Merge branch 'sdk' into online
This commit is contained in:
commit
11e922799e
@ -12,10 +12,12 @@ const (
|
|||||||
|
|
||||||
const (
|
const (
|
||||||
ENERGY_SHOP_MUL = "energy_shop_mul"
|
ENERGY_SHOP_MUL = "energy_shop_mul"
|
||||||
|
ENERGY_CFG = "BaseEnergy"
|
||||||
)
|
)
|
||||||
|
|
||||||
func init() {
|
func init() {
|
||||||
gamedata.InitCfg(CFG_BASE)
|
gamedata.InitCfg(CFG_BASE)
|
||||||
|
gamedata.InitCfg(ENERGY_CFG)
|
||||||
}
|
}
|
||||||
|
|
||||||
func GetEnergyByMul(T int) float64 {
|
func GetEnergyByMul(T int) float64 {
|
||||||
@ -35,5 +37,20 @@ func GetEnergyByMul(T int) float64 {
|
|||||||
} else {
|
} else {
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func GetMaxEnergyMul(Lv int, Energy int) int {
|
||||||
|
Mul := 0
|
||||||
|
for i := 1; i < 999; i++ {
|
||||||
|
data, err := gamedata.GetDataByIntKey(ENERGY_CFG, i)
|
||||||
|
if err != nil {
|
||||||
|
break
|
||||||
|
}
|
||||||
|
UnlockLv := gamedata.GetIntValue(data, "UnlockLv")
|
||||||
|
if Lv < UnlockLv || Energy < gamedata.GetIntValue(data, "NeedEnergy") {
|
||||||
|
break
|
||||||
|
}
|
||||||
|
Mul = i - 1
|
||||||
|
}
|
||||||
|
return Mul
|
||||||
}
|
}
|
||||||
|
|||||||
@ -530,11 +530,12 @@ func CreateRobotList(G, Num, GroupId int) []*ChampshipRobot {
|
|||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
||||||
}
|
}
|
||||||
n := Num - 10
|
n := Num - 10
|
||||||
x := n / 2
|
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.1); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < n-x; i++ {
|
Last := Num - len(r)
|
||||||
|
for i := 0; i < Last; i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(20, 240)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(20, 240)), GroupId))
|
||||||
}
|
}
|
||||||
case 3:
|
case 3:
|
||||||
@ -546,11 +547,10 @@ func CreateRobotList(G, Num, GroupId int) []*ChampshipRobot {
|
|||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
||||||
}
|
}
|
||||||
n := Num - 10
|
n := Num - 10
|
||||||
x := n / 3
|
for i := 0; i < int(float64(n)*0.05); i++ {
|
||||||
for i := 0; i < x; i++ {
|
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.15); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
||||||
}
|
}
|
||||||
Last := Num - len(r)
|
Last := Num - len(r)
|
||||||
@ -564,14 +564,13 @@ func CreateRobotList(G, Num, GroupId int) []*ChampshipRobot {
|
|||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(2781, 4630)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(2781, 4630)), GroupId))
|
||||||
|
|
||||||
n := Num - 4
|
n := Num - 4
|
||||||
x := n / 4
|
for i := 0; i < int(float64(n)*0.1); i++ {
|
||||||
for i := 0; i < x; i++ {
|
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.1); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.2); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
||||||
}
|
}
|
||||||
Last := Num - len(r)
|
Last := Num - len(r)
|
||||||
@ -584,17 +583,16 @@ func CreateRobotList(G, Num, GroupId int) []*ChampshipRobot {
|
|||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(4631, 7530)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(4631, 7530)), GroupId))
|
||||||
|
|
||||||
n := Num - 3
|
n := Num - 3
|
||||||
x := n / 5
|
for i := 0; i < int(float64(n)*0.05); i++ {
|
||||||
for i := 0; i < x; i++ {
|
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(2781, 4630)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(2781, 4630)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.05); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.1); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.2); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
||||||
}
|
}
|
||||||
Last := Num - len(r)
|
Last := Num - len(r)
|
||||||
@ -606,20 +604,19 @@ func CreateRobotList(G, Num, GroupId int) []*ChampshipRobot {
|
|||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(7531, 12180)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(7531, 12180)), GroupId))
|
||||||
|
|
||||||
n := Num - 2
|
n := Num - 2
|
||||||
x := n / 6
|
for i := 0; i < int(float64(n)*0.05); i++ {
|
||||||
for i := 0; i < x; i++ {
|
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(4631, 7530)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(4631, 7530)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.05); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(2781, 4630)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(2781, 4630)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.1); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.1); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.25); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
||||||
}
|
}
|
||||||
Last := Num - len(r)
|
Last := Num - len(r)
|
||||||
@ -629,23 +626,22 @@ func CreateRobotList(G, Num, GroupId int) []*ChampshipRobot {
|
|||||||
case 7:
|
case 7:
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(12181, 21680)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(12181, 21680)), GroupId))
|
||||||
n := Num - 1
|
n := Num - 1
|
||||||
x := n / 7
|
for i := 0; i < int(float64(n)*0.05); i++ {
|
||||||
for i := 0; i < x; i++ {
|
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(7531, 12180)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(7531, 12180)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.05); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(4631, 7530)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(4631, 7530)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.1); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(2781, 4630)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(2781, 4630)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.1); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.1); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.2); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
||||||
}
|
}
|
||||||
Last := Num - len(r)
|
Last := Num - len(r)
|
||||||
@ -657,26 +653,26 @@ func CreateRobotList(G, Num, GroupId int) []*ChampshipRobot {
|
|||||||
if M10 == 1 {
|
if M10 == 1 {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(35131, 64980)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(35131, 64980)), GroupId))
|
||||||
}
|
}
|
||||||
x := Num / 8
|
n := Num
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.05); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(12181, 21680)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(12181, 21680)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.05); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(7531, 12180)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(7531, 12180)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.05); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(4631, 7530)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(4631, 7530)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.1); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(2781, 4630)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(2781, 4630)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.1); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(1731, 2780)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.15); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(581, 1730)), GroupId))
|
||||||
}
|
}
|
||||||
for i := 0; i < x; i++ {
|
for i := 0; i < int(float64(n)*0.2); i++ {
|
||||||
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
r = append(r, CreateRobot(float64(GoUtil.RandNum(241, 580)), GroupId))
|
||||||
}
|
}
|
||||||
Last := Num - len(r)
|
Last := Num - len(r)
|
||||||
|
|||||||
@ -597,7 +597,7 @@ func (ad *GameLogic) CreateDailyLogFile() {
|
|||||||
if ad.Mlogger != nil {
|
if ad.Mlogger != nil {
|
||||||
ad.Mlogger.Close()
|
ad.Mlogger.Close()
|
||||||
}
|
}
|
||||||
ad.Mlogger, ad.MloggerErr = log.NewDailyLog(now, "Debug", "log", l.LstdFlags)
|
ad.Mlogger, ad.MloggerErr = log.NewDailyLog(now, "Debug", conf.Server.LogPath, l.LstdFlags)
|
||||||
if ad.MloggerErr != nil {
|
if ad.MloggerErr != nil {
|
||||||
log.Debug(ad.MloggerErr.Error())
|
log.Debug(ad.MloggerErr.Error())
|
||||||
return
|
return
|
||||||
|
|||||||
@ -55,6 +55,11 @@ func ReqGmCommand(args []interface{}) error {
|
|||||||
num, _ := strconv.Atoi(arg[1])
|
num, _ := strconv.Atoi(arg[1])
|
||||||
player.GetPlayerBaseMod().AddExp(player, num)
|
player.GetPlayerBaseMod().AddExp(player, num)
|
||||||
player.PushClientRes(&player.GetPlayerBaseMod().Data)
|
player.PushClientRes(&player.GetPlayerBaseMod().Data)
|
||||||
|
case "addDailyActive":
|
||||||
|
num, _ := strconv.Atoi(arg[1])
|
||||||
|
DailyMod := player.PlayMod.getDailyTaskMod()
|
||||||
|
DailyMod.Active = num
|
||||||
|
player.PushClientRes(DailyMod.BackData())
|
||||||
case "setlv":
|
case "setlv":
|
||||||
num, _ := strconv.Atoi(arg[1])
|
num, _ := strconv.Atoi(arg[1])
|
||||||
player.PlayMod.getBaseMod().Level = num
|
player.PlayMod.getBaseMod().Level = num
|
||||||
|
|||||||
@ -4,6 +4,7 @@ import (
|
|||||||
"fmt"
|
"fmt"
|
||||||
"math"
|
"math"
|
||||||
"server/GoUtil"
|
"server/GoUtil"
|
||||||
|
baseCfg "server/conf/base"
|
||||||
userCfg "server/conf/user"
|
userCfg "server/conf/user"
|
||||||
"server/game/mod/card"
|
"server/game/mod/card"
|
||||||
"server/game/mod/item"
|
"server/game/mod/item"
|
||||||
@ -38,8 +39,9 @@ func LimitedTimeEventTrigger(p *Player, AddEventId int) {
|
|||||||
})
|
})
|
||||||
switch v {
|
switch v {
|
||||||
case limitedTimeEvent.EVENT_TYPE_HIGH_ROLLER:
|
case limitedTimeEvent.EVENT_TYPE_HIGH_ROLLER:
|
||||||
EnergyMul := p.PlayMod.getBaseMod().GetEnergyMul()
|
BaseMod := p.PlayMod.getBaseMod()
|
||||||
MaxEnergyMul := p.GetPlayerBaseMod().GetMaxEnergyMul(p)
|
EnergyMul := BaseMod.GetEnergyMul()
|
||||||
|
MaxEnergyMul := baseCfg.GetMaxEnergyMul(BaseMod.GetLevel(), BaseMod.GetEnergy())
|
||||||
p.PlayMod.getBaseMod().ResetEnergyMul(MaxEnergyMul)
|
p.PlayMod.getBaseMod().ResetEnergyMul(MaxEnergyMul)
|
||||||
NewEnergyMul := p.PlayMod.getBaseMod().GetEnergyMul()
|
NewEnergyMul := p.PlayMod.getBaseMod().GetEnergyMul()
|
||||||
OrderMod := p.PlayMod.getOrderMod()
|
OrderMod := p.PlayMod.getOrderMod()
|
||||||
|
|||||||
@ -5,6 +5,7 @@ import (
|
|||||||
"database/sql"
|
"database/sql"
|
||||||
"errors"
|
"errors"
|
||||||
"server/MergeConst"
|
"server/MergeConst"
|
||||||
|
baseCfg "server/conf/base"
|
||||||
userCfg "server/conf/user"
|
userCfg "server/conf/user"
|
||||||
"server/db"
|
"server/db"
|
||||||
"server/game/mod/item"
|
"server/game/mod/item"
|
||||||
@ -148,9 +149,9 @@ func (p *PlayerBaseData) SaveDataFromDB(Key interface{}) bool {
|
|||||||
|
|
||||||
func (p *PlayerBaseData) GetMaxEnergyMul(player *Player) int {
|
func (p *PlayerBaseData) GetMaxEnergyMul(player *Player) int {
|
||||||
BaseMod := player.PlayMod.getBaseMod()
|
BaseMod := player.PlayMod.getBaseMod()
|
||||||
MaxEnergyMul := userCfg.GetEnergyMulByLv(BaseMod.Level)
|
MaxEnergyMul := baseCfg.GetMaxEnergyMul(BaseMod.GetLevel(), BaseMod.GetEnergy())
|
||||||
if player.PlayMod.getLimitedTimeEventMod().CheckExist(limitedTimeEvent.EVENT_TYPE_HIGH_ROLLER) {
|
if player.PlayMod.getLimitedTimeEventMod().CheckExist(limitedTimeEvent.EVENT_TYPE_HIGH_ROLLER) {
|
||||||
MaxEnergyMul = 10
|
MaxEnergyMul = 11
|
||||||
}
|
}
|
||||||
return MaxEnergyMul
|
return MaxEnergyMul
|
||||||
}
|
}
|
||||||
|
|||||||
@ -55,11 +55,20 @@ func (p *PlayerChessData) UpdatePlayerChessData(player *Player, buf []byte) erro
|
|||||||
update := &msg.UpdatePlayerChessData{}
|
update := &msg.UpdatePlayerChessData{}
|
||||||
proto.Unmarshal(buf, update)
|
proto.Unmarshal(buf, update)
|
||||||
err := p.HandleChess(player, update.MChessHandle)
|
err := p.HandleChess(player, update.MChessHandle)
|
||||||
|
LastMap := player.PlayMod.getChessMod().ChessMap
|
||||||
if err != nil {
|
if err != nil {
|
||||||
res := &msg.ResUpdatePlayerChessData{
|
res := &msg.ResUpdatePlayerChessData{
|
||||||
Code: msg.RES_CODE_FAIL,
|
Code: msg.RES_CODE_FAIL,
|
||||||
Msg: err.Error(),
|
Msg: err.Error(),
|
||||||
}
|
}
|
||||||
|
HandleStr := ""
|
||||||
|
sort.Slice(update.MChessHandle, func(i, j int) bool {
|
||||||
|
return update.MChessHandle[i].Id < update.MChessHandle[j].Id
|
||||||
|
})
|
||||||
|
for _, v := range update.MChessHandle {
|
||||||
|
HandleStr += fmt.Sprintf("%v-%v-%v,", v.Id, v.ChessId, v.Type)
|
||||||
|
}
|
||||||
|
log.Debug("棋子操作队列错误, %v===%v===%v===%v", HandleStr, LastMap, p.Data.MChessData, player.PlayMod.getChessMod().GetChessList())
|
||||||
player.SendErrClienRes(res)
|
player.SendErrClienRes(res)
|
||||||
return err
|
return err
|
||||||
}
|
}
|
||||||
@ -67,13 +76,19 @@ func (p *PlayerChessData) UpdatePlayerChessData(player *Player, buf []byte) erro
|
|||||||
Code: msg.RES_CODE_SUCCESS,
|
Code: msg.RES_CODE_SUCCESS,
|
||||||
})
|
})
|
||||||
p.Data.MChessData = update.MChessData
|
p.Data.MChessData = update.MChessData
|
||||||
|
|
||||||
if !p.checkChessEqual(player) {
|
if !p.checkChessEqual(player) {
|
||||||
res := &msg.ResUpdatePlayerChessData{
|
res := &msg.ResUpdatePlayerChessData{
|
||||||
Code: msg.RES_CODE_FAIL,
|
Code: msg.RES_CODE_FAIL,
|
||||||
Msg: "棋子数据不一致",
|
Msg: "棋子数据不一致",
|
||||||
}
|
}
|
||||||
log.Debug("棋子数据不一致, %v---%v", p.Data.MChessData, player.PlayMod.getChessMod().GetChessList())
|
HandleStr := ""
|
||||||
|
sort.Slice(update.MChessHandle, func(i, j int) bool {
|
||||||
|
return update.MChessHandle[i].Id < update.MChessHandle[j].Id
|
||||||
|
})
|
||||||
|
for _, v := range update.MChessHandle {
|
||||||
|
HandleStr += fmt.Sprintf("%v-%v-%v,", v.Id, v.ChessId, v.Type)
|
||||||
|
}
|
||||||
|
log.Debug("棋子数据不一致, %v===%v===%v===%v", HandleStr, LastMap, p.Data.MChessData, player.PlayMod.getChessMod().GetChessList())
|
||||||
player.SendErrClienRes(res)
|
player.SendErrClienRes(res)
|
||||||
return fmt.Errorf("棋子数据不一致")
|
return fmt.Errorf("棋子数据不一致")
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user