diff --git a/src/server/game/register_network_func.go b/src/server/game/register_network_func.go index 6e88dfba..96435706 100644 --- a/src/server/game/register_network_func.go +++ b/src/server/game/register_network_func.go @@ -2051,13 +2051,13 @@ func ReqCardGive(player *Player, buf []byte) error { }) return fmt.Errorf("card id empty") } - err = player.SubCard(CardId) - if err != nil { - player.SendErrClienRes(&msg.ResCardGive{ - Code: msg.RES_CODE_FAIL, - Msg: err.Error(), - }) - } + // err = player.SubCard(CardId) + // if err != nil { + // player.SendErrClienRes(&msg.ResCardGive{ + // Code: msg.RES_CODE_FAIL, + // Msg: err.Error(), + // }) + // } Id := GoUtil.CreateCardId(int(player.M_DwUin), 0, int(req.CardId)) for _, v := range req.Uid { Uid := int(v) diff --git a/src/server/game/var.go b/src/server/game/var.go index fd6b26b6..ea1cb417 100644 --- a/src/server/game/var.go +++ b/src/server/game/var.go @@ -102,7 +102,10 @@ func (p *Player) SubVarDataAsync(key string) { } func (p *Player) AddPlayroomUpvote(PlayerId int) { - p.AddVarDataAsync(VAR_PLAYROOM_UPVOTE) + newP := &Player{ + M_DwUin: int64(PlayerId), + } + newP.AddVarDataAsync(VAR_PLAYROOM_UPVOTE) } func (p *Player) AddPlayroomChip(PlayerId int) {