幸运猫优化
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@ -3843,6 +3843,9 @@ func ReqLimitEventLuckyCat(player *Player, buf []byte) error {
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})
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return err
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}
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player.TeLog("limit_event_luckycat", map[string]interface{}{
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"ChessId": int(req.ChessId),
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})
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player.PlayMod.save()
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player.PushClientRes(LimitedTimeEventMod.BackData())
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player.PushClientRes(&msg.ResLimitEventLuckyCat{
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