From 25a9032e6d3eee528c173168b29465323b3c99f0 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 26 Aug 2025 17:21:39 +0800 Subject: [PATCH] =?UTF-8?q?=E8=A3=85=E9=A5=B0=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/decorate/DecorateCfg.go | 58 +- src/server/game/RegisterNetworkFunc.go | 4 +- src/server/game/mod/decorate/Decorate.go | 158 +- src/server/msg/Gameapi.pb.go | 3554 +++++++++++----------- 4 files changed, 2020 insertions(+), 1754 deletions(-) diff --git a/src/server/conf/decorate/DecorateCfg.go b/src/server/conf/decorate/DecorateCfg.go index e8c2c56e..d32a9854 100644 --- a/src/server/conf/decorate/DecorateCfg.go +++ b/src/server/conf/decorate/DecorateCfg.go @@ -5,6 +5,7 @@ import ( "server/gamedata" "server/pkg/github.com/name5566/leaf/log" "strconv" + "strings" ) const ( @@ -88,21 +89,21 @@ func GetProgressReward(Scene, Lv int) []*item.Item { } for _, v := range value { if gamedata.GetIntValue(v, "Scene") == Scene && gamedata.GetIntValue(v, "Lv") == Lv { - return gamedata.GetItemList(v, "Item") + return gamedata.GetItemList(v, "AreaReward") } } return nil } -func GetDecoarteReward(Scene int) []*item.Item { +func GetDecoarteReward(Scene int, Lv int) []*item.Item { value, err := gamedata.GetData(INDOOR_PROGRESS) if err != nil { log.Debug("IndoorProgress GetDecoarteReward not found") return nil } for _, v := range value { - if gamedata.GetIntValue(v, "Scene") == Scene && gamedata.GetIntValue(v, "Lv") == 1 { - return gamedata.GetItemList(v, "AreaReward") + if gamedata.GetIntValue(v, "Scene") == Scene && gamedata.GetIntValue(v, "Lv") == Lv { + return gamedata.GetItemList(v, "Item") } } return nil @@ -150,3 +151,52 @@ func GetDecoratePExp(AreaId, SortId int) int { } return 0 } + +func GetAllPartId() []int { + data, err := gamedata.GetDataByKey(DECORATE_COST, "AllPartId") + if err != nil { + log.Debug("DecorateCost GetAllPartId not found") + return []int{1, 2, 3, 4} + } + var PartIdList []int + str := gamedata.GetStringValue(data, "Value") + r1 := strings.Split(str, ",") + for _, v := range r1 { + id, _ := strconv.Atoi(v) + PartIdList = append(PartIdList, id) + } + return PartIdList +} + +func GetIdBySenceAndLv(Sence, Lv int) int { + data, err := gamedata.GetData(INDOOR_PROGRESS) + if err != nil { + log.Debug("DecorateArea GetIdBySenceAndLv not found") + return 0 + } + for k, v := range data { + if gamedata.GetIntValue(v, "Scene") == Sence && gamedata.GetIntValue(v, "Lv") == Lv { + id, _ := strconv.Atoi(k) + return id + } + } + return 0 +} + +func GetPartNumByAreaId(AreaId int) map[int]int { + data, err := gamedata.GetDataByIntKey(INDOOR_PROGRESS, AreaId) + if err != nil { + log.Debug("DecorateArea GetPartNumByAreaId not found AreaId:%v", AreaId) + return nil + } + res := make(map[int]int) + for k, v := range data { + Sence := gamedata.GetIntValue(v, "Scene") + if Sence != AreaId { + continue + } + id, _ := strconv.Atoi(k) + res[id] = gamedata.GetIntValue(v, "Part") + } + return res +} diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index ca2fac2b..711fd72f 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -404,7 +404,7 @@ func ReqDecorate(player *Player, buf []byte) error { DecorateId := int(req.DecorateId) AreaId := int(req.AreaId) CostItem, PetExp := DecorateMod.GetDecorateCostItem(AreaId, DecorateId) - err := player.HandleItem(CostItem, msg.ITEM_POP_LABEL_DecorateCost.String()) // 扣除道具 + err := player.HandleLoseItem(CostItem, msg.ITEM_POP_LABEL_DecorateCost.String()) // 扣除道具 if err != nil { player.SendErrClienRes(&msg.ResDecorate{ Code: msg.RES_CODE_FAIL, @@ -481,7 +481,7 @@ func ReqDecorateAll(player *Player, buf []byte) error { } PlayerBaseMod := player.GetPlayerBaseMod() CostItem, AddItem, DecorateNum, DecorateList, Log, PetExp := DecorateMod.DecorateAll(PlayerBaseMod.GetStar()) - err := player.HandleItem(CostItem, msg.ITEM_POP_LABEL_DecorateCost.String()) // 扣除道具 + err := player.HandleLoseItem(CostItem, msg.ITEM_POP_LABEL_DecorateCost.String()) // 扣除道具 if err != nil { player.SendErrClienRes(&msg.ResDecorateAll{ Code: msg.RES_CODE_FAIL, diff --git a/src/server/game/mod/decorate/Decorate.go b/src/server/game/mod/decorate/Decorate.go index 5e41538a..f235b6da 100644 --- a/src/server/game/mod/decorate/Decorate.go +++ b/src/server/game/mod/decorate/Decorate.go @@ -10,11 +10,19 @@ import ( ) type Decorate struct { - AreaId int - FinishList map[int]struct{} - Progress int - DecorateNum int - AreaReward []int + AreaId int + FinishList map[int]struct{} + Progress int + DecorateNum int + AreaReward []int + PartPool map[int]int + PartClassPool []int + PartCost map[int]*PartCostInfo + LastPart []int +} + +type PartCostInfo struct { + Items []*item.Item } func (d *Decorate) InitData() { @@ -22,6 +30,15 @@ func (d *Decorate) InitData() { d.AreaId = 1 d.FinishList = make(map[int]struct{}) } + if d.PartCost == nil { + d.PartCost = make(map[int]*PartCostInfo) + } + if d.PartPool == nil { + d.PartPool = make(map[int]int) + } + if len(d.PartCost) == 0 { + d.initPartCost(d.AreaId) + } } // 装饰 @@ -39,11 +56,14 @@ func (d *Decorate) Decorate(areaId int, decorateId int) ([]*item.Item, error) { d.FinishList[decorateId] = struct{}{} d.Progress += 1 Item := decorateCfg.GetProgressReward(areaId, d.Progress) + Item1 := decorateCfg.GetDecoarteReward(areaId, decorateId) + Item = append(Item, Item1...) if d.Progress >= len(SortList) { d.AreaId++ d.Progress = 0 d.FinishList = make(map[int]struct{}) } + d.DecorateNum++ return Item, nil } @@ -58,7 +78,17 @@ func (d *Decorate) GetDecorateAddEnergy(cnt int) []*item.Item { func (d *Decorate) GetDecorateCostItem(AreaId, DecorateId int) ([]*item.Item, int) { Item := decorateCfg.GetStarCost(AreaId, DecorateId) PetExp := decorateCfg.GetDecoratePExp(AreaId, DecorateId) - return []*item.Item{item.NewItem(item.ITEM_STAR_ID, -Item)}, PetExp + Id := decorateCfg.GetIdBySenceAndLv(AreaId, DecorateId) + Items := []*item.Item{item.NewItem(item.ITEM_STAR_ID, Item)} + PartItem := d.PartCost[Id] + if PartItem != nil { + Items = append(Items, PartItem.Items...) + delete(d.PartCost, Id) + } + if len(d.PartCost) == 0 { + d.initPartCost(d.AreaId) + } + return Items, PetExp } func (d *Decorate) DecorateAll(Star int) ([]*item.Item, []*item.Item, int, []int, []interface{}, int) { @@ -66,6 +96,7 @@ func (d *Decorate) DecorateAll(Star int) ([]*item.Item, []*item.Item, int, []int SubAlice := GoUtil.SubSlices(DecorateAll, GoUtil.MapIntToIntSlice(d.FinishList)) sort.Ints(SubAlice) SubItem := 0 + SubItems := make([]*item.Item, 0) AddItem := make([]*item.Item, 0) DecorateList := make([]int, 0) Log := make([]interface{}, 0) @@ -79,10 +110,17 @@ func (d *Decorate) DecorateAll(Star int) ([]*item.Item, []*item.Item, int, []int Star -= NeedStar SubItem += NeedStar d.FinishList[v] = struct{}{} + Id := decorateCfg.GetIdBySenceAndLv(d.AreaId, d.Progress) + PartItem := d.PartCost[Id] + if PartItem != nil { + SubItems = append(SubItems, PartItem.Items...) + delete(d.PartCost, Id) + } d.Progress++ d.DecorateNum++ Num++ Item := decorateCfg.GetProgressReward(d.AreaId, d.Progress) + Item = append(Item, decorateCfg.GetDecoarteReward(d.AreaId, v)...) if len(Item) > 0 { if d.Progress >= len(DecorateAll) { Log = append(Log, map[string]interface{}{ @@ -107,16 +145,27 @@ func (d *Decorate) DecorateAll(Star int) ([]*item.Item, []*item.Item, int, []int d.Progress = 0 d.FinishList = make(map[int]struct{}) } - - return []*item.Item{item.NewItem(item.ITEM_STAR_ID, -SubItem)}, AddItem, Num, DecorateList, Log, PetExp + if len(d.PartCost) == 0 { + d.initPartCost(d.AreaId) + } + SubItems = append(SubItems, item.NewItem(item.ITEM_STAR_ID, SubItem)) + return SubItems, AddItem, Num, DecorateList, Log, PetExp } // 获取装饰信息 func (d *Decorate) BackData() *msg.ResDecorateInfo { + PartRes := []*msg.DecoratePart{} + for k, v := range d.PartCost { + PartRes = append(PartRes, &msg.DecoratePart{ + Id: int32(k), + Items: item.ItemToMsg(v.Items), + }) + } return &msg.ResDecorateInfo{ AreaId: int32(d.AreaId), MFinishList: GoUtil.MapIntToSlice(d.FinishList), RewardArea: GoUtil.IntToInt32(d.AreaReward), + Parts: PartRes, } } @@ -125,7 +174,7 @@ func (d *Decorate) GetDecorateReward(areaId int) ([]*item.Item, error) { return nil, fmt.Errorf("areaId already rewarded") } d.AreaReward = append(d.AreaReward, areaId) - return decorateCfg.GetDecoarteReward(areaId), nil + return decorateCfg.GetDecoarteReward(areaId, 20), nil } func (d *Decorate) GetAreaId() int { @@ -139,3 +188,94 @@ func (d *Decorate) GetProgress() int { func (d *Decorate) GetDecorateNum() int { return d.DecorateNum } + +func (d *Decorate) GetPart(Num int) map[int]int { + d.initPartPool() + res := make(map[int]int, 0) + ClassNum := min(Num, 3) + ClassList := d.GetPartClass(ClassNum) + NewClassList := d.sortClass(ClassList) + for i := range Num { + Class := NewClassList[i%ClassNum] + d.PartPool[Class]-- + res[Class]++ + } + return res +} + +func (d *Decorate) sortClass(Class []int) []int { + d.initPartPool() + type sortClass struct { + Id int + Num int + } + sortList := make([]sortClass, 0) + for _, v := range Class { + sortList = append(sortList, sortClass{ + Id: v, + Num: d.PartPool[v], + }) + } + sort.Slice(sortList, func(i, j int) bool { + return sortList[i].Num > sortList[j].Num + }) + res := make([]int, 0) + for _, v := range sortList { + res = append(res, v.Id) + } + return res +} + +func (d *Decorate) GetPartClass(Num int) []int { + res := []int{} + Id := 0 + for range Num { + if len(d.PartClassPool) == 0 { + d.initPartClassPool() + } + Id, d.PartClassPool = GoUtil.PopSlice(d.PartClassPool) + res = append(res, Id) + } + return res +} + +func (d *Decorate) initPartClassPool() { + if len(d.PartClassPool) == 0 { + ClassList := decorateCfg.GetAllPartId() + r1 := GoUtil.SubSlices(ClassList, d.LastPart) + c1 := GoUtil.RandSlice(r1) + r2 := GoUtil.SubSlices(ClassList, []int{c1}) + r3 := GoUtil.ShuffleArray(r2) + d.PartClassPool = append([]int{c1}, r3...) + } +} + +func (d *Decorate) initPartPool() { + IsEmpty := true + for _, v := range d.PartPool { + if v > 0 { + IsEmpty = false + break + } + } + if IsEmpty { + PartList := decorateCfg.GetAllPartId() + for _, v := range PartList { + d.PartPool[v] = 7 + } + } +} + +func (d *Decorate) initPartCost(AreaId int) { + PartList := decorateCfg.GetPartNumByAreaId(AreaId) + for k, v := range PartList { + PartList := d.GetPart(v) + Items := make([]*item.Item, 0) + for k1, v1 := range PartList { + Items = append(Items, item.NewItem(k1, v1)) + } + d.PartCost[k] = &PartCostInfo{ + Items: Items, + } + } +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 506ec0f6..b714dc98 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -534,6 +534,8 @@ const ( ORDER_TYPE_COMFORT_TYPE ORDER_TYPE = 9 // 安慰订单 ORDER_TYPE_Guide_type ORDER_TYPE = 10 // 引导订单 ORDER_TYPE_Pet_type ORDER_TYPE = 11 // 宠物订单 + ORDER_TYPE_Preview_type ORDER_TYPE = 12 // 预览订单 + ORDER_TYPE_Fixed_type ORDER_TYPE = 13 // 修复订单 ) // Enum value maps for ORDER_TYPE. @@ -551,6 +553,8 @@ var ( 9: "COMFORT_TYPE", 10: "Guide_type", 11: "Pet_type", + 12: "Preview_type", + 13: "Fixed_type", } ORDER_TYPE_value = map[string]int32{ "ORDER_TYPE_DEFAULT": 0, @@ -565,6 +569,8 @@ var ( "COMFORT_TYPE": 9, "Guide_type": 10, "Pet_type": 11, + "Preview_type": 12, + "Fixed_type": 13, } ) @@ -6618,6 +6624,7 @@ type ResDecorateInfo struct { AreaId int32 `protobuf:"varint,1,opt,name=AreaId,proto3" json:"AreaId,omitempty"` MFinishList []int32 `protobuf:"varint,2,rep,packed,name=mFinishList,proto3" json:"mFinishList,omitempty"` RewardArea []int32 `protobuf:"varint,3,rep,packed,name=RewardArea,proto3" json:"RewardArea,omitempty"` // 已领取区域奖励 + Parts []*DecoratePart `protobuf:"bytes,4,rep,name=Parts,proto3" json:"Parts,omitempty"` // 零件 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -6673,6 +6680,65 @@ func (x *ResDecorateInfo) GetRewardArea() []int32 { return nil } +func (x *ResDecorateInfo) GetParts() []*DecoratePart { + if x != nil { + return x.Parts + } + return nil +} + +type DecoratePart struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` + Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 零件 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *DecoratePart) Reset() { + *x = DecoratePart{} + mi := &file_proto_Gameapi_proto_msgTypes[100] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *DecoratePart) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*DecoratePart) ProtoMessage() {} + +func (x *DecoratePart) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[100] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use DecoratePart.ProtoReflect.Descriptor instead. +func (*DecoratePart) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{100} +} + +func (x *DecoratePart) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *DecoratePart) GetItems() []*ItemInfo { + if x != nil { + return x.Items + } + return nil +} + // 请求装饰基础信息 type ReqDecorate struct { state protoimpl.MessageState `protogen:"open.v1"` @@ -6684,7 +6750,7 @@ type ReqDecorate struct { func (x *ReqDecorate) Reset() { *x = ReqDecorate{} - mi := &file_proto_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6696,7 +6762,7 @@ func (x *ReqDecorate) String() string { func (*ReqDecorate) ProtoMessage() {} func (x *ReqDecorate) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6709,7 +6775,7 @@ func (x *ReqDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorate.ProtoReflect.Descriptor instead. func (*ReqDecorate) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{100} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{101} } func (x *ReqDecorate) GetAreaId() int32 { @@ -6736,7 +6802,7 @@ type ResDecorate struct { func (x *ResDecorate) Reset() { *x = ResDecorate{} - mi := &file_proto_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6748,7 +6814,7 @@ func (x *ResDecorate) String() string { func (*ResDecorate) ProtoMessage() {} func (x *ResDecorate) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6761,7 +6827,7 @@ func (x *ResDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorate.ProtoReflect.Descriptor instead. func (*ResDecorate) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{101} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ResDecorate) GetCode() RES_CODE { @@ -6787,7 +6853,7 @@ type ReqDecorateAll struct { func (x *ReqDecorateAll) Reset() { *x = ReqDecorateAll{} - mi := &file_proto_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6799,7 +6865,7 @@ func (x *ReqDecorateAll) String() string { func (*ReqDecorateAll) ProtoMessage() {} func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6812,7 +6878,7 @@ func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateAll.ProtoReflect.Descriptor instead. func (*ReqDecorateAll) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{102} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{103} } type ResDecorateAll struct { @@ -6825,7 +6891,7 @@ type ResDecorateAll struct { func (x *ResDecorateAll) Reset() { *x = ResDecorateAll{} - mi := &file_proto_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6837,7 +6903,7 @@ func (x *ResDecorateAll) String() string { func (*ResDecorateAll) ProtoMessage() {} func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6850,7 +6916,7 @@ func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateAll.ProtoReflect.Descriptor instead. func (*ResDecorateAll) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{103} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{104} } func (x *ResDecorateAll) GetCode() RES_CODE { @@ -6876,7 +6942,7 @@ type ReqDecorateReward struct { func (x *ReqDecorateReward) Reset() { *x = ReqDecorateReward{} - mi := &file_proto_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6888,7 +6954,7 @@ func (x *ReqDecorateReward) String() string { func (*ReqDecorateReward) ProtoMessage() {} func (x *ReqDecorateReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6901,7 +6967,7 @@ func (x *ReqDecorateReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateReward.ProtoReflect.Descriptor instead. func (*ReqDecorateReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{104} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{105} } func (x *ReqDecorateReward) GetAreaId() int32 { @@ -6921,7 +6987,7 @@ type ResDecorateReward struct { func (x *ResDecorateReward) Reset() { *x = ResDecorateReward{} - mi := &file_proto_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6933,7 +6999,7 @@ func (x *ResDecorateReward) String() string { func (*ResDecorateReward) ProtoMessage() {} func (x *ResDecorateReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6946,7 +7012,7 @@ func (x *ResDecorateReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateReward.ProtoReflect.Descriptor instead. func (*ResDecorateReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{105} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ResDecorateReward) GetCode() RES_CODE { @@ -6974,7 +7040,7 @@ type ReqGmCommand struct { func (x *ReqGmCommand) Reset() { *x = ReqGmCommand{} - mi := &file_proto_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6986,7 +7052,7 @@ func (x *ReqGmCommand) String() string { func (*ReqGmCommand) ProtoMessage() {} func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6999,7 +7065,7 @@ func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGmCommand.ProtoReflect.Descriptor instead. func (*ReqGmCommand) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{106} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ReqGmCommand) GetCommand() string { @@ -7027,7 +7093,7 @@ type Card struct { func (x *Card) Reset() { *x = Card{} - mi := &file_proto_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7039,7 +7105,7 @@ func (x *Card) String() string { func (*Card) ProtoMessage() {} func (x *Card) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7052,7 +7118,7 @@ func (x *Card) ProtoReflect() protoreflect.Message { // Deprecated: Use Card.ProtoReflect.Descriptor instead. func (*Card) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{107} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *Card) GetId() int32 { @@ -7077,7 +7143,7 @@ type ReqCardInfo struct { func (x *ReqCardInfo) Reset() { *x = ReqCardInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7089,7 +7155,7 @@ func (x *ReqCardInfo) String() string { func (*ReqCardInfo) ProtoMessage() {} func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7102,7 +7168,7 @@ func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardInfo.ProtoReflect.Descriptor instead. func (*ReqCardInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{108} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{109} } type ResCardInfo struct { @@ -7127,7 +7193,7 @@ type ResCardInfo struct { func (x *ResCardInfo) Reset() { *x = ResCardInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7139,7 +7205,7 @@ func (x *ResCardInfo) String() string { func (*ResCardInfo) ProtoMessage() {} func (x *ResCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7152,7 +7218,7 @@ func (x *ResCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardInfo.ProtoReflect.Descriptor instead. func (*ResCardInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{109} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{110} } func (x *ResCardInfo) GetCardList() []*Card { @@ -7266,7 +7332,7 @@ type ResNotifyCardTimes struct { func (x *ResNotifyCardTimes) Reset() { *x = ResNotifyCardTimes{} - mi := &file_proto_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7278,7 +7344,7 @@ func (x *ResNotifyCardTimes) String() string { func (*ResNotifyCardTimes) ProtoMessage() {} func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7291,7 +7357,7 @@ func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCardTimes.ProtoReflect.Descriptor instead. func (*ResNotifyCardTimes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{110} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ResNotifyCardTimes) GetExTimes() int32 { @@ -7337,7 +7403,7 @@ type ReqCardSeasonFirstReward struct { func (x *ReqCardSeasonFirstReward) Reset() { *x = ReqCardSeasonFirstReward{} - mi := &file_proto_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7349,7 +7415,7 @@ func (x *ReqCardSeasonFirstReward) String() string { func (*ReqCardSeasonFirstReward) ProtoMessage() {} func (x *ReqCardSeasonFirstReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7362,7 +7428,7 @@ func (x *ReqCardSeasonFirstReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSeasonFirstReward.ProtoReflect.Descriptor instead. func (*ReqCardSeasonFirstReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{111} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{112} } type ResCardSeasonFirstReward struct { @@ -7375,7 +7441,7 @@ type ResCardSeasonFirstReward struct { func (x *ResCardSeasonFirstReward) Reset() { *x = ResCardSeasonFirstReward{} - mi := &file_proto_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7387,7 +7453,7 @@ func (x *ResCardSeasonFirstReward) String() string { func (*ResCardSeasonFirstReward) ProtoMessage() {} func (x *ResCardSeasonFirstReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7400,7 +7466,7 @@ func (x *ResCardSeasonFirstReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSeasonFirstReward.ProtoReflect.Descriptor instead. func (*ResCardSeasonFirstReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{112} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ResCardSeasonFirstReward) GetCode() RES_CODE { @@ -7427,7 +7493,7 @@ type ReqCardHandbookReward struct { func (x *ReqCardHandbookReward) Reset() { *x = ReqCardHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7439,7 +7505,7 @@ func (x *ReqCardHandbookReward) String() string { func (*ReqCardHandbookReward) ProtoMessage() {} func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7452,7 +7518,7 @@ func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardHandbookReward.ProtoReflect.Descriptor instead. func (*ReqCardHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{113} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{114} } func (x *ReqCardHandbookReward) GetCardId() int32 { @@ -7473,7 +7539,7 @@ type ResCardHandbookReward struct { func (x *ResCardHandbookReward) Reset() { *x = ResCardHandbookReward{} - mi := &file_proto_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7485,7 +7551,7 @@ func (x *ResCardHandbookReward) String() string { func (*ResCardHandbookReward) ProtoMessage() {} func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7498,7 +7564,7 @@ func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardHandbookReward.ProtoReflect.Descriptor instead. func (*ResCardHandbookReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{114} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ResCardHandbookReward) GetCode() RES_CODE { @@ -7533,7 +7599,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_proto_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7545,7 +7611,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7558,7 +7624,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{115} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{116} } func (x *ReqMasterCard) GetId() int32 { @@ -7587,7 +7653,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_proto_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7599,7 +7665,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7612,7 +7678,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{116} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -7653,7 +7719,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7665,7 +7731,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7678,7 +7744,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{117} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -7698,7 +7764,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7710,7 +7776,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7723,7 +7789,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{118} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -7750,7 +7816,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_proto_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7762,7 +7828,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7775,7 +7841,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{119} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *ReqExStarReward) GetId() int32 { @@ -7795,7 +7861,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_proto_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7807,7 +7873,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7820,7 +7886,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{120} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{121} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -7846,7 +7912,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7858,7 +7924,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7871,7 +7937,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{121} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{122} } type ResAllCollectReward struct { @@ -7884,7 +7950,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7896,7 +7962,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7909,7 +7975,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{122} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{123} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -7937,7 +8003,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7949,7 +8015,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7962,7 +8028,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{123} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *ReqCardGive) GetUid() []int64 { @@ -7989,7 +8055,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8001,7 +8067,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8014,7 +8080,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{124} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *ResCardGive) GetCode() RES_CODE { @@ -8041,7 +8107,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8053,7 +8119,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8066,7 +8132,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{125} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{126} } func (x *ReqAgreeCardGive) GetId() string { @@ -8087,7 +8153,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8099,7 +8165,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8112,7 +8178,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{126} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{127} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -8146,7 +8212,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8158,7 +8224,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8171,7 +8237,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{127} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{128} } func (x *ReqRefuseCardGive) GetId() string { @@ -8192,7 +8258,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8204,7 +8270,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8217,7 +8283,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{128} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -8253,7 +8319,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_proto_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8265,7 +8331,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8278,7 +8344,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{129} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{130} } func (x *ReqCardSend) GetUid() int64 { @@ -8312,7 +8378,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_proto_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8324,7 +8390,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8337,7 +8403,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{130} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *ResCardSend) GetCode() RES_CODE { @@ -8366,7 +8432,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8378,7 +8444,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8391,7 +8457,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{131} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{132} } func (x *ReqCardExchange) GetUid() int64 { @@ -8425,7 +8491,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8437,7 +8503,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8450,7 +8516,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{132} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -8478,7 +8544,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8490,7 +8556,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8503,7 +8569,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{133} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *ReqSelectCardExchange) GetId() string { @@ -8531,7 +8597,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8543,7 +8609,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8556,7 +8622,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{134} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -8590,7 +8656,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8602,7 +8668,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8615,7 +8681,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{135} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} } func (x *ReqAgreeCardExchange) GetId() string { @@ -8637,7 +8703,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8649,7 +8715,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8662,7 +8728,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -8703,7 +8769,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8715,7 +8781,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8728,7 +8794,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ReqRefuseCardSelect) GetId() string { @@ -8749,7 +8815,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8761,7 +8827,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8774,7 +8840,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -8808,7 +8874,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8820,7 +8886,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8833,7 +8899,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ReqRefuseCardExchange) GetId() string { @@ -8854,7 +8920,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8866,7 +8932,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8879,7 +8945,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -8913,7 +8979,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8925,7 +8991,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8938,7 +9004,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *ReqGetFriendCard) GetId() string { @@ -8961,7 +9027,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8973,7 +9039,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8986,7 +9052,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -9033,7 +9099,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9045,7 +9111,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9058,7 +9124,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} } type ResGetGoldCard struct { @@ -9071,7 +9137,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9083,7 +9149,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9096,7 +9162,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ResGetGoldCard) GetFour() int32 { @@ -9123,7 +9189,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9135,7 +9201,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9148,7 +9214,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} } func (x *ReqGuideReward) GetId() int32 { @@ -9168,7 +9234,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9180,7 +9246,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9193,7 +9259,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -9219,7 +9285,7 @@ type ReqGuidePlayroom struct { func (x *ReqGuidePlayroom) Reset() { *x = ReqGuidePlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9231,7 +9297,7 @@ func (x *ReqGuidePlayroom) String() string { func (*ReqGuidePlayroom) ProtoMessage() {} func (x *ReqGuidePlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9244,7 +9310,7 @@ func (x *ReqGuidePlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuidePlayroom.ProtoReflect.Descriptor instead. func (*ReqGuidePlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} } func (x *ReqGuidePlayroom) GetId() int32 { @@ -9264,7 +9330,7 @@ type ResGuidePlayroom struct { func (x *ResGuidePlayroom) Reset() { *x = ResGuidePlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9276,7 +9342,7 @@ func (x *ResGuidePlayroom) String() string { func (*ResGuidePlayroom) ProtoMessage() {} func (x *ResGuidePlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9289,7 +9355,7 @@ func (x *ResGuidePlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuidePlayroom.ProtoReflect.Descriptor instead. func (*ResGuidePlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ResGuidePlayroom) GetCode() RES_CODE { @@ -9315,7 +9381,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9327,7 +9393,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9340,7 +9406,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -9359,7 +9425,7 @@ type ResGuideInfo struct { func (x *ResGuideInfo) Reset() { *x = ResGuideInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9371,7 +9437,7 @@ func (x *ResGuideInfo) String() string { func (*ResGuideInfo) ProtoMessage() {} func (x *ResGuideInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9384,7 +9450,7 @@ func (x *ResGuideInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideInfo.ProtoReflect.Descriptor instead. func (*ResGuideInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *ResGuideInfo) GetReward() map[int32]int32 { @@ -9406,7 +9472,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9418,7 +9484,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9431,7 +9497,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *ResItemPop) GetId() int32 { @@ -9472,7 +9538,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9484,7 +9550,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9497,7 +9563,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} } func (x *ItemInfo) GetId() int32 { @@ -9524,7 +9590,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9536,7 +9602,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9549,7 +9615,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *CardPack) GetId() int32 { @@ -9579,7 +9645,7 @@ type ResGuideTask struct { func (x *ResGuideTask) Reset() { *x = ResGuideTask{} - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9591,7 +9657,7 @@ func (x *ResGuideTask) String() string { func (*ResGuideTask) ProtoMessage() {} func (x *ResGuideTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9604,7 +9670,7 @@ func (x *ResGuideTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideTask.ProtoReflect.Descriptor instead. func (*ResGuideTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} } func (x *ResGuideTask) GetActiveReward() []int32 { @@ -9646,7 +9712,7 @@ type GuideTask struct { func (x *GuideTask) Reset() { *x = GuideTask{} - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9658,7 +9724,7 @@ func (x *GuideTask) String() string { func (*GuideTask) ProtoMessage() {} func (x *GuideTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9671,7 +9737,7 @@ func (x *GuideTask) ProtoReflect() protoreflect.Message { // Deprecated: Use GuideTask.ProtoReflect.Descriptor instead. func (*GuideTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *GuideTask) GetStatus() int32 { @@ -9704,7 +9770,7 @@ type ReqGetGuideTaskReward struct { func (x *ReqGetGuideTaskReward) Reset() { *x = ReqGetGuideTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9716,7 +9782,7 @@ func (x *ReqGetGuideTaskReward) String() string { func (*ReqGetGuideTaskReward) ProtoMessage() {} func (x *ReqGetGuideTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9729,7 +9795,7 @@ func (x *ReqGetGuideTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGuideTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetGuideTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} } func (x *ReqGetGuideTaskReward) GetId() int32 { @@ -9750,7 +9816,7 @@ type ResGetGuideTaskReward struct { func (x *ResGetGuideTaskReward) Reset() { *x = ResGetGuideTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9762,7 +9828,7 @@ func (x *ResGetGuideTaskReward) String() string { func (*ResGetGuideTaskReward) ProtoMessage() {} func (x *ResGetGuideTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9775,7 +9841,7 @@ func (x *ResGetGuideTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGuideTaskReward.ProtoReflect.Descriptor instead. func (*ResGetGuideTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *ResGetGuideTaskReward) GetCode() RES_CODE { @@ -9808,7 +9874,7 @@ type ReqGetGuideActiveReward struct { func (x *ReqGetGuideActiveReward) Reset() { *x = ReqGetGuideActiveReward{} - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9820,7 +9886,7 @@ func (x *ReqGetGuideActiveReward) String() string { func (*ReqGetGuideActiveReward) ProtoMessage() {} func (x *ReqGetGuideActiveReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9833,7 +9899,7 @@ func (x *ReqGetGuideActiveReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGuideActiveReward.ProtoReflect.Descriptor instead. func (*ReqGetGuideActiveReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ReqGetGuideActiveReward) GetId() int32 { @@ -9854,7 +9920,7 @@ type ResGetGuideActiveReward struct { func (x *ResGetGuideActiveReward) Reset() { *x = ResGetGuideActiveReward{} - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9866,7 +9932,7 @@ func (x *ResGetGuideActiveReward) String() string { func (*ResGetGuideActiveReward) ProtoMessage() {} func (x *ResGetGuideActiveReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9879,7 +9945,7 @@ func (x *ResGetGuideActiveReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGuideActiveReward.ProtoReflect.Descriptor instead. func (*ResGetGuideActiveReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ResGetGuideActiveReward) GetCode() RES_CODE { @@ -9917,7 +9983,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9929,7 +9995,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9942,7 +10008,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -9991,7 +10057,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10003,7 +10069,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10016,7 +10082,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -10054,7 +10120,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10066,7 +10132,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10079,7 +10145,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *DailyTask) GetStatus() int32 { @@ -10137,7 +10203,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10149,7 +10215,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10162,7 +10228,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *QuestProgress) GetLabel() string { @@ -10210,7 +10276,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10222,7 +10288,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10235,7 +10301,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -10255,7 +10321,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10267,7 +10333,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10280,7 +10346,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -10307,7 +10373,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10319,7 +10385,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10332,7 +10398,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -10352,7 +10418,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10364,7 +10430,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10377,7 +10443,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -10402,7 +10468,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10414,7 +10480,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10427,7 +10493,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} } type ResDailyUnlock struct { @@ -10440,7 +10506,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10452,7 +10518,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10465,7 +10531,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -10492,7 +10558,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10504,7 +10570,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10517,7 +10583,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -10545,7 +10611,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10557,7 +10623,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10570,7 +10636,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *FaceInfo) GetId() int32 { @@ -10603,7 +10669,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10615,7 +10681,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10628,7 +10694,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ReqSetFace) GetFace() int32 { @@ -10648,7 +10714,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10660,7 +10726,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10673,7 +10739,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} } func (x *ResSetFace) GetCode() RES_CODE { @@ -10700,7 +10766,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10712,7 +10778,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10725,7 +10791,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -10753,7 +10819,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10765,7 +10831,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10778,7 +10844,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *AvatarInfo) GetId() int32 { @@ -10811,7 +10877,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10823,7 +10889,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10836,7 +10902,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -10856,7 +10922,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10868,7 +10934,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10881,7 +10947,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -10910,7 +10976,7 @@ type EmojiInfo struct { func (x *EmojiInfo) Reset() { *x = EmojiInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10922,7 +10988,7 @@ func (x *EmojiInfo) String() string { func (*EmojiInfo) ProtoMessage() {} func (x *EmojiInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10935,7 +11001,7 @@ func (x *EmojiInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use EmojiInfo.ProtoReflect.Descriptor instead. func (*EmojiInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} } func (x *EmojiInfo) GetId() int32 { @@ -10970,7 +11036,7 @@ type ReqSetEmoji struct { func (x *ReqSetEmoji) Reset() { *x = ReqSetEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10982,7 +11048,7 @@ func (x *ReqSetEmoji) String() string { func (*ReqSetEmoji) ProtoMessage() {} func (x *ReqSetEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10995,7 +11061,7 @@ func (x *ReqSetEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEmoji.ProtoReflect.Descriptor instead. func (*ReqSetEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ReqSetEmoji) GetId() int32 { @@ -11022,7 +11088,7 @@ type ResSetEmoji struct { func (x *ResSetEmoji) Reset() { *x = ResSetEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11034,7 +11100,7 @@ func (x *ResSetEmoji) String() string { func (*ResSetEmoji) ProtoMessage() {} func (x *ResSetEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11047,7 +11113,7 @@ func (x *ResSetEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEmoji.ProtoReflect.Descriptor instead. func (*ResSetEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} } func (x *ResSetEmoji) GetCode() RES_CODE { @@ -11077,7 +11143,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11089,7 +11155,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11102,7 +11168,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -11146,7 +11212,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11158,7 +11224,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11171,7 +11237,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -11219,7 +11285,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11231,7 +11297,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11244,7 +11310,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -11264,7 +11330,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11276,7 +11342,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11289,7 +11355,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -11316,7 +11382,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11328,7 +11394,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11341,7 +11407,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -11361,7 +11427,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11373,7 +11439,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11386,7 +11452,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -11413,7 +11479,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11425,7 +11491,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11438,7 +11504,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -11463,7 +11529,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11475,7 +11541,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11488,7 +11554,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ActivityInfo) GetId() int32 { @@ -11550,7 +11616,7 @@ type ReqActivityReward struct { func (x *ReqActivityReward) Reset() { *x = ReqActivityReward{} - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11562,7 +11628,7 @@ func (x *ReqActivityReward) String() string { func (*ReqActivityReward) ProtoMessage() {} func (x *ReqActivityReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11575,7 +11641,7 @@ func (x *ReqActivityReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqActivityReward.ProtoReflect.Descriptor instead. func (*ReqActivityReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} } func (x *ReqActivityReward) GetId() int32 { @@ -11595,7 +11661,7 @@ type ResActivityReward struct { func (x *ResActivityReward) Reset() { *x = ResActivityReward{} - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11607,7 +11673,7 @@ func (x *ResActivityReward) String() string { func (*ResActivityReward) ProtoMessage() {} func (x *ResActivityReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11620,7 +11686,7 @@ func (x *ResActivityReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivityReward.ProtoReflect.Descriptor instead. func (*ResActivityReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResActivityReward) GetCode() RES_CODE { @@ -11647,7 +11713,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11659,7 +11725,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11672,7 +11738,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} } type ResLimitEvent struct { @@ -11684,7 +11750,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11696,7 +11762,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11709,7 +11775,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -11730,7 +11796,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11742,7 +11808,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11755,7 +11821,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -11788,7 +11854,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11800,7 +11866,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11813,7 +11879,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ReqLimitEventReward) GetId() int32 { @@ -11833,7 +11899,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11845,7 +11911,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11858,7 +11924,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -11884,7 +11950,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11896,7 +11962,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11909,7 +11975,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -11929,7 +11995,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11941,7 +12007,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11954,7 +12020,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -11985,7 +12051,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11997,7 +12063,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12010,7 +12076,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *LimitEvent) GetEndTime() int32 { @@ -12067,7 +12133,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12079,7 +12145,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12092,7 +12158,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *LimitEventNotify) GetId() int32 { @@ -12133,7 +12199,7 @@ type ReqLimitEventLuckyCat struct { func (x *ReqLimitEventLuckyCat) Reset() { *x = ReqLimitEventLuckyCat{} - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12145,7 +12211,7 @@ func (x *ReqLimitEventLuckyCat) String() string { func (*ReqLimitEventLuckyCat) ProtoMessage() {} func (x *ReqLimitEventLuckyCat) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12158,7 +12224,7 @@ func (x *ReqLimitEventLuckyCat) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventLuckyCat.ProtoReflect.Descriptor instead. func (*ReqLimitEventLuckyCat) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ReqLimitEventLuckyCat) GetChessId() int32 { @@ -12185,7 +12251,7 @@ type ResLimitEventLuckyCat struct { func (x *ResLimitEventLuckyCat) Reset() { *x = ResLimitEventLuckyCat{} - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12197,7 +12263,7 @@ func (x *ResLimitEventLuckyCat) String() string { func (*ResLimitEventLuckyCat) ProtoMessage() {} func (x *ResLimitEventLuckyCat) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12210,7 +12276,7 @@ func (x *ResLimitEventLuckyCat) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventLuckyCat.ProtoReflect.Descriptor instead. func (*ResLimitEventLuckyCat) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ResLimitEventLuckyCat) GetCode() RES_CODE { @@ -12235,7 +12301,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12247,7 +12313,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12260,7 +12326,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} } type ResLimitSenceReward struct { @@ -12273,7 +12339,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12285,7 +12351,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12298,7 +12364,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -12325,7 +12391,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12337,7 +12403,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12350,7 +12416,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -12375,7 +12441,7 @@ type ReqFastProduceInfo struct { func (x *ReqFastProduceInfo) Reset() { *x = ReqFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12387,7 +12453,7 @@ func (x *ReqFastProduceInfo) String() string { func (*ReqFastProduceInfo) ProtoMessage() {} func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12400,7 +12466,7 @@ func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceInfo.ProtoReflect.Descriptor instead. func (*ReqFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} } type ResFastProduceInfo struct { @@ -12414,7 +12480,7 @@ type ResFastProduceInfo struct { func (x *ResFastProduceInfo) Reset() { *x = ResFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12426,7 +12492,7 @@ func (x *ResFastProduceInfo) String() string { func (*ResFastProduceInfo) ProtoMessage() {} func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12439,7 +12505,7 @@ func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceInfo.ProtoReflect.Descriptor instead. func (*ResFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *ResFastProduceInfo) GetEnergy() int32 { @@ -12473,7 +12539,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12485,7 +12551,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12498,7 +12564,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -12520,7 +12586,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12532,7 +12598,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12545,7 +12611,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -12584,7 +12650,7 @@ type ReqCatTrickReward struct { func (x *ReqCatTrickReward) Reset() { *x = ReqCatTrickReward{} - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12596,7 +12662,7 @@ func (x *ReqCatTrickReward) String() string { func (*ReqCatTrickReward) ProtoMessage() {} func (x *ReqCatTrickReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12609,7 +12675,7 @@ func (x *ReqCatTrickReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatTrickReward.ProtoReflect.Descriptor instead. func (*ReqCatTrickReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} } type ResCatTrickReward struct { @@ -12623,7 +12689,7 @@ type ResCatTrickReward struct { func (x *ResCatTrickReward) Reset() { *x = ResCatTrickReward{} - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12635,7 +12701,7 @@ func (x *ResCatTrickReward) String() string { func (*ResCatTrickReward) ProtoMessage() {} func (x *ResCatTrickReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12648,7 +12714,7 @@ func (x *ResCatTrickReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatTrickReward.ProtoReflect.Descriptor instead. func (*ResCatTrickReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ResCatTrickReward) GetCode() RES_CODE { @@ -12682,7 +12748,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12694,7 +12760,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12707,7 +12773,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ReqSearchPlayer) GetUid() string { @@ -12727,7 +12793,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12739,7 +12805,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12752,7 +12818,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *ResSearchPlayer) GetCode() int32 { @@ -12789,7 +12855,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12801,7 +12867,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12814,7 +12880,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResPlayerSimple) GetUid() int64 { @@ -12915,7 +12981,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12927,7 +12993,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12940,7 +13006,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResPlayerRank) GetUid() int64 { @@ -12999,7 +13065,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13011,7 +13077,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13024,7 +13090,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -13079,7 +13145,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13091,7 +13157,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13104,7 +13170,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -13131,7 +13197,7 @@ type FriendBubbleInfo struct { func (x *FriendBubbleInfo) Reset() { *x = FriendBubbleInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13143,7 +13209,7 @@ func (x *FriendBubbleInfo) String() string { func (*FriendBubbleInfo) ProtoMessage() {} func (x *FriendBubbleInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13156,7 +13222,7 @@ func (x *FriendBubbleInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendBubbleInfo.ProtoReflect.Descriptor instead. func (*FriendBubbleInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *FriendBubbleInfo) GetId() int32 { @@ -13182,7 +13248,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13194,7 +13260,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13207,7 +13273,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -13237,7 +13303,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13249,7 +13315,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13262,7 +13328,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ResFriendCard) GetUid() int64 { @@ -13359,7 +13425,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13371,7 +13437,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13384,7 +13450,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ReqKv) GetKey() int32 { @@ -13410,7 +13476,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13422,7 +13488,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13435,7 +13501,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ResKv) GetKv() map[int32]string { @@ -13454,7 +13520,7 @@ type ReqFriendByCode struct { func (x *ReqFriendByCode) Reset() { *x = ReqFriendByCode{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13466,7 +13532,7 @@ func (x *ReqFriendByCode) String() string { func (*ReqFriendByCode) ProtoMessage() {} func (x *ReqFriendByCode) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13479,7 +13545,7 @@ func (x *ReqFriendByCode) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendByCode.ProtoReflect.Descriptor instead. func (*ReqFriendByCode) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ReqFriendByCode) GetCode() string { @@ -13500,7 +13566,7 @@ type ResFriendByCode struct { func (x *ResFriendByCode) Reset() { *x = ResFriendByCode{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13512,7 +13578,7 @@ func (x *ResFriendByCode) String() string { func (*ResFriendByCode) ProtoMessage() {} func (x *ResFriendByCode) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13525,7 +13591,7 @@ func (x *ResFriendByCode) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendByCode.ProtoReflect.Descriptor instead. func (*ResFriendByCode) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ResFriendByCode) GetCode() RES_CODE { @@ -13558,7 +13624,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13570,7 +13636,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13583,7 +13649,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } type ResFriendRecommend struct { @@ -13595,7 +13661,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13607,7 +13673,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13620,7 +13686,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -13640,7 +13706,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13652,7 +13718,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13665,7 +13731,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -13685,7 +13751,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13697,7 +13763,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13710,7 +13776,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -13736,7 +13802,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13748,7 +13814,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13761,7 +13827,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } type ResFriendList struct { @@ -13775,7 +13841,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13787,7 +13853,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13800,7 +13866,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -13833,7 +13899,7 @@ type ReqAddNpc struct { func (x *ReqAddNpc) Reset() { *x = ReqAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13845,7 +13911,7 @@ func (x *ReqAddNpc) String() string { func (*ReqAddNpc) ProtoMessage() {} func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13858,7 +13924,7 @@ func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddNpc.ProtoReflect.Descriptor instead. func (*ReqAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } func (x *ReqAddNpc) GetNpcId() int32 { @@ -13879,7 +13945,7 @@ type ResAddNpc struct { func (x *ResAddNpc) Reset() { *x = ResAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13891,7 +13957,7 @@ func (x *ResAddNpc) String() string { func (*ResAddNpc) ProtoMessage() {} func (x *ResAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13904,7 +13970,7 @@ func (x *ResAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddNpc.ProtoReflect.Descriptor instead. func (*ResAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResAddNpc) GetCode() RES_CODE { @@ -13937,7 +14003,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13949,7 +14015,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13962,7 +14028,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } type ResFriendApply struct { @@ -13974,7 +14040,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13986,7 +14052,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13999,7 +14065,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -14019,7 +14085,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14031,7 +14097,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14044,7 +14110,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -14070,7 +14136,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14082,7 +14148,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14095,7 +14161,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } type ResFriendCardMsg struct { @@ -14107,7 +14173,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14119,7 +14185,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14132,7 +14198,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -14151,7 +14217,7 @@ type ReqWishApplyList struct { func (x *ReqWishApplyList) Reset() { *x = ReqWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14163,7 +14229,7 @@ func (x *ReqWishApplyList) String() string { func (*ReqWishApplyList) ProtoMessage() {} func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14176,7 +14242,7 @@ func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApplyList.ProtoReflect.Descriptor instead. func (*ReqWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } type ResWishApplyList struct { @@ -14188,7 +14254,7 @@ type ResWishApplyList struct { func (x *ResWishApplyList) Reset() { *x = ResWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14200,7 +14266,7 @@ func (x *ResWishApplyList) String() string { func (*ResWishApplyList) ProtoMessage() {} func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14213,7 +14279,7 @@ func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApplyList.ProtoReflect.Descriptor instead. func (*ResWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResWishApplyList) GetApplyList() []*ResFriendApplyInfo { @@ -14233,7 +14299,7 @@ type ReqWishApply struct { func (x *ReqWishApply) Reset() { *x = ReqWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14245,7 +14311,7 @@ func (x *ReqWishApply) String() string { func (*ReqWishApply) ProtoMessage() {} func (x *ReqWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14258,7 +14324,7 @@ func (x *ReqWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApply.ProtoReflect.Descriptor instead. func (*ReqWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ReqWishApply) GetUid() int64 { @@ -14279,7 +14345,7 @@ type ResWishApply struct { func (x *ResWishApply) Reset() { *x = ResWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14291,7 +14357,7 @@ func (x *ResWishApply) String() string { func (*ResWishApply) ProtoMessage() {} func (x *ResWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14304,7 +14370,7 @@ func (x *ResWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApply.ProtoReflect.Descriptor instead. func (*ResWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResWishApply) GetCode() RES_CODE { @@ -14337,7 +14403,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14349,7 +14415,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14362,7 +14428,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } type ResFriendTimeLine struct { @@ -14374,7 +14440,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14386,7 +14452,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14399,7 +14465,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -14418,7 +14484,7 @@ type ResFriendBubble struct { func (x *ResFriendBubble) Reset() { *x = ResFriendBubble{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14430,7 +14496,7 @@ func (x *ResFriendBubble) String() string { func (*ResFriendBubble) ProtoMessage() {} func (x *ResFriendBubble) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14443,7 +14509,7 @@ func (x *ResFriendBubble) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendBubble.ProtoReflect.Descriptor instead. func (*ResFriendBubble) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ResFriendBubble) GetBubble() []*FriendBubbleInfo { @@ -14463,7 +14529,7 @@ type ReqFriendTLUpvote struct { func (x *ReqFriendTLUpvote) Reset() { *x = ReqFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14475,7 +14541,7 @@ func (x *ReqFriendTLUpvote) String() string { func (*ReqFriendTLUpvote) ProtoMessage() {} func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14488,7 +14554,7 @@ func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ReqFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ReqFriendTLUpvote) GetId() int32 { @@ -14509,7 +14575,7 @@ type ResFriendTLUpvote struct { func (x *ResFriendTLUpvote) Reset() { *x = ResFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14521,7 +14587,7 @@ func (x *ResFriendTLUpvote) String() string { func (*ResFriendTLUpvote) ProtoMessage() {} func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14534,7 +14600,7 @@ func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ResFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResFriendTLUpvote) GetCode() RES_CODE { @@ -14568,7 +14634,7 @@ type ReqFriendTReward struct { func (x *ReqFriendTReward) Reset() { *x = ReqFriendTReward{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14580,7 +14646,7 @@ func (x *ReqFriendTReward) String() string { func (*ReqFriendTReward) ProtoMessage() {} func (x *ReqFriendTReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14593,7 +14659,7 @@ func (x *ReqFriendTReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTReward.ProtoReflect.Descriptor instead. func (*ReqFriendTReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ReqFriendTReward) GetId() int32 { @@ -14614,7 +14680,7 @@ type ResFriendTReward struct { func (x *ResFriendTReward) Reset() { *x = ResFriendTReward{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14626,7 +14692,7 @@ func (x *ResFriendTReward) String() string { func (*ResFriendTReward) ProtoMessage() {} func (x *ResFriendTReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14639,7 +14705,7 @@ func (x *ResFriendTReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTReward.ProtoReflect.Descriptor instead. func (*ResFriendTReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResFriendTReward) GetCode() RES_CODE { @@ -14674,7 +14740,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14686,7 +14752,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14699,7 +14765,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -14733,7 +14799,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14745,7 +14811,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14758,7 +14824,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ReqApplyFriend) GetUid() int64 { @@ -14779,7 +14845,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14791,7 +14857,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14804,7 +14870,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -14838,7 +14904,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14850,7 +14916,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14863,7 +14929,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -14885,7 +14951,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14897,7 +14963,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14910,7 +14976,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -14951,7 +15017,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14963,7 +15029,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14976,7 +15042,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -14997,7 +15063,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15009,7 +15075,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15022,7 +15088,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -15056,7 +15122,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15068,7 +15134,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15081,7 +15147,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ReqDelFriend) GetUid() int64 { @@ -15102,7 +15168,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15114,7 +15180,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15127,7 +15193,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -15161,7 +15227,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15173,7 +15239,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15186,7 +15252,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ReqRank) GetType() int32 { @@ -15208,7 +15274,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15220,7 +15286,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15233,7 +15299,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResRank) GetType() int32 { @@ -15273,7 +15339,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15285,7 +15351,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15298,7 +15364,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } type ResMailList struct { @@ -15310,7 +15376,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15322,7 +15388,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15335,7 +15401,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -15364,7 +15430,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15376,7 +15442,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15389,7 +15455,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *MailInfo) GetId() int32 { @@ -15478,7 +15544,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15490,7 +15556,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15503,7 +15569,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *MailNotify) GetInfo() *MailInfo { @@ -15523,7 +15589,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15535,7 +15601,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15548,7 +15614,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ReqReadMail) GetId() int32 { @@ -15569,7 +15635,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15581,7 +15647,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15594,7 +15660,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ResReadMail) GetCode() RES_CODE { @@ -15628,7 +15694,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15640,7 +15706,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15653,7 +15719,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ReqGetMailReward) GetId() int32 { @@ -15674,7 +15740,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15686,7 +15752,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15699,7 +15765,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -15733,7 +15799,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15745,7 +15811,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15758,7 +15824,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ReqDeleteMail) GetId() int32 { @@ -15779,7 +15845,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15791,7 +15857,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15804,7 +15870,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -15849,7 +15915,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15861,7 +15927,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15874,7 +15940,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResCharge) GetCharge() float32 { @@ -15979,7 +16045,7 @@ type WishList struct { func (x *WishList) Reset() { *x = WishList{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15991,7 +16057,7 @@ func (x *WishList) String() string { func (*WishList) ProtoMessage() {} func (x *WishList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16004,7 +16070,7 @@ func (x *WishList) ProtoReflect() protoreflect.Message { // Deprecated: Use WishList.ProtoReflect.Descriptor instead. func (*WishList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *WishList) GetId() int32 { @@ -16039,7 +16105,7 @@ type ReqAddWish struct { func (x *ReqAddWish) Reset() { *x = ReqAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16051,7 +16117,7 @@ func (x *ReqAddWish) String() string { func (*ReqAddWish) ProtoMessage() {} func (x *ReqAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16064,7 +16130,7 @@ func (x *ReqAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. func (*ReqAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ReqAddWish) GetId() int32 { @@ -16091,7 +16157,7 @@ type ResAddWish struct { func (x *ResAddWish) Reset() { *x = ResAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16103,7 +16169,7 @@ func (x *ResAddWish) String() string { func (*ResAddWish) ProtoMessage() {} func (x *ResAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16116,7 +16182,7 @@ func (x *ResAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. func (*ResAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ResAddWish) GetCode() RES_CODE { @@ -16142,7 +16208,7 @@ type ReqGetWish struct { func (x *ReqGetWish) Reset() { *x = ReqGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16154,7 +16220,7 @@ func (x *ReqGetWish) String() string { func (*ReqGetWish) ProtoMessage() {} func (x *ReqGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16167,7 +16233,7 @@ func (x *ReqGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. func (*ReqGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } type ResGetWish struct { @@ -16180,7 +16246,7 @@ type ResGetWish struct { func (x *ResGetWish) Reset() { *x = ResGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16192,7 +16258,7 @@ func (x *ResGetWish) String() string { func (*ResGetWish) ProtoMessage() {} func (x *ResGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16205,7 +16271,7 @@ func (x *ResGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. func (*ResGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResGetWish) GetCode() RES_CODE { @@ -16232,7 +16298,7 @@ type ReqSendWishBeg struct { func (x *ReqSendWishBeg) Reset() { *x = ReqSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16244,7 +16310,7 @@ func (x *ReqSendWishBeg) String() string { func (*ReqSendWishBeg) ProtoMessage() {} func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16257,7 +16323,7 @@ func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ReqSendWishBeg) GetUid() []int64 { @@ -16277,7 +16343,7 @@ type ResSendWishBeg struct { func (x *ResSendWishBeg) Reset() { *x = ResSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16289,7 +16355,7 @@ func (x *ResSendWishBeg) String() string { func (*ResSendWishBeg) ProtoMessage() {} func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16302,7 +16368,7 @@ func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. func (*ResSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResSendWishBeg) GetCode() RES_CODE { @@ -16329,7 +16395,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16341,7 +16407,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16354,7 +16420,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *ResSpecialShop) GetGrade() int32 { @@ -16382,7 +16448,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16394,7 +16460,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16407,7 +16473,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResChessShop) GetDiamond() int32 { @@ -16439,7 +16505,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16451,7 +16517,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16464,7 +16530,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } type ResFreeShop struct { @@ -16477,7 +16543,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16489,7 +16555,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16502,7 +16568,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -16529,7 +16595,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16541,7 +16607,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16554,7 +16620,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ReqBuyChessShop) GetId() int32 { @@ -16574,7 +16640,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16586,7 +16652,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16599,7 +16665,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -16627,7 +16693,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16639,7 +16705,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16652,7 +16718,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -16679,7 +16745,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16691,7 +16757,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16704,7 +16770,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -16730,7 +16796,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16742,7 +16808,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16755,7 +16821,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } type ResRefreshChessShop struct { @@ -16768,7 +16834,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16780,7 +16846,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16793,7 +16859,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -16818,7 +16884,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16830,7 +16896,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16843,7 +16909,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } type ResEndless struct { @@ -16856,7 +16922,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16868,7 +16934,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16881,7 +16947,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResEndless) GetId() int32 { @@ -16909,7 +16975,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16921,7 +16987,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16934,7 +17000,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -16966,7 +17032,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16978,7 +17044,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16991,7 +17057,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } type ResEndlessReward struct { @@ -17004,7 +17070,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17016,7 +17082,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17029,7 +17095,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -17058,7 +17124,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17070,7 +17136,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17083,7 +17149,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ResPiggyBank) GetType() int32 { @@ -17122,7 +17188,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17134,7 +17200,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17147,7 +17213,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } type ResPiggyBankReward struct { @@ -17160,7 +17226,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17172,7 +17238,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17185,7 +17251,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -17212,7 +17278,7 @@ type ReqChargeReceive struct { func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17224,7 +17290,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17237,7 +17303,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ReqChargeReceive) GetUid() int64 { @@ -17264,7 +17330,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17276,7 +17342,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17289,7 +17355,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -17319,7 +17385,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17331,7 +17397,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17344,7 +17410,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -17391,7 +17457,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17403,7 +17469,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17416,7 +17482,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -17438,7 +17504,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17450,7 +17516,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17463,7 +17529,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -17504,7 +17570,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17516,7 +17582,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17529,7 +17595,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -17554,7 +17620,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17566,7 +17632,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17579,7 +17645,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } type ResChampship struct { @@ -17597,7 +17663,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17609,7 +17675,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17622,7 +17688,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResChampship) GetScore() int32 { @@ -17682,7 +17748,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17694,7 +17760,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17707,7 +17773,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } type ResChampshipReward struct { @@ -17720,7 +17786,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17732,7 +17798,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17745,7 +17811,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -17770,7 +17836,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17782,7 +17848,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17795,7 +17861,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } type ResChampshipRankReward struct { @@ -17808,7 +17874,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17820,7 +17886,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17833,7 +17899,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -17858,7 +17924,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17870,7 +17936,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17883,7 +17949,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } type ResChampshipRank struct { @@ -17897,7 +17963,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17909,7 +17975,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17922,7 +17988,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -17954,7 +18020,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17966,7 +18032,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17979,7 +18045,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } type ResChampshipPreRank struct { @@ -17993,7 +18059,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18005,7 +18071,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18018,7 +18084,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -18054,7 +18120,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18066,7 +18132,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18079,7 +18145,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -18119,7 +18185,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18131,7 +18197,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18144,7 +18210,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -18164,7 +18230,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18176,7 +18242,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18189,7 +18255,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -18216,7 +18282,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18228,7 +18294,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18241,7 +18307,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -18261,7 +18327,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18273,7 +18339,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18286,7 +18352,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -18312,7 +18378,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18324,7 +18390,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18337,7 +18403,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -18356,7 +18422,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18368,7 +18434,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18381,7 +18447,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -18401,7 +18467,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18413,7 +18479,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18426,7 +18492,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -18452,7 +18518,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18464,7 +18530,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18477,7 +18543,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -18496,7 +18562,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18508,7 +18574,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18521,7 +18587,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -18540,7 +18606,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18552,7 +18618,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18565,7 +18631,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -18584,7 +18650,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18596,7 +18662,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18609,7 +18675,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -18628,7 +18694,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18640,7 +18706,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18653,7 +18719,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -18672,7 +18738,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18684,7 +18750,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18697,7 +18763,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -18716,7 +18782,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18728,7 +18794,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18741,7 +18807,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } type ResMining struct { @@ -18760,7 +18826,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18772,7 +18838,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18785,7 +18851,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ResMining) GetId() int32 { @@ -18854,7 +18920,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18866,7 +18932,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18879,7 +18945,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -18906,7 +18972,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18918,7 +18984,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18931,7 +18997,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -18956,7 +19022,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18968,7 +19034,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18981,7 +19047,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } type ResMiningReward struct { @@ -18994,7 +19060,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19006,7 +19072,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19019,7 +19085,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -19045,7 +19111,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19057,7 +19123,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19070,7 +19136,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -19091,7 +19157,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19103,7 +19169,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19116,7 +19182,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *NotifyActRed) GetId() int32 { @@ -19143,7 +19209,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19155,7 +19221,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19168,7 +19234,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -19187,7 +19253,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19199,7 +19265,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19212,7 +19278,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *ResItem) GetItem() map[int32]int32 { @@ -19231,7 +19297,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19243,7 +19309,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19256,7 +19322,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -19275,7 +19341,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19287,7 +19353,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19300,7 +19366,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } type ResGuessColor struct { @@ -19320,7 +19386,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19332,7 +19398,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19345,7 +19411,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *ResGuessColor) GetId() int32 { @@ -19423,7 +19489,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19435,7 +19501,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19448,7 +19514,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *Opponent) GetName() string { @@ -19490,7 +19556,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19502,7 +19568,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19515,7 +19581,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -19541,7 +19607,7 @@ type GuessColorInfo struct { func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19553,7 +19619,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19566,7 +19632,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -19586,7 +19652,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19598,7 +19664,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19611,7 +19677,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -19637,7 +19703,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19649,7 +19715,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19662,7 +19728,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } type ResGuessColorReward struct { @@ -19675,7 +19741,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19687,7 +19753,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19700,7 +19766,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -19725,7 +19791,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19737,7 +19803,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19750,7 +19816,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } type ResRace struct { @@ -19771,7 +19837,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19783,7 +19849,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19796,7 +19862,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ResRace) GetId() int32 { @@ -19882,7 +19948,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19894,7 +19960,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19907,7 +19973,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *Raceopponent) GetId() int32 { @@ -19953,7 +20019,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19965,7 +20031,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19978,7 +20044,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } type ResRaceStart struct { @@ -19991,7 +20057,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20003,7 +20069,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20016,7 +20082,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -20041,7 +20107,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20053,7 +20119,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20066,7 +20132,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } type ResRaceReward struct { @@ -20079,7 +20145,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20091,7 +20157,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20104,7 +20170,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -20130,7 +20196,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20142,7 +20208,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20155,7 +20221,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } type ResPlayroom struct { @@ -20195,7 +20261,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20207,7 +20273,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20220,7 +20286,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *ResPlayroom) GetStatus() int32 { @@ -20436,7 +20502,7 @@ type NotifyPlayroomTask struct { func (x *NotifyPlayroomTask) Reset() { *x = NotifyPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20448,7 +20514,7 @@ func (x *NotifyPlayroomTask) String() string { func (*NotifyPlayroomTask) ProtoMessage() {} func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20461,7 +20527,7 @@ func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomTask.ProtoReflect.Descriptor instead. func (*NotifyPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } func (x *NotifyPlayroomTask) GetDailyTask() []*DailyTask { @@ -20488,7 +20554,7 @@ type ReqPlayroomTask struct { func (x *ReqPlayroomTask) Reset() { *x = ReqPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20500,7 +20566,7 @@ func (x *ReqPlayroomTask) String() string { func (*ReqPlayroomTask) ProtoMessage() {} func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20513,7 +20579,7 @@ func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTask.ProtoReflect.Descriptor instead. func (*ReqPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } func (x *ReqPlayroomTask) GetId() int32 { @@ -20534,7 +20600,7 @@ type ResPlayroomTask struct { func (x *ResPlayroomTask) Reset() { *x = ResPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20546,7 +20612,7 @@ func (x *ResPlayroomTask) String() string { func (*ResPlayroomTask) ProtoMessage() {} func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20559,7 +20625,7 @@ func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTask.ProtoReflect.Descriptor instead. func (*ResPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } func (x *ResPlayroomTask) GetCode() RES_CODE { @@ -20593,7 +20659,7 @@ type ReqPlayroomTaskReward struct { func (x *ReqPlayroomTaskReward) Reset() { *x = ReqPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20605,7 +20671,7 @@ func (x *ReqPlayroomTaskReward) String() string { func (*ReqPlayroomTaskReward) ProtoMessage() {} func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20618,7 +20684,7 @@ func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } func (x *ReqPlayroomTaskReward) GetType() int32 { @@ -20640,7 +20706,7 @@ type ResPlayroomTaskReward struct { func (x *ResPlayroomTaskReward) Reset() { *x = ResPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20652,7 +20718,7 @@ func (x *ResPlayroomTaskReward) String() string { func (*ResPlayroomTaskReward) ProtoMessage() {} func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20665,7 +20731,7 @@ func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ResPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } func (x *ResPlayroomTaskReward) GetCode() RES_CODE { @@ -20705,7 +20771,7 @@ type ReqPlayroomUnlock struct { func (x *ReqPlayroomUnlock) Reset() { *x = ReqPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20717,7 +20783,7 @@ func (x *ReqPlayroomUnlock) String() string { func (*ReqPlayroomUnlock) ProtoMessage() {} func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20730,7 +20796,7 @@ func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ReqPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *ReqPlayroomUnlock) GetId() int32 { @@ -20751,7 +20817,7 @@ type ResPlayroomUnlock struct { func (x *ResPlayroomUnlock) Reset() { *x = ResPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20763,7 +20829,7 @@ func (x *ResPlayroomUnlock) String() string { func (*ResPlayroomUnlock) ProtoMessage() {} func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20776,7 +20842,7 @@ func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ResPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } func (x *ResPlayroomUnlock) GetCode() RES_CODE { @@ -20809,7 +20875,7 @@ type ReqPlayroomUpvote struct { func (x *ReqPlayroomUpvote) Reset() { *x = ReqPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20821,7 +20887,7 @@ func (x *ReqPlayroomUpvote) String() string { func (*ReqPlayroomUpvote) ProtoMessage() {} func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20834,7 +20900,7 @@ func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ReqPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *ReqPlayroomUpvote) GetId() int64 { @@ -20855,7 +20921,7 @@ type ResPlayroomUpvote struct { func (x *ResPlayroomUpvote) Reset() { *x = ResPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20867,7 +20933,7 @@ func (x *ResPlayroomUpvote) String() string { func (*ResPlayroomUpvote) ProtoMessage() {} func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20880,7 +20946,7 @@ func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ResPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } func (x *ResPlayroomUpvote) GetCode() RES_CODE { @@ -20913,7 +20979,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20925,7 +20991,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20938,7 +21004,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } func (x *PlayroomDress) GetList() []*PlayroomDressInfo { @@ -20960,7 +21026,7 @@ type PlayroomDressInfo struct { func (x *PlayroomDressInfo) Reset() { *x = PlayroomDressInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20972,7 +21038,7 @@ func (x *PlayroomDressInfo) String() string { func (*PlayroomDressInfo) ProtoMessage() {} func (x *PlayroomDressInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20985,7 +21051,7 @@ func (x *PlayroomDressInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDressInfo.ProtoReflect.Descriptor instead. func (*PlayroomDressInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } func (x *PlayroomDressInfo) GetId() int32 { @@ -21028,7 +21094,7 @@ type PlayroomAirInfo struct { func (x *PlayroomAirInfo) Reset() { *x = PlayroomAirInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21040,7 +21106,7 @@ func (x *PlayroomAirInfo) String() string { func (*PlayroomAirInfo) ProtoMessage() {} func (x *PlayroomAirInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21053,7 +21119,7 @@ func (x *PlayroomAirInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomAirInfo.ProtoReflect.Descriptor instead. func (*PlayroomAirInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *PlayroomAirInfo) GetId() int32 { @@ -21096,7 +21162,7 @@ type PlayroomCollectInfo struct { func (x *PlayroomCollectInfo) Reset() { *x = PlayroomCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21108,7 +21174,7 @@ func (x *PlayroomCollectInfo) String() string { func (*PlayroomCollectInfo) ProtoMessage() {} func (x *PlayroomCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21121,7 +21187,7 @@ func (x *PlayroomCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomCollectInfo.ProtoReflect.Descriptor instead. func (*PlayroomCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *PlayroomCollectInfo) GetId() int32 { @@ -21161,7 +21227,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21173,7 +21239,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21186,7 +21252,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -21206,7 +21272,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21218,7 +21284,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21231,7 +21297,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -21257,7 +21323,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21269,7 +21335,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21282,7 +21348,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -21302,7 +21368,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21314,7 +21380,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21327,7 +21393,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -21352,7 +21418,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21364,7 +21430,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21377,7 +21443,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } type ResPlayroomWrokOutline struct { @@ -21390,7 +21456,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21402,7 +21468,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21415,7 +21481,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -21441,7 +21507,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21453,7 +21519,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21466,7 +21532,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -21486,7 +21552,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21498,7 +21564,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21511,7 +21577,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -21539,7 +21605,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21551,7 +21617,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21564,7 +21630,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -21598,7 +21664,7 @@ type ChipInfo struct { func (x *ChipInfo) Reset() { *x = ChipInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21610,7 +21676,7 @@ func (x *ChipInfo) String() string { func (*ChipInfo) ProtoMessage() {} func (x *ChipInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21623,7 +21689,7 @@ func (x *ChipInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ChipInfo.ProtoReflect.Descriptor instead. func (*ChipInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } func (x *ChipInfo) GetUid() int64 { @@ -21652,7 +21718,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21664,7 +21730,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21677,7 +21743,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -21719,7 +21785,7 @@ type AdItem struct { func (x *AdItem) Reset() { *x = AdItem{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21731,7 +21797,7 @@ func (x *AdItem) String() string { func (*AdItem) ProtoMessage() {} func (x *AdItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21744,7 +21810,7 @@ func (x *AdItem) ProtoReflect() protoreflect.Message { // Deprecated: Use AdItem.ProtoReflect.Descriptor instead. func (*AdItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } func (x *AdItem) GetWatch() int32 { @@ -21777,7 +21843,7 @@ type NotifyPlayroomKiss struct { func (x *NotifyPlayroomKiss) Reset() { *x = NotifyPlayroomKiss{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21789,7 +21855,7 @@ func (x *NotifyPlayroomKiss) String() string { func (*NotifyPlayroomKiss) ProtoMessage() {} func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21802,7 +21868,7 @@ func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomKiss.ProtoReflect.Descriptor instead. func (*NotifyPlayroomKiss) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } func (x *NotifyPlayroomKiss) GetKiss() int32 { @@ -21825,7 +21891,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21837,7 +21903,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21850,7 +21916,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *FriendRoom) GetUid() int64 { @@ -21901,7 +21967,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21913,7 +21979,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21926,7 +21992,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } func (x *RoomOpponent) GetUid() int64 { @@ -21974,7 +22040,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21986,7 +22052,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21999,7 +22065,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -22034,7 +22100,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22046,7 +22112,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22059,7 +22125,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -22191,7 +22257,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22203,7 +22269,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22216,7 +22282,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -22238,7 +22304,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22250,7 +22316,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22263,7 +22329,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -22304,7 +22370,7 @@ type ReqPlayroomGuide struct { func (x *ReqPlayroomGuide) Reset() { *x = ReqPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22316,7 +22382,7 @@ func (x *ReqPlayroomGuide) String() string { func (*ReqPlayroomGuide) ProtoMessage() {} func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22329,7 +22395,7 @@ func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGuide.ProtoReflect.Descriptor instead. func (*ReqPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } func (x *ReqPlayroomGuide) GetType() int32 { @@ -22349,7 +22415,7 @@ type ResPlayroomGuide struct { func (x *ResPlayroomGuide) Reset() { *x = ResPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[387] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22361,7 +22427,7 @@ func (x *ResPlayroomGuide) String() string { func (*ResPlayroomGuide) ProtoMessage() {} func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[387] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22374,7 +22440,7 @@ func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGuide.ProtoReflect.Descriptor instead. func (*ResPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} } func (x *ResPlayroomGuide) GetCode() RES_CODE { @@ -22401,7 +22467,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[388] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22413,7 +22479,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[388] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22426,7 +22492,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} } func (x *ReqPlayroomFlipReward) GetEmojiId() int32 { @@ -22446,7 +22512,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[389] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22458,7 +22524,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[389] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22471,7 +22537,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -22498,7 +22564,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[390] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22510,7 +22576,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[390] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22523,7 +22589,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} } func (x *ReqPlayroomGame) GetType() int32 { @@ -22552,7 +22618,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[391] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22564,7 +22630,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[391] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22577,7 +22643,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -22619,7 +22685,7 @@ type ReqPlayroomGameShowReward struct { func (x *ReqPlayroomGameShowReward) Reset() { *x = ReqPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[392] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22631,7 +22697,7 @@ func (x *ReqPlayroomGameShowReward) String() string { func (*ReqPlayroomGameShowReward) ProtoMessage() {} func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[392] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22644,7 +22710,7 @@ func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} } func (x *ReqPlayroomGameShowReward) GetType() int32 { @@ -22670,7 +22736,7 @@ type ResPlayroomGameShowReward struct { func (x *ResPlayroomGameShowReward) Reset() { *x = ResPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[393] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22682,7 +22748,7 @@ func (x *ResPlayroomGameShowReward) String() string { func (*ResPlayroomGameShowReward) ProtoMessage() {} func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[393] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22695,7 +22761,7 @@ func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ResPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} } func (x *ResPlayroomGameShowReward) GetItems() []*ItemInfo { @@ -22716,7 +22782,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[394] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22728,7 +22794,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[394] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22741,7 +22807,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -22769,7 +22835,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[395] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22781,7 +22847,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[395] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22794,7 +22860,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -22828,7 +22894,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[396] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22840,7 +22906,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[396] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22853,7 +22919,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -22873,7 +22939,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[397] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22885,7 +22951,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[397] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22898,7 +22964,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -22925,7 +22991,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[398] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22937,7 +23003,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[398] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22950,7 +23016,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -22977,7 +23043,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[399] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22989,7 +23055,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[399] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23002,7 +23068,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -23028,7 +23094,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[400] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23040,7 +23106,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[400] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23053,7 +23119,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} } type ResPlayroomLose struct { @@ -23066,7 +23132,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[401] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23078,7 +23144,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[401] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23091,7 +23157,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -23117,7 +23183,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[402] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23129,7 +23195,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[402] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23142,7 +23208,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} } type ResPlayroomWork struct { @@ -23155,7 +23221,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[403] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23167,7 +23233,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[403] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23180,7 +23246,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -23206,7 +23272,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[404] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23218,7 +23284,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[404] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23231,7 +23297,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} } type ResPlayroomRest struct { @@ -23244,7 +23310,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[405] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23256,7 +23322,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[405] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23269,7 +23335,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -23295,7 +23361,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[406] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23307,7 +23373,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[406] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23320,7 +23386,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} } type ResPlayroomDraw struct { @@ -23334,7 +23400,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[407] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23346,7 +23412,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[407] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23359,7 +23425,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -23393,7 +23459,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[408] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23405,7 +23471,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[408] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23418,7 +23484,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} } func (x *ReqPlayroomChip) GetUid() []int64 { @@ -23438,7 +23504,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[409] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23450,7 +23516,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[409] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23463,7 +23529,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -23489,7 +23555,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[410] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23501,7 +23567,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[410] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23514,7 +23580,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -23534,7 +23600,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[411] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23546,7 +23612,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[411] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23559,7 +23625,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -23587,7 +23653,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[412] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23599,7 +23665,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[412] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23612,7 +23678,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} } func (x *ReqPlayroomShop) GetId() int32 { @@ -23639,7 +23705,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[413] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23651,7 +23717,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[413] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23664,7 +23730,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -23690,7 +23756,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[414] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23702,7 +23768,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[414] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23715,7 +23781,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} } type ResFriendTreasure struct { @@ -23732,7 +23798,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[415] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23744,7 +23810,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[415] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23757,7 +23823,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -23817,7 +23883,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[416] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23829,7 +23895,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[416] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23842,7 +23908,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} } func (x *TreasureInfo) GetPos() int32 { @@ -23904,7 +23970,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[417] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23916,7 +23982,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[417] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23929,7 +23995,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -23956,7 +24022,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[418] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23968,7 +24034,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[418] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23981,7 +24047,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -24006,7 +24072,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[419] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24018,7 +24084,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[419] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24031,7 +24097,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} } type ResFriendTreasureEnd struct { @@ -24044,7 +24110,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[420] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24056,7 +24122,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[420] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24069,7 +24135,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -24095,7 +24161,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[421] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24107,7 +24173,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[421] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24120,7 +24186,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -24140,7 +24206,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[422] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24152,7 +24218,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[422] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24165,7 +24231,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -24191,7 +24257,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[423] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24203,7 +24269,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[423] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24216,7 +24282,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -24236,7 +24302,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[424] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24248,7 +24314,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[424] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24261,7 +24327,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} } func (x *ReqKafkaLog) GetEvent() string { @@ -24286,7 +24352,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[425] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24298,7 +24364,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[425] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24311,7 +24377,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} } type ResCollectInfo struct { @@ -24324,7 +24390,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[426] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24336,7 +24402,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[426] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24349,7 +24415,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} } func (x *ResCollectInfo) GetId() []int32 { @@ -24376,7 +24442,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[427] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24388,7 +24454,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[427] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24401,7 +24467,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} } func (x *CollectItem) GetId() int32 { @@ -24427,7 +24493,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[428] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24439,7 +24505,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[428] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24452,7 +24518,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} } func (x *ReqCollect) GetId() int32 { @@ -24472,7 +24538,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[429] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24484,7 +24550,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[429] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24497,7 +24563,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} } func (x *ResCollect) GetCode() RES_CODE { @@ -24525,7 +24591,7 @@ type ReqCatnip struct { func (x *ReqCatnip) Reset() { *x = ReqCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[430] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24537,7 +24603,7 @@ func (x *ReqCatnip) String() string { func (*ReqCatnip) ProtoMessage() {} func (x *ReqCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[430] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24550,7 +24616,7 @@ func (x *ReqCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnip.ProtoReflect.Descriptor instead. func (*ReqCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} } type ResCatnip struct { @@ -24566,7 +24632,7 @@ type ResCatnip struct { func (x *ResCatnip) Reset() { *x = ResCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[431] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24578,7 +24644,7 @@ func (x *ResCatnip) String() string { func (*ResCatnip) ProtoMessage() {} func (x *ResCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[431] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24591,7 +24657,7 @@ func (x *ResCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnip.ProtoReflect.Descriptor instead. func (*ResCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} } func (x *ResCatnip) GetId() int32 { @@ -24643,7 +24709,7 @@ type CatnipGame struct { func (x *CatnipGame) Reset() { *x = CatnipGame{} - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[432] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24655,7 +24721,7 @@ func (x *CatnipGame) String() string { func (*CatnipGame) ProtoMessage() {} func (x *CatnipGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[432] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24668,7 +24734,7 @@ func (x *CatnipGame) ProtoReflect() protoreflect.Message { // Deprecated: Use CatnipGame.ProtoReflect.Descriptor instead. func (*CatnipGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} } func (x *CatnipGame) GetId() int32 { @@ -24717,7 +24783,7 @@ type ReqCatnipInvite struct { func (x *ReqCatnipInvite) Reset() { *x = ReqCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[433] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24729,7 +24795,7 @@ func (x *ReqCatnipInvite) String() string { func (*ReqCatnipInvite) ProtoMessage() {} func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[433] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24742,7 +24808,7 @@ func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipInvite.ProtoReflect.Descriptor instead. func (*ReqCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} } func (x *ReqCatnipInvite) GetId() int32 { @@ -24769,7 +24835,7 @@ type ResCatnipInvite struct { func (x *ResCatnipInvite) Reset() { *x = ResCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[434] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24781,7 +24847,7 @@ func (x *ResCatnipInvite) String() string { func (*ResCatnipInvite) ProtoMessage() {} func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[434] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24794,7 +24860,7 @@ func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipInvite.ProtoReflect.Descriptor instead. func (*ResCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} } func (x *ResCatnipInvite) GetCode() RES_CODE { @@ -24822,7 +24888,7 @@ type ReqCatnipAgree struct { func (x *ReqCatnipAgree) Reset() { *x = ReqCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[435] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24834,7 +24900,7 @@ func (x *ReqCatnipAgree) String() string { func (*ReqCatnipAgree) ProtoMessage() {} func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[435] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24847,7 +24913,7 @@ func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipAgree.ProtoReflect.Descriptor instead. func (*ReqCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} } func (x *ReqCatnipAgree) GetId() int32 { @@ -24874,7 +24940,7 @@ type ResCatnipAgree struct { func (x *ResCatnipAgree) Reset() { *x = ResCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[436] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24886,7 +24952,7 @@ func (x *ResCatnipAgree) String() string { func (*ResCatnipAgree) ProtoMessage() {} func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[436] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24899,7 +24965,7 @@ func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipAgree.ProtoReflect.Descriptor instead. func (*ResCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} } func (x *ResCatnipAgree) GetCode() RES_CODE { @@ -24926,7 +24992,7 @@ type ReqCatnipRefuse struct { func (x *ReqCatnipRefuse) Reset() { *x = ReqCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[436] + mi := &file_proto_Gameapi_proto_msgTypes[437] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24938,7 +25004,7 @@ func (x *ReqCatnipRefuse) String() string { func (*ReqCatnipRefuse) ProtoMessage() {} func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[436] + mi := &file_proto_Gameapi_proto_msgTypes[437] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24951,7 +25017,7 @@ func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipRefuse.ProtoReflect.Descriptor instead. func (*ReqCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} } func (x *ReqCatnipRefuse) GetId() int32 { @@ -24978,7 +25044,7 @@ type ResCatnipRefuse struct { func (x *ResCatnipRefuse) Reset() { *x = ResCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[437] + mi := &file_proto_Gameapi_proto_msgTypes[438] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24990,7 +25056,7 @@ func (x *ResCatnipRefuse) String() string { func (*ResCatnipRefuse) ProtoMessage() {} func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[437] + mi := &file_proto_Gameapi_proto_msgTypes[438] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25003,7 +25069,7 @@ func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipRefuse.ProtoReflect.Descriptor instead. func (*ResCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{438} } func (x *ResCatnipRefuse) GetCode() RES_CODE { @@ -25031,7 +25097,7 @@ type ReqCatnipMultiply struct { func (x *ReqCatnipMultiply) Reset() { *x = ReqCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[438] + mi := &file_proto_Gameapi_proto_msgTypes[439] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25043,7 +25109,7 @@ func (x *ReqCatnipMultiply) String() string { func (*ReqCatnipMultiply) ProtoMessage() {} func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[438] + mi := &file_proto_Gameapi_proto_msgTypes[439] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25056,7 +25122,7 @@ func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipMultiply.ProtoReflect.Descriptor instead. func (*ReqCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{438} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{439} } func (x *ReqCatnipMultiply) GetId() int32 { @@ -25083,7 +25149,7 @@ type ResCatnipMultiply struct { func (x *ResCatnipMultiply) Reset() { *x = ResCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[439] + mi := &file_proto_Gameapi_proto_msgTypes[440] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25095,7 +25161,7 @@ func (x *ResCatnipMultiply) String() string { func (*ResCatnipMultiply) ProtoMessage() {} func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[439] + mi := &file_proto_Gameapi_proto_msgTypes[440] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25108,7 +25174,7 @@ func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipMultiply.ProtoReflect.Descriptor instead. func (*ResCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{439} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{440} } func (x *ResCatnipMultiply) GetCode() RES_CODE { @@ -25135,7 +25201,7 @@ type ReqCatnipPlay struct { func (x *ReqCatnipPlay) Reset() { *x = ReqCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[440] + mi := &file_proto_Gameapi_proto_msgTypes[441] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25147,7 +25213,7 @@ func (x *ReqCatnipPlay) String() string { func (*ReqCatnipPlay) ProtoMessage() {} func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[440] + mi := &file_proto_Gameapi_proto_msgTypes[441] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25160,7 +25226,7 @@ func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipPlay.ProtoReflect.Descriptor instead. func (*ReqCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{440} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{441} } func (x *ReqCatnipPlay) GetId() int32 { @@ -25181,7 +25247,7 @@ type ResCatnipPlay struct { func (x *ResCatnipPlay) Reset() { *x = ResCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[441] + mi := &file_proto_Gameapi_proto_msgTypes[442] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25193,7 +25259,7 @@ func (x *ResCatnipPlay) String() string { func (*ResCatnipPlay) ProtoMessage() {} func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[441] + mi := &file_proto_Gameapi_proto_msgTypes[442] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25206,7 +25272,7 @@ func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipPlay.ProtoReflect.Descriptor instead. func (*ResCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{441} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{442} } func (x *ResCatnipPlay) GetCode() RES_CODE { @@ -25241,7 +25307,7 @@ type ReqCatnipReward struct { func (x *ReqCatnipReward) Reset() { *x = ReqCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[442] + mi := &file_proto_Gameapi_proto_msgTypes[443] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25253,7 +25319,7 @@ func (x *ReqCatnipReward) String() string { func (*ReqCatnipReward) ProtoMessage() {} func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[442] + mi := &file_proto_Gameapi_proto_msgTypes[443] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25266,7 +25332,7 @@ func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipReward.ProtoReflect.Descriptor instead. func (*ReqCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{442} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{443} } func (x *ReqCatnipReward) GetId() int32 { @@ -25293,7 +25359,7 @@ type ResCatnipReward struct { func (x *ResCatnipReward) Reset() { *x = ResCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[443] + mi := &file_proto_Gameapi_proto_msgTypes[444] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25305,7 +25371,7 @@ func (x *ResCatnipReward) String() string { func (*ResCatnipReward) ProtoMessage() {} func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[443] + mi := &file_proto_Gameapi_proto_msgTypes[444] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25318,7 +25384,7 @@ func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipReward.ProtoReflect.Descriptor instead. func (*ResCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{443} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{444} } func (x *ResCatnipReward) GetCode() RES_CODE { @@ -25344,7 +25410,7 @@ type ReqCatnipGrandReward struct { func (x *ReqCatnipGrandReward) Reset() { *x = ReqCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[444] + mi := &file_proto_Gameapi_proto_msgTypes[445] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25356,7 +25422,7 @@ func (x *ReqCatnipGrandReward) String() string { func (*ReqCatnipGrandReward) ProtoMessage() {} func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[444] + mi := &file_proto_Gameapi_proto_msgTypes[445] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25369,7 +25435,7 @@ func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ReqCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{444} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{445} } type ResCatnipGrandReward struct { @@ -25382,7 +25448,7 @@ type ResCatnipGrandReward struct { func (x *ResCatnipGrandReward) Reset() { *x = ResCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[445] + mi := &file_proto_Gameapi_proto_msgTypes[446] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25394,7 +25460,7 @@ func (x *ResCatnipGrandReward) String() string { func (*ResCatnipGrandReward) ProtoMessage() {} func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[445] + mi := &file_proto_Gameapi_proto_msgTypes[446] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25407,7 +25473,7 @@ func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ResCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{445} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{446} } func (x *ResCatnipGrandReward) GetCode() RES_CODE { @@ -25435,7 +25501,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[446] + mi := &file_proto_Gameapi_proto_msgTypes[447] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25447,7 +25513,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[446] + mi := &file_proto_Gameapi_proto_msgTypes[447] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25460,7 +25526,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{446} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{447} } func (x *AdminReq) GetFunc() string { @@ -25487,7 +25553,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[447] + mi := &file_proto_Gameapi_proto_msgTypes[448] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25499,7 +25565,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[447] + mi := &file_proto_Gameapi_proto_msgTypes[448] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25512,7 +25578,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{447} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{448} } func (x *AdminRes) GetFunc() string { @@ -25538,7 +25604,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[448] + mi := &file_proto_Gameapi_proto_msgTypes[449] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25550,7 +25616,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[448] + mi := &file_proto_Gameapi_proto_msgTypes[449] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25563,7 +25629,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{448} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{449} } func (x *ReqAdminInfo) GetUid() int64 { @@ -25581,7 +25647,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[449] + mi := &file_proto_Gameapi_proto_msgTypes[450] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25593,7 +25659,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[449] + mi := &file_proto_Gameapi_proto_msgTypes[450] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25606,7 +25672,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{449} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{450} } type ReqServerInfo struct { @@ -25617,7 +25683,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[450] + mi := &file_proto_Gameapi_proto_msgTypes[451] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25629,7 +25695,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[450] + mi := &file_proto_Gameapi_proto_msgTypes[451] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25642,7 +25708,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{450} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{451} } type ReqReload struct { @@ -25653,7 +25719,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[451] + mi := &file_proto_Gameapi_proto_msgTypes[452] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25665,7 +25731,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[451] + mi := &file_proto_Gameapi_proto_msgTypes[452] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25678,7 +25744,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{451} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{452} } type ReqAdminGm struct { @@ -25691,7 +25757,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[452] + mi := &file_proto_Gameapi_proto_msgTypes[453] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25703,7 +25769,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[452] + mi := &file_proto_Gameapi_proto_msgTypes[453] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25716,7 +25782,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{452} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{453} } func (x *ReqAdminGm) GetUid() int64 { @@ -25744,7 +25810,7 @@ type ReqAdminBan struct { func (x *ReqAdminBan) Reset() { *x = ReqAdminBan{} - mi := &file_proto_Gameapi_proto_msgTypes[453] + mi := &file_proto_Gameapi_proto_msgTypes[454] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25756,7 +25822,7 @@ func (x *ReqAdminBan) String() string { func (*ReqAdminBan) ProtoMessage() {} func (x *ReqAdminBan) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[453] + mi := &file_proto_Gameapi_proto_msgTypes[454] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25769,7 +25835,7 @@ func (x *ReqAdminBan) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminBan.ProtoReflect.Descriptor instead. func (*ReqAdminBan) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{453} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{454} } func (x *ReqAdminBan) GetUid() int64 { @@ -26296,13 +26362,17 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x04type\x18\x03 \x01(\x05R\x04type\x12(\n" + "\x05Items\x18\x04 \x03(\v2\x12.tutorial.ItemInfoR\x05Items\"=\n" + "\fResOrderList\x12-\n" + - "\tOrderList\x18\x01 \x03(\v2\x0f.tutorial.OrderR\tOrderList\"k\n" + + "\tOrderList\x18\x01 \x03(\v2\x0f.tutorial.OrderR\tOrderList\"\x99\x01\n" + "\x0fResDecorateInfo\x12\x16\n" + "\x06AreaId\x18\x01 \x01(\x05R\x06AreaId\x12 \n" + "\vmFinishList\x18\x02 \x03(\x05R\vmFinishList\x12\x1e\n" + "\n" + "RewardArea\x18\x03 \x03(\x05R\n" + - "RewardArea\"E\n" + + "RewardArea\x12,\n" + + "\x05Parts\x18\x04 \x03(\v2\x16.tutorial.DecoratePartR\x05Parts\"H\n" + + "\fDecoratePart\x12\x0e\n" + + "\x02Id\x18\x01 \x01(\x05R\x02Id\x12(\n" + + "\x05Items\x18\x02 \x03(\v2\x12.tutorial.ItemInfoR\x05Items\"E\n" + "\vReqDecorate\x12\x16\n" + "\x06AreaId\x18\x01 \x01(\x05R\x06AreaId\x12\x1e\n" + "\n" + @@ -27773,7 +27843,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x14ACT_TYPE_GUESS_COLOR\x10\x02\x12\x11\n" + "\rACT_TYPE_RACE\x10\x03\x12\x1a\n" + "\x16ACT_TYPE_DISCOUNT_GIFT\x10\x04\x12\x15\n" + - "\x11ACT_TYPE_ADD_GIFT\x10\x05*\xe0\x01\n" + + "\x11ACT_TYPE_ADD_GIFT\x10\x05*\x82\x02\n" + "\n" + "ORDER_TYPE\x12\x16\n" + "\x12ORDER_TYPE_DEFAULT\x10\x00\x12\x0f\n" + @@ -27792,7 +27862,10 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\n" + "Guide_type\x10\n" + "\x12\f\n" + - "\bPet_type\x10\v*A\n" + + "\bPet_type\x10\v\x12\x10\n" + + "\fPreview_type\x10\f\x12\x0e\n" + + "\n" + + "Fixed_type\x10\r*A\n" + "\n" + "LOGIN_TYPE\x12\x11\n" + "\rACCOUNT_LOGIN\x10\x00\x12\x0e\n" + @@ -27859,7 +27932,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 11) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 518) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 519) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -27972,468 +28045,469 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*Order)(nil), // 108: tutorial.Order (*ResOrderList)(nil), // 109: tutorial.ResOrderList (*ResDecorateInfo)(nil), // 110: tutorial.ResDecorateInfo - (*ReqDecorate)(nil), // 111: tutorial.ReqDecorate - (*ResDecorate)(nil), // 112: tutorial.ResDecorate - (*ReqDecorateAll)(nil), // 113: tutorial.ReqDecorateAll - (*ResDecorateAll)(nil), // 114: tutorial.ResDecorateAll - (*ReqDecorateReward)(nil), // 115: tutorial.ReqDecorateReward - (*ResDecorateReward)(nil), // 116: tutorial.ResDecorateReward - (*ReqGmCommand)(nil), // 117: tutorial.ReqGmCommand - (*Card)(nil), // 118: tutorial.Card - (*ReqCardInfo)(nil), // 119: tutorial.ReqCardInfo - (*ResCardInfo)(nil), // 120: tutorial.ResCardInfo - (*ResNotifyCardTimes)(nil), // 121: tutorial.ResNotifyCardTimes - (*ReqCardSeasonFirstReward)(nil), // 122: tutorial.ReqCardSeasonFirstReward - (*ResCardSeasonFirstReward)(nil), // 123: tutorial.ResCardSeasonFirstReward - (*ReqCardHandbookReward)(nil), // 124: tutorial.ReqCardHandbookReward - (*ResCardHandbookReward)(nil), // 125: tutorial.ResCardHandbookReward - (*ReqMasterCard)(nil), // 126: tutorial.ReqMasterCard - (*ResMasterCard)(nil), // 127: tutorial.ResMasterCard - (*ReqCardCollectReward)(nil), // 128: tutorial.ReqCardCollectReward - (*ResCardCollectReward)(nil), // 129: tutorial.ResCardCollectReward - (*ReqExStarReward)(nil), // 130: tutorial.ReqExStarReward - (*ResExStarReward)(nil), // 131: tutorial.ResExStarReward - (*ReqAllCollectReward)(nil), // 132: tutorial.ReqAllCollectReward - (*ResAllCollectReward)(nil), // 133: tutorial.ResAllCollectReward - (*ReqCardGive)(nil), // 134: tutorial.ReqCardGive - (*ResCardGive)(nil), // 135: tutorial.ResCardGive - (*ReqAgreeCardGive)(nil), // 136: tutorial.ReqAgreeCardGive - (*ResAgreeCardGive)(nil), // 137: tutorial.ResAgreeCardGive - (*ReqRefuseCardGive)(nil), // 138: tutorial.ReqRefuseCardGive - (*ResRefuseCardGive)(nil), // 139: tutorial.ResRefuseCardGive - (*ReqCardSend)(nil), // 140: tutorial.ReqCardSend - (*ResCardSend)(nil), // 141: tutorial.ResCardSend - (*ReqCardExchange)(nil), // 142: tutorial.ReqCardExchange - (*ResCardExchange)(nil), // 143: tutorial.ResCardExchange - (*ReqSelectCardExchange)(nil), // 144: tutorial.ReqSelectCardExchange - (*ResSelectCardExchange)(nil), // 145: tutorial.ResSelectCardExchange - (*ReqAgreeCardExchange)(nil), // 146: tutorial.ReqAgreeCardExchange - (*ResAgreeCardExchange)(nil), // 147: tutorial.ResAgreeCardExchange - (*ReqRefuseCardSelect)(nil), // 148: tutorial.ReqRefuseCardSelect - (*ResRefuseCardSelect)(nil), // 149: tutorial.ResRefuseCardSelect - (*ReqRefuseCardExchange)(nil), // 150: tutorial.ReqRefuseCardExchange - (*ResRefuseCardExchange)(nil), // 151: tutorial.ResRefuseCardExchange - (*ReqGetFriendCard)(nil), // 152: tutorial.ReqGetFriendCard - (*ResGetFriendCard)(nil), // 153: tutorial.ResGetFriendCard - (*ReqGetGoldCard)(nil), // 154: tutorial.ReqGetGoldCard - (*ResGetGoldCard)(nil), // 155: tutorial.ResGetGoldCard - (*ReqGuideReward)(nil), // 156: tutorial.ReqGuideReward - (*ResGuideReward)(nil), // 157: tutorial.ResGuideReward - (*ReqGuidePlayroom)(nil), // 158: tutorial.ReqGuidePlayroom - (*ResGuidePlayroom)(nil), // 159: tutorial.ResGuidePlayroom - (*ResGuildInfo)(nil), // 160: tutorial.ResGuildInfo - (*ResGuideInfo)(nil), // 161: tutorial.ResGuideInfo - (*ResItemPop)(nil), // 162: tutorial.ResItemPop - (*ItemInfo)(nil), // 163: tutorial.ItemInfo - (*CardPack)(nil), // 164: tutorial.CardPack - (*ResGuideTask)(nil), // 165: tutorial.ResGuideTask - (*GuideTask)(nil), // 166: tutorial.GuideTask - (*ReqGetGuideTaskReward)(nil), // 167: tutorial.ReqGetGuideTaskReward - (*ResGetGuideTaskReward)(nil), // 168: tutorial.ResGetGuideTaskReward - (*ReqGetGuideActiveReward)(nil), // 169: tutorial.ReqGetGuideActiveReward - (*ResGetGuideActiveReward)(nil), // 170: tutorial.ResGetGuideActiveReward - (*ResDailyTask)(nil), // 171: tutorial.ResDailyTask - (*DailyWeek)(nil), // 172: tutorial.DailyWeek - (*DailyTask)(nil), // 173: tutorial.DailyTask - (*QuestProgress)(nil), // 174: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 175: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 176: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 177: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 178: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 179: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 180: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 181: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 182: tutorial.FaceInfo - (*ReqSetFace)(nil), // 183: tutorial.ReqSetFace - (*ResSetFace)(nil), // 184: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 185: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 186: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 187: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 188: tutorial.ResSetAvatar - (*EmojiInfo)(nil), // 189: tutorial.EmojiInfo - (*ReqSetEmoji)(nil), // 190: tutorial.ReqSetEmoji - (*ResSetEmoji)(nil), // 191: tutorial.ResSetEmoji - (*ResSevenLogin)(nil), // 192: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 193: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 194: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 195: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 196: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 197: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 198: tutorial.ResActivity - (*ActivityInfo)(nil), // 199: tutorial.ActivityInfo - (*ReqActivityReward)(nil), // 200: tutorial.ReqActivityReward - (*ResActivityReward)(nil), // 201: tutorial.ResActivityReward - (*ReqLimitEvent)(nil), // 202: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 203: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 204: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 205: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 206: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 207: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 208: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 209: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 210: tutorial.LimitEventNotify - (*ReqLimitEventLuckyCat)(nil), // 211: tutorial.ReqLimitEventLuckyCat - (*ResLimitEventLuckyCat)(nil), // 212: tutorial.ResLimitEventLuckyCat - (*ReqLimitSenceReward)(nil), // 213: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 214: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 215: tutorial.ResChessRainReward - (*ReqFastProduceInfo)(nil), // 216: tutorial.ReqFastProduceInfo - (*ResFastProduceInfo)(nil), // 217: tutorial.ResFastProduceInfo - (*ReqFastProduceReward)(nil), // 218: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 219: tutorial.ResFastProduceReward - (*ReqCatTrickReward)(nil), // 220: tutorial.ReqCatTrickReward - (*ResCatTrickReward)(nil), // 221: tutorial.ResCatTrickReward - (*ReqSearchPlayer)(nil), // 222: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 223: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 224: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 225: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 226: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 227: tutorial.NotifyFriendLog - (*FriendBubbleInfo)(nil), // 228: tutorial.FriendBubbleInfo - (*NotifyFriendCard)(nil), // 229: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 230: tutorial.ResFriendCard - (*ReqKv)(nil), // 231: tutorial.ReqKv - (*ResKv)(nil), // 232: tutorial.ResKv - (*ReqFriendByCode)(nil), // 233: tutorial.ReqFriendByCode - (*ResFriendByCode)(nil), // 234: tutorial.ResFriendByCode - (*ReqFriendRecommend)(nil), // 235: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 236: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 237: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 238: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 239: tutorial.ReqFriendList - (*ResFriendList)(nil), // 240: tutorial.ResFriendList - (*ReqAddNpc)(nil), // 241: tutorial.ReqAddNpc - (*ResAddNpc)(nil), // 242: tutorial.ResAddNpc - (*ReqFriendApply)(nil), // 243: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 244: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 245: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 246: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 247: tutorial.ResFriendCardMsg - (*ReqWishApplyList)(nil), // 248: tutorial.ReqWishApplyList - (*ResWishApplyList)(nil), // 249: tutorial.ResWishApplyList - (*ReqWishApply)(nil), // 250: tutorial.ReqWishApply - (*ResWishApply)(nil), // 251: tutorial.ResWishApply - (*ReqFriendTimeLine)(nil), // 252: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 253: tutorial.ResFriendTimeLine - (*ResFriendBubble)(nil), // 254: tutorial.ResFriendBubble - (*ReqFriendTLUpvote)(nil), // 255: tutorial.ReqFriendTLUpvote - (*ResFriendTLUpvote)(nil), // 256: tutorial.ResFriendTLUpvote - (*ReqFriendTReward)(nil), // 257: tutorial.ReqFriendTReward - (*ResFriendTReward)(nil), // 258: tutorial.ResFriendTReward - (*ResFriendApplyNotify)(nil), // 259: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 260: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 261: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 262: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 263: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 264: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 265: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 266: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 267: tutorial.ResDelFriend - (*ReqRank)(nil), // 268: tutorial.ReqRank - (*ResRank)(nil), // 269: tutorial.ResRank - (*ReqMailList)(nil), // 270: tutorial.ReqMailList - (*ResMailList)(nil), // 271: tutorial.ResMailList - (*MailInfo)(nil), // 272: tutorial.MailInfo - (*MailNotify)(nil), // 273: tutorial.MailNotify - (*ReqReadMail)(nil), // 274: tutorial.ReqReadMail - (*ResReadMail)(nil), // 275: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 276: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 277: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 278: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 279: tutorial.ResDeleteMail - (*ResCharge)(nil), // 280: tutorial.ResCharge - (*WishList)(nil), // 281: tutorial.WishList - (*ReqAddWish)(nil), // 282: tutorial.ReqAddWish - (*ResAddWish)(nil), // 283: tutorial.ResAddWish - (*ReqGetWish)(nil), // 284: tutorial.ReqGetWish - (*ResGetWish)(nil), // 285: tutorial.ResGetWish - (*ReqSendWishBeg)(nil), // 286: tutorial.ReqSendWishBeg - (*ResSendWishBeg)(nil), // 287: tutorial.ResSendWishBeg - (*ResSpecialShop)(nil), // 288: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 289: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 290: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 291: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 292: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 293: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 294: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 295: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 296: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 297: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 298: tutorial.ReqEndless - (*ResEndless)(nil), // 299: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 300: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 301: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 302: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 303: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 304: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 305: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 306: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 307: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 308: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 309: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 310: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 311: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 312: tutorial.ReqChampship - (*ResChampship)(nil), // 313: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 314: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 315: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 316: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 317: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 318: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 319: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 320: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 321: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 322: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 323: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 324: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 325: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 326: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 327: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 328: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 329: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 330: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 331: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 332: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 333: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 334: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 335: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 336: tutorial.ReqMining - (*ResMining)(nil), // 337: tutorial.ResMining - (*ReqMiningTake)(nil), // 338: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 339: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 340: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 341: tutorial.ResMiningReward - (*ResActRed)(nil), // 342: tutorial.ResActRed - (*NotifyActRed)(nil), // 343: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 344: tutorial.ActivityNotify - (*ResItem)(nil), // 345: tutorial.ResItem - (*ItemNotify)(nil), // 346: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 347: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 348: tutorial.ResGuessColor - (*Opponent)(nil), // 349: tutorial.opponent - (*ReqGuessColorTake)(nil), // 350: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 351: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 352: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 353: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 354: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 355: tutorial.ReqRace - (*ResRace)(nil), // 356: tutorial.ResRace - (*Raceopponent)(nil), // 357: tutorial.raceopponent - (*ReqRaceStart)(nil), // 358: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 359: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 360: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 361: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 362: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 363: tutorial.ResPlayroom - (*NotifyPlayroomTask)(nil), // 364: tutorial.NotifyPlayroomTask - (*ReqPlayroomTask)(nil), // 365: tutorial.ReqPlayroomTask - (*ResPlayroomTask)(nil), // 366: tutorial.ResPlayroomTask - (*ReqPlayroomTaskReward)(nil), // 367: tutorial.ReqPlayroomTaskReward - (*ResPlayroomTaskReward)(nil), // 368: tutorial.ResPlayroomTaskReward - (*ReqPlayroomUnlock)(nil), // 369: tutorial.ReqPlayroomUnlock - (*ResPlayroomUnlock)(nil), // 370: tutorial.ResPlayroomUnlock - (*ReqPlayroomUpvote)(nil), // 371: tutorial.ReqPlayroomUpvote - (*ResPlayroomUpvote)(nil), // 372: tutorial.ResPlayroomUpvote - (*PlayroomDress)(nil), // 373: tutorial.PlayroomDress - (*PlayroomDressInfo)(nil), // 374: tutorial.PlayroomDressInfo - (*PlayroomAirInfo)(nil), // 375: tutorial.PlayroomAirInfo - (*PlayroomCollectInfo)(nil), // 376: tutorial.PlayroomCollectInfo - (*ReqPlayroomDressSet)(nil), // 377: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 378: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 379: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 380: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 381: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 382: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 383: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 384: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 385: tutorial.NotifyPlayroomLose - (*ChipInfo)(nil), // 386: tutorial.ChipInfo - (*NotifyPlayroomMood)(nil), // 387: tutorial.NotifyPlayroomMood - (*AdItem)(nil), // 388: tutorial.AdItem - (*NotifyPlayroomKiss)(nil), // 389: tutorial.NotifyPlayroomKiss - (*FriendRoom)(nil), // 390: tutorial.FriendRoom - (*RoomOpponent)(nil), // 391: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 392: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 393: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 394: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 395: tutorial.ResPlayroomFlip - (*ReqPlayroomGuide)(nil), // 396: tutorial.ReqPlayroomGuide - (*ResPlayroomGuide)(nil), // 397: tutorial.ResPlayroomGuide - (*ReqPlayroomFlipReward)(nil), // 398: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 399: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 400: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 401: tutorial.ResPlayroomGame - (*ReqPlayroomGameShowReward)(nil), // 402: tutorial.ReqPlayroomGameShowReward - (*ResPlayroomGameShowReward)(nil), // 403: tutorial.ResPlayroomGameShowReward - (*ReqPlayroomInteract)(nil), // 404: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 405: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 406: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 407: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 408: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 409: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 410: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 411: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 412: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 413: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 414: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 415: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 416: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 417: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 418: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 419: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 420: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 421: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 422: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 423: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 424: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 425: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 426: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 427: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 428: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 429: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 430: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 431: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 432: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 433: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 434: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 435: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 436: tutorial.ResCollectInfo - (*CollectItem)(nil), // 437: tutorial.CollectItem - (*ReqCollect)(nil), // 438: tutorial.ReqCollect - (*ResCollect)(nil), // 439: tutorial.ResCollect - (*ReqCatnip)(nil), // 440: tutorial.ReqCatnip - (*ResCatnip)(nil), // 441: tutorial.ResCatnip - (*CatnipGame)(nil), // 442: tutorial.CatnipGame - (*ReqCatnipInvite)(nil), // 443: tutorial.ReqCatnipInvite - (*ResCatnipInvite)(nil), // 444: tutorial.ResCatnipInvite - (*ReqCatnipAgree)(nil), // 445: tutorial.ReqCatnipAgree - (*ResCatnipAgree)(nil), // 446: tutorial.ResCatnipAgree - (*ReqCatnipRefuse)(nil), // 447: tutorial.ReqCatnipRefuse - (*ResCatnipRefuse)(nil), // 448: tutorial.ResCatnipRefuse - (*ReqCatnipMultiply)(nil), // 449: tutorial.ReqCatnipMultiply - (*ResCatnipMultiply)(nil), // 450: tutorial.ResCatnipMultiply - (*ReqCatnipPlay)(nil), // 451: tutorial.ReqCatnipPlay - (*ResCatnipPlay)(nil), // 452: tutorial.ResCatnipPlay - (*ReqCatnipReward)(nil), // 453: tutorial.ReqCatnipReward - (*ResCatnipReward)(nil), // 454: tutorial.ResCatnipReward - (*ReqCatnipGrandReward)(nil), // 455: tutorial.ReqCatnipGrandReward - (*ResCatnipGrandReward)(nil), // 456: tutorial.ResCatnipGrandReward - (*AdminReq)(nil), // 457: tutorial.AdminReq - (*AdminRes)(nil), // 458: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 459: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 460: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 461: tutorial.ReqServerInfo - (*ReqReload)(nil), // 462: tutorial.ReqReload - (*ReqAdminGm)(nil), // 463: tutorial.ReqAdminGm - (*ReqAdminBan)(nil), // 464: tutorial.ReqAdminBan - nil, // 465: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 466: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 467: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 468: tutorial.ReqPutPartInBag.MChessDataEntry - nil, // 469: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 470: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 471: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 472: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 473: tutorial.ReqChessEx.MChessDataEntry - nil, // 474: tutorial.ReqSourceChest.MChessDataEntry - nil, // 475: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 476: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 477: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 478: tutorial.ResPlayerBriefProfileData.SetEmojiEntry - nil, // 479: tutorial.UserInfo.SetEmojiEntry - nil, // 480: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 481: tutorial.ResCardInfo.AllCardEntry - nil, // 482: tutorial.ResCardInfo.HandbookEntry - nil, // 483: tutorial.ResGuildInfo.RewardEntry - nil, // 484: tutorial.ResGuideInfo.RewardEntry - nil, // 485: tutorial.ResGuideTask.TaskEntry - nil, // 486: tutorial.ResDailyTask.WeekRewardEntry - nil, // 487: tutorial.ResDailyTask.DailyTaskEntry - nil, // 488: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 489: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 490: tutorial.LimitEvent.ParamEntry - nil, // 491: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 492: tutorial.ResPlayerSimple.EmojiEntry - nil, // 493: tutorial.ResKv.KvEntry - nil, // 494: tutorial.ResRank.RankListEntry - nil, // 495: tutorial.ResMailList.MailListEntry - nil, // 496: tutorial.ResCharge.SpecialShopEntry - nil, // 497: tutorial.ResCharge.ChessShopEntry - nil, // 498: tutorial.ResCharge.GiftEntry - nil, // 499: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 500: tutorial.ResEndless.EndlessListEntry - nil, // 501: tutorial.ResChampshipRank.RankListEntry - nil, // 502: tutorial.ResChampshipPreRank.RankListEntry - nil, // 503: tutorial.ResNotifyCard.CardEntry - nil, // 504: tutorial.ResNotifyCard.MasterEntry - nil, // 505: tutorial.ResNotifyCard.HandbookEntry - nil, // 506: tutorial.ResMining.MapEntry - nil, // 507: tutorial.ReqMiningTake.MapEntry - nil, // 508: tutorial.ResActRed.RedEntry - nil, // 509: tutorial.ResItem.ItemEntry - nil, // 510: tutorial.ItemNotify.ItemEntry - nil, // 511: tutorial.ResGuessColor.OMapEntry - nil, // 512: tutorial.ReqGuessColorTake.OMapEntry - nil, // 513: tutorial.GuessColorInfo.MapEntry - nil, // 514: tutorial.ResPlayroom.PlayroomEntry - nil, // 515: tutorial.ResPlayroom.MoodEntry - nil, // 516: tutorial.ResPlayroom.PhysiologyEntry - nil, // 517: tutorial.ResPlayroom.DressEntry - nil, // 518: tutorial.ResPlayroom.DressSetEntry - nil, // 519: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 520: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 521: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 522: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 523: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 524: tutorial.ResPlayroomInfo.FlipEntry - nil, // 525: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 526: tutorial.ResPlayroomInfo.DressSetEntry - nil, // 527: tutorial.ResPlayroomGame.ItemsEntry - nil, // 528: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*DecoratePart)(nil), // 111: tutorial.DecoratePart + (*ReqDecorate)(nil), // 112: tutorial.ReqDecorate + (*ResDecorate)(nil), // 113: tutorial.ResDecorate + (*ReqDecorateAll)(nil), // 114: tutorial.ReqDecorateAll + (*ResDecorateAll)(nil), // 115: tutorial.ResDecorateAll + (*ReqDecorateReward)(nil), // 116: tutorial.ReqDecorateReward + (*ResDecorateReward)(nil), // 117: tutorial.ResDecorateReward + (*ReqGmCommand)(nil), // 118: tutorial.ReqGmCommand + (*Card)(nil), // 119: tutorial.Card + (*ReqCardInfo)(nil), // 120: tutorial.ReqCardInfo + (*ResCardInfo)(nil), // 121: tutorial.ResCardInfo + (*ResNotifyCardTimes)(nil), // 122: tutorial.ResNotifyCardTimes + (*ReqCardSeasonFirstReward)(nil), // 123: tutorial.ReqCardSeasonFirstReward + (*ResCardSeasonFirstReward)(nil), // 124: tutorial.ResCardSeasonFirstReward + (*ReqCardHandbookReward)(nil), // 125: tutorial.ReqCardHandbookReward + (*ResCardHandbookReward)(nil), // 126: tutorial.ResCardHandbookReward + (*ReqMasterCard)(nil), // 127: tutorial.ReqMasterCard + (*ResMasterCard)(nil), // 128: tutorial.ResMasterCard + (*ReqCardCollectReward)(nil), // 129: tutorial.ReqCardCollectReward + (*ResCardCollectReward)(nil), // 130: tutorial.ResCardCollectReward + (*ReqExStarReward)(nil), // 131: tutorial.ReqExStarReward + (*ResExStarReward)(nil), // 132: tutorial.ResExStarReward + (*ReqAllCollectReward)(nil), // 133: tutorial.ReqAllCollectReward + (*ResAllCollectReward)(nil), // 134: tutorial.ResAllCollectReward + (*ReqCardGive)(nil), // 135: tutorial.ReqCardGive + (*ResCardGive)(nil), // 136: tutorial.ResCardGive + (*ReqAgreeCardGive)(nil), // 137: tutorial.ReqAgreeCardGive + (*ResAgreeCardGive)(nil), // 138: tutorial.ResAgreeCardGive + (*ReqRefuseCardGive)(nil), // 139: tutorial.ReqRefuseCardGive + (*ResRefuseCardGive)(nil), // 140: tutorial.ResRefuseCardGive + (*ReqCardSend)(nil), // 141: tutorial.ReqCardSend + (*ResCardSend)(nil), // 142: tutorial.ResCardSend + (*ReqCardExchange)(nil), // 143: tutorial.ReqCardExchange + (*ResCardExchange)(nil), // 144: tutorial.ResCardExchange + (*ReqSelectCardExchange)(nil), // 145: tutorial.ReqSelectCardExchange + (*ResSelectCardExchange)(nil), // 146: tutorial.ResSelectCardExchange + (*ReqAgreeCardExchange)(nil), // 147: tutorial.ReqAgreeCardExchange + (*ResAgreeCardExchange)(nil), // 148: tutorial.ResAgreeCardExchange + (*ReqRefuseCardSelect)(nil), // 149: tutorial.ReqRefuseCardSelect + (*ResRefuseCardSelect)(nil), // 150: tutorial.ResRefuseCardSelect + (*ReqRefuseCardExchange)(nil), // 151: tutorial.ReqRefuseCardExchange + (*ResRefuseCardExchange)(nil), // 152: tutorial.ResRefuseCardExchange + (*ReqGetFriendCard)(nil), // 153: tutorial.ReqGetFriendCard + (*ResGetFriendCard)(nil), // 154: tutorial.ResGetFriendCard + (*ReqGetGoldCard)(nil), // 155: tutorial.ReqGetGoldCard + (*ResGetGoldCard)(nil), // 156: tutorial.ResGetGoldCard + (*ReqGuideReward)(nil), // 157: tutorial.ReqGuideReward + (*ResGuideReward)(nil), // 158: tutorial.ResGuideReward + (*ReqGuidePlayroom)(nil), // 159: tutorial.ReqGuidePlayroom + (*ResGuidePlayroom)(nil), // 160: tutorial.ResGuidePlayroom + (*ResGuildInfo)(nil), // 161: tutorial.ResGuildInfo + (*ResGuideInfo)(nil), // 162: tutorial.ResGuideInfo + (*ResItemPop)(nil), // 163: tutorial.ResItemPop + (*ItemInfo)(nil), // 164: tutorial.ItemInfo + (*CardPack)(nil), // 165: tutorial.CardPack + (*ResGuideTask)(nil), // 166: tutorial.ResGuideTask + (*GuideTask)(nil), // 167: tutorial.GuideTask + (*ReqGetGuideTaskReward)(nil), // 168: tutorial.ReqGetGuideTaskReward + (*ResGetGuideTaskReward)(nil), // 169: tutorial.ResGetGuideTaskReward + (*ReqGetGuideActiveReward)(nil), // 170: tutorial.ReqGetGuideActiveReward + (*ResGetGuideActiveReward)(nil), // 171: tutorial.ResGetGuideActiveReward + (*ResDailyTask)(nil), // 172: tutorial.ResDailyTask + (*DailyWeek)(nil), // 173: tutorial.DailyWeek + (*DailyTask)(nil), // 174: tutorial.DailyTask + (*QuestProgress)(nil), // 175: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 176: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 177: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 178: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 179: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 180: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 181: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 182: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 183: tutorial.FaceInfo + (*ReqSetFace)(nil), // 184: tutorial.ReqSetFace + (*ResSetFace)(nil), // 185: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 186: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 187: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 188: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 189: tutorial.ResSetAvatar + (*EmojiInfo)(nil), // 190: tutorial.EmojiInfo + (*ReqSetEmoji)(nil), // 191: tutorial.ReqSetEmoji + (*ResSetEmoji)(nil), // 192: tutorial.ResSetEmoji + (*ResSevenLogin)(nil), // 193: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 194: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 195: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 196: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 197: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 198: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 199: tutorial.ResActivity + (*ActivityInfo)(nil), // 200: tutorial.ActivityInfo + (*ReqActivityReward)(nil), // 201: tutorial.ReqActivityReward + (*ResActivityReward)(nil), // 202: tutorial.ResActivityReward + (*ReqLimitEvent)(nil), // 203: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 204: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 205: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 206: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 207: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 208: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 209: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 210: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 211: tutorial.LimitEventNotify + (*ReqLimitEventLuckyCat)(nil), // 212: tutorial.ReqLimitEventLuckyCat + (*ResLimitEventLuckyCat)(nil), // 213: tutorial.ResLimitEventLuckyCat + (*ReqLimitSenceReward)(nil), // 214: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 215: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 216: tutorial.ResChessRainReward + (*ReqFastProduceInfo)(nil), // 217: tutorial.ReqFastProduceInfo + (*ResFastProduceInfo)(nil), // 218: tutorial.ResFastProduceInfo + (*ReqFastProduceReward)(nil), // 219: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 220: tutorial.ResFastProduceReward + (*ReqCatTrickReward)(nil), // 221: tutorial.ReqCatTrickReward + (*ResCatTrickReward)(nil), // 222: tutorial.ResCatTrickReward + (*ReqSearchPlayer)(nil), // 223: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 224: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 225: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 226: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 227: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 228: tutorial.NotifyFriendLog + (*FriendBubbleInfo)(nil), // 229: tutorial.FriendBubbleInfo + (*NotifyFriendCard)(nil), // 230: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 231: tutorial.ResFriendCard + (*ReqKv)(nil), // 232: tutorial.ReqKv + (*ResKv)(nil), // 233: tutorial.ResKv + (*ReqFriendByCode)(nil), // 234: tutorial.ReqFriendByCode + (*ResFriendByCode)(nil), // 235: tutorial.ResFriendByCode + (*ReqFriendRecommend)(nil), // 236: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 237: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 238: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 239: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 240: tutorial.ReqFriendList + (*ResFriendList)(nil), // 241: tutorial.ResFriendList + (*ReqAddNpc)(nil), // 242: tutorial.ReqAddNpc + (*ResAddNpc)(nil), // 243: tutorial.ResAddNpc + (*ReqFriendApply)(nil), // 244: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 245: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 246: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 247: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 248: tutorial.ResFriendCardMsg + (*ReqWishApplyList)(nil), // 249: tutorial.ReqWishApplyList + (*ResWishApplyList)(nil), // 250: tutorial.ResWishApplyList + (*ReqWishApply)(nil), // 251: tutorial.ReqWishApply + (*ResWishApply)(nil), // 252: tutorial.ResWishApply + (*ReqFriendTimeLine)(nil), // 253: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 254: tutorial.ResFriendTimeLine + (*ResFriendBubble)(nil), // 255: tutorial.ResFriendBubble + (*ReqFriendTLUpvote)(nil), // 256: tutorial.ReqFriendTLUpvote + (*ResFriendTLUpvote)(nil), // 257: tutorial.ResFriendTLUpvote + (*ReqFriendTReward)(nil), // 258: tutorial.ReqFriendTReward + (*ResFriendTReward)(nil), // 259: tutorial.ResFriendTReward + (*ResFriendApplyNotify)(nil), // 260: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 261: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 262: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 263: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 264: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 265: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 266: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 267: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 268: tutorial.ResDelFriend + (*ReqRank)(nil), // 269: tutorial.ReqRank + (*ResRank)(nil), // 270: tutorial.ResRank + (*ReqMailList)(nil), // 271: tutorial.ReqMailList + (*ResMailList)(nil), // 272: tutorial.ResMailList + (*MailInfo)(nil), // 273: tutorial.MailInfo + (*MailNotify)(nil), // 274: tutorial.MailNotify + (*ReqReadMail)(nil), // 275: tutorial.ReqReadMail + (*ResReadMail)(nil), // 276: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 277: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 278: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 279: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 280: tutorial.ResDeleteMail + (*ResCharge)(nil), // 281: tutorial.ResCharge + (*WishList)(nil), // 282: tutorial.WishList + (*ReqAddWish)(nil), // 283: tutorial.ReqAddWish + (*ResAddWish)(nil), // 284: tutorial.ResAddWish + (*ReqGetWish)(nil), // 285: tutorial.ReqGetWish + (*ResGetWish)(nil), // 286: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 287: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 288: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 289: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 290: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 291: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 292: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 293: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 294: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 295: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 296: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 297: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 298: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 299: tutorial.ReqEndless + (*ResEndless)(nil), // 300: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 301: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 302: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 303: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 304: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 305: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 306: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 307: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 308: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 309: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 310: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 311: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 312: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 313: tutorial.ReqChampship + (*ResChampship)(nil), // 314: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 315: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 316: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 317: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 318: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 319: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 320: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 321: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 322: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 323: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 324: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 325: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 326: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 327: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 328: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 329: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 330: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 331: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 332: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 333: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 334: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 335: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 336: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 337: tutorial.ReqMining + (*ResMining)(nil), // 338: tutorial.ResMining + (*ReqMiningTake)(nil), // 339: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 340: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 341: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 342: tutorial.ResMiningReward + (*ResActRed)(nil), // 343: tutorial.ResActRed + (*NotifyActRed)(nil), // 344: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 345: tutorial.ActivityNotify + (*ResItem)(nil), // 346: tutorial.ResItem + (*ItemNotify)(nil), // 347: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 348: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 349: tutorial.ResGuessColor + (*Opponent)(nil), // 350: tutorial.opponent + (*ReqGuessColorTake)(nil), // 351: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 352: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 353: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 354: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 355: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 356: tutorial.ReqRace + (*ResRace)(nil), // 357: tutorial.ResRace + (*Raceopponent)(nil), // 358: tutorial.raceopponent + (*ReqRaceStart)(nil), // 359: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 360: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 361: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 362: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 363: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 364: tutorial.ResPlayroom + (*NotifyPlayroomTask)(nil), // 365: tutorial.NotifyPlayroomTask + (*ReqPlayroomTask)(nil), // 366: tutorial.ReqPlayroomTask + (*ResPlayroomTask)(nil), // 367: tutorial.ResPlayroomTask + (*ReqPlayroomTaskReward)(nil), // 368: tutorial.ReqPlayroomTaskReward + (*ResPlayroomTaskReward)(nil), // 369: tutorial.ResPlayroomTaskReward + (*ReqPlayroomUnlock)(nil), // 370: tutorial.ReqPlayroomUnlock + (*ResPlayroomUnlock)(nil), // 371: tutorial.ResPlayroomUnlock + (*ReqPlayroomUpvote)(nil), // 372: tutorial.ReqPlayroomUpvote + (*ResPlayroomUpvote)(nil), // 373: tutorial.ResPlayroomUpvote + (*PlayroomDress)(nil), // 374: tutorial.PlayroomDress + (*PlayroomDressInfo)(nil), // 375: tutorial.PlayroomDressInfo + (*PlayroomAirInfo)(nil), // 376: tutorial.PlayroomAirInfo + (*PlayroomCollectInfo)(nil), // 377: tutorial.PlayroomCollectInfo + (*ReqPlayroomDressSet)(nil), // 378: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 379: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 380: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 381: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 382: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 383: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 384: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 385: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 386: tutorial.NotifyPlayroomLose + (*ChipInfo)(nil), // 387: tutorial.ChipInfo + (*NotifyPlayroomMood)(nil), // 388: tutorial.NotifyPlayroomMood + (*AdItem)(nil), // 389: tutorial.AdItem + (*NotifyPlayroomKiss)(nil), // 390: tutorial.NotifyPlayroomKiss + (*FriendRoom)(nil), // 391: tutorial.FriendRoom + (*RoomOpponent)(nil), // 392: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 393: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 394: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 395: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 396: tutorial.ResPlayroomFlip + (*ReqPlayroomGuide)(nil), // 397: tutorial.ReqPlayroomGuide + (*ResPlayroomGuide)(nil), // 398: tutorial.ResPlayroomGuide + (*ReqPlayroomFlipReward)(nil), // 399: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 400: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 401: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 402: tutorial.ResPlayroomGame + (*ReqPlayroomGameShowReward)(nil), // 403: tutorial.ReqPlayroomGameShowReward + (*ResPlayroomGameShowReward)(nil), // 404: tutorial.ResPlayroomGameShowReward + (*ReqPlayroomInteract)(nil), // 405: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 406: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 407: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 408: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 409: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 410: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 411: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 412: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 413: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 414: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 415: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 416: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 417: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 418: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 419: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 420: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 421: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 422: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 423: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 424: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 425: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 426: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 427: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 428: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 429: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 430: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 431: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 432: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 433: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 434: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 435: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 436: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 437: tutorial.ResCollectInfo + (*CollectItem)(nil), // 438: tutorial.CollectItem + (*ReqCollect)(nil), // 439: tutorial.ReqCollect + (*ResCollect)(nil), // 440: tutorial.ResCollect + (*ReqCatnip)(nil), // 441: tutorial.ReqCatnip + (*ResCatnip)(nil), // 442: tutorial.ResCatnip + (*CatnipGame)(nil), // 443: tutorial.CatnipGame + (*ReqCatnipInvite)(nil), // 444: tutorial.ReqCatnipInvite + (*ResCatnipInvite)(nil), // 445: tutorial.ResCatnipInvite + (*ReqCatnipAgree)(nil), // 446: tutorial.ReqCatnipAgree + (*ResCatnipAgree)(nil), // 447: tutorial.ResCatnipAgree + (*ReqCatnipRefuse)(nil), // 448: tutorial.ReqCatnipRefuse + (*ResCatnipRefuse)(nil), // 449: tutorial.ResCatnipRefuse + (*ReqCatnipMultiply)(nil), // 450: tutorial.ReqCatnipMultiply + (*ResCatnipMultiply)(nil), // 451: tutorial.ResCatnipMultiply + (*ReqCatnipPlay)(nil), // 452: tutorial.ReqCatnipPlay + (*ResCatnipPlay)(nil), // 453: tutorial.ResCatnipPlay + (*ReqCatnipReward)(nil), // 454: tutorial.ReqCatnipReward + (*ResCatnipReward)(nil), // 455: tutorial.ResCatnipReward + (*ReqCatnipGrandReward)(nil), // 456: tutorial.ReqCatnipGrandReward + (*ResCatnipGrandReward)(nil), // 457: tutorial.ResCatnipGrandReward + (*AdminReq)(nil), // 458: tutorial.AdminReq + (*AdminRes)(nil), // 459: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 460: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 461: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 462: tutorial.ReqServerInfo + (*ReqReload)(nil), // 463: tutorial.ReqReload + (*ReqAdminGm)(nil), // 464: tutorial.ReqAdminGm + (*ReqAdminBan)(nil), // 465: tutorial.ReqAdminBan + nil, // 466: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 467: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 468: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 469: tutorial.ReqPutPartInBag.MChessDataEntry + nil, // 470: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 471: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 472: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 473: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 474: tutorial.ReqChessEx.MChessDataEntry + nil, // 475: tutorial.ReqSourceChest.MChessDataEntry + nil, // 476: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 477: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 478: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 479: tutorial.ResPlayerBriefProfileData.SetEmojiEntry + nil, // 480: tutorial.UserInfo.SetEmojiEntry + nil, // 481: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 482: tutorial.ResCardInfo.AllCardEntry + nil, // 483: tutorial.ResCardInfo.HandbookEntry + nil, // 484: tutorial.ResGuildInfo.RewardEntry + nil, // 485: tutorial.ResGuideInfo.RewardEntry + nil, // 486: tutorial.ResGuideTask.TaskEntry + nil, // 487: tutorial.ResDailyTask.WeekRewardEntry + nil, // 488: tutorial.ResDailyTask.DailyTaskEntry + nil, // 489: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 490: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 491: tutorial.LimitEvent.ParamEntry + nil, // 492: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 493: tutorial.ResPlayerSimple.EmojiEntry + nil, // 494: tutorial.ResKv.KvEntry + nil, // 495: tutorial.ResRank.RankListEntry + nil, // 496: tutorial.ResMailList.MailListEntry + nil, // 497: tutorial.ResCharge.SpecialShopEntry + nil, // 498: tutorial.ResCharge.ChessShopEntry + nil, // 499: tutorial.ResCharge.GiftEntry + nil, // 500: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 501: tutorial.ResEndless.EndlessListEntry + nil, // 502: tutorial.ResChampshipRank.RankListEntry + nil, // 503: tutorial.ResChampshipPreRank.RankListEntry + nil, // 504: tutorial.ResNotifyCard.CardEntry + nil, // 505: tutorial.ResNotifyCard.MasterEntry + nil, // 506: tutorial.ResNotifyCard.HandbookEntry + nil, // 507: tutorial.ResMining.MapEntry + nil, // 508: tutorial.ReqMiningTake.MapEntry + nil, // 509: tutorial.ResActRed.RedEntry + nil, // 510: tutorial.ResItem.ItemEntry + nil, // 511: tutorial.ItemNotify.ItemEntry + nil, // 512: tutorial.ResGuessColor.OMapEntry + nil, // 513: tutorial.ReqGuessColorTake.OMapEntry + nil, // 514: tutorial.GuessColorInfo.MapEntry + nil, // 515: tutorial.ResPlayroom.PlayroomEntry + nil, // 516: tutorial.ResPlayroom.MoodEntry + nil, // 517: tutorial.ResPlayroom.PhysiologyEntry + nil, // 518: tutorial.ResPlayroom.DressEntry + nil, // 519: tutorial.ResPlayroom.DressSetEntry + nil, // 520: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 521: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 522: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 523: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 524: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 525: tutorial.ResPlayroomInfo.FlipEntry + nil, // 526: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 527: tutorial.ResPlayroomInfo.DressSetEntry + nil, // 528: tutorial.ResPlayroomGame.ItemsEntry + nil, // 529: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 465, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 466, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry 6, // 1: tutorial.ReqLogin.type:type_name -> tutorial.LOGIN_TYPE 2, // 2: tutorial.ResId2Verify.ResultCode:type_name -> tutorial.RES_CODE - 466, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 467, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 467, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 468, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 69, // 5: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 50, // 6: tutorial.ResPlayerChessInfo.PartBag:type_name -> tutorial.PartBag 51, // 7: tutorial.PartBag.PartBagGrids:type_name -> tutorial.PartBagGrid - 468, // 8: tutorial.ReqPutPartInBag.mChessData:type_name -> tutorial.ReqPutPartInBag.MChessDataEntry + 469, // 8: tutorial.ReqPutPartInBag.mChessData:type_name -> tutorial.ReqPutPartInBag.MChessDataEntry 2, // 9: tutorial.ResPutPartInBag.code:type_name -> tutorial.RES_CODE 1, // 10: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 469, // 11: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 470, // 11: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 54, // 12: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 13: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 470, // 14: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 471, // 14: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 15: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 471, // 16: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 472, // 16: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 17: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 472, // 18: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 473, // 18: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 19: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 8, // 20: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 473, // 21: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 474, // 21: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 22: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 474, // 23: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 475, // 23: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 24: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 475, // 25: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 476, // 25: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 26: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 70, // 27: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 476, // 28: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 477, // 28: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 29: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 477, // 30: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 478, // 30: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 31: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 32: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE - 478, // 33: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry + 479, // 33: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry 2, // 34: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE 9, // 35: tutorial.ReqLang.Lang:type_name -> tutorial.LANG_TYPE 2, // 36: tutorial.ResLang.ResultCode:type_name -> tutorial.RES_CODE 9, // 37: tutorial.BaseInfo.Lang:type_name -> tutorial.LANG_TYPE - 186, // 38: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 182, // 39: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo - 189, // 40: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 479, // 41: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 187, // 38: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 183, // 39: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 190, // 40: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo + 480, // 41: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 42: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 43: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE @@ -28441,244 +28515,246 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 46: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE 98, // 47: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 48: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 480, // 49: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 481, // 49: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 50: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 51: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE - 163, // 52: tutorial.Order.Items:type_name -> tutorial.ItemInfo + 164, // 52: tutorial.Order.Items:type_name -> tutorial.ItemInfo 108, // 53: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order - 2, // 54: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE - 2, // 55: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE - 2, // 56: tutorial.ResDecorateReward.Code:type_name -> tutorial.RES_CODE - 118, // 57: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 481, // 58: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 482, // 59: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry - 2, // 60: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE - 2, // 61: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE - 2, // 62: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE - 2, // 63: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 64: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE - 2, // 65: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 66: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 67: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 68: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 69: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE - 2, // 70: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 71: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 72: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 73: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE - 2, // 74: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 75: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE - 2, // 76: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 2, // 77: tutorial.ResGuidePlayroom.Code:type_name -> tutorial.RES_CODE - 483, // 78: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 484, // 79: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry - 163, // 80: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 164, // 81: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 485, // 82: tutorial.ResGuideTask.Task:type_name -> tutorial.ResGuideTask.TaskEntry - 174, // 83: tutorial.GuideTask.Progress:type_name -> tutorial.QuestProgress - 2, // 84: tutorial.ResGetGuideTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 85: tutorial.ResGetGuideActiveReward.Code:type_name -> tutorial.RES_CODE - 486, // 86: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 487, // 87: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 163, // 88: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 174, // 89: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 163, // 90: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo - 2, // 91: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 92: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 2, // 93: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 182, // 94: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 2, // 95: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 186, // 96: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 2, // 97: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 2, // 98: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE - 193, // 99: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 193, // 100: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 163, // 101: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 163, // 102: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 163, // 103: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 2, // 104: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 2, // 105: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 199, // 106: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 2, // 107: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 488, // 108: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 489, // 109: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 2, // 110: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 2, // 111: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 490, // 112: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 491, // 113: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry - 2, // 114: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE - 2, // 115: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 163, // 116: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo - 2, // 117: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 2, // 118: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE - 224, // 119: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 492, // 120: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry - 224, // 121: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 226, // 122: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 228, // 123: tutorial.NotifyFriendLog.Bubble:type_name -> tutorial.FriendBubbleInfo - 230, // 124: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 493, // 125: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 2, // 126: tutorial.ResFriendByCode.Code:type_name -> tutorial.RES_CODE - 224, // 127: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple - 224, // 128: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 129: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 224, // 130: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 2, // 131: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE - 245, // 132: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 224, // 133: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 230, // 134: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 245, // 135: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 2, // 136: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE - 226, // 137: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 228, // 138: tutorial.ResFriendBubble.Bubble:type_name -> tutorial.FriendBubbleInfo - 2, // 139: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE - 2, // 140: tutorial.ResFriendTReward.Code:type_name -> tutorial.RES_CODE - 224, // 141: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 142: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 143: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 224, // 144: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 145: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 146: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 494, // 147: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 495, // 148: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 163, // 149: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 272, // 150: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 151: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 152: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 153: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 496, // 154: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 497, // 155: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 498, // 156: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 281, // 157: tutorial.ResCharge.Wish:type_name -> tutorial.WishList - 2, // 158: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE - 2, // 159: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE - 2, // 160: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE - 2, // 161: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 162: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 499, // 163: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 164: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 165: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 500, // 166: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 163, // 167: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 168: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 169: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 170: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE - 2, // 171: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 172: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 173: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 501, // 174: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 502, // 175: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 503, // 176: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 504, // 177: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 505, // 178: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 179: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 506, // 180: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 507, // 181: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 182: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 183: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 508, // 184: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 199, // 185: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 509, // 186: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 510, // 187: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 351, // 188: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 511, // 189: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 349, // 190: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 351, // 191: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 512, // 192: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 513, // 193: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry - 2, // 194: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 195: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 357, // 196: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 197: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 198: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 163, // 199: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 391, // 200: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 390, // 201: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 514, // 202: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 376, // 203: tutorial.ResPlayroom.collect:type_name -> tutorial.PlayroomCollectInfo - 515, // 204: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 163, // 205: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 386, // 206: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo - 516, // 207: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 517, // 208: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 518, // 209: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 375, // 210: tutorial.ResPlayroom.PetAir:type_name -> tutorial.PlayroomAirInfo - 173, // 211: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask - 388, // 212: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem - 390, // 213: tutorial.ResPlayroom.Target:type_name -> tutorial.FriendRoom - 173, // 214: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask - 2, // 215: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE - 2, // 216: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 217: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE - 2, // 218: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE - 374, // 219: tutorial.PlayroomDress.List:type_name -> tutorial.PlayroomDressInfo - 519, // 220: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 221: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 222: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 223: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 163, // 224: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 386, // 225: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo - 520, // 226: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 521, // 227: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 388, // 228: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem - 522, // 229: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 523, // 230: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 524, // 231: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 525, // 232: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 526, // 233: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry - 2, // 234: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 235: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE - 2, // 236: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 237: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 527, // 238: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 163, // 239: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo - 2, // 240: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 528, // 241: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 242: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 243: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 244: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 245: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 246: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 247: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 248: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 249: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 250: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 426, // 251: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 426, // 252: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 253: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 254: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 255: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 437, // 256: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 163, // 257: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 258: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 442, // 259: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame - 224, // 260: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple - 2, // 261: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE - 2, // 262: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE - 2, // 263: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE - 2, // 264: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE - 2, // 265: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE - 2, // 266: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE - 2, // 267: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE - 166, // 268: tutorial.ResGuideTask.TaskEntry.value:type_name -> tutorial.GuideTask - 172, // 269: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 173, // 270: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 209, // 271: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 224, // 272: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 272, // 273: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 288, // 274: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 289, // 275: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 300, // 276: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 225, // 277: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 225, // 278: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 373, // 279: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 163, // 280: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 163, // 281: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 282, // [282:282] is the sub-list for method output_type - 282, // [282:282] is the sub-list for method input_type - 282, // [282:282] is the sub-list for extension type_name - 282, // [282:282] is the sub-list for extension extendee - 0, // [0:282] is the sub-list for field type_name + 111, // 54: tutorial.ResDecorateInfo.Parts:type_name -> tutorial.DecoratePart + 164, // 55: tutorial.DecoratePart.Items:type_name -> tutorial.ItemInfo + 2, // 56: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE + 2, // 57: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE + 2, // 58: tutorial.ResDecorateReward.Code:type_name -> tutorial.RES_CODE + 119, // 59: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card + 482, // 60: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 483, // 61: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 2, // 62: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE + 2, // 63: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE + 2, // 64: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE + 2, // 65: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 66: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE + 2, // 67: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 68: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 69: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 70: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 71: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE + 2, // 72: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 73: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 74: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 75: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE + 2, // 76: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 77: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE + 2, // 78: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE + 2, // 79: tutorial.ResGuidePlayroom.Code:type_name -> tutorial.RES_CODE + 484, // 80: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 485, // 81: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry + 164, // 82: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 165, // 83: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 486, // 84: tutorial.ResGuideTask.Task:type_name -> tutorial.ResGuideTask.TaskEntry + 175, // 85: tutorial.GuideTask.Progress:type_name -> tutorial.QuestProgress + 2, // 86: tutorial.ResGetGuideTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 87: tutorial.ResGetGuideActiveReward.Code:type_name -> tutorial.RES_CODE + 487, // 88: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 488, // 89: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 164, // 90: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 175, // 91: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 164, // 92: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 2, // 93: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 94: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE + 2, // 95: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 183, // 96: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 97: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 187, // 98: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 2, // 99: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 2, // 100: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE + 194, // 101: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 194, // 102: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 164, // 103: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 164, // 104: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 164, // 105: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 2, // 106: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 2, // 107: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 200, // 108: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 2, // 109: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE + 489, // 110: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 490, // 111: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 2, // 112: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 2, // 113: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 491, // 114: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 492, // 115: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 2, // 116: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE + 2, // 117: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 164, // 118: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 2, // 119: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 2, // 120: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE + 225, // 121: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 493, // 122: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 225, // 123: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 227, // 124: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 229, // 125: tutorial.NotifyFriendLog.Bubble:type_name -> tutorial.FriendBubbleInfo + 231, // 126: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 494, // 127: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 2, // 128: tutorial.ResFriendByCode.Code:type_name -> tutorial.RES_CODE + 225, // 129: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple + 225, // 130: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 131: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 225, // 132: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 2, // 133: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE + 246, // 134: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 225, // 135: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 231, // 136: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 246, // 137: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 2, // 138: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE + 227, // 139: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 229, // 140: tutorial.ResFriendBubble.Bubble:type_name -> tutorial.FriendBubbleInfo + 2, // 141: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE + 2, // 142: tutorial.ResFriendTReward.Code:type_name -> tutorial.RES_CODE + 225, // 143: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 144: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 145: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 225, // 146: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 147: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 148: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 495, // 149: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 496, // 150: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 164, // 151: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 273, // 152: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 153: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 154: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 155: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 497, // 156: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 498, // 157: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 499, // 158: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 282, // 159: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 2, // 160: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE + 2, // 161: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE + 2, // 162: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE + 2, // 163: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 164: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 500, // 165: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 166: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 167: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 501, // 168: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 164, // 169: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 170: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 171: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 172: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE + 2, // 173: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 174: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 175: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 502, // 176: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 503, // 177: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 504, // 178: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 505, // 179: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 506, // 180: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 181: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 507, // 182: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 508, // 183: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 184: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 185: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 509, // 186: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 200, // 187: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 510, // 188: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 511, // 189: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 352, // 190: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 512, // 191: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 350, // 192: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 352, // 193: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 513, // 194: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 514, // 195: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 2, // 196: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 197: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 358, // 198: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 199: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 200: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 164, // 201: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 392, // 202: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 391, // 203: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 515, // 204: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 377, // 205: tutorial.ResPlayroom.collect:type_name -> tutorial.PlayroomCollectInfo + 516, // 206: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 164, // 207: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 387, // 208: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo + 517, // 209: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 518, // 210: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 519, // 211: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 376, // 212: tutorial.ResPlayroom.PetAir:type_name -> tutorial.PlayroomAirInfo + 174, // 213: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask + 389, // 214: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem + 391, // 215: tutorial.ResPlayroom.Target:type_name -> tutorial.FriendRoom + 174, // 216: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask + 2, // 217: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE + 2, // 218: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 219: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE + 2, // 220: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE + 375, // 221: tutorial.PlayroomDress.List:type_name -> tutorial.PlayroomDressInfo + 520, // 222: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 223: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 224: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 225: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 164, // 226: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 387, // 227: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo + 521, // 228: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 522, // 229: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 389, // 230: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem + 523, // 231: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 524, // 232: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 525, // 233: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 526, // 234: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 527, // 235: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry + 2, // 236: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 237: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE + 2, // 238: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 239: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 528, // 240: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 164, // 241: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo + 2, // 242: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 529, // 243: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 244: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 245: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 246: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 247: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 248: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 249: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 250: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 251: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 252: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 427, // 253: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 427, // 254: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 255: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 256: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 257: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 438, // 258: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 164, // 259: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 260: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 443, // 261: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame + 225, // 262: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple + 2, // 263: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE + 2, // 264: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE + 2, // 265: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE + 2, // 266: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE + 2, // 267: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE + 2, // 268: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE + 2, // 269: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE + 167, // 270: tutorial.ResGuideTask.TaskEntry.value:type_name -> tutorial.GuideTask + 173, // 271: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 174, // 272: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 210, // 273: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 225, // 274: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 273, // 275: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 289, // 276: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 290, // 277: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 301, // 278: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 226, // 279: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 226, // 280: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 374, // 281: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 164, // 282: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 164, // 283: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 284, // [284:284] is the sub-list for method output_type + 284, // [284:284] is the sub-list for method input_type + 284, // [284:284] is the sub-list for extension type_name + 284, // [284:284] is the sub-list for extension extendee + 0, // [0:284] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -28692,7 +28768,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_proto_Gameapi_proto_rawDesc), len(file_proto_Gameapi_proto_rawDesc)), NumEnums: 11, - NumMessages: 518, + NumMessages: 519, NumExtensions: 0, NumServices: 0, },