diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index 1bcb2639..b2e820b6 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -701,15 +701,9 @@ func (p *PlayroomMod) GetTaskReward(Type int) (int, []*item.Item, error) { p.DailyTaskReward = append(p.DailyTaskReward, Type) Id := 0 var Items []*item.Item - if Type == DAILY_TASK_TYPE_TWO { - ProbList := limitedTimeEventCfg.GetSenceJackpotProb() - Id = GoUtil.RandMap(ProbList) - Items = limitedTimeEventCfg.GetSenceJackpotReward(Id) - } else { - ProbList := playroomCfg.GetTaskJackpotProb() - Id = GoUtil.RandMap(ProbList) - Items = playroomCfg.GetTaskJackpotReward(Id) - } + ProbList := playroomCfg.GetTaskJackpotProb() + Id = GoUtil.RandMap(ProbList) + Items = playroomCfg.GetTaskJackpotReward(Id) if len(Items) > 1 { // 多个奖励时,随机选择一个 Items = []*item.Item{GoUtil.RandItem(Items)}