优化接口协议

This commit is contained in:
hahwu 2026-04-07 16:20:10 +08:00
parent 0874cc14c3
commit 36723ae951
2 changed files with 24 additions and 23 deletions

View File

@ -728,7 +728,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() {
RegisterNewMsgProcessFunc("ReqLang", ReqLang) // 设置语言
RegisterNewMsgProcessFunc("ReqSetPetName", ReqSetPetName) // 设置宠物名字
RegisterNewMsgProcessFunc("ReqSetFacebookUrl", ReqSetFacebookUrl) // 设置facebook地址
RegisterNewMsgProcessFunc("ReqPlayerBaseInfo", ReqPlayerBaseInfofunction) // 请求玩家基本信息
RegisterNewMsgProcessFunc("ReqPlayerBaseInfo", ReqPlayerBaseInfo) // 请求玩家基本信息
RegisterNewMsgProcessFunc("ReqKv", ReqKv) // 保存客户端数据
RegisterNewMsgProcessFunc("ReqGetEnergyByAD", ReqGetEnergyByAD) // 看广告获取能量
RegisterNewMsgProcessFunc("ReqBuyEnergy", ReqBuyEnergy) // 购买能量
@ -736,7 +736,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() {
// #region 棋盘
RegisterNewMsgProcessFunc("ReqPlayerChessData", ReqPlayerChessData)
RegisterNewMsgProcessFunc("UpdatePlayerChessData", UpdatePlayerChessData) // 更新棋盘数据
RegisterNewMsgProcessFunc("ReqSetEnergyMul", RegSetEneryFunc) //设置能量倍数
RegisterNewMsgProcessFunc("ReqSetEnergyMul", ReqSetEnergyMul) //设置能量倍数
RegisterNewMsgProcessFunc("ReqChessEx", ReqChessEx) // 转换棋子
RegisterNewMsgProcessFunc("ReqGetChessFromBuff", ReqGetChessFromBuff) // 从buff中获取棋子
RegisterNewMsgProcessFunc("ReqPutPartInBag", ReqPutPartInBag) // 把零件放入背包
@ -911,6 +911,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() {
RegisterNewMsgProcessFunc("ReqCatReturnGift", ReqCatReturnGift) // 请求猫猫回礼数据
RegisterNewMsgProcessFunc("ReqCatReturnGiftReward", ReqCatReturnGiftReward) // 领取猫猫回礼奖励
RegisterNewMsgProcessFunc("ReqCatReturnGiftScore", ReqCatReturnGiftScore) // 领取猫猫回礼积分
RegisterNewMsgProcessFunc("ReqCatReturnGiftRewardGift", ReqCatReturnGiftRewardGift) // 领取猫猫回礼奖励礼物
// 活动通行证
RegisterNewMsgProcessFunc("ReqActPass", ReqActPass) // 请求活动通行证数据
RegisterNewMsgProcessFunc("ReqActPassReward", ReqActPassReward) // 领取活动通行证奖励
@ -931,7 +932,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() {
RegisterNewMsgProcessFunc("ReqPlayroomFlipReward", ReqPlayroomFlipReward) // 翻牌奖励
RegisterNewMsgProcessFunc("ReqPlayroomChip", ReqPlayroomChip) // 消除碎片
RegisterNewMsgProcessFunc("ReqPlayroomOutline", ReqPlayroomOutline) // 打工离线
RegisterNewMsgProcessFunc("ReqPlayroomWrokOutline", ReqPlayroomWrokOutline) // 打工离线完成
RegisterNewMsgProcessFunc("ReqPlayroomWorkOutline", ReqPlayroomWorkOutline) // 打工离线完成
RegisterNewMsgProcessFunc("ReqPlayroomShop", ReqPlayroomShop) // playroom 商店
RegisterNewMsgProcessFunc("ReqPlayroomBuyItem", ReqPlayroomBuyItem) // 购买playroom物品
RegisterNewMsgProcessFunc("ReqPlayroomUpvote", ReqPlayroomUpvote) // 点赞别人的playroom

View File

@ -47,7 +47,7 @@ func ReqPlayerAsset(player *Player, req *msg.ReqPlayerAsset) error {
}
// 请求玩家基础信息
func ReqPlayerBaseInfofunction(player *Player, req *msg.ReqPlayerBaseInfo) error {
func ReqPlayerBaseInfo(player *Player, req *msg.ReqPlayerBaseInfo) error {
player.PlayerBaseMod.ResPlayerBaseInfo(player)
return nil
}
@ -123,7 +123,7 @@ func ReqSynGameData(player *Player, req *msg.ReqSynGameData) error {
return nil
}
func RegSetEneryFunc(player *Player, req *msg.ReqSetEnergyMul) error {
func ReqSetEnergyMul(player *Player, req *msg.ReqSetEnergyMul) error {
maxEnergyMul := player.GetPlayerBaseMod().GetMaxEnergyMul(player)
BaseMod := player.PlayMod.getBaseMod()
energyMul := BaseMod.GetEnergyMul()
@ -1957,7 +1957,7 @@ func ReqSelectCardExchange(player *Player, req *msg.ReqSelectCardExchange) error
}
// 同意卡牌交换
func ReqAgreeCardExchange(player *Player, req *msg.ReqSelectCardExchange) error {
func ReqAgreeCardExchange(player *Player, req *msg.ReqAgreeCardExchange) error {
CardMod := player.PlayMod.getCardMod()
FriendMod := player.PlayMod.getFriendMod()
cardInfo := FriendMod.GetCardInfo(req.Id)
@ -2145,7 +2145,7 @@ func ReqRank(player *Player, req *msg.ReqRank) error {
}
// 请求竞标赛榜单
func ReqChampshipRank(player *Player, req *msg.ReqRank) error {
func ReqChampshipRank(player *Player, req *msg.ReqChampshipRank) error {
res, err := SendMsgToCenterSync(&MsqMod.Msg{
From: int(player.M_DwUin),
HandleType: MsqMod.HANDLE_MOD_CHAMPSHIP_RANK_LIST,
@ -2162,7 +2162,7 @@ func ReqChampshipRank(player *Player, req *msg.ReqRank) error {
return nil
}
func ReqChampshipPreRank(player *Player, req *msg.ReqRank) error {
func ReqChampshipPreRank(player *Player, req *msg.ReqChampshipPreRank) error {
res, err := SendMsgToCenterSync(&MsqMod.Msg{
From: int(player.M_DwUin),
HandleType: MsqMod.HANDLE_MOD_CHAMPSHIP_PRE_RANK,
@ -3777,12 +3777,12 @@ func ReqPlayroomOutline(player *Player, req *msg.ReqPlayroomOutline) error {
return nil
}
func ReqPlayroomWrokOutline(player *Player, req *msg.ReqPlayroomWrokOutline) error {
func ReqPlayroomWorkOutline(player *Player, req *msg.ReqPlayroomWorkOutline) error {
PlayroomMod := player.PlayMod.getPlayroomMod()
PlayroomMod.SetWorkOutline(0)
player.PlayMod.save()
player.PushClientRes(PlayroomMod.NotifyStatus())
player.PushClientRes(&msg.ResPlayroomWrokOutline{
player.PushClientRes(&msg.ResPlayroomWorkOutline{
Code: msg.RES_CODE_SUCCESS,
})
return nil
@ -5019,11 +5019,11 @@ func ReqCatReturnGiftReward(player *Player, req *msg.ReqCatReturnGiftReward) err
return nil
}
func ReqCatReturnGiftRewardGfit(player *Player, req *msg.ReqCatReturnGiftRewardGfit) error {
func ReqCatReturnGiftRewardGift(player *Player, req *msg.ReqCatReturnGiftRewardGift) error {
items := limitedTimeEventCfg.GetCatReturnGiftItems()
err := player.HandleLoseItem(items, msg.ITEM_POP_LABEL_SelectLimitEvent.String())
if err != nil {
player.SendErrClienRes(&msg.ResCatReturnGiftRewardGfit{
player.SendErrClienRes(&msg.ResCatReturnGiftRewardGift{
Code: msg.RES_CODE_FAIL,
Msg: err.Error(),
})