装饰bug修复

This commit is contained in:
hahwu 2025-06-03 11:50:07 +08:00
parent 0896004185
commit 0be7aa3422

View File

@ -29,7 +29,7 @@ func GetStarCost(AreaId, SortId int) int {
} }
for _, v := range data { for _, v := range data {
if gamedata.GetIntValue(v, "AreaId") == AreaId && gamedata.GetIntValue(v, "SortId") == SortId { if gamedata.GetIntValue(v, "AreaId") == AreaId && gamedata.GetIntValue(v, "SortId") == SortId {
return gamedata.GetIntValue(v, "StarCost") return gamedata.GetIntValue(v, "CostCount")
} }
} }
return 0 return 0
@ -81,14 +81,14 @@ func GetAllSortIdByAreaId(AreaId int) []int {
} }
func GetProgressReward(Scene, Lv int) []*item.Item { func GetProgressReward(Scene, Lv int) []*item.Item {
value, err := gamedata.GetData("IndoorProgress") value, err := gamedata.GetData(INDOOR_PROGRESS)
if err != nil { if err != nil {
log.Debug("IndoorProgress GetProgressReward not found") log.Debug("IndoorProgress GetProgressReward not found")
return nil return nil
} }
for _, v := range value { for _, v := range value {
if gamedata.GetIntValue(v, "Scene") == Scene && gamedata.GetIntValue(v, "Lv") == Lv { if gamedata.GetIntValue(v, "Scene") == Scene && gamedata.GetIntValue(v, "Lv") == Lv {
return item.ParseItem(gamedata.GetValue(v, "Item")) return gamedata.GetItemList(v, "Item")
} }
} }
return nil return nil