错误初始化服装修复增加日志
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@ -10,6 +10,8 @@ import (
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GoUtil "server/game_util"
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"server/msg"
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"sort"
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"gitea.bywaystudios.com/pet_home/leaf/log"
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)
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type PlayroomMod struct {
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@ -305,6 +307,7 @@ func (p *PlayroomMod) version(registerTime int64) {
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}
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// 修复错误被初始化的服装
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if v.Label == "" && GoUtil.InArray(v.Id, []int{51, 52, 53, 54, 55}) {
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log.Debug("version fix dress id %d", v.Id)
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delete(p.NewDress, k)
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}
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}
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