diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 3803912f..ecaa0654 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -1,10 +1,9 @@ package game import ( - "bytes" "context" "database/sql" - "encoding/gob" + "encoding/json" "errors" "math" "server/GoUtil" @@ -980,14 +979,8 @@ func (p *Player) UpdateUserInfo() { simple.ActLog = p.PlayMod.getFriendMod().GetActLogLast() simple.Physiology = p.PlayMod.getPlayroomMod().GetPhysiologyList() - // 使用 gob 编码替代 json,生成更紧凑的二进制 - var buf bytes.Buffer - enc := gob.NewEncoder(&buf) - if err := enc.Encode(simple); err != nil { - log.Debug("gob encode simple failed: %v", err) - return - } - value := buf.Bytes() + //TODO 存储到redis 在新版本中将优化成gob进行压缩 + value, _ := json.Marshal(simple) IdStr := strconv.Itoa(int(p.M_DwUin)) go db.RedisSetKeyBytes(IdStr, value, 0) }