邀请好友界面,Lily已经是玩家好友了,视为获得了已邀请了一位好友(后续添加其他NPC好友不计数)
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@ -4198,6 +4198,10 @@ func ReqAddNpc(player *Player, buf []byte) error {
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proto.Unmarshal(buf, req)
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proto.Unmarshal(buf, req)
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FriendMod := player.PlayMod.getFriendMod()
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FriendMod := player.PlayMod.getFriendMod()
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FriendMod.SetNpc(int(req.NpcId))
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FriendMod.SetNpc(int(req.NpcId))
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if len(FriendMod.Npc) == 1 { // 首次添加NPC 视为邀请好友成功
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InviteMod := player.PlayMod.getInviteMod()
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InviteMod.AddInvite(int(req.NpcId))
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}
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player.PlayMod.save()
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player.PlayMod.save()
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FriendListBackData(player)
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FriendListBackData(player)
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PlayroomMod := player.PlayMod.getPlayroomMod()
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PlayroomMod := player.PlayMod.getPlayroomMod()
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