优化数据收取
This commit is contained in:
parent
2c3b420743
commit
0e3997eb0b
@ -90,7 +90,7 @@ func (f *FriendMgr) sendToPlayer(m *msg.Msg) (interface{}, error) {
|
||||
func (f *FriendMgr) sync(m *msg.Msg) (interface{}, error) {
|
||||
data := f.getData().List[m.From]
|
||||
f.getData().List[m.From] = make([]*msg.Msg, 0)
|
||||
log.Debug("sync friendMgr msg to player success")
|
||||
log.Debug("sync friendMgr msg to player %d success", m.From)
|
||||
return data, nil
|
||||
}
|
||||
|
||||
|
||||
@ -561,6 +561,7 @@ func (ad *GameLogic) ReplaceExistPlayerAndAgent(a gate.Agent, player *Player) er
|
||||
Timer.Stop()
|
||||
}
|
||||
player.LoginBackData()
|
||||
SyncFriendMsg(player)
|
||||
log.Debug("player %d 重连", player.M_DwUin)
|
||||
return nil
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user