notification debug
This commit is contained in:
parent
4fc531d9f2
commit
1e58dccf11
@ -596,10 +596,10 @@ func ReqGmCommand_(player *Player, Command string) error {
|
||||
player.PushClientRes(LimitedTimeEventMod.BackData())
|
||||
case "resetTriggerMail":
|
||||
player.PlayMod.mod_list.Mail.TriggerMail = make([]int, 0, 8)
|
||||
case "debugMsg":
|
||||
NotifyFriendApply(100001, 100002)
|
||||
NotifyPetroomGame(100002)
|
||||
SetPetroomGameNotification(100002, 1)
|
||||
case "notification":
|
||||
Id, _ := strconv.Atoi(arg[1])
|
||||
NotifyFriendApply(Id, int(player.M_DwUin))
|
||||
NotifyPetroomGame(Id)
|
||||
default:
|
||||
return fmt.Errorf("Player %d ReqGmCommand:%v not found", player.M_DwUin, arg)
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user