diff --git a/src/server/game/player_chess_mod.go b/src/server/game/player_chess_mod.go index be835f8f..c443d2f5 100644 --- a/src/server/game/player_chess_mod.go +++ b/src/server/game/player_chess_mod.go @@ -112,14 +112,13 @@ func (p *PlayerChessData) UpdatePlayerChessData(player *Player, buf []byte) erro } func (p *PlayerChessData) UpdateChessData(player *Player, MChessData map[string]int32) error { - lastMap := p.Data.MChessData p.Data.MChessData = MChessData if !p.checkChessEqual(player) { res := &msg.ResUpdatePlayerChessData{ Code: msg.RES_CODE_FAIL, Msg: "棋子数据不一致", } - log.Debug("棋子数据不一致地图, %v---%v---%v", lastMap, p.Data.MChessData, player.PlayMod.getChessMod().GetChessList()) + log.Debug("棋子数据不一致地图, %v---%v---%v", player.PlayMod.getChessMod().ChessMap, p.Data.MChessData, player.PlayMod.getChessMod().GetChessList()) player.SendErrClienRes(res) player.TeLog("outsync_event", map[string]interface{}{ "outsync_event": "UpdatePlayerChessDataFunc",