +17135,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -17159,7 +17162,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17171,7 +17174,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17184,7 +17187,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ReqPlayroomGame) GetType() int32 { @@ -17207,7 +17210,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17219,7 +17222,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17232,7 +17235,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -17263,6 +17266,7 @@ func (x *ResPlayroomGame) GetItems() map[int32]*ItemInfo { return nil } +// 宠物交互 type ReqPlayroomInteract struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -17274,7 +17278,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17286,7 +17290,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17299,7 +17303,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -17327,7 +17331,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17339,7 +17343,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17352,7 +17356,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -17369,6 +17373,7 @@ func (x *ResPlayroomInteract) GetMsg() string { return "" } +// playroom装饰 type ReqPlayroomSetRoom struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -17379,7 +17384,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17391,7 +17396,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17404,7 +17409,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -17425,7 +17430,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17437,7 +17442,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17450,7 +17455,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -17477,7 +17482,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17489,7 +17494,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17502,7 +17507,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -17523,7 +17528,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17535,7 +17540,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17548,7 +17553,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -17565,6 +17570,7 @@ func (x *ResPlayroomSelectReward) GetMsg() string { return "" } +// 处理偷取的棋子 type ReqPlayroomLose struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -17573,7 +17579,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17585,7 +17591,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17598,7 +17604,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } type ResPlayroomLose struct { @@ -17612,7 +17618,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17624,7 +17630,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17637,7 +17643,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -17663,7 +17669,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17675,7 +17681,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17688,7 +17694,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } type ResPlayroomWork struct { @@ -17702,7 +17708,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17714,7 +17720,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17727,7 +17733,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -17753,7 +17759,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17765,7 +17771,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17778,7 +17784,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } type ResPlayroomRest struct { @@ -17792,7 +17798,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17804,7 +17810,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17817,7 +17823,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -17834,6 +17840,7 @@ func (x *ResPlayroomRest) GetMsg() string { return "" } +// 抽奖 type ReqPlayroomDraw struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -17842,7 +17849,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17854,7 +17861,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17867,7 +17874,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } type ResPlayroomDraw struct { @@ -17882,7 +17889,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17894,7 +17901,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17907,7 +17914,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -17931,6 +17938,7 @@ func (x *ResPlayroomDraw) GetId() int32 { return 0 } +// 消除 纸屑 type ReqPlayroomChip struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -17941,7 +17949,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17953,7 +17961,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17966,7 +17974,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -17987,7 +17995,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17999,7 +18007,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18012,7 +18020,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -18039,7 +18047,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18051,7 +18059,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18064,7 +18072,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -18085,7 +18093,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18097,7 +18105,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18110,7 +18118,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -18127,6 +18135,113 @@ func (x *ResPlayroomBuyItem) GetMsg() string { return "" } +// playroom商店 购买 +type ReqPlayroomShop struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 商店id + Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 购买数量 +} + +func (x *ReqPlayroomShop) Reset() { + *x = ReqPlayroomShop{} + mi := &file_proto_Gameapi_proto_msgTypes[323] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqPlayroomShop) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqPlayroomShop) ProtoMessage() {} + +func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[323] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. +func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} +} + +func (x *ReqPlayroomShop) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *ReqPlayroomShop) GetNum() int32 { + if x != nil { + return x.Num + } + return 0 +} + +type ResPlayroomShop struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResPlayroomShop) Reset() { + *x = ResPlayroomShop{} + mi := &file_proto_Gameapi_proto_msgTypes[324] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResPlayroomShop) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResPlayroomShop) ProtoMessage() {} + +func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[324] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. +func (*ResPlayroomShop) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} +} + +func (x *ResPlayroomShop) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResPlayroomShop) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + // #region 宠物宝藏 type ReqFriendTreasure struct { state protoimpl.MessageState @@ -18136,7 +18251,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18148,7 +18263,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18161,7 +18276,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } type ResFriendTreasure struct { @@ -18178,7 +18293,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18190,7 +18305,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18203,7 +18318,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -18257,7 +18372,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18269,7 +18384,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18282,7 +18397,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *TreasureInfo) GetPos() int32 { @@ -18345,7 +18460,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18357,7 +18472,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18370,7 +18485,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -18398,7 +18513,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18410,7 +18525,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18423,7 +18538,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -18448,7 +18563,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18460,7 +18575,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18473,7 +18588,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } type ResFriendTreasureEnd struct { @@ -18487,7 +18602,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18499,7 +18614,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18512,7 +18627,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -18539,7 +18654,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18551,7 +18666,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18564,7 +18679,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -18585,7 +18700,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18597,7 +18712,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18610,7 +18725,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -18637,7 +18752,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18649,7 +18764,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18662,7 +18777,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -18683,7 +18798,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18695,7 +18810,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18708,7 +18823,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *ReqKafkaLog) GetEvent() string { @@ -18737,7 +18852,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18749,7 +18864,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18762,7 +18877,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *AdminReq) GetFunc() string { @@ -18790,7 +18905,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18802,7 +18917,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18815,7 +18930,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } func (x *AdminRes) GetFunc() string { @@ -18842,7 +18957,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18854,7 +18969,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18867,7 +18982,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *ReqAdminInfo) GetUid() int64 { @@ -18885,7 +19000,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18897,7 +19012,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18910,7 +19025,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } type ReqServerInfo struct { @@ -18921,7 +19036,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18933,7 +19048,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18946,7 +19061,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } type ReqReload struct { @@ -18957,7 +19072,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18969,7 +19084,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18982,7 +19097,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } type ReqAdminGm struct { @@ -18996,7 +19111,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19008,7 +19123,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19021,7 +19136,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *ReqAdminGm) GetUid() int64 { @@ -19038,1646 +19153,1606 @@ func (x *ReqAdminGm) 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sync.Once - file_Gameapi_proto_rawDescData = file_Gameapi_proto_rawDesc + file_proto_Gameapi_proto_rawDescOnce sync.Once + file_proto_Gameapi_proto_rawDescData = file_proto_Gameapi_proto_rawDesc ) -func file_Gameapi_proto_rawDescGZIP() []byte { - file_Gameapi_proto_rawDescOnce.Do(func() { - file_Gameapi_proto_rawDescData = protoimpl.X.CompressGZIP(file_Gameapi_proto_rawDescData) +func file_proto_Gameapi_proto_rawDescGZIP() []byte { + file_proto_Gameapi_proto_rawDescOnce.Do(func() { + file_proto_Gameapi_proto_rawDescData = protoimpl.X.CompressGZIP(file_proto_Gameapi_proto_rawDescData) }) - return file_Gameapi_proto_rawDescData + return file_proto_Gameapi_proto_rawDescData } -var file_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) -var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 389) -var file_Gameapi_proto_goTypes = []any{ +var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 391) +var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE (RES_CODE)(0), // 2: tutorial.RES_CODE @@ -21451,96 +21576,98 @@ var file_Gameapi_proto_goTypes = []any{ (*ResPlayroomChip)(nil), // 324: tutorial.ResPlayroomChip (*ReqPlayroomBuyItem)(nil), // 325: tutorial.ReqPlayroomBuyItem (*ResPlayroomBuyItem)(nil), // 326: tutorial.ResPlayroomBuyItem - (*ReqFriendTreasure)(nil), // 327: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 328: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 329: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 330: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 331: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 332: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 333: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 334: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 335: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 336: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 337: tutorial.ReqKafkaLog - (*AdminReq)(nil), // 338: tutorial.AdminReq - (*AdminRes)(nil), // 339: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 340: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 341: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 342: tutorial.ReqServerInfo - (*ReqReload)(nil), // 343: tutorial.ReqReload - (*ReqAdminGm)(nil), // 344: tutorial.ReqAdminGm - nil, // 345: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 346: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 347: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 348: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 349: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 350: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 351: tutorial.ReqChessEx.MChessDataEntry - nil, // 352: tutorial.ReqSourceChest.MChessDataEntry - nil, // 353: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 354: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 355: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 356: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 357: tutorial.ResCardInfo.AllCardEntry - nil, // 358: tutorial.ResCardInfo.HandbookEntry - nil, // 359: tutorial.ResGuildInfo.RewardEntry - nil, // 360: tutorial.ResDailyTask.WeekRewardEntry - nil, // 361: tutorial.ResDailyTask.DailyTaskEntry - nil, // 362: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 363: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 364: tutorial.ResKv.KvEntry - nil, // 365: tutorial.ResRank.RankListEntry - nil, // 366: tutorial.ResMailList.MailListEntry - nil, // 367: tutorial.ResCharge.SpecialShopEntry - nil, // 368: tutorial.ResCharge.ChessShopEntry - nil, // 369: tutorial.ResCharge.GiftEntry - nil, // 370: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 371: tutorial.ResEndless.EndlessListEntry - nil, // 372: tutorial.ResChampshipRank.RankListEntry - nil, // 373: tutorial.ResChampshipPreRank.RankListEntry - nil, // 374: tutorial.ResNotifyCard.CardEntry - nil, // 375: tutorial.ResNotifyCard.MasterEntry - nil, // 376: tutorial.ResNotifyCard.HandbookEntry - nil, // 377: tutorial.ResMining.MapEntry - nil, // 378: tutorial.ReqMiningTake.MapEntry - nil, // 379: tutorial.ResActRed.RedEntry - nil, // 380: tutorial.ResItem.ItemEntry - nil, // 381: tutorial.ItemNotify.ItemEntry - nil, // 382: tutorial.ReqGuessColorTake.MapEntry - nil, // 383: tutorial.ResPlayroom.PlayroomEntry - nil, // 384: tutorial.ResPlayroom.MoodEntry - nil, // 385: tutorial.ResPlayroom.PhysiologyEntry - nil, // 386: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 387: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 388: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 389: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 390: tutorial.ResPlayroomInfo.FlipEntry - nil, // 391: tutorial.ResPlayroomGame.ItemsEntry - nil, // 392: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqPlayroomShop)(nil), // 327: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 328: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 329: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 330: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 331: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 332: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 333: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 334: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 335: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 336: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 337: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 338: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 339: tutorial.ReqKafkaLog + (*AdminReq)(nil), // 340: tutorial.AdminReq + (*AdminRes)(nil), // 341: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 342: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 343: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 344: tutorial.ReqServerInfo + (*ReqReload)(nil), // 345: tutorial.ReqReload + (*ReqAdminGm)(nil), // 346: tutorial.ReqAdminGm + nil, // 347: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 348: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 349: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 350: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 351: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 352: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 353: tutorial.ReqChessEx.MChessDataEntry + nil, // 354: tutorial.ReqSourceChest.MChessDataEntry + nil, // 355: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 356: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 357: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 358: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 359: tutorial.ResCardInfo.AllCardEntry + nil, // 360: tutorial.ResCardInfo.HandbookEntry + nil, // 361: tutorial.ResGuildInfo.RewardEntry + nil, // 362: tutorial.ResDailyTask.WeekRewardEntry + nil, // 363: tutorial.ResDailyTask.DailyTaskEntry + nil, // 364: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 365: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 366: tutorial.ResKv.KvEntry + nil, // 367: tutorial.ResRank.RankListEntry + nil, // 368: tutorial.ResMailList.MailListEntry + nil, // 369: tutorial.ResCharge.SpecialShopEntry + nil, // 370: tutorial.ResCharge.ChessShopEntry + nil, // 371: tutorial.ResCharge.GiftEntry + nil, // 372: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 373: tutorial.ResEndless.EndlessListEntry + nil, // 374: tutorial.ResChampshipRank.RankListEntry + nil, // 375: tutorial.ResChampshipPreRank.RankListEntry + nil, // 376: tutorial.ResNotifyCard.CardEntry + nil, // 377: tutorial.ResNotifyCard.MasterEntry + nil, // 378: tutorial.ResNotifyCard.HandbookEntry + nil, // 379: tutorial.ResMining.MapEntry + nil, // 380: tutorial.ReqMiningTake.MapEntry + nil, // 381: tutorial.ResActRed.RedEntry + nil, // 382: tutorial.ResItem.ItemEntry + nil, // 383: tutorial.ItemNotify.ItemEntry + nil, // 384: tutorial.ReqGuessColorTake.MapEntry + nil, // 385: tutorial.ResPlayroom.PlayroomEntry + nil, // 386: tutorial.ResPlayroom.MoodEntry + nil, // 387: tutorial.ResPlayroom.PhysiologyEntry + nil, // 388: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 389: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 390: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 391: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 392: tutorial.ResPlayroomInfo.FlipEntry + nil, // 393: tutorial.ResPlayroomGame.ItemsEntry + nil, // 394: tutorial.ReqPlayroomSetRoom.PlayroomEntry } -var file_Gameapi_proto_depIdxs = []int32{ - 345, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 346, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 347, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry +var file_proto_Gameapi_proto_depIdxs = []int32{ + 347, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 348, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 349, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 50, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 348, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 350, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 37, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 349, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 351, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 350, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 352, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 11: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 351, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 353, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 13: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 352, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 354, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 15: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 353, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 355, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 17: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 51, // 18: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 354, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 356, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 20: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 355, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 357, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 22: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 23: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 24: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE @@ -21552,15 +21679,15 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 30: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE 76, // 31: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 32: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 356, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 358, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 34: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 35: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 83, // 36: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 37: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 38: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 91, // 39: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 357, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 358, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 359, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 360, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 42: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 43: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -21578,11 +21705,11 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 56: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 2, // 57: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 58: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 359, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 361, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry 133, // 60: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 134, // 61: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 360, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 361, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 362, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 363, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 133, // 64: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 138, // 65: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 133, // 66: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -21601,8 +21728,8 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 79: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE 2, // 80: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 160, // 81: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 362, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 363, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 364, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 365, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 84: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 85: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE 2, // 86: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE @@ -21612,7 +21739,7 @@ var file_Gameapi_proto_depIdxs = []int32{ 177, // 90: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 179, // 91: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 182, // 92: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 364, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 366, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 177, // 94: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple 2, // 95: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE 177, // 96: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple @@ -21626,44 +21753,44 @@ var file_Gameapi_proto_depIdxs = []int32{ 177, // 104: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple 2, // 105: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE 2, // 106: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 365, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 366, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 367, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 368, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry 133, // 109: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo 211, // 110: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo 2, // 111: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE 2, // 112: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE 2, // 113: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 367, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 368, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 369, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 369, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 370, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 371, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry 2, // 117: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE 2, // 118: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 370, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 372, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry 2, // 120: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE 2, // 121: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 371, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 373, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry 133, // 123: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo 2, // 124: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE 2, // 125: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE 2, // 126: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE 2, // 127: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE 2, // 128: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 372, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 373, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 374, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 375, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 376, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 374, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 375, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 376, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 377, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 378, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry 2, // 134: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 377, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 378, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 379, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 380, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry 2, // 137: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE 2, // 138: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 379, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 381, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry 160, // 140: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 380, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 381, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 382, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 383, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry 279, // 143: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 382, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 384, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry 2, // 145: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE 2, // 146: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE 286, // 147: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent @@ -21672,23 +21799,23 @@ var file_Gameapi_proto_depIdxs = []int32{ 133, // 150: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo 300, // 151: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent 299, // 152: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 383, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 384, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 385, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 386, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry 133, // 155: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 385, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 387, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry 2, // 157: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE 133, // 158: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 386, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 387, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 388, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 389, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 390, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 388, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 389, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 390, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 391, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 392, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry 2, // 164: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE 2, // 165: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE 2, // 166: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 391, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 393, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry 2, // 168: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 392, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 394, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry 2, // 170: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE 2, // 171: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE 2, // 172: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE @@ -21697,52 +21824,53 @@ var file_Gameapi_proto_depIdxs = []int32{ 2, // 175: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE 2, // 176: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE 2, // 177: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 329, // 178: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 329, // 179: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 180: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 181: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 182: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 136, // 183: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 137, // 184: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 168, // 185: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 177, // 186: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 211, // 187: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 220, // 188: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 221, // 189: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 232, // 190: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 178, // 191: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 178, // 192: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 133, // 193: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 133, // 194: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 195, // [195:195] is the sub-list for method output_type - 195, // [195:195] is the sub-list for method input_type - 195, // [195:195] is the sub-list for extension type_name - 195, // [195:195] is the sub-list for extension extendee - 0, // [0:195] is the sub-list for field type_name + 2, // 178: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 331, // 179: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 331, // 180: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 181: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 182: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 183: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 136, // 184: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 137, // 185: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 168, // 186: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 177, // 187: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 211, // 188: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 220, // 189: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 221, // 190: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 232, // 191: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 178, // 192: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 178, // 193: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 133, // 194: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 133, // 195: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 196, // [196:196] is the sub-list for method output_type + 196, // [196:196] is the sub-list for method input_type + 196, // [196:196] is the sub-list for extension type_name + 196, // [196:196] is the sub-list for extension extendee + 0, // [0:196] is the sub-list for field type_name } -func init() { file_Gameapi_proto_init() } -func file_Gameapi_proto_init() { - if File_Gameapi_proto != nil { +func init() { file_proto_Gameapi_proto_init() } +func file_proto_Gameapi_proto_init() { + if File_proto_Gameapi_proto != nil { return } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), - RawDescriptor: file_Gameapi_proto_rawDesc, + RawDescriptor: file_proto_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 389, + NumMessages: 391, NumExtensions: 0, NumServices: 0, }, - GoTypes: file_Gameapi_proto_goTypes, - DependencyIndexes: file_Gameapi_proto_depIdxs, - EnumInfos: file_Gameapi_proto_enumTypes, - MessageInfos: file_Gameapi_proto_msgTypes, + GoTypes: file_proto_Gameapi_proto_goTypes, + DependencyIndexes: file_proto_Gameapi_proto_depIdxs, + EnumInfos: file_proto_Gameapi_proto_enumTypes, + MessageInfos: file_proto_Gameapi_proto_msgTypes, }.Build() - File_Gameapi_proto = out.File - file_Gameapi_proto_rawDesc = nil - file_Gameapi_proto_goTypes = nil - file_Gameapi_proto_depIdxs = nil + File_proto_Gameapi_proto = out.File + file_proto_Gameapi_proto_rawDesc = nil + file_proto_Gameapi_proto_goTypes = nil + file_proto_Gameapi_proto_depIdxs = nil } From 61b5b091b99b2f6f303174bafcbcc06f33d87473 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 19:09:21 +0800 Subject: [PATCH 49/56] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E8=AE=A2=E5=8D=95bug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/mod/order/OrderFunc.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/mod/order/OrderFunc.go b/src/server/game/mod/order/OrderFunc.go index c2a67c6f..0f995061 100644 --- a/src/server/game/mod/order/OrderFunc.go +++ b/src/server/game/mod/order/OrderFunc.go @@ -343,7 +343,7 @@ func getEmitSeries(o *OrderMod, Emit []int) string { o.EmitShuffle = append(o.EmitShuffle, EmitSerie) } } - GoUtil.ShuffleStringArray(o.EmitShuffle) + o.EmitShuffle = GoUtil.ShuffleStringArray(o.EmitShuffle) } PopEmitId, NewSlice := GoUtil.PopStringArray(o.EmitShuffle) o.EmitShuffle = NewSlice @@ -364,7 +364,7 @@ func getEmitSeries(o *OrderMod, Emit []int) string { } Num := 1 for { - GoUtil.ShuffleStringArray(o.EmitShuffle) + o.EmitShuffle = GoUtil.ShuffleStringArray(o.EmitShuffle) if o.EmitShuffle[0] != PopEmitId { break } From 1975227ef14a8632299597ef478b225c8780304a Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 17 Feb 2025 19:09:21 +0800 Subject: [PATCH 50/56] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E8=AE=A2=E5=8D=95bug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/mod/order/OrderFunc.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/mod/order/OrderFunc.go b/src/server/game/mod/order/OrderFunc.go index c2a67c6f..0f995061 100644 --- a/src/server/game/mod/order/OrderFunc.go +++ b/src/server/game/mod/order/OrderFunc.go @@ -343,7 +343,7 @@ func getEmitSeries(o *OrderMod, Emit []int) string { o.EmitShuffle = append(o.EmitShuffle, EmitSerie) } } - GoUtil.ShuffleStringArray(o.EmitShuffle) + o.EmitShuffle = GoUtil.ShuffleStringArray(o.EmitShuffle) } PopEmitId, NewSlice := GoUtil.PopStringArray(o.EmitShuffle) o.EmitShuffle = NewSlice @@ -364,7 +364,7 @@ func getEmitSeries(o *OrderMod, Emit []int) string { } Num := 1 for { - GoUtil.ShuffleStringArray(o.EmitShuffle) + o.EmitShuffle = GoUtil.ShuffleStringArray(o.EmitShuffle) if o.EmitShuffle[0] != PopEmitId { break } From f8ce894ab6f61c50027e2fc1ba6f46b3b9a1492d Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 18 Feb 2025 12:25:16 +0800 Subject: [PATCH 51/56] =?UTF-8?q?playroom=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/playroom/playroomCfg.go | 12 ++++++++++++ src/server/game/mod/playroom/playroom.go | 7 ++++--- 2 files changed, 16 insertions(+), 3 deletions(-) diff --git a/src/server/conf/playroom/playroomCfg.go b/src/server/conf/playroom/playroomCfg.go index 323b50a8..82a53a99 100644 --- a/src/server/conf/playroom/playroomCfg.go +++ b/src/server/conf/playroom/playroomCfg.go @@ -207,6 +207,18 @@ func GetPhysiologyDuration(Id int, Num int) int { return 0 } +func GetPhysiologyTypeList() []int { + r := make([]int, 0) + data, err := gamedata.GetData(CFG_PLAYROOM_PHYSIOLOGY_TYPE) + if err != nil { + return []int{} + } + for k := range data { + r = append(r, GoUtil.Int(k)) + } + return r +} + func GetMoodEffect(Id int) (int, int) { data, err := gamedata.GetDataByIntKey(CFG_PLAYROOM_PHYSIOLOGY_TYPE, Id) if err != nil { diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index 51766ca5..02912c02 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -507,9 +507,10 @@ func (p *PlayroomMod) UnLock(Lv int) { if len(p.Physiology) == 0 { Now := GoUtil.Now() p.Physiology = make(map[int]*Physiology) - for k := 1; k <= 5; k++ { - Max := playroomCfg.GetPhysiologyMax(k) - p.Physiology[k] = &Physiology{Id: k, Num: Max, Time: Now} + TypeList := playroomCfg.GetPhysiologyTypeList() + for _, v := range TypeList { + Max := playroomCfg.GetPhysiologyMax(v) + p.Physiology[v] = &Physiology{Id: v, Num: Max, Time: Now} } } if len(p.MoodInfo) == 0 { From 357d1b468f9776aa1549ed7cbdd18ba0a7ed2ebf Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 20 Feb 2025 12:19:26 +0800 Subject: [PATCH 52/56] =?UTF-8?q?=E6=A1=86=E6=9E=B6=E7=BB=93=E6=9E=84?= =?UTF-8?q?=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/GameLogic.go | 4 +- src/server/game/RegisterNetworkFunc.go | 386 ++++++++----------------- src/server/game/external.go | 1 + 3 files changed, 131 insertions(+), 260 deletions(-) diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index c7eefe66..b5eee34b 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -49,7 +49,8 @@ func RegisterMsgProcessFunc(key string, value1 interface{}) { func RunNetProcessByKey(key string, param []interface{}) error { fun, ok := RegisterNetWorkFunc[key] if ok { - err := fun.(func([]interface{}) error)(param) + _, player, buf := ParseArgs(param) + err := fun.(func(*Player, []byte) error)(player, buf) return err } return fmt.Errorf("cant find network func %s", key) @@ -822,6 +823,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqKafkaLog", ReqKafkaLog) // 客户端日志 RegisterMsgProcessFunc("ReqCreateOrderSn", ReqCreateOrderSn) // 创建订单号 RegisterMsgProcessFunc("ReqShippingOrder", ReqShippingOrder) // 获取订单号 + } func (ad *GameLogic) CreateHttpManager() { diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 16b17b07..ff624724 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -30,24 +30,21 @@ import ( "google.golang.org/protobuf/proto" ) -func ReqPlayerAsset(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqPlayerAsset(player *Player, buf []byte) error { player.PushClientRes(player.PlayerBaseMod.BackAsset()) return nil } // 请求玩家基础信息 -func ReqPlayerBaseInfofunction(args []interface{}) error { +func ReqPlayerBaseInfofunction(player *Player, buf []byte) error { // 消息的发送者 - _, player, buf := ParseArgs(args) detail := &msg.ReqPlayerBaseInfo{} proto.Unmarshal(buf, detail) player.PlayerBaseMod.ResPlayerBaseInfo(player) return nil } -func ReqPlayerBriefProfileDataFunc(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayerBriefProfileDataFunc(player *Player, buf []byte) error { detail := &msg.ReqPlayerBriefProfileData{} proto.Unmarshal(buf, detail) Uid := int(detail.DwUin) @@ -64,15 +61,13 @@ func ReqPlayerBriefProfileDataFunc(args []interface{}) error { } // 移除广告 -func ReqRemoveAdFunc(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqRemoveAdFunc(player *Player, buf []byte) error { player.PlayerBaseMod.ReqRemoveAd(player, buf) return nil } // 更新玩家物品 -func UpdateBaseItemInfofunction(args []interface{}) error { - _, player, buf := ParseArgs(args) +func UpdateBaseItemInfofunction(player *Player, buf []byte) error { detail := &msg.UpdateBaseItemInfo{} proto.Unmarshal(buf, detail) player.PlayerBaseMod.UpdateBaseItemInfo(detail) @@ -80,8 +75,7 @@ func UpdateBaseItemInfofunction(args []interface{}) error { } // 请求玩家棋盘信息 -func ReqPlayerChessDataFunc(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayerChessDataFunc(player *Player, buf []byte) error { detail := &msg.ReqPlayerChessData{} proto.Unmarshal(buf, detail) playerChessData := &PlayerChessData{} @@ -89,33 +83,28 @@ func ReqPlayerChessDataFunc(args []interface{}) error { return nil } -func ReqBindFacebookAccount(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqBindFacebookAccount(player *Player, buf []byte) error { player.PlayerBaseMod.ReqBindFacebookAccount(player, buf) return nil } -func ReqUnBindFacebook(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqUnBindFacebook(player *Player, buf []byte) error { player.PlayerBaseMod.ReqUnBindFacebook(player, buf) return nil } -func ReqOnlyBindFacebook(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqOnlyBindFacebook(player *Player, buf []byte) error { player.PlayerBaseMod.ReqOnlyBindFacebook(player, buf) return nil } -func ReqSynGameData(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSynGameData(player *Player, buf []byte) error { player.PlayerBaseMod.ReqSynGameData(player, buf) return nil } -func RegSetEneryFunc(args []interface{}) error { - _, player, buf := ParseArgs(args) +func RegSetEneryFunc(player *Player, buf []byte) error { req := &msg.ReqSetEnergyMul{} proto.Unmarshal(buf, req) MaxEnergyMul := player.GetPlayerBaseMod().GetMaxEnergyMul(player) @@ -143,8 +132,7 @@ func RegSetEneryFunc(args []interface{}) error { } // 领取图鉴奖励 -func ReqGetHandbookReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGetHandbookReward(player *Player, buf []byte) error { req := &msg.ReqGetHandbookReward{} proto.Unmarshal(buf, req) err := player.PlayMod.getHandbookMod().GetHandbookReward(int(req.ChessId)) @@ -178,8 +166,7 @@ func ReqGetHandbookReward(args []interface{}) error { } // 领取订单奖励 -func ReqRewardOrder(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqRewardOrder(player *Player, buf []byte) error { req := &msg.ReqRewardOrder{} proto.Unmarshal(buf, req) OrderMod := player.PlayMod.getOrderMod() @@ -329,8 +316,7 @@ func ReqRewardOrder(args []interface{}) error { return nil } -func ReqDelOrder(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqDelOrder(player *Player, buf []byte) error { req := &msg.ReqDelOrder{} proto.Unmarshal(buf, req) OrderMod := player.PlayMod.getOrderMod() @@ -350,8 +336,7 @@ func ReqDelOrder(args []interface{}) error { } // 场景装饰 -func ReqDecorate(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqDecorate(player *Player, buf []byte) error { req := &msg.ReqDecorate{} proto.Unmarshal(buf, req) DecorateMod := player.PlayMod.getDecorateMod() @@ -419,8 +404,7 @@ func ReqDecorate(args []interface{}) error { } // 场景装饰 -func ReqDecorateAll(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqDecorateAll(player *Player, buf []byte) error { req := &msg.ReqDecorateAll{} proto.Unmarshal(buf, req) DecorateMod := player.PlayMod.getDecorateMod() @@ -478,8 +462,7 @@ func ReqDecorateAll(args []interface{}) error { // -----------------------ChessApi---------------------- // 更新棋盘信息 -func UpdatePlayerChessDataFunc(args []interface{}) error { - _, player, buf := ParseArgs(args) +func UpdatePlayerChessDataFunc(player *Player, buf []byte) error { data := &PlayerChessData{} err := data.UpdatePlayerChessData(player, buf) if err != nil { @@ -493,8 +476,7 @@ func UpdatePlayerChessDataFunc(args []interface{}) error { } // 从缓存中获取棋子 -func ReqGetChessFromBuff(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGetChessFromBuff(player *Player, buf []byte) error { req := &msg.ReqGetChessFromBuff{} proto.Unmarshal(buf, req) ChessMod := player.PlayMod.getChessMod() @@ -543,8 +525,7 @@ func ReqGetChessFromBuff(args []interface{}) error { } // 放置棋子进背包 -func ReqPutChessInBag(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPutChessInBag(player *Player, buf []byte) error { req := &msg.ReqPutChessInBag{} proto.Unmarshal(buf, req) ChessMod := player.PlayMod.getChessMod() @@ -577,8 +558,7 @@ func ReqPutChessInBag(args []interface{}) error { return nil } -func ReqTakeChessOutBag(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqTakeChessOutBag(player *Player, buf []byte) error { req := &msg.ReqTakeChessOutBag{} proto.Unmarshal(buf, req) ChessMod := player.PlayMod.getChessMod() @@ -611,8 +591,7 @@ func ReqTakeChessOutBag(args []interface{}) error { return nil } -func ReqBuyChessBagGrid(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqBuyChessBagGrid(player *Player, buf []byte) error { req := &msg.ReqBuyChessBagGrid{} proto.Unmarshal(buf, req) ChessMod := player.PlayMod.getChessMod() @@ -648,8 +627,7 @@ func ReqBuyChessBagGrid(args []interface{}) error { return nil } -func ReqSeparateChess(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSeparateChess(player *Player, buf []byte) error { req := &msg.ReqSeparateChess{} proto.Unmarshal(buf, req) ChessMod := player.PlayMod.getChessMod() @@ -686,8 +664,7 @@ func ReqSeparateChess(args []interface{}) error { } // 棋子转换 -func ReqChessEx(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqChessEx(player *Player, buf []byte) error { req := &msg.ReqChessEx{} proto.Unmarshal(buf, req) ChessMod := player.PlayMod.getChessMod() @@ -735,8 +712,7 @@ func ReqChessEx(args []interface{}) error { return nil } -func ReqSourceChest(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSourceChest(player *Player, buf []byte) error { req := &msg.ReqSourceChest{} proto.Unmarshal(buf, req) ChessMod := player.PlayMod.getChessMod() @@ -780,15 +756,13 @@ func ReqSourceChest(args []interface{}) error { // ---------------------CardApi---------------------- -func ReqCardInfo(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqCardInfo(player *Player, buf []byte) error { CardMod := player.PlayMod.getCardMod() player.PushClientRes(CardMod.BackData()) return nil } -func ReqCardSeasonFirstReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqCardSeasonFirstReward(player *Player, buf []byte) error { req := &msg.ReqCardSeasonFirstReward{} proto.Unmarshal(buf, req) CardMod := player.PlayMod.getCardMod() @@ -816,8 +790,7 @@ func ReqCardSeasonFirstReward(args []interface{}) error { } // 领取卡牌系列收集奖励 -func ReqCardCollectReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqCardCollectReward(player *Player, buf []byte) error { req := &msg.ReqCardCollectReward{} proto.Unmarshal(buf, req) CardMod := player.PlayMod.getCardMod() @@ -857,8 +830,7 @@ func ReqCardCollectReward(args []interface{}) error { } // 兑换星星奖励 -func ReqExStarReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqExStarReward(player *Player, buf []byte) error { req := &msg.ReqExStarReward{} proto.Unmarshal(buf, req) CardMod := player.PlayMod.getCardMod() @@ -888,8 +860,7 @@ func ReqExStarReward(args []interface{}) error { } // 领取全收集奖励 -func ReqAllCollectReward(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqAllCollectReward(player *Player, buf []byte) error { CardMod := player.PlayMod.getCardMod() itemList, itemList2, err := CardMod.AllCollectReward() if err != nil { @@ -925,8 +896,7 @@ func ReqAllCollectReward(args []interface{}) error { } // ---------------------GuildApi---------------------- -func ReqGuideReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGuideReward(player *Player, buf []byte) error { req := &msg.ReqGuideReward{} proto.Unmarshal(buf, req) GuildMod := player.PlayMod.getGuildMod() @@ -956,8 +926,7 @@ func ReqGuideReward(args []interface{}) error { } // -----------------dailyTaskApi--------------------- -func ReqGetDailyTaskReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGetDailyTaskReward(player *Player, buf []byte) error { req := &msg.ReqGetDailyTaskReward{} proto.Unmarshal(buf, req) DailyTaskMod := player.PlayMod.getDailyTaskMod() @@ -992,8 +961,7 @@ func ReqGetDailyTaskReward(args []interface{}) error { return nil } -func ReqGetDailyWeekReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGetDailyWeekReward(player *Player, buf []byte) error { req := &msg.ReqGetDailyWeekReward{} proto.Unmarshal(buf, req) DailyTaskMod := player.PlayMod.getDailyTaskMod() @@ -1022,8 +990,7 @@ func ReqGetDailyWeekReward(args []interface{}) error { return nil } -func ReqDailyUnlock(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqDailyUnlock(player *Player, buf []byte) error { req := &msg.ReqDailyUnlock{} proto.Unmarshal(buf, req) DailyTaskMod := player.PlayMod.getDailyTaskMod() @@ -1037,8 +1004,7 @@ func ReqDailyUnlock(args []interface{}) error { } // 头像框 -func ReqSetAvatar(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSetAvatar(player *Player, buf []byte) error { req := &msg.ReqSetAvatar{} proto.Unmarshal(buf, req) avatarMod := player.PlayMod.getAvatarMod() @@ -1068,8 +1034,7 @@ func ReqSetAvatar(args []interface{}) error { } // 头像 -func ReqSetFace(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSetFace(player *Player, buf []byte) error { req := &msg.ReqSetFace{} proto.Unmarshal(buf, req) FaceMod := player.PlayMod.getFaceMod() @@ -1091,8 +1056,7 @@ func ReqSetFace(args []interface{}) error { } // 购买能量 -func ReqBuyEnergy(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqBuyEnergy(player *Player, buf []byte) error { req := &msg.ReqBuyEnergy{} proto.Unmarshal(buf, req) BaseMod := player.PlayMod.getBaseMod() @@ -1117,8 +1081,7 @@ func ReqBuyEnergy(args []interface{}) error { return nil } -func ReqGetEnergyByAD(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqGetEnergyByAD(player *Player, buf []byte) error { BaseMod := player.PlayMod.getBaseMod() Item, err := BaseMod.GetEnergyByAD() if err != nil { @@ -1145,8 +1108,7 @@ func ReqGetEnergyByAD(args []interface{}) error { } // 领取七日签到奖励 -func ReqGetSevenLoginReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGetSevenLoginReward(player *Player, buf []byte) error { req := &msg.ReqGetSevenLoginReward{} proto.Unmarshal(buf, req) SevenLoginMod := player.PlayMod.getSevenLoginMod() @@ -1181,8 +1143,7 @@ func ReqGetSevenLoginReward(args []interface{}) error { } // 领取月进度奖励 -func ReqGetMonthLoginReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGetMonthLoginReward(player *Player, buf []byte) error { req := &msg.ReqGetMonthLoginReward{} proto.Unmarshal(buf, req) SevenLoginMod := player.PlayMod.getSevenLoginMod() @@ -1212,8 +1173,7 @@ func ReqGetMonthLoginReward(args []interface{}) error { } // 连击快手奖励 -func ReqFastProduceReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqFastProduceReward(player *Player, buf []byte) error { req := &msg.ReqFastProduceReward{} proto.Unmarshal(buf, req) LimitedTimeEventMod := player.PlayMod.getLimitedTimeEventMod() @@ -1242,8 +1202,7 @@ func ReqFastProduceReward(args []interface{}) error { return nil } -func ReqLimitSenceReward(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqLimitSenceReward(player *Player, buf []byte) error { limitedTimeEventMod := player.PlayMod.getLimitedTimeEventMod() if !limitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_SENCE_DASH) { // 场景冲刺奖励 player.SendErrClienRes(&msg.ResLimitSenceReward{ @@ -1270,8 +1229,7 @@ func ReqLimitSenceReward(args []interface{}) error { return nil } -func ReqGetGoldCard(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqGetGoldCard(player *Player, buf []byte) error { data := G_GameLogicPtr.VarMgr.GetVar(VAR_GOLD_CARD) if data == nil { player.SendErrClienRes(&msg.ResGetGoldCard{ @@ -1289,8 +1247,7 @@ func ReqGetGoldCard(args []interface{}) error { } // 搜索用户 -func ReqSearchPlayer(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSearchPlayer(player *Player, buf []byte) error { req := &msg.ReqSearchPlayer{} proto.Unmarshal(buf, req) Uid, err := strconv.Atoi(req.Uid) @@ -1329,8 +1286,7 @@ func ReqSearchPlayer(args []interface{}) error { } // 申请好友 -func ReqApplyFriend(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqApplyFriend(player *Player, buf []byte) error { req := &msg.ReqApplyFriend{} proto.Unmarshal(buf, req) Uid := int(req.Uid) @@ -1367,8 +1323,7 @@ func ReqApplyFriend(args []interface{}) error { } // 同意申请 -func ReqAgreeFriend(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqAgreeFriend(player *Player, buf []byte) error { req := &msg.ReqAgreeFriend{} proto.Unmarshal(buf, req) Uid := int(req.Uid) @@ -1400,8 +1355,7 @@ func ReqAgreeFriend(args []interface{}) error { } // 删除好友 -func ReqDelFriend(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqDelFriend(player *Player, buf []byte) error { req := &msg.ReqDelFriend{} proto.Unmarshal(buf, req) Uid := int(req.Uid) @@ -1428,8 +1382,7 @@ func ReqDelFriend(args []interface{}) error { } // 拒绝申请 -func ReqRefuseFriend(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqRefuseFriend(player *Player, buf []byte) error { req := &msg.ReqRefuseFriend{} proto.Unmarshal(buf, req) Uid := int(req.Uid) @@ -1452,8 +1405,7 @@ func ReqRefuseFriend(args []interface{}) error { } // 向好友请求卡牌 -func ReqCardGive(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqCardGive(player *Player, buf []byte) error { req := &msg.ReqCardGive{} proto.Unmarshal(buf, req) @@ -1546,8 +1498,7 @@ func ReqCardGive(args []interface{}) error { } // 同意卡牌请求 -func ReqAgreeCardGive(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqAgreeCardGive(player *Player, buf []byte) error { req := &msg.ReqAgreeCardGive{} proto.Unmarshal(buf, req) FriendMod := player.PlayMod.getFriendMod() @@ -1593,8 +1544,7 @@ func ReqAgreeCardGive(args []interface{}) error { } // 拒绝卡牌请求 -func ReqRefuseCardGive(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqRefuseCardGive(player *Player, buf []byte) error { req := &msg.ReqRefuseCardGive{} proto.Unmarshal(buf, req) FriendMod := player.PlayMod.getFriendMod() @@ -1624,8 +1574,7 @@ func ReqRefuseCardGive(args []interface{}) error { } // 赠送卡牌 -func ReqCardSend(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqCardSend(player *Player, buf []byte) error { req := &msg.ReqCardSend{} proto.Unmarshal(buf, req) CardMod := player.PlayMod.getCardMod() @@ -1658,8 +1607,7 @@ func ReqCardSend(args []interface{}) error { } // 卡牌交换 -func ReqCardExchange(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqCardExchange(player *Player, buf []byte) error { req := &msg.ReqCardExchange{} proto.Unmarshal(buf, req) CardMod := player.PlayMod.getCardMod() @@ -1698,8 +1646,7 @@ func ReqCardExchange(args []interface{}) error { } // 选择卡牌进行交换 -func ReqSelectCardExchange(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSelectCardExchange(player *Player, buf []byte) error { req := &msg.ReqSelectCardExchange{} proto.Unmarshal(buf, req) CardId := int(req.CardId) @@ -1765,8 +1712,7 @@ func ReqSelectCardExchange(args []interface{}) error { } // 同意卡牌交换 -func ReqAgreeCardExchange(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqAgreeCardExchange(player *Player, buf []byte) error { req := &msg.ReqSelectCardExchange{} proto.Unmarshal(buf, req) CardMod := player.PlayMod.getCardMod() @@ -1821,8 +1767,7 @@ func ReqAgreeCardExchange(args []interface{}) error { } // 拒绝选择卡牌 -func ReqRefuseCardSelect(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqRefuseCardSelect(player *Player, buf []byte) error { req := &msg.ReqRefuseCardSelect{} proto.Unmarshal(buf, req) FriendMod := player.PlayMod.getFriendMod() @@ -1858,8 +1803,7 @@ func ReqRefuseCardSelect(args []interface{}) error { } // 拒绝进行交换 -func ReqRefuseCardExchange(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqRefuseCardExchange(player *Player, buf []byte) error { req := &msg.ReqRefuseCardExchange{} proto.Unmarshal(buf, req) CardMod := player.PlayMod.getCardMod() @@ -1901,8 +1845,7 @@ func ReqRefuseCardExchange(args []interface{}) error { } // 领取好友卡牌 -func ReqGetFriendCard(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGetFriendCard(player *Player, buf []byte) error { req := &msg.ReqRefuseCardExchange{} proto.Unmarshal(buf, req) CardMod := player.PlayMod.getCardMod() @@ -1931,8 +1874,7 @@ func ReqGetFriendCard(args []interface{}) error { } // 请求玩家榜单 -func ReqRank(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqRank(player *Player, buf []byte) error { req := &msg.ReqRank{} proto.Unmarshal(buf, req) m := &MsqMod.Msg{ @@ -1956,8 +1898,7 @@ func ReqRank(args []interface{}) error { } // 请求竞标赛榜单 -func ReqChampshipRank(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqChampshipRank(player *Player, buf []byte) error { req := &msg.ReqRank{} proto.Unmarshal(buf, req) m := G_GameLogicPtr.ChampshipMgr.GetRankMsg(int(player.M_DwUin)) @@ -1965,8 +1906,7 @@ func ReqChampshipRank(args []interface{}) error { return nil } -func ReqChampshipPreRank(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqChampshipPreRank(player *Player, buf []byte) error { req := &msg.ReqRank{} proto.Unmarshal(buf, req) m := G_GameLogicPtr.ChampshipMgr.GetPreRankMsg(int(player.M_DwUin)) @@ -1975,16 +1915,14 @@ func ReqChampshipPreRank(args []interface{}) error { } // 请求邮件列表 -func ReqMailList(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqMailList(player *Player, buf []byte) error { MailMod := player.PlayMod.getMailMod() player.PushClientRes(MailMod.BackData()) return nil } // 读邮件 -func ReqReadMail(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqReadMail(player *Player, buf []byte) error { req := &msg.ReqReadMail{} proto.Unmarshal(buf, req) MailMod := player.PlayMod.getMailMod() @@ -2006,8 +1944,7 @@ func ReqReadMail(args []interface{}) error { } // 领取邮件奖励 -func ReqGetMailReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGetMailReward(player *Player, buf []byte) error { req := &msg.ReqGetMailReward{} proto.Unmarshal(buf, req) MailMod := player.PlayMod.getMailMod() @@ -2037,8 +1974,7 @@ func ReqGetMailReward(args []interface{}) error { } // 删除邮件 -func ReqDeleteMail(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqDeleteMail(player *Player, buf []byte) error { req := &msg.ReqDeleteMail{} proto.Unmarshal(buf, req) MailMod := player.PlayMod.getMailMod() @@ -2060,8 +1996,7 @@ func ReqDeleteMail(args []interface{}) error { } // 领取商店免费奖励 -func ReqFreeShop(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqFreeShop(player *Player, buf []byte) error { ChargeMod := player.PlayMod.getChargeMod() Item, err := ChargeMod.FireFreeShop() if err != nil { @@ -2093,8 +2028,7 @@ func ReqFreeShop(args []interface{}) error { } // 购买棋子商店物品 -func ReqBuyChessShop(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqBuyChessShop(player *Player, buf []byte) error { req := &msg.ReqBuyChessShop{} proto.Unmarshal(buf, req) ChargeMod := player.PlayMod.getChargeMod() @@ -2142,8 +2076,7 @@ func ReqBuyChessShop(args []interface{}) error { } // 购买棋子商店物品 -func ReqBuyChessShop2(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqBuyChessShop2(player *Player, buf []byte) error { req := &msg.ReqBuyChessShop2{} proto.Unmarshal(buf, req) ChargeMod := player.PlayMod.getChargeMod() @@ -2201,8 +2134,7 @@ func ReqBuyChessShop2(args []interface{}) error { } // 刷新棋子商店 -func ReqRefreshChessShop(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqRefreshChessShop(player *Player, buf []byte) error { ChargeMod := player.PlayMod.getChargeMod() ChessMod := player.PlayMod.getChessMod() ChargeMod.InitChessShop(ChessMod.GetEmitList()) @@ -2224,8 +2156,7 @@ func ReqRefreshChessShop(args []interface{}) error { } // 领取无尽礼包免费奖励 -func ReqEndlessReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqEndlessReward(player *Player, buf []byte) error { req := &msg.ReqEndlessReward{} proto.Unmarshal(buf, req) EndlessMod := player.PlayMod.getEndlessMod() @@ -2265,16 +2196,14 @@ func ReqEndlessReward(args []interface{}) error { } // 请求无尽礼包数据 -func ReqEndless(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqEndless(player *Player, buf []byte) error { EndlessMod := player.PlayMod.getEndlessMod() player.PushClientRes(EndlessMod.BackData()) return nil } // 请求存钱罐奖励 -func ReqPiggyBankReward(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqPiggyBankReward(player *Player, buf []byte) error { PiggyBankMod := player.PlayMod.getPiggyBankMod() itemList := PiggyBankMod.Fire(0) err := player.HandleItem(itemList, msg.ITEM_POP_LABEL_PiggyBankReward.String()) @@ -2298,8 +2227,7 @@ func ReqPiggyBankReward(args []interface{}) error { } // 生成订单号 -func ReqCreateOrderSn(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqCreateOrderSn(player *Player, buf []byte) error { req := &msg.ReqCreateOrderSn{} proto.Unmarshal(buf, req) OrderSn, err := CreateOrderSn(player, int(req.ChargeId), req.PlatForm, req.Channel) @@ -2313,8 +2241,7 @@ func ReqCreateOrderSn(args []interface{}) error { } // 订单发货 -func ReqShippingOrder(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqShippingOrder(player *Player, buf []byte) error { req := &msg.ReqShippingOrder{} proto.Unmarshal(buf, req) @@ -2326,8 +2253,7 @@ func ReqShippingOrder(args []interface{}) error { } // 锦标赛 -func ReqChampshipReward(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqChampshipReward(player *Player, buf []byte) error { ChampshipMod := player.PlayMod.getChampshipMod() itemList := ChampshipMod.GetReward() err := player.HandleItem(itemList, msg.ITEM_POP_LABEL_ChampshipReward.String()) @@ -2353,15 +2279,13 @@ func ReqChampshipReward(args []interface{}) error { return nil } -func ReqLimitEvent(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqLimitEvent(player *Player, buf []byte) error { LimitedTimeEventMod := player.PlayMod.getLimitedTimeEventMod() player.PushClientRes(LimitedTimeEventMod.BackData()) return nil } -func ReqKv(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqKv(player *Player, buf []byte) error { req := &msg.ReqKv{} proto.Unmarshal(buf, req) KvMod := player.PlayMod.getKvMod() @@ -2369,8 +2293,7 @@ func ReqKv(args []interface{}) error { return nil } -func ReqFriendRecommend(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqFriendRecommend(player *Player, buf []byte) error { FriendMod := player.PlayMod.getFriendMod() RecommendList := make([]*msg.ResPlayerSimple, 0) FriendNum := FriendMod.GetFriendNum() @@ -2400,32 +2323,27 @@ func ReqFriendRecommend(args []interface{}) error { return nil } -func ReqFriendList(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqFriendList(player *Player, buf []byte) error { FriendListBackData(player) return nil } -func ReqFriendApply(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqFriendApply(player *Player, buf []byte) error { FriendApplyBackData(player) return nil } -func ReqFriendCardMsg(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqFriendCardMsg(player *Player, buf []byte) error { FriendCardBackData(player) return nil } -func ReqFriendTimeLine(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqFriendTimeLine(player *Player, buf []byte) error { FriendLogBackData(player) return nil } -func ReqChampshipRankReward(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqChampshipRankReward(player *Player, buf []byte) error { MyLastRank := G_GameLogicPtr.ChampshipMgr.getLastMyRank(int(player.M_DwUin)) ChampshipMod := player.PlayMod.getChampshipMod() itemList, err := ChampshipMod.GetRankReward(MyLastRank) @@ -2459,8 +2377,7 @@ func ReqChampshipRankReward(args []interface{}) error { return nil } -func ReqSetName(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSetName(player *Player, buf []byte) error { req := &msg.ReqSetName{} proto.Unmarshal(buf, req) BaseMod := player.PlayMod.getBaseMod() @@ -2477,8 +2394,7 @@ func ReqSetName(args []interface{}) error { return nil } -func ReqSetPetName(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSetPetName(player *Player, buf []byte) error { req := &msg.ReqSetPetName{} proto.Unmarshal(buf, req) BaseMod := player.PlayMod.getBaseMod() @@ -2496,14 +2412,12 @@ func ReqSetPetName(args []interface{}) error { return nil } -func ReqUserInfo(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqUserInfo(player *Player, buf []byte) error { BackUserInfo(player) return nil } -func ReqMasterCard(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqMasterCard(player *Player, buf []byte) error { req := &msg.ReqMasterCard{} proto.Unmarshal(buf, req) CardMod := player.PlayMod.getCardMod() @@ -2529,8 +2443,7 @@ func ReqMasterCard(args []interface{}) error { return nil } -func ReqSetFacebookUrl(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSetFacebookUrl(player *Player, buf []byte) error { req := &msg.ReqSetFacebookUrl{} proto.Unmarshal(buf, req) BaseMod := player.PlayMod.getBaseMod() @@ -2542,15 +2455,13 @@ func ReqSetFacebookUrl(args []interface{}) error { return nil } -func ReqInviteFriendData(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqInviteFriendData(player *Player, buf []byte) error { InviteMod := player.PlayMod.getInviteMod() player.PushClientRes(InviteMod.BackData()) return nil } -func ReqSelfInvited(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSelfInvited(player *Player, buf []byte) error { req := &msg.ReqSelfInvited{} proto.Unmarshal(buf, req) G_GameLogicPtr.FriendMgrSend(&MsqMod.Msg{ @@ -2564,8 +2475,7 @@ func ReqSelfInvited(args []interface{}) error { return nil } -func ReqGetInviteReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGetInviteReward(player *Player, buf []byte) error { req := &msg.ReqGetInviteReward{} proto.Unmarshal(buf, req) InviteMod := player.PlayMod.getInviteMod() @@ -2598,8 +2508,7 @@ func ReqGetInviteReward(args []interface{}) error { return nil } -func ReqAutoAddInviteFriend(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqAutoAddInviteFriend(player *Player, buf []byte) error { req := &msg.ReqAutoAddInviteFriend{} proto.Unmarshal(buf, req) FriendMod := player.PlayMod.getFriendMod() @@ -2627,8 +2536,7 @@ func ReqAutoAddInviteFriend(args []interface{}) error { return nil } -func ReqAutoAddInviteFriend2(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqAutoAddInviteFriend2(player *Player, buf []byte) error { req := &msg.ReqAutoAddInviteFriend2{} proto.Unmarshal(buf, req) FriendMod := player.PlayMod.getFriendMod() @@ -2664,8 +2572,7 @@ func ReqAutoAddInviteFriend2(args []interface{}) error { return nil } -func ReqSelectLimitEvent(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqSelectLimitEvent(player *Player, buf []byte) error { req := &msg.ReqSelectLimitEvent{} proto.Unmarshal(buf, req) LimitedTimeEventMod := player.PlayMod.getLimitedTimeEventMod() @@ -2700,15 +2607,13 @@ func ReqSelectLimitEvent(args []interface{}) error { } // 请求挖矿基础数据 -func ReqMining(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqMining(player *Player, buf []byte) error { MiningBackData(player) return nil } // 请求挖矿 -func ReqMiningTake(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqMiningTake(player *Player, buf []byte) error { req := &msg.ReqMiningTake{} proto.Unmarshal(buf, req) MiningMod := player.PlayMod.getMiningMod() @@ -2753,8 +2658,7 @@ func ReqMiningTake(args []interface{}) error { } // 领取关卡奖励 -func ReqMiningReward(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqMiningReward(player *Player, buf []byte) error { MiningMod := player.PlayMod.getMiningMod() Status := GetActivityStatus(player, ACT_TYPE_MINING) if Status != ACT_STATUS_START { @@ -2786,8 +2690,7 @@ func ReqMiningReward(args []interface{}) error { } // 请求猜颜色基础数据 -func ReqGuessColor(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGuessColor(player *Player, buf []byte) error { req := &msg.ReqGuessColor{} proto.Unmarshal(buf, req) GuessColorMod := player.PlayMod.getGuessColorMod() @@ -2802,8 +2705,7 @@ func ReqGuessColor(args []interface{}) error { } // 请求猜颜色 -func ReqGuessColorTake(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGuessColorTake(player *Player, buf []byte) error { req := &msg.ReqGuessColorTake{} proto.Unmarshal(buf, req) Status := GetActivityStatus(player, ACT_TYPE_GUESS_COLOR) @@ -2832,8 +2734,7 @@ func ReqGuessColorTake(args []interface{}) error { } // 请求猜颜色奖励 -func ReqGuessColorReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGuessColorReward(player *Player, buf []byte) error { req := &msg.ReqGuessColorReward{} proto.Unmarshal(buf, req) Status := GetActivityStatus(player, ACT_TYPE_GUESS_COLOR) @@ -2867,15 +2768,13 @@ func ReqGuessColorReward(args []interface{}) error { } // 请求竞赛基础数据 -func ReqRace(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqRace(player *Player, buf []byte) error { RaceBackData(player) return nil } // 请求竞赛开始 -func ReqRaceStart(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqRaceStart(player *Player, buf []byte) error { req := &msg.ReqRaceStart{} proto.Unmarshal(buf, req) RaceMod := player.PlayMod.getRaceMod() @@ -2895,8 +2794,7 @@ func ReqRaceStart(args []interface{}) error { } // 领取竞赛奖励 -func ReqRaceReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqRaceReward(player *Player, buf []byte) error { req := &msg.ResRaceReward{} proto.Unmarshal(buf, req) RaceMod := player.PlayMod.getRaceMod() @@ -2924,15 +2822,13 @@ func ReqRaceReward(args []interface{}) error { } // 请求playroom基础数据 -func ReqPlayroom(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqPlayroom(player *Player, buf []byte) error { PlayroomBackData(player) return nil } // 请求playroom拜访信息 -func ReqPlayroomInfo(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomInfo(player *Player, buf []byte) error { req := &msg.ReqPlayroomInfo{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() @@ -2985,8 +2881,7 @@ func ReqPlayroomInfo(args []interface{}) error { } // 请求playroom交互 -func ReqPlayroomInteract(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomInteract(player *Player, buf []byte) error { req := &msg.ReqPlayroomInteract{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() @@ -3016,8 +2911,7 @@ func ReqPlayroomInteract(args []interface{}) error { } // 请求playroom设置房间 -func ReqPlayroomSetRoom(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomSetRoom(player *Player, buf []byte) error { req := &msg.ReqPlayroomSetRoom{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() @@ -3038,8 +2932,7 @@ func ReqPlayroomSetRoom(args []interface{}) error { } // 玩游戏 -func ReqPlayroomGame(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomGame(player *Player, buf []byte) error { req := &msg.ReqPlayroomGame{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() @@ -3089,8 +2982,7 @@ func ReqPlayroomGame(args []interface{}) error { } // 选择奖励 -func ReqPlayroomSelectReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomSelectReward(player *Player, buf []byte) error { req := &msg.ReqPlayroomSelectReward{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() @@ -3122,8 +3014,7 @@ func ReqPlayroomSelectReward(args []interface{}) error { } // 处理偷取物品 -func ReqPlayroomLose(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqPlayroomLose(player *Player, buf []byte) error { PlayroomMod := player.PlayMod.getPlayroomMod() PlayroomMod.ResetLose() player.PushClientRes(PlayroomMod.NotifyLose()) @@ -3131,8 +3022,7 @@ func ReqPlayroomLose(args []interface{}) error { } // 宠物开始工作 -func ReqPlayroomWork(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomWork(player *Player, buf []byte) error { req := &msg.ReqPlayroomWork{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() @@ -3167,8 +3057,7 @@ func ReqPlayroomWork(args []interface{}) error { } // 宠物休息 -func ReqPlayroomRest(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqPlayroomRest(player *Player, buf []byte) error { PlayroomMod := player.PlayMod.getPlayroomMod() PlayroomMod.Rest() player.PlayMod.save() @@ -3177,8 +3066,7 @@ func ReqPlayroomRest(args []interface{}) error { } // 抽取转盘 -func ReqPlayroomDraw(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqPlayroomDraw(player *Player, buf []byte) error { PlayroomMod := player.PlayMod.getPlayroomMod() Id, Items, err := PlayroomMod.Draw() if err != nil { @@ -3208,8 +3096,7 @@ func ReqPlayroomDraw(args []interface{}) error { } // 清理碎片 -func ReqPlayroomChip(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomChip(player *Player, buf []byte) error { req := &msg.ReqPlayroomChip{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() @@ -3231,8 +3118,7 @@ func ReqPlayroomChip(args []interface{}) error { } // 翻牌游戏 -func ReqPlayroomFlip(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomFlip(player *Player, buf []byte) error { req := &msg.ReqPlayroomFlip{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() @@ -3259,8 +3145,7 @@ func ReqPlayroomFlip(args []interface{}) error { return nil } -func ReqPlayroomFlipReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomFlipReward(player *Player, buf []byte) error { req := &msg.ReqPlayroomFlipReward{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() @@ -3300,8 +3185,7 @@ func ReqPlayroomFlipReward(args []interface{}) error { return nil } -func ReqPlayroomBuyItem(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomBuyItem(player *Player, buf []byte) error { req := &msg.ReqPlayroomBuyItem{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() @@ -3338,17 +3222,12 @@ func ReqPlayroomBuyItem(args []interface{}) error { return nil } -func ReqOfflineReconnectFunc(args []interface{}) error { - a := args[0].(gate.Agent) - - buf := args[1].([]byte) - +func ReqOfflineReconnectFunc(player *Player, buf []byte) error { req := &msg.ReqOfflineReconnect{} proto.Unmarshal(buf, req) - res := &msg.ResOfflineReconnect{} res.DwUin = req.DwUin - + a := player.args["agent"].(gate.Agent) if v, ok := G_GameLogicPtr.M_Players.Load(req.DwUin); ok { player := v.(*Player) agent := player.GetAgentByPlayer() @@ -3357,20 +3236,17 @@ func ReqOfflineReconnectFunc(args []interface{}) error { internal.AsignPlayerToAgents(a, player) internal.Agents.Delete(agent) } - res.Result = 3 } else { res.Result = 2 } - data, _ := proto.Marshal(res) G_GameLogicPtr.PackResInfo(a, "ResOfflineReconnect", data) return nil } // playroom 打工离线 -func ReqPlayroomOutline(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomOutline(player *Player, buf []byte) error { req := &msg.ReqPlayroomOutline{} proto.Unmarshal(buf, req) ChessMod := player.PlayMod.getChessMod() @@ -3416,8 +3292,7 @@ func ReqPlayroomOutline(args []interface{}) error { return nil } -func ReqPlayroomWrokOutline(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqPlayroomWrokOutline(player *Player, buf []byte) error { PlayroomMod := player.PlayMod.getPlayroomMod() PlayroomMod.SetWorkOutline(0) player.PlayMod.save() @@ -3428,8 +3303,7 @@ func ReqPlayroomWrokOutline(args []interface{}) error { return nil } -func ReqPlayroomShop(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqPlayroomShop(player *Player, buf []byte) error { req := &msg.ReqPlayroomShop{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() @@ -3465,14 +3339,12 @@ func ReqPlayroomShop(args []interface{}) error { return nil } -func ReqFriendTreasure(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqFriendTreasure(player *Player, buf []byte) error { player.PushClientRes(player.PlayMod.getFriendTreasureMod().BackData()) return nil } -func ReqFriendTreasureStart(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqFriendTreasureStart(player *Player, buf []byte) error { req := &msg.ReqFriendTreasureStart{} proto.Unmarshal(buf, req) // FriendMod := player.PlayMod.getFriendMod() @@ -3523,8 +3395,7 @@ func ReqFriendTreasureStart(args []interface{}) error { return nil } -func ReqFriendTreasureFilp(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqFriendTreasureFilp(player *Player, buf []byte) error { req := &msg.ReqFriendTreasureFilp{} proto.Unmarshal(buf, req) FriendTreasureMod := player.PlayMod.getFriendTreasureMod() @@ -3557,8 +3428,7 @@ func ReqFriendTreasureFilp(args []interface{}) error { return nil } -func ReqFriendTreasureEnd(args []interface{}) error { - _, player, _ := ParseArgs(args) +func ReqFriendTreasureEnd(player *Player, buf []byte) error { FriendTreasureMod := player.PlayMod.getFriendTreasureMod() Items, FriendItemNum, err := FriendTreasureMod.EndGame() if err != nil { @@ -3599,8 +3469,7 @@ func ReqFriendTreasureEnd(args []interface{}) error { return nil } -func ReqKafkaLog(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqKafkaLog(player *Player, buf []byte) error { req := &msg.ReqKafkaLog{} proto.Unmarshal(buf, req) player.Kafka(req.Event, map[string]interface{}{ @@ -3609,8 +3478,7 @@ func ReqKafkaLog(args []interface{}) error { return nil } -func ReqCardHandbookReward(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqCardHandbookReward(player *Player, buf []byte) error { req := &msg.ReqCardHandbookReward{} proto.Unmarshal(buf, req) CardMod := player.PlayMod.getCardMod() diff --git a/src/server/game/external.go b/src/server/game/external.go index 824143ce..3586fd20 100644 --- a/src/server/game/external.go +++ b/src/server/game/external.go @@ -176,6 +176,7 @@ func HandleClientReq(args []interface{}) { }() p.(*Player).args = make(map[string]interface{}) p.(*Player).args["func"] = m + p.(*Player).args["agent"] = a err := RunNetProcessByKey(m.GetFunc(), []interface{}{a, buf}) if err != nil { log.Debug("uid : %d, func : %s, err : %s", p.(*Player).M_DwUin, m.GetFunc(), err) From aaa4f5e805af910f74b3cab562766e0f262c65c6 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 21 Feb 2025 10:10:43 +0800 Subject: [PATCH 53/56] =?UTF-8?q?=E4=BC=98=E5=8C=96sql=E8=AF=AD=E5=8F=A5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/ServerMod.go | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/server/game/ServerMod.go b/src/server/game/ServerMod.go index eb387854..00f0d097 100644 --- a/src/server/game/ServerMod.go +++ b/src/server/game/ServerMod.go @@ -139,16 +139,19 @@ func (s *ServerMod) SaveData() { log.Debug("SaveData Marshal failed,Mod Key: %s err:%v", s.key, err) } // log.Debug("SaveData Marshal success,Mod Key: %s", s.key) - ctx := context.Background() + ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second) + defer cancel() txOptions := &sql.TxOptions{} tx, err := db.SqlDb.BeginTx(ctx, txOptions) if err != nil { log.Debug("SaveData sql begin tx failed,Mod Key: %s err:%v", s.key, err) + return } err = db.SaveServerData(&DbData) if err != nil { tx.Rollback() log.Debug("SaveData sql exec ,Mod Key: %s err:%v", s.key, err) + return } tx.Commit() } From 0340e3dd83b44fb4ce9fc2ef9f038a0301048715 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 21 Feb 2025 10:11:39 +0800 Subject: [PATCH 54/56] =?UTF-8?q?=E6=94=AF=E4=BB=98=E6=A0=A1=E9=AA=8C?= =?UTF-8?q?=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Trigger.go | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/Trigger.go b/src/server/game/Trigger.go index 3931de2b..4292d42a 100644 --- a/src/server/game/Trigger.go +++ b/src/server/game/Trigger.go @@ -32,6 +32,7 @@ func TriggerShippingOrder(player *Player, req *msg.ReqShippingOrder) { } OrderData, err = GoogleVerify(player, OrderSn, req.ProduceId, req.Token) if err != nil { + log.Debug("GoogleVerify parmas OrderSn:%s; ProduceId:%s; Token:%s", OrderSn, req.ProduceId, req.Token) log.Debug("GoogleVerify err:%v", err) time.Sleep(1 * time.Second) continue From 98206a6f44d4c3add9fe62a24929a2cfaddc5d1e Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 21 Feb 2025 14:31:56 +0800 Subject: [PATCH 55/56] =?UTF-8?q?bug=E4=BF=AE=E5=A4=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Gm.go | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index 8b52f10c..3bdcd637 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -23,8 +23,7 @@ import ( "google.golang.org/protobuf/proto" ) -func ReqGmCommand(args []interface{}) error { - _, player, buf := ParseArgs(args) +func ReqGmCommand(player *Player, buf []byte) error { detail := &msg.ReqGmCommand{} proto.Unmarshal(buf, detail) return ReqGmCommand_(player, detail.Command) From 6b1c59d50e2209c5bdd405663218a653acb0d36f Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 21 Feb 2025 14:53:23 +0800 Subject: [PATCH 56/56] =?UTF-8?q?playroom=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Gm.go | 1 + src/server/game/mod/playroom/playroom.go | 8 ++++---- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index 3bdcd637..fd734615 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -196,6 +196,7 @@ func ReqGmCommand_(player *Player, Command string) error { case "playroomCollect": CollectList := playroomCfg.GetDecorateList() PlayroomMod := player.PlayMod.getPlayroomMod() + PlayroomMod.Collect = make(map[int]int) for _, v := range CollectList { PlayroomMod.AddCollect(v) } diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index 02912c02..278e2e7a 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -85,10 +85,10 @@ type Info struct { func (p *PlayroomMod) InitData() { if p.Collect == nil { p.Collect = make(map[int]int) - InitCollect := playroomCfg.GetInitDecorate() - for _, v := range InitCollect { - p.Collect[v] = 1 - } + } + InitCollect := playroomCfg.GetInitDecorate() + for _, v := range InitCollect { + p.Collect[v] = 1 } if p.Room == nil { p.Room = make(map[int]int)