diff --git a/src/server/game/gm_handler.go b/src/server/game/gm_handler.go index 593ddb3c..d02c51c8 100644 --- a/src/server/game/gm_handler.go +++ b/src/server/game/gm_handler.go @@ -662,6 +662,17 @@ func ReqGmCommand_(player *Player, Command string) error { From: uid, Extra: []int{2, 145}, }) + case "debugBeckmarkMsg": + for i := 0; i < 1000000; i++ { + for j := 0; j < 10; j++ { + FriendMgrSend(&MsgMod.Msg{ + Type: MsgMod.HANDLE_TYPE_APPLY, + SendT: GoUtil.ZeroTimestamp(), + To: 10000 + i, + From: 10000 + j, + }) + } + } case "debugLogoutMsg": ToUid, _ := strconv.Atoi(arg[1]) uidList, err := db.GetDebugPlayer(ToUid) diff --git a/src/server/game/unit_test.go b/src/server/game/unit_test.go index ffa0d114..2e97bac0 100644 --- a/src/server/game/unit_test.go +++ b/src/server/game/unit_test.go @@ -183,15 +183,6 @@ func UnitLimitProgress(p *Player) error { return nil } -func UnitLimitedTimeEvent(p *Player) error { - LimitedTimeEventMod := p.PlayMod.getLimitedTimeEventMod() - ChessMod := p.PlayMod.getChessMod() - mergeList := []int{246, 15} - AddItem := LimitedTimeEventMod.GetChestReward(mergeList, ChessMod.GetStarEmitList()) - fmt.Print(AddItem) - return nil -} - func UnitCard(p *Player) error { CardMod := p.PlayMod.getCardMod() for i := 0; i < 10000; i++ { diff --git a/src/server/test/limit_test.go b/src/server/test/limit_test.go index 7e815878..002b7418 100644 --- a/src/server/test/limit_test.go +++ b/src/server/test/limit_test.go @@ -7,16 +7,6 @@ import ( "testing" ) -func TestMetroRain(t *testing.T) { - // 3625212 - p := new(game.Player) - p.InitPlayer("3625212") - ChessMod := p.GetChessMod() - LimitEventMod := p.GetLimitEventMod() - rewards := LimitEventMod.GetMeteorReward([]int{1, 22, 3}, ChessMod.GetStarEmitList()) - t.Logf("rewards: %v", rewards) -} - func TestFast(t *testing.T) { p := new(game.Player) p.InitPlayer("3625212") diff --git a/src/server/test/order_test.go b/src/server/test/order_test.go index a273a00a..4f8ffc8c 100644 --- a/src/server/test/order_test.go +++ b/src/server/test/order_test.go @@ -32,15 +32,6 @@ func TestOrderFinish(t *testing.T) { } } -func TestChestRain(t *testing.T) { - p1 := new(game.Player) - p1.InitPlayer("3625212") - ChessMod := p1.GetChessMod() - LimitEventMod := p1.GetLimitEventMod() - f := LimitEventMod.GetMeteorReward([]int{226}, ChessMod.GetStarEmitList()) - fmt.Printf("chest rain reward:%v", f) -} - func TestInitOrderItem(t *testing.T) { p1 := new(game.Player) p1.InitPlayer("3625212")