玩家数据bug优化

This commit is contained in:
hahwu 2024-12-26 10:47:05 +08:00
parent 5a5b3a287a
commit 1b729145fe

View File

@ -192,11 +192,11 @@ func LimitedTimeEnergyAdd(p *Player) {
}
Energy := BaseMod.GetEnergy()
MaxEnergy := PlayerBaseMod.GetMaxEnergy()
if MaxEnergy > Energy {
Energy += Addsta
if Energy > MaxEnergy {
Energy = MaxEnergy
}
if MaxEnergy > Energy {
p.CallEvent(time.Duration(Recover)*time.Second, func() {
p.lock.Lock()
defer p.lock.Unlock()