diff --git a/src/server/MergeConst/ErrorCode.go b/src/server/MergeConst/ErrorCode.go index b43e4ace..6befcfe4 100644 --- a/src/server/MergeConst/ErrorCode.go +++ b/src/server/MergeConst/ErrorCode.go @@ -12,6 +12,7 @@ const ( Protocol_Error_Account_Device_Error int32 = 106 Protocol_Error_Id_Not_Verify int32 = 107 Protocol_Error_Id_Verify_Error int32 = 108 + Protocol_Error_Account_Ban int32 = 109 Protocol_Res_Buy_Cnt_Limit int32 = 110 Protocol_Res_Buy_CD int32 = 111 diff --git a/src/server/conf/catnip/CatnipCfg.go b/src/server/conf/catnip/CatnipCfg.go index df66ca03..7d44a585 100644 --- a/src/server/conf/catnip/CatnipCfg.go +++ b/src/server/conf/catnip/CatnipCfg.go @@ -1,6 +1,10 @@ package catnipCfg -import "server/gamedata" +import ( + "server/GoUtil" + "server/game/mod/item" + "server/gamedata" +) const ( CATNIP_TEMPLATE_CFG_NAME = "CatnipTemplate" @@ -9,6 +13,12 @@ const ( CATNIP_GAME_CFG_NAME = "CatnipGame" ) +const ( + CATNIP_REWARD_TYPE_LOW = 1 + CATNIP_REWARD_TYPE_MID = 2 + CATNIP_REWARD_TYPE_HIGH = 3 +) + func init() { gamedata.InitCfg(CATNIP_TEMPLATE_CFG_NAME) gamedata.InitCfg(CATNIP_JACKPOT_CFG_NAME) @@ -23,3 +33,78 @@ func GetGameNum(Id int) int { } return gamedata.GetIntValue(data, "PassNum") } + +func GetJackpotItem(Mul int) (int, []*item.Item, int) { + data, err := gamedata.GetData(CATNIP_JACKPOT_CFG_NAME) + if err != nil { + return 0, nil, 0 + } + JackpotType := GetJackpotType(Mul) + r := make(map[int]int) + for k, v := range data { + if gamedata.GetIntValue(v, "Type") == JackpotType { + r[GoUtil.Int(k)] = 1 + } + } + Id := GoUtil.RandMap(r) + if Id == 0 { + return 0, nil, 0 + } + itemData, err := gamedata.GetDataByIntKey(CATNIP_JACKPOT_CFG_NAME, Id) + if err != nil { + return 0, nil, 0 + } + return Id, gamedata.GetItemList(itemData, "Items"), gamedata.GetIntValue(itemData, "Growth") +} + +func GetJackpotType(Mul int) int { + data, err := gamedata.GetDataByIntKey(CATNIP_MULTIPLIER_CFG_NAME, Mul) + if err != nil { + return 0 + } + R := map[int]int{ + CATNIP_REWARD_TYPE_LOW: gamedata.GetIntValue(data, "Low"), + CATNIP_REWARD_TYPE_MID: gamedata.GetIntValue(data, "Mid"), + CATNIP_REWARD_TYPE_HIGH: gamedata.GetIntValue(data, "High"), + } + return GoUtil.RandMap(R) +} + +func GetTemplateId(Id int) int { + data, err := gamedata.GetDataByIntKey(CATNIP_TEMPLATE_CFG_NAME, Id) + if err != nil { + return 0 + } + return gamedata.GetIntValue(data, "Template") +} + +func GetProgressReward(Id int, Progress int) []*item.Item { + TemplateId := GetTemplateId(Id) + data, err := gamedata.GetDataByIntKey(CATNIP_GAME_CFG_NAME, Id) + if err != nil { + return nil + } + + for _, v := range data { + if gamedata.GetIntValue(v, "Need") == Progress && gamedata.GetIntValue(v, "Template") == TemplateId { + return gamedata.GetItemList(v, "Items") + } + } + return nil +} + +func GetItemCost(Id, Mul int) []*item.Item { + data, err := gamedata.GetDataByIntKey(CATNIP_TEMPLATE_CFG_NAME, Id) + if err != nil { + return nil + } + return item.MutilItem(gamedata.GetItemList(data, "ItemCost"), Mul) +} + +func GetGrandReward(Id int) []*item.Item { + data, err := gamedata.GetDataByIntKey(CATNIP_TEMPLATE_CFG_NAME, Id) + if err != nil { + return nil + } + return gamedata.GetItemList(data, "Reward") +} diff --git a/src/server/conf/playroom/playroomCfg.go b/src/server/conf/playroom/playroomCfg.go index 7b17a821..ba7dd4a3 100644 --- a/src/server/conf/playroom/playroomCfg.go +++ b/src/server/conf/playroom/playroomCfg.go @@ -583,3 +583,17 @@ func GetPetOrderItemExpByList(ItemList []*item.Item) int { } return r } + +func GetShopItemAdNum(Id int) int { + data, err := gamedata.GetData(CFG_PLAYROOM_SHOP) + if err != nil { + log.Debug("GetShopItemAdNum err:%v", err) + return 0 + } + for _, v := range data { + if gamedata.GetIntValue(v, "ItemId") == Id { + return gamedata.GetIntValue(v, "Dailystorage") + } + } + return 0 +} diff --git a/src/server/conf/user/UserData.go b/src/server/conf/user/UserData.go index b75e7538..1c4f6985 100644 --- a/src/server/conf/user/UserData.go +++ b/src/server/conf/user/UserData.go @@ -6,10 +6,14 @@ import ( "server/pkg/github.com/name5566/leaf/log" ) -var CFG_NAME = "UserData" +const ( + CFG_NAME = "UserData" + CFG_NANE_CONST = "UserDataConst" +) func init() { gamedata.InitCfg(CFG_NAME) + gamedata.InitCfg(CFG_NANE_CONST) } // 获取用户能量倍数 @@ -103,3 +107,30 @@ func GetUnlock(Lv int) string { s2 := gamedata.GetStringValue(data, "Unlock_2") return s1 + "," + s2 } + +func GetInitEnergy() int { + data, err := gamedata.GetDataByKey(CFG_NANE_CONST, "Energy") + if err != nil { + log.Debug("UserDataCfg GetInitEnergy not found") + return 0 + } + return gamedata.GetIntValue(data, "Value") +} + +func GetInitDiamond() int { + data, err := gamedata.GetDataByKey(CFG_NANE_CONST, "Diamond") + if err != nil { + log.Debug("UserDataCfg GetInitDiamond not found") + return 0 + } + return gamedata.GetIntValue(data, "Value") +} + +func GetInitStar() int { + data, err := gamedata.GetDataByKey(CFG_NANE_CONST, "Star") + if err != nil { + log.Debug("UserDataCfg GetInitStar not found") + return 0 + } + return gamedata.GetIntValue(data, "Value") +} diff --git a/src/server/game/BanMgr.go b/src/server/game/BanMgr.go new file mode 100644 index 00000000..f9ab1588 --- /dev/null +++ b/src/server/game/BanMgr.go @@ -0,0 +1,69 @@ +package game + +import ( + "encoding/gob" + "server/GoUtil" +) + +type BanMgr struct { + *ServerMod +} + +type BanData struct { + NewBanList map[int64]*BanInfo // 新增的封禁列表 +} + +type BanInfo struct { + UserId int64 // 玩家ID + EndTime int64 // 封禁结束时间,0表示永久封禁 + Reason string // 封禁原因 +} + +func (f *BanMgr) Init() { + gob.Register(&BanData{}) + f.key = BAN_MGR_KEY + f.data = &BanData{ + NewBanList: make(map[int64]*BanInfo), + } + // 注册处理函数 + f.init() + if f.data.(*BanData).NewBanList == nil { + f.data.(*BanData).NewBanList = make(map[int64]*BanInfo) + } +} + +func (f *BanMgr) IsBanned(userId int64) bool { + if f.data.(*BanData).NewBanList == nil { + return false + } + Info, banned := f.data.(*BanData).NewBanList[userId] + if !banned { + return false + } + return Info.EndTime > GoUtil.Now() || Info.EndTime == -1 // 如果EndTime为0,表示永久封禁 +} + +func (f *BanMgr) GetBanInfo(userId int64) *BanInfo { + if f.data.(*BanData).NewBanList == nil { + return &BanInfo{} + } + Info, banned := f.data.(*BanData).NewBanList[userId] + if !banned { + return &BanInfo{} + } + return Info +} + +func (f *BanMgr) BanUser(userId int64, endTime int64, reason string) { + f.data.(*BanData).NewBanList[userId] = &BanInfo{ + UserId: userId, + EndTime: endTime, + Reason: reason, + } + f.SaveData() +} + +func (f *BanMgr) UnbanUser(userId int64) { + delete(f.data.(*BanData).NewBanList, userId) + f.SaveData() +} diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index d97f8a9f..4ac9503e 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -9,6 +9,7 @@ import ( "server/GoUtil" "server/MergeConst" "server/conf" + userCfg "server/conf/user" "strconv" "sync" @@ -83,6 +84,7 @@ type GameLogic struct { MailMgr *MailMgr // 邮件管理器 ChampshipMgr *ChampshipMgr // 锦标赛管理器 VarMgr *VarMgr // 变量管理器 + BanMgr *BanMgr // 封号管理器 StartTime int64 // 服务器启动时间 } @@ -102,9 +104,6 @@ func (gl *GameLogic) ZeroFlush() { }) var a1 = []interface{}{gl.DailyTaskTimestamp} GoUtil.CallEvent(MergeConst.Notify_Daily_Renew, a1) - // gl.RankMgrSend(MsgMod.MSG_ZERO_UPDATE) // 零点更新排行榜 - // gl.ChampshipMgrSend(MsgMod.MSG_ZERO_UPDATE) // 零点更新锦标赛 - // gl.VarMgrSend(MsgMod.MSG_ZERO_UPDATE) // 零点更新变量 gl.NotifyAll(MsgMod.MSG_ZERO_UPDATE) gl.CreateDailyLogFile() log.Debug("Server ZeroFlush") @@ -185,10 +184,10 @@ func (ad *GameLogic) NewAccountInsertDataToDB() bool { insertId = insertId + int64(conf.Server.ServerID*100000) + int64(conf.Server.AppID*100000000) playerInfo := &db.ResPlayerBaseInfo{} playerInfo.DwUin = int64(insertId) - playerInfo.Energy = 100 - playerInfo.Star = 0 + playerInfo.Energy = int32(userCfg.GetInitEnergy()) + playerInfo.Star = int32(userCfg.GetInitStar()) playerInfo.RecoverTime = int32(time.Now().Unix()) - playerInfo.Diamond = 0 + playerInfo.Diamond = int32(userCfg.GetInitDiamond()) playerInfo.Level = 1 playerInfo.Exp = 0 playerInfo.StartOrderId = "1" @@ -400,6 +399,26 @@ func (ad *GameLogic) VarMgrCall(m *MsgMod.Msg) interface{} { return result } +// 封号管理器 +func (ad *GameLogic) CreateBanMgr() { + ad.BanMgr = &BanMgr{ + ServerMod: new(ServerMod), + } + ad.BanMgr.Init() +} + +func (ad *GameLogic) BanMgrSend(m *MsgMod.Msg) { + ad.BanMgr.Send(m) +} + +func (ad *GameLogic) BanMgrCall(m *MsgMod.Msg) interface{} { + result, err := ad.BanMgr.Call(m) + if err != nil { + return nil + } + return result +} + func (ad *GameLogic) GetSimplePlayerByUid(Id int) *PlayerSimpleData { if Id == 0 { return nil @@ -480,6 +499,7 @@ func G_getGameLogic() *GameLogic { G_GameLogicPtr.CreateMailMgr() //创建邮件管理器 G_GameLogicPtr.CreateChampshipMgr() // 创建竞标赛管理器 G_GameLogicPtr.CreateVarMgr() // 创建变量管理器 + G_GameLogicPtr.CreateBanMgr() // 创建封号管理器 ClusterMgrInit() //初始化集群 G_GameLogicPtr.StartTime = time.Now().Unix() // G_GameLogicPtr.CreateHttpManager() @@ -752,6 +772,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqFriendTimeLine", ReqFriendTimeLine) // 请求好友时间线 RegisterMsgProcessFunc("ReqFriendRecommend", ReqFriendRecommend) // 获取推荐好友 RegisterMsgProcessFunc("ReqFriendTLUpvote", ReqFriendTLUpvote) // 请求时间线点赞 + RegisterMsgProcessFunc("ReqFriendTReward", ReqFriendTReward) // 请求时间线点赞 RegisterMsgProcessFunc("ReqAddNpc", ReqAddNpc) // 增加npc RegisterMsgProcessFunc("ReqWishApply", ReqWishApply) // 同意好友心愿单请求 RegisterMsgProcessFunc("ReqFriendByCode", ReqFriendByCode) // 根据邀请码查询好友 @@ -946,6 +967,7 @@ func Destroy() { G_GameLogicPtr.ChampshipMgr.SaveData() G_GameLogicPtr.MailMgr.SaveData() G_GameLogicPtr.VarMgr.SaveData() + G_GameLogicPtr.BanMgr.SaveData() G_GameLogicPtr.MLogManager.Close() } log.Debug("服务器下线完成") diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index 88757f9d..b7298642 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -45,6 +45,9 @@ func ReqGmCommand_(player *Player, Command string) error { // log.Error("ReqGmCommand panic: %v", err) // } // }() + if conf.Server.GameName != "pet_home" && conf.Server.GameName != "merge_pet_sdk" { + return fmt.Errorf("Player %d ReqGmCommand not support in game %s, command %s", player.M_DwUin, conf.Server.GameName, Command) + } player.TeLog("gm", map[string]interface{}{ "command": Command, }) diff --git a/src/server/game/Player.go b/src/server/game/Player.go index c9f95f06..55dc019c 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -780,6 +780,7 @@ func (p *Player) LoginBackData() { p.PushClientRes(p.PlayMod.mod_list.Item.BackData()) p.PushClientRes(p.GetPlayerBaseMod().BackAsset()) p.PushClientRes(p.PlayMod.mod_list.Kv.BackData()) + p.PushClientRes(p.PlayMod.mod_list.Friend.BubbleBackData()) p.BackDataActivity() BackChampship(p) BackUserInfo(p) @@ -922,6 +923,7 @@ func (p *Player) AddLog(Uid int, Type int, Param string, Time int64) { Id: int32(Id), Time: int32(Time), }, + Bubble: FriendMod.GetBubbble(Id), }) } diff --git a/src/server/game/PlayerBack.go b/src/server/game/PlayerBack.go index 3fa14edc..10b2ab2b 100644 --- a/src/server/game/PlayerBack.go +++ b/src/server/game/PlayerBack.go @@ -76,6 +76,14 @@ func PlayroomBackData(p *Player) { EmojiId: int32(v.Emoji), }) } + AdWatch := make([]*proto.AdItem, 0) + for k, v := range PlayroomMod.ADItem { + AdWatch = append(AdWatch, &proto.AdItem{ + Watch: int32(v.Watch), + LastWatch: int32(v.LastTime), + ItemId: int32(k), + }) + } data := G_GameLogicPtr.GetUserData(int(p.M_DwUin)) r.Dress = Dress @@ -98,6 +106,7 @@ func PlayroomBackData(p *Player) { r.Kiss = int32(data.Kiss) r.Revenge = PlayroomMod.RevengeUid r.InteractNum = int32(PlayroomMod.InteractNum) + r.AdItem = AdWatch p.PushClientRes(r) } diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index f95d4eb7..3a9f95c7 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -309,7 +309,7 @@ func handle(p *Player, m *msg.Msg) error { p.PushClientRes(ChargeMod.BackData()) case msg.HANDLE_TYPE_PLAYROOM_KISS: // playroom亲吻 p.NotifyPlayroomKiss() - case msg.HANDLE_TYPE_CATNIP_INVITE: + case msg.HANDLE_TYPE_CATNIP_INVITE: // 邀请好友参与猫咪游戏 CatnipMod := p.PlayMod.getCatnipMod() CatnipMsg := m.Extra.(CatnipMsg) ActivityId := GetActivityId(p, activity.ACT_TYPE_CATNIP) @@ -317,7 +317,7 @@ func handle(p *Player, m *msg.Msg) error { return nil } CatnipMod.BeInvited(CatnipMsg.GameId, int(m.From), m.SendT) - case msg.HANDLE_TYPE_CATNIP_AGREE: + case msg.HANDLE_TYPE_CATNIP_AGREE: // 同意好友参与猫咪游戏 CatnipMod := p.PlayMod.getCatnipMod() CatnipMsgInfo := m.Extra.(CatnipMsg) ActivityId := GetActivityId(p, activity.ACT_TYPE_CATNIP) @@ -337,7 +337,7 @@ func handle(p *Player, m *msg.Msg) error { SendT: GoUtil.Now(), }) } - case msg.HANDLE_TYPE_CATNIP_AGREE_DEL: + case msg.HANDLE_TYPE_CATNIP_AGREE_DEL: // 同意好友参与猫咪游戏后删除邀请 CatnipMod := p.PlayMod.getCatnipMod() CatnipMsg := m.Extra.(CatnipMsg) ActivityId := GetActivityId(p, activity.ACT_TYPE_CATNIP) @@ -345,6 +345,22 @@ func handle(p *Player, m *msg.Msg) error { return nil } CatnipMod.DelInvited(CatnipMsg.GameId, int(m.From)) + case msg.HANDLE_TYPE_CATNIP_REFUSE: // 拒绝好友参与猫咪游戏 + CatnipMod := p.PlayMod.getCatnipMod() + CatnipMsg := m.Extra.(CatnipMsg) + ActivityId := GetActivityId(p, activity.ACT_TYPE_CATNIP) + if ActivityId != CatnipMsg.ActivityId { // 活动ID不匹配 + return nil + } + CatnipMod.DelInvited(CatnipMsg.GameId, int(m.From)) + case msg.HANDLE_TYPE_CATNIP_GROWTH: + CatnipMod := p.PlayMod.getCatnipMod() + CatnipGrowthInfo := m.Extra.(CatnipMsg) + ActivityId := GetActivityId(p, activity.ACT_TYPE_CATNIP) + if ActivityId != CatnipGrowthInfo.ActivityId { // 活动ID不匹配 + return nil + } + CatnipMod.Growth(CatnipGrowthInfo.GameId, CatnipGrowthInfo.Growth) default: log.Debug("uid : %d, handle msg type : %d not exist", p.M_DwUin, m.Type) } @@ -666,6 +682,7 @@ func GetCardInfoMsg(CardInfo *card.CardInfo) *proto.ResFriendCard { Type: int32(CardInfo.Type), Status: int32(CardInfo.Status), Id: CardInfo.Id, + Emoji: int32(CardInfo.Emoji), } } diff --git a/src/server/game/PlayerMod.go b/src/server/game/PlayerMod.go index 87850102..cc192824 100644 --- a/src/server/game/PlayerMod.go +++ b/src/server/game/PlayerMod.go @@ -4,6 +4,7 @@ import ( "bytes" "encoding/gob" "fmt" + userCfg "server/conf/user" "server/db" "server/game/mod/activity" "server/game/mod/avatar" @@ -145,9 +146,9 @@ func (p *PlayerModData) InitMod(player *Player) (bool, error) { BaseMod.SetAccount(PlayerBaseMod.Data.UserName) BaseMod.SetLevel(int(PlayerBaseMod.Data.Level)) BaseMod.SetExp(int(PlayerBaseMod.Data.Exp)) - BaseMod.SetEnergy(int(PlayerBaseMod.Data.Energy)) - BaseMod.SetStar(int(PlayerBaseMod.Data.Star)) - BaseMod.SetDiamond(int(PlayerBaseMod.Data.Diamond)) + BaseMod.SetEnergy(userCfg.GetInitEnergy()) + BaseMod.SetStar(userCfg.GetInitStar()) + BaseMod.SetDiamond(userCfg.GetInitDiamond()) BaseMod.SetRecoverTime(int64(PlayerBaseMod.Data.RecoverTime)) BaseMod.FackBookId = PlayerBaseMod.Data.FaceBookId is_update = true @@ -191,13 +192,18 @@ func (p *PlayerMod) save() { p.is_update = true } +func (p *PlayerMod) IsBlackList() bool { + BaseMod := p.getBaseMod() + return BaseMod.Account == "cecf89cd063b93c63da531daf7204afa" +} + func (p *PlayerMod) ClearData(player *Player) { ChessMod := p.getChessMod() if len(ChessMod.ChessMap) > 0 && len(ChessMod.ChessList) != len(ChessMod.ChessMap) { log.Debug("uid: %d, SaveData, chess error ", player.M_DwUin) return } - if p.is_update { + if p.is_update && !p.IsBlackList() { //序列化模块 var buf bytes.Buffer encode := gob.NewEncoder(&buf) diff --git a/src/server/game/PlayerMsg.go b/src/server/game/PlayerMsg.go new file mode 100644 index 00000000..b0e7ddb7 --- /dev/null +++ b/src/server/game/PlayerMsg.go @@ -0,0 +1,23 @@ +package game + +import ( + "server/GoUtil" + "server/game/mod/activity" + "server/game/mod/msg" +) + +func (p *Player) CatnipGrowthMsg(To, Id, Growth int) error { + ActivityId := GetActivityId(p, activity.ACT_TYPE_CATNIP) + FriendMgrSend(&msg.Msg{ + From: int(p.M_DwUin), + To: To, + Type: msg.HANDLE_TYPE_CATNIP_GROWTH, + SendT: GoUtil.Now(), + Extra: CatnipMsg{ + ActivityId: ActivityId, + GameId: Id, + Growth: Growth, + }, + }) + return nil +} diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index a4824dd8..85f6c0be 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -1864,6 +1864,7 @@ func ReqCardSend(player *Player, buf []byte) error { }) return err } + CardInfo.Emoji = int(req.Emoji) m := &MsqMod.Msg{ Type: MsqMod.HANDLE_TYPE_SEND_CARD, From: int(player.M_DwUin), @@ -1901,6 +1902,7 @@ func ReqCardExchange(player *Player, buf []byte) error { }) return err } + CardInfo.Emoji = int(req.Emoji) m := &MsqMod.Msg{ Type: MsqMod.HANDLE_TYPE_EX_CARD, From: int(player.M_DwUin), @@ -2027,8 +2029,9 @@ func ReqAgreeCardExchange(player *Player, buf []byte) error { player.PlayMod.save() player.PushClientRes(CardMod.NotifyCard()) player.PushClientRes(&msg.ResAgreeCardExchange{ - Code: msg.RES_CODE_SUCCESS, - Id: req.Id, + Code: msg.RES_CODE_SUCCESS, + Id: req.Id, + Emoji: int32(CardInfo.Emoji), }) m := &MsqMod.Msg{ Type: MsqMod.HANDLE_TYPE_ARGREE_EX_CARD, @@ -2151,6 +2154,7 @@ func ReqGetFriendCard(player *Player, buf []byte) error { Code: msg.RES_CODE_SUCCESS, Id: req.Id, CardId: int32(CardInfo.CardId), + Emoji: int32(CardInfo.Emoji), }) player.PushClientRes(CardMod.NotifyCard()) return nil @@ -2675,6 +2679,34 @@ func ReqFriendTLUpvote(player *Player, buf []byte) error { return nil } +func ReqFriendTReward(player *Player, buf []byte) error { + req := &msg.ReqFriendTReward{} + proto.Unmarshal(buf, req) + FriendMod := player.PlayMod.getFriendMod() + Items, err := FriendMod.GetReward(int(req.Id)) + if err != nil { + player.SendErrClienRes(&msg.ResFriendTReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_FriendTReward.String()) + if err != nil { + player.SendErrClienRes(&msg.ResFriendTReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.PlayMod.save() + player.PushClientRes(&msg.ResFriendTReward{ + Code: msg.RES_CODE_SUCCESS, + Id: req.Id, + }) + return nil +} + func ReqChampshipRankReward(player *Player, buf []byte) error { MyLastRank := G_GameLogicPtr.ChampshipMgr.getLastMyRank(int(player.M_DwUin)) ChampshipMod := player.PlayMod.getChampshipMod() @@ -3638,6 +3670,7 @@ func ReqPlayroomBuyItem(player *Player, buf []byte) error { }) return err } + err := player.HandleLoseItem(CostItem, msg.ITEM_POP_LABEL_PlayroomBuyItem.String()) if err != nil { player.SendErrClienRes(&msg.ResPlayroomBuyItem{ @@ -3892,6 +3925,17 @@ func ReqPlayroomShop(player *Player, buf []byte) error { }) return err } + // 消耗道具为0则为广告获取 + if LoseItem[0].Num == 0 { + err := PlayroomMod.AdWatch(AddItems[0].Id) + if err != nil { + player.SendErrClienRes(&msg.ResPlayroomBuyItem{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + } err = player.HandleLoseItem(LoseItem, msg.ITEM_POP_LABEL_PlayroomShop.String()) if err != nil { player.SendErrClienRes(&msg.ResPlayroomShop{ @@ -3914,7 +3958,7 @@ func ReqPlayroomShop(player *Player, buf []byte) error { "reward": AddItems, }) player.PlayMod.save() - PlayroomBackData(player) + player.PushClientRes(PlayroomMod.NotifyMood()) player.PushClientRes(&msg.ResPlayroomShop{ Code: msg.RES_CODE_SUCCESS, }) @@ -4783,7 +4827,8 @@ func ReqCatnipMultiply(player *Player, buf []byte) error { return err } player.TeLog("catnip_multiply", map[string]interface{}{ - "Id": int(req.Id), + "Id": int(req.Id), + "Mul": int(req.Multiply), }) player.PlayMod.save() player.PushClientRes(&msg.ResCatnipMultiply{ @@ -4797,7 +4842,7 @@ func ReqCatnipPlay(player *Player, buf []byte) error { req := &msg.ReqCatnipPlay{} proto.Unmarshal(buf, req) CatnipMod := player.PlayMod.getCatnipMod() - err := CatnipMod.Play(int(req.Id)) + Id, Growth, PartnerId, Items, ItemCost, err := CatnipMod.Play(int(req.Id)) if err != nil { player.SendErrClienRes(&msg.ResCatnipPlay{ Code: msg.RES_CODE_FAIL, @@ -4805,12 +4850,33 @@ func ReqCatnipPlay(player *Player, buf []byte) error { }) return err } + err = player.HandleLoseItem(ItemCost, msg.ITEM_POP_LABEL_CatnipPlay.String()) + if err != nil { + player.SendErrClienRes(&msg.ResCatnipPlay{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + } + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_CatnipPlay.String()) + if err != nil { + player.SendErrClienRes(&msg.ResCatnipPlay{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + } player.TeLog("catnip_play", map[string]interface{}{ - "Id": int(req.Id), + "Id": int(req.Id), + "Growth": Growth, + "PartnerId": PartnerId, + "Items": Items, }) + if Growth > 0 { + player.CatnipGrowthMsg(PartnerId, int(req.Id), Growth) + } player.PlayMod.save() player.PushClientRes(&msg.ResCatnipPlay{ Code: msg.RES_CODE_SUCCESS, + Id: int32(Id), }) return nil } @@ -4820,7 +4886,7 @@ func ReqCatnipReward(player *Player, buf []byte) error { req := &msg.ReqCatnipReward{} proto.Unmarshal(buf, req) CatnipMod := player.PlayMod.getCatnipMod() - Items, err := CatnipMod.Reward(int(req.Progress)) + Items, err := CatnipMod.Reward(int(req.Id), int(req.Progress)) if err != nil { player.SendErrClienRes(&msg.ResCatnipReward{ Code: msg.RES_CODE_FAIL, @@ -4837,7 +4903,9 @@ func ReqCatnipReward(player *Player, buf []byte) error { return err } player.TeLog("catnip_reward", map[string]interface{}{ - "Items": Items, + "Id": int(req.Id), + "Progress": int(req.Progress), + "Items": Items, }) player.PlayMod.save() player.PushClientRes(&msg.ResCatnipReward{ @@ -4846,6 +4914,7 @@ func ReqCatnipReward(player *Player, buf []byte) error { return nil } +// 猫草大作战领取大奖 func ReqCatnipGrandReward(player *Player, buf []byte) error { req := &msg.ReqCatnipGrandReward{} proto.Unmarshal(buf, req) diff --git a/src/server/game/ServerMod.go b/src/server/game/ServerMod.go index 0f21caac..158c5c41 100644 --- a/src/server/game/ServerMod.go +++ b/src/server/game/ServerMod.go @@ -19,6 +19,7 @@ const ( MAIL_MGR_KEY = "MAIL_MGR" VAR_MGR_KEY = "VAR_MGR" CHAMPSHIP_MGR_KEY = "CHAMPSHIP_MGR" + BAN_MGR_KEY = "BAN_MGR" PER_SAVE_TIME = 60 ) diff --git a/src/server/game/Type.go b/src/server/game/Type.go index 5e0c6e84..e9e552ab 100644 --- a/src/server/game/Type.go +++ b/src/server/game/Type.go @@ -85,6 +85,7 @@ type GameResult struct { type CatnipMsg struct { ActivityId int GameId int + Growth int // 增长值 } type CatnipLock struct { diff --git a/src/server/game/admin.go b/src/server/game/admin.go index c67dc9a8..c1bed79c 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -26,6 +26,7 @@ var AdminFuncMap = map[string]func([]interface{}) error{ "ReqReloadServerMail": ReqReloadServerMail, "ReqReload": ReqReload, "ReqAdminGm": ReqAdminGm, + "ReqAdminBan": ReqAdminBan, } func AdminProcess(Func string, args []interface{}) { @@ -87,6 +88,14 @@ func VerifyUser(accountInfo *db.Db_Account, detail *msg.ReqLogin) (ResLogin *msg return } + if G_GameLogicPtr.BanMgr.IsBanned(playerbaseinfo.DwUin) { + ResLogin = &msg.ResLogin{ + ResultCode: MergeConst.Protocol_Error_Account_Ban, + DwUin: 0, + } + return + } + ResLogin = &msg.ResLogin{ ResultCode: 0, DwUin: playerbaseinfo.DwUin, @@ -124,6 +133,7 @@ func AdminPlayerInfo(args []interface{}) error { res["Cumulative"] = player.PlayMod.getBaseMod().Cumulative res["RegisterTime"] = player.GetPlayerBaseMod().GetRegisterTime() res["TodayCumulative"] = player.PlayMod.getBaseMod().TodayCumulative + res["Ban"] = G_GameLogicPtr.BanMgr.GetBanInfo(player.M_DwUin).EndTime if online { res["Cumulative"] = int64(player.PlayMod.getBaseMod().Cumulative) + GoUtil.Now() - int64(player.PlayMod.getBaseMod().LoginTime) res["TodayCumulative"] = int64(player.PlayMod.getBaseMod().TodayCumulative) + GoUtil.Now() - int64(player.PlayMod.getBaseMod().LoginTime) @@ -211,11 +221,6 @@ func ReqAdminGm(args []interface{}) error { player.lock.Lock() defer player.lock.Unlock() err := ReqGmCommand_(player, req.Command) - - if err != nil { - res["Code"] = 1 - res["Msg"] = err.Error() - } if err != nil { res["Code"] = 1 res["Msg"] = err.Error() @@ -225,3 +230,15 @@ func ReqAdminGm(args []interface{}) error { AdminPlayerBack(a, res) return nil } + +func ReqAdminBan(args []interface{}) error { + a, buf := ParseAdminArgs(args) + req := &msg.ReqAdminBan{} + proto.Unmarshal(buf, req) + res := make(map[string]interface{}) + res["Code"] = 0 + res["Msg"] = "ok" + G_GameLogicPtr.BanMgr.BanUser(req.Uid, int64(req.Time), req.Reason) + AdminPlayerBack(a, res) + return nil +} diff --git a/src/server/game/mod/card/Card.go b/src/server/game/mod/card/Card.go index 7901c776..11afc885 100644 --- a/src/server/game/mod/card/Card.go +++ b/src/server/game/mod/card/Card.go @@ -73,6 +73,7 @@ type CardInfo struct { EndTime int64 StartTime int64 Status int + Emoji int } func (c *CardMod) InitData() { diff --git a/src/server/game/mod/catnip/Catnip.go b/src/server/game/mod/catnip/Catnip.go index 25a2f030..e91a314d 100644 --- a/src/server/game/mod/catnip/Catnip.go +++ b/src/server/game/mod/catnip/Catnip.go @@ -8,10 +8,10 @@ import ( ) type CatnipMod struct { - Id int - Game map[int]*CatnipGame - InviteList map[int][]*InviteInfo // 邀请列表,key: 邀请者ID, value: 被邀请者ID - BeInvitedList map[int][]*InviteInfo // 被邀请列表,key: 被邀请者ID, value: 邀请者ID + Id int + Game map[int]*CatnipGame + + IsGetGrandReward bool // 是否领取过大丰收奖励 } type InviteInfo struct { @@ -20,13 +20,15 @@ type InviteInfo struct { } type CatnipGame struct { - Id int // 游戏ID - Partner int // 伙伴ID - Progress int // 进度 - PartnerAdd int // 伙伴贡献 - Reward []int // 已领取阶段奖励 - Mul int // 倍数 - Status int // 0: Not Started, 1: In Progress, 2: Completed + Id int // 游戏ID + Partner int // 伙伴ID + Progress int // 进度 + PartnerAdd int // 伙伴贡献 + Reward []int // 已领取阶段奖励 + Mul int // 倍数 + Status int // 0: Not Started, 1: In Progress, 2: Completed + InviteList map[int]*InviteInfo // 邀请列表,key: 邀请者ID, value: 被邀请者ID + BeInvitedList map[int]*InviteInfo // 被邀请列表,key: 被邀请者ID, value: 邀请者ID } const ( @@ -40,12 +42,6 @@ func (c *CatnipMod) InitData() { if c.Game == nil { c.Game = make(map[int]*CatnipGame) } - if c.InviteList == nil { - c.InviteList = make(map[int][]*InviteInfo) - } - if c.BeInvitedList == nil { - c.BeInvitedList = make(map[int][]*InviteInfo) - } } func (c *CatnipMod) Login(Id int) int { @@ -58,6 +54,7 @@ func (c *CatnipMod) Login(Id int) int { return 0 } c.Id = Id + c.IsGetGrandReward = false // Reset grand reward status on login c.Game = make(map[int]*CatnipGame) GameNum := catnipCfg.GetGameNum(c.Id) // Assuming 1 is the default game ID for i := 1; i <= GameNum; i++ { @@ -83,15 +80,15 @@ func (c *CatnipMod) Invite(Id, Uid int) error { if GameInfo.Status != 0 { return fmt.Errorf("game with ID %d is already in progress or completed", Id) } - for _, invite := range c.InviteList[Id] { - if invite.InviteId == Uid { - return fmt.Errorf("user with ID %d is already invited to game ID %d", Uid, Id) - } + + if GameInfo.InviteList[Uid] != nil { + return fmt.Errorf("user with ID %d is already invited to game ID %d", Uid, Id) } - c.InviteList[Id] = append(c.InviteList[Id], &InviteInfo{ + + GameInfo.InviteList[Uid] = &InviteInfo{ InviteId: Uid, Time: GoUtil.Now(), - }) + } return nil } @@ -104,15 +101,14 @@ func (c *CatnipMod) BeInvited(Id, Uid int, Time int64) error { return fmt.Errorf("game with ID %d is already in progress or completed", Id) } // Check if the user is already invited - for _, invite := range c.BeInvitedList[Uid] { - if invite.InviteId == Id { - return fmt.Errorf("user with ID %d has already been invited to game ID %d", Uid, Id) - } + invite := GameInfo.BeInvitedList[Uid] + if invite != nil && invite.InviteId == Id { + return fmt.Errorf("user with ID %d has already been invited to game ID %d", Uid, Id) } - c.BeInvitedList[Uid] = append(c.BeInvitedList[Uid], &InviteInfo{ + GameInfo.BeInvitedList[Uid] = &InviteInfo{ InviteId: Id, Time: Time, - }) + } return nil } @@ -125,27 +121,15 @@ func (c *CatnipMod) Agree(Id, Uid int) ([]int, error) { return nil, fmt.Errorf("game with ID %d is already in progress or completed", Id) } // Check if the user is in the invite list - inviteList, exists := c.InviteList[Id] + _, exists := GameInfo.InviteList[Uid] if !exists { - return nil, fmt.Errorf("no invites found for game ID %d", Id) - } - userExists := false - InviteUser := []int{} - for _, invite := range inviteList { - if invite.InviteId == Uid { - userExists = true - continue - } - InviteUser = append(InviteUser, invite.InviteId) - - } - if !userExists { return nil, fmt.Errorf("user with ID %d is not invited to game ID %d", Uid, Id) } - c.InviteList[Id] = make([]*InviteInfo, 0) // Clear the invite list after agreeing - GameInfo.Partner = Uid // Set the partner for the game - GameInfo.Status = GAME_STATUS_COMPLETED // Set the game status to in progress - return InviteUser, nil + // Remove the invite after agreeing + delete(GameInfo.InviteList, Uid) + GameInfo.Partner = Uid // Set the partner for the game + GameInfo.Status = GAME_STATUS_COMPLETED // Set the game status to completed + return []int{}, nil } func (c *CatnipMod) DelInvited(Id, Uid int) error { @@ -156,14 +140,8 @@ func (c *CatnipMod) DelInvited(Id, Uid int) error { if GameInfo.Status != GAME_STATUS_IDLE { return fmt.Errorf("game with ID %d is already in progress or completed", Id) } - for k, invite := range c.BeInvitedList[Id] { - if invite.InviteId == Uid { - // Remove the invite from the list - c.BeInvitedList[Id] = append(c.InviteList[Id][:k], c.InviteList[Id][k+1:]...) - return nil - } - } - return fmt.Errorf("user with ID %d is not invited to game ID %d", Uid, Id) + delete(GameInfo.InviteList, Uid) + return nil } func (c *CatnipMod) Multiply(Id, Mul int) error { @@ -183,24 +161,61 @@ func (c *CatnipMod) Refuse(Id, Uid int) error { if GameInfo.Status != GAME_STATUS_IDLE { return fmt.Errorf("game with ID %d is already in progress or completed", Id) } - for k, invite := range c.InviteList[Id] { - if invite.InviteId == Uid { - // Remove the invite from the list - c.InviteList[Id] = append(c.InviteList[Id][:k], c.InviteList[Id][k+1:]...) - return nil - } + delete(GameInfo.BeInvitedList, Uid) + return nil +} + +func (c *CatnipMod) Play(Id int) (int, int, int, []*item.Item, []*item.Item, error) { + GameInfo, ok := c.Game[Id] + if !ok { + return 0, 0, 0, nil, nil, fmt.Errorf("game with ID %d does not exist", Id) } - return nil + Id, Items, Growth := catnipCfg.GetJackpotItem(GameInfo.Mul) + if Growth > 0 { + c.Growth(Id, Growth) + } + ItemCost := catnipCfg.GetItemCost(c.Id, GameInfo.Mul) + return Id, Growth, GameInfo.Partner, Items, ItemCost, nil } -func (c *CatnipMod) Play(Id int) error { - return nil -} - -func (c *CatnipMod) Reward(Id int) ([]*item.Item, error) { - return nil, nil +func (c *CatnipMod) Reward(Id, Progress int) ([]*item.Item, error) { + GameInfo, ok := c.Game[Id] + if !ok { + return nil, fmt.Errorf("game with Progress %d does not exist", Id) + } + if GameInfo.Progress < Progress { + return nil, fmt.Errorf("game with ID %d has not reached the required progress %d", Id, Progress) + } + if GoUtil.InArray(Progress, GameInfo.Reward) { + return nil, fmt.Errorf("reward for progress %d has already been claimed in game ID %d", Progress, Id) + } + GameInfo.Reward = append(GameInfo.Reward, Progress) + return catnipCfg.GetProgressReward(c.Id, Progress), nil } func (c *CatnipMod) GrandReward() ([]*item.Item, error) { - return nil, nil + for _, game := range c.Game { + if game.Status != GAME_STATUS_COMPLETED { + return nil, fmt.Errorf("game with ID %d is not completed", game.Id) + } + } + if c.IsGetGrandReward { + return nil, fmt.Errorf("grand reward has already been claimed") + } + c.IsGetGrandReward = true + return catnipCfg.GetGrandReward(c.Id), nil +} + +func (c *CatnipMod) Growth(Id, Growth int) { + GameInfo, ok := c.Game[Id] + if !ok { + return // Game does not exist + } + if GameInfo.Status != GAME_STATUS_IN_PROGRESS { + return // Game is not in progress + } + GameInfo.Progress += Growth + if GameInfo.Progress >= catnipCfg.GetGameNum(Id) { // Assuming the game ends when progress reaches a certain threshold + GameInfo.Status = GAME_STATUS_COMPLETED + } } diff --git a/src/server/game/mod/friend/Friend.go b/src/server/game/mod/friend/Friend.go index 86527893..fe50f5bf 100644 --- a/src/server/game/mod/friend/Friend.go +++ b/src/server/game/mod/friend/Friend.go @@ -6,6 +6,7 @@ import ( cardCfg "server/conf/card" "server/game/mod/card" "server/game/mod/item" + "server/msg" ) type FriendMod struct { @@ -17,8 +18,15 @@ type FriendMod struct { Card map[string]*card.CardInfo // 收到的申请交换 Log []*LogInfo // 日志 AutoId int - Id int64 // 已同步msg ID - Npc []int // npc id + Id int64 // 已同步msg ID + Npc []int // npc id + Bubble map[int]*BubbleInfo // 气泡 +} + +type BubbleInfo struct { + Id int // 气泡ID + Time int64 // 气泡时间 + Type int } type FriendInfo struct { @@ -94,6 +102,7 @@ type LogInfo struct { Time int64 Param string Upvote bool // 点赞 + Reward bool // 是否已领取奖励 } func (f *FriendMod) InitData() { @@ -112,6 +121,9 @@ func (f *FriendMod) InitData() { if f.NewFriendList == nil { f.NewFriendList = make(map[int]*FriendInfo) } + if f.Bubble == nil { + f.Bubble = make(map[int]*BubbleInfo) + } if len(f.FriendList) > 0 && len(f.NewFriendList) == 0 { for k := range f.FriendList { f.NewFriendList[k] = &FriendInfo{ @@ -257,12 +269,47 @@ func (f *FriendMod) AddLog(Uid, Type int, Param string) int { Time: GoUtil.Now(), Param: Param, }) - + switch Type { + case LOG_TYPE_HANDBOOK_UPVOTE: + f.AddBubble(f.AutoId, Type) + case LOG_TYPE_PLAYROOM_UPVOTE: + f.AddBubble(f.AutoId, Type) + } if len(f.Log) > 30 { f.Log = f.Log[len(f.Log)-30:] } return f.AutoId } +func (f *FriendMod) AddBubble(Id, Type int) { + f.Bubble[Id] = &BubbleInfo{ + Id: Id, + Time: GoUtil.Now(), + Type: Type, + } +} + +func (f *FriendMod) GetBubbble(Id int) *msg.FriendBubbleInfo { + if v, ok := f.Bubble[Id]; ok { + return &msg.FriendBubbleInfo{ + Id: int32(v.Id), + Type: int32(v.Type), + } + } + return nil +} + +func (f *FriendMod) BubbleBackData() *msg.ResFriendBubble { + rs := make([]*msg.FriendBubbleInfo, 0, len(f.Bubble)) + for _, v := range f.Bubble { + rs = append(rs, &msg.FriendBubbleInfo{ + Id: int32(v.Id), + Type: int32(v.Type), + }) + } + return &msg.ResFriendBubble{ + Bubble: rs, + } +} func (f *FriendMod) ResetGoldCardEx() { for _, v := range f.Card { @@ -287,7 +334,25 @@ func (f *FriendMod) Upvote(Id int) ([]*item.Item, int, error) { return nil, 0, fmt.Errorf("already upvote") } info.Upvote = true - return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, 1)}, info.Uid, nil + return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, 5)}, info.Uid, nil +} + +func (f *FriendMod) GetReward(Id int) ([]*item.Item, error) { + info, ok := f.Bubble[Id] + if !ok { + return nil, fmt.Errorf("bubble not exist") + } + reward := []*item.Item{} + switch info.Type { + case LOG_TYPE_HANDBOOK_UPVOTE: + reward = append(reward, item.NewItem(item.ITEM_ENERGY_ID, 5)) + case LOG_TYPE_PLAYROOM_UPVOTE: + reward = append(reward, item.NewItem(item.ITEM_ENERGY_ID, 5)) + default: + return nil, fmt.Errorf("log type not support") + } + delete(f.Bubble, Id) + return reward, nil } func (f *FriendMod) AddWishApply(Uid int64) error { diff --git a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go index 07843c93..dbab3014 100644 --- a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go +++ b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go @@ -450,19 +450,12 @@ func (l *LimitedTimeEventMod) GetCatTrickReward() ([]*item.Item, error) { return nil, fmt.Errorf("CatTrick event not exist") } d := l.EventList[EVENT_TYPE_CAT_TRICK].D.(*CatTrick) - if len(d.List) == 0 { - return nil, fmt.Errorf("CatTrick list is empty") - } - info := d.List[0] - Diamon, Energy := limitedTimeEventCfg.GetCatTrickDiamond(info.Type) - d.Energy -= Diamon * Energy - if len(d.List) == 1 { - delete(l.EventList, EVENT_TYPE_CAT_TRICK) - } else { - d.List = d.List[1:] + if d.Energy < 100 { + return nil, fmt.Errorf("CatTrick energy not enough") } + d.Energy -= 100 return []*item.Item{ - {Id: item.ITEM_DIAMOND_ID, Num: Diamon}, + {Id: item.ITEM_DIAMOND_ID, Num: 1}, }, nil } diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index 22a4965c..7cc50b54 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -56,6 +56,12 @@ type PlayroomMod struct { RevengeUid int64 // 复仇Uid FilterVisitor bool // 是否过滤访客 TodayVisitedUsers []int // 今日已拜访过的用户 + ADItem map[int]*ItemInfo +} + +type ItemInfo struct { + Watch int // 观看次数 + LastTime int64 // 上次观看时间 } type DailyTask struct { @@ -184,6 +190,9 @@ func (p *PlayroomMod) InitData() { p.Dress[Part] = append(p.Dress[Part], v) } } + if p.ADItem == nil { + p.ADItem = make(map[int]*ItemInfo) + } } func (p *PlayroomMod) ZeroUpdate() { @@ -193,6 +202,7 @@ func (p *PlayroomMod) ZeroUpdate() { p.UpvoteList = make([]int, 0) p.DailyTaskReward = make([]int, 0) p.TodayVisitedUsers = make([]int, 0) + p.ADItem = make(map[int]*ItemInfo) p.InitDailyTask() } @@ -632,10 +642,19 @@ func (p *PlayroomMod) NotifyMood() *msg.NotifyPlayroomMood { for k, v := range p.MoodInfo { Mood[int32(k)] = int32(v.Num) } + resAdItems := make([]*msg.AdItem, 0) + for k, v := range p.ADItem { + resAdItems = append(resAdItems, &msg.AdItem{ + ItemId: int32(k), + Watch: int32(v.Watch), + LastWatch: int32(v.LastTime), + }) + } return &msg.NotifyPlayroomMood{ AllMood: int32(p.AllMood), Mood: Mood, Physiology: GoUtil.MapIntToInt32(p.GetPhysiologyList()), + AdItem: resAdItems, } } @@ -739,6 +758,7 @@ func (p *PlayroomMod) GetFlipReward() ([]*item.Item, int, error) { func (p *PlayroomMod) BuyItem(Id int) ([]*item.Item, []*item.Item) { return playroomCfg.GetBuyItem(Id) + } func (p *PlayroomMod) UnLock(Lv int) bool { @@ -819,7 +839,7 @@ func (p *PlayroomMod) GiveUpvote(Uid int) ([]*item.Item, error) { return nil, fmt.Errorf("upvote already") } p.UpvoteList = append(p.UpvoteList, Uid) - return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, 10)}, nil + return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, 5)}, nil } func (p *PlayroomMod) AddUpvote() { @@ -915,3 +935,15 @@ func (p *PlayroomMod) Guide(Type int) error { p.Physiology[Type].Num = 0 return nil } + +func (p *PlayroomMod) AdWatch(Id int) error { + if _, ok := p.ADItem[Id]; !ok { + p.ADItem[Id] = &ItemInfo{Watch: 0, LastTime: 0} + } + p.ADItem[Id].Watch++ + p.ADItem[Id].LastTime = GoUtil.Now() + if p.ADItem[Id].Watch > playroomCfg.GetShopItemAdNum(Id) { + return fmt.Errorf("AdWatch Watch is over limit") + } + return nil +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index f562a563..0aaa4f4a 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -93,6 +93,8 @@ const ( ITEM_POP_LABEL_DecorateReward ITEM_POP_LABEL = 66 // 装饰奖励 ITEM_POP_LABEL_CatnipReward ITEM_POP_LABEL = 67 // 猫草大作战奖励 ITEM_POP_LABEL_CatnipGrandReward ITEM_POP_LABEL = 68 // 猫草大作战大奖奖励 + ITEM_POP_LABEL_CatnipPlay ITEM_POP_LABEL = 69 // 猫草大作战玩法奖励 + ITEM_POP_LABEL_FriendTReward ITEM_POP_LABEL = 70 // 好友时间线奖励 ) // Enum value maps for ITEM_POP_LABEL. @@ -167,6 +169,8 @@ var ( 66: "DecorateReward", 67: "CatnipReward", 68: "CatnipGrandReward", + 69: "CatnipPlay", + 70: "FriendTReward", } ITEM_POP_LABEL_value = map[string]int32{ "Playroom": 0, @@ -238,6 +242,8 @@ var ( "DecorateReward": 66, "CatnipReward": 67, "CatnipGrandReward": 68, + "CatnipPlay": 69, + "FriendTReward": 70, } ) @@ -8023,6 +8029,7 @@ type ReqCardSend struct { state protoimpl.MessageState `protogen:"open.v1"` Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` CardId int32 `protobuf:"varint,2,opt,name=CardId,proto3" json:"CardId,omitempty"` + Emoji int32 `protobuf:"varint,3,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8071,6 +8078,13 @@ func (x *ReqCardSend) GetCardId() int32 { return 0 } +func (x *ReqCardSend) GetEmoji() int32 { + if x != nil { + return x.Emoji + } + return 0 +} + type ResCardSend struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` @@ -8128,6 +8142,7 @@ type ReqCardExchange struct { state protoimpl.MessageState `protogen:"open.v1"` Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` CardId int32 `protobuf:"varint,2,opt,name=CardId,proto3" json:"CardId,omitempty"` + Emoji int32 `protobuf:"varint,3,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8176,6 +8191,13 @@ func (x *ReqCardExchange) GetCardId() int32 { return 0 } +func (x *ReqCardExchange) GetEmoji() int32 { + if x != nil { + return x.Emoji + } + return 0 +} + type ResCardExchange struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` @@ -8391,6 +8413,7 @@ type ResAgreeCardExchange struct { Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` + Emoji int32 `protobuf:"varint,4,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8446,6 +8469,13 @@ func (x *ResAgreeCardExchange) GetId() string { return "" } +func (x *ResAgreeCardExchange) GetEmoji() int32 { + if x != nil { + return x.Emoji + } + return 0 +} + // 拒绝选择卡牌进行交换 type ReqRefuseCardSelect struct { state protoimpl.MessageState `protogen:"open.v1"` @@ -8707,6 +8737,7 @@ type ResGetFriendCard struct { Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` CardId int32 `protobuf:"varint,4,opt,name=CardId,proto3" json:"CardId,omitempty"` + Emoji int32 `protobuf:"varint,5,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8769,6 +8800,13 @@ func (x *ResGetFriendCard) GetCardId() int32 { return 0 } +func (x *ResGetFriendCard) GetEmoji() int32 { + if x != nil { + return x.Emoji + } + return 0 +} + // 获取可以交换的金卡 type ReqGetGoldCard struct { state protoimpl.MessageState `protogen:"open.v1"` @@ -12479,6 +12517,7 @@ func (x *ResFriendLog) GetUpvote() bool { type NotifyFriendLog struct { state protoimpl.MessageState `protogen:"open.v1"` Info *ResFriendLog `protobuf:"bytes,1,opt,name=info,proto3" json:"info,omitempty"` + Bubble *FriendBubbleInfo `protobuf:"bytes,2,opt,name=Bubble,proto3" json:"Bubble,omitempty"` // 气泡 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12520,6 +12559,65 @@ func (x *NotifyFriendLog) GetInfo() *ResFriendLog { return nil } +func (x *NotifyFriendLog) GetBubble() *FriendBubbleInfo { + if x != nil { + return x.Bubble + } + return nil +} + +type FriendBubbleInfo struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 气泡id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 气泡类型 1:普通 2: + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *FriendBubbleInfo) Reset() { + *x = FriendBubbleInfo{} + mi := &file_proto_Gameapi_proto_msgTypes[207] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *FriendBubbleInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*FriendBubbleInfo) ProtoMessage() {} + +func (x *FriendBubbleInfo) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[207] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use FriendBubbleInfo.ProtoReflect.Descriptor instead. +func (*FriendBubbleInfo) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} +} + +func (x *FriendBubbleInfo) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *FriendBubbleInfo) GetType() int32 { + if x != nil { + return x.Type + } + return 0 +} + type NotifyFriendCard struct { state protoimpl.MessageState `protogen:"open.v1"` Info *ResFriendCard `protobuf:"bytes,1,opt,name=Info,proto3" json:"Info,omitempty"` @@ -12529,7 +12627,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12541,7 +12639,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12554,7 +12652,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -12577,13 +12675,14 @@ type ResFriendCard struct { ExCardId int32 `protobuf:"varint,9,opt,name=ExCardId,proto3" json:"ExCardId,omitempty"` Status int32 `protobuf:"varint,10,opt,name=Status,proto3" json:"Status,omitempty"` Id string `protobuf:"bytes,11,opt,name=Id,proto3" json:"Id,omitempty"` + Emoji int32 `protobuf:"varint,12,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12595,7 +12694,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12608,7 +12707,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ResFriendCard) GetUid() int64 { @@ -12688,6 +12787,13 @@ func (x *ResFriendCard) GetId() string { return "" } +func (x *ResFriendCard) GetEmoji() int32 { + if x != nil { + return x.Emoji + } + return 0 +} + type ReqKv struct { state protoimpl.MessageState `protogen:"open.v1"` Key int32 `protobuf:"varint,1,opt,name=key,proto3" json:"key,omitempty"` @@ -12698,7 +12804,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12710,7 +12816,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12723,7 +12829,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ReqKv) GetKey() int32 { @@ -12749,7 +12855,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12761,7 +12867,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12774,7 +12880,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ResKv) GetKv() map[int32]string { @@ -12793,7 +12899,7 @@ type ReqFriendByCode struct { func (x *ReqFriendByCode) Reset() { *x = ReqFriendByCode{} - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12805,7 +12911,7 @@ func (x *ReqFriendByCode) String() string { func (*ReqFriendByCode) ProtoMessage() {} func (x *ReqFriendByCode) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12818,7 +12924,7 @@ func (x *ReqFriendByCode) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendByCode.ProtoReflect.Descriptor instead. func (*ReqFriendByCode) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ReqFriendByCode) GetCode() string { @@ -12839,7 +12945,7 @@ type ResFriendByCode struct { func (x *ResFriendByCode) Reset() { *x = ResFriendByCode{} - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12851,7 +12957,7 @@ func (x *ResFriendByCode) String() string { func (*ResFriendByCode) ProtoMessage() {} func (x *ResFriendByCode) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12864,7 +12970,7 @@ func (x *ResFriendByCode) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendByCode.ProtoReflect.Descriptor instead. func (*ResFriendByCode) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *ResFriendByCode) GetCode() RES_CODE { @@ -12897,7 +13003,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12909,7 +13015,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12922,7 +13028,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } type ResFriendRecommend struct { @@ -12934,7 +13040,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12946,7 +13052,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12959,7 +13065,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -12979,7 +13085,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12991,7 +13097,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13004,7 +13110,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -13024,7 +13130,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13036,7 +13142,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13049,7 +13155,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -13075,7 +13181,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13087,7 +13193,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13100,7 +13206,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } type ResFriendList struct { @@ -13114,7 +13220,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13126,7 +13232,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13139,7 +13245,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -13172,7 +13278,7 @@ type ReqAddNpc struct { func (x *ReqAddNpc) Reset() { *x = ReqAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13184,7 +13290,7 @@ func (x *ReqAddNpc) String() string { func (*ReqAddNpc) ProtoMessage() {} func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13197,7 +13303,7 @@ func (x *ReqAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddNpc.ProtoReflect.Descriptor instead. func (*ReqAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ReqAddNpc) GetNpcId() int32 { @@ -13218,7 +13324,7 @@ type ResAddNpc struct { func (x *ResAddNpc) Reset() { *x = ResAddNpc{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13230,7 +13336,7 @@ func (x *ResAddNpc) String() string { func (*ResAddNpc) ProtoMessage() {} func (x *ResAddNpc) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13243,7 +13349,7 @@ func (x *ResAddNpc) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddNpc.ProtoReflect.Descriptor instead. func (*ResAddNpc) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ResAddNpc) GetCode() RES_CODE { @@ -13276,7 +13382,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13288,7 +13394,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13301,7 +13407,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } type ResFriendApply struct { @@ -13313,7 +13419,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13325,7 +13431,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13338,7 +13444,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -13358,7 +13464,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13370,7 +13476,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13383,7 +13489,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -13409,7 +13515,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13421,7 +13527,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13434,7 +13540,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } type ResFriendCardMsg struct { @@ -13446,7 +13552,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13458,7 +13564,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13471,7 +13577,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -13490,7 +13596,7 @@ type ReqWishApplyList struct { func (x *ReqWishApplyList) Reset() { *x = ReqWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13502,7 +13608,7 @@ func (x *ReqWishApplyList) String() string { func (*ReqWishApplyList) ProtoMessage() {} func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13515,7 +13621,7 @@ func (x *ReqWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApplyList.ProtoReflect.Descriptor instead. func (*ReqWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } type ResWishApplyList struct { @@ -13527,7 +13633,7 @@ type ResWishApplyList struct { func (x *ResWishApplyList) Reset() { *x = ResWishApplyList{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13539,7 +13645,7 @@ func (x *ResWishApplyList) String() string { func (*ResWishApplyList) ProtoMessage() {} func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13552,7 +13658,7 @@ func (x *ResWishApplyList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApplyList.ProtoReflect.Descriptor instead. func (*ResWishApplyList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResWishApplyList) GetApplyList() []*ResFriendApplyInfo { @@ -13572,7 +13678,7 @@ type ReqWishApply struct { func (x *ReqWishApply) Reset() { *x = ReqWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13584,7 +13690,7 @@ func (x *ReqWishApply) String() string { func (*ReqWishApply) ProtoMessage() {} func (x *ReqWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13597,7 +13703,7 @@ func (x *ReqWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqWishApply.ProtoReflect.Descriptor instead. func (*ReqWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } func (x *ReqWishApply) GetUid() int64 { @@ -13618,7 +13724,7 @@ type ResWishApply struct { func (x *ResWishApply) Reset() { *x = ResWishApply{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13630,7 +13736,7 @@ func (x *ResWishApply) String() string { func (*ResWishApply) ProtoMessage() {} func (x *ResWishApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13643,7 +13749,7 @@ func (x *ResWishApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResWishApply.ProtoReflect.Descriptor instead. func (*ResWishApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResWishApply) GetCode() RES_CODE { @@ -13676,7 +13782,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13688,7 +13794,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13701,7 +13807,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } type ResFriendTimeLine struct { @@ -13713,7 +13819,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13725,7 +13831,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13738,7 +13844,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -13748,6 +13854,50 @@ func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { return nil } +type ResFriendBubble struct { + state protoimpl.MessageState `protogen:"open.v1"` + Bubble []*FriendBubbleInfo `protobuf:"bytes,1,rep,name=Bubble,proto3" json:"Bubble,omitempty"` // 气泡 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResFriendBubble) Reset() { + *x = ResFriendBubble{} + mi := &file_proto_Gameapi_proto_msgTypes[233] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResFriendBubble) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResFriendBubble) ProtoMessage() {} + +func (x *ResFriendBubble) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[233] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResFriendBubble.ProtoReflect.Descriptor instead. +func (*ResFriendBubble) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} +} + +func (x *ResFriendBubble) GetBubble() []*FriendBubbleInfo { + if x != nil { + return x.Bubble + } + return nil +} + // 时间线点赞 type ReqFriendTLUpvote struct { state protoimpl.MessageState `protogen:"open.v1"` @@ -13758,7 +13908,7 @@ type ReqFriendTLUpvote struct { func (x *ReqFriendTLUpvote) Reset() { *x = ReqFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13770,7 +13920,7 @@ func (x *ReqFriendTLUpvote) String() string { func (*ReqFriendTLUpvote) ProtoMessage() {} func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13783,7 +13933,7 @@ func (x *ReqFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ReqFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ReqFriendTLUpvote) GetId() int32 { @@ -13804,7 +13954,7 @@ type ResFriendTLUpvote struct { func (x *ResFriendTLUpvote) Reset() { *x = ResFriendTLUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13816,7 +13966,7 @@ func (x *ResFriendTLUpvote) String() string { func (*ResFriendTLUpvote) ProtoMessage() {} func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13829,7 +13979,7 @@ func (x *ResFriendTLUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTLUpvote.ProtoReflect.Descriptor instead. func (*ResFriendTLUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *ResFriendTLUpvote) GetCode() RES_CODE { @@ -13853,6 +14003,111 @@ func (x *ResFriendTLUpvote) GetId() int32 { return 0 } +// 时间线领奖 +type ReqFriendTReward struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ReqFriendTReward) Reset() { + *x = ReqFriendTReward{} + mi := &file_proto_Gameapi_proto_msgTypes[236] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqFriendTReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqFriendTReward) ProtoMessage() {} + +func (x *ReqFriendTReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[236] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqFriendTReward.ProtoReflect.Descriptor instead. +func (*ReqFriendTReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} +} + +func (x *ReqFriendTReward) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type ResFriendTReward struct { + state protoimpl.MessageState `protogen:"open.v1"` + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResFriendTReward) Reset() { + *x = ResFriendTReward{} + mi := &file_proto_Gameapi_proto_msgTypes[237] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResFriendTReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResFriendTReward) ProtoMessage() {} + +func (x *ResFriendTReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[237] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResFriendTReward.ProtoReflect.Descriptor instead. +func (*ResFriendTReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} +} + +func (x *ResFriendTReward) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResFriendTReward) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +func (x *ResFriendTReward) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + type ResFriendApplyNotify struct { state protoimpl.MessageState `protogen:"open.v1"` Player *ResPlayerSimple `protobuf:"bytes,1,opt,name=Player,proto3" json:"Player,omitempty"` @@ -13864,7 +14119,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13876,7 +14131,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13889,7 +14144,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -13923,7 +14178,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13935,7 +14190,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13948,7 +14203,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ReqApplyFriend) GetUid() int64 { @@ -13969,7 +14224,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13981,7 +14236,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13994,7 +14249,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -14028,7 +14283,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14040,7 +14295,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14053,7 +14308,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -14075,7 +14330,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14087,7 +14342,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14100,7 +14355,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -14141,7 +14396,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14153,7 +14408,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14166,7 +14421,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -14187,7 +14442,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14199,7 +14454,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14212,7 +14467,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -14246,7 +14501,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14258,7 +14513,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14271,7 +14526,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ReqDelFriend) GetUid() int64 { @@ -14292,7 +14547,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14304,7 +14559,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14317,7 +14572,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -14351,7 +14606,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14363,7 +14618,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14376,7 +14631,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ReqRank) GetType() int32 { @@ -14398,7 +14653,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14410,7 +14665,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14423,7 +14678,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResRank) GetType() int32 { @@ -14463,7 +14718,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14475,7 +14730,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14488,7 +14743,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } type ResMailList struct { @@ -14500,7 +14755,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14512,7 +14767,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14525,7 +14780,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -14554,7 +14809,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14566,7 +14821,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14579,7 +14834,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *MailInfo) GetId() int32 { @@ -14668,7 +14923,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14680,7 +14935,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14693,7 +14948,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *MailNotify) GetInfo() *MailInfo { @@ -14713,7 +14968,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14725,7 +14980,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14738,7 +14993,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ReqReadMail) GetId() int32 { @@ -14759,7 +15014,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14771,7 +15026,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14784,7 +15039,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResReadMail) GetCode() RES_CODE { @@ -14818,7 +15073,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14830,7 +15085,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14843,7 +15098,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ReqGetMailReward) GetId() int32 { @@ -14864,7 +15119,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14876,7 +15131,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14889,7 +15144,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -14923,7 +15178,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14935,7 +15190,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14948,7 +15203,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ReqDeleteMail) GetId() int32 { @@ -14969,7 +15224,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14981,7 +15236,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14994,7 +15249,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -15039,7 +15294,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15051,7 +15306,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15064,7 +15319,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResCharge) GetCharge() float32 { @@ -15169,7 +15424,7 @@ type WishList struct { func (x *WishList) Reset() { *x = WishList{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15181,7 +15436,7 @@ func (x *WishList) String() string { func (*WishList) ProtoMessage() {} func (x *WishList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15194,7 +15449,7 @@ func (x *WishList) ProtoReflect() protoreflect.Message { // Deprecated: Use WishList.ProtoReflect.Descriptor instead. func (*WishList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *WishList) GetId() int32 { @@ -15229,7 +15484,7 @@ type ReqAddWish struct { func (x *ReqAddWish) Reset() { *x = ReqAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15241,7 +15496,7 @@ func (x *ReqAddWish) String() string { func (*ReqAddWish) ProtoMessage() {} func (x *ReqAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15254,7 +15509,7 @@ func (x *ReqAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. func (*ReqAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ReqAddWish) GetId() int32 { @@ -15281,7 +15536,7 @@ type ResAddWish struct { func (x *ResAddWish) Reset() { *x = ResAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15293,7 +15548,7 @@ func (x *ResAddWish) String() string { func (*ResAddWish) ProtoMessage() {} func (x *ResAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15306,7 +15561,7 @@ func (x *ResAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. func (*ResAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ResAddWish) GetCode() RES_CODE { @@ -15332,7 +15587,7 @@ type ReqGetWish struct { func (x *ReqGetWish) Reset() { *x = ReqGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15344,7 +15599,7 @@ func (x *ReqGetWish) String() string { func (*ReqGetWish) ProtoMessage() {} func (x *ReqGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15357,7 +15612,7 @@ func (x *ReqGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. func (*ReqGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } type ResGetWish struct { @@ -15370,7 +15625,7 @@ type ResGetWish struct { func (x *ResGetWish) Reset() { *x = ResGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15382,7 +15637,7 @@ func (x *ResGetWish) String() string { func (*ResGetWish) ProtoMessage() {} func (x *ResGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15395,7 +15650,7 @@ func (x *ResGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. func (*ResGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResGetWish) GetCode() RES_CODE { @@ -15422,7 +15677,7 @@ type ReqSendWishBeg struct { func (x *ReqSendWishBeg) Reset() { *x = ReqSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15434,7 +15689,7 @@ func (x *ReqSendWishBeg) String() string { func (*ReqSendWishBeg) ProtoMessage() {} func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15447,7 +15702,7 @@ func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ReqSendWishBeg) GetUid() []int64 { @@ -15467,7 +15722,7 @@ type ResSendWishBeg struct { func (x *ResSendWishBeg) Reset() { *x = ResSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15479,7 +15734,7 @@ func (x *ResSendWishBeg) String() string { func (*ResSendWishBeg) ProtoMessage() {} func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15492,7 +15747,7 @@ func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. func (*ResSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResSendWishBeg) GetCode() RES_CODE { @@ -15519,7 +15774,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15531,7 +15786,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15544,7 +15799,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ResSpecialShop) GetGrade() int32 { @@ -15572,7 +15827,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15584,7 +15839,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15597,7 +15852,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResChessShop) GetDiamond() int32 { @@ -15629,7 +15884,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15641,7 +15896,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15654,7 +15909,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } type ResFreeShop struct { @@ -15667,7 +15922,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15679,7 +15934,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15692,7 +15947,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -15719,7 +15974,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15731,7 +15986,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15744,7 +15999,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ReqBuyChessShop) GetId() int32 { @@ -15764,7 +16019,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15776,7 +16031,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15789,7 +16044,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -15817,7 +16072,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15829,7 +16084,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15842,7 +16097,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -15869,7 +16124,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15881,7 +16136,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15894,7 +16149,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -15920,7 +16175,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15932,7 +16187,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15945,7 +16200,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } type ResRefreshChessShop struct { @@ -15958,7 +16213,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15970,7 +16225,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15983,7 +16238,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -16008,7 +16263,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16020,7 +16275,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16033,7 +16288,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } type ResEndless struct { @@ -16046,7 +16301,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16058,7 +16313,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16071,7 +16326,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *ResEndless) GetId() int32 { @@ -16099,7 +16354,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16111,7 +16366,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16124,7 +16379,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -16156,7 +16411,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16168,7 +16423,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16181,7 +16436,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } type ResEndlessReward struct { @@ -16194,7 +16449,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16206,7 +16461,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16219,7 +16474,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -16248,7 +16503,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16260,7 +16515,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16273,7 +16528,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ResPiggyBank) GetType() int32 { @@ -16312,7 +16567,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16324,7 +16579,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16337,7 +16592,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } type ResPiggyBankReward struct { @@ -16350,7 +16605,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16362,7 +16617,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16375,7 +16630,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -16402,7 +16657,7 @@ type ReqChargeReceive struct { func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16414,7 +16669,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16427,7 +16682,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ReqChargeReceive) GetUid() int64 { @@ -16454,7 +16709,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16466,7 +16721,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16479,7 +16734,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -16509,7 +16764,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16521,7 +16776,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16534,7 +16789,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -16581,7 +16836,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16593,7 +16848,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16606,7 +16861,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -16628,7 +16883,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16640,7 +16895,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16653,7 +16908,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -16694,7 +16949,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16706,7 +16961,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16719,7 +16974,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -16744,7 +16999,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16756,7 +17011,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16769,7 +17024,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } type ResChampship struct { @@ -16787,7 +17042,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16799,7 +17054,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16812,7 +17067,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ResChampship) GetScore() int32 { @@ -16872,7 +17127,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16884,7 +17139,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16897,7 +17152,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } type ResChampshipReward struct { @@ -16910,7 +17165,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16922,7 +17177,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16935,7 +17190,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -16960,7 +17215,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16972,7 +17227,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16985,7 +17240,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } type ResChampshipRankReward struct { @@ -16998,7 +17253,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17010,7 +17265,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17023,7 +17278,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -17048,7 +17303,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17060,7 +17315,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17073,7 +17328,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } type ResChampshipRank struct { @@ -17087,7 +17342,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17099,7 +17354,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17112,7 +17367,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -17144,7 +17399,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17156,7 +17411,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17169,7 +17424,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } type ResChampshipPreRank struct { @@ -17183,7 +17438,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17195,7 +17450,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17208,7 +17463,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -17244,7 +17499,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17256,7 +17511,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17269,7 +17524,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -17309,7 +17564,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17321,7 +17576,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17334,7 +17589,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -17354,7 +17609,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17366,7 +17621,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17379,7 +17634,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -17406,7 +17661,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17418,7 +17673,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17431,7 +17686,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -17451,7 +17706,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17463,7 +17718,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17476,7 +17731,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -17502,7 +17757,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17514,7 +17769,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17527,7 +17782,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -17546,7 +17801,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17558,7 +17813,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17571,7 +17826,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -17591,7 +17846,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17603,7 +17858,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17616,7 +17871,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -17642,7 +17897,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17654,7 +17909,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17667,7 +17922,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -17686,7 +17941,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17698,7 +17953,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17711,7 +17966,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -17730,7 +17985,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17742,7 +17997,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17755,7 +18010,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -17774,7 +18029,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17786,7 +18041,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17799,7 +18054,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -17818,7 +18073,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17830,7 +18085,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17843,7 +18098,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -17862,7 +18117,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17874,7 +18129,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17887,7 +18142,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -17906,7 +18161,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17918,7 +18173,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17931,7 +18186,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } type ResMining struct { @@ -17950,7 +18205,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17962,7 +18217,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17975,7 +18230,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResMining) GetId() int32 { @@ -18044,7 +18299,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18056,7 +18311,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18069,7 +18324,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -18096,7 +18351,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18108,7 +18363,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18121,7 +18376,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -18146,7 +18401,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18158,7 +18413,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18171,7 +18426,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } type ResMiningReward struct { @@ -18184,7 +18439,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18196,7 +18451,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18209,7 +18464,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -18235,7 +18490,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18247,7 +18502,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18260,7 +18515,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -18281,7 +18536,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18293,7 +18548,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18306,7 +18561,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *NotifyActRed) GetId() int32 { @@ -18333,7 +18588,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18345,7 +18600,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18358,7 +18613,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -18377,7 +18632,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18389,7 +18644,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18402,7 +18657,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ResItem) GetItem() map[int32]int32 { @@ -18421,7 +18676,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18433,7 +18688,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18446,7 +18701,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -18465,7 +18720,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18477,7 +18732,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18490,7 +18745,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } type ResGuessColor struct { @@ -18510,7 +18765,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18522,7 +18777,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18535,7 +18790,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ResGuessColor) GetId() int32 { @@ -18613,7 +18868,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18625,7 +18880,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18638,7 +18893,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *Opponent) GetName() string { @@ -18680,7 +18935,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18692,7 +18947,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18705,7 +18960,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -18731,7 +18986,7 @@ type GuessColorInfo struct { func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18743,7 +18998,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18756,7 +19011,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -18776,7 +19031,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18788,7 +19043,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18801,7 +19056,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -18827,7 +19082,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18839,7 +19094,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18852,7 +19107,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } type ResGuessColorReward struct { @@ -18865,7 +19120,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18877,7 +19132,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18890,7 +19145,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -18915,7 +19170,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18927,7 +19182,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18940,7 +19195,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } type ResRace struct { @@ -18961,7 +19216,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18973,7 +19228,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18986,7 +19241,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *ResRace) GetId() int32 { @@ -19072,7 +19327,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19084,7 +19339,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19097,7 +19352,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *Raceopponent) GetId() int32 { @@ -19143,7 +19398,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19155,7 +19410,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19168,7 +19423,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } type ResRaceStart struct { @@ -19181,7 +19436,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19193,7 +19448,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19206,7 +19461,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -19231,7 +19486,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19243,7 +19498,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19256,7 +19511,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } type ResRaceReward struct { @@ -19269,7 +19524,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19281,7 +19536,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19294,7 +19549,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -19320,7 +19575,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19332,7 +19587,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19345,7 +19600,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } type ResPlayroom struct { @@ -19377,13 +19632,14 @@ type ResPlayroom struct { InteractNum int32 `protobuf:"varint,25,opt,name=InteractNum,proto3" json:"InteractNum,omitempty"` // 互动次数 Kiss int32 `protobuf:"varint,26,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数 Revenge int64 `protobuf:"varint,27,opt,name=Revenge,proto3" json:"Revenge,omitempty"` // 复仇Uid + AdItem []*AdItem `protobuf:"bytes,28,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励信息 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19395,7 +19651,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19408,7 +19664,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *ResPlayroom) GetStatus() int32 { @@ -19600,6 +19856,13 @@ func (x *ResPlayroom) GetRevenge() int64 { return 0 } +func (x *ResPlayroom) GetAdItem() []*AdItem { + if x != nil { + return x.AdItem + } + return nil +} + type NotifyPlayroomTask struct { state protoimpl.MessageState `protogen:"open.v1"` DailyTask []*DailyTask `protobuf:"bytes,1,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务 @@ -19610,7 +19873,7 @@ type NotifyPlayroomTask struct { func (x *NotifyPlayroomTask) Reset() { *x = NotifyPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19622,7 +19885,7 @@ func (x *NotifyPlayroomTask) String() string { func (*NotifyPlayroomTask) ProtoMessage() {} func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19635,7 +19898,7 @@ func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomTask.ProtoReflect.Descriptor instead. func (*NotifyPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *NotifyPlayroomTask) GetDailyTask() []*DailyTask { @@ -19662,7 +19925,7 @@ type ReqPlayroomTask struct { func (x *ReqPlayroomTask) Reset() { *x = ReqPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19674,7 +19937,7 @@ func (x *ReqPlayroomTask) String() string { func (*ReqPlayroomTask) ProtoMessage() {} func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19687,7 +19950,7 @@ func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTask.ProtoReflect.Descriptor instead. func (*ReqPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } func (x *ReqPlayroomTask) GetId() int32 { @@ -19708,7 +19971,7 @@ type ResPlayroomTask struct { func (x *ResPlayroomTask) Reset() { *x = ResPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19720,7 +19983,7 @@ func (x *ResPlayroomTask) String() string { func (*ResPlayroomTask) ProtoMessage() {} func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19733,7 +19996,7 @@ func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTask.ProtoReflect.Descriptor instead. func (*ResPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *ResPlayroomTask) GetCode() RES_CODE { @@ -19767,7 +20030,7 @@ type ReqPlayroomTaskReward struct { func (x *ReqPlayroomTaskReward) Reset() { *x = ReqPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19779,7 +20042,7 @@ func (x *ReqPlayroomTaskReward) String() string { func (*ReqPlayroomTaskReward) ProtoMessage() {} func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19792,7 +20055,7 @@ func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ReqPlayroomTaskReward) GetType() int32 { @@ -19814,7 +20077,7 @@ type ResPlayroomTaskReward struct { func (x *ResPlayroomTaskReward) Reset() { *x = ResPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19826,7 +20089,7 @@ func (x *ResPlayroomTaskReward) String() string { func (*ResPlayroomTaskReward) ProtoMessage() {} func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19839,7 +20102,7 @@ func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ResPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *ResPlayroomTaskReward) GetCode() RES_CODE { @@ -19879,7 +20142,7 @@ type ReqPlayroomUnlock struct { func (x *ReqPlayroomUnlock) Reset() { *x = ReqPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19891,7 +20154,7 @@ func (x *ReqPlayroomUnlock) String() string { func (*ReqPlayroomUnlock) ProtoMessage() {} func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19904,7 +20167,7 @@ func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ReqPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *ReqPlayroomUnlock) GetId() int32 { @@ -19925,7 +20188,7 @@ type ResPlayroomUnlock struct { func (x *ResPlayroomUnlock) Reset() { *x = ResPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19937,7 +20200,7 @@ func (x *ResPlayroomUnlock) String() string { func (*ResPlayroomUnlock) ProtoMessage() {} func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19950,7 +20213,7 @@ func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ResPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } func (x *ResPlayroomUnlock) GetCode() RES_CODE { @@ -19983,7 +20246,7 @@ type ReqPlayroomUpvote struct { func (x *ReqPlayroomUpvote) Reset() { *x = ReqPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19995,7 +20258,7 @@ func (x *ReqPlayroomUpvote) String() string { func (*ReqPlayroomUpvote) ProtoMessage() {} func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20008,7 +20271,7 @@ func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ReqPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } func (x *ReqPlayroomUpvote) GetId() int64 { @@ -20029,7 +20292,7 @@ type ResPlayroomUpvote struct { func (x *ResPlayroomUpvote) Reset() { *x = ResPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20041,7 +20304,7 @@ func (x *ResPlayroomUpvote) String() string { func (*ResPlayroomUpvote) ProtoMessage() {} func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20054,7 +20317,7 @@ func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ResPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } func (x *ResPlayroomUpvote) GetCode() RES_CODE { @@ -20087,7 +20350,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20099,7 +20362,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20112,7 +20375,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } func (x *PlayroomDress) GetList() []int32 { @@ -20131,7 +20394,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20143,7 +20406,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20156,7 +20419,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -20176,7 +20439,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20188,7 +20451,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20201,7 +20464,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -20227,7 +20490,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20239,7 +20502,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20252,7 +20515,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -20272,7 +20535,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20284,7 +20547,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20297,7 +20560,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -20322,7 +20585,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20334,7 +20597,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20347,7 +20610,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } type ResPlayroomWrokOutline struct { @@ -20360,7 +20623,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20372,7 +20635,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20385,7 +20648,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -20411,7 +20674,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20423,7 +20686,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20436,7 +20699,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -20456,7 +20719,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20468,7 +20731,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20481,7 +20744,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -20509,7 +20772,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20521,7 +20784,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20534,7 +20797,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -20568,7 +20831,7 @@ type ChipInfo struct { func (x *ChipInfo) Reset() { *x = ChipInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20580,7 +20843,7 @@ func (x *ChipInfo) String() string { func (*ChipInfo) ProtoMessage() {} func (x *ChipInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20593,7 +20856,7 @@ func (x *ChipInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ChipInfo.ProtoReflect.Descriptor instead. func (*ChipInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } func (x *ChipInfo) GetUid() int64 { @@ -20615,13 +20878,14 @@ type NotifyPlayroomMood struct { AllMood int32 `protobuf:"varint,1,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情 Mood map[int32]int32 `protobuf:"bytes,2,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 心情 <位置, 心情> Physiology map[int32]int32 `protobuf:"bytes,3,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 生理 <位置, 生理> + AdItem []*AdItem `protobuf:"bytes,4,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20633,7 +20897,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20646,7 +20910,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -20670,6 +20934,73 @@ func (x *NotifyPlayroomMood) GetPhysiology() map[int32]int32 { return nil } +func (x *NotifyPlayroomMood) GetAdItem() []*AdItem { + if x != nil { + return x.AdItem + } + return nil +} + +type AdItem struct { + state protoimpl.MessageState `protogen:"open.v1"` + Watch int32 `protobuf:"varint,1,opt,name=Watch,proto3" json:"Watch,omitempty"` // 今日观看次数 + LastWatch int32 `protobuf:"varint,2,opt,name=LastWatch,proto3" json:"LastWatch,omitempty"` // 上次观看时间 + ItemId int32 `protobuf:"varint,3,opt,name=ItemId,proto3" json:"ItemId,omitempty"` // 道具id + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *AdItem) Reset() { + *x = AdItem{} + mi := &file_proto_Gameapi_proto_msgTypes[364] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *AdItem) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*AdItem) ProtoMessage() {} + +func (x *AdItem) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[364] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use AdItem.ProtoReflect.Descriptor instead. +func (*AdItem) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} +} + +func (x *AdItem) GetWatch() int32 { + if x != nil { + return x.Watch + } + return 0 +} + +func (x *AdItem) GetLastWatch() int32 { + if x != nil { + return x.LastWatch + } + return 0 +} + +func (x *AdItem) GetItemId() int32 { + if x != nil { + return x.ItemId + } + return 0 +} + type NotifyPlayroomKiss struct { state protoimpl.MessageState `protogen:"open.v1"` Kiss int32 `protobuf:"varint,1,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数 @@ -20679,7 +21010,7 @@ type NotifyPlayroomKiss struct { func (x *NotifyPlayroomKiss) Reset() { *x = NotifyPlayroomKiss{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20691,7 +21022,7 @@ func (x *NotifyPlayroomKiss) String() string { func (*NotifyPlayroomKiss) ProtoMessage() {} func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20704,7 +21035,7 @@ func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomKiss.ProtoReflect.Descriptor instead. func (*NotifyPlayroomKiss) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *NotifyPlayroomKiss) GetKiss() int32 { @@ -20727,7 +21058,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20739,7 +21070,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20752,7 +21083,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *FriendRoom) GetUid() int64 { @@ -20803,7 +21134,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20815,7 +21146,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20828,7 +21159,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } func (x *RoomOpponent) GetUid() int64 { @@ -20876,7 +21207,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20888,7 +21219,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20901,7 +21232,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -20936,7 +21267,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20948,7 +21279,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20961,7 +21292,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -21093,7 +21424,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21105,7 +21436,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21118,7 +21449,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -21140,7 +21471,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21152,7 +21483,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21165,7 +21496,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -21206,7 +21537,7 @@ type ReqPlayroomGuide struct { func (x *ReqPlayroomGuide) Reset() { *x = ReqPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21218,7 +21549,7 @@ func (x *ReqPlayroomGuide) String() string { func (*ReqPlayroomGuide) ProtoMessage() {} func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21231,7 +21562,7 @@ func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGuide.ProtoReflect.Descriptor instead. func (*ReqPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } func (x *ReqPlayroomGuide) GetType() int32 { @@ -21251,7 +21582,7 @@ type ResPlayroomGuide struct { func (x *ResPlayroomGuide) Reset() { *x = ResPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21263,7 +21594,7 @@ func (x *ResPlayroomGuide) String() string { func (*ResPlayroomGuide) ProtoMessage() {} func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21276,7 +21607,7 @@ func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGuide.ProtoReflect.Descriptor instead. func (*ResPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } func (x *ResPlayroomGuide) GetCode() RES_CODE { @@ -21303,7 +21634,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21315,7 +21646,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21328,7 +21659,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } func (x *ReqPlayroomFlipReward) GetEmojiId() int32 { @@ -21348,7 +21679,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21360,7 +21691,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21373,7 +21704,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -21400,7 +21731,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21412,7 +21743,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21425,7 +21756,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } func (x *ReqPlayroomGame) GetType() int32 { @@ -21454,7 +21785,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21466,7 +21797,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21479,7 +21810,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -21521,7 +21852,7 @@ type ReqPlayroomGameShowReward struct { func (x *ReqPlayroomGameShowReward) Reset() { *x = ReqPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21533,7 +21864,7 @@ func (x *ReqPlayroomGameShowReward) String() string { func (*ReqPlayroomGameShowReward) ProtoMessage() {} func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21546,7 +21877,7 @@ func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } func (x *ReqPlayroomGameShowReward) GetType() int32 { @@ -21572,7 +21903,7 @@ type ResPlayroomGameShowReward struct { func (x *ResPlayroomGameShowReward) Reset() { *x = ResPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21584,7 +21915,7 @@ func (x *ResPlayroomGameShowReward) String() string { func (*ResPlayroomGameShowReward) ProtoMessage() {} func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21597,7 +21928,7 @@ func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ResPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } func (x *ResPlayroomGameShowReward) GetItems() []*ItemInfo { @@ -21618,7 +21949,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21630,7 +21961,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21643,7 +21974,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -21671,7 +22002,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21683,7 +22014,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21696,7 +22027,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -21730,7 +22061,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21742,7 +22073,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21755,7 +22086,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -21775,7 +22106,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21787,7 +22118,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21800,7 +22131,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -21827,7 +22158,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21839,7 +22170,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21852,7 +22183,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -21879,7 +22210,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21891,7 +22222,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21904,7 +22235,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -21930,7 +22261,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21942,7 +22273,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21955,7 +22286,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } type ResPlayroomLose struct { @@ -21968,7 +22299,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[387] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21980,7 +22311,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[387] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21993,7 +22324,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -22019,7 +22350,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[388] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22031,7 +22362,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[388] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22044,7 +22375,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} } type ResPlayroomWork struct { @@ -22057,7 +22388,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[389] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22069,7 +22400,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[389] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22082,7 +22413,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -22108,7 +22439,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[390] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22120,7 +22451,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[390] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22133,7 +22464,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} } type ResPlayroomRest struct { @@ -22146,7 +22477,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[391] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22158,7 +22489,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[391] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22171,7 +22502,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -22197,7 +22528,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[392] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22209,7 +22540,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[392] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22222,7 +22553,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} } type ResPlayroomDraw struct { @@ -22236,7 +22567,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[393] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22248,7 +22579,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[393] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22261,7 +22592,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -22295,7 +22626,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[394] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22307,7 +22638,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[394] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22320,7 +22651,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} } func (x *ReqPlayroomChip) GetUid() []int64 { @@ -22340,7 +22671,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[395] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22352,7 +22683,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[395] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22365,7 +22696,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -22391,7 +22722,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[396] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22403,7 +22734,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[396] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22416,7 +22747,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -22436,7 +22767,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[397] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22448,7 +22779,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[397] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22461,7 +22792,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -22489,7 +22820,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[398] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22501,7 +22832,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[398] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22514,7 +22845,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} } func (x *ReqPlayroomShop) GetId() int32 { @@ -22541,7 +22872,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[399] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22553,7 +22884,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[399] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22566,7 +22897,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -22592,7 +22923,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[400] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22604,7 +22935,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[400] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22617,7 +22948,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} } type ResFriendTreasure struct { @@ -22634,7 +22965,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[401] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22646,7 +22977,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[401] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22659,7 +22990,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -22719,7 +23050,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[402] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22731,7 +23062,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[402] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22744,7 +23075,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} } func (x *TreasureInfo) GetPos() int32 { @@ -22806,7 +23137,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[403] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22818,7 +23149,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[403] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22831,7 +23162,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -22858,7 +23189,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[404] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22870,7 +23201,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[404] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22883,7 +23214,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -22908,7 +23239,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[405] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22920,7 +23251,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[405] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22933,7 +23264,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} } type ResFriendTreasureEnd struct { @@ -22946,7 +23277,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[406] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22958,7 +23289,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[406] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22971,7 +23302,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -22997,7 +23328,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[407] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23009,7 +23340,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[407] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23022,7 +23353,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -23042,7 +23373,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[408] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23054,7 +23385,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[408] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23067,7 +23398,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -23093,7 +23424,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[409] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23105,7 +23436,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[409] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23118,7 +23449,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -23138,7 +23469,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[410] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23150,7 +23481,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[410] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23163,7 +23494,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} } func (x *ReqKafkaLog) GetEvent() string { @@ -23188,7 +23519,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[411] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23200,7 +23531,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[411] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23213,7 +23544,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} } type ResCollectInfo struct { @@ -23226,7 +23557,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[412] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23238,7 +23569,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[412] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23251,7 +23582,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} } func (x *ResCollectInfo) GetId() []int32 { @@ -23278,7 +23609,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[413] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23290,7 +23621,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[413] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23303,7 +23634,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} } func (x *CollectItem) GetId() int32 { @@ -23329,7 +23660,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[414] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23341,7 +23672,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[414] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23354,7 +23685,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} } func (x *ReqCollect) GetId() int32 { @@ -23374,7 +23705,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[415] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23386,7 +23717,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[415] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23399,7 +23730,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} } func (x *ResCollect) GetCode() RES_CODE { @@ -23427,7 +23758,7 @@ type ReqCatnip struct { func (x *ReqCatnip) Reset() { *x = ReqCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[416] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23439,7 +23770,7 @@ func (x *ReqCatnip) String() string { func (*ReqCatnip) ProtoMessage() {} func (x *ReqCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[416] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23452,7 +23783,7 @@ func (x *ReqCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnip.ProtoReflect.Descriptor instead. func (*ReqCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} } type ResCatnip struct { @@ -23468,7 +23799,7 @@ type ResCatnip struct { func (x *ResCatnip) Reset() { *x = ResCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[417] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23480,7 +23811,7 @@ func (x *ResCatnip) String() string { func (*ResCatnip) ProtoMessage() {} func (x *ResCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[417] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23493,7 +23824,7 @@ func (x *ResCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnip.ProtoReflect.Descriptor instead. func (*ResCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} } func (x *ResCatnip) GetId() int32 { @@ -23545,7 +23876,7 @@ type CatnipGame struct { func (x *CatnipGame) Reset() { *x = CatnipGame{} - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[418] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23557,7 +23888,7 @@ func (x *CatnipGame) String() string { func (*CatnipGame) ProtoMessage() {} func (x *CatnipGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[418] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23570,7 +23901,7 @@ func (x *CatnipGame) ProtoReflect() protoreflect.Message { // Deprecated: Use CatnipGame.ProtoReflect.Descriptor instead. func (*CatnipGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} } func (x *CatnipGame) GetId() int32 { @@ -23619,7 +23950,7 @@ type ReqCatnipInvite struct { func (x *ReqCatnipInvite) Reset() { *x = ReqCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[419] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23631,7 +23962,7 @@ func (x *ReqCatnipInvite) String() string { func (*ReqCatnipInvite) ProtoMessage() {} func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[419] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23644,7 +23975,7 @@ func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipInvite.ProtoReflect.Descriptor instead. func (*ReqCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} } func (x *ReqCatnipInvite) GetId() int32 { @@ -23671,7 +24002,7 @@ type ResCatnipInvite struct { func (x *ResCatnipInvite) Reset() { *x = ResCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[420] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23683,7 +24014,7 @@ func (x *ResCatnipInvite) String() string { func (*ResCatnipInvite) ProtoMessage() {} func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[420] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23696,7 +24027,7 @@ func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipInvite.ProtoReflect.Descriptor instead. func (*ResCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} } func (x *ResCatnipInvite) GetCode() RES_CODE { @@ -23724,7 +24055,7 @@ type ReqCatnipAgree struct { func (x *ReqCatnipAgree) Reset() { *x = ReqCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[421] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23736,7 +24067,7 @@ func (x *ReqCatnipAgree) String() string { func (*ReqCatnipAgree) ProtoMessage() {} func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[421] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23749,7 +24080,7 @@ func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipAgree.ProtoReflect.Descriptor instead. func (*ReqCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} } func (x *ReqCatnipAgree) GetId() int32 { @@ -23776,7 +24107,7 @@ type ResCatnipAgree struct { func (x *ResCatnipAgree) Reset() { *x = ResCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[422] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23788,7 +24119,7 @@ func (x *ResCatnipAgree) String() string { func (*ResCatnipAgree) ProtoMessage() {} func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[422] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23801,7 +24132,7 @@ func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipAgree.ProtoReflect.Descriptor instead. func (*ResCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} } func (x *ResCatnipAgree) GetCode() RES_CODE { @@ -23828,7 +24159,7 @@ type ReqCatnipRefuse struct { func (x *ReqCatnipRefuse) Reset() { *x = ReqCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[423] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23840,7 +24171,7 @@ func (x *ReqCatnipRefuse) String() string { func (*ReqCatnipRefuse) ProtoMessage() {} func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[423] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23853,7 +24184,7 @@ func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipRefuse.ProtoReflect.Descriptor instead. func (*ReqCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} } func (x *ReqCatnipRefuse) GetId() int32 { @@ -23880,7 +24211,7 @@ type ResCatnipRefuse struct { func (x *ResCatnipRefuse) Reset() { *x = ResCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[424] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23892,7 +24223,7 @@ func (x *ResCatnipRefuse) String() string { func (*ResCatnipRefuse) ProtoMessage() {} func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[424] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23905,7 +24236,7 @@ func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipRefuse.ProtoReflect.Descriptor instead. func (*ResCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} } func (x *ResCatnipRefuse) GetCode() RES_CODE { @@ -23933,7 +24264,7 @@ type ReqCatnipMultiply struct { func (x *ReqCatnipMultiply) Reset() { *x = ReqCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[425] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23945,7 +24276,7 @@ func (x *ReqCatnipMultiply) String() string { func (*ReqCatnipMultiply) ProtoMessage() {} func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[425] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23958,7 +24289,7 @@ func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipMultiply.ProtoReflect.Descriptor instead. func (*ReqCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} } func (x *ReqCatnipMultiply) GetId() int32 { @@ -23985,7 +24316,7 @@ type ResCatnipMultiply struct { func (x *ResCatnipMultiply) Reset() { *x = ResCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[426] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23997,7 +24328,7 @@ func (x *ResCatnipMultiply) String() string { func (*ResCatnipMultiply) ProtoMessage() {} func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[426] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24010,7 +24341,7 @@ func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipMultiply.ProtoReflect.Descriptor instead. func (*ResCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} } func (x *ResCatnipMultiply) GetCode() RES_CODE { @@ -24037,7 +24368,7 @@ type ReqCatnipPlay struct { func (x *ReqCatnipPlay) Reset() { *x = ReqCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[427] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24049,7 +24380,7 @@ func (x *ReqCatnipPlay) String() string { func (*ReqCatnipPlay) ProtoMessage() {} func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[427] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24062,7 +24393,7 @@ func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipPlay.ProtoReflect.Descriptor instead. func (*ReqCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} } func (x *ReqCatnipPlay) GetId() int32 { @@ -24083,7 +24414,7 @@ type ResCatnipPlay struct { func (x *ResCatnipPlay) Reset() { *x = ResCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[428] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24095,7 +24426,7 @@ func (x *ResCatnipPlay) String() string { func (*ResCatnipPlay) ProtoMessage() {} func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[428] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24108,7 +24439,7 @@ func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipPlay.ProtoReflect.Descriptor instead. func (*ResCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} } func (x *ResCatnipPlay) GetCode() RES_CODE { @@ -24143,7 +24474,7 @@ type ReqCatnipReward struct { func (x *ReqCatnipReward) Reset() { *x = ReqCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[429] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24155,7 +24486,7 @@ func (x *ReqCatnipReward) String() string { func (*ReqCatnipReward) ProtoMessage() {} func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[429] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24168,7 +24499,7 @@ func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipReward.ProtoReflect.Descriptor instead. func (*ReqCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} } func (x *ReqCatnipReward) GetId() int32 { @@ -24195,7 +24526,7 @@ type ResCatnipReward struct { func (x *ResCatnipReward) Reset() { *x = ResCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[430] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24207,7 +24538,7 @@ func (x *ResCatnipReward) String() string { func (*ResCatnipReward) ProtoMessage() {} func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[430] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24220,7 +24551,7 @@ func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipReward.ProtoReflect.Descriptor instead. func (*ResCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} } func (x *ResCatnipReward) GetCode() RES_CODE { @@ -24246,7 +24577,7 @@ type ReqCatnipGrandReward struct { func (x *ReqCatnipGrandReward) Reset() { *x = ReqCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[431] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24258,7 +24589,7 @@ func (x *ReqCatnipGrandReward) String() string { func (*ReqCatnipGrandReward) ProtoMessage() {} func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[431] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24271,7 +24602,7 @@ func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ReqCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} } type ResCatnipGrandReward struct { @@ -24284,7 +24615,7 @@ type ResCatnipGrandReward struct { func (x *ResCatnipGrandReward) Reset() { *x = ResCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[432] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24296,7 +24627,7 @@ func (x *ResCatnipGrandReward) String() string { func (*ResCatnipGrandReward) ProtoMessage() {} func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[432] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24309,7 +24640,7 @@ func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ResCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} } func (x *ResCatnipGrandReward) GetCode() RES_CODE { @@ -24337,7 +24668,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[433] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24349,7 +24680,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[433] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24362,7 +24693,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} } func (x *AdminReq) GetFunc() string { @@ -24389,7 +24720,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[434] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24401,7 +24732,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[434] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24414,7 +24745,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} } func (x *AdminRes) GetFunc() string { @@ -24440,7 +24771,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[435] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24452,7 +24783,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[435] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24465,7 +24796,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} } func (x *ReqAdminInfo) GetUid() int64 { @@ -24483,7 +24814,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[436] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24495,7 +24826,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[436] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24508,7 +24839,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} } type ReqServerInfo struct { @@ -24519,7 +24850,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[437] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24531,7 +24862,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[437] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24544,7 +24875,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} } type ReqReload struct { @@ -24555,7 +24886,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[438] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24567,7 +24898,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[438] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24580,7 +24911,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{438} } type ReqAdminGm struct { @@ -24593,7 +24924,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[439] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24605,7 +24936,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[439] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24618,7 +24949,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{439} } func (x *ReqAdminGm) GetUid() int64 { @@ -24635,6 +24966,66 @@ func (x *ReqAdminGm) GetCommand() string { return "" } +type ReqAdminBan struct { + state protoimpl.MessageState `protogen:"open.v1"` + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // uid + Time int64 `protobuf:"varint,2,opt,name=Time,proto3" json:"Time,omitempty"` // 禁止时间 + Reason string `protobuf:"bytes,3,opt,name=Reason,proto3" json:"Reason,omitempty"` // 禁止原因 + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ReqAdminBan) Reset() { + *x = ReqAdminBan{} + mi := &file_proto_Gameapi_proto_msgTypes[440] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqAdminBan) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqAdminBan) ProtoMessage() {} + +func (x *ReqAdminBan) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[440] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqAdminBan.ProtoReflect.Descriptor instead. +func (*ReqAdminBan) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{440} +} + +func (x *ReqAdminBan) GetUid() int64 { + if x != nil { + return x.Uid + } + return 0 +} + +func (x *ReqAdminBan) GetTime() int64 { + if x != nil { + return x.Time + } + return 0 +} + +func (x *ReqAdminBan) GetReason() string { + if x != nil { + return x.Reason + } + return "" +} + var File_proto_Gameapi_proto protoreflect.FileDescriptor const file_proto_Gameapi_proto_rawDesc = "" + @@ -25229,16 +25620,18 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x11ResRefuseCardGive\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x0e\n" + - "\x02Id\x18\x03 \x01(\tR\x02Id\"7\n" + + "\x02Id\x18\x03 \x01(\tR\x02Id\"M\n" + "\vReqCardSend\x12\x10\n" + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x16\n" + - "\x06CardId\x18\x02 \x01(\x05R\x06CardId\"G\n" + + "\x06CardId\x18\x02 \x01(\x05R\x06CardId\x12\x14\n" + + "\x05Emoji\x18\x03 \x01(\x05R\x05Emoji\"G\n" + "\vResCardSend\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + - "\x03Msg\x18\x02 \x01(\tR\x03Msg\";\n" + + "\x03Msg\x18\x02 \x01(\tR\x03Msg\"Q\n" + "\x0fReqCardExchange\x12\x10\n" + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x16\n" + - "\x06CardId\x18\x02 \x01(\x05R\x06CardId\"K\n" + + "\x06CardId\x18\x02 \x01(\x05R\x06CardId\x12\x14\n" + + "\x05Emoji\x18\x03 \x01(\x05R\x05Emoji\"K\n" + "\x0fResCardExchange\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\"?\n" + @@ -25250,11 +25643,12 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x0e\n" + "\x02Id\x18\x03 \x01(\tR\x02Id\"&\n" + "\x14ReqAgreeCardExchange\x12\x0e\n" + - "\x02Id\x18\x01 \x01(\tR\x02Id\"`\n" + + "\x02Id\x18\x01 \x01(\tR\x02Id\"v\n" + "\x14ResAgreeCardExchange\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x0e\n" + - "\x02Id\x18\x03 \x01(\tR\x02Id\"%\n" + + "\x02Id\x18\x03 \x01(\tR\x02Id\x12\x14\n" + + "\x05Emoji\x18\x04 \x01(\x05R\x05Emoji\"%\n" + "\x13ReqRefuseCardSelect\x12\x0e\n" + "\x02Id\x18\x01 \x01(\tR\x02Id\"_\n" + "\x13ResRefuseCardSelect\x12&\n" + @@ -25268,12 +25662,13 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x0e\n" + "\x02Id\x18\x03 \x01(\tR\x02Id\"\"\n" + "\x10ReqGetFriendCard\x12\x0e\n" + - "\x02Id\x18\x01 \x01(\tR\x02Id\"t\n" + + "\x02Id\x18\x01 \x01(\tR\x02Id\"\x8a\x01\n" + "\x10ResGetFriendCard\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x0e\n" + "\x02Id\x18\x03 \x01(\tR\x02Id\x12\x16\n" + - "\x06CardId\x18\x04 \x01(\x05R\x06CardId\"\x10\n" + + "\x06CardId\x18\x04 \x01(\x05R\x06CardId\x12\x14\n" + + "\x05Emoji\x18\x05 \x01(\x05R\x05Emoji\"\x10\n" + "\x0eReqGetGoldCard\"8\n" + "\x0eResGetGoldCard\x12\x12\n" + "\x04Four\x18\x01 \x01(\x05R\x04Four\x12\x12\n" + @@ -25547,11 +25942,15 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x04Time\x18\x03 \x01(\x05R\x04Time\x12\x14\n" + "\x05Param\x18\x04 \x01(\tR\x05Param\x12\x0e\n" + "\x02Id\x18\x05 \x01(\x05R\x02Id\x12\x16\n" + - "\x06Upvote\x18\x06 \x01(\bR\x06Upvote\"=\n" + + "\x06Upvote\x18\x06 \x01(\bR\x06Upvote\"q\n" + "\x0fNotifyFriendLog\x12*\n" + - "\x04info\x18\x01 \x01(\v2\x16.tutorial.ResFriendLogR\x04info\"?\n" + + "\x04info\x18\x01 \x01(\v2\x16.tutorial.ResFriendLogR\x04info\x122\n" + + "\x06Bubble\x18\x02 \x01(\v2\x1a.tutorial.FriendBubbleInfoR\x06Bubble\"6\n" + + "\x10FriendBubbleInfo\x12\x0e\n" + + "\x02Id\x18\x01 \x01(\x05R\x02Id\x12\x12\n" + + "\x04Type\x18\x02 \x01(\x05R\x04Type\"?\n" + "\x10NotifyFriendCard\x12+\n" + - "\x04Info\x18\x01 \x01(\v2\x17.tutorial.ResFriendCardR\x04Info\"\xfb\x01\n" + + "\x04Info\x18\x01 \x01(\v2\x17.tutorial.ResFriendCardR\x04Info\"\x91\x02\n" + "\rResFriendCard\x12\x10\n" + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x12\n" + "\x04Name\x18\x02 \x01(\tR\x04Name\x12\x12\n" + @@ -25564,7 +25963,8 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\bExCardId\x18\t \x01(\x05R\bExCardId\x12\x16\n" + "\x06Status\x18\n" + " \x01(\x05R\x06Status\x12\x0e\n" + - "\x02Id\x18\v \x01(\tR\x02Id\"/\n" + + "\x02Id\x18\v \x01(\tR\x02Id\x12\x14\n" + + "\x05Emoji\x18\f \x01(\x05R\x05Emoji\"/\n" + "\x05ReqKv\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\tR\x05value\"g\n" + @@ -25620,12 +26020,20 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x03Uid\x18\x03 \x01(\x03R\x03Uid\"\x13\n" + "\x11ReqFriendTimeLine\"=\n" + "\x11ResFriendTimeLine\x12(\n" + - "\x03Log\x18\x01 \x03(\v2\x16.tutorial.ResFriendLogR\x03Log\"#\n" + + "\x03Log\x18\x01 \x03(\v2\x16.tutorial.ResFriendLogR\x03Log\"E\n" + + "\x0fResFriendBubble\x122\n" + + "\x06Bubble\x18\x01 \x03(\v2\x1a.tutorial.FriendBubbleInfoR\x06Bubble\"#\n" + "\x11ReqFriendTLUpvote\x12\x0e\n" + "\x02Id\x18\x01 \x01(\x05R\x02Id\"]\n" + "\x11ResFriendTLUpvote\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x0e\n" + + "\x02Id\x18\x03 \x01(\x05R\x02Id\"\"\n" + + "\x10ReqFriendTReward\x12\x0e\n" + + "\x02Id\x18\x01 \x01(\x05R\x02Id\"\\\n" + + "\x10ResFriendTReward\x12&\n" + + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x0e\n" + "\x02Id\x18\x03 \x01(\x05R\x02Id\"q\n" + "\x14ResFriendApplyNotify\x121\n" + "\x06Player\x18\x01 \x01(\v2\x19.tutorial.ResPlayerSimpleR\x06Player\x12\x12\n" + @@ -26033,8 +26441,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\rResRaceReward\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\"\r\n" + - "\vReqPlayroom\"\xe3\n" + - "\n" + + "\vReqPlayroom\"\x8d\v\n" + "\vResPlayroom\x12\x16\n" + "\x06status\x18\x01 \x01(\x05R\x06status\x12(\n" + "\x05Items\x18\x02 \x03(\v2\x12.tutorial.ItemInfoR\x05Items\x122\n" + @@ -26067,7 +26474,8 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x0fDailyTaskReward\x18\x18 \x03(\x05R\x0fDailyTaskReward\x12 \n" + "\vInteractNum\x18\x19 \x01(\x05R\vInteractNum\x12\x12\n" + "\x04Kiss\x18\x1a \x01(\x05R\x04Kiss\x12\x18\n" + - "\aRevenge\x18\x1b \x01(\x03R\aRevenge\x1a;\n" + + "\aRevenge\x18\x1b \x01(\x03R\aRevenge\x12(\n" + + "\x06AdItem\x18\x1c \x03(\v2\x10.tutorial.AdItemR\x06AdItem\x1a;\n" + "\rPlayroomEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\x1a7\n" + @@ -26144,19 +26552,24 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\aRevenge\x18\x03 \x01(\x03R\aRevenge\"6\n" + "\bChipInfo\x12\x10\n" + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x18\n" + - "\aEmojiId\x18\x02 \x01(\x05R\aEmojiId\"\xb0\x02\n" + + "\aEmojiId\x18\x02 \x01(\x05R\aEmojiId\"\xda\x02\n" + "\x12NotifyPlayroomMood\x12\x18\n" + "\aAllMood\x18\x01 \x01(\x05R\aAllMood\x12:\n" + "\x04Mood\x18\x02 \x03(\v2&.tutorial.NotifyPlayroomMood.MoodEntryR\x04Mood\x12L\n" + "\n" + "Physiology\x18\x03 \x03(\v2,.tutorial.NotifyPlayroomMood.PhysiologyEntryR\n" + - "Physiology\x1a7\n" + + "Physiology\x12(\n" + + "\x06AdItem\x18\x04 \x03(\v2\x10.tutorial.AdItemR\x06AdItem\x1a7\n" + "\tMoodEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\x1a=\n" + "\x0fPhysiologyEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + - "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\"(\n" + + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\"T\n" + + "\x06AdItem\x12\x14\n" + + "\x05Watch\x18\x01 \x01(\x05R\x05Watch\x12\x1c\n" + + "\tLastWatch\x18\x02 \x01(\x05R\tLastWatch\x12\x16\n" + + "\x06ItemId\x18\x03 \x01(\x05R\x06ItemId\"(\n" + "\x12NotifyPlayroomKiss\x12\x12\n" + "\x04Kiss\x18\x01 \x01(\x05R\x04Kiss\"t\n" + "\n" + @@ -26416,7 +26829,11 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\n" + "ReqAdminGm\x12\x10\n" + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x18\n" + - "\aCommand\x18\x02 \x01(\tR\aCommand*\xa5\n" + + "\aCommand\x18\x02 \x01(\tR\aCommand\"K\n" + + "\vReqAdminBan\x12\x10\n" + + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x12\n" + + "\x04Time\x18\x02 \x01(\x03R\x04Time\x12\x16\n" + + "\x06Reason\x18\x03 \x01(\tR\x06Reason*\xc8\n" + "\n" + "\x0eITEM_POP_LABEL\x12\f\n" + "\bPlayroom\x10\x00\x12\r\n" + @@ -26494,7 +26911,10 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x0ePlayroomUpvote\x10A\x12\x12\n" + "\x0eDecorateReward\x10B\x12\x10\n" + "\fCatnipReward\x10C\x12\x15\n" + - "\x11CatnipGrandReward\x10D*B\n" + + "\x11CatnipGrandReward\x10D\x12\x0e\n" + + "\n" + + "CatnipPlay\x10E\x12\x11\n" + + "\rFriendTReward\x10F*B\n" + "\vHANDLE_TYPE\x12\a\n" + "\x03ADD\x10\x00\x12\v\n" + "\aCOMPOSE\x10\x01\x12\a\n" + @@ -26611,7 +27031,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 11) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 497) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 503) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -26831,328 +27251,334 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ResPlayerRank)(nil), // 215: tutorial.ResPlayerRank (*ResFriendLog)(nil), // 216: tutorial.ResFriendLog (*NotifyFriendLog)(nil), // 217: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 218: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 219: tutorial.ResFriendCard - (*ReqKv)(nil), // 220: tutorial.ReqKv - (*ResKv)(nil), // 221: tutorial.ResKv - (*ReqFriendByCode)(nil), // 222: tutorial.ReqFriendByCode - (*ResFriendByCode)(nil), // 223: tutorial.ResFriendByCode - (*ReqFriendRecommend)(nil), // 224: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 225: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 226: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 227: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 228: tutorial.ReqFriendList - (*ResFriendList)(nil), // 229: tutorial.ResFriendList - (*ReqAddNpc)(nil), // 230: tutorial.ReqAddNpc - (*ResAddNpc)(nil), // 231: tutorial.ResAddNpc - (*ReqFriendApply)(nil), // 232: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 233: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 234: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 235: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 236: tutorial.ResFriendCardMsg - (*ReqWishApplyList)(nil), // 237: tutorial.ReqWishApplyList - (*ResWishApplyList)(nil), // 238: tutorial.ResWishApplyList - (*ReqWishApply)(nil), // 239: tutorial.ReqWishApply - (*ResWishApply)(nil), // 240: tutorial.ResWishApply - (*ReqFriendTimeLine)(nil), // 241: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 242: tutorial.ResFriendTimeLine - (*ReqFriendTLUpvote)(nil), // 243: tutorial.ReqFriendTLUpvote - (*ResFriendTLUpvote)(nil), // 244: tutorial.ResFriendTLUpvote - (*ResFriendApplyNotify)(nil), // 245: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 246: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 247: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 248: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 249: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 250: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 251: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 252: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 253: tutorial.ResDelFriend - (*ReqRank)(nil), // 254: tutorial.ReqRank - (*ResRank)(nil), // 255: tutorial.ResRank - (*ReqMailList)(nil), // 256: tutorial.ReqMailList - (*ResMailList)(nil), // 257: tutorial.ResMailList - (*MailInfo)(nil), // 258: tutorial.MailInfo - (*MailNotify)(nil), // 259: tutorial.MailNotify - (*ReqReadMail)(nil), // 260: tutorial.ReqReadMail - (*ResReadMail)(nil), // 261: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 262: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 263: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 264: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 265: tutorial.ResDeleteMail - (*ResCharge)(nil), // 266: tutorial.ResCharge - (*WishList)(nil), // 267: tutorial.WishList - (*ReqAddWish)(nil), // 268: tutorial.ReqAddWish - (*ResAddWish)(nil), // 269: tutorial.ResAddWish - (*ReqGetWish)(nil), // 270: tutorial.ReqGetWish - (*ResGetWish)(nil), // 271: tutorial.ResGetWish - (*ReqSendWishBeg)(nil), // 272: tutorial.ReqSendWishBeg - (*ResSendWishBeg)(nil), // 273: tutorial.ResSendWishBeg - (*ResSpecialShop)(nil), // 274: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 275: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 276: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 277: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 278: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 279: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 280: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 281: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 282: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 283: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 284: tutorial.ReqEndless - (*ResEndless)(nil), // 285: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 286: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 287: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 288: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 289: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 290: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 291: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 292: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 293: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 294: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 295: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 296: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 297: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 298: tutorial.ReqChampship - (*ResChampship)(nil), // 299: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 300: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 301: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 302: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 303: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 304: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 305: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 306: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 307: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 308: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 309: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 310: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 311: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 312: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 313: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 314: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 315: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 316: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 317: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 318: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 319: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 320: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 321: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 322: tutorial.ReqMining - (*ResMining)(nil), // 323: tutorial.ResMining - (*ReqMiningTake)(nil), // 324: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 325: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 326: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 327: tutorial.ResMiningReward - (*ResActRed)(nil), // 328: tutorial.ResActRed - (*NotifyActRed)(nil), // 329: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 330: tutorial.ActivityNotify - (*ResItem)(nil), // 331: tutorial.ResItem - (*ItemNotify)(nil), // 332: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 333: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 334: tutorial.ResGuessColor - (*Opponent)(nil), // 335: tutorial.opponent - (*ReqGuessColorTake)(nil), // 336: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 337: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 338: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 339: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 340: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 341: tutorial.ReqRace - (*ResRace)(nil), // 342: tutorial.ResRace - (*Raceopponent)(nil), // 343: tutorial.raceopponent - (*ReqRaceStart)(nil), // 344: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 345: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 346: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 347: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 348: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 349: tutorial.ResPlayroom - (*NotifyPlayroomTask)(nil), // 350: tutorial.NotifyPlayroomTask - (*ReqPlayroomTask)(nil), // 351: tutorial.ReqPlayroomTask - (*ResPlayroomTask)(nil), // 352: tutorial.ResPlayroomTask - (*ReqPlayroomTaskReward)(nil), // 353: tutorial.ReqPlayroomTaskReward - (*ResPlayroomTaskReward)(nil), // 354: tutorial.ResPlayroomTaskReward - (*ReqPlayroomUnlock)(nil), // 355: tutorial.ReqPlayroomUnlock - (*ResPlayroomUnlock)(nil), // 356: tutorial.ResPlayroomUnlock - (*ReqPlayroomUpvote)(nil), // 357: tutorial.ReqPlayroomUpvote - (*ResPlayroomUpvote)(nil), // 358: tutorial.ResPlayroomUpvote - (*PlayroomDress)(nil), // 359: tutorial.PlayroomDress - (*ReqPlayroomDressSet)(nil), // 360: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 361: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 362: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 363: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 364: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 365: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 366: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 367: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 368: tutorial.NotifyPlayroomLose - (*ChipInfo)(nil), // 369: tutorial.ChipInfo - (*NotifyPlayroomMood)(nil), // 370: tutorial.NotifyPlayroomMood - (*NotifyPlayroomKiss)(nil), // 371: tutorial.NotifyPlayroomKiss - (*FriendRoom)(nil), // 372: tutorial.FriendRoom - (*RoomOpponent)(nil), // 373: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 374: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 375: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 376: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 377: tutorial.ResPlayroomFlip - (*ReqPlayroomGuide)(nil), // 378: tutorial.ReqPlayroomGuide - (*ResPlayroomGuide)(nil), // 379: tutorial.ResPlayroomGuide - (*ReqPlayroomFlipReward)(nil), // 380: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 381: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 382: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 383: tutorial.ResPlayroomGame - (*ReqPlayroomGameShowReward)(nil), // 384: tutorial.ReqPlayroomGameShowReward - (*ResPlayroomGameShowReward)(nil), // 385: tutorial.ResPlayroomGameShowReward - (*ReqPlayroomInteract)(nil), // 386: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 387: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 388: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 389: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 390: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 391: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 392: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 393: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 394: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 395: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 396: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 397: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 398: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 399: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 400: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 401: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 402: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 403: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 404: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 405: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 406: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 407: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 408: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 409: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 410: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 411: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 412: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 413: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 414: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 415: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 416: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 417: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 418: tutorial.ResCollectInfo - (*CollectItem)(nil), // 419: tutorial.CollectItem - (*ReqCollect)(nil), // 420: tutorial.ReqCollect - (*ResCollect)(nil), // 421: tutorial.ResCollect - (*ReqCatnip)(nil), // 422: tutorial.ReqCatnip - (*ResCatnip)(nil), // 423: tutorial.ResCatnip - (*CatnipGame)(nil), // 424: tutorial.CatnipGame - (*ReqCatnipInvite)(nil), // 425: tutorial.ReqCatnipInvite - (*ResCatnipInvite)(nil), // 426: tutorial.ResCatnipInvite - (*ReqCatnipAgree)(nil), // 427: tutorial.ReqCatnipAgree - (*ResCatnipAgree)(nil), // 428: tutorial.ResCatnipAgree - (*ReqCatnipRefuse)(nil), // 429: tutorial.ReqCatnipRefuse - (*ResCatnipRefuse)(nil), // 430: tutorial.ResCatnipRefuse - (*ReqCatnipMultiply)(nil), // 431: tutorial.ReqCatnipMultiply - (*ResCatnipMultiply)(nil), // 432: tutorial.ResCatnipMultiply - (*ReqCatnipPlay)(nil), // 433: tutorial.ReqCatnipPlay - (*ResCatnipPlay)(nil), // 434: tutorial.ResCatnipPlay - (*ReqCatnipReward)(nil), // 435: tutorial.ReqCatnipReward - (*ResCatnipReward)(nil), // 436: tutorial.ResCatnipReward - (*ReqCatnipGrandReward)(nil), // 437: tutorial.ReqCatnipGrandReward - (*ResCatnipGrandReward)(nil), // 438: tutorial.ResCatnipGrandReward - (*AdminReq)(nil), // 439: tutorial.AdminReq - (*AdminRes)(nil), // 440: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 441: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 442: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 443: tutorial.ReqServerInfo - (*ReqReload)(nil), // 444: tutorial.ReqReload - (*ReqAdminGm)(nil), // 445: tutorial.ReqAdminGm - nil, // 446: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 447: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 448: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 449: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 450: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 451: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 452: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 453: tutorial.ReqChessEx.MChessDataEntry - nil, // 454: tutorial.ReqSourceChest.MChessDataEntry - nil, // 455: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 456: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 457: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 458: tutorial.ResPlayerBriefProfileData.SetEmojiEntry - nil, // 459: tutorial.UserInfo.SetEmojiEntry - nil, // 460: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 461: tutorial.ResCardInfo.AllCardEntry - nil, // 462: tutorial.ResCardInfo.HandbookEntry - nil, // 463: tutorial.ResGuildInfo.RewardEntry - nil, // 464: tutorial.ResGuideInfo.RewardEntry - nil, // 465: tutorial.ResDailyTask.WeekRewardEntry - nil, // 466: tutorial.ResDailyTask.DailyTaskEntry - nil, // 467: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 468: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 469: tutorial.LimitEvent.ParamEntry - nil, // 470: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 471: tutorial.ResPlayerSimple.EmojiEntry - nil, // 472: tutorial.ResKv.KvEntry - nil, // 473: tutorial.ResRank.RankListEntry - nil, // 474: tutorial.ResMailList.MailListEntry - nil, // 475: tutorial.ResCharge.SpecialShopEntry - nil, // 476: tutorial.ResCharge.ChessShopEntry - nil, // 477: tutorial.ResCharge.GiftEntry - nil, // 478: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 479: tutorial.ResEndless.EndlessListEntry - nil, // 480: tutorial.ResChampshipRank.RankListEntry - nil, // 481: tutorial.ResChampshipPreRank.RankListEntry - nil, // 482: tutorial.ResNotifyCard.CardEntry - nil, // 483: tutorial.ResNotifyCard.MasterEntry - nil, // 484: tutorial.ResNotifyCard.HandbookEntry - nil, // 485: tutorial.ResMining.MapEntry - nil, // 486: tutorial.ReqMiningTake.MapEntry - nil, // 487: tutorial.ResActRed.RedEntry - nil, // 488: tutorial.ResItem.ItemEntry - nil, // 489: tutorial.ItemNotify.ItemEntry - nil, // 490: tutorial.ResGuessColor.OMapEntry - nil, // 491: tutorial.ReqGuessColorTake.OMapEntry - nil, // 492: tutorial.GuessColorInfo.MapEntry - nil, // 493: tutorial.ResPlayroom.PlayroomEntry - nil, // 494: tutorial.ResPlayroom.MoodEntry - nil, // 495: tutorial.ResPlayroom.PhysiologyEntry - nil, // 496: tutorial.ResPlayroom.DressEntry - nil, // 497: tutorial.ResPlayroom.DressSetEntry - nil, // 498: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 499: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 500: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 501: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 502: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 503: tutorial.ResPlayroomInfo.FlipEntry - nil, // 504: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 505: tutorial.ResPlayroomInfo.DressSetEntry - nil, // 506: tutorial.ResPlayroomGame.ItemsEntry - nil, // 507: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*FriendBubbleInfo)(nil), // 218: tutorial.FriendBubbleInfo + (*NotifyFriendCard)(nil), // 219: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 220: tutorial.ResFriendCard + (*ReqKv)(nil), // 221: tutorial.ReqKv + (*ResKv)(nil), // 222: tutorial.ResKv + (*ReqFriendByCode)(nil), // 223: tutorial.ReqFriendByCode + (*ResFriendByCode)(nil), // 224: tutorial.ResFriendByCode + (*ReqFriendRecommend)(nil), // 225: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 226: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 227: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 228: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 229: tutorial.ReqFriendList + (*ResFriendList)(nil), // 230: tutorial.ResFriendList + (*ReqAddNpc)(nil), // 231: tutorial.ReqAddNpc + (*ResAddNpc)(nil), // 232: tutorial.ResAddNpc + (*ReqFriendApply)(nil), // 233: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 234: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 235: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 236: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 237: tutorial.ResFriendCardMsg + (*ReqWishApplyList)(nil), // 238: tutorial.ReqWishApplyList + (*ResWishApplyList)(nil), // 239: tutorial.ResWishApplyList + (*ReqWishApply)(nil), // 240: tutorial.ReqWishApply + (*ResWishApply)(nil), // 241: tutorial.ResWishApply + (*ReqFriendTimeLine)(nil), // 242: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 243: tutorial.ResFriendTimeLine + (*ResFriendBubble)(nil), // 244: tutorial.ResFriendBubble + (*ReqFriendTLUpvote)(nil), // 245: tutorial.ReqFriendTLUpvote + (*ResFriendTLUpvote)(nil), // 246: tutorial.ResFriendTLUpvote + (*ReqFriendTReward)(nil), // 247: tutorial.ReqFriendTReward + (*ResFriendTReward)(nil), // 248: tutorial.ResFriendTReward + (*ResFriendApplyNotify)(nil), // 249: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 250: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 251: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 252: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 253: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 254: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 255: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 256: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 257: tutorial.ResDelFriend + (*ReqRank)(nil), // 258: tutorial.ReqRank + (*ResRank)(nil), // 259: tutorial.ResRank + (*ReqMailList)(nil), // 260: tutorial.ReqMailList + (*ResMailList)(nil), // 261: tutorial.ResMailList + (*MailInfo)(nil), // 262: tutorial.MailInfo + (*MailNotify)(nil), // 263: tutorial.MailNotify + (*ReqReadMail)(nil), // 264: tutorial.ReqReadMail + (*ResReadMail)(nil), // 265: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 266: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 267: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 268: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 269: tutorial.ResDeleteMail + (*ResCharge)(nil), // 270: tutorial.ResCharge + (*WishList)(nil), // 271: tutorial.WishList + (*ReqAddWish)(nil), // 272: tutorial.ReqAddWish + (*ResAddWish)(nil), // 273: tutorial.ResAddWish + (*ReqGetWish)(nil), // 274: tutorial.ReqGetWish + (*ResGetWish)(nil), // 275: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 276: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 277: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 278: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 279: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 280: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 281: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 282: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 283: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 284: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 285: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 286: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 287: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 288: tutorial.ReqEndless + (*ResEndless)(nil), // 289: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 290: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 291: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 292: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 293: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 294: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 295: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 296: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 297: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 298: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 299: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 300: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 301: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 302: tutorial.ReqChampship + (*ResChampship)(nil), // 303: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 304: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 305: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 306: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 307: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 308: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 309: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 310: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 311: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 312: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 313: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 314: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 315: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 316: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 317: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 318: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 319: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 320: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 321: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 322: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 323: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 324: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 325: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 326: tutorial.ReqMining + (*ResMining)(nil), // 327: tutorial.ResMining + (*ReqMiningTake)(nil), // 328: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 329: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 330: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 331: tutorial.ResMiningReward + (*ResActRed)(nil), // 332: tutorial.ResActRed + (*NotifyActRed)(nil), // 333: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 334: tutorial.ActivityNotify + (*ResItem)(nil), // 335: tutorial.ResItem + (*ItemNotify)(nil), // 336: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 337: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 338: tutorial.ResGuessColor + (*Opponent)(nil), // 339: tutorial.opponent + (*ReqGuessColorTake)(nil), // 340: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 341: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 342: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 343: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 344: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 345: tutorial.ReqRace + (*ResRace)(nil), // 346: tutorial.ResRace + (*Raceopponent)(nil), // 347: tutorial.raceopponent + (*ReqRaceStart)(nil), // 348: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 349: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 350: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 351: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 352: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 353: tutorial.ResPlayroom + (*NotifyPlayroomTask)(nil), // 354: tutorial.NotifyPlayroomTask + (*ReqPlayroomTask)(nil), // 355: tutorial.ReqPlayroomTask + (*ResPlayroomTask)(nil), // 356: tutorial.ResPlayroomTask + (*ReqPlayroomTaskReward)(nil), // 357: tutorial.ReqPlayroomTaskReward + (*ResPlayroomTaskReward)(nil), // 358: tutorial.ResPlayroomTaskReward + (*ReqPlayroomUnlock)(nil), // 359: tutorial.ReqPlayroomUnlock + (*ResPlayroomUnlock)(nil), // 360: tutorial.ResPlayroomUnlock + (*ReqPlayroomUpvote)(nil), // 361: tutorial.ReqPlayroomUpvote + (*ResPlayroomUpvote)(nil), // 362: tutorial.ResPlayroomUpvote + (*PlayroomDress)(nil), // 363: tutorial.PlayroomDress + (*ReqPlayroomDressSet)(nil), // 364: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 365: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 366: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 367: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 368: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 369: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 370: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 371: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 372: tutorial.NotifyPlayroomLose + (*ChipInfo)(nil), // 373: tutorial.ChipInfo + (*NotifyPlayroomMood)(nil), // 374: tutorial.NotifyPlayroomMood + (*AdItem)(nil), // 375: tutorial.AdItem + (*NotifyPlayroomKiss)(nil), // 376: tutorial.NotifyPlayroomKiss + (*FriendRoom)(nil), // 377: tutorial.FriendRoom + (*RoomOpponent)(nil), // 378: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 379: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 380: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 381: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 382: tutorial.ResPlayroomFlip + (*ReqPlayroomGuide)(nil), // 383: tutorial.ReqPlayroomGuide + (*ResPlayroomGuide)(nil), // 384: tutorial.ResPlayroomGuide + (*ReqPlayroomFlipReward)(nil), // 385: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 386: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 387: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 388: tutorial.ResPlayroomGame + (*ReqPlayroomGameShowReward)(nil), // 389: tutorial.ReqPlayroomGameShowReward + (*ResPlayroomGameShowReward)(nil), // 390: tutorial.ResPlayroomGameShowReward + (*ReqPlayroomInteract)(nil), // 391: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 392: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 393: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 394: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 395: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 396: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 397: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 398: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 399: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 400: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 401: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 402: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 403: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 404: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 405: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 406: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 407: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 408: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 409: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 410: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 411: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 412: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 413: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 414: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 415: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 416: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 417: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 418: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 419: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 420: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 421: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 422: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 423: tutorial.ResCollectInfo + (*CollectItem)(nil), // 424: tutorial.CollectItem + (*ReqCollect)(nil), // 425: tutorial.ReqCollect + (*ResCollect)(nil), // 426: tutorial.ResCollect + (*ReqCatnip)(nil), // 427: tutorial.ReqCatnip + (*ResCatnip)(nil), // 428: tutorial.ResCatnip + (*CatnipGame)(nil), // 429: tutorial.CatnipGame + (*ReqCatnipInvite)(nil), // 430: tutorial.ReqCatnipInvite + (*ResCatnipInvite)(nil), // 431: tutorial.ResCatnipInvite + (*ReqCatnipAgree)(nil), // 432: tutorial.ReqCatnipAgree + (*ResCatnipAgree)(nil), // 433: tutorial.ResCatnipAgree + (*ReqCatnipRefuse)(nil), // 434: tutorial.ReqCatnipRefuse + (*ResCatnipRefuse)(nil), // 435: tutorial.ResCatnipRefuse + (*ReqCatnipMultiply)(nil), // 436: tutorial.ReqCatnipMultiply + (*ResCatnipMultiply)(nil), // 437: tutorial.ResCatnipMultiply + (*ReqCatnipPlay)(nil), // 438: tutorial.ReqCatnipPlay + (*ResCatnipPlay)(nil), // 439: tutorial.ResCatnipPlay + (*ReqCatnipReward)(nil), // 440: tutorial.ReqCatnipReward + (*ResCatnipReward)(nil), // 441: tutorial.ResCatnipReward + (*ReqCatnipGrandReward)(nil), // 442: tutorial.ReqCatnipGrandReward + (*ResCatnipGrandReward)(nil), // 443: tutorial.ResCatnipGrandReward + (*AdminReq)(nil), // 444: tutorial.AdminReq + (*AdminRes)(nil), // 445: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 446: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 447: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 448: tutorial.ReqServerInfo + (*ReqReload)(nil), // 449: tutorial.ReqReload + (*ReqAdminGm)(nil), // 450: tutorial.ReqAdminGm + (*ReqAdminBan)(nil), // 451: tutorial.ReqAdminBan + nil, // 452: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 453: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 454: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 455: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 456: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 457: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 458: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 459: tutorial.ReqChessEx.MChessDataEntry + nil, // 460: tutorial.ReqSourceChest.MChessDataEntry + nil, // 461: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 462: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 463: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 464: tutorial.ResPlayerBriefProfileData.SetEmojiEntry + nil, // 465: tutorial.UserInfo.SetEmojiEntry + nil, // 466: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 467: tutorial.ResCardInfo.AllCardEntry + nil, // 468: tutorial.ResCardInfo.HandbookEntry + nil, // 469: tutorial.ResGuildInfo.RewardEntry + nil, // 470: tutorial.ResGuideInfo.RewardEntry + nil, // 471: tutorial.ResDailyTask.WeekRewardEntry + nil, // 472: tutorial.ResDailyTask.DailyTaskEntry + nil, // 473: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 474: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 475: tutorial.LimitEvent.ParamEntry + nil, // 476: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 477: tutorial.ResPlayerSimple.EmojiEntry + nil, // 478: tutorial.ResKv.KvEntry + nil, // 479: tutorial.ResRank.RankListEntry + nil, // 480: tutorial.ResMailList.MailListEntry + nil, // 481: tutorial.ResCharge.SpecialShopEntry + nil, // 482: tutorial.ResCharge.ChessShopEntry + nil, // 483: tutorial.ResCharge.GiftEntry + nil, // 484: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 485: tutorial.ResEndless.EndlessListEntry + nil, // 486: tutorial.ResChampshipRank.RankListEntry + nil, // 487: tutorial.ResChampshipPreRank.RankListEntry + nil, // 488: tutorial.ResNotifyCard.CardEntry + nil, // 489: tutorial.ResNotifyCard.MasterEntry + nil, // 490: tutorial.ResNotifyCard.HandbookEntry + nil, // 491: tutorial.ResMining.MapEntry + nil, // 492: tutorial.ReqMiningTake.MapEntry + nil, // 493: tutorial.ResActRed.RedEntry + nil, // 494: tutorial.ResItem.ItemEntry + nil, // 495: tutorial.ItemNotify.ItemEntry + nil, // 496: tutorial.ResGuessColor.OMapEntry + nil, // 497: tutorial.ReqGuessColorTake.OMapEntry + nil, // 498: tutorial.GuessColorInfo.MapEntry + nil, // 499: tutorial.ResPlayroom.PlayroomEntry + nil, // 500: tutorial.ResPlayroom.MoodEntry + nil, // 501: tutorial.ResPlayroom.PhysiologyEntry + nil, // 502: tutorial.ResPlayroom.DressEntry + nil, // 503: tutorial.ResPlayroom.DressSetEntry + nil, // 504: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 505: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 506: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 507: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 508: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 509: tutorial.ResPlayroomInfo.FlipEntry + nil, // 510: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 511: tutorial.ResPlayroomInfo.DressSetEntry + nil, // 512: tutorial.ResPlayroomGame.ItemsEntry + nil, // 513: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 446, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 452, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry 6, // 1: tutorial.ReqLogin.type:type_name -> tutorial.LOGIN_TYPE 2, // 2: tutorial.ResId2Verify.ResultCode:type_name -> tutorial.RES_CODE - 447, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 448, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 453, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 454, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 65, // 5: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 6: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 449, // 7: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 455, // 7: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 50, // 8: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 9: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 450, // 10: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 456, // 10: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 11: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 451, // 12: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 457, // 12: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 13: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 452, // 14: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 458, // 14: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 15: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 8, // 16: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 453, // 17: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 459, // 17: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 18: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 454, // 19: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 460, // 19: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 20: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 455, // 21: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 461, // 21: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 22: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 66, // 23: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 456, // 24: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 462, // 24: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 25: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 457, // 26: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 463, // 26: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 27: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 28: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE - 458, // 29: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry + 464, // 29: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry 2, // 30: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE 9, // 31: tutorial.ReqLang.Lang:type_name -> tutorial.LANG_TYPE 2, // 32: tutorial.ResLang.ResultCode:type_name -> tutorial.RES_CODE @@ -27160,7 +27586,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 176, // 34: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo 172, // 35: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 179, // 36: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 459, // 37: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 465, // 37: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 38: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 39: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 40: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE @@ -27168,7 +27594,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 42: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE 94, // 43: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 44: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 460, // 45: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 466, // 45: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 46: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 47: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 159, // 48: tutorial.Order.Items:type_name -> tutorial.ItemInfo @@ -27177,8 +27603,8 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 51: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 2, // 52: tutorial.ResDecorateReward.Code:type_name -> tutorial.RES_CODE 114, // 53: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 461, // 54: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 462, // 55: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 467, // 54: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 468, // 55: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 56: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 57: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 58: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -27197,12 +27623,12 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 71: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 72: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE 2, // 73: tutorial.ResGuidePlayroom.Code:type_name -> tutorial.RES_CODE - 463, // 74: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 464, // 75: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry + 469, // 74: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 470, // 75: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry 159, // 76: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 160, // 77: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 465, // 78: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 466, // 79: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 471, // 78: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 472, // 79: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 159, // 80: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 164, // 81: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 159, // 82: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -27223,175 +27649,180 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 97: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 189, // 98: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo 2, // 99: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 467, // 100: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 468, // 101: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 473, // 100: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 474, // 101: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 102: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 103: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 469, // 104: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 470, // 105: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 475, // 104: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 476, // 105: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry 2, // 106: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE 2, // 107: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE 159, // 108: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo 2, // 109: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE 2, // 110: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE 214, // 111: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 471, // 112: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 477, // 112: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry 214, // 113: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 216, // 114: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 219, // 115: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 472, // 116: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 2, // 117: tutorial.ResFriendByCode.Code:type_name -> tutorial.RES_CODE - 214, // 118: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple - 214, // 119: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 120: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 214, // 121: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 2, // 122: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE - 234, // 123: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 214, // 124: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 219, // 125: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 234, // 126: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 2, // 127: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE - 216, // 128: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 2, // 129: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE - 214, // 130: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 131: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 132: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 214, // 133: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 134: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 135: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 473, // 136: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 474, // 137: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 159, // 138: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 258, // 139: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 140: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 141: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 142: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 475, // 143: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 476, // 144: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 477, // 145: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 267, // 146: tutorial.ResCharge.Wish:type_name -> tutorial.WishList - 2, // 147: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE - 2, // 148: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE - 2, // 149: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE - 2, // 150: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 151: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 478, // 152: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 153: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 154: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 479, // 155: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 159, // 156: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 157: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 158: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 159: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE - 2, // 160: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 161: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 162: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 480, // 163: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 481, // 164: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 482, // 165: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 483, // 166: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 484, // 167: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 168: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 485, // 169: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 486, // 170: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 171: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 172: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 487, // 173: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 189, // 174: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 488, // 175: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 489, // 176: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 337, // 177: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 490, // 178: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 335, // 179: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 337, // 180: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 491, // 181: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 492, // 182: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry - 2, // 183: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 184: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 343, // 185: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 186: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 187: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 159, // 188: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 373, // 189: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 372, // 190: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 493, // 191: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 494, // 192: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 159, // 193: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 369, // 194: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo - 495, // 195: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 496, // 196: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 497, // 197: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 163, // 198: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask - 163, // 199: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask - 2, // 200: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE - 2, // 201: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 202: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE - 2, // 203: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE - 498, // 204: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 205: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 206: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 207: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 159, // 208: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 369, // 209: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo - 499, // 210: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 500, // 211: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 501, // 212: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 502, // 213: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 503, // 214: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 504, // 215: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 505, // 216: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry - 2, // 217: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 218: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE - 2, // 219: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 220: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 506, // 221: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 159, // 222: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo - 2, // 223: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 507, // 224: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 225: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 226: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 227: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 228: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 229: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 230: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 231: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 232: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 233: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 408, // 234: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 408, // 235: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 236: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 237: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 238: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 419, // 239: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 159, // 240: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 241: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 424, // 242: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame - 214, // 243: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple - 2, // 244: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE - 2, // 245: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE - 2, // 246: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE - 2, // 247: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE - 2, // 248: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE - 2, // 249: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE - 2, // 250: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE - 162, // 251: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 163, // 252: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 199, // 253: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 214, // 254: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 258, // 255: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 274, // 256: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 275, // 257: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 286, // 258: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 215, // 259: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 215, // 260: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 359, // 261: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 159, // 262: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 159, // 263: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 264, // [264:264] is the sub-list for method output_type - 264, // [264:264] is the sub-list for method input_type - 264, // [264:264] is the sub-list for extension type_name - 264, // [264:264] is the sub-list for extension extendee - 0, // [0:264] is the sub-list for field type_name + 218, // 115: tutorial.NotifyFriendLog.Bubble:type_name -> tutorial.FriendBubbleInfo + 220, // 116: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 478, // 117: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 2, // 118: tutorial.ResFriendByCode.Code:type_name -> tutorial.RES_CODE + 214, // 119: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple + 214, // 120: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 121: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 214, // 122: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 2, // 123: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE + 235, // 124: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 214, // 125: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 220, // 126: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 235, // 127: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 2, // 128: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE + 216, // 129: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 218, // 130: tutorial.ResFriendBubble.Bubble:type_name -> tutorial.FriendBubbleInfo + 2, // 131: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE + 2, // 132: tutorial.ResFriendTReward.Code:type_name -> tutorial.RES_CODE + 214, // 133: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 134: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 135: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 214, // 136: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 137: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 138: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 479, // 139: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 480, // 140: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 159, // 141: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 262, // 142: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 143: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 144: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 145: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 481, // 146: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 482, // 147: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 483, // 148: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 271, // 149: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 2, // 150: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE + 2, // 151: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE + 2, // 152: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE + 2, // 153: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 154: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 484, // 155: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 156: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 157: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 485, // 158: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 159, // 159: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 160: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 161: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 162: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE + 2, // 163: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 164: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 165: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 486, // 166: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 487, // 167: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 488, // 168: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 489, // 169: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 490, // 170: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 171: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 491, // 172: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 492, // 173: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 174: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 175: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 493, // 176: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 189, // 177: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 494, // 178: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 495, // 179: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 341, // 180: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 496, // 181: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 339, // 182: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 341, // 183: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 497, // 184: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 498, // 185: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 2, // 186: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 187: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 347, // 188: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 189: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 190: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 159, // 191: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 378, // 192: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 377, // 193: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 499, // 194: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 500, // 195: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 159, // 196: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 373, // 197: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo + 501, // 198: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 502, // 199: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 503, // 200: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 163, // 201: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask + 375, // 202: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem + 163, // 203: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask + 2, // 204: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE + 2, // 205: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 206: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE + 2, // 207: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE + 504, // 208: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 209: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 210: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 211: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 159, // 212: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 373, // 213: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo + 505, // 214: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 506, // 215: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 375, // 216: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem + 507, // 217: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 508, // 218: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 509, // 219: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 510, // 220: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 511, // 221: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry + 2, // 222: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 223: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE + 2, // 224: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 225: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 512, // 226: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 159, // 227: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo + 2, // 228: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 513, // 229: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 230: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 231: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 232: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 233: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 234: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 235: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 236: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 237: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 238: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 413, // 239: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 413, // 240: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 241: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 242: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 243: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 424, // 244: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 159, // 245: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 246: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 429, // 247: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame + 214, // 248: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple + 2, // 249: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE + 2, // 250: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE + 2, // 251: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE + 2, // 252: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE + 2, // 253: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE + 2, // 254: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE + 2, // 255: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE + 162, // 256: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 163, // 257: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 199, // 258: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 214, // 259: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 262, // 260: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 278, // 261: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 279, // 262: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 290, // 263: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 215, // 264: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 215, // 265: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 363, // 266: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 159, // 267: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 159, // 268: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 269, // [269:269] is the sub-list for method output_type + 269, // [269:269] is the sub-list for method input_type + 269, // [269:269] is the sub-list for extension type_name + 269, // [269:269] is the sub-list for extension extendee + 0, // [0:269] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -27405,7 +27836,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_proto_Gameapi_proto_rawDesc), len(file_proto_Gameapi_proto_rawDesc)), NumEnums: 11, - NumMessages: 497, + NumMessages: 503, NumExtensions: 0, NumServices: 0, },