优化日志

This commit is contained in:
hahwu 2026-01-29 10:22:08 +08:00
parent cc77fff573
commit 0a610a79bb

View File

@ -23,6 +23,7 @@ import (
"server/game/mod/item"
limitedTimeEvent "server/game/mod/limited_time_event"
MsgMod "server/game/mod/msg"
"server/game/mod/order"
"server/game/mod/playroom"
"server/game/mod/quest"
GoUtil "server/game_util"
@ -431,9 +432,20 @@ func (p *Player) Outline() {
BaseMod := p.PlayMod.getBaseMod()
BaseMod.Outline(int(Cacumulative))
p.PlayMod.save()
type orderLogout struct {
Id int
Order order.Order
}
orderList := []orderLogout{}
for id, order := range p.PlayMod.getOrderMod().GetOrderList() {
orderList = append(orderList, orderLogout{
Id: id,
Order: order,
})
}
p.TeLog("logout", map[string]interface{}{
"caccumulative": Cacumulative,
"order_list": p.PlayMod.getOrderMod().GetOrderList(),
"order_list": orderList,
"after_level": p.PlayMod.getBaseMod().GetLevel(),
"tmp_diamond": p.PlayMod.getBaseMod().GetDiamond(),
"tmp_energy": p.PlayMod.getBaseMod().GetEnergy(),