增加配置重载
This commit is contained in:
parent
ed2c2de979
commit
0e6cb5aa5f
@ -4,6 +4,7 @@ import (
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"encoding/json"
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"encoding/json"
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"server/GoUtil"
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"server/GoUtil"
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Msg "server/game/mod/msg"
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Msg "server/game/mod/msg"
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"server/gamedata"
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"server/msg"
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"server/msg"
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"server/pkg/github.com/name5566/leaf/gate"
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"server/pkg/github.com/name5566/leaf/gate"
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"server/pkg/github.com/name5566/leaf/log"
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"server/pkg/github.com/name5566/leaf/log"
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@ -15,6 +16,7 @@ var AdminFuncMap = map[string]func([]interface{}) error{
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"ReqAdminInfo": AdminPlayerInfo,
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"ReqAdminInfo": AdminPlayerInfo,
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"ReqServerInfo": ReqServerInfo,
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"ReqServerInfo": ReqServerInfo,
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"ReqReloadServerMail": ReqReloadServerMail,
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"ReqReloadServerMail": ReqReloadServerMail,
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"ReqReload": ReqReload,
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}
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}
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func AdminProcess(Func string, args []interface{}) {
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func AdminProcess(Func string, args []interface{}) {
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@ -100,3 +102,8 @@ func ReqReloadServerMail(args []interface{}) error {
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G_GameLogicPtr.NotifyAll(&Msg.Msg{Type: Msg.HANDLE_TYPE_MAIL})
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G_GameLogicPtr.NotifyAll(&Msg.Msg{Type: Msg.HANDLE_TYPE_MAIL})
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return nil
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return nil
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}
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}
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func ReqReload(args []interface{}) error {
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gamedata.Reload()
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return nil
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}
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@ -18949,6 +18949,42 @@ func (*ReqServerInfo) Descriptor() ([]byte, []int) {
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return file_Gameapi_proto_rawDescGZIP(), []int{338}
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return file_Gameapi_proto_rawDescGZIP(), []int{338}
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}
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}
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type ReqReload struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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}
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func (x *ReqReload) Reset() {
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*x = ReqReload{}
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mi := &file_Gameapi_proto_msgTypes[339]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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func (x *ReqReload) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*ReqReload) ProtoMessage() {}
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func (x *ReqReload) ProtoReflect() protoreflect.Message {
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mi := &file_Gameapi_proto_msgTypes[339]
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if x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use ReqReload.ProtoReflect.Descriptor instead.
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func (*ReqReload) Descriptor() ([]byte, []int) {
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return file_Gameapi_proto_rawDescGZIP(), []int{339}
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}
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var File_Gameapi_proto protoreflect.FileDescriptor
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var File_Gameapi_proto protoreflect.FileDescriptor
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var file_Gameapi_proto_rawDesc = []byte{
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var file_Gameapi_proto_rawDesc = []byte{
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@ -20937,83 +20973,83 @@ var file_Gameapi_proto_rawDesc = []byte{
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0x12, 0x0f, 0x0a, 0x0b, 0x53, 0x6f, 0x75, 0x72, 0x63, 0x65, 0x43, 0x68, 0x65, 0x73, 0x74, 0x10,
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0x49, 0x74, 0x65, 0x6d, 0x10, 0x33, 0x12, 0x19, 0x0a, 0x15, 0x43, 0x61, 0x72, 0x64, 0x53, 0x65,
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0x34, 0x12, 0x16, 0x0a, 0x12, 0x41, 0x6c, 0x6c, 0x43, 0x6f, 0x6c, 0x6c, 0x65, 0x63, 0x74, 0x52,
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0x65, 0x77, 0x61, 0x72, 0x64, 0x48, 0x42, 0x10, 0x35, 0x2a, 0x42, 0x0a, 0x0b, 0x48, 0x41, 0x4e,
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0x44, 0x4c, 0x45, 0x5f, 0x54, 0x59, 0x50, 0x45, 0x12, 0x07, 0x0a, 0x03, 0x41, 0x44, 0x44, 0x10,
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0x72, 0x64, 0x48, 0x42, 0x10, 0x35, 0x2a, 0x42, 0x0a, 0x0b, 0x48, 0x41, 0x4e, 0x44, 0x4c, 0x45,
|
||||||
0x00, 0x12, 0x0b, 0x0a, 0x07, 0x43, 0x4f, 0x4d, 0x50, 0x4f, 0x53, 0x45, 0x10, 0x01, 0x12, 0x07,
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|
||||||
0x0a, 0x03, 0x42, 0x55, 0x59, 0x10, 0x02, 0x12, 0x08, 0x0a, 0x04, 0x53, 0x45, 0x4c, 0x4c, 0x10,
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0x0a, 0x07, 0x43, 0x4f, 0x4d, 0x50, 0x4f, 0x53, 0x45, 0x10, 0x01, 0x12, 0x07, 0x0a, 0x03, 0x42,
|
||||||
0x03, 0x12, 0x0a, 0x0a, 0x06, 0x52, 0x45, 0x4d, 0x4f, 0x56, 0x45, 0x10, 0x04, 0x2a, 0x21, 0x0a,
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0x55, 0x59, 0x10, 0x02, 0x12, 0x08, 0x0a, 0x04, 0x53, 0x45, 0x4c, 0x4c, 0x10, 0x03, 0x12, 0x0a,
|
||||||
0x08, 0x52, 0x45, 0x53, 0x5f, 0x43, 0x4f, 0x44, 0x45, 0x12, 0x08, 0x0a, 0x04, 0x46, 0x41, 0x49,
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0x0a, 0x06, 0x52, 0x45, 0x4d, 0x4f, 0x56, 0x45, 0x10, 0x04, 0x2a, 0x21, 0x0a, 0x08, 0x52, 0x45,
|
||||||
0x4c, 0x10, 0x00, 0x12, 0x0b, 0x0a, 0x07, 0x53, 0x55, 0x43, 0x43, 0x45, 0x53, 0x53, 0x10, 0x01,
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0x53, 0x5f, 0x43, 0x4f, 0x44, 0x45, 0x12, 0x08, 0x0a, 0x04, 0x46, 0x41, 0x49, 0x4c, 0x10, 0x00,
|
||||||
0x2a, 0x2e, 0x0a, 0x09, 0x49, 0x54, 0x45, 0x4d, 0x5f, 0x54, 0x59, 0x50, 0x45, 0x12, 0x0a, 0x0a,
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0x12, 0x0b, 0x0a, 0x07, 0x53, 0x55, 0x43, 0x43, 0x45, 0x53, 0x53, 0x10, 0x01, 0x2a, 0x2e, 0x0a,
|
||||||
0x06, 0x45, 0x4e, 0x45, 0x52, 0x47, 0x59, 0x10, 0x00, 0x12, 0x08, 0x0a, 0x04, 0x53, 0x54, 0x41,
|
0x09, 0x49, 0x54, 0x45, 0x4d, 0x5f, 0x54, 0x59, 0x50, 0x45, 0x12, 0x0a, 0x0a, 0x06, 0x45, 0x4e,
|
||||||
0x52, 0x10, 0x01, 0x12, 0x0b, 0x0a, 0x07, 0x44, 0x49, 0x41, 0x4d, 0x4f, 0x4e, 0x44, 0x10, 0x02,
|
0x45, 0x52, 0x47, 0x59, 0x10, 0x00, 0x12, 0x08, 0x0a, 0x04, 0x53, 0x54, 0x41, 0x52, 0x10, 0x01,
|
||||||
0x42, 0x08, 0x5a, 0x06, 0x2e, 0x2e, 0x2f, 0x6d, 0x73, 0x67, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74,
|
0x12, 0x0b, 0x0a, 0x07, 0x44, 0x49, 0x41, 0x4d, 0x4f, 0x4e, 0x44, 0x10, 0x02, 0x42, 0x08, 0x5a,
|
||||||
0x6f, 0x33,
|
0x06, 0x2e, 0x2e, 0x2f, 0x6d, 0x73, 0x67, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -21029,7 +21065,7 @@ func file_Gameapi_proto_rawDescGZIP() []byte {
|
|||||||
}
|
}
|
||||||
|
|
||||||
var file_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4)
|
var file_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4)
|
||||||
var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 387)
|
var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 388)
|
||||||
var file_Gameapi_proto_goTypes = []any{
|
var file_Gameapi_proto_goTypes = []any{
|
||||||
(ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL
|
(ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL
|
||||||
(HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE
|
(HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE
|
||||||
@ -21374,78 +21410,79 @@ var file_Gameapi_proto_goTypes = []any{
|
|||||||
(*ReqAdminInfo)(nil), // 340: tutorial.ReqAdminInfo
|
(*ReqAdminInfo)(nil), // 340: tutorial.ReqAdminInfo
|
||||||
(*ReqReloadServerMail)(nil), // 341: tutorial.ReqReloadServerMail
|
(*ReqReloadServerMail)(nil), // 341: tutorial.ReqReloadServerMail
|
||||||
(*ReqServerInfo)(nil), // 342: tutorial.ReqServerInfo
|
(*ReqServerInfo)(nil), // 342: tutorial.ReqServerInfo
|
||||||
nil, // 343: tutorial.ResChessColorData.MChessColorDataEntry
|
(*ReqReload)(nil), // 343: tutorial.ReqReload
|
||||||
nil, // 344: tutorial.UpdateBaseItemInfo.MUpdateItemEntry
|
nil, // 344: tutorial.ResChessColorData.MChessColorDataEntry
|
||||||
nil, // 345: tutorial.ResPlayerChessData.MChessDataEntry
|
nil, // 345: tutorial.UpdateBaseItemInfo.MUpdateItemEntry
|
||||||
nil, // 346: tutorial.UpdatePlayerChessData.MChessDataEntry
|
nil, // 346: tutorial.ResPlayerChessData.MChessDataEntry
|
||||||
nil, // 347: tutorial.ReqSeparateChess.MChessDataEntry
|
nil, // 347: tutorial.UpdatePlayerChessData.MChessDataEntry
|
||||||
nil, // 348: tutorial.ReqGetChessFromBuff.MChessDataEntry
|
nil, // 348: tutorial.ReqSeparateChess.MChessDataEntry
|
||||||
nil, // 349: tutorial.ReqChessEx.MChessDataEntry
|
nil, // 349: tutorial.ReqGetChessFromBuff.MChessDataEntry
|
||||||
nil, // 350: tutorial.ReqSourceChest.MChessDataEntry
|
nil, // 350: tutorial.ReqChessEx.MChessDataEntry
|
||||||
nil, // 351: tutorial.ReqPlayroomOutline.MChessDataEntry
|
nil, // 351: tutorial.ReqSourceChest.MChessDataEntry
|
||||||
nil, // 352: tutorial.ReqPutChessInBag.MChessDataEntry
|
nil, // 352: tutorial.ReqPlayroomOutline.MChessDataEntry
|
||||||
nil, // 353: tutorial.ReqTakeChessOutBag.MChessDataEntry
|
nil, // 353: tutorial.ReqPutChessInBag.MChessDataEntry
|
||||||
nil, // 354: tutorial.ReqRewardOrder.MChessDataEntry
|
nil, // 354: tutorial.ReqTakeChessOutBag.MChessDataEntry
|
||||||
nil, // 355: tutorial.ResCardInfo.AllCardEntry
|
nil, // 355: tutorial.ReqRewardOrder.MChessDataEntry
|
||||||
nil, // 356: tutorial.ResCardInfo.HandbookEntry
|
nil, // 356: tutorial.ResCardInfo.AllCardEntry
|
||||||
nil, // 357: tutorial.ResGuildInfo.RewardEntry
|
nil, // 357: tutorial.ResCardInfo.HandbookEntry
|
||||||
nil, // 358: tutorial.ResDailyTask.WeekRewardEntry
|
nil, // 358: tutorial.ResGuildInfo.RewardEntry
|
||||||
nil, // 359: tutorial.ResDailyTask.DailyTaskEntry
|
nil, // 359: tutorial.ResDailyTask.WeekRewardEntry
|
||||||
nil, // 360: tutorial.ResLimitEvent.LimitEventListEntry
|
nil, // 360: tutorial.ResDailyTask.DailyTaskEntry
|
||||||
nil, // 361: tutorial.ResLimitEventProgress.ProgressRewardEntry
|
nil, // 361: tutorial.ResLimitEvent.LimitEventListEntry
|
||||||
nil, // 362: tutorial.ResKv.KvEntry
|
nil, // 362: tutorial.ResLimitEventProgress.ProgressRewardEntry
|
||||||
nil, // 363: tutorial.ResRank.RankListEntry
|
nil, // 363: tutorial.ResKv.KvEntry
|
||||||
nil, // 364: tutorial.ResMailList.MailListEntry
|
nil, // 364: tutorial.ResRank.RankListEntry
|
||||||
nil, // 365: tutorial.ResCharge.SpecialShopEntry
|
nil, // 365: tutorial.ResMailList.MailListEntry
|
||||||
nil, // 366: tutorial.ResCharge.ChessShopEntry
|
nil, // 366: tutorial.ResCharge.SpecialShopEntry
|
||||||
nil, // 367: tutorial.ResCharge.GiftEntry
|
nil, // 367: tutorial.ResCharge.ChessShopEntry
|
||||||
nil, // 368: tutorial.ReqBuyChessShop2.MChessDataEntry
|
nil, // 368: tutorial.ResCharge.GiftEntry
|
||||||
nil, // 369: tutorial.ResEndless.EndlessListEntry
|
nil, // 369: tutorial.ReqBuyChessShop2.MChessDataEntry
|
||||||
nil, // 370: tutorial.ResChampshipRank.RankListEntry
|
nil, // 370: tutorial.ResEndless.EndlessListEntry
|
||||||
nil, // 371: tutorial.ResChampshipPreRank.RankListEntry
|
nil, // 371: tutorial.ResChampshipRank.RankListEntry
|
||||||
nil, // 372: tutorial.ResNotifyCard.CardEntry
|
nil, // 372: tutorial.ResChampshipPreRank.RankListEntry
|
||||||
nil, // 373: tutorial.ResNotifyCard.MasterEntry
|
nil, // 373: tutorial.ResNotifyCard.CardEntry
|
||||||
nil, // 374: tutorial.ResNotifyCard.HandbookEntry
|
nil, // 374: tutorial.ResNotifyCard.MasterEntry
|
||||||
nil, // 375: tutorial.ResMining.MapEntry
|
nil, // 375: tutorial.ResNotifyCard.HandbookEntry
|
||||||
nil, // 376: tutorial.ReqMiningTake.MapEntry
|
nil, // 376: tutorial.ResMining.MapEntry
|
||||||
nil, // 377: tutorial.ResActRed.RedEntry
|
nil, // 377: tutorial.ReqMiningTake.MapEntry
|
||||||
nil, // 378: tutorial.ResItem.ItemEntry
|
nil, // 378: tutorial.ResActRed.RedEntry
|
||||||
nil, // 379: tutorial.ItemNotify.ItemEntry
|
nil, // 379: tutorial.ResItem.ItemEntry
|
||||||
nil, // 380: tutorial.ReqGuessColorTake.MapEntry
|
nil, // 380: tutorial.ItemNotify.ItemEntry
|
||||||
nil, // 381: tutorial.ResPlayroom.PlayroomEntry
|
nil, // 381: tutorial.ReqGuessColorTake.MapEntry
|
||||||
nil, // 382: tutorial.ResPlayroom.MoodEntry
|
nil, // 382: tutorial.ResPlayroom.PlayroomEntry
|
||||||
nil, // 383: tutorial.ResPlayroom.PhysiologyEntry
|
nil, // 383: tutorial.ResPlayroom.MoodEntry
|
||||||
nil, // 384: tutorial.NotifyPlayroomMood.MoodEntry
|
nil, // 384: tutorial.ResPlayroom.PhysiologyEntry
|
||||||
nil, // 385: tutorial.NotifyPlayroomMood.PhysiologyEntry
|
nil, // 385: tutorial.NotifyPlayroomMood.MoodEntry
|
||||||
nil, // 386: tutorial.ResPlayroomInfo.PlayroomEntry
|
nil, // 386: tutorial.NotifyPlayroomMood.PhysiologyEntry
|
||||||
nil, // 387: tutorial.ResPlayroomInfo.ItemsEntry
|
nil, // 387: tutorial.ResPlayroomInfo.PlayroomEntry
|
||||||
nil, // 388: tutorial.ResPlayroomInfo.FlipEntry
|
nil, // 388: tutorial.ResPlayroomInfo.ItemsEntry
|
||||||
nil, // 389: tutorial.ResPlayroomGame.ItemsEntry
|
nil, // 389: tutorial.ResPlayroomInfo.FlipEntry
|
||||||
nil, // 390: tutorial.ReqPlayroomSetRoom.PlayroomEntry
|
nil, // 390: tutorial.ResPlayroomGame.ItemsEntry
|
||||||
|
nil, // 391: tutorial.ReqPlayroomSetRoom.PlayroomEntry
|
||||||
}
|
}
|
||||||
var file_Gameapi_proto_depIdxs = []int32{
|
var file_Gameapi_proto_depIdxs = []int32{
|
||||||
343, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry
|
344, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry
|
||||||
344, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry
|
345, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry
|
||||||
345, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry
|
346, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry
|
||||||
50, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag
|
50, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag
|
||||||
1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE
|
1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE
|
||||||
346, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry
|
347, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry
|
||||||
37, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle
|
37, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle
|
||||||
2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE
|
2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE
|
||||||
347, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry
|
348, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry
|
||||||
2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE
|
2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE
|
||||||
348, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry
|
349, // 10: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry
|
||||||
2, // 11: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE
|
2, // 11: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE
|
||||||
349, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry
|
350, // 12: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry
|
||||||
2, // 13: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE
|
2, // 13: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE
|
||||||
350, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry
|
351, // 14: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry
|
||||||
2, // 15: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE
|
2, // 15: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE
|
||||||
351, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry
|
352, // 16: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry
|
||||||
2, // 17: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE
|
2, // 17: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE
|
||||||
51, // 18: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid
|
51, // 18: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid
|
||||||
352, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry
|
353, // 19: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry
|
||||||
2, // 20: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE
|
2, // 20: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE
|
||||||
353, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry
|
354, // 21: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry
|
||||||
2, // 22: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE
|
2, // 22: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE
|
||||||
2, // 23: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE
|
2, // 23: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE
|
||||||
2, // 24: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE
|
2, // 24: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE
|
||||||
@ -21457,15 +21494,15 @@ var file_Gameapi_proto_depIdxs = []int32{
|
|||||||
2, // 30: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE
|
2, // 30: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE
|
||||||
76, // 31: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo
|
76, // 31: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo
|
||||||
2, // 32: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE
|
2, // 32: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE
|
||||||
354, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry
|
355, // 33: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry
|
||||||
2, // 34: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE
|
2, // 34: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 35: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE
|
2, // 35: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE
|
||||||
83, // 36: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order
|
83, // 36: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order
|
||||||
2, // 37: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE
|
2, // 37: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 38: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE
|
2, // 38: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE
|
||||||
91, // 39: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card
|
91, // 39: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card
|
||||||
355, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry
|
356, // 40: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry
|
||||||
356, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry
|
357, // 41: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry
|
||||||
2, // 42: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE
|
2, // 42: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 43: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE
|
2, // 43: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 44: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE
|
2, // 44: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE
|
||||||
@ -21483,11 +21520,11 @@ var file_Gameapi_proto_depIdxs = []int32{
|
|||||||
2, // 56: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE
|
2, // 56: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 57: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE
|
2, // 57: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 58: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE
|
2, // 58: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE
|
||||||
357, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry
|
358, // 59: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry
|
||||||
133, // 60: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo
|
133, // 60: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo
|
||||||
134, // 61: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack
|
134, // 61: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack
|
||||||
358, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry
|
359, // 62: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry
|
||||||
359, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry
|
360, // 63: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry
|
||||||
133, // 64: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo
|
133, // 64: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo
|
||||||
138, // 65: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress
|
138, // 65: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress
|
||||||
133, // 66: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo
|
133, // 66: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo
|
||||||
@ -21506,8 +21543,8 @@ var file_Gameapi_proto_depIdxs = []int32{
|
|||||||
2, // 79: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE
|
2, // 79: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 80: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE
|
2, // 80: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE
|
||||||
160, // 81: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo
|
160, // 81: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo
|
||||||
360, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry
|
361, // 82: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry
|
||||||
361, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry
|
362, // 83: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry
|
||||||
2, // 84: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE
|
2, // 84: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 85: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE
|
2, // 85: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 86: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE
|
2, // 86: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE
|
||||||
@ -21517,7 +21554,7 @@ var file_Gameapi_proto_depIdxs = []int32{
|
|||||||
177, // 90: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple
|
177, // 90: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple
|
||||||
179, // 91: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog
|
179, // 91: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog
|
||||||
182, // 92: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard
|
182, // 92: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard
|
||||||
362, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry
|
363, // 93: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry
|
||||||
177, // 94: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple
|
177, // 94: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple
|
||||||
2, // 95: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE
|
2, // 95: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE
|
||||||
177, // 96: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple
|
177, // 96: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple
|
||||||
@ -21531,44 +21568,44 @@ var file_Gameapi_proto_depIdxs = []int32{
|
|||||||
177, // 104: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple
|
177, // 104: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple
|
||||||
2, // 105: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE
|
2, // 105: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 106: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE
|
2, // 106: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE
|
||||||
363, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry
|
364, // 107: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry
|
||||||
364, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry
|
365, // 108: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry
|
||||||
133, // 109: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo
|
133, // 109: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo
|
||||||
211, // 110: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo
|
211, // 110: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo
|
||||||
2, // 111: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE
|
2, // 111: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 112: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE
|
2, // 112: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 113: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE
|
2, // 113: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE
|
||||||
365, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry
|
366, // 114: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry
|
||||||
366, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry
|
367, // 115: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry
|
||||||
367, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry
|
368, // 116: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry
|
||||||
2, // 117: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE
|
2, // 117: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 118: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE
|
2, // 118: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE
|
||||||
368, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry
|
369, // 119: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry
|
||||||
2, // 120: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE
|
2, // 120: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 121: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE
|
2, // 121: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE
|
||||||
369, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry
|
370, // 122: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry
|
||||||
133, // 123: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo
|
133, // 123: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo
|
||||||
2, // 124: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE
|
2, // 124: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 125: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE
|
2, // 125: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 126: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE
|
2, // 126: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 127: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE
|
2, // 127: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 128: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE
|
2, // 128: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE
|
||||||
370, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry
|
371, // 129: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry
|
||||||
371, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry
|
372, // 130: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry
|
||||||
372, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry
|
373, // 131: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry
|
||||||
373, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry
|
374, // 132: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry
|
||||||
374, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry
|
375, // 133: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry
|
||||||
2, // 134: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE
|
2, // 134: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE
|
||||||
375, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry
|
376, // 135: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry
|
||||||
376, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry
|
377, // 136: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry
|
||||||
2, // 137: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE
|
2, // 137: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 138: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE
|
2, // 138: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE
|
||||||
377, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry
|
378, // 139: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry
|
||||||
160, // 140: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo
|
160, // 140: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo
|
||||||
378, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry
|
379, // 141: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry
|
||||||
379, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry
|
380, // 142: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry
|
||||||
279, // 143: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent
|
279, // 143: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent
|
||||||
380, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry
|
381, // 144: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry
|
||||||
2, // 145: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE
|
2, // 145: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 146: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE
|
2, // 146: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE
|
||||||
286, // 147: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent
|
286, // 147: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent
|
||||||
@ -21577,23 +21614,23 @@ var file_Gameapi_proto_depIdxs = []int32{
|
|||||||
133, // 150: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo
|
133, // 150: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo
|
||||||
300, // 151: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent
|
300, // 151: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent
|
||||||
299, // 152: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom
|
299, // 152: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom
|
||||||
381, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry
|
382, // 153: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry
|
||||||
382, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry
|
383, // 154: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry
|
||||||
133, // 155: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo
|
133, // 155: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo
|
||||||
383, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry
|
384, // 156: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry
|
||||||
2, // 157: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE
|
2, // 157: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE
|
||||||
133, // 158: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo
|
133, // 158: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo
|
||||||
384, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry
|
385, // 159: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry
|
||||||
385, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry
|
386, // 160: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry
|
||||||
386, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry
|
387, // 161: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry
|
||||||
387, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry
|
388, // 162: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry
|
||||||
388, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry
|
389, // 163: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry
|
||||||
2, // 164: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE
|
2, // 164: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 165: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE
|
2, // 165: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 166: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE
|
2, // 166: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE
|
||||||
389, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry
|
390, // 167: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry
|
||||||
2, // 168: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE
|
2, // 168: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE
|
||||||
390, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry
|
391, // 169: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry
|
||||||
2, // 170: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE
|
2, // 170: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 171: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE
|
2, // 171: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE
|
||||||
2, // 172: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE
|
2, // 172: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE
|
||||||
@ -21637,7 +21674,7 @@ func file_Gameapi_proto_init() {
|
|||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_Gameapi_proto_rawDesc,
|
RawDescriptor: file_Gameapi_proto_rawDesc,
|
||||||
NumEnums: 4,
|
NumEnums: 4,
|
||||||
NumMessages: 387,
|
NumMessages: 388,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user