From 348cf1706867a7fb50c935c8aa8eea8081f45d14 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 24 Mar 2025 14:53:40 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B9=B0=E4=B8=80=E8=B5=A0=E4=B8=80=E7=A4=BC?= =?UTF-8?q?=E5=8C=85?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/activity/ActivityCfg.go | 16 + src/server/game/GameLogic.go | 1 + src/server/game/Player.go | 5 +- src/server/game/RegisterNetworkFunc.go | 37 + src/server/game/mod/activity/activity.go | 48 +- src/server/msg/Gameapi.pb.go | 5002 +++++++++++----------- 6 files changed, 2689 insertions(+), 2420 deletions(-) diff --git a/src/server/conf/activity/ActivityCfg.go b/src/server/conf/activity/ActivityCfg.go index 852f200c..6acada21 100644 --- a/src/server/conf/activity/ActivityCfg.go +++ b/src/server/conf/activity/ActivityCfg.go @@ -81,3 +81,19 @@ func GetActivityList() []*gamedata.ActivityData { } return List } + +func GetAcitivityRewardItems(ActId int) []*item.Item { + data, err := gamedata.GetData(CFG_ACTIVITY_GIFT) + if err != nil { + log.Debug("GetAcitivityGiftItems err:%v", err) + } + for _, v := range data { + ChargeId := gamedata.GetIntValue(v, "ChargeId") + AId := gamedata.GetIntValue(v, "AId") + if ChargeId == 0 && AId == ActId { + Items := gamedata.GetItemList(v, "Items") + return Items + } + } + return nil +} diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 93476411..f93d6eff 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -750,6 +750,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqChampshipPreRank", ReqChampshipPreRank) // 请求锦标赛昨日排行榜 // #region 活动 + RegisterMsgProcessFunc("ReqActivityReward", ReqActivityReward) // 领取活动奖励 // 挖矿 RegisterMsgProcessFunc("ReqMining", ReqMining) // 请求挖矿数据 RegisterMsgProcessFunc("ReqMiningReward", ReqMiningReward) // 领取挖矿奖励 diff --git a/src/server/game/Player.go b/src/server/game/Player.go index a992365c..fd02cf61 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -870,7 +870,8 @@ func (p *Player) initAcitivity() { if v.Level > Level { continue } - if !ActivityMod.CheckActivity(v) { + Status := ActivityMod.GetActivityStatus(v) + if Status == 0 { continue } p.activity[v.Id] = &ActivityInfo{ @@ -878,7 +879,7 @@ func (p *Player) initAcitivity() { EndT: v.EndTime, Id: v.Id, Type: v.Type, - Status: ACT_STATUS_START, + Status: Status, Title: v.Title, } } diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index ef3096b8..0802df8b 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -3840,3 +3840,40 @@ func ReqLimitEventLuckyCat(player *Player, buf []byte) error { }) return nil } + +func ReqActivityReward(player *Player, buf []byte) error { + req := &msg.ReqActivityReward{} + proto.Unmarshal(buf, req) + ActivityInfo := GetActivityInfo(player, int(req.Id)) + if ActivityInfo == nil { + + player.SendErrClienRes(&msg.ResActivityReward{ + Code: msg.RES_CODE_FAIL, + Msg: "activity not exist", + }) + return fmt.Errorf("activity not exist") + } + ActivityMod := player.PlayMod.getActivityMod() + Items, err := ActivityMod.GetReward(int(req.Id)) + if err != nil { + player.SendErrClienRes(&msg.ResActivityReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_ActivityReward.String()) + if err != nil { + player.SendErrClienRes(&msg.ResActivityReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.PlayMod.save() + player.BackDataActivity() + player.PushClientRes(&msg.ResActivityReward{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} diff --git a/src/server/game/mod/activity/activity.go b/src/server/game/mod/activity/activity.go index b1637203..9e924379 100644 --- a/src/server/game/mod/activity/activity.go +++ b/src/server/game/mod/activity/activity.go @@ -2,6 +2,10 @@ package activity import ( "encoding/gob" + "fmt" + "server/GoUtil" + activityCfg "server/conf/activity" + "server/game/mod/item" "server/gamedata" ) @@ -16,6 +20,7 @@ const ( ACT_TYPE_GUESS_COLOR = 2 // 猜颜色 ACT_TYPE_RACE = 3 // 赛跑 ACT_TYPE_DISCOUNT_GIFT = 4 // 折扣礼包 + ACT_TYPE_ADD_GIFT = 5 // 加送礼包 ) const ( @@ -29,8 +34,10 @@ type Activity struct { } type Gift struct { - Buy bool - Time int64 + Buy bool + Reward bool + Time int64 + RewardTime int64 } func init() { @@ -58,15 +65,40 @@ func (a *Activity) getGIftVar(key int) *Gift { return Var.(*Gift) } -func (a *Activity) CheckActivity(data *gamedata.ActivityData) bool { +func (a *Activity) GetActivityStatus(data *gamedata.ActivityData) int { switch data.AType { case ACT_ATYPE_NORMAL: - return true + return ACT_STATUS_START case ACT_ATYPE_LIMIT_GIFT: - Var := a.getGIftVar(data.Id) - if Var.Buy { - return false + switch data.Type { + case ACT_TYPE_ADD_GIFT: + Var := a.getGIftVar(data.Id) + if Var.Buy { + return ACT_STATUS_END + } + if Var.Buy && Var.Reward { + return ACT_STATUS_NOT_START + } + default: + Var := a.getGIftVar(data.Id) + if Var.Buy { + return ACT_STATUS_NOT_START + } } + } - return true + return ACT_STATUS_START +} + +func (a *Activity) GetReward(ActId int) ([]*item.Item, error) { + Var := a.getGIftVar(ActId) + if !Var.Buy { + return nil, nil + } + if Var.Reward { + return nil, fmt.Errorf("reward already get") + } + Var.Reward = true + Var.RewardTime = GoUtil.Now() + return activityCfg.GetAcitivityRewardItems(ActId), nil } diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 410ede1f..b3808f10 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -82,6 +82,7 @@ const ( ITEM_POP_LABEL_TLUpvote ITEM_POP_LABEL = 56 // 时间线点赞 ITEM_POP_LABEL_Collect ITEM_POP_LABEL = 57 // 收集 ITEM_POP_LABEL_ActivityGift ITEM_POP_LABEL = 58 // 活动礼包 + ITEM_POP_LABEL_ActivityReward ITEM_POP_LABEL = 59 // 活动奖励 ) // Enum value maps for ITEM_POP_LABEL. @@ -146,6 +147,7 @@ var ( 56: "TLUpvote", 57: "Collect", 58: "ActivityGift", + 59: "ActivityReward", } ITEM_POP_LABEL_value = map[string]int32{ "Playroom": 0, @@ -207,6 +209,7 @@ var ( "TLUpvote": 56, "Collect": 57, "ActivityGift": 58, + "ActivityReward": 59, } ) @@ -387,6 +390,64 @@ func (ITEM_TYPE) EnumDescriptor() ([]byte, []int) { return file_proto_Gameapi_proto_rawDescGZIP(), []int{3} } +type ACTIVITY_TYPE int32 + +const ( + ACTIVITY_TYPE_DEFAULT ACTIVITY_TYPE = 0 + ACTIVITY_TYPE_ACT_TYPE_MINING ACTIVITY_TYPE = 1 // 挖矿 + ACTIVITY_TYPE_ACT_TYPE_GUESS_COLOR ACTIVITY_TYPE = 2 // 猜颜色 + ACTIVITY_TYPE_ACT_TYPE_RACE ACTIVITY_TYPE = 3 // 赛跑 + ACTIVITY_TYPE_ACT_TYPE_DISCOUNT_GIFT ACTIVITY_TYPE = 4 // 折扣礼包 + ACTIVITY_TYPE_ACT_TYPE_ADD_GIFT ACTIVITY_TYPE = 5 // 一加一礼包 +) + +// Enum value maps for ACTIVITY_TYPE. +var ( + ACTIVITY_TYPE_name = map[int32]string{ + 0: "DEFAULT", + 1: "ACT_TYPE_MINING", + 2: "ACT_TYPE_GUESS_COLOR", + 3: "ACT_TYPE_RACE", + 4: "ACT_TYPE_DISCOUNT_GIFT", + 5: "ACT_TYPE_ADD_GIFT", + } + ACTIVITY_TYPE_value = map[string]int32{ + "DEFAULT": 0, + "ACT_TYPE_MINING": 1, + "ACT_TYPE_GUESS_COLOR": 2, + "ACT_TYPE_RACE": 3, + "ACT_TYPE_DISCOUNT_GIFT": 4, + "ACT_TYPE_ADD_GIFT": 5, + } +) + +func (x ACTIVITY_TYPE) Enum() *ACTIVITY_TYPE { + p := new(ACTIVITY_TYPE) + *p = x + return p +} + +func (x ACTIVITY_TYPE) String() string { + return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) +} + +func (ACTIVITY_TYPE) Descriptor() protoreflect.EnumDescriptor { + return file_proto_Gameapi_proto_enumTypes[4].Descriptor() +} + +func (ACTIVITY_TYPE) Type() protoreflect.EnumType { + return &file_proto_Gameapi_proto_enumTypes[4] +} + +func (x ACTIVITY_TYPE) Number() protoreflect.EnumNumber { + return protoreflect.EnumNumber(x) +} + +// Deprecated: Use ACTIVITY_TYPE.Descriptor instead. +func (ACTIVITY_TYPE) EnumDescriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{4} +} + type ClientReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -9794,6 +9855,105 @@ func (x *ActivityInfo) GetRed() int32 { return 0 } +// 领取活动奖励 +type ReqActivityReward struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //活动id +} + +func (x *ReqActivityReward) Reset() { + *x = ReqActivityReward{} + mi := &file_proto_Gameapi_proto_msgTypes[166] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqActivityReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqActivityReward) ProtoMessage() {} + +func (x *ReqActivityReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[166] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqActivityReward.ProtoReflect.Descriptor instead. +func (*ReqActivityReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} +} + +func (x *ReqActivityReward) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type ResActivityReward struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResActivityReward) Reset() { + *x = ResActivityReward{} + mi := &file_proto_Gameapi_proto_msgTypes[167] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResActivityReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResActivityReward) ProtoMessage() {} + +func (x *ResActivityReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[167] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResActivityReward.ProtoReflect.Descriptor instead. +func (*ResActivityReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} +} + +func (x *ResActivityReward) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResActivityReward) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + // 限时事件 type ReqLimitEvent struct { state protoimpl.MessageState @@ -9803,7 +9963,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9815,7 +9975,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9828,7 +9988,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} } type ResLimitEvent struct { @@ -9841,7 +10001,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9853,7 +10013,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9866,7 +10026,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -9888,7 +10048,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9900,7 +10060,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9913,7 +10073,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -9947,7 +10107,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9959,7 +10119,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9972,7 +10132,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ReqLimitEventReward) GetId() int32 { @@ -9993,7 +10153,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10005,7 +10165,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10018,7 +10178,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -10045,7 +10205,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10057,7 +10217,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10070,7 +10230,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -10091,7 +10251,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10103,7 +10263,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10116,7 +10276,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -10146,7 +10306,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10158,7 +10318,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10171,7 +10331,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *LimitEvent) GetEndTime() int32 { @@ -10215,7 +10375,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10227,7 +10387,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10240,7 +10400,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *LimitEventNotify) GetId() int32 { @@ -10282,7 +10442,7 @@ type ReqLimitEventLuckyCat struct { func (x *ReqLimitEventLuckyCat) Reset() { *x = ReqLimitEventLuckyCat{} - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10294,7 +10454,7 @@ func (x *ReqLimitEventLuckyCat) String() string { func (*ReqLimitEventLuckyCat) ProtoMessage() {} func (x *ReqLimitEventLuckyCat) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10307,7 +10467,7 @@ func (x *ReqLimitEventLuckyCat) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventLuckyCat.ProtoReflect.Descriptor instead. func (*ReqLimitEventLuckyCat) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ReqLimitEventLuckyCat) GetChessId() int32 { @@ -10335,7 +10495,7 @@ type ResLimitEventLuckyCat struct { func (x *ResLimitEventLuckyCat) Reset() { *x = ResLimitEventLuckyCat{} - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10347,7 +10507,7 @@ func (x *ResLimitEventLuckyCat) String() string { func (*ResLimitEventLuckyCat) ProtoMessage() {} func (x *ResLimitEventLuckyCat) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10360,7 +10520,7 @@ func (x *ResLimitEventLuckyCat) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventLuckyCat.ProtoReflect.Descriptor instead. func (*ResLimitEventLuckyCat) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *ResLimitEventLuckyCat) GetCode() RES_CODE { @@ -10385,7 +10545,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10397,7 +10557,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10410,7 +10570,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} } type ResLimitSenceReward struct { @@ -10424,7 +10584,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10436,7 +10596,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10449,7 +10609,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -10477,7 +10637,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10489,7 +10649,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10502,7 +10662,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -10527,7 +10687,7 @@ type ReqFastProduceInfo struct { func (x *ReqFastProduceInfo) Reset() { *x = ReqFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10539,7 +10699,7 @@ func (x *ReqFastProduceInfo) String() string { func (*ReqFastProduceInfo) ProtoMessage() {} func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10552,7 +10712,7 @@ func (x *ReqFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceInfo.ProtoReflect.Descriptor instead. func (*ReqFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} } type ResFastProduceInfo struct { @@ -10567,7 +10727,7 @@ type ResFastProduceInfo struct { func (x *ResFastProduceInfo) Reset() { *x = ResFastProduceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10579,7 +10739,7 @@ func (x *ResFastProduceInfo) String() string { func (*ResFastProduceInfo) ProtoMessage() {} func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10592,7 +10752,7 @@ func (x *ResFastProduceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceInfo.ProtoReflect.Descriptor instead. func (*ResFastProduceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *ResFastProduceInfo) GetEnergy() int32 { @@ -10627,7 +10787,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10639,7 +10799,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10652,7 +10812,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -10675,7 +10835,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10687,7 +10847,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10700,7 +10860,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -10742,7 +10902,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10754,7 +10914,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10767,7 +10927,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ReqSearchPlayer) GetUid() string { @@ -10788,7 +10948,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10800,7 +10960,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10813,7 +10973,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResSearchPlayer) GetCode() int32 { @@ -10849,7 +11009,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10861,7 +11021,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10874,7 +11034,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ResPlayerSimple) GetUid() int64 { @@ -10962,7 +11122,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10974,7 +11134,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10987,7 +11147,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResPlayerRank) GetUid() int64 { @@ -11047,7 +11207,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11059,7 +11219,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11072,7 +11232,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -11127,7 +11287,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11139,7 +11299,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11152,7 +11312,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -11172,7 +11332,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11184,7 +11344,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11197,7 +11357,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -11227,7 +11387,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11239,7 +11399,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11252,7 +11412,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResFriendCard) GetUid() int64 { @@ -11343,7 +11503,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11355,7 +11515,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11368,7 +11528,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *ReqKv) GetKey() int32 { @@ -11395,7 +11555,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11407,7 +11567,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11420,7 +11580,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ResKv) GetKv() map[int32]string { @@ -11439,7 +11599,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11451,7 +11611,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11464,7 +11624,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} } type ResFriendRecommend struct { @@ -11477,7 +11637,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11489,7 +11649,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11502,7 +11662,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -11523,7 +11683,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11535,7 +11695,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11548,7 +11708,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -11569,7 +11729,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11581,7 +11741,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11594,7 +11754,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -11620,7 +11780,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11632,7 +11792,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11645,7 +11805,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} } type ResFriendList struct { @@ -11658,7 +11818,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11670,7 +11830,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11683,7 +11843,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -11702,7 +11862,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11714,7 +11874,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11727,7 +11887,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} } type ResFriendApply struct { @@ -11740,7 +11900,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11752,7 +11912,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11765,7 +11925,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -11786,7 +11946,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11798,7 +11958,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11811,7 +11971,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -11837,7 +11997,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11849,7 +12009,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11862,7 +12022,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} } type ResFriendCardMsg struct { @@ -11875,7 +12035,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11887,7 +12047,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11900,7 +12060,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -11919,7 +12079,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11931,7 +12091,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11944,7 +12104,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} } type ResFriendTimeLine struct { @@ -11957,7 +12117,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11969,7 +12129,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11982,7 +12142,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -12003,7 +12163,7 @@ type ReqFriendTLUpvote struct { func (x *ReqFriendTLUpvote) Reset() { *x = ReqFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12015,7 +12175,7 @@ func (x *ReqFriendTLUpvote) String() string { func (*ReqFriendTLUpvote) ProtoMessage() {} func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12028,7 +12188,7 @@ func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ReqFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ReqFriendTLUpvote) GetId() int32 { @@ -12050,7 +12210,7 @@ type ResFriendTLUpvote struct { func (x *ResFriendTLUpvote) Reset() { *x = ResFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12062,7 +12222,7 @@ func (x *ResFriendTLUpvote) String() string { func (*ResFriendTLUpvote) ProtoMessage() {} func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12075,7 +12235,7 @@ func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ResFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ResFriendTLUpvote) GetCode() RES_CODE { @@ -12111,7 +12271,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12123,7 +12283,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12136,7 +12296,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -12171,7 +12331,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12183,7 +12343,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12196,7 +12356,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ReqApplyFriend) GetUid() int64 { @@ -12217,7 +12377,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12229,7 +12389,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12242,7 +12402,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -12270,7 +12430,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12282,7 +12442,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12295,7 +12455,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -12318,7 +12478,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12330,7 +12490,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12343,7 +12503,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -12385,7 +12545,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12397,7 +12557,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12410,7 +12570,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -12432,7 +12592,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12444,7 +12604,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12457,7 +12617,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -12492,7 +12652,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12504,7 +12664,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12517,7 +12677,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *ReqDelFriend) GetUid() int64 { @@ -12539,7 +12699,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12551,7 +12711,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12564,7 +12724,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -12599,7 +12759,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12611,7 +12771,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12624,7 +12784,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ReqRank) GetType() int32 { @@ -12647,7 +12807,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12659,7 +12819,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12672,7 +12832,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ResRank) GetType() int32 { @@ -12712,7 +12872,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12724,7 +12884,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12737,7 +12897,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } type ResMailList struct { @@ -12750,7 +12910,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12762,7 +12922,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12775,7 +12935,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -12800,7 +12960,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12812,7 +12972,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12825,7 +12985,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *MailInfo) GetId() int32 { @@ -12880,7 +13040,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12892,7 +13052,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12905,7 +13065,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *MailNotify) GetInfo() *MailInfo { @@ -12926,7 +13086,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12938,7 +13098,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12951,7 +13111,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ReqReadMail) GetId() int32 { @@ -12973,7 +13133,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12985,7 +13145,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12998,7 +13158,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ResReadMail) GetCode() RES_CODE { @@ -13033,7 +13193,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13045,7 +13205,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13058,7 +13218,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ReqGetMailReward) GetId() int32 { @@ -13080,7 +13240,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13092,7 +13252,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13105,7 +13265,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -13140,7 +13300,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13152,7 +13312,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13165,7 +13325,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ReqDeleteMail) GetId() int32 { @@ -13187,7 +13347,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13199,7 +13359,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13212,7 +13372,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -13253,7 +13413,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13265,7 +13425,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13278,7 +13438,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResCharge) GetCharge() float32 { @@ -13348,7 +13508,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13360,7 +13520,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13373,7 +13533,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } func (x *ResSpecialShop) GetGrade() int32 { @@ -13402,7 +13562,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13414,7 +13574,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13427,7 +13587,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResChessShop) GetDiamond() int32 { @@ -13459,7 +13619,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13471,7 +13631,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13484,7 +13644,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } type ResFreeShop struct { @@ -13498,7 +13658,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13510,7 +13670,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13523,7 +13683,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -13551,7 +13711,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13563,7 +13723,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13576,7 +13736,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ReqBuyChessShop) GetId() int32 { @@ -13597,7 +13757,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13609,7 +13769,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13622,7 +13782,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -13651,7 +13811,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13663,7 +13823,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13676,7 +13836,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -13704,7 +13864,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13716,7 +13876,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13729,7 +13889,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -13755,7 +13915,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13767,7 +13927,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13780,7 +13940,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } type ResRefreshChessShop struct { @@ -13794,7 +13954,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13806,7 +13966,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13819,7 +13979,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -13844,7 +14004,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13856,7 +14016,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13869,7 +14029,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } type ResEndless struct { @@ -13883,7 +14043,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13895,7 +14055,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13908,7 +14068,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ResEndless) GetId() int32 { @@ -13937,7 +14097,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13949,7 +14109,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13962,7 +14122,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -13994,7 +14154,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14006,7 +14166,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14019,7 +14179,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } type ResEndlessReward struct { @@ -14033,7 +14193,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14045,7 +14205,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14058,7 +14218,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -14088,7 +14248,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14100,7 +14260,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14113,7 +14273,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResPiggyBank) GetType() int32 { @@ -14152,7 +14312,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14164,7 +14324,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14177,7 +14337,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } type ResPiggyBankReward struct { @@ -14191,7 +14351,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14203,7 +14363,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14216,7 +14376,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -14245,7 +14405,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14257,7 +14417,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14270,7 +14430,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -14304,7 +14464,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14316,7 +14476,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14329,7 +14489,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -14352,7 +14512,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14364,7 +14524,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14377,7 +14537,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -14419,7 +14579,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14431,7 +14591,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14444,7 +14604,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -14469,7 +14629,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14481,7 +14641,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14494,7 +14654,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } type ResChampship struct { @@ -14513,7 +14673,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14525,7 +14685,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14538,7 +14698,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ResChampship) GetScore() int32 { @@ -14598,7 +14758,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14610,7 +14770,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14623,7 +14783,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } type ResChampshipReward struct { @@ -14637,7 +14797,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14649,7 +14809,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14662,7 +14822,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -14687,7 +14847,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14699,7 +14859,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14712,7 +14872,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } type ResChampshipRankReward struct { @@ -14726,7 +14886,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14738,7 +14898,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14751,7 +14911,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -14776,7 +14936,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14788,7 +14948,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14801,7 +14961,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } type ResChampshipRank struct { @@ -14816,7 +14976,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14828,7 +14988,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14841,7 +15001,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -14873,7 +15033,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14885,7 +15045,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14898,7 +15058,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } type ResChampshipPreRank struct { @@ -14913,7 +15073,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14925,7 +15085,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14938,7 +15098,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -14975,7 +15135,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14987,7 +15147,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15000,7 +15160,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -15041,7 +15201,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15053,7 +15213,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15066,7 +15226,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -15087,7 +15247,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15099,7 +15259,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15112,7 +15272,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -15140,7 +15300,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15152,7 +15312,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15165,7 +15325,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -15186,7 +15346,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15198,7 +15358,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15211,7 +15371,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -15238,7 +15398,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15250,7 +15410,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15263,7 +15423,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -15283,7 +15443,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15295,7 +15455,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15308,7 +15468,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -15329,7 +15489,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15341,7 +15501,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15354,7 +15514,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -15381,7 +15541,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15393,7 +15553,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15406,7 +15566,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -15426,7 +15586,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15438,7 +15598,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15451,7 +15611,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -15471,7 +15631,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15483,7 +15643,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15496,7 +15656,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -15516,7 +15676,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15528,7 +15688,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15541,7 +15701,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -15561,7 +15721,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15573,7 +15733,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15586,7 +15746,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -15606,7 +15766,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15618,7 +15778,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15631,7 +15791,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -15650,7 +15810,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15662,7 +15822,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15675,7 +15835,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } type ResMining struct { @@ -15695,7 +15855,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15707,7 +15867,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15720,7 +15880,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *ResMining) GetId() int32 { @@ -15790,7 +15950,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15802,7 +15962,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15815,7 +15975,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -15843,7 +16003,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15855,7 +16015,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15868,7 +16028,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -15893,7 +16053,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15905,7 +16065,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15918,7 +16078,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } type ResMiningReward struct { @@ -15932,7 +16092,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15944,7 +16104,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15957,7 +16117,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -15984,7 +16144,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15996,7 +16156,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16009,7 +16169,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -16031,7 +16191,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16043,7 +16203,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16056,7 +16216,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *NotifyActRed) GetId() int32 { @@ -16084,7 +16244,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16096,7 +16256,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16109,7 +16269,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -16129,7 +16289,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16141,7 +16301,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16154,7 +16314,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ResItem) GetItem() map[int32]int32 { @@ -16174,7 +16334,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16186,7 +16346,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16199,7 +16359,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -16218,7 +16378,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16230,7 +16390,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16243,7 +16403,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } type ResGuessColor struct { @@ -16263,7 +16423,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16275,7 +16435,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16288,7 +16448,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResGuessColor) GetId() int32 { @@ -16360,7 +16520,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16372,7 +16532,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16385,7 +16545,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *Opponent) GetName() string { @@ -16426,7 +16586,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16438,7 +16598,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16451,7 +16611,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -16472,7 +16632,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16484,7 +16644,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16497,7 +16657,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -16522,7 +16682,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16534,7 +16694,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16547,7 +16707,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } type ResGuessColorReward struct { @@ -16561,7 +16721,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16573,7 +16733,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16586,7 +16746,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -16611,7 +16771,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16623,7 +16783,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16636,7 +16796,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } type ResRace struct { @@ -16657,7 +16817,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16669,7 +16829,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16682,7 +16842,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResRace) GetId() int32 { @@ -16760,7 +16920,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16772,7 +16932,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16785,7 +16945,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *Raceopponent) GetId() int32 { @@ -16817,7 +16977,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16829,7 +16989,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16842,7 +17002,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } type ResRaceStart struct { @@ -16856,7 +17016,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16868,7 +17028,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16881,7 +17041,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -16906,7 +17066,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16918,7 +17078,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16931,7 +17091,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } type ResRaceReward struct { @@ -16945,7 +17105,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16957,7 +17117,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16970,7 +17130,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -16996,7 +17156,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17008,7 +17168,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17021,7 +17181,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } type ResPlayroom struct { @@ -17052,7 +17212,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17064,7 +17224,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17077,7 +17237,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResPlayroom) GetStatus() int32 { @@ -17223,7 +17383,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17235,7 +17395,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17248,7 +17408,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *PlayroomDress) GetList() []int32 { @@ -17268,7 +17428,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17280,7 +17440,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17293,7 +17453,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -17314,7 +17474,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17326,7 +17486,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17339,7 +17499,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -17366,7 +17526,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17378,7 +17538,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17391,7 +17551,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -17412,7 +17572,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17424,7 +17584,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17437,7 +17597,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -17462,7 +17622,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17474,7 +17634,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17487,7 +17647,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } type ResPlayroomWrokOutline struct { @@ -17501,7 +17661,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17513,7 +17673,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17526,7 +17686,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -17553,7 +17713,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17565,7 +17725,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17578,7 +17738,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -17599,7 +17759,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17611,7 +17771,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17624,7 +17784,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -17652,7 +17812,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17664,7 +17824,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17677,7 +17837,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -17706,7 +17866,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17718,7 +17878,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17731,7 +17891,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -17769,7 +17929,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17781,7 +17941,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17794,7 +17954,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *FriendRoom) GetUid() int64 { @@ -17846,7 +18006,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17858,7 +18018,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17871,7 +18031,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *RoomOpponent) GetUid() int64 { @@ -17920,7 +18080,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17932,7 +18092,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17945,7 +18105,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -17977,7 +18137,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17989,7 +18149,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18002,7 +18162,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -18107,7 +18267,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18119,7 +18279,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18132,7 +18292,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -18155,7 +18315,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18167,7 +18327,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18180,7 +18340,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -18220,7 +18380,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18232,7 +18392,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18245,7 +18405,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } type ResPlayroomFlipReward struct { @@ -18259,7 +18419,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18271,7 +18431,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18284,7 +18444,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -18311,7 +18471,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18323,7 +18483,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18336,7 +18496,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ReqPlayroomGame) GetType() int32 { @@ -18359,7 +18519,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18371,7 +18531,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18384,7 +18544,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -18427,7 +18587,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18439,7 +18599,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18452,7 +18612,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -18480,7 +18640,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18492,7 +18652,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18505,7 +18665,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -18533,7 +18693,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18545,7 +18705,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18558,7 +18718,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -18579,7 +18739,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18591,7 +18751,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18604,7 +18764,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -18631,7 +18791,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18643,7 +18803,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18656,7 +18816,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -18677,7 +18837,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18689,7 +18849,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18702,7 +18862,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -18728,7 +18888,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18740,7 +18900,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18753,7 +18913,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } type ResPlayroomLose struct { @@ -18767,7 +18927,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18779,7 +18939,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18792,7 +18952,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -18818,7 +18978,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18830,7 +18990,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18843,7 +19003,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } type ResPlayroomWork struct { @@ -18857,7 +19017,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18869,7 +19029,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18882,7 +19042,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -18908,7 +19068,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18920,7 +19080,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18933,7 +19093,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } type ResPlayroomRest struct { @@ -18947,7 +19107,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18959,7 +19119,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18972,7 +19132,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -18998,7 +19158,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19010,7 +19170,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19023,7 +19183,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } type ResPlayroomDraw struct { @@ -19038,7 +19198,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19050,7 +19210,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19063,7 +19223,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -19098,7 +19258,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19110,7 +19270,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19123,7 +19283,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -19144,7 +19304,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19156,7 +19316,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19169,7 +19329,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -19196,7 +19356,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19208,7 +19368,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19221,7 +19381,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -19242,7 +19402,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19254,7 +19414,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19267,7 +19427,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -19296,7 +19456,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19308,7 +19468,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19321,7 +19481,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *ReqPlayroomShop) GetId() int32 { @@ -19349,7 +19509,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19361,7 +19521,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19374,7 +19534,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -19400,7 +19560,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19412,7 +19572,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19425,7 +19585,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } type ResFriendTreasure struct { @@ -19443,7 +19603,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19455,7 +19615,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19468,7 +19628,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -19529,7 +19689,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19541,7 +19701,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19554,7 +19714,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } func (x *TreasureInfo) GetPos() int32 { @@ -19617,7 +19777,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19629,7 +19789,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19642,7 +19802,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -19670,7 +19830,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19682,7 +19842,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19695,7 +19855,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -19720,7 +19880,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19732,7 +19892,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19745,7 +19905,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } type ResFriendTreasureEnd struct { @@ -19759,7 +19919,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19771,7 +19931,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19784,7 +19944,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -19811,7 +19971,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19823,7 +19983,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19836,7 +19996,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -19857,7 +20017,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19869,7 +20029,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19882,7 +20042,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -19909,7 +20069,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19921,7 +20081,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19934,7 +20094,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -19955,7 +20115,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19967,7 +20127,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19980,7 +20140,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } func (x *ReqKafkaLog) GetEvent() string { @@ -20005,7 +20165,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20017,7 +20177,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20030,7 +20190,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } type ResCollectInfo struct { @@ -20044,7 +20204,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20056,7 +20216,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20069,7 +20229,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *ResCollectInfo) GetId() []int32 { @@ -20097,7 +20257,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20109,7 +20269,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20122,7 +20282,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } func (x *CollectItem) GetId() int32 { @@ -20149,7 +20309,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20161,7 +20321,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20174,7 +20334,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *ReqCollect) GetId() int32 { @@ -20195,7 +20355,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20207,7 +20367,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20220,7 +20380,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } func (x *ResCollect) GetCode() RES_CODE { @@ -20249,7 +20409,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20261,7 +20421,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20274,7 +20434,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } func (x *AdminReq) GetFunc() string { @@ -20302,7 +20462,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20314,7 +20474,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20327,7 +20487,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } func (x *AdminRes) GetFunc() string { @@ -20354,7 +20514,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20366,7 +20526,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20379,7 +20539,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *ReqAdminInfo) GetUid() int64 { @@ -20397,7 +20557,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20409,7 +20569,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20422,7 +20582,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } type ReqServerInfo struct { @@ -20433,7 +20593,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20445,7 +20605,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20458,7 +20618,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } type ReqReload struct { @@ -20469,7 +20629,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20481,7 +20641,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20494,7 +20654,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } type ReqAdminGm struct { @@ -20508,7 +20668,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20520,7 +20680,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20533,7 +20693,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *ReqAdminGm) GetUid() int64 { @@ -21575,1239 +21735,1257 @@ var file_proto_Gameapi_proto_rawDesc = []byte{ 0x74, 0x61, 0x74, 0x75, 0x73, 0x18, 0x05, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x53, 0x74, 0x61, 0x74, 0x75, 0x73, 0x12, 0x14, 0x0a, 0x05, 0x54, 0x69, 0x74, 0x6c, 0x65, 0x18, 0x06, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x54, 0x69, 0x74, 0x6c, 0x65, 0x12, 0x10, 0x0a, 0x03, 0x52, 0x65, 0x64, - 0x18, 0x07, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x52, 0x65, 0x64, 0x22, 0x0f, 0x0a, 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0x59, 0x50, 0x45, 0x5f, 0x52, 0x41, 0x43, 0x45, 0x10, 0x03, 0x12, 0x1a, 0x0a, 0x16, + 0x41, 0x43, 0x54, 0x5f, 0x54, 0x59, 0x50, 0x45, 0x5f, 0x44, 0x49, 0x53, 0x43, 0x4f, 0x55, 0x4e, + 0x54, 0x5f, 0x47, 0x49, 0x46, 0x54, 0x10, 0x04, 0x12, 0x15, 0x0a, 0x11, 0x41, 0x43, 0x54, 0x5f, + 0x54, 0x59, 0x50, 0x45, 0x5f, 0x41, 0x44, 0x44, 0x5f, 0x47, 0x49, 0x46, 0x54, 0x10, 0x05, 0x42, + 0x08, 0x5a, 0x06, 0x2e, 0x2e, 0x2f, 0x6d, 0x73, 0x67, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, + 0x33, } var ( @@ -22822,486 +23000,489 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { return file_proto_Gameapi_proto_rawDescData } -var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 424) +var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 5) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 426) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE (RES_CODE)(0), // 2: tutorial.RES_CODE (ITEM_TYPE)(0), // 3: tutorial.ITEM_TYPE - (*ClientReq)(nil), // 4: tutorial.ClientReq - (*ReqOfflineReconnect)(nil), // 5: tutorial.ReqOfflineReconnect - (*ResOfflineReconnect)(nil), // 6: tutorial.ResOfflineReconnect - (*ReqBindFacebookAccount)(nil), // 7: tutorial.ReqBindFacebookAccount - (*ResBindFacebookAccount)(nil), // 8: tutorial.ResBindFacebookAccount - (*ReqOnlyBindFacebook)(nil), // 9: tutorial.ReqOnlyBindFacebook - (*ResOnlyBindFacebook)(nil), // 10: tutorial.ResOnlyBindFacebook - (*ReqUnBindFacebook)(nil), // 11: tutorial.ReqUnBindFacebook - (*ResUnBindFacebook)(nil), // 12: tutorial.ResUnBindFacebook - (*ReqSynGameData)(nil), // 13: tutorial.ReqSynGameData - (*ResSynGameData)(nil), // 14: tutorial.ResSynGameData - (*ForceKickOut)(nil), // 15: tutorial.ForceKickOut - (*ResServerVersion)(nil), // 16: tutorial.ResServerVersion - (*ResChessColorData)(nil), // 17: tutorial.ResChessColorData - (*ClientRes)(nil), // 18: tutorial.ClientRes - (*ReqRegisterAccount)(nil), // 19: tutorial.ReqRegisterAccount - (*ResRegisterAccount)(nil), // 20: tutorial.ResRegisterAccount - (*ReqLogin)(nil), // 21: tutorial.ReqLogin - (*ResLogin)(nil), // 22: tutorial.ResLogin - (*ReqPlayerBaseInfo)(nil), // 23: tutorial.ReqPlayerBaseInfo - (*ResPlayerBaseInfo)(nil), // 24: tutorial.ResPlayerBaseInfo - (*ReqPlayerAsset)(nil), // 25: tutorial.ReqPlayerAsset - (*ResPlayerAsset)(nil), // 26: tutorial.ResPlayerAsset - (*UpdateBaseItemInfo)(nil), // 27: tutorial.UpdateBaseItemInfo - (*NotifyRenewBuyEnergyCnt)(nil), // 28: tutorial.NotifyRenewBuyEnergyCnt - (*ReqRemoveAd)(nil), // 29: tutorial.ReqRemoveAd - (*ResRemoveAd)(nil), // 30: tutorial.ResRemoveAd - (*NotifyAddEnergy)(nil), // 31: tutorial.NotifyAddEnergy - (*ReqServerTime)(nil), // 32: tutorial.ReqServerTime - (*ResServerTime)(nil), // 33: tutorial.ResServerTime - (*ReqPlayerChessData)(nil), // 34: tutorial.ReqPlayerChessData - (*ResPlayerChessData)(nil), // 35: tutorial.ResPlayerChessData - (*ResPlayerChessInfo)(nil), // 36: tutorial.ResPlayerChessInfo - (*ChessHandle)(nil), // 37: tutorial.ChessHandle - (*UpdatePlayerChessData)(nil), // 38: tutorial.UpdatePlayerChessData - (*ResUpdatePlayerChessData)(nil), // 39: tutorial.ResUpdatePlayerChessData - (*ReqSeparateChess)(nil), // 40: tutorial.ReqSeparateChess - (*ResSeparateChess)(nil), // 41: tutorial.ResSeparateChess - (*ReqUpgradeChess)(nil), // 42: tutorial.ReqUpgradeChess - (*ResUpgradeChess)(nil), // 43: tutorial.ResUpgradeChess - (*ReqGetChessFromBuff)(nil), // 44: tutorial.ReqGetChessFromBuff - (*ResGetChessFromBuff)(nil), // 45: tutorial.ResGetChessFromBuff - (*ReqChessEx)(nil), // 46: tutorial.ReqChessEx - (*ResChessEx)(nil), // 47: tutorial.ResChessEx - (*ReqSourceChest)(nil), // 48: tutorial.ReqSourceChest - (*ResSourceChest)(nil), // 49: tutorial.ResSourceChest - (*ReqPlayroomOutline)(nil), // 50: tutorial.ReqPlayroomOutline - (*ResPlayroomOutline)(nil), // 51: tutorial.ResPlayroomOutline - (*ChessBag)(nil), // 52: tutorial.ChessBag - (*ChessBagGrid)(nil), // 53: tutorial.ChessBagGrid - (*ReqPutChessInBag)(nil), // 54: tutorial.ReqPutChessInBag - (*ResPutChessInBag)(nil), // 55: tutorial.ResPutChessInBag - (*ReqTakeChessOutBag)(nil), // 56: tutorial.ReqTakeChessOutBag - (*ResTakeChessOutBag)(nil), // 57: tutorial.ResTakeChessOutBag - (*ReqBuyChessBagGrid)(nil), // 58: tutorial.ReqBuyChessBagGrid - (*ResBuyChessBagGrid)(nil), // 59: tutorial.ResBuyChessBagGrid - (*ReqPlayerProfileData)(nil), // 60: tutorial.ReqPlayerProfileData - (*ResPlayerProfileData)(nil), // 61: tutorial.ResPlayerProfileData - (*ReqPlayerBriefProfileData)(nil), // 62: tutorial.ReqPlayerBriefProfileData - (*ResPlayerBriefProfileData)(nil), // 63: tutorial.ResPlayerBriefProfileData - (*ReqSetEnergyMul)(nil), // 64: tutorial.ReqSetEnergyMul - (*ResSetEnergyMul)(nil), // 65: tutorial.ResSetEnergyMul - (*BaseInfo)(nil), // 66: tutorial.BaseInfo - (*ReqUserInfo)(nil), // 67: tutorial.ReqUserInfo - (*UserInfo)(nil), // 68: tutorial.UserInfo - (*ReqSetName)(nil), // 69: tutorial.ReqSetName - (*ResSetName)(nil), // 70: tutorial.ResSetName - (*ReqSetPetName)(nil), // 71: tutorial.ReqSetPetName - (*ResSetPetName)(nil), // 72: tutorial.ResSetPetName - (*ReqBuyEnergy)(nil), // 73: tutorial.ReqBuyEnergy - (*ResBuyEnergy)(nil), // 74: tutorial.ResBuyEnergy - (*ReqGetEnergyByAD)(nil), // 75: tutorial.ReqGetEnergyByAD - (*ResGetEnergyByAD)(nil), // 76: tutorial.ResGetEnergyByAD - (*ReqGetHandbookReward)(nil), // 77: tutorial.ReqGetHandbookReward - (*ResGetHandbookReward)(nil), // 78: tutorial.ResGetHandbookReward - (*HandbookInfo)(nil), // 79: tutorial.HandbookInfo - (*Handbook)(nil), // 80: tutorial.Handbook - (*RegHandbookAllReward)(nil), // 81: tutorial.RegHandbookAllReward - (*ResHandbookAllReward)(nil), // 82: tutorial.ResHandbookAllReward - (*ReqRewardOrder)(nil), // 83: tutorial.ReqRewardOrder - (*ResRewardOrder)(nil), // 84: tutorial.ResRewardOrder - (*ReqDelOrder)(nil), // 85: tutorial.ReqDelOrder - (*ResDelOrder)(nil), // 86: tutorial.ResDelOrder - (*ReqSellChessNum)(nil), // 87: tutorial.ReqSellChessNum - (*ResSellChessNum)(nil), // 88: tutorial.ResSellChessNum - (*Order)(nil), // 89: tutorial.Order - (*ResOrderList)(nil), // 90: tutorial.ResOrderList - (*ResDecorateInfo)(nil), // 91: tutorial.ResDecorateInfo - (*ReqDecorate)(nil), // 92: tutorial.ReqDecorate - (*ResDecorate)(nil), // 93: tutorial.ResDecorate - (*ReqDecorateAll)(nil), // 94: tutorial.ReqDecorateAll - (*ResDecorateAll)(nil), // 95: tutorial.ResDecorateAll - (*ReqGmCommand)(nil), // 96: tutorial.ReqGmCommand - (*Card)(nil), // 97: tutorial.Card - (*ReqCardInfo)(nil), // 98: tutorial.ReqCardInfo - (*ResCardInfo)(nil), // 99: tutorial.ResCardInfo - (*ResNotifyCardTimes)(nil), // 100: tutorial.ResNotifyCardTimes - (*ReqCardSeasonFirstReward)(nil), // 101: tutorial.ReqCardSeasonFirstReward - (*ResCardSeasonFirstReward)(nil), // 102: tutorial.ResCardSeasonFirstReward - (*ReqCardHandbookReward)(nil), // 103: tutorial.ReqCardHandbookReward - (*ResCardHandbookReward)(nil), // 104: tutorial.ResCardHandbookReward - (*ReqMasterCard)(nil), // 105: tutorial.ReqMasterCard - (*ResMasterCard)(nil), // 106: tutorial.ResMasterCard - (*ReqCardCollectReward)(nil), // 107: tutorial.ReqCardCollectReward - (*ResCardCollectReward)(nil), // 108: tutorial.ResCardCollectReward - (*ReqExStarReward)(nil), // 109: tutorial.ReqExStarReward - (*ResExStarReward)(nil), // 110: tutorial.ResExStarReward - (*ReqAllCollectReward)(nil), // 111: tutorial.ReqAllCollectReward - (*ResAllCollectReward)(nil), // 112: tutorial.ResAllCollectReward - (*ReqCardGive)(nil), // 113: tutorial.ReqCardGive - (*ResCardGive)(nil), // 114: tutorial.ResCardGive - (*ReqAgreeCardGive)(nil), // 115: tutorial.ReqAgreeCardGive - (*ResAgreeCardGive)(nil), // 116: tutorial.ResAgreeCardGive - (*ReqRefuseCardGive)(nil), // 117: tutorial.ReqRefuseCardGive - (*ResRefuseCardGive)(nil), // 118: tutorial.ResRefuseCardGive - (*ReqCardSend)(nil), // 119: tutorial.ReqCardSend - (*ResCardSend)(nil), // 120: tutorial.ResCardSend - (*ReqCardExchange)(nil), // 121: tutorial.ReqCardExchange - (*ResCardExchange)(nil), // 122: tutorial.ResCardExchange - (*ReqSelectCardExchange)(nil), // 123: tutorial.ReqSelectCardExchange - (*ResSelectCardExchange)(nil), // 124: tutorial.ResSelectCardExchange - (*ReqAgreeCardExchange)(nil), // 125: tutorial.ReqAgreeCardExchange - (*ResAgreeCardExchange)(nil), // 126: tutorial.ResAgreeCardExchange - (*ReqRefuseCardSelect)(nil), // 127: tutorial.ReqRefuseCardSelect - (*ResRefuseCardSelect)(nil), // 128: tutorial.ResRefuseCardSelect - (*ReqRefuseCardExchange)(nil), // 129: tutorial.ReqRefuseCardExchange - (*ResRefuseCardExchange)(nil), // 130: tutorial.ResRefuseCardExchange - (*ReqGetFriendCard)(nil), // 131: tutorial.ReqGetFriendCard - (*ResGetFriendCard)(nil), // 132: tutorial.ResGetFriendCard - (*ReqGetGoldCard)(nil), // 133: tutorial.ReqGetGoldCard - (*ResGetGoldCard)(nil), // 134: tutorial.ResGetGoldCard - (*ReqGuideReward)(nil), // 135: tutorial.ReqGuideReward - (*ResGuideReward)(nil), // 136: tutorial.ResGuideReward - (*ResGuildInfo)(nil), // 137: tutorial.ResGuildInfo - (*ResItemPop)(nil), // 138: tutorial.ResItemPop - (*ItemInfo)(nil), // 139: tutorial.ItemInfo - (*CardPack)(nil), // 140: tutorial.CardPack - (*ResDailyTask)(nil), // 141: tutorial.ResDailyTask - (*DailyWeek)(nil), // 142: tutorial.DailyWeek - (*DailyTask)(nil), // 143: tutorial.DailyTask - (*QuestProgress)(nil), // 144: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 145: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 146: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 147: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 148: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 149: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 150: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 151: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 152: tutorial.FaceInfo - (*ReqSetFace)(nil), // 153: tutorial.ReqSetFace - (*ResSetFace)(nil), // 154: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 155: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 156: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 157: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 158: tutorial.ResSetAvatar - (*EmojiInfo)(nil), // 159: tutorial.EmojiInfo - (*ReqSetEmoji)(nil), // 160: tutorial.ReqSetEmoji - (*ResSetEmoji)(nil), // 161: tutorial.ResSetEmoji - (*ResSevenLogin)(nil), // 162: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 163: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 164: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 165: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 166: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 167: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 168: tutorial.ResActivity - (*ActivityInfo)(nil), // 169: tutorial.ActivityInfo - (*ReqLimitEvent)(nil), // 170: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 171: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 172: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 173: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 174: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 175: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 176: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 177: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 178: tutorial.LimitEventNotify - (*ReqLimitEventLuckyCat)(nil), // 179: tutorial.ReqLimitEventLuckyCat - (*ResLimitEventLuckyCat)(nil), // 180: tutorial.ResLimitEventLuckyCat - (*ReqLimitSenceReward)(nil), // 181: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 182: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 183: tutorial.ResChessRainReward - (*ReqFastProduceInfo)(nil), // 184: tutorial.ReqFastProduceInfo - (*ResFastProduceInfo)(nil), // 185: tutorial.ResFastProduceInfo - (*ReqFastProduceReward)(nil), // 186: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 187: tutorial.ResFastProduceReward - (*ReqSearchPlayer)(nil), // 188: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 189: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 190: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 191: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 192: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 193: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 194: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 195: tutorial.ResFriendCard - (*ReqKv)(nil), // 196: tutorial.ReqKv - (*ResKv)(nil), // 197: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 198: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 199: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 200: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 201: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 202: tutorial.ReqFriendList - (*ResFriendList)(nil), // 203: tutorial.ResFriendList - (*ReqFriendApply)(nil), // 204: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 205: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 206: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 207: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 208: tutorial.ResFriendCardMsg - (*ReqFriendTimeLine)(nil), // 209: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 210: tutorial.ResFriendTimeLine - (*ReqFriendTLUpvote)(nil), // 211: tutorial.ReqFriendTLUpvote - (*ResFriendTLUpvote)(nil), // 212: tutorial.ResFriendTLUpvote - (*ResFriendApplyNotify)(nil), // 213: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 214: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 215: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 216: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 217: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 218: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 219: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 220: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 221: tutorial.ResDelFriend - (*ReqRank)(nil), // 222: tutorial.ReqRank - (*ResRank)(nil), // 223: tutorial.ResRank - (*ReqMailList)(nil), // 224: tutorial.ReqMailList - (*ResMailList)(nil), // 225: tutorial.ResMailList - (*MailInfo)(nil), // 226: tutorial.MailInfo - (*MailNotify)(nil), // 227: tutorial.MailNotify - (*ReqReadMail)(nil), // 228: tutorial.ReqReadMail - (*ResReadMail)(nil), // 229: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 230: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 231: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 232: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 233: tutorial.ResDeleteMail - (*ResCharge)(nil), // 234: tutorial.ResCharge - (*ResSpecialShop)(nil), // 235: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 236: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 237: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 238: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 239: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 240: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 241: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 242: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 243: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 244: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 245: tutorial.ReqEndless - (*ResEndless)(nil), // 246: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 247: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 248: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 249: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 250: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 251: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 252: tutorial.ResPiggyBankReward - (*ReqCreateOrderSn)(nil), // 253: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 254: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 255: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 256: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 257: tutorial.ReqChampship - (*ResChampship)(nil), // 258: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 259: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 260: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 261: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 262: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 263: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 264: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 265: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 266: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 267: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 268: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 269: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 270: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 271: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 272: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 273: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 274: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 275: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 276: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 277: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 278: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 279: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 280: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 281: tutorial.ReqMining - (*ResMining)(nil), // 282: tutorial.ResMining - (*ReqMiningTake)(nil), // 283: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 284: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 285: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 286: tutorial.ResMiningReward - (*ResActRed)(nil), // 287: tutorial.ResActRed - (*NotifyActRed)(nil), // 288: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 289: tutorial.ActivityNotify - (*ResItem)(nil), // 290: tutorial.ResItem - (*ItemNotify)(nil), // 291: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 292: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 293: tutorial.ResGuessColor - (*Opponent)(nil), // 294: tutorial.opponent - (*ReqGuessColorTake)(nil), // 295: tutorial.ReqGuessColorTake - (*ResGuessColorTake)(nil), // 296: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 297: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 298: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 299: tutorial.ReqRace - (*ResRace)(nil), // 300: tutorial.ResRace - (*Raceopponent)(nil), // 301: tutorial.raceopponent - (*ReqRaceStart)(nil), // 302: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 303: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 304: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 305: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 306: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 307: tutorial.ResPlayroom - (*PlayroomDress)(nil), // 308: tutorial.PlayroomDress - (*ReqPlayroomDressSet)(nil), // 309: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 310: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 311: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 312: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 313: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 314: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 315: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 316: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 317: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 318: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 319: tutorial.FriendRoom - (*RoomOpponent)(nil), // 320: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 321: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 322: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 323: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 324: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 325: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 326: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 327: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 328: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 329: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 330: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 331: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 332: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 333: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 334: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 335: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 336: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 337: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 338: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 339: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 340: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 341: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 342: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 343: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 344: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 345: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 346: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 347: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 348: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 349: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 350: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 351: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 352: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 353: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 354: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 355: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 356: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 357: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 358: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 359: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 360: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 361: tutorial.ResCollectInfo - (*CollectItem)(nil), // 362: tutorial.CollectItem - (*ReqCollect)(nil), // 363: tutorial.ReqCollect - (*ResCollect)(nil), // 364: tutorial.ResCollect - (*AdminReq)(nil), // 365: tutorial.AdminReq - (*AdminRes)(nil), // 366: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 367: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 368: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 369: tutorial.ReqServerInfo - (*ReqReload)(nil), // 370: tutorial.ReqReload - (*ReqAdminGm)(nil), // 371: tutorial.ReqAdminGm - nil, // 372: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 373: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 374: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 375: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 376: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 377: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 378: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 379: tutorial.ReqChessEx.MChessDataEntry - nil, // 380: tutorial.ReqSourceChest.MChessDataEntry - nil, // 381: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 382: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 383: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 384: tutorial.UserInfo.SetEmojiEntry - nil, // 385: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 386: tutorial.ResCardInfo.AllCardEntry - nil, // 387: tutorial.ResCardInfo.HandbookEntry - nil, // 388: tutorial.ResGuildInfo.RewardEntry - nil, // 389: tutorial.ResDailyTask.WeekRewardEntry - nil, // 390: tutorial.ResDailyTask.DailyTaskEntry - nil, // 391: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 392: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 393: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 394: tutorial.ResPlayerSimple.EmojiEntry - nil, // 395: tutorial.ResKv.KvEntry - nil, // 396: tutorial.ResRank.RankListEntry - nil, // 397: tutorial.ResMailList.MailListEntry - nil, // 398: tutorial.ResCharge.SpecialShopEntry - nil, // 399: tutorial.ResCharge.ChessShopEntry - nil, // 400: tutorial.ResCharge.GiftEntry - nil, // 401: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 402: tutorial.ResEndless.EndlessListEntry - nil, // 403: tutorial.ResChampshipRank.RankListEntry - nil, // 404: tutorial.ResChampshipPreRank.RankListEntry - nil, // 405: tutorial.ResNotifyCard.CardEntry - nil, // 406: tutorial.ResNotifyCard.MasterEntry - nil, // 407: tutorial.ResNotifyCard.HandbookEntry - nil, // 408: tutorial.ResMining.MapEntry - nil, // 409: tutorial.ReqMiningTake.MapEntry - nil, // 410: tutorial.ResActRed.RedEntry - nil, // 411: tutorial.ResItem.ItemEntry - nil, // 412: tutorial.ItemNotify.ItemEntry - nil, // 413: tutorial.ReqGuessColorTake.MapEntry - nil, // 414: tutorial.ResPlayroom.PlayroomEntry - nil, // 415: tutorial.ResPlayroom.MoodEntry - nil, // 416: tutorial.ResPlayroom.PhysiologyEntry - nil, // 417: tutorial.ResPlayroom.DressEntry - nil, // 418: tutorial.ResPlayroom.DressSetEntry - nil, // 419: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 420: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 421: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 422: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 423: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 424: tutorial.ResPlayroomInfo.FlipEntry - nil, // 425: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 426: tutorial.ResPlayroomGame.ItemsEntry - nil, // 427: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (ACTIVITY_TYPE)(0), // 4: tutorial.ACTIVITY_TYPE + (*ClientReq)(nil), // 5: tutorial.ClientReq + (*ReqOfflineReconnect)(nil), // 6: tutorial.ReqOfflineReconnect + (*ResOfflineReconnect)(nil), // 7: tutorial.ResOfflineReconnect + (*ReqBindFacebookAccount)(nil), // 8: tutorial.ReqBindFacebookAccount + (*ResBindFacebookAccount)(nil), // 9: tutorial.ResBindFacebookAccount + (*ReqOnlyBindFacebook)(nil), // 10: tutorial.ReqOnlyBindFacebook + (*ResOnlyBindFacebook)(nil), // 11: tutorial.ResOnlyBindFacebook + (*ReqUnBindFacebook)(nil), // 12: tutorial.ReqUnBindFacebook + (*ResUnBindFacebook)(nil), // 13: tutorial.ResUnBindFacebook + (*ReqSynGameData)(nil), // 14: tutorial.ReqSynGameData + (*ResSynGameData)(nil), // 15: tutorial.ResSynGameData + (*ForceKickOut)(nil), // 16: tutorial.ForceKickOut + (*ResServerVersion)(nil), // 17: tutorial.ResServerVersion + (*ResChessColorData)(nil), // 18: tutorial.ResChessColorData + (*ClientRes)(nil), // 19: tutorial.ClientRes + (*ReqRegisterAccount)(nil), // 20: tutorial.ReqRegisterAccount + (*ResRegisterAccount)(nil), // 21: tutorial.ResRegisterAccount + (*ReqLogin)(nil), // 22: tutorial.ReqLogin + (*ResLogin)(nil), // 23: tutorial.ResLogin + (*ReqPlayerBaseInfo)(nil), // 24: tutorial.ReqPlayerBaseInfo + (*ResPlayerBaseInfo)(nil), // 25: tutorial.ResPlayerBaseInfo + (*ReqPlayerAsset)(nil), // 26: tutorial.ReqPlayerAsset + (*ResPlayerAsset)(nil), // 27: tutorial.ResPlayerAsset + (*UpdateBaseItemInfo)(nil), // 28: tutorial.UpdateBaseItemInfo + (*NotifyRenewBuyEnergyCnt)(nil), // 29: tutorial.NotifyRenewBuyEnergyCnt + (*ReqRemoveAd)(nil), // 30: tutorial.ReqRemoveAd + (*ResRemoveAd)(nil), // 31: tutorial.ResRemoveAd + (*NotifyAddEnergy)(nil), // 32: tutorial.NotifyAddEnergy + (*ReqServerTime)(nil), // 33: tutorial.ReqServerTime + (*ResServerTime)(nil), // 34: tutorial.ResServerTime + (*ReqPlayerChessData)(nil), // 35: tutorial.ReqPlayerChessData + (*ResPlayerChessData)(nil), // 36: tutorial.ResPlayerChessData + (*ResPlayerChessInfo)(nil), // 37: tutorial.ResPlayerChessInfo + (*ChessHandle)(nil), // 38: tutorial.ChessHandle + (*UpdatePlayerChessData)(nil), // 39: tutorial.UpdatePlayerChessData + (*ResUpdatePlayerChessData)(nil), // 40: tutorial.ResUpdatePlayerChessData + (*ReqSeparateChess)(nil), // 41: tutorial.ReqSeparateChess + (*ResSeparateChess)(nil), // 42: tutorial.ResSeparateChess + (*ReqUpgradeChess)(nil), // 43: tutorial.ReqUpgradeChess + (*ResUpgradeChess)(nil), // 44: tutorial.ResUpgradeChess + (*ReqGetChessFromBuff)(nil), // 45: tutorial.ReqGetChessFromBuff + (*ResGetChessFromBuff)(nil), // 46: tutorial.ResGetChessFromBuff + (*ReqChessEx)(nil), // 47: tutorial.ReqChessEx + (*ResChessEx)(nil), // 48: tutorial.ResChessEx + (*ReqSourceChest)(nil), // 49: tutorial.ReqSourceChest + (*ResSourceChest)(nil), // 50: tutorial.ResSourceChest + (*ReqPlayroomOutline)(nil), // 51: tutorial.ReqPlayroomOutline + (*ResPlayroomOutline)(nil), // 52: tutorial.ResPlayroomOutline + (*ChessBag)(nil), // 53: tutorial.ChessBag + (*ChessBagGrid)(nil), // 54: tutorial.ChessBagGrid + (*ReqPutChessInBag)(nil), // 55: tutorial.ReqPutChessInBag + (*ResPutChessInBag)(nil), // 56: tutorial.ResPutChessInBag + (*ReqTakeChessOutBag)(nil), // 57: tutorial.ReqTakeChessOutBag + (*ResTakeChessOutBag)(nil), // 58: tutorial.ResTakeChessOutBag + (*ReqBuyChessBagGrid)(nil), // 59: tutorial.ReqBuyChessBagGrid + (*ResBuyChessBagGrid)(nil), // 60: tutorial.ResBuyChessBagGrid + (*ReqPlayerProfileData)(nil), // 61: tutorial.ReqPlayerProfileData + (*ResPlayerProfileData)(nil), // 62: tutorial.ResPlayerProfileData + (*ReqPlayerBriefProfileData)(nil), // 63: tutorial.ReqPlayerBriefProfileData + (*ResPlayerBriefProfileData)(nil), // 64: tutorial.ResPlayerBriefProfileData + (*ReqSetEnergyMul)(nil), // 65: tutorial.ReqSetEnergyMul + (*ResSetEnergyMul)(nil), // 66: tutorial.ResSetEnergyMul + (*BaseInfo)(nil), // 67: tutorial.BaseInfo + (*ReqUserInfo)(nil), // 68: tutorial.ReqUserInfo + (*UserInfo)(nil), // 69: tutorial.UserInfo + (*ReqSetName)(nil), // 70: tutorial.ReqSetName + (*ResSetName)(nil), // 71: tutorial.ResSetName + (*ReqSetPetName)(nil), // 72: tutorial.ReqSetPetName + (*ResSetPetName)(nil), // 73: tutorial.ResSetPetName + (*ReqBuyEnergy)(nil), // 74: tutorial.ReqBuyEnergy + (*ResBuyEnergy)(nil), // 75: tutorial.ResBuyEnergy + (*ReqGetEnergyByAD)(nil), // 76: tutorial.ReqGetEnergyByAD + (*ResGetEnergyByAD)(nil), // 77: tutorial.ResGetEnergyByAD + (*ReqGetHandbookReward)(nil), // 78: tutorial.ReqGetHandbookReward + (*ResGetHandbookReward)(nil), // 79: tutorial.ResGetHandbookReward + (*HandbookInfo)(nil), // 80: tutorial.HandbookInfo + (*Handbook)(nil), // 81: tutorial.Handbook + (*RegHandbookAllReward)(nil), // 82: tutorial.RegHandbookAllReward + (*ResHandbookAllReward)(nil), // 83: tutorial.ResHandbookAllReward + (*ReqRewardOrder)(nil), // 84: tutorial.ReqRewardOrder + (*ResRewardOrder)(nil), // 85: tutorial.ResRewardOrder + (*ReqDelOrder)(nil), // 86: tutorial.ReqDelOrder + (*ResDelOrder)(nil), // 87: tutorial.ResDelOrder + (*ReqSellChessNum)(nil), // 88: tutorial.ReqSellChessNum + (*ResSellChessNum)(nil), // 89: tutorial.ResSellChessNum + (*Order)(nil), // 90: tutorial.Order + (*ResOrderList)(nil), // 91: tutorial.ResOrderList + (*ResDecorateInfo)(nil), // 92: tutorial.ResDecorateInfo + (*ReqDecorate)(nil), // 93: tutorial.ReqDecorate + (*ResDecorate)(nil), // 94: tutorial.ResDecorate + (*ReqDecorateAll)(nil), // 95: tutorial.ReqDecorateAll + (*ResDecorateAll)(nil), // 96: tutorial.ResDecorateAll + (*ReqGmCommand)(nil), // 97: tutorial.ReqGmCommand + (*Card)(nil), // 98: tutorial.Card + (*ReqCardInfo)(nil), // 99: tutorial.ReqCardInfo + (*ResCardInfo)(nil), // 100: tutorial.ResCardInfo + (*ResNotifyCardTimes)(nil), // 101: tutorial.ResNotifyCardTimes + (*ReqCardSeasonFirstReward)(nil), // 102: tutorial.ReqCardSeasonFirstReward + (*ResCardSeasonFirstReward)(nil), // 103: tutorial.ResCardSeasonFirstReward + (*ReqCardHandbookReward)(nil), // 104: tutorial.ReqCardHandbookReward + (*ResCardHandbookReward)(nil), // 105: tutorial.ResCardHandbookReward + (*ReqMasterCard)(nil), // 106: tutorial.ReqMasterCard + (*ResMasterCard)(nil), // 107: tutorial.ResMasterCard + (*ReqCardCollectReward)(nil), // 108: tutorial.ReqCardCollectReward + (*ResCardCollectReward)(nil), // 109: tutorial.ResCardCollectReward + (*ReqExStarReward)(nil), // 110: tutorial.ReqExStarReward + (*ResExStarReward)(nil), // 111: tutorial.ResExStarReward + (*ReqAllCollectReward)(nil), // 112: tutorial.ReqAllCollectReward + (*ResAllCollectReward)(nil), // 113: tutorial.ResAllCollectReward + (*ReqCardGive)(nil), // 114: tutorial.ReqCardGive + (*ResCardGive)(nil), // 115: tutorial.ResCardGive + (*ReqAgreeCardGive)(nil), // 116: tutorial.ReqAgreeCardGive + (*ResAgreeCardGive)(nil), // 117: tutorial.ResAgreeCardGive + (*ReqRefuseCardGive)(nil), // 118: tutorial.ReqRefuseCardGive + (*ResRefuseCardGive)(nil), // 119: tutorial.ResRefuseCardGive + (*ReqCardSend)(nil), // 120: tutorial.ReqCardSend + (*ResCardSend)(nil), // 121: tutorial.ResCardSend + (*ReqCardExchange)(nil), // 122: tutorial.ReqCardExchange + (*ResCardExchange)(nil), // 123: tutorial.ResCardExchange + (*ReqSelectCardExchange)(nil), // 124: tutorial.ReqSelectCardExchange + (*ResSelectCardExchange)(nil), // 125: tutorial.ResSelectCardExchange + (*ReqAgreeCardExchange)(nil), // 126: tutorial.ReqAgreeCardExchange + (*ResAgreeCardExchange)(nil), // 127: tutorial.ResAgreeCardExchange + (*ReqRefuseCardSelect)(nil), // 128: tutorial.ReqRefuseCardSelect + (*ResRefuseCardSelect)(nil), // 129: tutorial.ResRefuseCardSelect + (*ReqRefuseCardExchange)(nil), // 130: tutorial.ReqRefuseCardExchange + (*ResRefuseCardExchange)(nil), // 131: tutorial.ResRefuseCardExchange + (*ReqGetFriendCard)(nil), // 132: tutorial.ReqGetFriendCard + (*ResGetFriendCard)(nil), // 133: tutorial.ResGetFriendCard + (*ReqGetGoldCard)(nil), // 134: tutorial.ReqGetGoldCard + (*ResGetGoldCard)(nil), // 135: tutorial.ResGetGoldCard + (*ReqGuideReward)(nil), // 136: tutorial.ReqGuideReward + (*ResGuideReward)(nil), // 137: tutorial.ResGuideReward + (*ResGuildInfo)(nil), // 138: tutorial.ResGuildInfo + (*ResItemPop)(nil), // 139: tutorial.ResItemPop + (*ItemInfo)(nil), // 140: tutorial.ItemInfo + (*CardPack)(nil), // 141: tutorial.CardPack + (*ResDailyTask)(nil), // 142: tutorial.ResDailyTask + (*DailyWeek)(nil), // 143: tutorial.DailyWeek + (*DailyTask)(nil), // 144: tutorial.DailyTask + (*QuestProgress)(nil), // 145: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 146: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 147: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 148: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 149: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 150: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 151: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 152: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 153: tutorial.FaceInfo + (*ReqSetFace)(nil), // 154: tutorial.ReqSetFace + (*ResSetFace)(nil), // 155: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 156: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 157: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 158: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 159: tutorial.ResSetAvatar + (*EmojiInfo)(nil), // 160: tutorial.EmojiInfo + (*ReqSetEmoji)(nil), // 161: tutorial.ReqSetEmoji + (*ResSetEmoji)(nil), // 162: tutorial.ResSetEmoji + (*ResSevenLogin)(nil), // 163: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 164: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 165: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 166: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 167: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 168: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 169: tutorial.ResActivity + (*ActivityInfo)(nil), // 170: tutorial.ActivityInfo + (*ReqActivityReward)(nil), // 171: tutorial.ReqActivityReward + (*ResActivityReward)(nil), // 172: tutorial.ResActivityReward + (*ReqLimitEvent)(nil), // 173: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 174: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 175: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 176: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 177: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 178: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 179: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 180: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 181: tutorial.LimitEventNotify + (*ReqLimitEventLuckyCat)(nil), // 182: tutorial.ReqLimitEventLuckyCat + (*ResLimitEventLuckyCat)(nil), // 183: tutorial.ResLimitEventLuckyCat + (*ReqLimitSenceReward)(nil), // 184: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 185: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 186: tutorial.ResChessRainReward + (*ReqFastProduceInfo)(nil), // 187: tutorial.ReqFastProduceInfo + (*ResFastProduceInfo)(nil), // 188: tutorial.ResFastProduceInfo + (*ReqFastProduceReward)(nil), // 189: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 190: tutorial.ResFastProduceReward + (*ReqSearchPlayer)(nil), // 191: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 192: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 193: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 194: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 195: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 196: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 197: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 198: tutorial.ResFriendCard + (*ReqKv)(nil), // 199: tutorial.ReqKv + (*ResKv)(nil), // 200: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 201: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 202: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 203: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 204: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 205: tutorial.ReqFriendList + (*ResFriendList)(nil), // 206: tutorial.ResFriendList + (*ReqFriendApply)(nil), // 207: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 208: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 209: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 210: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 211: tutorial.ResFriendCardMsg + (*ReqFriendTimeLine)(nil), // 212: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 213: tutorial.ResFriendTimeLine + (*ReqFriendTLUpvote)(nil), // 214: tutorial.ReqFriendTLUpvote + (*ResFriendTLUpvote)(nil), // 215: tutorial.ResFriendTLUpvote + (*ResFriendApplyNotify)(nil), // 216: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 217: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 218: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 219: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 220: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 221: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 222: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 223: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 224: tutorial.ResDelFriend + (*ReqRank)(nil), // 225: tutorial.ReqRank + (*ResRank)(nil), // 226: tutorial.ResRank + (*ReqMailList)(nil), // 227: tutorial.ReqMailList + (*ResMailList)(nil), // 228: tutorial.ResMailList + (*MailInfo)(nil), // 229: tutorial.MailInfo + (*MailNotify)(nil), // 230: tutorial.MailNotify + (*ReqReadMail)(nil), // 231: tutorial.ReqReadMail + (*ResReadMail)(nil), // 232: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 233: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 234: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 235: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 236: tutorial.ResDeleteMail + (*ResCharge)(nil), // 237: tutorial.ResCharge + (*ResSpecialShop)(nil), // 238: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 239: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 240: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 241: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 242: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 243: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 244: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 245: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 246: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 247: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 248: tutorial.ReqEndless + (*ResEndless)(nil), // 249: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 250: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 251: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 252: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 253: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 254: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 255: tutorial.ResPiggyBankReward + (*ReqCreateOrderSn)(nil), // 256: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 257: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 258: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 259: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 260: tutorial.ReqChampship + (*ResChampship)(nil), // 261: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 262: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 263: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 264: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 265: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 266: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 267: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 268: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 269: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 270: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 271: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 272: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 273: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 274: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 275: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 276: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 277: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 278: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 279: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 280: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 281: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 282: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 283: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 284: tutorial.ReqMining + (*ResMining)(nil), // 285: tutorial.ResMining + (*ReqMiningTake)(nil), // 286: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 287: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 288: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 289: tutorial.ResMiningReward + (*ResActRed)(nil), // 290: tutorial.ResActRed + (*NotifyActRed)(nil), // 291: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 292: tutorial.ActivityNotify + (*ResItem)(nil), // 293: tutorial.ResItem + (*ItemNotify)(nil), // 294: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 295: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 296: tutorial.ResGuessColor + (*Opponent)(nil), // 297: tutorial.opponent + (*ReqGuessColorTake)(nil), // 298: tutorial.ReqGuessColorTake + (*ResGuessColorTake)(nil), // 299: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 300: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 301: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 302: tutorial.ReqRace + (*ResRace)(nil), // 303: tutorial.ResRace + (*Raceopponent)(nil), // 304: tutorial.raceopponent + (*ReqRaceStart)(nil), // 305: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 306: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 307: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 308: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 309: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 310: tutorial.ResPlayroom + (*PlayroomDress)(nil), // 311: tutorial.PlayroomDress + (*ReqPlayroomDressSet)(nil), // 312: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 313: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 314: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 315: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 316: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 317: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 318: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 319: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 320: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 321: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 322: tutorial.FriendRoom + (*RoomOpponent)(nil), // 323: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 324: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 325: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 326: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 327: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 328: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 329: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 330: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 331: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 332: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 333: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 334: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 335: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 336: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 337: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 338: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 339: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 340: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 341: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 342: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 343: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 344: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 345: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 346: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 347: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 348: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 349: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 350: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 351: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 352: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 353: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 354: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 355: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 356: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 357: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 358: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 359: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 360: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 361: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 362: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 363: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 364: tutorial.ResCollectInfo + (*CollectItem)(nil), // 365: tutorial.CollectItem + (*ReqCollect)(nil), // 366: tutorial.ReqCollect + (*ResCollect)(nil), // 367: tutorial.ResCollect + (*AdminReq)(nil), // 368: tutorial.AdminReq + (*AdminRes)(nil), // 369: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 370: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 371: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 372: tutorial.ReqServerInfo + (*ReqReload)(nil), // 373: tutorial.ReqReload + (*ReqAdminGm)(nil), // 374: tutorial.ReqAdminGm + nil, // 375: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 376: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 377: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 378: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 379: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 380: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 381: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 382: tutorial.ReqChessEx.MChessDataEntry + nil, // 383: tutorial.ReqSourceChest.MChessDataEntry + nil, // 384: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 385: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 386: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 387: tutorial.UserInfo.SetEmojiEntry + nil, // 388: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 389: tutorial.ResCardInfo.AllCardEntry + nil, // 390: tutorial.ResCardInfo.HandbookEntry + nil, // 391: tutorial.ResGuildInfo.RewardEntry + nil, // 392: tutorial.ResDailyTask.WeekRewardEntry + nil, // 393: tutorial.ResDailyTask.DailyTaskEntry + nil, // 394: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 395: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 396: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 397: tutorial.ResPlayerSimple.EmojiEntry + nil, // 398: tutorial.ResKv.KvEntry + nil, // 399: tutorial.ResRank.RankListEntry + nil, // 400: tutorial.ResMailList.MailListEntry + nil, // 401: tutorial.ResCharge.SpecialShopEntry + nil, // 402: tutorial.ResCharge.ChessShopEntry + nil, // 403: tutorial.ResCharge.GiftEntry + nil, // 404: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 405: tutorial.ResEndless.EndlessListEntry + nil, // 406: tutorial.ResChampshipRank.RankListEntry + nil, // 407: tutorial.ResChampshipPreRank.RankListEntry + nil, // 408: tutorial.ResNotifyCard.CardEntry + nil, // 409: tutorial.ResNotifyCard.MasterEntry + nil, // 410: tutorial.ResNotifyCard.HandbookEntry + nil, // 411: tutorial.ResMining.MapEntry + nil, // 412: tutorial.ReqMiningTake.MapEntry + nil, // 413: tutorial.ResActRed.RedEntry + nil, // 414: tutorial.ResItem.ItemEntry + nil, // 415: tutorial.ItemNotify.ItemEntry + nil, // 416: tutorial.ReqGuessColorTake.MapEntry + nil, // 417: tutorial.ResPlayroom.PlayroomEntry + nil, // 418: tutorial.ResPlayroom.MoodEntry + nil, // 419: tutorial.ResPlayroom.PhysiologyEntry + nil, // 420: tutorial.ResPlayroom.DressEntry + nil, // 421: tutorial.ResPlayroom.DressSetEntry + nil, // 422: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 423: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 424: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 425: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 426: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 427: tutorial.ResPlayroomInfo.FlipEntry + nil, // 428: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 429: tutorial.ResPlayroomGame.ItemsEntry + nil, // 430: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 372, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 373, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 374, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry - 52, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag + 375, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 376, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 377, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 53, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 375, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry - 37, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle + 378, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 38, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 376, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 379, // 8: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 9: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 377, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 380, // 10: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 11: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 378, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 381, // 12: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 13: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 379, // 14: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 382, // 14: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 15: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 380, // 16: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 383, // 16: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 17: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 381, // 18: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 384, // 18: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 19: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE - 53, // 20: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 382, // 21: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 54, // 20: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid + 385, // 21: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 22: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 383, // 23: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 386, // 23: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 24: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 25: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 26: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE - 156, // 27: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 152, // 28: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo - 159, // 29: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 384, // 30: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 157, // 27: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 153, // 28: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 160, // 29: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo + 387, // 30: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 31: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 32: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 33: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE 2, // 34: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE 2, // 35: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 79, // 36: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo + 80, // 36: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 37: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 385, // 38: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 388, // 38: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 39: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 40: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE - 89, // 41: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order + 90, // 41: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 42: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 43: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE - 97, // 44: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 386, // 45: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 387, // 46: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 98, // 44: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card + 389, // 45: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 390, // 46: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 47: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 48: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 49: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -23319,163 +23500,164 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 61: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 2, // 62: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 63: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 388, // 64: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 139, // 65: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 140, // 66: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 389, // 67: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 390, // 68: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 139, // 69: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 144, // 70: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 139, // 71: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 391, // 64: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 140, // 65: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 141, // 66: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 392, // 67: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 393, // 68: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 140, // 69: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 145, // 70: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 140, // 71: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo 2, // 72: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE 2, // 73: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE 2, // 74: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 152, // 75: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 153, // 75: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo 2, // 76: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 156, // 77: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 157, // 77: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo 2, // 78: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE 2, // 79: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE - 163, // 80: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 163, // 81: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 139, // 82: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 139, // 83: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 139, // 84: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 164, // 80: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 164, // 81: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 140, // 82: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 140, // 83: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 140, // 84: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo 2, // 85: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE 2, // 86: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 169, // 87: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 391, // 88: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 392, // 89: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 2, // 90: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 2, // 91: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 393, // 92: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry - 2, // 93: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE - 2, // 94: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 139, // 95: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo - 2, // 96: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 190, // 97: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 394, // 98: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry - 190, // 99: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 192, // 100: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 195, // 101: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 395, // 102: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 190, // 103: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 104: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 190, // 105: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 206, // 106: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 190, // 107: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 195, // 108: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 192, // 109: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 2, // 110: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE - 190, // 111: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 112: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 113: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 190, // 114: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 115: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 116: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 396, // 117: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 397, // 118: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 139, // 119: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 226, // 120: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 121: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 122: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 123: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 398, // 124: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 399, // 125: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 400, // 126: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 2, // 127: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 128: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 401, // 129: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 130: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 131: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 402, // 132: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 139, // 133: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 134: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 135: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 136: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 137: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 138: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 403, // 139: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 404, // 140: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 405, // 141: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 406, // 142: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 407, // 143: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 144: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 408, // 145: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 409, // 146: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 147: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 148: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 410, // 149: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 169, // 150: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 411, // 151: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 412, // 152: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 294, // 153: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 413, // 154: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry - 2, // 155: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 156: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 301, // 157: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 158: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 159: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 139, // 160: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 320, // 161: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 319, // 162: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 414, // 163: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 415, // 164: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 139, // 165: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 416, // 166: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 417, // 167: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 418, // 168: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 419, // 169: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 170: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 171: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 172: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 139, // 173: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 420, // 174: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 421, // 175: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 422, // 176: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 423, // 177: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 424, // 178: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 425, // 179: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 2, // 180: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 181: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 182: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 426, // 183: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 184: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 427, // 185: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 186: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 187: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 188: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 189: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 190: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 191: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 192: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 193: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 194: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 351, // 195: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 351, // 196: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 197: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 198: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 199: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 362, // 200: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 139, // 201: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 202: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 142, // 203: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 143, // 204: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 177, // 205: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 190, // 206: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 226, // 207: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 235, // 208: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 236, // 209: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 247, // 210: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 191, // 211: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 191, // 212: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 308, // 213: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 139, // 214: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 139, // 215: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 216, // [216:216] is the sub-list for method output_type - 216, // [216:216] is the sub-list for method input_type - 216, // [216:216] is the sub-list for extension type_name - 216, // [216:216] is the sub-list for extension extendee - 0, // [0:216] is the sub-list for field type_name + 170, // 87: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 2, // 88: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE + 394, // 89: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 395, // 90: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 2, // 91: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 2, // 92: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 396, // 93: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 2, // 94: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE + 2, // 95: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 140, // 96: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 2, // 97: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 193, // 98: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 397, // 99: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 193, // 100: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 195, // 101: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 198, // 102: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 398, // 103: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 193, // 104: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 105: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 193, // 106: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 209, // 107: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 193, // 108: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 198, // 109: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 195, // 110: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 2, // 111: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE + 193, // 112: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 113: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 114: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 193, // 115: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 116: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 117: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 399, // 118: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 400, // 119: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 140, // 120: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 229, // 121: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 122: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 123: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 124: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 401, // 125: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 402, // 126: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 403, // 127: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 2, // 128: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 129: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 404, // 130: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 131: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 132: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 405, // 133: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 140, // 134: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 135: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 136: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 137: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 138: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 139: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 406, // 140: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 407, // 141: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 408, // 142: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 409, // 143: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 410, // 144: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 145: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 411, // 146: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 412, // 147: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 148: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 149: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 413, // 150: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 170, // 151: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 414, // 152: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 415, // 153: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 297, // 154: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 416, // 155: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 2, // 156: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 157: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 304, // 158: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 159: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 160: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 140, // 161: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 323, // 162: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 322, // 163: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 417, // 164: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 418, // 165: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 140, // 166: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 419, // 167: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 420, // 168: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 421, // 169: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 422, // 170: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 171: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 172: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 173: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 140, // 174: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 423, // 175: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 424, // 176: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 425, // 177: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 426, // 178: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 427, // 179: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 428, // 180: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 2, // 181: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 182: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 183: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 429, // 184: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 185: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 430, // 186: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 187: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 188: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 189: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 190: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 191: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 192: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 193: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 194: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 195: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 354, // 196: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 354, // 197: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 198: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 199: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 200: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 365, // 201: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 140, // 202: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 203: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 143, // 204: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 144, // 205: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 180, // 206: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 193, // 207: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 229, // 208: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 238, // 209: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 239, // 210: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 250, // 211: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 194, // 212: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 194, // 213: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 311, // 214: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 140, // 215: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 140, // 216: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 217, // [217:217] is the sub-list for method output_type + 217, // [217:217] is the sub-list for method input_type + 217, // [217:217] is the sub-list for extension type_name + 217, // [217:217] is the sub-list for extension extendee + 0, // [0:217] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -23488,8 +23670,8 @@ func file_proto_Gameapi_proto_init() { File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_proto_Gameapi_proto_rawDesc, - NumEnums: 4, - NumMessages: 424, + NumEnums: 5, + NumMessages: 426, NumExtensions: 0, NumServices: 0, },