diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 5185449f..22bb8893 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -1116,7 +1116,7 @@ func (player *Player) CreateNormalOrder() { Trigger2 = true } } - if Trigger && Trigger2 && BaseMod.GetLevel() >= 12 { + if Trigger && Trigger2 && BaseMod.GetLevel() >= 17 { OrderMod.CreateOrder(BaseMod.GetLevel(), ChessMod.GetOrderEmit(), BaseMod.GetEnergyMul(), order.Part_type) for k, v := range OrderMod.GetOrderList() { if v.Type == order.Part_type {