锦标赛标题优化
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@ -199,6 +199,7 @@ func (r *ActivityMgr) GetChampshipCfg(id int) *protoMsg.ChampionshipCfg {
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for _, v := range data.List {
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if v.Type == activity.ACT_TYPE_CHAMPION && v.Id == id {
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if cfg, ok := v.cfg.(*protoMsg.ChampionshipCfg); ok {
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cfg.Title = v.Title
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return cfg
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}
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}
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@ -317,10 +317,14 @@ func (p *Player) BackChampship() {
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res.EndTime = int32(GoUtil.ZeroTimestamp() + 86400)
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if cfg != nil && GoUtil.Now()-GoUtil.ZeroTimestamp() >= int64(cfg.ClearTime) {
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res.Status = 1
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} else {
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cfg = G_GameLogicPtr.ActivityMgr.GetChampshipCfg(yesterdayActivityId)
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}
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if cfg != nil {
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res.Title = cfg.Title
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}
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if activityInfo != nil {
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res.EndTime = int32(activityInfo.EndT)
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res.Title = activityInfo.Title
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}
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res.Cfg = cfg
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p.PushClientRes(res)
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