diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index c66febdc..87b85039 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -619,6 +619,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqPlayerBaseInfo", ReqPlayerBaseInfofunction) // 请求玩家基本信息 RegisterMsgProcessFunc("UpdateBaseItemInfo", UpdateBaseItemInfofunction) // 保存引导 RegisterMsgProcessFunc("ReqKv", ReqKv) // 保存客户端数据 + RegisterMsgProcessFunc("ReqGetEnergyByAD", ReqGetEnergyByAD) // 看广告获取能量 // #region 棋盘 RegisterMsgProcessFunc("ReqPlayerChessData", ReqPlayerChessDataFunc) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index b209226f..5bc5e4b7 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -958,6 +958,33 @@ func ReqBuyEnergy(args []interface{}) error { return nil } +func ReqGetEnergyByAD(args []interface{}) error { + _, player, _ := ParseArgs(args) + BaseMod := player.PlayMod.getBaseMod() + Item, err := BaseMod.GetEnergyByAD() + if err != nil { + player.SendErrClienRes(&msg.ResGetEnergyByAD{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + err = player.HandleItem(Item, msg.ITEM_POP_LABEL_GetEnergyByAD.String()) + if err != nil { + player.SendErrClienRes(&msg.ResGetEnergyByAD{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.PlayMod.save() + player.PushClientRes(BaseMod.BackData()) + player.PushClientRes(&msg.ResGetEnergyByAD{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} + // 领取七日签到奖励 func ReqGetSevenLoginReward(args []interface{}) error { _, player, buf := ParseArgs(args) diff --git a/src/server/game/mod/base/Base.go b/src/server/game/mod/base/Base.go index a9b92d4b..67993353 100644 --- a/src/server/game/mod/base/Base.go +++ b/src/server/game/mod/base/Base.go @@ -33,6 +33,7 @@ type Base struct { Cumulative int // 累计在线时间 TodayCumulative int // 今日累计在线时间 LoginBack bool // 回归补偿 + EnergyAD int // 每日看广告获得的能量次数 } func (b *Base) InitData(Uid int) { @@ -185,11 +186,13 @@ func (b *Base) BackData() *msg.BaseInfo { EnergyMul: int32(b.EnergyMul), IsFirstBuy: b.IsFirstBuy, EnergyBuy: int32(b.EnergyBuy), + EnergyAD: int32(b.EnergyAD), } } func (b *Base) ZeroUpdate() { b.EnergyBuy = 0 + b.EnergyAD = 0 b.TodayCumulative = 0 } @@ -198,3 +201,11 @@ func (b *Base) Outline(Time int) { b.TodayCumulative += Time b.Cumulative += Time } + +func (b *Base) GetEnergyByAD() ([]*item.Item, error) { + if b.EnergyAD >= 5 { + return nil, fmt.Errorf("energy ad is max") + } + b.EnergyAD += 1 + return []*item.Item{{Id: item.ITEM_ENERGY_ID, Num: 25}}, nil +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 48cf0e54..6dd76aeb 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -72,6 +72,7 @@ const ( ITEM_POP_LABEL_Friendtreasure ITEM_POP_LABEL = 46 ITEM_POP_LABEL_CardHandbookReward ITEM_POP_LABEL = 47 // 卡牌图鉴奖励 ITEM_POP_LABEL_LimitEventChestRain ITEM_POP_LABEL = 48 // 限时事件宝箱雨 + ITEM_POP_LABEL_GetEnergyByAD ITEM_POP_LABEL = 49 // 看广告获取体力 ) // Enum value maps for ITEM_POP_LABEL. @@ -126,6 +127,7 @@ var ( 46: "Friendtreasure", 47: "CardHandbookReward", 48: "LimitEventChestRain", + 49: "GetEnergyByAD", } ITEM_POP_LABEL_value = map[string]int32{ "Playroom": 0, @@ -177,6 +179,7 @@ var ( "Friendtreasure": 46, "CardHandbookReward": 47, "LimitEventChestRain": 48, + "GetEnergyByAD": 49, } ) @@ -3731,6 +3734,7 @@ type BaseInfo struct { EnergyMul int32 `protobuf:"varint,1,opt,name=EnergyMul,proto3" json:"EnergyMul,omitempty"` // 能量倍数 IsFirstBuy bool `protobuf:"varint,2,opt,name=IsFirstBuy,proto3" json:"IsFirstBuy,omitempty"` // 是否已第一次购买体力商店 EnergyBuy int32 `protobuf:"varint,3,opt,name=EnergyBuy,proto3" json:"EnergyBuy,omitempty"` // 今日体力商店购买次数 + EnergyAD int32 `protobuf:"varint,4,opt,name=EnergyAD,proto3" json:"EnergyAD,omitempty"` // 今日看广告获取体力次数 } func (x *BaseInfo) Reset() { @@ -3784,6 +3788,13 @@ func (x *BaseInfo) GetEnergyBuy() int32 { return 0 } +func (x *BaseInfo) GetEnergyAD() int32 { + if x != nil { + return x.EnergyAD + } + return 0 +} + type ReqUserInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -4226,6 +4237,96 @@ func (x *ResBuyEnergy) GetMsg() string { return "" } +// 看广告获取能量 +type ReqGetEnergyByAD struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *ReqGetEnergyByAD) Reset() { + *x = ReqGetEnergyByAD{} + mi := &file_Gameapi_proto_msgTypes[64] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqGetEnergyByAD) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqGetEnergyByAD) ProtoMessage() {} + +func (x *ReqGetEnergyByAD) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[64] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqGetEnergyByAD.ProtoReflect.Descriptor instead. +func (*ReqGetEnergyByAD) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{64} +} + +type ResGetEnergyByAD struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResGetEnergyByAD) Reset() { + *x = ResGetEnergyByAD{} + mi := &file_Gameapi_proto_msgTypes[65] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResGetEnergyByAD) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResGetEnergyByAD) ProtoMessage() {} + +func (x *ResGetEnergyByAD) ProtoReflect() protoreflect.Message { + mi := &file_Gameapi_proto_msgTypes[65] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResGetEnergyByAD.ProtoReflect.Descriptor instead. +func (*ResGetEnergyByAD) Descriptor() ([]byte, []int) { + return file_Gameapi_proto_rawDescGZIP(), []int{65} +} + +func (x *ResGetEnergyByAD) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResGetEnergyByAD) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + type ReqGetHandbookReward struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -4236,7 +4337,7 @@ type ReqGetHandbookReward struct { func (x *ReqGetHandbookReward) Reset() { *x = ReqGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_Gameapi_proto_msgTypes[66] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4248,7 +4349,7 @@ func (x *ReqGetHandbookReward) String() string { func (*ReqGetHandbookReward) ProtoMessage() {} func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_Gameapi_proto_msgTypes[66] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4261,7 +4362,7 @@ func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetHandbookReward.ProtoReflect.Descriptor instead. func (*ReqGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{64} + return file_Gameapi_proto_rawDescGZIP(), []int{66} } func (x *ReqGetHandbookReward) GetChessId() int32 { @@ -4282,7 +4383,7 @@ type HandbookInfo struct { func (x *HandbookInfo) Reset() { *x = HandbookInfo{} - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_Gameapi_proto_msgTypes[67] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4294,7 +4395,7 @@ func (x *HandbookInfo) String() string { func (*HandbookInfo) ProtoMessage() {} func (x *HandbookInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_Gameapi_proto_msgTypes[67] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4307,7 +4408,7 @@ func (x *HandbookInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use HandbookInfo.ProtoReflect.Descriptor instead. func (*HandbookInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{65} + return file_Gameapi_proto_rawDescGZIP(), []int{67} } func (x *HandbookInfo) GetChessId() int32 { @@ -4334,7 +4435,7 @@ type Handbook struct { func (x *Handbook) Reset() { *x = Handbook{} - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_Gameapi_proto_msgTypes[68] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4346,7 +4447,7 @@ func (x *Handbook) String() string { func (*Handbook) ProtoMessage() {} func (x *Handbook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_Gameapi_proto_msgTypes[68] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4359,7 +4460,7 @@ func (x *Handbook) ProtoReflect() protoreflect.Message { // Deprecated: Use Handbook.ProtoReflect.Descriptor instead. func (*Handbook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{66} + return file_Gameapi_proto_rawDescGZIP(), []int{68} } func (x *Handbook) GetHandbooks() []*HandbookInfo { @@ -4380,7 +4481,7 @@ type ResGetHandbookReward struct { func (x *ResGetHandbookReward) Reset() { *x = ResGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_Gameapi_proto_msgTypes[69] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4392,7 +4493,7 @@ func (x *ResGetHandbookReward) String() string { func (*ResGetHandbookReward) ProtoMessage() {} func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_Gameapi_proto_msgTypes[69] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4405,7 +4506,7 @@ func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetHandbookReward.ProtoReflect.Descriptor instead. func (*ResGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{67} + return file_Gameapi_proto_rawDescGZIP(), []int{69} } func (x *ResGetHandbookReward) GetCode() RES_CODE { @@ -4433,7 +4534,7 @@ type ReqRewardOrder struct { func (x *ReqRewardOrder) Reset() { *x = ReqRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_Gameapi_proto_msgTypes[70] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4445,7 +4546,7 @@ func (x *ReqRewardOrder) String() string { func (*ReqRewardOrder) ProtoMessage() {} func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_Gameapi_proto_msgTypes[70] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4458,7 +4559,7 @@ func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRewardOrder.ProtoReflect.Descriptor instead. func (*ReqRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{68} + return file_Gameapi_proto_rawDescGZIP(), []int{70} } func (x *ReqRewardOrder) GetOrderId() int32 { @@ -4486,7 +4587,7 @@ type ResRewardOrder struct { func (x *ResRewardOrder) Reset() { *x = ResRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_Gameapi_proto_msgTypes[71] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4498,7 +4599,7 @@ func (x *ResRewardOrder) String() string { func (*ResRewardOrder) ProtoMessage() {} func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_Gameapi_proto_msgTypes[71] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4511,7 +4612,7 @@ func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRewardOrder.ProtoReflect.Descriptor instead. func (*ResRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{69} + return file_Gameapi_proto_rawDescGZIP(), []int{71} } func (x *ResRewardOrder) GetCode() RES_CODE { @@ -4540,7 +4641,7 @@ type Order struct { func (x *Order) Reset() { *x = Order{} - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_Gameapi_proto_msgTypes[72] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4552,7 +4653,7 @@ func (x *Order) String() string { func (*Order) ProtoMessage() {} func (x *Order) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_Gameapi_proto_msgTypes[72] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4565,7 +4666,7 @@ func (x *Order) ProtoReflect() protoreflect.Message { // Deprecated: Use Order.ProtoReflect.Descriptor instead. func (*Order) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{70} + return file_Gameapi_proto_rawDescGZIP(), []int{72} } func (x *Order) GetId() int32 { @@ -4599,7 +4700,7 @@ type ResOrderList struct { func (x *ResOrderList) Reset() { *x = ResOrderList{} - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_Gameapi_proto_msgTypes[73] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4611,7 +4712,7 @@ func (x *ResOrderList) String() string { func (*ResOrderList) ProtoMessage() {} func (x *ResOrderList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_Gameapi_proto_msgTypes[73] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4624,7 +4725,7 @@ func (x *ResOrderList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOrderList.ProtoReflect.Descriptor instead. func (*ResOrderList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{71} + return file_Gameapi_proto_rawDescGZIP(), []int{73} } func (x *ResOrderList) GetOrderList() []*Order { @@ -4646,7 +4747,7 @@ type ResDecorateInfo struct { func (x *ResDecorateInfo) Reset() { *x = ResDecorateInfo{} - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_Gameapi_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4658,7 +4759,7 @@ func (x *ResDecorateInfo) String() string { func (*ResDecorateInfo) ProtoMessage() {} func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_Gameapi_proto_msgTypes[74] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4671,7 +4772,7 @@ func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateInfo.ProtoReflect.Descriptor instead. func (*ResDecorateInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{72} + return file_Gameapi_proto_rawDescGZIP(), []int{74} } func (x *ResDecorateInfo) GetAreaId() int32 { @@ -4700,7 +4801,7 @@ type ReqDecorate struct { func (x *ReqDecorate) Reset() { *x = ReqDecorate{} - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_Gameapi_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4712,7 +4813,7 @@ func (x *ReqDecorate) String() string { func (*ReqDecorate) ProtoMessage() {} func (x *ReqDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_Gameapi_proto_msgTypes[75] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4725,7 +4826,7 @@ func (x *ReqDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorate.ProtoReflect.Descriptor instead. func (*ReqDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{73} + return file_Gameapi_proto_rawDescGZIP(), []int{75} } func (x *ReqDecorate) GetAreaId() int32 { @@ -4753,7 +4854,7 @@ type ResDecorate struct { func (x *ResDecorate) Reset() { *x = ResDecorate{} - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_Gameapi_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4765,7 +4866,7 @@ func (x *ResDecorate) String() string { func (*ResDecorate) ProtoMessage() {} func (x *ResDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_Gameapi_proto_msgTypes[76] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4778,7 +4879,7 @@ func (x *ResDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorate.ProtoReflect.Descriptor instead. func (*ResDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{74} + return file_Gameapi_proto_rawDescGZIP(), []int{76} } func (x *ResDecorate) GetCode() RES_CODE { @@ -4804,7 +4905,7 @@ type ReqDecorateAll struct { func (x *ReqDecorateAll) Reset() { *x = ReqDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_Gameapi_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4816,7 +4917,7 @@ func (x *ReqDecorateAll) String() string { func (*ReqDecorateAll) ProtoMessage() {} func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_Gameapi_proto_msgTypes[77] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4829,7 +4930,7 @@ func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateAll.ProtoReflect.Descriptor instead. func (*ReqDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{75} + return file_Gameapi_proto_rawDescGZIP(), []int{77} } type ResDecorateAll struct { @@ -4843,7 +4944,7 @@ type ResDecorateAll struct { func (x *ResDecorateAll) Reset() { *x = ResDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_Gameapi_proto_msgTypes[78] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4855,7 +4956,7 @@ func (x *ResDecorateAll) String() string { func (*ResDecorateAll) ProtoMessage() {} func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_Gameapi_proto_msgTypes[78] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4868,7 +4969,7 @@ func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateAll.ProtoReflect.Descriptor instead. func (*ResDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{76} + return file_Gameapi_proto_rawDescGZIP(), []int{78} } func (x *ResDecorateAll) GetCode() RES_CODE { @@ -4897,7 +4998,7 @@ type ReqGmCommand struct { func (x *ReqGmCommand) Reset() { *x = ReqGmCommand{} - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_Gameapi_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4909,7 +5010,7 @@ func (x *ReqGmCommand) String() string { func (*ReqGmCommand) ProtoMessage() {} func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_Gameapi_proto_msgTypes[79] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4922,7 +5023,7 @@ func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGmCommand.ProtoReflect.Descriptor instead. func (*ReqGmCommand) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{77} + return file_Gameapi_proto_rawDescGZIP(), []int{79} } func (x *ReqGmCommand) GetCommand() string { @@ -4951,7 +5052,7 @@ type Card struct { func (x *Card) Reset() { *x = Card{} - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_Gameapi_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4963,7 +5064,7 @@ func (x *Card) String() string { func (*Card) ProtoMessage() {} func (x *Card) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_Gameapi_proto_msgTypes[80] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4976,7 +5077,7 @@ func (x *Card) ProtoReflect() protoreflect.Message { // Deprecated: Use Card.ProtoReflect.Descriptor instead. func (*Card) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{78} + return file_Gameapi_proto_rawDescGZIP(), []int{80} } func (x *Card) GetId() int32 { @@ -5001,7 +5102,7 @@ type ReqCardInfo struct { func (x *ReqCardInfo) Reset() { *x = ReqCardInfo{} - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_Gameapi_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5013,7 +5114,7 @@ func (x *ReqCardInfo) String() string { func (*ReqCardInfo) ProtoMessage() {} func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_Gameapi_proto_msgTypes[81] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5026,7 +5127,7 @@ func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardInfo.ProtoReflect.Descriptor instead. func (*ReqCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{79} + return file_Gameapi_proto_rawDescGZIP(), []int{81} } type ResCardInfo struct { @@ -5051,7 +5152,7 @@ type ResCardInfo struct { func (x *ResCardInfo) Reset() { *x = ResCardInfo{} - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_Gameapi_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5063,7 +5164,7 @@ func (x *ResCardInfo) String() string { func (*ResCardInfo) ProtoMessage() {} func (x *ResCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_Gameapi_proto_msgTypes[82] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5076,7 +5177,7 @@ func (x *ResCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardInfo.ProtoReflect.Descriptor instead. func (*ResCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{80} + return file_Gameapi_proto_rawDescGZIP(), []int{82} } func (x *ResCardInfo) GetCardList() []*Card { @@ -5184,7 +5285,7 @@ type ResNotifyCardTimes struct { func (x *ResNotifyCardTimes) Reset() { *x = ResNotifyCardTimes{} - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_Gameapi_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5196,7 +5297,7 @@ func (x *ResNotifyCardTimes) String() string { func (*ResNotifyCardTimes) ProtoMessage() {} func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_Gameapi_proto_msgTypes[83] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5209,7 +5310,7 @@ func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCardTimes.ProtoReflect.Descriptor instead. func (*ResNotifyCardTimes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{81} + return file_Gameapi_proto_rawDescGZIP(), []int{83} } func (x *ResNotifyCardTimes) GetExTimes() int32 { @@ -5258,7 +5359,7 @@ type ReqCardHandbookReward struct { func (x *ReqCardHandbookReward) Reset() { *x = ReqCardHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_Gameapi_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5270,7 +5371,7 @@ func (x *ReqCardHandbookReward) String() string { func (*ReqCardHandbookReward) ProtoMessage() {} func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_Gameapi_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5283,7 +5384,7 @@ func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardHandbookReward.ProtoReflect.Descriptor instead. func (*ReqCardHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{82} + return file_Gameapi_proto_rawDescGZIP(), []int{84} } func (x *ReqCardHandbookReward) GetCardId() int32 { @@ -5305,7 +5406,7 @@ type ResCardHandbookReward struct { func (x *ResCardHandbookReward) Reset() { *x = ResCardHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_Gameapi_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5317,7 +5418,7 @@ func (x *ResCardHandbookReward) String() string { func (*ResCardHandbookReward) ProtoMessage() {} func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_Gameapi_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5330,7 +5431,7 @@ func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardHandbookReward.ProtoReflect.Descriptor instead. func (*ResCardHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{83} + return file_Gameapi_proto_rawDescGZIP(), []int{85} } func (x *ResCardHandbookReward) GetCode() RES_CODE { @@ -5366,7 +5467,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_Gameapi_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5378,7 +5479,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_Gameapi_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5391,7 +5492,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{84} + return file_Gameapi_proto_rawDescGZIP(), []int{86} } func (x *ReqMasterCard) GetId() int32 { @@ -5421,7 +5522,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_Gameapi_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5433,7 +5534,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_Gameapi_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5446,7 +5547,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{85} + return file_Gameapi_proto_rawDescGZIP(), []int{87} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -5488,7 +5589,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_Gameapi_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5500,7 +5601,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_Gameapi_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5513,7 +5614,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{86} + return file_Gameapi_proto_rawDescGZIP(), []int{88} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -5534,7 +5635,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_Gameapi_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5546,7 +5647,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_Gameapi_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5559,7 +5660,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{87} + return file_Gameapi_proto_rawDescGZIP(), []int{89} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -5587,7 +5688,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_Gameapi_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5599,7 +5700,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_Gameapi_proto_msgTypes[90] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5612,7 +5713,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{88} + return file_Gameapi_proto_rawDescGZIP(), []int{90} } func (x *ReqExStarReward) GetId() int32 { @@ -5633,7 +5734,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_Gameapi_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5645,7 +5746,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_Gameapi_proto_msgTypes[91] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5658,7 +5759,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{89} + return file_Gameapi_proto_rawDescGZIP(), []int{91} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -5684,7 +5785,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_Gameapi_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5696,7 +5797,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_Gameapi_proto_msgTypes[92] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5709,7 +5810,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{90} + return file_Gameapi_proto_rawDescGZIP(), []int{92} } type ResAllCollectReward struct { @@ -5723,7 +5824,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_Gameapi_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5735,7 +5836,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_Gameapi_proto_msgTypes[93] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5748,7 +5849,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{91} + return file_Gameapi_proto_rawDescGZIP(), []int{93} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -5777,7 +5878,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_Gameapi_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5789,7 +5890,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_Gameapi_proto_msgTypes[94] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5802,7 +5903,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{92} + return file_Gameapi_proto_rawDescGZIP(), []int{94} } func (x *ReqCardGive) GetUid() []int64 { @@ -5830,7 +5931,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_Gameapi_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5842,7 +5943,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_Gameapi_proto_msgTypes[95] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5855,7 +5956,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{93} + return file_Gameapi_proto_rawDescGZIP(), []int{95} } func (x *ResCardGive) GetCode() RES_CODE { @@ -5883,7 +5984,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_Gameapi_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5895,7 +5996,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_Gameapi_proto_msgTypes[96] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5908,7 +6009,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{94} + return file_Gameapi_proto_rawDescGZIP(), []int{96} } func (x *ReqAgreeCardGive) GetId() string { @@ -5930,7 +6031,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_Gameapi_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5942,7 +6043,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_Gameapi_proto_msgTypes[97] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5955,7 +6056,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{95} + return file_Gameapi_proto_rawDescGZIP(), []int{97} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -5990,7 +6091,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_Gameapi_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6002,7 +6103,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_Gameapi_proto_msgTypes[98] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6015,7 +6116,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{96} + return file_Gameapi_proto_rawDescGZIP(), []int{98} } func (x *ReqRefuseCardGive) GetId() string { @@ -6037,7 +6138,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_Gameapi_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6049,7 +6150,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_Gameapi_proto_msgTypes[99] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6062,7 +6163,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{97} + return file_Gameapi_proto_rawDescGZIP(), []int{99} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -6098,7 +6199,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_Gameapi_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6110,7 +6211,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_Gameapi_proto_msgTypes[100] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6123,7 +6224,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{98} + return file_Gameapi_proto_rawDescGZIP(), []int{100} } func (x *ReqCardSend) GetUid() int64 { @@ -6151,7 +6252,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6163,7 +6264,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6176,7 +6277,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{99} + return file_Gameapi_proto_rawDescGZIP(), []int{101} } func (x *ResCardSend) GetCode() RES_CODE { @@ -6205,7 +6306,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6217,7 +6318,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6230,7 +6331,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{100} + return file_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ReqCardExchange) GetUid() int64 { @@ -6258,7 +6359,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6270,7 +6371,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6283,7 +6384,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{101} + return file_Gameapi_proto_rawDescGZIP(), []int{103} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -6312,7 +6413,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6324,7 +6425,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6337,7 +6438,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{102} + return file_Gameapi_proto_rawDescGZIP(), []int{104} } func (x *ReqSelectCardExchange) GetId() string { @@ -6366,7 +6467,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6378,7 +6479,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6391,7 +6492,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{103} + return file_Gameapi_proto_rawDescGZIP(), []int{105} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -6426,7 +6527,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6438,7 +6539,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6451,7 +6552,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{104} + return file_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ReqAgreeCardExchange) GetId() string { @@ -6473,7 +6574,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6485,7 +6586,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6498,7 +6599,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{105} + return file_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -6533,7 +6634,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6545,7 +6646,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6558,7 +6659,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{106} + return file_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *ReqRefuseCardSelect) GetId() string { @@ -6580,7 +6681,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6592,7 +6693,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6605,7 +6706,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{107} + return file_Gameapi_proto_rawDescGZIP(), []int{109} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -6640,7 +6741,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6652,7 +6753,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6665,7 +6766,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{108} + return file_Gameapi_proto_rawDescGZIP(), []int{110} } func (x *ReqRefuseCardExchange) GetId() string { @@ -6687,7 +6788,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6699,7 +6800,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6712,7 +6813,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{109} + return file_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -6747,7 +6848,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6759,7 +6860,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6772,7 +6873,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{110} + return file_Gameapi_proto_rawDescGZIP(), []int{112} } func (x *ReqGetFriendCard) GetId() string { @@ -6795,7 +6896,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6807,7 +6908,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6820,7 +6921,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{111} + return file_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -6860,7 +6961,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6872,7 +6973,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6885,7 +6986,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{112} + return file_Gameapi_proto_rawDescGZIP(), []int{114} } type ResGetGoldCard struct { @@ -6899,7 +7000,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6911,7 +7012,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6924,7 +7025,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{113} + return file_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ResGetGoldCard) GetFour() int32 { @@ -6952,7 +7053,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6964,7 +7065,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6977,7 +7078,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{114} + return file_Gameapi_proto_rawDescGZIP(), []int{116} } func (x *ReqGuideReward) GetId() int32 { @@ -6998,7 +7099,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7010,7 +7111,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7023,7 +7124,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{115} + return file_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -7050,7 +7151,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7062,7 +7163,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7075,7 +7176,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{116} + return file_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -7098,7 +7199,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7110,7 +7211,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7123,7 +7224,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{117} + return file_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *ResItemPop) GetId() int32 { @@ -7165,7 +7266,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7177,7 +7278,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7190,7 +7291,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{118} + return file_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *ItemInfo) GetId() int32 { @@ -7218,7 +7319,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7230,7 +7331,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7243,7 +7344,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{119} + return file_Gameapi_proto_rawDescGZIP(), []int{121} } func (x *CardPack) GetId() int32 { @@ -7274,7 +7375,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7286,7 +7387,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7299,7 +7400,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{120} + return file_Gameapi_proto_rawDescGZIP(), []int{122} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -7349,7 +7450,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7361,7 +7462,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7374,7 +7475,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{121} + return file_Gameapi_proto_rawDescGZIP(), []int{123} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -7411,7 +7512,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7423,7 +7524,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7436,7 +7537,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{122} + return file_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *DailyTask) GetStatus() int32 { @@ -7481,7 +7582,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7493,7 +7594,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7506,7 +7607,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{123} + return file_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *QuestProgress) GetLabel() string { @@ -7555,7 +7656,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7567,7 +7668,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7580,7 +7681,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{124} + return file_Gameapi_proto_rawDescGZIP(), []int{126} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -7601,7 +7702,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7613,7 +7714,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7626,7 +7727,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{125} + return file_Gameapi_proto_rawDescGZIP(), []int{127} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -7654,7 +7755,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7666,7 +7767,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7679,7 +7780,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{126} + return file_Gameapi_proto_rawDescGZIP(), []int{128} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -7700,7 +7801,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7712,7 +7813,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7725,7 +7826,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{127} + return file_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -7750,7 +7851,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7762,7 +7863,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7775,7 +7876,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{128} + return file_Gameapi_proto_rawDescGZIP(), []int{130} } type ResDailyUnlock struct { @@ -7789,7 +7890,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7801,7 +7902,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7814,7 +7915,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{129} + return file_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -7842,7 +7943,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7854,7 +7955,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7867,7 +7968,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{130} + return file_Gameapi_proto_rawDescGZIP(), []int{132} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -7895,7 +7996,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7907,7 +8008,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7920,7 +8021,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{131} + return file_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *FaceInfo) GetId() int32 { @@ -7947,7 +8048,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7959,7 +8060,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7972,7 +8073,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{132} + return file_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *ReqSetFace) GetFace() int32 { @@ -7993,7 +8094,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8005,7 +8106,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8018,7 +8119,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{133} + return file_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *ResSetFace) GetCode() RES_CODE { @@ -8046,7 +8147,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8058,7 +8159,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8071,7 +8172,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{134} + return file_Gameapi_proto_rawDescGZIP(), []int{136} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -8099,7 +8200,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8111,7 +8212,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8124,7 +8225,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{135} + return file_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *AvatarInfo) GetId() int32 { @@ -8151,7 +8252,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8163,7 +8264,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8176,7 +8277,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{136} + return file_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -8197,7 +8298,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8209,7 +8310,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8222,7 +8323,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{137} + return file_Gameapi_proto_rawDescGZIP(), []int{139} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -8253,7 +8354,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8265,7 +8366,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8278,7 +8379,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{138} + return file_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -8323,7 +8424,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8335,7 +8436,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8348,7 +8449,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{139} + return file_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -8397,7 +8498,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8409,7 +8510,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8422,7 +8523,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{140} + return file_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -8443,7 +8544,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8455,7 +8556,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8468,7 +8569,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{141} + return file_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -8496,7 +8597,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8508,7 +8609,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8521,7 +8622,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{142} + return file_Gameapi_proto_rawDescGZIP(), []int{144} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -8542,7 +8643,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8554,7 +8655,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8567,7 +8668,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{143} + return file_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -8595,7 +8696,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8607,7 +8708,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8620,7 +8721,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{144} + return file_Gameapi_proto_rawDescGZIP(), []int{146} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -8646,7 +8747,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8658,7 +8759,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8671,7 +8772,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{145} + return file_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ActivityInfo) GetId() int32 { @@ -8732,7 +8833,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8744,7 +8845,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8757,7 +8858,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{146} + return file_Gameapi_proto_rawDescGZIP(), []int{148} } type ResLimitEvent struct { @@ -8770,7 +8871,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8782,7 +8883,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8795,7 +8896,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{147} + return file_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -8817,7 +8918,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8829,7 +8930,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8842,7 +8943,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{148} + return file_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -8876,7 +8977,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8888,7 +8989,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8901,7 +9002,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{149} + return file_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *ReqLimitEventReward) GetId() int32 { @@ -8922,7 +9023,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8934,7 +9035,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8947,7 +9048,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{150} + return file_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -8974,7 +9075,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8986,7 +9087,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8999,7 +9100,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{151} + return file_Gameapi_proto_rawDescGZIP(), []int{153} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -9020,7 +9121,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9032,7 +9133,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9045,7 +9146,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{152} + return file_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -9073,7 +9174,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9085,7 +9186,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9098,7 +9199,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{153} + return file_Gameapi_proto_rawDescGZIP(), []int{155} } func (x *LimitEvent) GetEndTime() int32 { @@ -9128,7 +9229,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9140,7 +9241,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9153,7 +9254,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{154} + return file_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *LimitEventNotify) GetId() int32 { @@ -9192,7 +9293,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9204,7 +9305,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9217,7 +9318,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{155} + return file_Gameapi_proto_rawDescGZIP(), []int{157} } type ResLimitSenceReward struct { @@ -9231,7 +9332,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9243,7 +9344,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9256,7 +9357,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{156} + return file_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -9284,7 +9385,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9296,7 +9397,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9309,7 +9410,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{157} + return file_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ResChessRainReward) GetItems() []*ItemInfo { @@ -9337,7 +9438,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9349,7 +9450,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9362,7 +9463,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{158} + return file_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -9383,7 +9484,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9395,7 +9496,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9408,7 +9509,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{159} + return file_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -9436,7 +9537,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9448,7 +9549,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9461,7 +9562,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{160} + return file_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *ReqSearchPlayer) GetUid() string { @@ -9482,7 +9583,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9494,7 +9595,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9507,7 +9608,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{161} + return file_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *ResSearchPlayer) GetCode() int32 { @@ -9542,7 +9643,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9554,7 +9655,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9567,7 +9668,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{162} + return file_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *ResPlayerSimple) GetUid() int64 { @@ -9648,7 +9749,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9660,7 +9761,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9673,7 +9774,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{163} + return file_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *ResPlayerRank) GetUid() int64 { @@ -9732,7 +9833,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9744,7 +9845,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9757,7 +9858,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{164} + return file_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -9805,7 +9906,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9817,7 +9918,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9830,7 +9931,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{165} + return file_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -9850,7 +9951,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9862,7 +9963,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9875,7 +9976,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{166} + return file_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -9905,7 +10006,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9917,7 +10018,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9930,7 +10031,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{167} + return file_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ResFriendCard) GetUid() int64 { @@ -10021,7 +10122,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10033,7 +10134,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10046,7 +10147,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{168} + return file_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ReqKv) GetKey() int32 { @@ -10073,7 +10174,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10085,7 +10186,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10098,7 +10199,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{169} + return file_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ResKv) GetKv() map[int32]string { @@ -10117,7 +10218,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10129,7 +10230,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10142,7 +10243,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{170} + return file_Gameapi_proto_rawDescGZIP(), []int{172} } type ResFriendRecommend struct { @@ -10155,7 +10256,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10167,7 +10268,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10180,7 +10281,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{171} + return file_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -10201,7 +10302,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10213,7 +10314,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10226,7 +10327,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{172} + return file_Gameapi_proto_rawDescGZIP(), []int{174} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -10247,7 +10348,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10259,7 +10360,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10272,7 +10373,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{173} + return file_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -10298,7 +10399,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10310,7 +10411,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10323,7 +10424,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{174} + return file_Gameapi_proto_rawDescGZIP(), []int{176} } type ResFriendList struct { @@ -10336,7 +10437,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10348,7 +10449,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10361,7 +10462,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{175} + return file_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -10380,7 +10481,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10392,7 +10493,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10405,7 +10506,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{176} + return file_Gameapi_proto_rawDescGZIP(), []int{178} } type ResFriendApply struct { @@ -10418,7 +10519,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10430,7 +10531,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10443,7 +10544,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{177} + return file_Gameapi_proto_rawDescGZIP(), []int{179} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -10464,7 +10565,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10476,7 +10577,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10489,7 +10590,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{178} + return file_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -10515,7 +10616,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10527,7 +10628,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10540,7 +10641,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{179} + return file_Gameapi_proto_rawDescGZIP(), []int{181} } type ResFriendCardMsg struct { @@ -10553,7 +10654,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10565,7 +10666,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10578,7 +10679,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{180} + return file_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -10597,7 +10698,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10609,7 +10710,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10622,7 +10723,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{181} + return file_Gameapi_proto_rawDescGZIP(), []int{183} } type ResFriendTimeLine struct { @@ -10635,7 +10736,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10647,7 +10748,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10660,7 +10761,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{182} + return file_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -10682,7 +10783,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10694,7 +10795,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10707,7 +10808,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{183} + return file_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -10742,7 +10843,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10754,7 +10855,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10767,7 +10868,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{184} + return file_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ReqApplyFriend) GetUid() int64 { @@ -10788,7 +10889,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10800,7 +10901,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10813,7 +10914,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{185} + return file_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -10841,7 +10942,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10853,7 +10954,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10866,7 +10967,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{186} + return file_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -10889,7 +10990,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10901,7 +11002,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10914,7 +11015,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{187} + return file_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -10956,7 +11057,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10968,7 +11069,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10981,7 +11082,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{188} + return file_Gameapi_proto_rawDescGZIP(), []int{190} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -11003,7 +11104,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11015,7 +11116,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11028,7 +11129,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{189} + return file_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -11063,7 +11164,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11075,7 +11176,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11088,7 +11189,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{190} + return file_Gameapi_proto_rawDescGZIP(), []int{192} } func (x *ReqDelFriend) GetUid() int64 { @@ -11110,7 +11211,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11122,7 +11223,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11135,7 +11236,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{191} + return file_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -11170,7 +11271,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11182,7 +11283,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11195,7 +11296,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{192} + return file_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *ReqRank) GetType() int32 { @@ -11218,7 +11319,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11230,7 +11331,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11243,7 +11344,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{193} + return file_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ResRank) GetType() int32 { @@ -11283,7 +11384,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11295,7 +11396,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11308,7 +11409,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{194} + return file_Gameapi_proto_rawDescGZIP(), []int{196} } type ResMailList struct { @@ -11321,7 +11422,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11333,7 +11434,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11346,7 +11447,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{195} + return file_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -11371,7 +11472,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11383,7 +11484,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11396,7 +11497,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{196} + return file_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *MailInfo) GetId() int32 { @@ -11451,7 +11552,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11463,7 +11564,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11476,7 +11577,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{197} + return file_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *MailNotify) GetInfo() *MailInfo { @@ -11497,7 +11598,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11509,7 +11610,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11522,7 +11623,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{198} + return file_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ReqReadMail) GetId() int32 { @@ -11544,7 +11645,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11556,7 +11657,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11569,7 +11670,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{199} + return file_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ResReadMail) GetCode() RES_CODE { @@ -11604,7 +11705,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11616,7 +11717,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11629,7 +11730,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{200} + return file_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ReqGetMailReward) GetId() int32 { @@ -11651,7 +11752,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11663,7 +11764,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11676,7 +11777,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{201} + return file_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -11711,7 +11812,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11723,7 +11824,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11736,7 +11837,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{202} + return file_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ReqDeleteMail) GetId() int32 { @@ -11758,7 +11859,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11770,7 +11871,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11783,7 +11884,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{203} + return file_Gameapi_proto_rawDescGZIP(), []int{205} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -11824,7 +11925,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11836,7 +11937,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11849,7 +11950,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{204} + return file_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ResCharge) GetCharge() float32 { @@ -11919,7 +12020,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11931,7 +12032,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11944,7 +12045,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{205} + return file_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *ResSpecialShop) GetGrade() int32 { @@ -11973,7 +12074,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11985,7 +12086,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11998,7 +12099,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{206} + return file_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ResChessShop) GetDiamond() int32 { @@ -12030,7 +12131,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12042,7 +12143,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12055,7 +12156,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{207} + return file_Gameapi_proto_rawDescGZIP(), []int{209} } type ResFreeShop struct { @@ -12069,7 +12170,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12081,7 +12182,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12094,7 +12195,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{208} + return file_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -12122,7 +12223,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12134,7 +12235,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12147,7 +12248,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{209} + return file_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ReqBuyChessShop) GetId() int32 { @@ -12168,7 +12269,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12180,7 +12281,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12193,7 +12294,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{210} + return file_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -12222,7 +12323,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12234,7 +12335,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12247,7 +12348,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{211} + return file_Gameapi_proto_rawDescGZIP(), []int{213} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -12275,7 +12376,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12287,7 +12388,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12300,7 +12401,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{212} + return file_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -12326,7 +12427,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12338,7 +12439,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12351,7 +12452,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{213} + return file_Gameapi_proto_rawDescGZIP(), []int{215} } type ResRefreshChessShop struct { @@ -12365,7 +12466,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12377,7 +12478,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12390,7 +12491,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{214} + return file_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -12415,7 +12516,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12427,7 +12528,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12440,7 +12541,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{215} + return file_Gameapi_proto_rawDescGZIP(), []int{217} } type ResEndless struct { @@ -12454,7 +12555,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12466,7 +12567,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12479,7 +12580,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{216} + return file_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *ResEndless) GetId() int32 { @@ -12508,7 +12609,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12520,7 +12621,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12533,7 +12634,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{217} + return file_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -12565,7 +12666,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12577,7 +12678,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12590,7 +12691,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{218} + return file_Gameapi_proto_rawDescGZIP(), []int{220} } type ResEndlessReward struct { @@ -12604,7 +12705,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12616,7 +12717,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12629,7 +12730,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{219} + return file_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -12659,7 +12760,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12671,7 +12772,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12684,7 +12785,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{220} + return file_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ResPiggyBank) GetType() int32 { @@ -12723,7 +12824,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12735,7 +12836,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12748,7 +12849,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{221} + return file_Gameapi_proto_rawDescGZIP(), []int{223} } type ResPiggyBankReward struct { @@ -12762,7 +12863,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12774,7 +12875,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12787,7 +12888,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{222} + return file_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -12816,7 +12917,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12828,7 +12929,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12841,7 +12942,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{223} + return file_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -12875,7 +12976,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12887,7 +12988,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12900,7 +13001,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{224} + return file_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -12922,7 +13023,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12934,7 +13035,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12947,7 +13048,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{225} + return file_Gameapi_proto_rawDescGZIP(), []int{227} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -12982,7 +13083,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12994,7 +13095,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13007,7 +13108,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{226} + return file_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -13032,7 +13133,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13044,7 +13145,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13057,7 +13158,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{227} + return file_Gameapi_proto_rawDescGZIP(), []int{229} } type ResChampship struct { @@ -13076,7 +13177,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13088,7 +13189,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13101,7 +13202,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{228} + return file_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResChampship) GetScore() int32 { @@ -13161,7 +13262,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13173,7 +13274,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13186,7 +13287,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{229} + return file_Gameapi_proto_rawDescGZIP(), []int{231} } type ResChampshipReward struct { @@ -13200,7 +13301,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13212,7 +13313,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13225,7 +13326,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{230} + return file_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -13250,7 +13351,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13262,7 +13363,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13275,7 +13376,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{231} + return file_Gameapi_proto_rawDescGZIP(), []int{233} } type ResChampshipRankReward struct { @@ -13289,7 +13390,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13301,7 +13402,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13314,7 +13415,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{232} + return file_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -13339,7 +13440,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13351,7 +13452,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13364,7 +13465,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{233} + return file_Gameapi_proto_rawDescGZIP(), []int{235} } type ResChampshipRank struct { @@ -13379,7 +13480,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13391,7 +13492,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13404,7 +13505,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{234} + return file_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -13436,7 +13537,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13448,7 +13549,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13461,7 +13562,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{235} + return file_Gameapi_proto_rawDescGZIP(), []int{237} } type ResChampshipPreRank struct { @@ -13476,7 +13577,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13488,7 +13589,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13501,7 +13602,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{236} + return file_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -13538,7 +13639,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13550,7 +13651,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13563,7 +13664,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{237} + return file_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -13604,7 +13705,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13616,7 +13717,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13629,7 +13730,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{238} + return file_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -13650,7 +13751,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13662,7 +13763,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13675,7 +13776,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{239} + return file_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -13703,7 +13804,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13715,7 +13816,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13728,7 +13829,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{240} + return file_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -13749,7 +13850,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13761,7 +13862,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13774,7 +13875,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{241} + return file_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -13801,7 +13902,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13813,7 +13914,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13826,7 +13927,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{242} + return file_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ReqSelfInvited) GetInviterId() int32 { @@ -13846,7 +13947,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13858,7 +13959,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13871,7 +13972,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{243} + return file_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -13892,7 +13993,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13904,7 +14005,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13917,7 +14018,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{244} + return file_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -13944,7 +14045,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13956,7 +14057,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13969,7 +14070,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{245} + return file_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -13989,7 +14090,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14001,7 +14102,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14014,7 +14115,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{246} + return file_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -14034,7 +14135,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14046,7 +14147,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14059,7 +14160,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{247} + return file_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ReqAutoAddInviteFriend) GetId() int32 { @@ -14079,7 +14180,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14091,7 +14192,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14104,7 +14205,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{248} + return file_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -14123,7 +14224,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14135,7 +14236,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14148,7 +14249,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{249} + return file_Gameapi_proto_rawDescGZIP(), []int{251} } type ResMining struct { @@ -14168,7 +14269,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14180,7 +14281,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14193,7 +14294,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{250} + return file_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResMining) GetId() int32 { @@ -14263,7 +14364,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14275,7 +14376,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14288,7 +14389,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{251} + return file_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -14316,7 +14417,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14328,7 +14429,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14341,7 +14442,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{252} + return file_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -14366,7 +14467,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14378,7 +14479,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14391,7 +14492,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{253} + return file_Gameapi_proto_rawDescGZIP(), []int{255} } type ResMiningReward struct { @@ -14405,7 +14506,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14417,7 +14518,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14430,7 +14531,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{254} + return file_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -14457,7 +14558,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14469,7 +14570,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14482,7 +14583,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{255} + return file_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -14504,7 +14605,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14516,7 +14617,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14529,7 +14630,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{256} + return file_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *NotifyActRed) GetId() int32 { @@ -14557,7 +14658,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14569,7 +14670,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14582,7 +14683,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{257} + return file_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -14602,7 +14703,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14614,7 +14715,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14627,7 +14728,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{258} + return file_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ResItem) GetItem() map[int32]int32 { @@ -14647,7 +14748,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14659,7 +14760,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14672,7 +14773,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{259} + return file_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -14691,7 +14792,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14703,7 +14804,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14716,7 +14817,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{260} + return file_Gameapi_proto_rawDescGZIP(), []int{262} } type ResGuessColor struct { @@ -14736,7 +14837,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14748,7 +14849,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14761,7 +14862,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{261} + return file_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ResGuessColor) GetId() int32 { @@ -14833,7 +14934,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14845,7 +14946,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14858,7 +14959,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{262} + return file_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *Opponent) GetName() string { @@ -14899,7 +15000,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14911,7 +15012,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14924,7 +15025,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{263} + return file_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -14945,7 +15046,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14957,7 +15058,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14970,7 +15071,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{264} + return file_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -14995,7 +15096,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15007,7 +15108,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15020,7 +15121,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{265} + return file_Gameapi_proto_rawDescGZIP(), []int{267} } type ResGuessColorReward struct { @@ -15034,7 +15135,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15046,7 +15147,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15059,7 +15160,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{266} + return file_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -15084,7 +15185,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15096,7 +15197,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15109,7 +15210,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{267} + return file_Gameapi_proto_rawDescGZIP(), []int{269} } type ResRace struct { @@ -15130,7 +15231,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15142,7 +15243,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15155,7 +15256,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{268} + return file_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResRace) GetId() int32 { @@ -15233,7 +15334,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15245,7 +15346,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15258,7 +15359,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{269} + return file_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *Raceopponent) GetId() int32 { @@ -15290,7 +15391,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15302,7 +15403,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15315,7 +15416,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{270} + return file_Gameapi_proto_rawDescGZIP(), []int{272} } type ResRaceStart struct { @@ -15329,7 +15430,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15341,7 +15442,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15354,7 +15455,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{271} + return file_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -15379,7 +15480,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15391,7 +15492,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15404,7 +15505,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{272} + return file_Gameapi_proto_rawDescGZIP(), []int{274} } type ResRaceReward struct { @@ -15418,7 +15519,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15430,7 +15531,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15443,7 +15544,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{273} + return file_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -15469,7 +15570,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15481,7 +15582,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15494,7 +15595,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{274} + return file_Gameapi_proto_rawDescGZIP(), []int{276} } type ResPlayroom struct { @@ -15519,7 +15620,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15531,7 +15632,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15544,7 +15645,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{275} + return file_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResPlayroom) GetStatus() int32 { @@ -15646,7 +15747,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15658,7 +15759,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15671,7 +15772,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{276} + return file_Gameapi_proto_rawDescGZIP(), []int{278} } type ResPlayroomWrokOutline struct { @@ -15685,7 +15786,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15697,7 +15798,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15710,7 +15811,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{277} + return file_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -15737,7 +15838,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15749,7 +15850,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15762,7 +15863,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{278} + return file_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -15783,7 +15884,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15795,7 +15896,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15808,7 +15909,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{279} + return file_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -15836,7 +15937,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15848,7 +15949,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15861,7 +15962,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{280} + return file_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -15889,7 +15990,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15901,7 +16002,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15914,7 +16015,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{281} + return file_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -15945,7 +16046,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15957,7 +16058,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15970,7 +16071,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{282} + return file_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *FriendRoom) GetUid() int64 { @@ -16022,7 +16123,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16034,7 +16135,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16047,7 +16148,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{283} + return file_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *RoomOpponent) GetUid() int64 { @@ -16096,7 +16197,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16108,7 +16209,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16121,7 +16222,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{284} + return file_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -16152,7 +16253,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16164,7 +16265,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16177,7 +16278,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{285} + return file_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -16275,7 +16376,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16287,7 +16388,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16300,7 +16401,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{286} + return file_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -16323,7 +16424,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16335,7 +16436,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16348,7 +16449,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{287} + return file_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -16388,7 +16489,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16400,7 +16501,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16413,7 +16514,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{288} + return file_Gameapi_proto_rawDescGZIP(), []int{290} } type ResPlayroomFlipReward struct { @@ -16427,7 +16528,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16439,7 +16540,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16452,7 +16553,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{289} + return file_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -16479,7 +16580,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16491,7 +16592,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16504,7 +16605,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{290} + return file_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ReqPlayroomGame) GetType() int32 { @@ -16527,7 +16628,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16539,7 +16640,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16552,7 +16653,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{291} + return file_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -16594,7 +16695,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16606,7 +16707,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16619,7 +16720,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{292} + return file_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -16647,7 +16748,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16659,7 +16760,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16672,7 +16773,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{293} + return file_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -16699,7 +16800,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16711,7 +16812,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16724,7 +16825,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{294} + return file_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -16745,7 +16846,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16757,7 +16858,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16770,7 +16871,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{295} + return file_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -16797,7 +16898,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16809,7 +16910,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16822,7 +16923,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{296} + return file_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -16843,7 +16944,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16855,7 +16956,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16868,7 +16969,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{297} + return file_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -16893,7 +16994,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16905,7 +17006,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16918,7 +17019,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{298} + return file_Gameapi_proto_rawDescGZIP(), []int{300} } type ResPlayroomLose struct { @@ -16932,7 +17033,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16944,7 +17045,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16957,7 +17058,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{299} + return file_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -16983,7 +17084,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16995,7 +17096,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17008,7 +17109,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{300} + return file_Gameapi_proto_rawDescGZIP(), []int{302} } type ResPlayroomWork struct { @@ -17022,7 +17123,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17034,7 +17135,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17047,7 +17148,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{301} + return file_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -17073,7 +17174,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[302] + mi := &file_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17085,7 +17186,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[302] + mi := &file_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17098,7 +17199,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{302} + return file_Gameapi_proto_rawDescGZIP(), []int{304} } type ResPlayroomRest struct { @@ -17112,7 +17213,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[303] + mi := &file_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17124,7 +17225,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[303] + mi := &file_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17137,7 +17238,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{303} + return file_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -17162,7 +17263,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[304] + mi := &file_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17174,7 +17275,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[304] + mi := &file_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17187,7 +17288,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{304} + return file_Gameapi_proto_rawDescGZIP(), []int{306} } type ResPlayroomDraw struct { @@ -17202,7 +17303,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[305] + mi := &file_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17214,7 +17315,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[305] + mi := &file_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17227,7 +17328,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{305} + return file_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -17261,7 +17362,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[306] + mi := &file_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17273,7 +17374,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[306] + mi := &file_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17286,7 +17387,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{306} + return file_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -17307,7 +17408,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[307] + mi := &file_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17319,7 +17420,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[307] + mi := &file_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17332,7 +17433,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{307} + return file_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -17358,7 +17459,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_Gameapi_proto_msgTypes[308] + mi := &file_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17370,7 +17471,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[308] + mi := &file_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17383,7 +17484,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{308} + return file_Gameapi_proto_rawDescGZIP(), []int{310} } type ResFriendTreasure struct { @@ -17400,7 +17501,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_Gameapi_proto_msgTypes[309] + mi := &file_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17412,7 +17513,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[309] + mi := &file_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17425,7 +17526,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{309} + return file_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -17479,7 +17580,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_Gameapi_proto_msgTypes[310] + mi := &file_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17491,7 +17592,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[310] + mi := &file_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17504,7 +17605,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{310} + return file_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *TreasureInfo) GetPos() int32 { @@ -17567,7 +17668,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_Gameapi_proto_msgTypes[311] + mi := &file_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17579,7 +17680,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[311] + mi := &file_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17592,7 +17693,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{311} + return file_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -17620,7 +17721,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_Gameapi_proto_msgTypes[312] + mi := &file_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17632,7 +17733,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[312] + mi := &file_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17645,7 +17746,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{312} + return file_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -17670,7 +17771,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_Gameapi_proto_msgTypes[313] + mi := &file_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17682,7 +17783,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[313] + mi := &file_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17695,7 +17796,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{313} + return file_Gameapi_proto_rawDescGZIP(), []int{315} } type ResFriendTreasureEnd struct { @@ -17709,7 +17810,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_Gameapi_proto_msgTypes[314] + mi := &file_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17721,7 +17822,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[314] + mi := &file_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17734,7 +17835,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{314} + return file_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -17761,7 +17862,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_Gameapi_proto_msgTypes[315] + mi := &file_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17773,7 +17874,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[315] + mi := &file_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17786,7 +17887,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{315} + return file_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -17807,7 +17908,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_Gameapi_proto_msgTypes[316] + mi := &file_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17819,7 +17920,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[316] + mi := &file_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17832,7 +17933,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{316} + return file_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -17859,7 +17960,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_Gameapi_proto_msgTypes[317] + mi := &file_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17871,7 +17972,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[317] + mi := &file_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17884,7 +17985,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{317} + return file_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -17905,7 +18006,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_Gameapi_proto_msgTypes[318] + mi := &file_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17917,7 +18018,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[318] + mi := &file_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17930,7 +18031,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{318} + return file_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ReqKafkaLog) GetEvent() string { @@ -17959,7 +18060,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_Gameapi_proto_msgTypes[319] + mi := &file_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17971,7 +18072,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[319] + mi := &file_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17984,7 +18085,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{319} + return file_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *AdminReq) GetFunc() string { @@ -18012,7 +18113,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_Gameapi_proto_msgTypes[320] + mi := &file_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18024,7 +18125,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[320] + mi := &file_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18037,7 +18138,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{320} + return file_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *AdminRes) GetFunc() string { @@ -18064,7 +18165,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_Gameapi_proto_msgTypes[321] + mi := &file_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18076,7 +18177,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[321] + mi := &file_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18089,7 +18190,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{321} + return file_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ReqAdminInfo) GetUid() int64 { @@ -18109,7 +18210,7 @@ type ResAdminInfo struct { func (x *ResAdminInfo) Reset() { *x = ResAdminInfo{} - mi := &file_Gameapi_proto_msgTypes[322] + mi := &file_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18121,7 +18222,7 @@ func (x *ResAdminInfo) String() string { func (*ResAdminInfo) ProtoMessage() {} func (x *ResAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[322] + mi := &file_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18134,7 +18235,7 @@ func (x *ResAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAdminInfo.ProtoReflect.Descriptor instead. func (*ResAdminInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{322} + return file_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ResAdminInfo) GetInfo() string { @@ -18572,1544 +18673,1553 @@ 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(*ResSetPetName)(nil), // 65: tutorial.ResSetPetName (*ReqBuyEnergy)(nil), // 66: tutorial.ReqBuyEnergy (*ResBuyEnergy)(nil), // 67: tutorial.ResBuyEnergy - (*ReqGetHandbookReward)(nil), // 68: tutorial.ReqGetHandbookReward - (*HandbookInfo)(nil), // 69: tutorial.HandbookInfo - (*Handbook)(nil), // 70: tutorial.Handbook - (*ResGetHandbookReward)(nil), // 71: tutorial.ResGetHandbookReward - (*ReqRewardOrder)(nil), // 72: tutorial.ReqRewardOrder - (*ResRewardOrder)(nil), // 73: tutorial.ResRewardOrder - (*Order)(nil), // 74: tutorial.Order - (*ResOrderList)(nil), // 75: tutorial.ResOrderList - (*ResDecorateInfo)(nil), // 76: tutorial.ResDecorateInfo - (*ReqDecorate)(nil), // 77: tutorial.ReqDecorate - (*ResDecorate)(nil), // 78: tutorial.ResDecorate - (*ReqDecorateAll)(nil), // 79: tutorial.ReqDecorateAll - (*ResDecorateAll)(nil), // 80: tutorial.ResDecorateAll - (*ReqGmCommand)(nil), // 81: tutorial.ReqGmCommand - (*Card)(nil), // 82: tutorial.Card - (*ReqCardInfo)(nil), // 83: tutorial.ReqCardInfo - (*ResCardInfo)(nil), // 84: tutorial.ResCardInfo - (*ResNotifyCardTimes)(nil), // 85: tutorial.ResNotifyCardTimes - (*ReqCardHandbookReward)(nil), // 86: tutorial.ReqCardHandbookReward - (*ResCardHandbookReward)(nil), // 87: tutorial.ResCardHandbookReward - (*ReqMasterCard)(nil), // 88: tutorial.ReqMasterCard - (*ResMasterCard)(nil), // 89: tutorial.ResMasterCard - (*ReqCardCollectReward)(nil), // 90: tutorial.ReqCardCollectReward - (*ResCardCollectReward)(nil), // 91: tutorial.ResCardCollectReward - (*ReqExStarReward)(nil), // 92: tutorial.ReqExStarReward - (*ResExStarReward)(nil), // 93: tutorial.ResExStarReward - (*ReqAllCollectReward)(nil), // 94: tutorial.ReqAllCollectReward - (*ResAllCollectReward)(nil), // 95: tutorial.ResAllCollectReward - (*ReqCardGive)(nil), // 96: tutorial.ReqCardGive - (*ResCardGive)(nil), // 97: tutorial.ResCardGive - (*ReqAgreeCardGive)(nil), // 98: tutorial.ReqAgreeCardGive - (*ResAgreeCardGive)(nil), // 99: tutorial.ResAgreeCardGive - (*ReqRefuseCardGive)(nil), // 100: tutorial.ReqRefuseCardGive - (*ResRefuseCardGive)(nil), // 101: tutorial.ResRefuseCardGive - (*ReqCardSend)(nil), // 102: tutorial.ReqCardSend - (*ResCardSend)(nil), // 103: tutorial.ResCardSend - (*ReqCardExchange)(nil), // 104: tutorial.ReqCardExchange - (*ResCardExchange)(nil), // 105: tutorial.ResCardExchange - (*ReqSelectCardExchange)(nil), // 106: tutorial.ReqSelectCardExchange - (*ResSelectCardExchange)(nil), // 107: tutorial.ResSelectCardExchange - (*ReqAgreeCardExchange)(nil), // 108: tutorial.ReqAgreeCardExchange - (*ResAgreeCardExchange)(nil), // 109: tutorial.ResAgreeCardExchange - (*ReqRefuseCardSelect)(nil), // 110: tutorial.ReqRefuseCardSelect - (*ResRefuseCardSelect)(nil), // 111: tutorial.ResRefuseCardSelect - (*ReqRefuseCardExchange)(nil), // 112: tutorial.ReqRefuseCardExchange - (*ResRefuseCardExchange)(nil), // 113: tutorial.ResRefuseCardExchange - (*ReqGetFriendCard)(nil), // 114: tutorial.ReqGetFriendCard - (*ResGetFriendCard)(nil), // 115: tutorial.ResGetFriendCard - (*ReqGetGoldCard)(nil), // 116: tutorial.ReqGetGoldCard - (*ResGetGoldCard)(nil), // 117: tutorial.ResGetGoldCard - (*ReqGuideReward)(nil), // 118: tutorial.ReqGuideReward - (*ResGuideReward)(nil), // 119: tutorial.ResGuideReward - (*ResGuildInfo)(nil), // 120: tutorial.ResGuildInfo - (*ResItemPop)(nil), // 121: tutorial.ResItemPop - (*ItemInfo)(nil), // 122: tutorial.ItemInfo - (*CardPack)(nil), // 123: tutorial.CardPack - (*ResDailyTask)(nil), // 124: tutorial.ResDailyTask - (*DailyWeek)(nil), // 125: tutorial.DailyWeek - (*DailyTask)(nil), // 126: tutorial.DailyTask - (*QuestProgress)(nil), // 127: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 128: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 129: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 130: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 131: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 132: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 133: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 134: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 135: tutorial.FaceInfo - (*ReqSetFace)(nil), // 136: tutorial.ReqSetFace - (*ResSetFace)(nil), // 137: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 138: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 139: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 140: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 141: tutorial.ResSetAvatar - (*ResSevenLogin)(nil), // 142: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 143: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 144: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 145: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 146: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 147: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 148: tutorial.ResActivity - (*ActivityInfo)(nil), // 149: tutorial.ActivityInfo - (*ReqLimitEvent)(nil), // 150: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 151: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 152: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 153: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 154: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 155: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 156: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 157: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 158: tutorial.LimitEventNotify - (*ReqLimitSenceReward)(nil), // 159: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 160: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 161: tutorial.ResChessRainReward - (*ReqFastProduceReward)(nil), // 162: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 163: tutorial.ResFastProduceReward - (*ReqSearchPlayer)(nil), // 164: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 165: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 166: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 167: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 168: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 169: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 170: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 171: tutorial.ResFriendCard - (*ReqKv)(nil), // 172: tutorial.ReqKv - (*ResKv)(nil), // 173: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 174: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 175: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 176: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 177: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 178: tutorial.ReqFriendList - (*ResFriendList)(nil), // 179: tutorial.ResFriendList - (*ReqFriendApply)(nil), // 180: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 181: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 182: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 183: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 184: tutorial.ResFriendCardMsg - (*ReqFriendTimeLine)(nil), // 185: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 186: tutorial.ResFriendTimeLine - (*ResFriendApplyNotify)(nil), // 187: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 188: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 189: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 190: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 191: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 192: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 193: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 194: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 195: tutorial.ResDelFriend - (*ReqRank)(nil), // 196: tutorial.ReqRank - (*ResRank)(nil), // 197: tutorial.ResRank - (*ReqMailList)(nil), // 198: tutorial.ReqMailList - (*ResMailList)(nil), // 199: tutorial.ResMailList - (*MailInfo)(nil), // 200: tutorial.MailInfo - (*MailNotify)(nil), // 201: tutorial.MailNotify - (*ReqReadMail)(nil), // 202: tutorial.ReqReadMail - (*ResReadMail)(nil), // 203: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 204: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 205: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 206: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 207: tutorial.ResDeleteMail - (*ResCharge)(nil), // 208: tutorial.ResCharge - (*ResSpecialShop)(nil), // 209: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 210: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 211: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 212: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 213: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 214: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 215: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 216: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 217: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 218: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 219: tutorial.ReqEndless - (*ResEndless)(nil), // 220: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 221: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 222: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 223: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 224: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 225: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 226: tutorial.ResPiggyBankReward - (*ReqCreateOrderSn)(nil), // 227: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 228: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 229: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 230: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 231: tutorial.ReqChampship - (*ResChampship)(nil), // 232: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 233: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 234: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 235: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 236: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 237: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 238: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 239: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 240: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 241: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 242: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 243: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 244: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 245: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 246: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 247: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 248: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 249: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 250: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 251: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 252: tutorial.ResAutoAddInviteFriend - (*ReqMining)(nil), // 253: tutorial.ReqMining - (*ResMining)(nil), // 254: tutorial.ResMining - (*ReqMiningTake)(nil), // 255: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 256: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 257: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 258: tutorial.ResMiningReward - (*ResActRed)(nil), // 259: tutorial.ResActRed - (*NotifyActRed)(nil), // 260: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 261: tutorial.ActivityNotify - (*ResItem)(nil), // 262: tutorial.ResItem - (*ItemNotify)(nil), // 263: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 264: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 265: tutorial.ResGuessColor - (*Opponent)(nil), // 266: tutorial.opponent - (*ReqGuessColorTake)(nil), // 267: tutorial.ReqGuessColorTake - (*ResGuessColorTake)(nil), // 268: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 269: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 270: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 271: tutorial.ReqRace - (*ResRace)(nil), // 272: tutorial.ResRace - (*Raceopponent)(nil), // 273: tutorial.raceopponent - (*ReqRaceStart)(nil), // 274: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 275: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 276: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 277: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 278: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 279: tutorial.ResPlayroom - (*ReqPlayroomWrokOutline)(nil), // 280: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 281: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 282: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 283: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 284: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 285: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 286: tutorial.FriendRoom - (*RoomOpponent)(nil), // 287: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 288: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 289: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 290: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 291: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 292: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 293: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 294: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 295: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 296: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 297: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 298: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 299: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 300: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 301: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 302: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 303: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 304: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 305: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 306: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 307: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 308: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 309: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 310: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 311: tutorial.ResPlayroomChip - (*ReqFriendTreasure)(nil), // 312: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 313: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 314: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 315: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 316: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 317: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 318: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 319: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 320: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 321: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 322: tutorial.ReqKafkaLog - (*AdminReq)(nil), // 323: tutorial.AdminReq - (*AdminRes)(nil), // 324: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 325: tutorial.ReqAdminInfo - (*ResAdminInfo)(nil), // 326: tutorial.ResAdminInfo - nil, // 327: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 328: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 329: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 330: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 331: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 332: tutorial.ReqChessEx.MChessDataEntry - nil, // 333: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 334: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 335: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 336: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 337: tutorial.ResCardInfo.AllCardEntry - nil, // 338: tutorial.ResCardInfo.HandbookEntry - nil, // 339: tutorial.ResGuildInfo.RewardEntry - nil, // 340: tutorial.ResDailyTask.WeekRewardEntry - nil, // 341: tutorial.ResDailyTask.DailyTaskEntry - nil, // 342: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 343: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 344: tutorial.ResKv.KvEntry - nil, // 345: tutorial.ResRank.RankListEntry - nil, // 346: tutorial.ResMailList.MailListEntry - nil, // 347: tutorial.ResCharge.SpecialShopEntry - nil, // 348: tutorial.ResCharge.ChessShopEntry - nil, // 349: tutorial.ResCharge.GiftEntry - nil, // 350: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 351: tutorial.ResEndless.EndlessListEntry - nil, // 352: tutorial.ResChampshipRank.RankListEntry - nil, // 353: tutorial.ResChampshipPreRank.RankListEntry - nil, // 354: tutorial.ResNotifyCard.CardEntry - nil, // 355: tutorial.ResNotifyCard.MasterEntry - nil, // 356: tutorial.ResNotifyCard.HandbookEntry - nil, // 357: tutorial.ResMining.MapEntry - nil, // 358: tutorial.ReqMiningTake.MapEntry - nil, // 359: tutorial.ResActRed.RedEntry - nil, // 360: tutorial.ResItem.ItemEntry - nil, // 361: tutorial.ItemNotify.ItemEntry - nil, // 362: tutorial.ReqGuessColorTake.MapEntry - nil, // 363: tutorial.ResPlayroom.PlayroomEntry - nil, // 364: tutorial.ResPlayroom.MoodEntry - nil, // 365: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 366: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 367: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 368: tutorial.ResPlayroomInfo.FlipEntry - nil, // 369: tutorial.ResPlayroomGame.ItemsEntry - nil, // 370: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqGetEnergyByAD)(nil), // 68: tutorial.ReqGetEnergyByAD + (*ResGetEnergyByAD)(nil), // 69: tutorial.ResGetEnergyByAD + (*ReqGetHandbookReward)(nil), // 70: tutorial.ReqGetHandbookReward + (*HandbookInfo)(nil), // 71: tutorial.HandbookInfo + (*Handbook)(nil), // 72: tutorial.Handbook + (*ResGetHandbookReward)(nil), // 73: tutorial.ResGetHandbookReward + (*ReqRewardOrder)(nil), // 74: tutorial.ReqRewardOrder + (*ResRewardOrder)(nil), // 75: tutorial.ResRewardOrder + (*Order)(nil), // 76: tutorial.Order + (*ResOrderList)(nil), // 77: tutorial.ResOrderList + (*ResDecorateInfo)(nil), // 78: tutorial.ResDecorateInfo + (*ReqDecorate)(nil), // 79: tutorial.ReqDecorate + (*ResDecorate)(nil), // 80: tutorial.ResDecorate + (*ReqDecorateAll)(nil), // 81: tutorial.ReqDecorateAll + (*ResDecorateAll)(nil), // 82: tutorial.ResDecorateAll + (*ReqGmCommand)(nil), // 83: tutorial.ReqGmCommand + (*Card)(nil), // 84: tutorial.Card + (*ReqCardInfo)(nil), // 85: tutorial.ReqCardInfo + (*ResCardInfo)(nil), // 86: tutorial.ResCardInfo + (*ResNotifyCardTimes)(nil), // 87: tutorial.ResNotifyCardTimes + (*ReqCardHandbookReward)(nil), // 88: tutorial.ReqCardHandbookReward + (*ResCardHandbookReward)(nil), // 89: tutorial.ResCardHandbookReward + (*ReqMasterCard)(nil), // 90: tutorial.ReqMasterCard + (*ResMasterCard)(nil), // 91: tutorial.ResMasterCard + (*ReqCardCollectReward)(nil), // 92: tutorial.ReqCardCollectReward + (*ResCardCollectReward)(nil), // 93: tutorial.ResCardCollectReward + (*ReqExStarReward)(nil), // 94: tutorial.ReqExStarReward + (*ResExStarReward)(nil), // 95: tutorial.ResExStarReward + (*ReqAllCollectReward)(nil), // 96: tutorial.ReqAllCollectReward + (*ResAllCollectReward)(nil), // 97: tutorial.ResAllCollectReward + (*ReqCardGive)(nil), // 98: tutorial.ReqCardGive + (*ResCardGive)(nil), // 99: tutorial.ResCardGive + (*ReqAgreeCardGive)(nil), // 100: tutorial.ReqAgreeCardGive + (*ResAgreeCardGive)(nil), // 101: tutorial.ResAgreeCardGive + (*ReqRefuseCardGive)(nil), // 102: tutorial.ReqRefuseCardGive + (*ResRefuseCardGive)(nil), // 103: tutorial.ResRefuseCardGive + (*ReqCardSend)(nil), // 104: tutorial.ReqCardSend + (*ResCardSend)(nil), // 105: tutorial.ResCardSend + (*ReqCardExchange)(nil), // 106: tutorial.ReqCardExchange + (*ResCardExchange)(nil), // 107: tutorial.ResCardExchange + (*ReqSelectCardExchange)(nil), // 108: tutorial.ReqSelectCardExchange + (*ResSelectCardExchange)(nil), // 109: tutorial.ResSelectCardExchange + (*ReqAgreeCardExchange)(nil), // 110: tutorial.ReqAgreeCardExchange + (*ResAgreeCardExchange)(nil), // 111: tutorial.ResAgreeCardExchange + (*ReqRefuseCardSelect)(nil), // 112: tutorial.ReqRefuseCardSelect + (*ResRefuseCardSelect)(nil), // 113: tutorial.ResRefuseCardSelect + (*ReqRefuseCardExchange)(nil), // 114: tutorial.ReqRefuseCardExchange + (*ResRefuseCardExchange)(nil), // 115: tutorial.ResRefuseCardExchange + (*ReqGetFriendCard)(nil), // 116: tutorial.ReqGetFriendCard + (*ResGetFriendCard)(nil), // 117: tutorial.ResGetFriendCard + (*ReqGetGoldCard)(nil), // 118: tutorial.ReqGetGoldCard + (*ResGetGoldCard)(nil), // 119: tutorial.ResGetGoldCard + (*ReqGuideReward)(nil), // 120: tutorial.ReqGuideReward + (*ResGuideReward)(nil), // 121: tutorial.ResGuideReward + (*ResGuildInfo)(nil), // 122: tutorial.ResGuildInfo + (*ResItemPop)(nil), // 123: tutorial.ResItemPop + (*ItemInfo)(nil), // 124: tutorial.ItemInfo + (*CardPack)(nil), // 125: tutorial.CardPack + (*ResDailyTask)(nil), // 126: tutorial.ResDailyTask + (*DailyWeek)(nil), // 127: tutorial.DailyWeek + (*DailyTask)(nil), // 128: tutorial.DailyTask + (*QuestProgress)(nil), // 129: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 130: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 131: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 132: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 133: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 134: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 135: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 136: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 137: tutorial.FaceInfo + (*ReqSetFace)(nil), // 138: tutorial.ReqSetFace + (*ResSetFace)(nil), // 139: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 140: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 141: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 142: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 143: tutorial.ResSetAvatar + (*ResSevenLogin)(nil), // 144: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 145: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 146: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 147: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 148: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 149: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 150: tutorial.ResActivity + (*ActivityInfo)(nil), // 151: tutorial.ActivityInfo + (*ReqLimitEvent)(nil), // 152: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 153: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 154: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 155: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 156: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 157: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 158: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 159: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 160: tutorial.LimitEventNotify + (*ReqLimitSenceReward)(nil), // 161: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 162: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 163: tutorial.ResChessRainReward + (*ReqFastProduceReward)(nil), // 164: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 165: tutorial.ResFastProduceReward + (*ReqSearchPlayer)(nil), // 166: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 167: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 168: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 169: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 170: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 171: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 172: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 173: tutorial.ResFriendCard + (*ReqKv)(nil), // 174: tutorial.ReqKv + (*ResKv)(nil), // 175: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 176: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 177: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 178: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 179: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 180: tutorial.ReqFriendList + (*ResFriendList)(nil), // 181: tutorial.ResFriendList + (*ReqFriendApply)(nil), // 182: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 183: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 184: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 185: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 186: tutorial.ResFriendCardMsg + (*ReqFriendTimeLine)(nil), // 187: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 188: tutorial.ResFriendTimeLine + (*ResFriendApplyNotify)(nil), // 189: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 190: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 191: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 192: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 193: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 194: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 195: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 196: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 197: tutorial.ResDelFriend + (*ReqRank)(nil), // 198: tutorial.ReqRank + (*ResRank)(nil), // 199: tutorial.ResRank + (*ReqMailList)(nil), // 200: tutorial.ReqMailList + (*ResMailList)(nil), // 201: tutorial.ResMailList + (*MailInfo)(nil), // 202: tutorial.MailInfo + (*MailNotify)(nil), // 203: tutorial.MailNotify + (*ReqReadMail)(nil), // 204: tutorial.ReqReadMail + (*ResReadMail)(nil), // 205: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 206: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 207: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 208: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 209: tutorial.ResDeleteMail + (*ResCharge)(nil), // 210: tutorial.ResCharge + (*ResSpecialShop)(nil), // 211: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 212: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 213: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 214: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 215: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 216: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 217: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 218: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 219: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 220: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 221: tutorial.ReqEndless + (*ResEndless)(nil), // 222: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 223: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 224: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 225: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 226: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 227: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 228: tutorial.ResPiggyBankReward + (*ReqCreateOrderSn)(nil), // 229: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 230: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 231: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 232: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 233: tutorial.ReqChampship + (*ResChampship)(nil), // 234: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 235: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 236: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 237: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 238: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 239: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 240: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 241: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 242: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 243: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 244: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 245: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 246: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 247: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 248: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 249: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 250: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 251: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 252: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 253: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 254: tutorial.ResAutoAddInviteFriend + (*ReqMining)(nil), // 255: tutorial.ReqMining + (*ResMining)(nil), // 256: tutorial.ResMining + (*ReqMiningTake)(nil), // 257: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 258: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 259: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 260: tutorial.ResMiningReward + (*ResActRed)(nil), // 261: tutorial.ResActRed + (*NotifyActRed)(nil), // 262: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 263: tutorial.ActivityNotify + (*ResItem)(nil), // 264: tutorial.ResItem + (*ItemNotify)(nil), // 265: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 266: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 267: tutorial.ResGuessColor + (*Opponent)(nil), // 268: tutorial.opponent + (*ReqGuessColorTake)(nil), // 269: tutorial.ReqGuessColorTake + (*ResGuessColorTake)(nil), // 270: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 271: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 272: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 273: tutorial.ReqRace + (*ResRace)(nil), // 274: tutorial.ResRace + (*Raceopponent)(nil), // 275: tutorial.raceopponent + (*ReqRaceStart)(nil), // 276: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 277: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 278: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 279: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 280: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 281: tutorial.ResPlayroom + (*ReqPlayroomWrokOutline)(nil), // 282: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 283: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 284: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 285: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 286: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 287: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 288: tutorial.FriendRoom + (*RoomOpponent)(nil), // 289: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 290: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 291: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 292: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 293: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 294: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 295: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 296: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 297: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 298: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 299: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 300: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 301: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 302: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 303: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 304: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 305: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 306: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 307: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 308: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 309: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 310: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 311: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 312: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 313: tutorial.ResPlayroomChip + (*ReqFriendTreasure)(nil), // 314: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 315: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 316: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 317: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 318: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 319: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 320: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 321: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 322: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 323: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 324: tutorial.ReqKafkaLog + (*AdminReq)(nil), // 325: tutorial.AdminReq + (*AdminRes)(nil), // 326: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 327: tutorial.ReqAdminInfo + (*ResAdminInfo)(nil), // 328: tutorial.ResAdminInfo + nil, // 329: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 330: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 331: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 332: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 333: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 334: tutorial.ReqChessEx.MChessDataEntry + nil, // 335: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 336: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 337: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 338: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 339: tutorial.ResCardInfo.AllCardEntry + nil, // 340: tutorial.ResCardInfo.HandbookEntry + nil, // 341: tutorial.ResGuildInfo.RewardEntry + nil, // 342: tutorial.ResDailyTask.WeekRewardEntry + nil, // 343: tutorial.ResDailyTask.DailyTaskEntry + nil, // 344: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 345: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 346: tutorial.ResKv.KvEntry + nil, // 347: tutorial.ResRank.RankListEntry + nil, // 348: tutorial.ResMailList.MailListEntry + nil, // 349: tutorial.ResCharge.SpecialShopEntry + nil, // 350: tutorial.ResCharge.ChessShopEntry + nil, // 351: tutorial.ResCharge.GiftEntry + nil, // 352: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 353: tutorial.ResEndless.EndlessListEntry + nil, // 354: tutorial.ResChampshipRank.RankListEntry + nil, // 355: tutorial.ResChampshipPreRank.RankListEntry + nil, // 356: tutorial.ResNotifyCard.CardEntry + nil, // 357: tutorial.ResNotifyCard.MasterEntry + nil, // 358: tutorial.ResNotifyCard.HandbookEntry + nil, // 359: tutorial.ResMining.MapEntry + nil, // 360: tutorial.ReqMiningTake.MapEntry + nil, // 361: tutorial.ResActRed.RedEntry + nil, // 362: tutorial.ResItem.ItemEntry + nil, // 363: tutorial.ItemNotify.ItemEntry + nil, // 364: tutorial.ReqGuessColorTake.MapEntry + nil, // 365: tutorial.ResPlayroom.PlayroomEntry + nil, // 366: tutorial.ResPlayroom.MoodEntry + nil, // 367: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 368: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 369: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 370: tutorial.ResPlayroomInfo.FlipEntry + nil, // 371: tutorial.ResPlayroomGame.ItemsEntry + nil, // 372: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_Gameapi_proto_depIdxs = []int32{ - 327, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 328, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 329, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 329, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 330, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 331, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 45, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 330, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 332, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 36, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 331, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 333, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 9: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 332, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 334, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 11: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 333, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 335, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 13: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 46, // 14: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 334, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 336, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 16: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 335, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 337, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 18: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 19: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 20: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE - 139, // 21: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 135, // 22: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 141, // 21: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 137, // 22: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 2, // 23: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 24: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 25: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE - 69, // 26: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo - 2, // 27: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 336, // 28: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry - 2, // 29: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE - 74, // 30: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order - 2, // 31: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE - 2, // 32: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE - 82, // 33: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 337, // 34: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 338, // 35: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry - 2, // 36: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE - 2, // 37: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE - 2, // 38: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 39: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE - 2, // 40: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 41: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 42: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 43: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 44: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE - 2, // 45: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 46: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 47: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 48: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE - 2, // 49: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 50: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE - 2, // 51: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 339, // 52: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 122, // 53: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 123, // 54: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 340, // 55: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 341, // 56: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 122, // 57: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 127, // 58: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 122, // 59: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo - 2, // 60: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 61: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 2, // 62: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 135, // 63: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 2, // 64: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 139, // 65: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 2, // 66: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 143, // 67: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 143, // 68: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 122, // 69: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 122, // 70: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 122, // 71: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 2, // 72: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 2, // 73: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 149, // 74: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 342, // 75: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 343, // 76: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 2, // 77: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 2, // 78: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 2, // 79: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 122, // 80: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo - 2, // 81: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 166, // 82: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 166, // 83: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 168, // 84: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 171, // 85: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 344, // 86: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 166, // 87: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 88: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 166, // 89: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 182, // 90: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 166, // 91: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 171, // 92: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 168, // 93: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 166, // 94: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 95: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 96: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 166, // 97: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 98: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 99: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 345, // 100: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 346, // 101: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 122, // 102: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 200, // 103: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 104: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 105: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 106: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 347, // 107: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 348, // 108: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 349, // 109: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 2, // 110: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 111: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 350, // 112: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 113: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 114: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 351, // 115: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 122, // 116: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 117: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 118: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 119: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 120: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 121: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 352, // 122: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 353, // 123: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 354, // 124: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 355, // 125: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 356, // 126: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 127: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 357, // 128: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 358, // 129: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 130: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 131: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 359, // 132: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 149, // 133: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 360, // 134: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 361, // 135: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 266, // 136: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 362, // 137: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry - 2, // 138: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 139: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 273, // 140: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 141: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 142: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 122, // 143: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 287, // 144: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 286, // 145: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 363, // 146: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 364, // 147: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 122, // 148: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 2, // 149: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 122, // 150: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 365, // 151: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 366, // 152: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 367, // 153: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 368, // 154: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 2, // 155: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 156: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 157: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 369, // 158: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 159: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 370, // 160: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 161: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 162: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 163: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 164: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 165: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 166: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 167: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 314, // 168: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 314, // 169: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 170: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 171: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 172: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 125, // 173: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 126, // 174: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 157, // 175: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 166, // 176: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 200, // 177: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 209, // 178: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 210, // 179: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 221, // 180: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 167, // 181: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 167, // 182: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 122, // 183: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 122, // 184: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 185, // [185:185] is the sub-list for method output_type - 185, // [185:185] is the sub-list for method input_type - 185, // [185:185] is the sub-list for extension type_name - 185, // [185:185] is the sub-list for extension extendee - 0, // [0:185] is the sub-list for field type_name + 2, // 26: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE + 71, // 27: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo + 2, // 28: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE + 338, // 29: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 2, // 30: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE + 76, // 31: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order + 2, // 32: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE + 2, // 33: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE + 84, // 34: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card + 339, // 35: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 340, // 36: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 2, // 37: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE + 2, // 38: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE + 2, // 39: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 40: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE + 2, // 41: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 42: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 43: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 44: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 45: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE + 2, // 46: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 47: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 48: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 49: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE + 2, // 50: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 51: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE + 2, // 52: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE + 341, // 53: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 124, // 54: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 125, // 55: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 342, // 56: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 343, // 57: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 124, // 58: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 129, // 59: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 124, // 60: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 2, // 61: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 62: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE + 2, // 63: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 137, // 64: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 65: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 141, // 66: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 2, // 67: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 145, // 68: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 145, // 69: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 124, // 70: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 124, // 71: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 124, // 72: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 2, // 73: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 2, // 74: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 151, // 75: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 344, // 76: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 345, // 77: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 2, // 78: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 2, // 79: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 2, // 80: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 124, // 81: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 2, // 82: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 168, // 83: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 168, // 84: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 170, // 85: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 173, // 86: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 346, // 87: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 168, // 88: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 89: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 168, // 90: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 184, // 91: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 168, // 92: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 173, // 93: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 170, // 94: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 168, // 95: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 96: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 97: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 168, // 98: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 99: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 100: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 347, // 101: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 348, // 102: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 124, // 103: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 202, // 104: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 105: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 106: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 107: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 349, // 108: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 350, // 109: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 351, // 110: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 2, // 111: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 112: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 352, // 113: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 114: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 115: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 353, // 116: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 124, // 117: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 118: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 119: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 120: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 121: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 122: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 354, // 123: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 355, // 124: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 356, // 125: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 357, // 126: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 358, // 127: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 128: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 359, // 129: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 360, // 130: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 131: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 132: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 361, // 133: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 151, // 134: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 362, // 135: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 363, // 136: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 268, // 137: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 364, // 138: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 2, // 139: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 140: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 275, // 141: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 142: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 143: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 124, // 144: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 289, // 145: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 288, // 146: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 365, // 147: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 366, // 148: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 124, // 149: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 2, // 150: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 124, // 151: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 367, // 152: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 368, // 153: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 369, // 154: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 370, // 155: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 2, // 156: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 157: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 158: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 371, // 159: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 160: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 372, // 161: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 162: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 163: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 164: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 165: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 166: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 167: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 168: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 316, // 169: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 316, // 170: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 171: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 172: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 173: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 127, // 174: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 128, // 175: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 159, // 176: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 168, // 177: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 202, // 178: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 211, // 179: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 212, // 180: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 223, // 181: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 169, // 182: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 169, // 183: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 124, // 184: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 124, // 185: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 186, // [186:186] is the sub-list for method output_type + 186, // [186:186] is the sub-list for method input_type + 186, // [186:186] is the sub-list for extension type_name + 186, // [186:186] is the sub-list for extension extendee + 0, // [0:186] is the sub-list for field type_name } func init() { file_Gameapi_proto_init() } @@ -20703,7 +20816,7 @@ func file_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 367, + NumMessages: 369, NumExtensions: 0, NumServices: 0, },