From 120d83901a6864fdd2b90ac96956c7aef99c45bd Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Fri, 17 Oct 2025 15:01:46 +0800 Subject: [PATCH] =?UTF-8?q?=E6=AF=8F=E5=91=A8=E4=BC=98=E6=83=A0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/charge/ChargeCfg.go | 43 + src/server/conf/playroom/playroomCfg.go | 27 +- src/server/game/PlayerBack.go | 15 + src/server/game/RegisterNetworkFunc.go | 6 +- src/server/game/mod/charge/Charge.go | 62 +- src/server/game/mod/item/Item.go | 16 +- src/server/game/mod/playroom/playroom.go | 16 +- src/server/gamedata/type.go | 6 + src/server/msg/Gameapi.pb.go | 2129 +++++++++++----------- 9 files changed, 1289 insertions(+), 1031 deletions(-) diff --git a/src/server/conf/charge/ChargeCfg.go b/src/server/conf/charge/ChargeCfg.go index 6898a60f..dbc71d1d 100644 --- a/src/server/conf/charge/ChargeCfg.go +++ b/src/server/conf/charge/ChargeCfg.go @@ -1,6 +1,7 @@ package chargeCfg import ( + "encoding/json" "server/GoUtil" "server/game/mod/item" "server/gamedata" @@ -47,6 +48,14 @@ func GetADReward(ChargeId int) ([]*item.Item, int) { return nil, 0 } +func GetWeeklyDiscountDay() int { + data, err := gamedata.GetDataByKey(CFG_CHARGE_CONST, "weekly_discount_day") + if err != nil { + return -1 + } + return gamedata.GetIntValue(data, "Value") +} + func GetMoneyCharge(ChargeId int) float64 { data, err := gamedata.GetDataByIntKey(CFG_CHARGE, ChargeId) if err != nil { @@ -81,6 +90,40 @@ func GetEnergyShopId(ChargeId int) int { return 0 } +func GetWeeklyInfo(Id int) (int, int) { + data, err := gamedata.GetDataByKey(CFG_CHARGE_CONST, "weekly_chess_shop") + if err != nil { + return 0, 0 + } + var r map[string]interface{} + json.Unmarshal([]byte(gamedata.GetStringValue(data, "Value")), &r) + if val, ok := r[GoUtil.String(Id)]; ok { + arr := val.(map[string]interface{}) + return GoUtil.Int(arr["Discount"]), GoUtil.Int(arr["Limit"]) + } + return 0, 0 +} + +func GetWeeklyInfoAll() map[int]gamedata.WeeklyDiscountInfo { + data, err := gamedata.GetDataByKey(CFG_CHARGE_CONST, "weekly_chess_shop") + if err != nil { + return nil + } + var r map[int]interface{} + var res = make(map[int]gamedata.WeeklyDiscountInfo) + json.Unmarshal([]byte(gamedata.GetStringValue(data, "Value")), &r) + for _, v := range r { + v1 := v.(map[string]interface{}) + Id := GoUtil.Int(v1["Id"]) + res[Id] = gamedata.WeeklyDiscountInfo{ + Id: GoUtil.Int(v1["Id"]), + Discount: GoUtil.Int(v1["Discount"]), + WeeklyLimit: GoUtil.Int(v1["Limit"]), + } + } + return res +} + func GetEnergyShopReward(ChargeId int, First bool) []*item.Item { data, err := gamedata.GetData(CFG_ENERGY_SHOP) if err != nil { diff --git a/src/server/conf/playroom/playroomCfg.go b/src/server/conf/playroom/playroomCfg.go index 312418cd..ec1d76cc 100644 --- a/src/server/conf/playroom/playroomCfg.go +++ b/src/server/conf/playroom/playroomCfg.go @@ -40,12 +40,33 @@ func init() { gamedata.InitCfg(CFG_PLAYROOM_ORDERITEM) } -func GetShopItem(Id int) (int, []*item.Item) { +func GetShopItem(Id int) (int, []*item.Item, int, int) { data, err := gamedata.GetDataByIntKey(CFG_PLAYROOM_SHOP, Id) if err != nil { - return 0, nil + return 0, nil, 0, 0 } - return gamedata.GetIntValue(data, "ItemId"), gamedata.GetItemList(data, "Cost") + return gamedata.GetIntValue(data, "ItemId"), gamedata.GetItemList(data, "Cost"), gamedata.GetIntValue(data, "Discount"), gamedata.GetIntValue(data, "Limit") +} + +func GetShopWeeklyLimit() map[int]gamedata.WeeklyDiscountInfo { + r := make(map[int]gamedata.WeeklyDiscountInfo) + data, err := gamedata.GetData(CFG_PLAYROOM_SHOP) + if err != nil { + return r + } + for _, v := range data { + Id := gamedata.GetIntValue(v, "ID") + Limit := gamedata.GetIntValue(v, "Limit") + if Limit == 0 { + continue + } + r[Id] = gamedata.WeeklyDiscountInfo{ + Id: Id, + Discount: gamedata.GetIntValue(v, "Discount"), + WeeklyLimit: Limit, + } + } + return r } func GetShopWish(Id int) int { diff --git a/src/server/game/PlayerBack.go b/src/server/game/PlayerBack.go index b29fe282..a62a9518 100644 --- a/src/server/game/PlayerBack.go +++ b/src/server/game/PlayerBack.go @@ -2,6 +2,7 @@ package game import ( "server/GoUtil" + playroomCfg "server/conf/playroom" "server/game/mod/item" proto "server/msg" ) @@ -122,6 +123,20 @@ func PlayroomBackData(p *Player) { Label: v.Label, }) } + weeklyDiscount := make(map[int32]*proto.WeeklyDiscountInfo) + ChargeMod := p.PlayMod.getChargeMod() + if ChargeMod.IsWeeklyDiscountDay() { + w1 := playroomCfg.GetShopWeeklyLimit() + for k, v := range w1 { + limitNum := ChargeMod.WeeklyDiscount[k] + weeklyDiscount[int32(k)] = &proto.WeeklyDiscountInfo{ + Id: int32(k), + Discount: int32(v.Discount), + Count: int32(v.WeeklyLimit - limitNum), + } + } + } + r.WeeklyDiscount = weeklyDiscount r.PetAir = PetAir r.PetAirSet = int32(PlayroomMod.GetPetAirSet()) r.Chip = ChipMessage diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index e72934f4..702dc898 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -1425,7 +1425,8 @@ func ReqBuyEnergy(player *Player, buf []byte) error { req := &msg.ReqBuyEnergy{} proto.Unmarshal(buf, req) BaseMod := player.PlayMod.getBaseMod() - Item, Energy, Diamond := BaseMod.BuyEnergy(int(req.Energy)) + ChargeMod := player.PlayMod.getChargeMod() + Item, Energy, Diamond := ChargeMod.BuyEnergy() err := player.HandleItem(Item, msg.ITEM_POP_LABEL_BuyEnergy.String()) if err != nil { player.SendErrClienRes(&msg.ResBuyEnergy{ @@ -4071,7 +4072,8 @@ func ReqPlayroomShop(player *Player, buf []byte) error { req := &msg.ReqPlayroomShop{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() - AddItems, LoseItem, err := PlayroomMod.ShopBuy(int(req.Id), int(req.Num)) + ChargeMod := player.PlayMod.getChargeMod() + AddItems, LoseItem, err := PlayroomMod.ShopBuy(int(req.Id), int(req.Num), ChargeMod.IsWeeklyDiscountDay()) if err != nil { player.SendErrClienRes(&msg.ResPlayroomShop{ Code: msg.RES_CODE_FAIL, diff --git a/src/server/game/mod/charge/Charge.go b/src/server/game/mod/charge/Charge.go index ef245cdb..79410858 100644 --- a/src/server/game/mod/charge/Charge.go +++ b/src/server/game/mod/charge/Charge.go @@ -32,9 +32,10 @@ type ChargeMod struct { Gift map[int]int // 礼包 - Ad bool // 是否购买免广告 - AdEndTime int64 - WishList *WishList + Ad bool // 是否购买免广告 + AdEndTime int64 + WishList *WishList + WeeklyDiscount map[int]int // 每周折扣购买次数 } type WishList struct { @@ -92,6 +93,9 @@ func (c *ChargeMod) InitData() { SendList: make([]int64, 0), } } + if c.WeeklyDiscount == nil { + c.WeeklyDiscount = make(map[int]int) + } } func (c *ChargeMod) GetMaxCharge() float64 { @@ -124,6 +128,7 @@ func (c *ChargeMod) ZeroUpdate(Emit []int) { c.SpecialShop[i] = &SepcialShop{Grade: SpecialGrade, Count: SpecialShopCount} } c.WishList.SendList = make([]int64, 0) + c.WeeklyDiscount = make(map[int]int) c.InitChessShop(Emit) } @@ -293,6 +298,17 @@ func (c *ChargeMod) BackData() *msg.ResCharge { Uid: c.WishList.SendList, } } + WeeklyDiscount := make(map[int32]*msg.WeeklyDiscountInfo) + WeeklyDiscountInfo := chargeCfg.GetWeeklyInfoAll() + for k, v := range WeeklyDiscountInfo { + LimitNum := c.WeeklyDiscount[k] + WeeklyDiscount[int32(k)] = &msg.WeeklyDiscountInfo{ + Discount: int32(v.Discount), + Count: int32(v.WeeklyLimit - LimitNum), + Id: int32(k), + } + } + return &msg.ResCharge{ Charge: float32(c.Charge), Total: int32(c.Total), @@ -308,6 +324,7 @@ func (c *ChargeMod) BackData() *msg.ResCharge { MonthCharge: float32(c.MonthCharge), Wish: resWish, AdEndTime: c.AdEndTime, + WeeklyDiscount: WeeklyDiscount, } } @@ -369,6 +386,23 @@ func (c *ChargeMod) InitChessShop(Emit []int) { } } +func (c *ChargeMod) BuyEnergy() ([]*item.Item, []*item.Item, int) { + diamond := 40 + if c.IsWeeklyDiscountDay() { + LimitNum := c.WeeklyDiscount[0] + Discount, WeeklyLimit := chargeCfg.GetWeeklyInfo(0) + if LimitNum < WeeklyLimit { + diamond = int(math.Round(float64(diamond) * float64(Discount) / 100)) + c.WeeklyDiscount[0] = LimitNum + 1 + } + } + return []*item.Item{ + item.NewItem(item.ITEM_DIAMOND_ID, diamond), + }, []*item.Item{ + item.NewItem(item.ITEM_ENERGY_ID, 100), + }, diamond +} + func (c *ChargeMod) BuyChess(Chess int) ([]*item.Item, []*item.Item, int, error) { v, ok := c.ChessShop[Chess] if !ok { @@ -379,8 +413,17 @@ func (c *ChargeMod) BuyChess(Chess int) ([]*item.Item, []*item.Item, int, error) return nil, nil, 0, fmt.Errorf("BuyChess chess count less zero id:%d", Chess) } v.Count-- + diamond := v.Diamond + if c.IsWeeklyDiscountDay() { + LimitNum := c.WeeklyDiscount[Chess] + Discount, WeeklyLimit := chargeCfg.GetWeeklyInfo(Chess) + if LimitNum < WeeklyLimit { + diamond = int(math.Round(float64(diamond) * float64(Discount) / 100)) + c.WeeklyDiscount[Chess] = LimitNum + 1 + } + } return []*item.Item{ - item.NewItem(item.ITEM_DIAMOND_ID, v.Diamond), + item.NewItem(item.ITEM_DIAMOND_ID, diamond), }, []*item.Item{ item.NewItem(v.Id, 1), }, v.Id, nil @@ -398,7 +441,7 @@ func (c *ChargeMod) AddWish(Id, Type int) ([]*item.Item, error) { ItemId := 0 switch Type { case PLAYROOM_SHOP: - ItemId, _ = playroomCfg.GetShopItem(Id) + ItemId, _, _, _ = playroomCfg.GetShopItem(Id) } if ItemId == 0 { return nil, fmt.Errorf("AddWish itemid not exist id:%d", Id) @@ -448,3 +491,12 @@ func (c *ChargeMod) AddWishCount() { } c.WishList.Count++ } + +func (c *ChargeMod) IsWeeklyDiscountDay() bool { + Day := chargeCfg.GetWeeklyDiscountDay() + if Day == -1 { + return false + } + Weekday, _ := GoUtil.GetWeekdayAndHour() + return Weekday == Day +} diff --git a/src/server/game/mod/item/Item.go b/src/server/game/mod/item/Item.go index f878440c..e65606f8 100644 --- a/src/server/game/mod/item/Item.go +++ b/src/server/game/mod/item/Item.go @@ -2,6 +2,7 @@ package item import ( "fmt" + "math" "server/msg" ) @@ -182,7 +183,6 @@ func Merge(Item1, Item2 []*Item) []*Item { } return res } - func MutilItem(i []*Item, num int) []*Item { if i == nil { return nil @@ -196,3 +196,17 @@ func MutilItem(i []*Item, num int) []*Item { } return res } + +func MutilItemFloat(i []*Item, num float64) []*Item { + if i == nil { + return nil + } + res := make([]*Item, 0) + for _, v := range i { + res = append(res, &Item{ + Id: v.Id, + Num: int(math.Round(float64(v.Num) * num)), + }) + } + return res +} diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index 3847c890..9e2c498a 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -60,6 +60,7 @@ type PlayroomMod struct { FilterVisitor bool // 是否过滤访客 TodayVisitedUsers []int // 今日已拜访过的用户 ADItem map[int]*ItemInfo + WeeklyDiscount map[int]int // 每周折扣 } type DressInfo struct { @@ -292,6 +293,9 @@ func (p *PlayroomMod) InitData() { if p.ADItem == nil { p.ADItem = make(map[int]*ItemInfo) } + if p.WeeklyDiscount == nil { + p.WeeklyDiscount = make(map[int]int) + } } func (p *PlayroomMod) ZeroUpdate() { @@ -302,6 +306,7 @@ func (p *PlayroomMod) ZeroUpdate() { p.DailyTaskReward = make([]int, 0) p.TodayVisitedUsers = make([]int, 0) p.ADItem = make(map[int]*ItemInfo) + p.WeeklyDiscount = make(map[int]int) p.InitDailyTask() } @@ -900,7 +905,6 @@ func (p *PlayroomMod) GetFlipReward() ([]*item.Item, int, int, error) { func (p *PlayroomMod) BuyItem(Id int) ([]*item.Item, []*item.Item) { return playroomCfg.GetBuyItem(Id) - } func (p *PlayroomMod) UnLock(Lv int) bool { @@ -928,12 +932,18 @@ func (p *PlayroomMod) UnLock(Lv int) bool { } // shop -func (p *PlayroomMod) ShopBuy(Id, Num int) ([]*item.Item, []*item.Item, error) { - AddItemId, CostItem := playroomCfg.GetShopItem(Id) +func (p *PlayroomMod) ShopBuy(Id, Num int, WeeklyDiscount bool) ([]*item.Item, []*item.Item, error) { + AddItemId, CostItem, Discount, Limit := playroomCfg.GetShopItem(Id) if AddItemId == 0 { return nil, nil, fmt.Errorf("ShopBuy AddItemId is 0") } NewCostItem := item.MutilItem(CostItem, Num) + if WeeklyDiscount { + LimitNum := p.WeeklyDiscount[Id] + if LimitNum < Limit { + NewCostItem = item.MutilItemFloat(NewCostItem, float64(Discount)/100.0) + } + } return []*item.Item{item.NewItem(AddItemId, Num)}, NewCostItem, nil } diff --git a/src/server/gamedata/type.go b/src/server/gamedata/type.go index 487d8c85..0268123a 100644 --- a/src/server/gamedata/type.go +++ b/src/server/gamedata/type.go @@ -67,3 +67,9 @@ type PetOrderItem struct { Num int Grade []int } + +type WeeklyDiscountInfo struct { + Id int + Discount int + WeeklyLimit int +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index ac857e30..843bb980 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -15909,21 +15909,22 @@ func (x *ResDeleteMail) GetId() int32 { } type ResCharge struct { - state protoimpl.MessageState `protogen:"open.v1"` - Charge float32 `protobuf:"fixed32,1,opt,name=Charge,proto3" json:"Charge,omitempty"` // 总充值金额 - Total int32 `protobuf:"varint,2,opt,name=Total,proto3" json:"Total,omitempty"` // 总充值次数 - First []int32 `protobuf:"varint,3,rep,packed,name=First,proto3" json:"First,omitempty"` //已首充档次 - SpecialShop map[int32]*ResSpecialShop `protobuf:"bytes,4,rep,name=SpecialShop,proto3" json:"SpecialShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 特惠礼包 - FreeShop int32 `protobuf:"varint,5,opt,name=FreeShop,proto3" json:"FreeShop,omitempty"` // 已领取免费礼包档次 - ChessShop map[int32]*ResChessShop `protobuf:"bytes,6,rep,name=ChessShop,proto3" json:"ChessShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 棋子商店 - Gift map[int32]int32 `protobuf:"bytes,7,rep,name=Gift,proto3" json:"Gift,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 礼包 礼包id =》 礼包数量 - Ad bool `protobuf:"varint,8,opt,name=Ad,proto3" json:"Ad,omitempty"` // 是否有广告礼包 - Wish *WishList `protobuf:"bytes,9,opt,name=Wish,proto3" json:"Wish,omitempty"` // 心愿单 - SpecialCharge float32 `protobuf:"fixed32,10,opt,name=SpecialCharge,proto3" json:"SpecialCharge,omitempty"` // 特35天最大充值金额 - SpecialChargeWeek int32 `protobuf:"varint,11,opt,name=SpecialChargeWeek,proto3" json:"SpecialChargeWeek,omitempty"` // 距离现在多少周 - TodayCharge float32 `protobuf:"fixed32,12,opt,name=TodayCharge,proto3" json:"TodayCharge,omitempty"` // 今日充值金额 - MonthCharge float32 `protobuf:"fixed32,13,opt,name=MonthCharge,proto3" json:"MonthCharge,omitempty"` // 本月充值金额 - AdEndTime int64 `protobuf:"varint,14,opt,name=AdEndTime,proto3" json:"AdEndTime,omitempty"` // 广告礼包结束时间 + state protoimpl.MessageState `protogen:"open.v1"` + Charge float32 `protobuf:"fixed32,1,opt,name=Charge,proto3" json:"Charge,omitempty"` // 总充值金额 + Total int32 `protobuf:"varint,2,opt,name=Total,proto3" json:"Total,omitempty"` // 总充值次数 + First []int32 `protobuf:"varint,3,rep,packed,name=First,proto3" json:"First,omitempty"` //已首充档次 + SpecialShop map[int32]*ResSpecialShop `protobuf:"bytes,4,rep,name=SpecialShop,proto3" json:"SpecialShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 特惠礼包 + FreeShop int32 `protobuf:"varint,5,opt,name=FreeShop,proto3" json:"FreeShop,omitempty"` // 已领取免费礼包档次 + ChessShop map[int32]*ResChessShop `protobuf:"bytes,6,rep,name=ChessShop,proto3" json:"ChessShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 棋子商店 + Gift map[int32]int32 `protobuf:"bytes,7,rep,name=Gift,proto3" json:"Gift,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 礼包 礼包id =》 礼包数量 + Ad bool `protobuf:"varint,8,opt,name=Ad,proto3" json:"Ad,omitempty"` // 是否有广告礼包 + Wish *WishList `protobuf:"bytes,9,opt,name=Wish,proto3" json:"Wish,omitempty"` // 心愿单 + SpecialCharge float32 `protobuf:"fixed32,10,opt,name=SpecialCharge,proto3" json:"SpecialCharge,omitempty"` // 特35天最大充值金额 + SpecialChargeWeek int32 `protobuf:"varint,11,opt,name=SpecialChargeWeek,proto3" json:"SpecialChargeWeek,omitempty"` // 距离现在多少周 + TodayCharge float32 `protobuf:"fixed32,12,opt,name=TodayCharge,proto3" json:"TodayCharge,omitempty"` // 今日充值金额 + MonthCharge float32 `protobuf:"fixed32,13,opt,name=MonthCharge,proto3" json:"MonthCharge,omitempty"` // 本月充值金额 + AdEndTime int64 `protobuf:"varint,14,opt,name=AdEndTime,proto3" json:"AdEndTime,omitempty"` // 广告礼包结束时间 + WeeklyDiscount map[int32]*WeeklyDiscountInfo `protobuf:"bytes,15,rep,name=WeeklyDiscount,proto3" json:"WeeklyDiscount,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 每周优惠 id -> 限购次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -16056,6 +16057,73 @@ func (x *ResCharge) GetAdEndTime() int64 { return 0 } +func (x *ResCharge) GetWeeklyDiscount() map[int32]*WeeklyDiscountInfo { + if x != nil { + return x.WeeklyDiscount + } + return nil +} + +type WeeklyDiscountInfo struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 每周优惠id + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余购买次数 + Discount int32 `protobuf:"varint,3,opt,name=Discount,proto3" json:"Discount,omitempty"` // 折扣百分比 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *WeeklyDiscountInfo) Reset() { + *x = WeeklyDiscountInfo{} + mi := &file_proto_Gameapi_proto_msgTypes[271] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *WeeklyDiscountInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*WeeklyDiscountInfo) ProtoMessage() {} + +func (x *WeeklyDiscountInfo) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[271] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use WeeklyDiscountInfo.ProtoReflect.Descriptor instead. +func (*WeeklyDiscountInfo) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} +} + +func (x *WeeklyDiscountInfo) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *WeeklyDiscountInfo) GetCount() int32 { + if x != nil { + return x.Count + } + return 0 +} + +func (x *WeeklyDiscountInfo) GetDiscount() int32 { + if x != nil { + return x.Discount + } + return 0 +} + type WishList struct { state protoimpl.MessageState `protogen:"open.v1"` Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 物品id @@ -16067,7 +16135,7 @@ type WishList struct { func (x *WishList) Reset() { *x = WishList{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16079,7 +16147,7 @@ func (x *WishList) String() string { func (*WishList) ProtoMessage() {} func (x *WishList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16092,7 +16160,7 @@ func (x *WishList) ProtoReflect() protoreflect.Message { // Deprecated: Use WishList.ProtoReflect.Descriptor instead. func (*WishList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *WishList) GetId() int32 { @@ -16127,7 +16195,7 @@ type ReqAddWish struct { func (x *ReqAddWish) Reset() { *x = ReqAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16139,7 +16207,7 @@ func (x *ReqAddWish) String() string { func (*ReqAddWish) ProtoMessage() {} func (x *ReqAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16152,7 +16220,7 @@ func (x *ReqAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. func (*ReqAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ReqAddWish) GetId() int32 { @@ -16179,7 +16247,7 @@ type ResAddWish struct { func (x *ResAddWish) Reset() { *x = ResAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16191,7 +16259,7 @@ func (x *ResAddWish) String() string { func (*ResAddWish) ProtoMessage() {} func (x *ResAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16204,7 +16272,7 @@ func (x *ResAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. func (*ResAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResAddWish) GetCode() RES_CODE { @@ -16230,7 +16298,7 @@ type ReqGetWish struct { func (x *ReqGetWish) Reset() { *x = ReqGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16242,7 +16310,7 @@ func (x *ReqGetWish) String() string { func (*ReqGetWish) ProtoMessage() {} func (x *ReqGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16255,7 +16323,7 @@ func (x *ReqGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. func (*ReqGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } type ResGetWish struct { @@ -16268,7 +16336,7 @@ type ResGetWish struct { func (x *ResGetWish) Reset() { *x = ResGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16280,7 +16348,7 @@ func (x *ResGetWish) String() string { func (*ResGetWish) ProtoMessage() {} func (x *ResGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16293,7 +16361,7 @@ func (x *ResGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. func (*ResGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ResGetWish) GetCode() RES_CODE { @@ -16320,7 +16388,7 @@ type ReqSendWishBeg struct { func (x *ReqSendWishBeg) Reset() { *x = ReqSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16332,7 +16400,7 @@ func (x *ReqSendWishBeg) String() string { func (*ReqSendWishBeg) ProtoMessage() {} func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16345,7 +16413,7 @@ func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ReqSendWishBeg) GetUid() []int64 { @@ -16365,7 +16433,7 @@ type ResSendWishBeg struct { func (x *ResSendWishBeg) Reset() { *x = ResSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16377,7 +16445,7 @@ func (x *ResSendWishBeg) String() string { func (*ResSendWishBeg) ProtoMessage() {} func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16390,7 +16458,7 @@ func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. func (*ResSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *ResSendWishBeg) GetCode() RES_CODE { @@ -16417,7 +16485,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16429,7 +16497,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16442,7 +16510,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResSpecialShop) GetGrade() int32 { @@ -16470,7 +16538,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16482,7 +16550,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16495,7 +16563,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *ResChessShop) GetDiamond() int32 { @@ -16527,7 +16595,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16539,7 +16607,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16552,7 +16620,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } type ResFreeShop struct { @@ -16565,7 +16633,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16577,7 +16645,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16590,7 +16658,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -16617,7 +16685,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16629,7 +16697,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16642,7 +16710,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ReqBuyChessShop) GetId() int32 { @@ -16662,7 +16730,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16674,7 +16742,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16687,7 +16755,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -16715,7 +16783,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16727,7 +16795,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16740,7 +16808,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -16767,7 +16835,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16779,7 +16847,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16792,7 +16860,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -16818,7 +16886,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16830,7 +16898,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16843,7 +16911,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } type ResRefreshChessShop struct { @@ -16856,7 +16924,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16868,7 +16936,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16881,7 +16949,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -16906,7 +16974,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16918,7 +16986,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16931,7 +16999,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } type ResEndless struct { @@ -16944,7 +17012,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16956,7 +17024,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16969,7 +17037,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ResEndless) GetId() int32 { @@ -16997,7 +17065,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17009,7 +17077,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17022,7 +17090,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -17054,7 +17122,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17066,7 +17134,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17079,7 +17147,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } type ResEndlessReward struct { @@ -17092,7 +17160,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17104,7 +17172,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17117,7 +17185,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -17146,7 +17214,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17158,7 +17226,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17171,7 +17239,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ResPiggyBank) GetType() int32 { @@ -17210,7 +17278,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17222,7 +17290,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17235,7 +17303,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } type ResPiggyBankReward struct { @@ -17248,7 +17316,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17260,7 +17328,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17273,7 +17341,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -17300,7 +17368,7 @@ type ReqChargeReceive struct { func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17312,7 +17380,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17325,7 +17393,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ReqChargeReceive) GetUid() int64 { @@ -17352,7 +17420,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17364,7 +17432,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17377,7 +17445,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -17407,7 +17475,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17419,7 +17487,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17432,7 +17500,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -17479,7 +17547,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17491,7 +17559,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17504,7 +17572,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -17526,7 +17594,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17538,7 +17606,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17551,7 +17619,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -17592,7 +17660,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17604,7 +17672,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17617,7 +17685,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -17642,7 +17710,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17654,7 +17722,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17667,7 +17735,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } type ResChampship struct { @@ -17685,7 +17753,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17697,7 +17765,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17710,7 +17778,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ResChampship) GetScore() int32 { @@ -17770,7 +17838,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17782,7 +17850,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17795,7 +17863,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } type ResChampshipReward struct { @@ -17808,7 +17876,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17820,7 +17888,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17833,7 +17901,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -17858,7 +17926,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17870,7 +17938,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17883,7 +17951,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } type ResChampshipRankReward struct { @@ -17896,7 +17964,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17908,7 +17976,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17921,7 +17989,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -17946,7 +18014,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17958,7 +18026,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17971,7 +18039,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } type ResChampshipRank struct { @@ -17985,7 +18053,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17997,7 +18065,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18010,7 +18078,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -18042,7 +18110,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18054,7 +18122,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18067,7 +18135,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } type ResChampshipPreRank struct { @@ -18081,7 +18149,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18093,7 +18161,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18106,7 +18174,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -18142,7 +18210,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18154,7 +18222,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18167,7 +18235,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -18207,7 +18275,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18219,7 +18287,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18232,7 +18300,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -18252,7 +18320,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18264,7 +18332,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18277,7 +18345,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -18304,7 +18372,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18316,7 +18384,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18329,7 +18397,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -18349,7 +18417,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18361,7 +18429,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18374,7 +18442,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -18400,7 +18468,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18412,7 +18480,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18425,7 +18493,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -18444,7 +18512,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18456,7 +18524,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18469,7 +18537,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -18489,7 +18557,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18501,7 +18569,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18514,7 +18582,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -18540,7 +18608,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18552,7 +18620,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18565,7 +18633,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -18584,7 +18652,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18596,7 +18664,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18609,7 +18677,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -18628,7 +18696,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18640,7 +18708,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18653,7 +18721,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -18672,7 +18740,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18684,7 +18752,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18697,7 +18765,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -18716,7 +18784,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18728,7 +18796,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18741,7 +18809,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -18760,7 +18828,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18772,7 +18840,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18785,7 +18853,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -18804,7 +18872,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18816,7 +18884,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18829,7 +18897,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } type ResMining struct { @@ -18848,7 +18916,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18860,7 +18928,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18873,7 +18941,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *ResMining) GetId() int32 { @@ -18942,7 +19010,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18954,7 +19022,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18967,7 +19035,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -18994,7 +19062,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19006,7 +19074,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19019,7 +19087,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -19044,7 +19112,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19056,7 +19124,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19069,7 +19137,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } type ResMiningReward struct { @@ -19082,7 +19150,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19094,7 +19162,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19107,7 +19175,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -19133,7 +19201,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19145,7 +19213,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19158,7 +19226,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -19179,7 +19247,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19191,7 +19259,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19204,7 +19272,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *NotifyActRed) GetId() int32 { @@ -19231,7 +19299,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19243,7 +19311,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19256,7 +19324,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -19275,7 +19343,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19287,7 +19355,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19300,7 +19368,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ResItem) GetItem() map[int32]int32 { @@ -19319,7 +19387,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19331,7 +19399,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19344,7 +19412,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -19363,7 +19431,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19375,7 +19443,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19388,7 +19456,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } type ResGuessColor struct { @@ -19408,7 +19476,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19420,7 +19488,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19433,7 +19501,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *ResGuessColor) GetId() int32 { @@ -19511,7 +19579,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19523,7 +19591,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19536,7 +19604,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *Opponent) GetName() string { @@ -19578,7 +19646,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19590,7 +19658,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19603,7 +19671,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -19629,7 +19697,7 @@ type GuessColorInfo struct { func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19641,7 +19709,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19654,7 +19722,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -19674,7 +19742,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19686,7 +19754,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19699,7 +19767,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -19725,7 +19793,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19737,7 +19805,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19750,7 +19818,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } type ResGuessColorReward struct { @@ -19763,7 +19831,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19775,7 +19843,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19788,7 +19856,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -19813,7 +19881,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19825,7 +19893,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19838,7 +19906,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } type ResRace struct { @@ -19859,7 +19927,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19871,7 +19939,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19884,7 +19952,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *ResRace) GetId() int32 { @@ -19970,7 +20038,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19982,7 +20050,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19995,7 +20063,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *Raceopponent) GetId() int32 { @@ -20041,7 +20109,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20053,7 +20121,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20066,7 +20134,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } type ResRaceStart struct { @@ -20079,7 +20147,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20091,7 +20159,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20104,7 +20172,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -20129,7 +20197,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20141,7 +20209,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20154,7 +20222,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } type ResRaceReward struct { @@ -20167,7 +20235,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20179,7 +20247,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20192,7 +20260,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -20218,7 +20286,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20230,7 +20298,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20243,47 +20311,48 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } type ResPlayroom struct { - state protoimpl.MessageState `protogen:"open.v1"` - Status int32 `protobuf:"varint,1,opt,name=status,proto3" json:"status,omitempty"` // 状态 - Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 触发式订单奖励 - Opponent []*RoomOpponent `protobuf:"bytes,3,rep,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手 - Friend []*FriendRoom `protobuf:"bytes,4,rep,name=Friend,proto3" json:"Friend,omitempty"` // 好友 - Playroom map[int32]int32 `protobuf:"bytes,5,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id - Collect []*PlayroomCollectInfo `protobuf:"bytes,6,rep,name=collect,proto3" json:"collect,omitempty"` // 已解锁的装饰 - Mood map[int32]int32 `protobuf:"bytes,7,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 心情 <位置, 心情> - LoseItem []*ItemInfo `protobuf:"bytes,8,rep,name=LoseItem,proto3" json:"LoseItem,omitempty"` // 损失的道具 - StartTime int32 `protobuf:"varint,9,opt,name=StartTime,proto3" json:"StartTime,omitempty"` // 开始时间 - WorkStatus int32 `protobuf:"varint,10,opt,name=WorkStatus,proto3" json:"WorkStatus,omitempty"` // 1 工作中 2 休息中 - AllMood int32 `protobuf:"varint,11,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情 - Chip []*ChipInfo `protobuf:"bytes,12,rep,name=Chip,proto3" json:"Chip,omitempty"` // 碎片 - WorkOutline int32 `protobuf:"varint,13,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 离线打工状态 0 未离线 1 已离线 - Jackpot int32 `protobuf:"varint,14,opt,name=Jackpot,proto3" json:"Jackpot,omitempty"` // 每日转盘次数 - Physiology map[int32]int32 `protobuf:"bytes,15,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` - Dress map[int32]*PlayroomDress `protobuf:"bytes,16,rep,name=Dress,proto3" json:"Dress,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 服装仓库 位置 =》 服装id 位置ID: 1 帽子 2 眼镜 3 上衣 4 裤子 5 鞋子 6 连体 7 胡子 8 脸 9 美瞳 - DressSet map[int32]int32 `protobuf:"bytes,17,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id - PetAir []*PlayroomAirInfo `protobuf:"bytes,18,rep,name=PetAir,proto3" json:"PetAir,omitempty"` // 宠物背包 - PetAirSet int32 `protobuf:"varint,19,opt,name=PetAirSet,proto3" json:"PetAirSet,omitempty"` // 宠物背包设置 - Upvote int32 `protobuf:"varint,20,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 点赞次数 - RoomPoint int32 `protobuf:"varint,21,opt,name=RoomPoint,proto3" json:"RoomPoint,omitempty"` // 房间积分 - Unlock []int32 `protobuf:"varint,22,rep,packed,name=Unlock,proto3" json:"Unlock,omitempty"` // 解锁的房间id - DailyTask []*DailyTask `protobuf:"bytes,23,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务 - DailyTaskReward []int32 `protobuf:"varint,24,rep,packed,name=DailyTaskReward,proto3" json:"DailyTaskReward,omitempty"` // 任务大奖励 - InteractNum int32 `protobuf:"varint,25,opt,name=InteractNum,proto3" json:"InteractNum,omitempty"` // 互动次数 - Kiss int32 `protobuf:"varint,26,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数 - Revenge int64 `protobuf:"varint,27,opt,name=Revenge,proto3" json:"Revenge,omitempty"` // 复仇Uid - AdItem []*AdItem `protobuf:"bytes,28,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励信息 - Target *FriendRoom `protobuf:"bytes,29,opt,name=Target,proto3" json:"Target,omitempty"` // 目标房间 + state protoimpl.MessageState `protogen:"open.v1"` + Status int32 `protobuf:"varint,1,opt,name=status,proto3" json:"status,omitempty"` // 状态 + Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 触发式订单奖励 + Opponent []*RoomOpponent `protobuf:"bytes,3,rep,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手 + Friend []*FriendRoom `protobuf:"bytes,4,rep,name=Friend,proto3" json:"Friend,omitempty"` // 好友 + Playroom map[int32]int32 `protobuf:"bytes,5,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id + Collect []*PlayroomCollectInfo `protobuf:"bytes,6,rep,name=collect,proto3" json:"collect,omitempty"` // 已解锁的装饰 + Mood map[int32]int32 `protobuf:"bytes,7,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 心情 <位置, 心情> + LoseItem []*ItemInfo `protobuf:"bytes,8,rep,name=LoseItem,proto3" json:"LoseItem,omitempty"` // 损失的道具 + StartTime int32 `protobuf:"varint,9,opt,name=StartTime,proto3" json:"StartTime,omitempty"` // 开始时间 + WorkStatus int32 `protobuf:"varint,10,opt,name=WorkStatus,proto3" json:"WorkStatus,omitempty"` // 1 工作中 2 休息中 + AllMood int32 `protobuf:"varint,11,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情 + Chip []*ChipInfo `protobuf:"bytes,12,rep,name=Chip,proto3" json:"Chip,omitempty"` // 碎片 + WorkOutline int32 `protobuf:"varint,13,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 离线打工状态 0 未离线 1 已离线 + Jackpot int32 `protobuf:"varint,14,opt,name=Jackpot,proto3" json:"Jackpot,omitempty"` // 每日转盘次数 + Physiology map[int32]int32 `protobuf:"bytes,15,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` + Dress map[int32]*PlayroomDress `protobuf:"bytes,16,rep,name=Dress,proto3" json:"Dress,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 服装仓库 位置 =》 服装id 位置ID: 1 帽子 2 眼镜 3 上衣 4 裤子 5 鞋子 6 连体 7 胡子 8 脸 9 美瞳 + DressSet map[int32]int32 `protobuf:"bytes,17,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id + PetAir []*PlayroomAirInfo `protobuf:"bytes,18,rep,name=PetAir,proto3" json:"PetAir,omitempty"` // 宠物背包 + PetAirSet int32 `protobuf:"varint,19,opt,name=PetAirSet,proto3" json:"PetAirSet,omitempty"` // 宠物背包设置 + Upvote int32 `protobuf:"varint,20,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 点赞次数 + RoomPoint int32 `protobuf:"varint,21,opt,name=RoomPoint,proto3" json:"RoomPoint,omitempty"` // 房间积分 + Unlock []int32 `protobuf:"varint,22,rep,packed,name=Unlock,proto3" json:"Unlock,omitempty"` // 解锁的房间id + DailyTask []*DailyTask `protobuf:"bytes,23,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务 + DailyTaskReward []int32 `protobuf:"varint,24,rep,packed,name=DailyTaskReward,proto3" json:"DailyTaskReward,omitempty"` // 任务大奖励 + InteractNum int32 `protobuf:"varint,25,opt,name=InteractNum,proto3" json:"InteractNum,omitempty"` // 互动次数 + Kiss int32 `protobuf:"varint,26,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数 + Revenge int64 `protobuf:"varint,27,opt,name=Revenge,proto3" json:"Revenge,omitempty"` // 复仇Uid + AdItem []*AdItem `protobuf:"bytes,28,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励信息 + Target *FriendRoom `protobuf:"bytes,29,opt,name=Target,proto3" json:"Target,omitempty"` // 目标房间 + WeeklyDiscount map[int32]*WeeklyDiscountInfo `protobuf:"bytes,30,rep,name=WeeklyDiscount,proto3" json:"WeeklyDiscount,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 每周优惠 id -> 限购次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20295,7 +20364,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20308,7 +20377,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } func (x *ResPlayroom) GetStatus() int32 { @@ -20514,6 +20583,13 @@ func (x *ResPlayroom) GetTarget() *FriendRoom { return nil } +func (x *ResPlayroom) GetWeeklyDiscount() map[int32]*WeeklyDiscountInfo { + if x != nil { + return x.WeeklyDiscount + } + return nil +} + type NotifyPlayroomTask struct { state protoimpl.MessageState `protogen:"open.v1"` DailyTask []*DailyTask `protobuf:"bytes,1,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务 @@ -20524,7 +20600,7 @@ type NotifyPlayroomTask struct { func (x *NotifyPlayroomTask) Reset() { *x = NotifyPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20536,7 +20612,7 @@ func (x *NotifyPlayroomTask) String() string { func (*NotifyPlayroomTask) ProtoMessage() {} func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20549,7 +20625,7 @@ func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomTask.ProtoReflect.Descriptor instead. func (*NotifyPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } func (x *NotifyPlayroomTask) GetDailyTask() []*DailyTask { @@ -20576,7 +20652,7 @@ type ReqPlayroomTask struct { func (x *ReqPlayroomTask) Reset() { *x = ReqPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20588,7 +20664,7 @@ func (x *ReqPlayroomTask) String() string { func (*ReqPlayroomTask) ProtoMessage() {} func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20601,7 +20677,7 @@ func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTask.ProtoReflect.Descriptor instead. func (*ReqPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } func (x *ReqPlayroomTask) GetId() int32 { @@ -20622,7 +20698,7 @@ type ResPlayroomTask struct { func (x *ResPlayroomTask) Reset() { *x = ResPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20634,7 +20710,7 @@ func (x *ResPlayroomTask) String() string { func (*ResPlayroomTask) ProtoMessage() {} func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20647,7 +20723,7 @@ func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTask.ProtoReflect.Descriptor instead. func (*ResPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } func (x *ResPlayroomTask) GetCode() RES_CODE { @@ -20681,7 +20757,7 @@ type ReqPlayroomTaskReward struct { func (x *ReqPlayroomTaskReward) Reset() { *x = ReqPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20693,7 +20769,7 @@ func (x *ReqPlayroomTaskReward) String() string { func (*ReqPlayroomTaskReward) ProtoMessage() {} func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20706,7 +20782,7 @@ func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } func (x *ReqPlayroomTaskReward) GetType() int32 { @@ -20728,7 +20804,7 @@ type ResPlayroomTaskReward struct { func (x *ResPlayroomTaskReward) Reset() { *x = ResPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20740,7 +20816,7 @@ func (x *ResPlayroomTaskReward) String() string { func (*ResPlayroomTaskReward) ProtoMessage() {} func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20753,7 +20829,7 @@ func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ResPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *ResPlayroomTaskReward) GetCode() RES_CODE { @@ -20793,7 +20869,7 @@ type ReqPlayroomUnlock struct { func (x *ReqPlayroomUnlock) Reset() { *x = ReqPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20805,7 +20881,7 @@ func (x *ReqPlayroomUnlock) String() string { func (*ReqPlayroomUnlock) ProtoMessage() {} func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20818,7 +20894,7 @@ func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ReqPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } func (x *ReqPlayroomUnlock) GetId() int32 { @@ -20839,7 +20915,7 @@ type ResPlayroomUnlock struct { func (x *ResPlayroomUnlock) Reset() { *x = ResPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20851,7 +20927,7 @@ func (x *ResPlayroomUnlock) String() string { func (*ResPlayroomUnlock) ProtoMessage() {} func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20864,7 +20940,7 @@ func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ResPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *ResPlayroomUnlock) GetCode() RES_CODE { @@ -20897,7 +20973,7 @@ type ReqPlayroomUpvote struct { func (x *ReqPlayroomUpvote) Reset() { *x = ReqPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20909,7 +20985,7 @@ func (x *ReqPlayroomUpvote) String() string { func (*ReqPlayroomUpvote) ProtoMessage() {} func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20922,7 +20998,7 @@ func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ReqPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } func (x *ReqPlayroomUpvote) GetId() int64 { @@ -20943,7 +21019,7 @@ type ResPlayroomUpvote struct { func (x *ResPlayroomUpvote) Reset() { *x = ResPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20955,7 +21031,7 @@ func (x *ResPlayroomUpvote) String() string { func (*ResPlayroomUpvote) ProtoMessage() {} func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20968,7 +21044,7 @@ func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ResPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } func (x *ResPlayroomUpvote) GetCode() RES_CODE { @@ -21001,7 +21077,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21013,7 +21089,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21026,7 +21102,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } func (x *PlayroomDress) GetList() []*PlayroomDressInfo { @@ -21048,7 +21124,7 @@ type PlayroomDressInfo struct { func (x *PlayroomDressInfo) Reset() { *x = PlayroomDressInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21060,7 +21136,7 @@ func (x *PlayroomDressInfo) String() string { func (*PlayroomDressInfo) ProtoMessage() {} func (x *PlayroomDressInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21073,7 +21149,7 @@ func (x *PlayroomDressInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDressInfo.ProtoReflect.Descriptor instead. func (*PlayroomDressInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *PlayroomDressInfo) GetId() int32 { @@ -21116,7 +21192,7 @@ type PlayroomAirInfo struct { func (x *PlayroomAirInfo) Reset() { *x = PlayroomAirInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21128,7 +21204,7 @@ func (x *PlayroomAirInfo) String() string { func (*PlayroomAirInfo) ProtoMessage() {} func (x *PlayroomAirInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21141,7 +21217,7 @@ func (x *PlayroomAirInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomAirInfo.ProtoReflect.Descriptor instead. func (*PlayroomAirInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *PlayroomAirInfo) GetId() int32 { @@ -21184,7 +21260,7 @@ type PlayroomCollectInfo struct { func (x *PlayroomCollectInfo) Reset() { *x = PlayroomCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21196,7 +21272,7 @@ func (x *PlayroomCollectInfo) String() string { func (*PlayroomCollectInfo) ProtoMessage() {} func (x *PlayroomCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21209,7 +21285,7 @@ func (x *PlayroomCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomCollectInfo.ProtoReflect.Descriptor instead. func (*PlayroomCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } func (x *PlayroomCollectInfo) GetId() int32 { @@ -21249,7 +21325,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21261,7 +21337,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21274,7 +21350,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -21294,7 +21370,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21306,7 +21382,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21319,7 +21395,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -21345,7 +21421,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21357,7 +21433,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21370,7 +21446,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -21390,7 +21466,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21402,7 +21478,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21415,7 +21491,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -21440,7 +21516,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21452,7 +21528,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21465,7 +21541,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } type ResPlayroomWrokOutline struct { @@ -21478,7 +21554,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21490,7 +21566,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21503,7 +21579,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -21529,7 +21605,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21541,7 +21617,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21554,7 +21630,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -21574,7 +21650,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21586,7 +21662,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21599,7 +21675,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -21627,7 +21703,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21639,7 +21715,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21652,7 +21728,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -21686,7 +21762,7 @@ type ChipInfo struct { func (x *ChipInfo) Reset() { *x = ChipInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21698,7 +21774,7 @@ func (x *ChipInfo) String() string { func (*ChipInfo) ProtoMessage() {} func (x *ChipInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21711,7 +21787,7 @@ func (x *ChipInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ChipInfo.ProtoReflect.Descriptor instead. func (*ChipInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } func (x *ChipInfo) GetUid() int64 { @@ -21740,7 +21816,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21752,7 +21828,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21765,7 +21841,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -21807,7 +21883,7 @@ type AdItem struct { func (x *AdItem) Reset() { *x = AdItem{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21819,7 +21895,7 @@ func (x *AdItem) String() string { func (*AdItem) ProtoMessage() {} func (x *AdItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21832,7 +21908,7 @@ func (x *AdItem) ProtoReflect() protoreflect.Message { // Deprecated: Use AdItem.ProtoReflect.Descriptor instead. func (*AdItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } func (x *AdItem) GetWatch() int32 { @@ -21865,7 +21941,7 @@ type NotifyPlayroomKiss struct { func (x *NotifyPlayroomKiss) Reset() { *x = NotifyPlayroomKiss{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21877,7 +21953,7 @@ func (x *NotifyPlayroomKiss) String() string { func (*NotifyPlayroomKiss) ProtoMessage() {} func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21890,7 +21966,7 @@ func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomKiss.ProtoReflect.Descriptor instead. func (*NotifyPlayroomKiss) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *NotifyPlayroomKiss) GetKiss() int32 { @@ -21913,7 +21989,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21925,7 +22001,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21938,7 +22014,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } func (x *FriendRoom) GetUid() int64 { @@ -21989,7 +22065,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22001,7 +22077,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22014,7 +22090,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } func (x *RoomOpponent) GetUid() int64 { @@ -22062,7 +22138,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22074,7 +22150,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22087,7 +22163,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -22122,7 +22198,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22134,7 +22210,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22147,7 +22223,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -22279,7 +22355,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22291,7 +22367,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22304,7 +22380,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -22326,7 +22402,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22338,7 +22414,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22351,7 +22427,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -22392,7 +22468,7 @@ type ReqPlayroomGuide struct { func (x *ReqPlayroomGuide) Reset() { *x = ReqPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[387] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22404,7 +22480,7 @@ func (x *ReqPlayroomGuide) String() string { func (*ReqPlayroomGuide) ProtoMessage() {} func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[387] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22417,7 +22493,7 @@ func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGuide.ProtoReflect.Descriptor instead. func (*ReqPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} } func (x *ReqPlayroomGuide) GetType() int32 { @@ -22437,7 +22513,7 @@ type ResPlayroomGuide struct { func (x *ResPlayroomGuide) Reset() { *x = ResPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[388] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22449,7 +22525,7 @@ func (x *ResPlayroomGuide) String() string { func (*ResPlayroomGuide) ProtoMessage() {} func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[388] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22462,7 +22538,7 @@ func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGuide.ProtoReflect.Descriptor instead. func (*ResPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} } func (x *ResPlayroomGuide) GetCode() RES_CODE { @@ -22489,7 +22565,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[389] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22501,7 +22577,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[389] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22514,7 +22590,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} } func (x *ReqPlayroomFlipReward) GetEmojiId() int32 { @@ -22534,7 +22610,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[390] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22546,7 +22622,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[390] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22559,7 +22635,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -22586,7 +22662,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[391] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22598,7 +22674,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[391] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22611,7 +22687,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} } func (x *ReqPlayroomGame) GetType() int32 { @@ -22640,7 +22716,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[392] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22652,7 +22728,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[392] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22665,7 +22741,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -22707,7 +22783,7 @@ type ReqPlayroomGameShowReward struct { func (x *ReqPlayroomGameShowReward) Reset() { *x = ReqPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[393] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22719,7 +22795,7 @@ func (x *ReqPlayroomGameShowReward) String() string { func (*ReqPlayroomGameShowReward) ProtoMessage() {} func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[393] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22732,7 +22808,7 @@ func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} } func (x *ReqPlayroomGameShowReward) GetType() int32 { @@ -22758,7 +22834,7 @@ type ResPlayroomGameShowReward struct { func (x *ResPlayroomGameShowReward) Reset() { *x = ResPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[394] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22770,7 +22846,7 @@ func (x *ResPlayroomGameShowReward) String() string { func (*ResPlayroomGameShowReward) ProtoMessage() {} func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[394] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22783,7 +22859,7 @@ func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ResPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} } func (x *ResPlayroomGameShowReward) GetItems() []*ItemInfo { @@ -22804,7 +22880,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[395] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22816,7 +22892,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[395] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22829,7 +22905,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -22857,7 +22933,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[396] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22869,7 +22945,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[396] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22882,7 +22958,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -22916,7 +22992,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[397] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22928,7 +23004,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[397] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22941,7 +23017,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -22961,7 +23037,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[398] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22973,7 +23049,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[398] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22986,7 +23062,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -23013,7 +23089,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[399] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23025,7 +23101,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[399] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23038,7 +23114,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -23065,7 +23141,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[400] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23077,7 +23153,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[400] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23090,7 +23166,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -23116,7 +23192,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[401] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23128,7 +23204,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[401] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23141,7 +23217,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} } type ResPlayroomLose struct { @@ -23154,7 +23230,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[402] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23166,7 +23242,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[402] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23179,7 +23255,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -23205,7 +23281,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[403] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23217,7 +23293,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[403] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23230,7 +23306,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} } type ResPlayroomWork struct { @@ -23243,7 +23319,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[404] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23255,7 +23331,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[404] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23268,7 +23344,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -23294,7 +23370,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[405] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23306,7 +23382,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[405] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23319,7 +23395,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} } type ResPlayroomRest struct { @@ -23332,7 +23408,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[406] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23344,7 +23420,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[406] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23357,7 +23433,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -23383,7 +23459,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[407] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23395,7 +23471,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[407] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23408,7 +23484,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} } type ResPlayroomDraw struct { @@ -23422,7 +23498,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[408] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23434,7 +23510,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[408] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23447,7 +23523,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -23481,7 +23557,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[409] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23493,7 +23569,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[409] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23506,7 +23582,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} } func (x *ReqPlayroomChip) GetUid() []int64 { @@ -23526,7 +23602,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[410] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23538,7 +23614,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[410] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23551,7 +23627,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -23577,7 +23653,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[411] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23589,7 +23665,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[411] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23602,7 +23678,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -23622,7 +23698,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[412] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23634,7 +23710,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[412] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23647,7 +23723,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -23675,7 +23751,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[413] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23687,7 +23763,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[413] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23700,7 +23776,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} } func (x *ReqPlayroomShop) GetId() int32 { @@ -23727,7 +23803,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[414] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23739,7 +23815,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[414] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23752,7 +23828,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -23778,7 +23854,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[415] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23790,7 +23866,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[415] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23803,7 +23879,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} } type ResFriendTreasure struct { @@ -23820,7 +23896,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[416] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23832,7 +23908,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[416] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23845,7 +23921,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -23905,7 +23981,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[417] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23917,7 +23993,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[417] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23930,7 +24006,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} } func (x *TreasureInfo) GetPos() int32 { @@ -23992,7 +24068,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[418] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24004,7 +24080,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[418] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24017,7 +24093,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -24044,7 +24120,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[419] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24056,7 +24132,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[419] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24069,7 +24145,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -24094,7 +24170,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[420] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24106,7 +24182,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[420] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24119,7 +24195,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} } type ResFriendTreasureEnd struct { @@ -24132,7 +24208,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[421] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24144,7 +24220,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[421] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24157,7 +24233,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -24183,7 +24259,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[422] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24195,7 +24271,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[422] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24208,7 +24284,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -24228,7 +24304,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[423] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24240,7 +24316,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[423] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24253,7 +24329,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -24279,7 +24355,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[424] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24291,7 +24367,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[424] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24304,7 +24380,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -24324,7 +24400,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[425] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24336,7 +24412,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[425] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24349,7 +24425,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} } func (x *ReqKafkaLog) GetEvent() string { @@ -24374,7 +24450,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[426] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24386,7 +24462,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[426] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24399,7 +24475,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} } type ResCollectInfo struct { @@ -24412,7 +24488,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[427] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24424,7 +24500,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[427] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24437,7 +24513,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} } func (x *ResCollectInfo) GetId() []int32 { @@ -24464,7 +24540,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[428] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24476,7 +24552,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[428] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24489,7 +24565,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} } func (x *CollectItem) GetId() int32 { @@ -24515,7 +24591,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[429] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24527,7 +24603,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[429] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24540,7 +24616,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} } func (x *ReqCollect) GetId() int32 { @@ -24560,7 +24636,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[430] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24572,7 +24648,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[430] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24585,7 +24661,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} } func (x *ResCollect) GetCode() RES_CODE { @@ -24613,7 +24689,7 @@ type ReqCatnip struct { func (x *ReqCatnip) Reset() { *x = ReqCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[431] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24625,7 +24701,7 @@ func (x *ReqCatnip) String() string { func (*ReqCatnip) ProtoMessage() {} func (x *ReqCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[431] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24638,7 +24714,7 @@ func (x *ReqCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnip.ProtoReflect.Descriptor instead. func (*ReqCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} } type ResCatnip struct { @@ -24654,7 +24730,7 @@ type ResCatnip struct { func (x *ResCatnip) Reset() { *x = ResCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[432] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24666,7 +24742,7 @@ func (x *ResCatnip) String() string { func (*ResCatnip) ProtoMessage() {} func (x *ResCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[432] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24679,7 +24755,7 @@ func (x *ResCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnip.ProtoReflect.Descriptor instead. func (*ResCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} } func (x *ResCatnip) GetId() int32 { @@ -24731,7 +24807,7 @@ type CatnipGame struct { func (x *CatnipGame) Reset() { *x = CatnipGame{} - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[433] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24743,7 +24819,7 @@ func (x *CatnipGame) String() string { func (*CatnipGame) ProtoMessage() {} func (x *CatnipGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[433] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24756,7 +24832,7 @@ func (x *CatnipGame) ProtoReflect() protoreflect.Message { // Deprecated: Use CatnipGame.ProtoReflect.Descriptor instead. func (*CatnipGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} } func (x *CatnipGame) GetId() int32 { @@ -24805,7 +24881,7 @@ type ReqCatnipInvite struct { func (x *ReqCatnipInvite) Reset() { *x = ReqCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[434] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24817,7 +24893,7 @@ func (x *ReqCatnipInvite) String() string { func (*ReqCatnipInvite) ProtoMessage() {} func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[434] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24830,7 +24906,7 @@ func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipInvite.ProtoReflect.Descriptor instead. func (*ReqCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} } func (x *ReqCatnipInvite) GetId() int32 { @@ -24857,7 +24933,7 @@ type ResCatnipInvite struct { func (x *ResCatnipInvite) Reset() { *x = ResCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[435] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24869,7 +24945,7 @@ func (x *ResCatnipInvite) String() string { func (*ResCatnipInvite) ProtoMessage() {} func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[435] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24882,7 +24958,7 @@ func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipInvite.ProtoReflect.Descriptor instead. func (*ResCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} } func (x *ResCatnipInvite) GetCode() RES_CODE { @@ -24910,7 +24986,7 @@ type ReqCatnipAgree struct { func (x *ReqCatnipAgree) Reset() { *x = ReqCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[436] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24922,7 +24998,7 @@ func (x *ReqCatnipAgree) String() string { func (*ReqCatnipAgree) ProtoMessage() {} func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[436] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24935,7 +25011,7 @@ func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipAgree.ProtoReflect.Descriptor instead. func (*ReqCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} } func (x *ReqCatnipAgree) GetId() int32 { @@ -24962,7 +25038,7 @@ type ResCatnipAgree struct { func (x *ResCatnipAgree) Reset() { *x = ResCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[436] + mi := &file_proto_Gameapi_proto_msgTypes[437] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24974,7 +25050,7 @@ func (x *ResCatnipAgree) String() string { func (*ResCatnipAgree) ProtoMessage() {} func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[436] + mi := &file_proto_Gameapi_proto_msgTypes[437] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24987,7 +25063,7 @@ func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipAgree.ProtoReflect.Descriptor instead. func (*ResCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} } func (x *ResCatnipAgree) GetCode() RES_CODE { @@ -25014,7 +25090,7 @@ type ReqCatnipRefuse struct { func (x *ReqCatnipRefuse) Reset() { *x = ReqCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[437] + mi := &file_proto_Gameapi_proto_msgTypes[438] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25026,7 +25102,7 @@ func (x *ReqCatnipRefuse) String() string { func (*ReqCatnipRefuse) ProtoMessage() {} func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[437] + mi := &file_proto_Gameapi_proto_msgTypes[438] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25039,7 +25115,7 @@ func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipRefuse.ProtoReflect.Descriptor instead. func (*ReqCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{438} } func (x *ReqCatnipRefuse) GetId() int32 { @@ -25066,7 +25142,7 @@ type ResCatnipRefuse struct { func (x *ResCatnipRefuse) Reset() { *x = ResCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[438] + mi := &file_proto_Gameapi_proto_msgTypes[439] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25078,7 +25154,7 @@ func (x *ResCatnipRefuse) String() string { func (*ResCatnipRefuse) ProtoMessage() {} func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[438] + mi := &file_proto_Gameapi_proto_msgTypes[439] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25091,7 +25167,7 @@ func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipRefuse.ProtoReflect.Descriptor instead. func (*ResCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{438} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{439} } func (x *ResCatnipRefuse) GetCode() RES_CODE { @@ -25119,7 +25195,7 @@ type ReqCatnipMultiply struct { func (x *ReqCatnipMultiply) Reset() { *x = ReqCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[439] + mi := &file_proto_Gameapi_proto_msgTypes[440] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25131,7 +25207,7 @@ func (x *ReqCatnipMultiply) String() string { func (*ReqCatnipMultiply) ProtoMessage() {} func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[439] + mi := &file_proto_Gameapi_proto_msgTypes[440] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25144,7 +25220,7 @@ func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipMultiply.ProtoReflect.Descriptor instead. func (*ReqCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{439} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{440} } func (x *ReqCatnipMultiply) GetId() int32 { @@ -25171,7 +25247,7 @@ type ResCatnipMultiply struct { func (x *ResCatnipMultiply) Reset() { *x = ResCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[440] + mi := &file_proto_Gameapi_proto_msgTypes[441] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25183,7 +25259,7 @@ func (x *ResCatnipMultiply) String() string { func (*ResCatnipMultiply) ProtoMessage() {} func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[440] + mi := &file_proto_Gameapi_proto_msgTypes[441] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25196,7 +25272,7 @@ func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipMultiply.ProtoReflect.Descriptor instead. func (*ResCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{440} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{441} } func (x *ResCatnipMultiply) GetCode() RES_CODE { @@ -25223,7 +25299,7 @@ type ReqCatnipPlay struct { func (x *ReqCatnipPlay) Reset() { *x = ReqCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[441] + mi := &file_proto_Gameapi_proto_msgTypes[442] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25235,7 +25311,7 @@ func (x *ReqCatnipPlay) String() string { func (*ReqCatnipPlay) ProtoMessage() {} func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[441] + mi := &file_proto_Gameapi_proto_msgTypes[442] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25248,7 +25324,7 @@ func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipPlay.ProtoReflect.Descriptor instead. func (*ReqCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{441} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{442} } func (x *ReqCatnipPlay) GetId() int32 { @@ -25269,7 +25345,7 @@ type ResCatnipPlay struct { func (x *ResCatnipPlay) Reset() { *x = ResCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[442] + mi := &file_proto_Gameapi_proto_msgTypes[443] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25281,7 +25357,7 @@ func (x *ResCatnipPlay) String() string { func (*ResCatnipPlay) ProtoMessage() {} func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[442] + mi := &file_proto_Gameapi_proto_msgTypes[443] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25294,7 +25370,7 @@ func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipPlay.ProtoReflect.Descriptor instead. func (*ResCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{442} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{443} } func (x *ResCatnipPlay) GetCode() RES_CODE { @@ -25329,7 +25405,7 @@ type ReqCatnipReward struct { func (x *ReqCatnipReward) Reset() { *x = ReqCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[443] + mi := &file_proto_Gameapi_proto_msgTypes[444] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25341,7 +25417,7 @@ func (x *ReqCatnipReward) String() string { func (*ReqCatnipReward) ProtoMessage() {} func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[443] + mi := &file_proto_Gameapi_proto_msgTypes[444] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25354,7 +25430,7 @@ func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipReward.ProtoReflect.Descriptor instead. func (*ReqCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{443} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{444} } func (x *ReqCatnipReward) GetId() int32 { @@ -25381,7 +25457,7 @@ type ResCatnipReward struct { func (x *ResCatnipReward) Reset() { *x = ResCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[444] + mi := &file_proto_Gameapi_proto_msgTypes[445] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25393,7 +25469,7 @@ func (x *ResCatnipReward) String() string { func (*ResCatnipReward) ProtoMessage() {} func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[444] + mi := &file_proto_Gameapi_proto_msgTypes[445] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25406,7 +25482,7 @@ func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipReward.ProtoReflect.Descriptor instead. func (*ResCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{444} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{445} } func (x *ResCatnipReward) GetCode() RES_CODE { @@ -25432,7 +25508,7 @@ type ReqCatnipGrandReward struct { func (x *ReqCatnipGrandReward) Reset() { *x = ReqCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[445] + mi := &file_proto_Gameapi_proto_msgTypes[446] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25444,7 +25520,7 @@ func (x *ReqCatnipGrandReward) String() string { func (*ReqCatnipGrandReward) ProtoMessage() {} func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[445] + mi := &file_proto_Gameapi_proto_msgTypes[446] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25457,7 +25533,7 @@ func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ReqCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{445} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{446} } type ResCatnipGrandReward struct { @@ -25470,7 +25546,7 @@ type ResCatnipGrandReward struct { func (x *ResCatnipGrandReward) Reset() { *x = ResCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[446] + mi := &file_proto_Gameapi_proto_msgTypes[447] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25482,7 +25558,7 @@ func (x *ResCatnipGrandReward) String() string { func (*ResCatnipGrandReward) ProtoMessage() {} func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[446] + mi := &file_proto_Gameapi_proto_msgTypes[447] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25495,7 +25571,7 @@ func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ResCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{446} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{447} } func (x *ResCatnipGrandReward) GetCode() RES_CODE { @@ -25523,7 +25599,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[447] + mi := &file_proto_Gameapi_proto_msgTypes[448] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25535,7 +25611,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[447] + mi := &file_proto_Gameapi_proto_msgTypes[448] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25548,7 +25624,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{447} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{448} } func (x *AdminReq) GetFunc() string { @@ -25575,7 +25651,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[448] + mi := &file_proto_Gameapi_proto_msgTypes[449] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25587,7 +25663,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[448] + mi := &file_proto_Gameapi_proto_msgTypes[449] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25600,7 +25676,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{448} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{449} } func (x *AdminRes) GetFunc() string { @@ -25626,7 +25702,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[449] + mi := &file_proto_Gameapi_proto_msgTypes[450] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25638,7 +25714,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[449] + mi := &file_proto_Gameapi_proto_msgTypes[450] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25651,7 +25727,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{449} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{450} } func (x *ReqAdminInfo) GetUid() int64 { @@ -25669,7 +25745,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[450] + mi := &file_proto_Gameapi_proto_msgTypes[451] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25681,7 +25757,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[450] + mi := &file_proto_Gameapi_proto_msgTypes[451] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25694,7 +25770,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{450} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{451} } type ReqServerInfo struct { @@ -25705,7 +25781,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[451] + mi := &file_proto_Gameapi_proto_msgTypes[452] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25717,7 +25793,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[451] + mi := &file_proto_Gameapi_proto_msgTypes[452] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25730,7 +25806,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{451} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{452} } type ReqReload struct { @@ -25741,7 +25817,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[452] + mi := &file_proto_Gameapi_proto_msgTypes[453] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25753,7 +25829,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[452] + mi := &file_proto_Gameapi_proto_msgTypes[453] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25766,7 +25842,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{452} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{453} } type ReqAdminGm struct { @@ -25779,7 +25855,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[453] + mi := &file_proto_Gameapi_proto_msgTypes[454] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25791,7 +25867,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[453] + mi := &file_proto_Gameapi_proto_msgTypes[454] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25804,7 +25880,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{453} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{454} } func (x *ReqAdminGm) GetUid() int64 { @@ -25832,7 +25908,7 @@ type ReqAdminBan struct { func (x *ReqAdminBan) Reset() { *x = ReqAdminBan{} - mi := &file_proto_Gameapi_proto_msgTypes[454] + mi := &file_proto_Gameapi_proto_msgTypes[455] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25844,7 +25920,7 @@ func (x *ReqAdminBan) String() string { func (*ReqAdminBan) ProtoMessage() {} func (x *ReqAdminBan) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[454] + mi := &file_proto_Gameapi_proto_msgTypes[455] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25857,7 +25933,7 @@ func (x *ReqAdminBan) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminBan.ProtoReflect.Descriptor instead. func (*ReqAdminBan) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{454} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{455} } func (x *ReqAdminBan) GetUid() int64 { @@ -27018,7 +27094,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\rResDeleteMail\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x0e\n" + - "\x02Id\x18\x03 \x01(\x05R\x02Id\"\xff\x05\n" + + "\x02Id\x18\x03 \x01(\x05R\x02Id\"\xb1\a\n" + "\tResCharge\x12\x16\n" + "\x06Charge\x18\x01 \x01(\x02R\x06Charge\x12\x14\n" + "\x05Total\x18\x02 \x01(\x05R\x05Total\x12\x14\n" + @@ -27034,7 +27110,8 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x11SpecialChargeWeek\x18\v \x01(\x05R\x11SpecialChargeWeek\x12 \n" + "\vTodayCharge\x18\f \x01(\x02R\vTodayCharge\x12 \n" + "\vMonthCharge\x18\r \x01(\x02R\vMonthCharge\x12\x1c\n" + - "\tAdEndTime\x18\x0e \x01(\x03R\tAdEndTime\x1aX\n" + + "\tAdEndTime\x18\x0e \x01(\x03R\tAdEndTime\x12O\n" + + "\x0eWeeklyDiscount\x18\x0f \x03(\v2'.tutorial.ResCharge.WeeklyDiscountEntryR\x0eWeeklyDiscount\x1aX\n" + "\x10SpecialShopEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12.\n" + "\x05value\x18\x02 \x01(\v2\x18.tutorial.ResSpecialShopR\x05value:\x028\x01\x1aT\n" + @@ -27043,7 +27120,14 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x05value\x18\x02 \x01(\v2\x16.tutorial.ResChessShopR\x05value:\x028\x01\x1a7\n" + "\tGiftEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + - "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\"B\n" + + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\x1a_\n" + + "\x13WeeklyDiscountEntry\x12\x10\n" + + "\x03key\x18\x01 \x01(\x05R\x03key\x122\n" + + "\x05value\x18\x02 \x01(\v2\x1c.tutorial.WeeklyDiscountInfoR\x05value:\x028\x01\"V\n" + + "\x12WeeklyDiscountInfo\x12\x0e\n" + + "\x02Id\x18\x01 \x01(\x05R\x02Id\x12\x14\n" + + "\x05Count\x18\x02 \x01(\x05R\x05Count\x12\x1a\n" + + "\bDiscount\x18\x03 \x01(\x05R\bDiscount\"B\n" + "\bWishList\x12\x0e\n" + "\x02Id\x18\x01 \x01(\x05R\x02Id\x12\x14\n" + "\x05Count\x18\x02 \x01(\x05R\x05Count\x12\x10\n" + @@ -27345,7 +27429,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\rResRaceReward\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\"\r\n" + - "\vReqPlayroom\"\xf5\v\n" + + "\vReqPlayroom\"\xa9\r\n" + "\vResPlayroom\x12\x16\n" + "\x06status\x18\x01 \x01(\x05R\x06status\x12(\n" + "\x05Items\x18\x02 \x03(\v2\x12.tutorial.ItemInfoR\x05Items\x122\n" + @@ -27380,7 +27464,8 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x04Kiss\x18\x1a \x01(\x05R\x04Kiss\x12\x18\n" + "\aRevenge\x18\x1b \x01(\x03R\aRevenge\x12(\n" + "\x06AdItem\x18\x1c \x03(\v2\x10.tutorial.AdItemR\x06AdItem\x12,\n" + - "\x06Target\x18\x1d \x01(\v2\x14.tutorial.FriendRoomR\x06Target\x1a;\n" + + "\x06Target\x18\x1d \x01(\v2\x14.tutorial.FriendRoomR\x06Target\x12Q\n" + + "\x0eWeeklyDiscount\x18\x1e \x03(\v2).tutorial.ResPlayroom.WeeklyDiscountEntryR\x0eWeeklyDiscount\x1a;\n" + "\rPlayroomEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\x1a7\n" + @@ -27396,7 +27481,10 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x05value\x18\x02 \x01(\v2\x17.tutorial.PlayroomDressR\x05value:\x028\x01\x1a;\n" + "\rDressSetEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + - "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\"q\n" + + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\x1a_\n" + + "\x13WeeklyDiscountEntry\x12\x10\n" + + "\x03key\x18\x01 \x01(\x05R\x03key\x122\n" + + "\x05value\x18\x02 \x01(\v2\x1c.tutorial.WeeklyDiscountInfoR\x05value:\x028\x01\"q\n" + "\x12NotifyPlayroomTask\x121\n" + "\tDailyTask\x18\x01 \x03(\v2\x13.tutorial.DailyTaskR\tDailyTask\x12(\n" + "\x0fDailyTaskReward\x18\x02 \x03(\x05R\x0fDailyTaskReward\"!\n" + @@ -27958,7 +28046,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 11) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 519) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 522) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -28242,290 +28330,293 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ReqDeleteMail)(nil), // 279: tutorial.ReqDeleteMail (*ResDeleteMail)(nil), // 280: tutorial.ResDeleteMail (*ResCharge)(nil), // 281: tutorial.ResCharge - (*WishList)(nil), // 282: tutorial.WishList - (*ReqAddWish)(nil), // 283: tutorial.ReqAddWish - (*ResAddWish)(nil), // 284: tutorial.ResAddWish - (*ReqGetWish)(nil), // 285: tutorial.ReqGetWish - (*ResGetWish)(nil), // 286: tutorial.ResGetWish - (*ReqSendWishBeg)(nil), // 287: tutorial.ReqSendWishBeg - (*ResSendWishBeg)(nil), // 288: tutorial.ResSendWishBeg - (*ResSpecialShop)(nil), // 289: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 290: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 291: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 292: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 293: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 294: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 295: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 296: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 297: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 298: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 299: tutorial.ReqEndless - (*ResEndless)(nil), // 300: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 301: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 302: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 303: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 304: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 305: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 306: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 307: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 308: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 309: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 310: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 311: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 312: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 313: tutorial.ReqChampship - (*ResChampship)(nil), // 314: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 315: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 316: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 317: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 318: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 319: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 320: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 321: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 322: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 323: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 324: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 325: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 326: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 327: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 328: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 329: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 330: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 331: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 332: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 333: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 334: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 335: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 336: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 337: tutorial.ReqMining - (*ResMining)(nil), // 338: tutorial.ResMining - (*ReqMiningTake)(nil), // 339: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 340: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 341: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 342: tutorial.ResMiningReward - (*ResActRed)(nil), // 343: tutorial.ResActRed - (*NotifyActRed)(nil), // 344: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 345: tutorial.ActivityNotify - (*ResItem)(nil), // 346: tutorial.ResItem - (*ItemNotify)(nil), // 347: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 348: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 349: tutorial.ResGuessColor - (*Opponent)(nil), // 350: tutorial.opponent - (*ReqGuessColorTake)(nil), // 351: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 352: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 353: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 354: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 355: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 356: tutorial.ReqRace - (*ResRace)(nil), // 357: tutorial.ResRace - (*Raceopponent)(nil), // 358: tutorial.raceopponent - (*ReqRaceStart)(nil), // 359: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 360: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 361: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 362: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 363: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 364: tutorial.ResPlayroom - (*NotifyPlayroomTask)(nil), // 365: tutorial.NotifyPlayroomTask - (*ReqPlayroomTask)(nil), // 366: tutorial.ReqPlayroomTask - (*ResPlayroomTask)(nil), // 367: tutorial.ResPlayroomTask - (*ReqPlayroomTaskReward)(nil), // 368: tutorial.ReqPlayroomTaskReward - (*ResPlayroomTaskReward)(nil), // 369: tutorial.ResPlayroomTaskReward - (*ReqPlayroomUnlock)(nil), // 370: tutorial.ReqPlayroomUnlock - (*ResPlayroomUnlock)(nil), // 371: tutorial.ResPlayroomUnlock - (*ReqPlayroomUpvote)(nil), // 372: tutorial.ReqPlayroomUpvote - (*ResPlayroomUpvote)(nil), // 373: tutorial.ResPlayroomUpvote - (*PlayroomDress)(nil), // 374: tutorial.PlayroomDress - (*PlayroomDressInfo)(nil), // 375: tutorial.PlayroomDressInfo - (*PlayroomAirInfo)(nil), // 376: tutorial.PlayroomAirInfo - (*PlayroomCollectInfo)(nil), // 377: tutorial.PlayroomCollectInfo - (*ReqPlayroomDressSet)(nil), // 378: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 379: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 380: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 381: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 382: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 383: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 384: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 385: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 386: tutorial.NotifyPlayroomLose - (*ChipInfo)(nil), // 387: tutorial.ChipInfo - (*NotifyPlayroomMood)(nil), // 388: tutorial.NotifyPlayroomMood - (*AdItem)(nil), // 389: tutorial.AdItem - (*NotifyPlayroomKiss)(nil), // 390: tutorial.NotifyPlayroomKiss - (*FriendRoom)(nil), // 391: tutorial.FriendRoom - (*RoomOpponent)(nil), // 392: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 393: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 394: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 395: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 396: tutorial.ResPlayroomFlip - (*ReqPlayroomGuide)(nil), // 397: tutorial.ReqPlayroomGuide - (*ResPlayroomGuide)(nil), // 398: tutorial.ResPlayroomGuide - (*ReqPlayroomFlipReward)(nil), // 399: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 400: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 401: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 402: tutorial.ResPlayroomGame - (*ReqPlayroomGameShowReward)(nil), // 403: tutorial.ReqPlayroomGameShowReward - (*ResPlayroomGameShowReward)(nil), // 404: tutorial.ResPlayroomGameShowReward - (*ReqPlayroomInteract)(nil), // 405: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 406: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 407: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 408: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 409: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 410: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 411: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 412: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 413: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 414: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 415: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 416: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 417: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 418: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 419: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 420: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 421: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 422: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 423: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 424: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 425: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 426: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 427: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 428: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 429: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 430: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 431: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 432: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 433: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 434: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 435: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 436: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 437: tutorial.ResCollectInfo - (*CollectItem)(nil), // 438: tutorial.CollectItem - (*ReqCollect)(nil), // 439: tutorial.ReqCollect - (*ResCollect)(nil), // 440: tutorial.ResCollect - (*ReqCatnip)(nil), // 441: tutorial.ReqCatnip - (*ResCatnip)(nil), // 442: tutorial.ResCatnip - (*CatnipGame)(nil), // 443: tutorial.CatnipGame - (*ReqCatnipInvite)(nil), // 444: tutorial.ReqCatnipInvite - (*ResCatnipInvite)(nil), // 445: tutorial.ResCatnipInvite - (*ReqCatnipAgree)(nil), // 446: tutorial.ReqCatnipAgree - (*ResCatnipAgree)(nil), // 447: tutorial.ResCatnipAgree - (*ReqCatnipRefuse)(nil), // 448: tutorial.ReqCatnipRefuse - (*ResCatnipRefuse)(nil), // 449: tutorial.ResCatnipRefuse - (*ReqCatnipMultiply)(nil), // 450: tutorial.ReqCatnipMultiply - (*ResCatnipMultiply)(nil), // 451: tutorial.ResCatnipMultiply - (*ReqCatnipPlay)(nil), // 452: tutorial.ReqCatnipPlay - (*ResCatnipPlay)(nil), // 453: tutorial.ResCatnipPlay - (*ReqCatnipReward)(nil), // 454: tutorial.ReqCatnipReward - (*ResCatnipReward)(nil), // 455: tutorial.ResCatnipReward - (*ReqCatnipGrandReward)(nil), // 456: tutorial.ReqCatnipGrandReward - (*ResCatnipGrandReward)(nil), // 457: tutorial.ResCatnipGrandReward - (*AdminReq)(nil), // 458: tutorial.AdminReq - (*AdminRes)(nil), // 459: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 460: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 461: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 462: tutorial.ReqServerInfo - (*ReqReload)(nil), // 463: tutorial.ReqReload - (*ReqAdminGm)(nil), // 464: tutorial.ReqAdminGm - (*ReqAdminBan)(nil), // 465: tutorial.ReqAdminBan - nil, // 466: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 467: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 468: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 469: tutorial.ReqPutPartInBag.MChessDataEntry - nil, // 470: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 471: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 472: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 473: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 474: tutorial.ReqChessEx.MChessDataEntry - nil, // 475: tutorial.ReqSourceChest.MChessDataEntry - nil, // 476: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 477: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 478: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 479: tutorial.ResPlayerBriefProfileData.SetEmojiEntry - nil, // 480: tutorial.UserInfo.SetEmojiEntry - nil, // 481: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 482: tutorial.ResCardInfo.AllCardEntry - nil, // 483: tutorial.ResCardInfo.HandbookEntry - nil, // 484: tutorial.ResGuildInfo.RewardEntry - nil, // 485: tutorial.ResGuideInfo.RewardEntry - nil, // 486: tutorial.ResGuideTask.TaskEntry - nil, // 487: tutorial.ResDailyTask.WeekRewardEntry - nil, // 488: tutorial.ResDailyTask.DailyTaskEntry - nil, // 489: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 490: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 491: tutorial.LimitEvent.ParamEntry - nil, // 492: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 493: tutorial.ResPlayerSimple.EmojiEntry - nil, // 494: tutorial.ResKv.KvEntry - nil, // 495: tutorial.ResRank.RankListEntry - nil, // 496: tutorial.ResMailList.MailListEntry - nil, // 497: tutorial.ResCharge.SpecialShopEntry - nil, // 498: tutorial.ResCharge.ChessShopEntry - nil, // 499: tutorial.ResCharge.GiftEntry - nil, // 500: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 501: tutorial.ResEndless.EndlessListEntry - nil, // 502: tutorial.ResChampshipRank.RankListEntry - nil, // 503: tutorial.ResChampshipPreRank.RankListEntry - nil, // 504: tutorial.ResNotifyCard.CardEntry - nil, // 505: tutorial.ResNotifyCard.MasterEntry - nil, // 506: tutorial.ResNotifyCard.HandbookEntry - nil, // 507: tutorial.ResMining.MapEntry - nil, // 508: tutorial.ReqMiningTake.MapEntry - nil, // 509: tutorial.ResActRed.RedEntry - nil, // 510: tutorial.ResItem.ItemEntry - nil, // 511: tutorial.ItemNotify.ItemEntry - nil, // 512: tutorial.ResGuessColor.OMapEntry - nil, // 513: tutorial.ReqGuessColorTake.OMapEntry - nil, // 514: tutorial.GuessColorInfo.MapEntry - nil, // 515: tutorial.ResPlayroom.PlayroomEntry - nil, // 516: tutorial.ResPlayroom.MoodEntry - nil, // 517: tutorial.ResPlayroom.PhysiologyEntry - nil, // 518: tutorial.ResPlayroom.DressEntry - nil, // 519: tutorial.ResPlayroom.DressSetEntry - nil, // 520: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 521: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 522: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 523: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 524: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 525: tutorial.ResPlayroomInfo.FlipEntry - nil, // 526: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 527: tutorial.ResPlayroomInfo.DressSetEntry - nil, // 528: tutorial.ResPlayroomGame.ItemsEntry - nil, // 529: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*WeeklyDiscountInfo)(nil), // 282: tutorial.WeeklyDiscountInfo + (*WishList)(nil), // 283: tutorial.WishList + (*ReqAddWish)(nil), // 284: tutorial.ReqAddWish + (*ResAddWish)(nil), // 285: tutorial.ResAddWish + (*ReqGetWish)(nil), // 286: tutorial.ReqGetWish + (*ResGetWish)(nil), // 287: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 288: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 289: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 290: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 291: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 292: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 293: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 294: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 295: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 296: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 297: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 298: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 299: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 300: tutorial.ReqEndless + (*ResEndless)(nil), // 301: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 302: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 303: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 304: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 305: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 306: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 307: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 308: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 309: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 310: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 311: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 312: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 313: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 314: tutorial.ReqChampship + (*ResChampship)(nil), // 315: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 316: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 317: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 318: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 319: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 320: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 321: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 322: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 323: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 324: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 325: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 326: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 327: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 328: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 329: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 330: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 331: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 332: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 333: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 334: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 335: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 336: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 337: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 338: tutorial.ReqMining + (*ResMining)(nil), // 339: tutorial.ResMining + (*ReqMiningTake)(nil), // 340: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 341: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 342: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 343: tutorial.ResMiningReward + (*ResActRed)(nil), // 344: tutorial.ResActRed + (*NotifyActRed)(nil), // 345: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 346: tutorial.ActivityNotify + (*ResItem)(nil), // 347: tutorial.ResItem + (*ItemNotify)(nil), // 348: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 349: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 350: tutorial.ResGuessColor + (*Opponent)(nil), // 351: tutorial.opponent + (*ReqGuessColorTake)(nil), // 352: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 353: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 354: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 355: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 356: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 357: tutorial.ReqRace + (*ResRace)(nil), // 358: tutorial.ResRace + (*Raceopponent)(nil), // 359: tutorial.raceopponent + (*ReqRaceStart)(nil), // 360: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 361: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 362: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 363: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 364: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 365: tutorial.ResPlayroom + (*NotifyPlayroomTask)(nil), // 366: tutorial.NotifyPlayroomTask + (*ReqPlayroomTask)(nil), // 367: tutorial.ReqPlayroomTask + (*ResPlayroomTask)(nil), // 368: tutorial.ResPlayroomTask + (*ReqPlayroomTaskReward)(nil), // 369: tutorial.ReqPlayroomTaskReward + (*ResPlayroomTaskReward)(nil), // 370: tutorial.ResPlayroomTaskReward + (*ReqPlayroomUnlock)(nil), // 371: tutorial.ReqPlayroomUnlock + (*ResPlayroomUnlock)(nil), // 372: tutorial.ResPlayroomUnlock + (*ReqPlayroomUpvote)(nil), // 373: tutorial.ReqPlayroomUpvote + (*ResPlayroomUpvote)(nil), // 374: tutorial.ResPlayroomUpvote + (*PlayroomDress)(nil), // 375: tutorial.PlayroomDress + (*PlayroomDressInfo)(nil), // 376: tutorial.PlayroomDressInfo + (*PlayroomAirInfo)(nil), // 377: tutorial.PlayroomAirInfo + (*PlayroomCollectInfo)(nil), // 378: tutorial.PlayroomCollectInfo + (*ReqPlayroomDressSet)(nil), // 379: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 380: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 381: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 382: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 383: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 384: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 385: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 386: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 387: tutorial.NotifyPlayroomLose + (*ChipInfo)(nil), // 388: tutorial.ChipInfo + (*NotifyPlayroomMood)(nil), // 389: tutorial.NotifyPlayroomMood + (*AdItem)(nil), // 390: tutorial.AdItem + (*NotifyPlayroomKiss)(nil), // 391: tutorial.NotifyPlayroomKiss + (*FriendRoom)(nil), // 392: tutorial.FriendRoom + (*RoomOpponent)(nil), // 393: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 394: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 395: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 396: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 397: tutorial.ResPlayroomFlip + (*ReqPlayroomGuide)(nil), // 398: tutorial.ReqPlayroomGuide + (*ResPlayroomGuide)(nil), // 399: tutorial.ResPlayroomGuide + (*ReqPlayroomFlipReward)(nil), // 400: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 401: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 402: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 403: tutorial.ResPlayroomGame + (*ReqPlayroomGameShowReward)(nil), // 404: tutorial.ReqPlayroomGameShowReward + (*ResPlayroomGameShowReward)(nil), // 405: tutorial.ResPlayroomGameShowReward + (*ReqPlayroomInteract)(nil), // 406: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 407: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 408: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 409: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 410: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 411: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 412: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 413: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 414: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 415: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 416: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 417: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 418: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 419: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 420: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 421: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 422: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 423: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 424: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 425: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 426: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 427: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 428: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 429: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 430: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 431: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 432: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 433: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 434: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 435: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 436: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 437: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 438: tutorial.ResCollectInfo + (*CollectItem)(nil), // 439: tutorial.CollectItem + (*ReqCollect)(nil), // 440: tutorial.ReqCollect + (*ResCollect)(nil), // 441: tutorial.ResCollect + (*ReqCatnip)(nil), // 442: tutorial.ReqCatnip + (*ResCatnip)(nil), // 443: tutorial.ResCatnip + (*CatnipGame)(nil), // 444: tutorial.CatnipGame + (*ReqCatnipInvite)(nil), // 445: tutorial.ReqCatnipInvite + (*ResCatnipInvite)(nil), // 446: tutorial.ResCatnipInvite + (*ReqCatnipAgree)(nil), // 447: tutorial.ReqCatnipAgree + (*ResCatnipAgree)(nil), // 448: tutorial.ResCatnipAgree + (*ReqCatnipRefuse)(nil), // 449: tutorial.ReqCatnipRefuse + (*ResCatnipRefuse)(nil), // 450: tutorial.ResCatnipRefuse + (*ReqCatnipMultiply)(nil), // 451: tutorial.ReqCatnipMultiply + (*ResCatnipMultiply)(nil), // 452: tutorial.ResCatnipMultiply + (*ReqCatnipPlay)(nil), // 453: tutorial.ReqCatnipPlay + (*ResCatnipPlay)(nil), // 454: tutorial.ResCatnipPlay + (*ReqCatnipReward)(nil), // 455: tutorial.ReqCatnipReward + (*ResCatnipReward)(nil), // 456: tutorial.ResCatnipReward + (*ReqCatnipGrandReward)(nil), // 457: tutorial.ReqCatnipGrandReward + (*ResCatnipGrandReward)(nil), // 458: tutorial.ResCatnipGrandReward + (*AdminReq)(nil), // 459: tutorial.AdminReq + (*AdminRes)(nil), // 460: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 461: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 462: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 463: tutorial.ReqServerInfo + (*ReqReload)(nil), // 464: tutorial.ReqReload + (*ReqAdminGm)(nil), // 465: tutorial.ReqAdminGm + (*ReqAdminBan)(nil), // 466: tutorial.ReqAdminBan + nil, // 467: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 468: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 469: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 470: tutorial.ReqPutPartInBag.MChessDataEntry + nil, // 471: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 472: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 473: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 474: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 475: tutorial.ReqChessEx.MChessDataEntry + nil, // 476: tutorial.ReqSourceChest.MChessDataEntry + nil, // 477: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 478: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 479: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 480: tutorial.ResPlayerBriefProfileData.SetEmojiEntry + nil, // 481: tutorial.UserInfo.SetEmojiEntry + nil, // 482: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 483: tutorial.ResCardInfo.AllCardEntry + nil, // 484: tutorial.ResCardInfo.HandbookEntry + nil, // 485: tutorial.ResGuildInfo.RewardEntry + nil, // 486: tutorial.ResGuideInfo.RewardEntry + nil, // 487: tutorial.ResGuideTask.TaskEntry + nil, // 488: tutorial.ResDailyTask.WeekRewardEntry + nil, // 489: tutorial.ResDailyTask.DailyTaskEntry + nil, // 490: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 491: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 492: tutorial.LimitEvent.ParamEntry + nil, // 493: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 494: tutorial.ResPlayerSimple.EmojiEntry + nil, // 495: tutorial.ResKv.KvEntry + nil, // 496: tutorial.ResRank.RankListEntry + nil, // 497: tutorial.ResMailList.MailListEntry + nil, // 498: tutorial.ResCharge.SpecialShopEntry + nil, // 499: tutorial.ResCharge.ChessShopEntry + nil, // 500: tutorial.ResCharge.GiftEntry + nil, // 501: tutorial.ResCharge.WeeklyDiscountEntry + nil, // 502: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 503: tutorial.ResEndless.EndlessListEntry + nil, // 504: tutorial.ResChampshipRank.RankListEntry + nil, // 505: tutorial.ResChampshipPreRank.RankListEntry + nil, // 506: tutorial.ResNotifyCard.CardEntry + nil, // 507: tutorial.ResNotifyCard.MasterEntry + nil, // 508: tutorial.ResNotifyCard.HandbookEntry + nil, // 509: tutorial.ResMining.MapEntry + nil, // 510: tutorial.ReqMiningTake.MapEntry + nil, // 511: tutorial.ResActRed.RedEntry + nil, // 512: tutorial.ResItem.ItemEntry + nil, // 513: tutorial.ItemNotify.ItemEntry + nil, // 514: tutorial.ResGuessColor.OMapEntry + nil, // 515: tutorial.ReqGuessColorTake.OMapEntry + nil, // 516: tutorial.GuessColorInfo.MapEntry + nil, // 517: tutorial.ResPlayroom.PlayroomEntry + nil, // 518: tutorial.ResPlayroom.MoodEntry + nil, // 519: tutorial.ResPlayroom.PhysiologyEntry + nil, // 520: tutorial.ResPlayroom.DressEntry + nil, // 521: tutorial.ResPlayroom.DressSetEntry + nil, // 522: tutorial.ResPlayroom.WeeklyDiscountEntry + nil, // 523: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 524: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 525: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 526: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 527: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 528: tutorial.ResPlayroomInfo.FlipEntry + nil, // 529: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 530: tutorial.ResPlayroomInfo.DressSetEntry + nil, // 531: tutorial.ResPlayroomGame.ItemsEntry + nil, // 532: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 466, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 467, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry 6, // 1: tutorial.ReqLogin.type:type_name -> tutorial.LOGIN_TYPE 2, // 2: tutorial.ResId2Verify.ResultCode:type_name -> tutorial.RES_CODE - 467, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 468, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 468, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 469, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 69, // 5: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 50, // 6: tutorial.ResPlayerChessInfo.PartBag:type_name -> tutorial.PartBag 51, // 7: tutorial.PartBag.PartBagGrids:type_name -> tutorial.PartBagGrid - 469, // 8: tutorial.ReqPutPartInBag.mChessData:type_name -> tutorial.ReqPutPartInBag.MChessDataEntry + 470, // 8: tutorial.ReqPutPartInBag.mChessData:type_name -> tutorial.ReqPutPartInBag.MChessDataEntry 2, // 9: tutorial.ResPutPartInBag.code:type_name -> tutorial.RES_CODE 1, // 10: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 470, // 11: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 471, // 11: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 54, // 12: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 13: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 471, // 14: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 472, // 14: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 15: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 472, // 16: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 473, // 16: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 17: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 473, // 18: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 474, // 18: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 19: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 8, // 20: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 474, // 21: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 475, // 21: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 22: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 475, // 23: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 476, // 23: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 24: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 476, // 25: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 477, // 25: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 26: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 70, // 27: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 477, // 28: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 478, // 28: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 29: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 478, // 30: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 479, // 30: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 31: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 32: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE - 479, // 33: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry + 480, // 33: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry 2, // 34: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE 9, // 35: tutorial.ReqLang.Lang:type_name -> tutorial.LANG_TYPE 2, // 36: tutorial.ResLang.ResultCode:type_name -> tutorial.RES_CODE @@ -28533,7 +28624,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 187, // 38: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo 183, // 39: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 190, // 40: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 480, // 41: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 481, // 41: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 42: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 43: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE @@ -28541,7 +28632,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 46: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE 98, // 47: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 48: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 481, // 49: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 482, // 49: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 50: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 51: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 164, // 52: tutorial.Order.Items:type_name -> tutorial.ItemInfo @@ -28552,8 +28643,8 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 57: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 2, // 58: tutorial.ResDecorateReward.Code:type_name -> tutorial.RES_CODE 119, // 59: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 482, // 60: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 483, // 61: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 483, // 60: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 484, // 61: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 62: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 63: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 64: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -28572,16 +28663,16 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 77: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 78: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE 2, // 79: tutorial.ResGuidePlayroom.Code:type_name -> tutorial.RES_CODE - 484, // 80: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 485, // 81: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry + 485, // 80: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 486, // 81: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry 164, // 82: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 165, // 83: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 486, // 84: tutorial.ResGuideTask.Task:type_name -> tutorial.ResGuideTask.TaskEntry + 487, // 84: tutorial.ResGuideTask.Task:type_name -> tutorial.ResGuideTask.TaskEntry 175, // 85: tutorial.GuideTask.Progress:type_name -> tutorial.QuestProgress 2, // 86: tutorial.ResGetGuideTaskReward.Code:type_name -> tutorial.RES_CODE 2, // 87: tutorial.ResGetGuideActiveReward.Code:type_name -> tutorial.RES_CODE - 487, // 88: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 488, // 89: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 488, // 88: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 489, // 89: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 164, // 90: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 175, // 91: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 164, // 92: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -28602,25 +28693,25 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 107: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 200, // 108: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo 2, // 109: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 489, // 110: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 490, // 111: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 490, // 110: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 491, // 111: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 112: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 113: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 491, // 114: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 492, // 115: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 492, // 114: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 493, // 115: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry 2, // 116: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE 2, // 117: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE 164, // 118: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo 2, // 119: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE 2, // 120: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE 225, // 121: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 493, // 122: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 494, // 122: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry 225, // 123: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 227, // 124: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 229, // 125: tutorial.NotifyFriendLog.Bubble:type_name -> tutorial.FriendBubbleInfo 164, // 126: tutorial.FriendBubbleInfo.Items:type_name -> tutorial.ItemInfo 231, // 127: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 494, // 128: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 495, // 128: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 2, // 129: tutorial.ResFriendByCode.Code:type_name -> tutorial.RES_CODE 225, // 130: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple 225, // 131: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple @@ -28642,146 +28733,150 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 225, // 147: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple 2, // 148: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE 2, // 149: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 495, // 150: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 496, // 151: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 496, // 150: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 497, // 151: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry 164, // 152: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo 273, // 153: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo 2, // 154: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE 2, // 155: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE 2, // 156: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 497, // 157: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 498, // 158: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 499, // 159: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 282, // 160: tutorial.ResCharge.Wish:type_name -> tutorial.WishList - 2, // 161: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE - 2, // 162: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE - 2, // 163: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE - 2, // 164: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 165: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 500, // 166: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 167: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 168: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 501, // 169: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 164, // 170: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 171: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 172: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 173: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE - 2, // 174: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 175: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 176: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 502, // 177: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 503, // 178: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 504, // 179: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 505, // 180: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 506, // 181: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 182: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 507, // 183: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 508, // 184: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 185: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 186: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 509, // 187: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 200, // 188: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 510, // 189: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 511, // 190: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 352, // 191: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 512, // 192: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 350, // 193: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 352, // 194: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 513, // 195: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 514, // 196: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry - 2, // 197: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 198: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 358, // 199: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 200: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 201: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 164, // 202: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 392, // 203: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 391, // 204: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 515, // 205: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 377, // 206: tutorial.ResPlayroom.collect:type_name -> tutorial.PlayroomCollectInfo - 516, // 207: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 164, // 208: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 387, // 209: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo - 517, // 210: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 518, // 211: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 519, // 212: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 376, // 213: tutorial.ResPlayroom.PetAir:type_name -> tutorial.PlayroomAirInfo - 174, // 214: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask - 389, // 215: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem - 391, // 216: tutorial.ResPlayroom.Target:type_name -> tutorial.FriendRoom - 174, // 217: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask - 2, // 218: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE - 2, // 219: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 220: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE - 2, // 221: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE - 375, // 222: tutorial.PlayroomDress.List:type_name -> tutorial.PlayroomDressInfo - 520, // 223: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 224: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 225: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 226: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 164, // 227: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 387, // 228: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo - 521, // 229: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 522, // 230: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 389, // 231: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem - 523, // 232: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 524, // 233: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 525, // 234: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 526, // 235: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 527, // 236: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry - 2, // 237: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 238: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE - 2, // 239: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 240: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 528, // 241: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 164, // 242: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo - 2, // 243: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 529, // 244: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 245: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 246: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 247: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 248: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 249: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 250: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 251: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 252: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 253: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 427, // 254: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 427, // 255: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 256: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 257: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 258: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 438, // 259: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 164, // 260: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 261: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 443, // 262: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame - 225, // 263: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple - 2, // 264: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE - 2, // 265: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE - 2, // 266: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE - 2, // 267: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE - 2, // 268: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE - 2, // 269: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE - 2, // 270: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE - 167, // 271: tutorial.ResGuideTask.TaskEntry.value:type_name -> tutorial.GuideTask - 173, // 272: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 174, // 273: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 210, // 274: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 225, // 275: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 273, // 276: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 289, // 277: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 290, // 278: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 301, // 279: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 226, // 280: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 226, // 281: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 374, // 282: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 164, // 283: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 164, // 284: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 285, // [285:285] is the sub-list for method output_type - 285, // [285:285] is the sub-list for method input_type - 285, // [285:285] is the sub-list for extension type_name - 285, // [285:285] is the sub-list for extension extendee - 0, // [0:285] is the sub-list for field type_name + 498, // 157: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 499, // 158: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 500, // 159: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 283, // 160: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 501, // 161: tutorial.ResCharge.WeeklyDiscount:type_name -> tutorial.ResCharge.WeeklyDiscountEntry + 2, // 162: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE + 2, // 163: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE + 2, // 164: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE + 2, // 165: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 166: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 502, // 167: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 168: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 169: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 503, // 170: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 164, // 171: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 172: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 173: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 174: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE + 2, // 175: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 176: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 177: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 504, // 178: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 505, // 179: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 506, // 180: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 507, // 181: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 508, // 182: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 183: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 509, // 184: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 510, // 185: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 186: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 187: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 511, // 188: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 200, // 189: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 512, // 190: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 513, // 191: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 353, // 192: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 514, // 193: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 351, // 194: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 353, // 195: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 515, // 196: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 516, // 197: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 2, // 198: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 199: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 359, // 200: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 201: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 202: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 164, // 203: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 393, // 204: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 392, // 205: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 517, // 206: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 378, // 207: tutorial.ResPlayroom.collect:type_name -> tutorial.PlayroomCollectInfo + 518, // 208: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 164, // 209: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 388, // 210: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo + 519, // 211: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 520, // 212: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 521, // 213: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 377, // 214: tutorial.ResPlayroom.PetAir:type_name -> tutorial.PlayroomAirInfo + 174, // 215: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask + 390, // 216: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem + 392, // 217: tutorial.ResPlayroom.Target:type_name -> tutorial.FriendRoom + 522, // 218: tutorial.ResPlayroom.WeeklyDiscount:type_name -> tutorial.ResPlayroom.WeeklyDiscountEntry + 174, // 219: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask + 2, // 220: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE + 2, // 221: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 222: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE + 2, // 223: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE + 376, // 224: tutorial.PlayroomDress.List:type_name -> tutorial.PlayroomDressInfo + 523, // 225: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 226: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 227: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 228: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 164, // 229: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 388, // 230: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo + 524, // 231: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 525, // 232: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 390, // 233: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem + 526, // 234: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 527, // 235: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 528, // 236: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 529, // 237: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 530, // 238: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry + 2, // 239: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 240: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE + 2, // 241: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 242: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 531, // 243: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 164, // 244: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo + 2, // 245: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 532, // 246: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 247: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 248: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 249: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 250: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 251: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 252: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 253: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 254: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 255: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 428, // 256: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 428, // 257: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 258: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 259: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 260: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 439, // 261: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 164, // 262: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 263: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 444, // 264: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame + 225, // 265: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple + 2, // 266: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE + 2, // 267: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE + 2, // 268: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE + 2, // 269: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE + 2, // 270: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE + 2, // 271: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE + 2, // 272: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE + 167, // 273: tutorial.ResGuideTask.TaskEntry.value:type_name -> tutorial.GuideTask + 173, // 274: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 174, // 275: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 210, // 276: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 225, // 277: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 273, // 278: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 290, // 279: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 291, // 280: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 282, // 281: tutorial.ResCharge.WeeklyDiscountEntry.value:type_name -> tutorial.WeeklyDiscountInfo + 302, // 282: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 226, // 283: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 226, // 284: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 375, // 285: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 282, // 286: tutorial.ResPlayroom.WeeklyDiscountEntry.value:type_name -> tutorial.WeeklyDiscountInfo + 164, // 287: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 164, // 288: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 289, // [289:289] is the sub-list for method output_type + 289, // [289:289] is the sub-list for method input_type + 289, // [289:289] is the sub-list for extension type_name + 289, // [289:289] is the sub-list for extension extendee + 0, // [0:289] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -28795,7 +28890,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_proto_Gameapi_proto_rawDesc), len(file_proto_Gameapi_proto_rawDesc)), NumEnums: 11, - NumMessages: 519, + NumMessages: 522, NumExtensions: 0, NumServices: 0, },