From 3d63153d6639344ba7dc4dfe4a96eaca3d3f3b06 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Tue, 24 Dec 2024 12:04:59 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8Dbug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/mergeData/MergeDataCfg.go | 17 +- src/server/game/ChargeFunc.go | 9 +- src/server/game/Gm.go | 4 +- src/server/game/PlayerBaseMod.go | 2 +- src/server/game/PlayerChessMod.go | 2 +- src/server/game/PlayerFunc.go | 2 +- src/server/game/RegisterNetworkFunc.go | 86 +- src/server/game/UnitTest.go | 5 +- src/server/game/admin.go | 6 +- src/server/game/mod/chess/Chess.go | 2 +- src/server/game/mod/order/OrderFunc.go | 6 +- src/server/msg/Gameapi.pb.go | 6912 +++++++++++---------- 12 files changed, 3655 insertions(+), 3398 deletions(-) diff --git a/src/server/conf/mergeData/MergeDataCfg.go b/src/server/conf/mergeData/MergeDataCfg.go index 6d563d55..b912ba72 100644 --- a/src/server/conf/mergeData/MergeDataCfg.go +++ b/src/server/conf/mergeData/MergeDataCfg.go @@ -137,13 +137,24 @@ func GetMaxLvById(Id int) int { return gamedata.ParseInt(data["MaxLv"]) } -func GetEmitMinLvById(Id int) int { - data, err := gamedata.GetDataByIntKey(CFG_NAME, Id) +// 根据Id获取发射器最小等级 +func GetEmitMinLvById(Id string) int { + data, err := gamedata.GetDataByKey(CFG_MERGE_EMIT, Id) if err != nil { log.Debug("GetMaxLvById GetOne Id:%v not found", Id) return 0 } - return gamedata.ParseInt(data["Emit_Min_Lv"]) + return gamedata.GetIntValue(data, "Emit_Min_Lv") +} + +// 根据Id获取发射器修正系数 +func GetEmitRatio(Id string) float64 { + data, err := gamedata.GetDataByKey(CFG_MERGE_EMIT, Id) + if err != nil { + log.Debug("GetMaxLvById GetOne Id:%v not found", Id) + return 0 + } + return gamedata.GetFloatValue(data, "Ratio") } func GetMaxLvByColor(Color string) int { diff --git a/src/server/game/ChargeFunc.go b/src/server/game/ChargeFunc.go index 8d6d4485..8bad3d72 100644 --- a/src/server/game/ChargeFunc.go +++ b/src/server/game/ChargeFunc.go @@ -2,6 +2,7 @@ package game import ( "server/game/mod/piggyBank" + "server/msg" "server/pkg/github.com/name5566/leaf/log" ) @@ -15,7 +16,7 @@ func Charge(p *Player, ChargeId int) { func PlayroomFire(p *Player, ChargeId int) { PlayroomMod := p.PlayMod.getPlayroomMod() Item := PlayroomMod.Fire(ChargeId) - err := p.HandleItem(Item, "Playroom") + err := p.HandleItem(Item, msg.ITEM_POP_LABEL_Playroom.String()) if err != nil { log.Debug("ChargeFire err : %s", err) } @@ -25,7 +26,7 @@ func PlayroomFire(p *Player, ChargeId int) { func PiggyBankFire(p *Player, ChargeId int) { PiggyBankMod := p.PlayMod.getPiggyBankMod() Item := PiggyBankMod.Fire(ChargeId) - err := p.HandleItem(Item, "PiggyBank") + err := p.HandleItem(Item, msg.ITEM_POP_LABEL_PiggyBank.String()) if err != nil { log.Debug("ChargeFire err : %s", err) } @@ -43,7 +44,7 @@ func PiggyBankFire(p *Player, ChargeId int) { func ChargeFire(p *Player, ChargeId int) { ChargeMod := p.PlayMod.getChargeMod() Item := ChargeMod.Fire(ChargeId) - err := p.HandleItem(Item, "Charge") + err := p.HandleItem(Item, msg.ITEM_POP_LABEL_Charge.String()) if err != nil { log.Debug("ChargeFire err : %s", err) } @@ -58,7 +59,7 @@ func EndlessFire(p *Player, ChargeId int) { if Item == nil { return } - err := p.HandleItem(Item, "Endless") + err := p.HandleItem(Item, msg.ITEM_POP_LABEL_Endless.String()) if err != nil { log.Debug("ChargeFire err : %s", err) } diff --git a/src/server/game/Gm.go b/src/server/game/Gm.go index 044c4b02..060f56b4 100644 --- a/src/server/game/Gm.go +++ b/src/server/game/Gm.go @@ -28,11 +28,11 @@ func ReqGmCommand(args []interface{}) error { case "additem": id, _ := strconv.Atoi(arg[1]) num, _ := strconv.Atoi(arg[2]) - player.HandleItem([]*item.Item{item.NewItem(id, num)}, "GM") + player.HandleItem([]*item.Item{item.NewItem(id, num)}, msg.ITEM_POP_LABEL_GM.String()) case "subitem": id, _ := strconv.Atoi(arg[1]) num, _ := strconv.Atoi(arg[2]) - player.HandleItem([]*item.Item{item.NewItem(id, -num)}, "GM") + player.HandleItem([]*item.Item{item.NewItem(id, -num)}, msg.ITEM_POP_LABEL_GM.String()) case "reset_order": player.PlayMod.mod_list.Order.Step = 0 player.PlayMod.mod_list.Order.InitData() diff --git a/src/server/game/PlayerBaseMod.go b/src/server/game/PlayerBaseMod.go index 37916705..d91afbdb 100644 --- a/src/server/game/PlayerBaseMod.go +++ b/src/server/game/PlayerBaseMod.go @@ -644,7 +644,7 @@ func (p *PlayerBaseData) AddExp(exp int) (int, error) { }) } if len(UpLevelItem) > 0 { - err := p.M_Player.HandleItem(UpLevelItem, "LevUpReward") + err := p.M_Player.HandleItem(UpLevelItem, msg.ITEM_POP_LABEL_LevUpReward.String()) if err != nil { return 0, err } diff --git a/src/server/game/PlayerChessMod.go b/src/server/game/PlayerChessMod.go index 6b958b0a..9e730d17 100644 --- a/src/server/game/PlayerChessMod.go +++ b/src/server/game/PlayerChessMod.go @@ -206,7 +206,7 @@ func (p *PlayerChessData) HandleChess(handle_list []*msg.ChessHandle) error { ReduceEneny := int(math.Pow(2, float64(EnergyPow))) * addChessCostEnergy itemList = append(itemList, &item.Item{Id: item.ITEM_ENERGY_ID, Num: -ReduceEneny}) } - err := p.M_Player.HandleItem(itemList, "HandleChess") + err := p.M_Player.HandleItem(itemList, msg.ITEM_POP_LABEL_HandleChess.String()) if err != nil { return err } diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index e100b426..caabaf5f 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -235,7 +235,7 @@ func handle(p *Player, m *msg.Msg) error { if m.Extra != nil { Items = m.Extra.([]*item.Item) } - p.HandleItem(Items, "") + p.HandleItem(Items, proto.ITEM_POP_LABEL_Friendtreasure.String()) } // #region 以下是处理系统请求 return nil diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index aee4c645..9157015e 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -196,7 +196,7 @@ func ReqGetHandbookReward(args []interface{}) error { } var itemList []*item.Item itemList = append(itemList, &item.Item{Id: item.ITEM_ENERGY_ID, Num: 5}) - err = player.HandleItem(itemList, "HandbookReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_HandbookReward.String()) if err != nil { player.SendErrClienRes(&msg.ResGetHandbookReward{ Code: msg.RES_CODE_FAIL, @@ -278,7 +278,7 @@ func ReqRewardOrder(args []interface{}) error { return err } - err = player.HandleItem(Item, "OrderReward") + err = player.HandleItem(Item, msg.ITEM_POP_LABEL_OrderReward.String()) if err != nil { player.SendErrClienRes(&msg.ResRewardOrder{ Code: msg.RES_CODE_FAIL, @@ -352,7 +352,7 @@ func ReqDecorate(args []interface{}) error { DecorateId := int(req.DecorateId) AreaId := int(req.AreaId) CostItem := DecorateMod.GetDecorateCostItem(AreaId, DecorateId) - err := player.HandleItem(CostItem, "DecorateCost") // 扣除道具 + err := player.HandleItem(CostItem, msg.ITEM_POP_LABEL_DecorateCost.String()) // 扣除道具 if err != nil { player.SendErrClienRes(&msg.ResDecorate{ Code: msg.RES_CODE_FAIL, @@ -369,7 +369,7 @@ func ReqDecorate(args []interface{}) error { }) return err } - err = player.HandleItem(AddItem, "DecorateAdd") // 增加道具 + err = player.HandleItem(AddItem, msg.ITEM_POP_LABEL_DecorateAdd.String()) // 增加道具 if err != nil { player.SendErrClienRes(&msg.ResDecorate{ Code: msg.RES_CODE_FAIL, @@ -421,7 +421,7 @@ func ReqDecorateAll(args []interface{}) error { PlayerBaseMod := player.GetPlayerBaseMod() CostItem, AddItem, DecorateNum, DecorateList := DecorateMod.DecorateAll(PlayerBaseMod.GetStar()) - err := player.HandleItem(CostItem, "DecorateCost") // 扣除道具 + err := player.HandleItem(CostItem, msg.ITEM_POP_LABEL_DecorateCost.String()) // 扣除道具 if err != nil { player.SendErrClienRes(&msg.ResDecorateAll{ Code: msg.RES_CODE_FAIL, @@ -430,7 +430,7 @@ func ReqDecorateAll(args []interface{}) error { return err } - err = player.HandleItem(AddItem, "DecorateAdd") // 增加道具 + err = player.HandleItem(AddItem, msg.ITEM_POP_LABEL_DecorateAdd.String()) // 增加道具 if err != nil { player.SendErrClienRes(&msg.ResDecorateAll{ Code: msg.RES_CODE_FAIL, @@ -589,7 +589,7 @@ func ReqBuyChessBagGrid(args []interface{}) error { proto.Unmarshal(buf, req) ChessMod := player.PlayMod.getChessMod() CostItem := ChessMod.GetBuyChessBagGridCost() - err := player.HandleItem(CostItem, "BuyChessBagGrid") + err := player.HandleItem(CostItem, msg.ITEM_POP_LABEL_BuyChessBagGrid.String()) if err != nil { player.SendErrClienRes(&msg.ResBuyChessBagGrid{ Code: msg.RES_CODE_FAIL, @@ -630,7 +630,7 @@ func ReqChessEx(args []interface{}) error { var itemList []*item.Item item := item.NewItem(item.ITEM_DIAMOND_ID, int(req.CostDia)) itemList = append(itemList, item) - err := player.HandleItem(itemList, "ChessEx") + err := player.HandleItem(itemList, msg.ITEM_POP_LABEL_ChessEx.String()) if err != nil { player.SendErrClienRes(&msg.ResChessEx{ Code: msg.RES_CODE_FAIL, @@ -691,7 +691,7 @@ func ReqCardCollectReward(args []interface{}) error { return err } - err = player.HandleItem(itemList, "CardCollectReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_CardCollectReward.String()) if err != nil { player.SendErrClienRes(&msg.ResCardCollectReward{ Code: msg.RES_CODE_FAIL, @@ -732,7 +732,7 @@ func ReqExStarReward(args []interface{}) error { return err } - err = player.HandleItem(itemList, "ExStarReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_ExStarReward.String()) if err != nil { player.SendErrClienRes(&msg.ResExStarReward{ Code: msg.RES_CODE_FAIL, @@ -761,7 +761,7 @@ func ReqAllCollectReward(args []interface{}) error { return err } - err = player.HandleItem(itemList, "AllCollectReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_AllCollectReward.String()) if err != nil { player.SendErrClienRes(&msg.ResAllCollectReward{ Code: msg.RES_CODE_FAIL, @@ -792,7 +792,7 @@ func ReqGuideReward(args []interface{}) error { return err } player.args["ResItemPopId"] = int(req.Id) - err = player.HandleItem(itemList, "GuideReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_GuideReward.String()) if err != nil { player.SendErrClienRes(&msg.ResGuideReward{ Code: msg.RES_CODE_FAIL, @@ -823,7 +823,7 @@ func ReqGetDailyTaskReward(args []interface{}) error { return err } player.args["ResItemPopId"] = int(req.Id) - err = player.HandleItem(itemList, "DailyTaskReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_DailyTaskReward.String()) if err != nil { player.SendErrClienRes(&msg.ResGetDailyTaskReward{ Code: msg.RES_CODE_FAIL, @@ -859,7 +859,7 @@ func ReqGetDailyWeekReward(args []interface{}) error { return err } player.args["ResItemPopId"] = int(req.Id) - err = player.HandleItem(itemList, "DailyWeekReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_DailyWeekReward.String()) if err != nil { player.SendErrClienRes(&msg.ResGetDailyWeekReward{ Code: msg.RES_CODE_FAIL, @@ -950,7 +950,7 @@ func ReqBuyEnergy(args []interface{}) error { proto.Unmarshal(buf, req) BaseMod := player.PlayMod.getBaseMod() Item, Energy, Diamond := BaseMod.BuyEnergy(int(req.Energy)) - err := player.HandleItem(Item, "BuyEnergy") + err := player.HandleItem(Item, msg.ITEM_POP_LABEL_BuyEnergy.String()) if err != nil { player.SendErrClienRes(&msg.ResBuyEnergy{ Code: msg.RES_CODE_FAIL, @@ -985,7 +985,7 @@ func ReqGetSevenLoginReward(args []interface{}) error { return err } player.args["ResItemPopId"] = int(req.Id) - err = player.HandleItem(itemList, "SevenLoginReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_SevenLoginRewardLabel.String()) if err != nil { player.SendErrClienRes(&msg.ResGetSevenLoginReward{ Code: msg.RES_CODE_FAIL, @@ -1021,7 +1021,7 @@ func ReqGetMonthLoginReward(args []interface{}) error { return err } player.args["ResItemPopId"] = int(req.Id) - err = player.HandleItem(itemList, "MonthLoginReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_MonthLoginReward.String()) if err != nil { player.SendErrClienRes(&msg.ResGetMonthLoginReward{ Code: msg.RES_CODE_FAIL, @@ -1051,7 +1051,7 @@ func ReqFastProduceReward(args []interface{}) error { }) return err } - err = player.HandleItem(itemList, "FastProduceReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_FastProduceReward.String()) if err != nil { player.SendErrClienRes(&msg.ResFastProduceReward{ Code: msg.RES_CODE_FAIL, @@ -1081,7 +1081,7 @@ func ReqLimitSenceReward(args []interface{}) error { } Id, Items := limitedTimeEventMod.GetSceneDashReward() player.args["ResItemPopId"] = Id - err := player.HandleItem(Items, "LimitSenceReward") + err := player.HandleItem(Items, msg.ITEM_POP_LABEL_LimitSenceReward.String()) if err != nil { player.SendErrClienRes(&msg.ResLimitSenceReward{ Code: msg.RES_CODE_FAIL, @@ -1830,7 +1830,7 @@ func ReqGetMailReward(args []interface{}) error { }) return err } - err = player.HandleItem(itemList, "MailReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_MailReward.String()) if err != nil { player.SendErrClienRes(&msg.ResGetMailReward{ Code: msg.RES_CODE_FAIL, @@ -1882,7 +1882,7 @@ func ReqFreeShop(args []interface{}) error { }) return err } - err = player.HandleItem(Item, "FreeShop") + err = player.HandleItem(Item, msg.ITEM_POP_LABEL_FreeShop.String()) if err != nil { player.SendErrClienRes(&msg.ResFreeShop{ Code: msg.RES_CODE_FAIL, @@ -1925,7 +1925,7 @@ func ReqBuyChessShop(args []interface{}) error { }) return err } - err = player.HandleItem(Item, "ChessShop") + err = player.HandleItem(Item, msg.ITEM_POP_LABEL_ChessShop.String()) if err != nil { player.SendErrClienRes(&msg.ResBuyChessShop{ Code: msg.RES_CODE_FAIL, @@ -2018,7 +2018,7 @@ func ReqRefreshChessShop(args []interface{}) error { ChessMod := player.PlayMod.getChessMod() ChargeMod.InitChessShop(ChessMod.GetEmitList()) Cost := []*item.Item{item.NewItem(item.ITEM_DIAMOND_ID, -20)} - err := player.HandleItem(Cost, "RefreshChessShop") + err := player.HandleItem(Cost, msg.ITEM_POP_LABEL_RefreshChessShop.String()) if err != nil { player.SendErrClienRes(&msg.ResRefreshChessShop{ Code: msg.RES_CODE_FAIL, @@ -2048,7 +2048,7 @@ func ReqEndlessReward(args []interface{}) error { }) return err } - err = player.HandleItem(itemList, "EndlessReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_EndlessReward.String()) if err != nil { player.SendErrClienRes(&msg.ResEndlessReward{ Code: msg.RES_CODE_FAIL, @@ -2088,7 +2088,7 @@ func ReqPiggyBankReward(args []interface{}) error { _, player, _ := ParseArgs(args) PiggyBankMod := player.PlayMod.getPiggyBankMod() itemList := PiggyBankMod.Fire(0) - err := player.HandleItem(itemList, "PiggyBankReward") + err := player.HandleItem(itemList, msg.ITEM_POP_LABEL_PiggyBankReward.String()) if err != nil { player.SendErrClienRes(&msg.ResPiggyBankReward{ Code: msg.RES_CODE_FAIL, @@ -2148,7 +2148,7 @@ func ReqChampshipReward(args []interface{}) error { _, player, _ := ParseArgs(args) ChampshipMod := player.PlayMod.getChampshipMod() itemList := ChampshipMod.GetReward() - err := player.HandleItem(itemList, "ChampshipReward") + err := player.HandleItem(itemList, msg.ITEM_POP_LABEL_ChampshipReward.String()) if err != nil { player.SendErrClienRes(&msg.ResChampshipReward{ Code: msg.RES_CODE_FAIL, @@ -2185,7 +2185,7 @@ func ReqLimitEventReward(args []interface{}) error { }) return err } - err = player.HandleItem(itemList, "LimitEventReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_LimitEventReward.String()) if err != nil { player.SendErrClienRes(&msg.ResLimitEventReward{ Code: msg.RES_CODE_FAIL, @@ -2284,7 +2284,7 @@ func ReqChampshipRankReward(args []interface{}) error { }) return err } - err = player.HandleItem(itemList, "ChampshipRankReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_ChampshipRankReward.String()) if err != nil { player.SendErrClienRes(&msg.ResChampshipRankReward{ Code: msg.RES_CODE_FAIL, @@ -2422,7 +2422,7 @@ func ReqGetInviteReward(args []interface{}) error { log.Debug("ReqGetInviteReward err :%v", err) return err } - err = player.HandleItem(Items, "invite") + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_invite.String()) if err != nil { log.Debug("ReqGetInviteReward err :%v", err) return err @@ -2481,7 +2481,7 @@ func ReqSelectLimitEvent(args []interface{}) error { }) return err } - err = player.HandleItem(Items, "SelectLimitEvent") + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_SelectLimitEvent.String()) if err != nil { player.SendErrClienRes(&msg.ResSelectLimitEvent{ Code: msg.RES_CODE_FAIL, @@ -2537,7 +2537,7 @@ func ReqMiningTake(args []interface{}) error { }) return err } - err = player.HandleItem(itemList, "MiningTake") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_MiningTake.String()) if err != nil { player.SendErrClienRes(&msg.ResMiningTake{ Code: msg.RES_CODE_FAIL, @@ -2571,7 +2571,7 @@ func ReqMiningReward(args []interface{}) error { }) return err } - err = player.HandleItem(itemList, "MiningReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_MiningReward.String()) if err != nil { player.SendErrClienRes(&msg.ResMiningReward{ Code: msg.RES_CODE_FAIL, @@ -2591,7 +2591,7 @@ func ReqGuessColor(args []interface{}) error { proto.Unmarshal(buf, req) GuessColorMod := player.PlayMod.getGuessColorMod() Items := GuessColorMod.FirstIn() - err := player.HandleItem(Items, "GuessColor") + err := player.HandleItem(Items, msg.ITEM_POP_LABEL_GuessColor.String()) if err != nil { return err } @@ -2652,7 +2652,7 @@ func ReqGuessColorReward(args []interface{}) error { }) return err } - err = player.HandleItem(itemList, "GuessColorReward") + err = player.HandleItem(itemList, msg.ITEM_POP_LABEL_GuessColorReward.String()) if err != nil { player.SendErrClienRes(&msg.ResGuessColorReward{ Code: msg.RES_CODE_FAIL, @@ -2707,7 +2707,7 @@ func ReqRaceReward(args []interface{}) error { }) return err } - err = player.HandleItem(Items, "RaceReward") + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_RaceReward.String()) if err != nil { player.SendErrClienRes(&msg.ResRaceReward{ Code: msg.RES_CODE_FAIL, @@ -2860,7 +2860,7 @@ func ReqPlayroomGame(args []interface{}) error { PlayroomMod.ResetGame() } - err := player.HandleItem(Items, "playroomGame") + err := player.HandleItem(Items, msg.ITEM_POP_LABEL_PlayroomGame.String()) if err != nil { player.SendErrClienRes(&msg.ResPlayroomGame{ Code: msg.RES_CODE_FAIL, @@ -2893,7 +2893,7 @@ func ReqPlayroomSelectReward(args []interface{}) error { proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() Items := PlayroomMod.SelectReward(int(req.Id)) - err := player.HandleItem(Items, "playroomGame") + err := player.HandleItem(Items, msg.ITEM_POP_LABEL_PlayroomGame.String()) if err != nil { player.SendErrClienRes(&msg.ResPlayroomSelectReward{ Code: msg.RES_CODE_FAIL, @@ -2987,7 +2987,7 @@ func ReqPlayroomDraw(args []interface{}) error { return err } player.args["ResItemPopId"] = Id - err = player.HandleItem(Items, "playroomDraw") + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_PlayroomDraw.String()) if err != nil { player.SendErrClienRes(&msg.ResPlayroomDraw{ Code: msg.RES_CODE_FAIL, @@ -3012,7 +3012,7 @@ func ReqPlayroomChip(args []interface{}) error { proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() Items := PlayroomMod.RemoveChip(int(req.Num)) - err := player.HandleItem(Items, "playroomChip") + err := player.HandleItem(Items, msg.ITEM_POP_LABEL_PlayroomChip.String()) if err != nil { player.SendErrClienRes(&msg.ResPlayroomChip{ Code: msg.RES_CODE_FAIL, @@ -3049,7 +3049,7 @@ func ReqPlayroomFlip(args []interface{}) error { if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_PET_THIEF) { Items1 = item.Merge(Items1, Items1) } - err = player.HandleItem(Items1, "playroomFlip") + err = player.HandleItem(Items1, msg.ITEM_POP_LABEL_PlayroomFlip.String()) if err != nil { player.SendErrClienRes(&msg.ResPlayroomFlip{ Code: msg.RES_CODE_FAIL, @@ -3114,7 +3114,7 @@ func ReqPlayroomOutline(args []interface{}) error { var itemList []*item.Item item := item.NewItem(item.ITEM_DIAMOND_ID, int(req.CostDia)) itemList = append(itemList, item) - err := player.HandleItem(itemList, "ChessEx") + err := player.HandleItem(itemList, msg.ITEM_POP_LABEL_ChessEx.String()) if err != nil { player.SendErrClienRes(&msg.ResPlayroomOutline{ Code: msg.RES_CODE_FAIL, @@ -3238,7 +3238,7 @@ func ReqFriendTreasureFilp(args []interface{}) error { return err } - err = player.HandleItem(Items, "FriendTreasureFilp") + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_FriendtreasureFilp.String()) if err != nil { player.SendErrClienRes( &msg.ResFriendTreasureFilp{ @@ -3281,7 +3281,7 @@ func ReqFriendTreasureEnd(args []interface{}) error { Extra: []*item.Item{item.NewItem(item.ITEM_STAR_ID, FriendItemNum)}, }) } - err = player.HandleItem(Items, "FriendTreasureEnd") + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_FriendtreasureEnd.String()) if err != nil { player.SendErrClienRes( &msg.ResFriendTreasureEnd{ diff --git a/src/server/game/UnitTest.go b/src/server/game/UnitTest.go index 5529984a..c1f03360 100644 --- a/src/server/game/UnitTest.go +++ b/src/server/game/UnitTest.go @@ -4,6 +4,7 @@ import ( "fmt" "server/game/mod/order" "server/game/mod/sevenLogin" + "server/msg" ) func UnitEndlessReward(p *Player) error { @@ -18,7 +19,7 @@ func UnitEndlessReward(p *Player) error { if Item == nil { return fmt.Errorf("item is nil") } - err = p.HandleItem(Item, "Endless") + err = p.HandleItem(Item, msg.ITEM_POP_LABEL_Endless.String()) if err != nil { return err } @@ -50,7 +51,7 @@ func UnitOrder(p *Player) error { ChessMod := p.PlayMod.getChessMod() OrderMod.OrderList = make(map[int]order.Order) for i := 0; i < 150; i++ { - err := OrderMod.CreateNormalOrder(6, ChessMod.GetEmitList(), 3) + err := OrderMod.CreateNormalOrder(7, ChessMod.GetEmitList(), 3) if err != nil { return err } diff --git a/src/server/game/admin.go b/src/server/game/admin.go index c7c178c9..3c2f1fee 100644 --- a/src/server/game/admin.go +++ b/src/server/game/admin.go @@ -37,10 +37,14 @@ func AdminPlayerInfo(args []interface{}) error { res := make(map[string]interface{}) res["Name"] = player.PlayMod.getBaseMod().NickName res["AreaId"] = player.PlayMod.getDecorateMod().GetAreaId() - res["ChargeMoney"] = player.PlayMod.getChargeMod().Charge + res["Charge"] = player.PlayMod.getChargeMod().Charge res["Level"] = player.GetPlayerBaseMod().GetLevel() res["Diamond"] = player.GetPlayerBaseMod().GetDiamond() res["Star"] = player.GetPlayerBaseMod().GetStar() + res["Energy"] = player.GetPlayerBaseMod().GetEnergy() + res["Diamond"] = player.GetPlayerBaseMod().GetDiamond() + res["Mac"] = player.GetPlayerBaseMod().GetName() + res["Login"] = player.GetPlayerBaseMod().Data.LoginTime JsonBuff, err := json.Marshal(res) if err != nil { return err diff --git a/src/server/game/mod/chess/Chess.go b/src/server/game/mod/chess/Chess.go index dcdbd9d2..edcd44fe 100644 --- a/src/server/game/mod/chess/Chess.go +++ b/src/server/game/mod/chess/Chess.go @@ -406,7 +406,7 @@ func (cb *ChessBorad) PutChessInBag(Grid, ChessId, EmitId int) error { func (cb *ChessBorad) TakeChessOutBag(Grid int) error { if Grid < 0 { cb.RemoveHonor(-Grid) - cb.AddChess(Grid) + cb.AddChess(-Grid) return nil } GridInfo, ok := cb.ChessBag.List[Grid] diff --git a/src/server/game/mod/order/OrderFunc.go b/src/server/game/mod/order/OrderFunc.go index 50db1f02..a6739095 100644 --- a/src/server/game/mod/order/OrderFunc.go +++ b/src/server/game/mod/order/OrderFunc.go @@ -201,9 +201,11 @@ func checkA1High(ChessList []int, Emit int, EnergyMul int) bool { func getChesslvRange(Emit int, EnergyMul int) (int, int) { RandEmitLv := mergeDataCfg.GetLvById(Emit) + EmitId := mergeDataCfg.GetEmitId(Emit) RandMaxLv := mergeDataCfg.GetMaxLvById(Emit) - RandEmitMinLv := mergeDataCfg.GetEmitMinLvById(Emit) - m := int(float64(1+RandEmitLv-RandEmitMinLv) / float64(1+RandMaxLv-RandEmitMinLv) * 100) + RandEmitMinLv := mergeDataCfg.GetEmitMinLvById(EmitId) + Ratio := mergeDataCfg.GetEmitRatio(EmitId) + m := int(float64(1+RandEmitLv-RandEmitMinLv) / float64(1+RandMaxLv-RandEmitMinLv) / Ratio * 100) ChessMinLev := orderCfg.GetLvMin(EnergyMul) ChessMaxLev := orderCfg.GetLvMax(EnergyMul, m) return ChessMinLev, ChessMaxLev diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 5663feb0..42bd9099 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -2,7 +2,7 @@ // versions: // protoc-gen-go v1.35.1 // protoc v5.28.2 -// source: Gameapi.proto +// source: proto/Gameapi.proto package msg @@ -20,6 +20,187 @@ const ( _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) +type ITEM_POP_LABEL int32 + +const ( + ITEM_POP_LABEL_Playroom ITEM_POP_LABEL = 0 + ITEM_POP_LABEL_PiggyBank ITEM_POP_LABEL = 1 + ITEM_POP_LABEL_Charge ITEM_POP_LABEL = 2 + ITEM_POP_LABEL_Endless ITEM_POP_LABEL = 3 + ITEM_POP_LABEL_LevUpReward ITEM_POP_LABEL = 4 + ITEM_POP_LABEL_HandleChess ITEM_POP_LABEL = 5 + ITEM_POP_LABEL_HandbookReward ITEM_POP_LABEL = 6 + ITEM_POP_LABEL_OrderReward ITEM_POP_LABEL = 7 + ITEM_POP_LABEL_DecorateCost ITEM_POP_LABEL = 8 + ITEM_POP_LABEL_DecorateAdd ITEM_POP_LABEL = 9 + ITEM_POP_LABEL_BuyChessBagGrid ITEM_POP_LABEL = 10 + ITEM_POP_LABEL_ChessEx ITEM_POP_LABEL = 11 + ITEM_POP_LABEL_CardCollectReward ITEM_POP_LABEL = 12 + ITEM_POP_LABEL_ExStarReward ITEM_POP_LABEL = 13 + ITEM_POP_LABEL_AllCollectReward ITEM_POP_LABEL = 14 + ITEM_POP_LABEL_GuideReward ITEM_POP_LABEL = 15 + ITEM_POP_LABEL_DailyTaskReward ITEM_POP_LABEL = 16 + ITEM_POP_LABEL_DailyWeekReward ITEM_POP_LABEL = 17 + ITEM_POP_LABEL_BuyEnergy ITEM_POP_LABEL = 18 + ITEM_POP_LABEL_SevenLoginRewardLabel ITEM_POP_LABEL = 19 + ITEM_POP_LABEL_MonthLoginReward ITEM_POP_LABEL = 20 + ITEM_POP_LABEL_FastProduceReward ITEM_POP_LABEL = 21 + ITEM_POP_LABEL_LimitSenceReward ITEM_POP_LABEL = 22 + ITEM_POP_LABEL_MailReward ITEM_POP_LABEL = 23 + ITEM_POP_LABEL_FreeShop ITEM_POP_LABEL = 24 + ITEM_POP_LABEL_ChessShop ITEM_POP_LABEL = 25 + ITEM_POP_LABEL_RefreshChessShop ITEM_POP_LABEL = 26 + ITEM_POP_LABEL_EndlessReward ITEM_POP_LABEL = 27 + ITEM_POP_LABEL_PiggyBankReward ITEM_POP_LABEL = 28 + ITEM_POP_LABEL_ChampshipReward ITEM_POP_LABEL = 29 + ITEM_POP_LABEL_LimitEventReward ITEM_POP_LABEL = 30 + ITEM_POP_LABEL_ChampshipRankReward ITEM_POP_LABEL = 31 + ITEM_POP_LABEL_invite ITEM_POP_LABEL = 32 + ITEM_POP_LABEL_SelectLimitEvent ITEM_POP_LABEL = 33 + ITEM_POP_LABEL_MiningTake ITEM_POP_LABEL = 34 + ITEM_POP_LABEL_MiningReward ITEM_POP_LABEL = 35 + ITEM_POP_LABEL_GuessColor ITEM_POP_LABEL = 36 + ITEM_POP_LABEL_GuessColorReward ITEM_POP_LABEL = 37 + ITEM_POP_LABEL_RaceReward ITEM_POP_LABEL = 38 + ITEM_POP_LABEL_PlayroomGame ITEM_POP_LABEL = 39 + ITEM_POP_LABEL_PlayroomDraw ITEM_POP_LABEL = 40 + ITEM_POP_LABEL_PlayroomChip ITEM_POP_LABEL = 41 + ITEM_POP_LABEL_PlayroomFlip ITEM_POP_LABEL = 42 + ITEM_POP_LABEL_FriendtreasureFilp ITEM_POP_LABEL = 43 + ITEM_POP_LABEL_FriendtreasureEnd ITEM_POP_LABEL = 44 + ITEM_POP_LABEL_GM ITEM_POP_LABEL = 45 + ITEM_POP_LABEL_Friendtreasure ITEM_POP_LABEL = 46 +) + +// Enum value maps for ITEM_POP_LABEL. +var ( + ITEM_POP_LABEL_name = map[int32]string{ + 0: "Playroom", + 1: "PiggyBank", + 2: "Charge", + 3: "Endless", + 4: "LevUpReward", + 5: "HandleChess", + 6: "HandbookReward", + 7: "OrderReward", + 8: "DecorateCost", + 9: "DecorateAdd", + 10: "BuyChessBagGrid", + 11: "ChessEx", + 12: "CardCollectReward", + 13: "ExStarReward", + 14: "AllCollectReward", + 15: "GuideReward", + 16: "DailyTaskReward", + 17: "DailyWeekReward", + 18: "BuyEnergy", + 19: "SevenLoginRewardLabel", + 20: "MonthLoginReward", + 21: "FastProduceReward", + 22: "LimitSenceReward", + 23: "MailReward", + 24: "FreeShop", + 25: "ChessShop", + 26: "RefreshChessShop", + 27: "EndlessReward", + 28: "PiggyBankReward", + 29: "ChampshipReward", + 30: "LimitEventReward", + 31: "ChampshipRankReward", + 32: "invite", + 33: "SelectLimitEvent", + 34: "MiningTake", + 35: "MiningReward", + 36: "GuessColor", + 37: "GuessColorReward", + 38: "RaceReward", + 39: "PlayroomGame", + 40: "PlayroomDraw", + 41: "PlayroomChip", + 42: "PlayroomFlip", + 43: "FriendtreasureFilp", + 44: "FriendtreasureEnd", + 45: "GM", + 46: "Friendtreasure", + } + ITEM_POP_LABEL_value = map[string]int32{ + "Playroom": 0, + "PiggyBank": 1, + "Charge": 2, + "Endless": 3, + "LevUpReward": 4, + "HandleChess": 5, + "HandbookReward": 6, + "OrderReward": 7, + "DecorateCost": 8, + "DecorateAdd": 9, + "BuyChessBagGrid": 10, + "ChessEx": 11, + "CardCollectReward": 12, + "ExStarReward": 13, + "AllCollectReward": 14, + "GuideReward": 15, + "DailyTaskReward": 16, + "DailyWeekReward": 17, + "BuyEnergy": 18, + "SevenLoginRewardLabel": 19, + "MonthLoginReward": 20, + "FastProduceReward": 21, + "LimitSenceReward": 22, + "MailReward": 23, + "FreeShop": 24, + "ChessShop": 25, + "RefreshChessShop": 26, + "EndlessReward": 27, + "PiggyBankReward": 28, + "ChampshipReward": 29, + "LimitEventReward": 30, + "ChampshipRankReward": 31, + "invite": 32, + "SelectLimitEvent": 33, + "MiningTake": 34, + "MiningReward": 35, + "GuessColor": 36, + "GuessColorReward": 37, + "RaceReward": 38, + "PlayroomGame": 39, + "PlayroomDraw": 40, + "PlayroomChip": 41, + "PlayroomFlip": 42, + "FriendtreasureFilp": 43, + "FriendtreasureEnd": 44, + "GM": 45, + "Friendtreasure": 46, + } +) + +func (x ITEM_POP_LABEL) Enum() *ITEM_POP_LABEL { + p := new(ITEM_POP_LABEL) + *p = x + return p +} + +func (x ITEM_POP_LABEL) String() string { + return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) +} + +func (ITEM_POP_LABEL) Descriptor() protoreflect.EnumDescriptor { + return file_proto_Gameapi_proto_enumTypes[0].Descriptor() +} + +func (ITEM_POP_LABEL) Type() protoreflect.EnumType { + return &file_proto_Gameapi_proto_enumTypes[0] +} + +func (x ITEM_POP_LABEL) Number() protoreflect.EnumNumber { + return protoreflect.EnumNumber(x) +} + +// Deprecated: Use ITEM_POP_LABEL.Descriptor instead. +func (ITEM_POP_LABEL) EnumDescriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{0} +} + type HANDLE_TYPE int32 const ( @@ -59,11 +240,11 @@ func (x HANDLE_TYPE) String() string { } func (HANDLE_TYPE) Descriptor() protoreflect.EnumDescriptor { - return file_Gameapi_proto_enumTypes[0].Descriptor() + return file_proto_Gameapi_proto_enumTypes[1].Descriptor() } func (HANDLE_TYPE) Type() protoreflect.EnumType { - return &file_Gameapi_proto_enumTypes[0] + return &file_proto_Gameapi_proto_enumTypes[1] } func (x HANDLE_TYPE) Number() protoreflect.EnumNumber { @@ -72,7 +253,7 @@ func (x HANDLE_TYPE) Number() protoreflect.EnumNumber { // Deprecated: Use HANDLE_TYPE.Descriptor instead. func (HANDLE_TYPE) EnumDescriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{0} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{1} } type RES_CODE int32 @@ -105,11 +286,11 @@ func (x RES_CODE) String() string { } func (RES_CODE) Descriptor() protoreflect.EnumDescriptor { - return file_Gameapi_proto_enumTypes[1].Descriptor() + return file_proto_Gameapi_proto_enumTypes[2].Descriptor() } func (RES_CODE) Type() protoreflect.EnumType { - return &file_Gameapi_proto_enumTypes[1] + return &file_proto_Gameapi_proto_enumTypes[2] } func (x RES_CODE) Number() protoreflect.EnumNumber { @@ -118,7 +299,7 @@ func (x RES_CODE) Number() protoreflect.EnumNumber { // Deprecated: Use RES_CODE.Descriptor instead. func (RES_CODE) EnumDescriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{1} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{2} } type ITEM_TYPE int32 @@ -154,11 +335,11 @@ func (x ITEM_TYPE) String() string { } func (ITEM_TYPE) Descriptor() protoreflect.EnumDescriptor { - return file_Gameapi_proto_enumTypes[2].Descriptor() + return file_proto_Gameapi_proto_enumTypes[3].Descriptor() } func (ITEM_TYPE) Type() protoreflect.EnumType { - return &file_Gameapi_proto_enumTypes[2] + return &file_proto_Gameapi_proto_enumTypes[3] } func (x ITEM_TYPE) Number() protoreflect.EnumNumber { @@ -167,7 +348,7 @@ func (x ITEM_TYPE) Number() protoreflect.EnumNumber { // Deprecated: Use ITEM_TYPE.Descriptor instead. func (ITEM_TYPE) EnumDescriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{2} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{3} } type ClientReq struct { @@ -186,7 +367,7 @@ type ClientReq struct { func (x *ClientReq) Reset() { *x = ClientReq{} - mi := &file_Gameapi_proto_msgTypes[0] + mi := &file_proto_Gameapi_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -198,7 +379,7 @@ func (x *ClientReq) String() string { func (*ClientReq) ProtoMessage() {} func (x *ClientReq) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[0] + mi := &file_proto_Gameapi_proto_msgTypes[0] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -211,7 +392,7 @@ func (x *ClientReq) ProtoReflect() protoreflect.Message { // Deprecated: Use ClientReq.ProtoReflect.Descriptor instead. func (*ClientReq) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{0} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{0} } func (x *ClientReq) GetFunc() string { @@ -273,7 +454,7 @@ type ReqOfflineReconnect struct { func (x *ReqOfflineReconnect) Reset() { *x = ReqOfflineReconnect{} - mi := &file_Gameapi_proto_msgTypes[1] + mi := &file_proto_Gameapi_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -285,7 +466,7 @@ func (x *ReqOfflineReconnect) String() string { func (*ReqOfflineReconnect) ProtoMessage() {} func (x *ReqOfflineReconnect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[1] + mi := &file_proto_Gameapi_proto_msgTypes[1] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -298,7 +479,7 @@ func (x *ReqOfflineReconnect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqOfflineReconnect.ProtoReflect.Descriptor instead. func (*ReqOfflineReconnect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{1} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{1} } func (x *ReqOfflineReconnect) GetDwUin() int32 { @@ -319,7 +500,7 @@ type ResOfflineReconnect struct { func (x *ResOfflineReconnect) Reset() { *x = ResOfflineReconnect{} - mi := &file_Gameapi_proto_msgTypes[2] + mi := &file_proto_Gameapi_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -331,7 +512,7 @@ func (x *ResOfflineReconnect) String() string { func (*ResOfflineReconnect) ProtoMessage() {} func (x *ResOfflineReconnect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[2] + mi := &file_proto_Gameapi_proto_msgTypes[2] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -344,7 +525,7 @@ func (x *ResOfflineReconnect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOfflineReconnect.ProtoReflect.Descriptor instead. func (*ResOfflineReconnect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{2} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{2} } func (x *ResOfflineReconnect) GetDwUin() int32 { @@ -372,7 +553,7 @@ type ReqBindFacebookAccount struct { func (x *ReqBindFacebookAccount) Reset() { *x = ReqBindFacebookAccount{} - mi := &file_Gameapi_proto_msgTypes[3] + mi := &file_proto_Gameapi_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -384,7 +565,7 @@ func (x *ReqBindFacebookAccount) String() string { func (*ReqBindFacebookAccount) ProtoMessage() {} func (x *ReqBindFacebookAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[3] + mi := &file_proto_Gameapi_proto_msgTypes[3] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -397,7 +578,7 @@ func (x *ReqBindFacebookAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBindFacebookAccount.ProtoReflect.Descriptor instead. func (*ReqBindFacebookAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{3} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{3} } func (x *ReqBindFacebookAccount) GetDwUin() int32 { @@ -426,7 +607,7 @@ type ResBindFacebookAccount struct { func (x *ResBindFacebookAccount) Reset() { *x = ResBindFacebookAccount{} - mi := &file_Gameapi_proto_msgTypes[4] + mi := &file_proto_Gameapi_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -438,7 +619,7 @@ func (x *ResBindFacebookAccount) String() string { func (*ResBindFacebookAccount) ProtoMessage() {} func (x *ResBindFacebookAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[4] + mi := &file_proto_Gameapi_proto_msgTypes[4] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -451,7 +632,7 @@ func (x *ResBindFacebookAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBindFacebookAccount.ProtoReflect.Descriptor instead. func (*ResBindFacebookAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{4} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{4} } func (x *ResBindFacebookAccount) GetDwUin() int32 { @@ -487,7 +668,7 @@ type ReqOnlyBindFacebook struct { func (x *ReqOnlyBindFacebook) Reset() { *x = ReqOnlyBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[5] + mi := &file_proto_Gameapi_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -499,7 +680,7 @@ func (x *ReqOnlyBindFacebook) String() string { func (*ReqOnlyBindFacebook) ProtoMessage() {} func (x *ReqOnlyBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[5] + mi := &file_proto_Gameapi_proto_msgTypes[5] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -512,7 +693,7 @@ func (x *ReqOnlyBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqOnlyBindFacebook.ProtoReflect.Descriptor instead. func (*ReqOnlyBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{5} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{5} } func (x *ReqOnlyBindFacebook) GetDwUin() int32 { @@ -541,7 +722,7 @@ type ResOnlyBindFacebook struct { func (x *ResOnlyBindFacebook) Reset() { *x = ResOnlyBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[6] + mi := &file_proto_Gameapi_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -553,7 +734,7 @@ func (x *ResOnlyBindFacebook) String() string { func (*ResOnlyBindFacebook) ProtoMessage() {} func (x *ResOnlyBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[6] + mi := &file_proto_Gameapi_proto_msgTypes[6] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -566,7 +747,7 @@ func (x *ResOnlyBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOnlyBindFacebook.ProtoReflect.Descriptor instead. func (*ResOnlyBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{6} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{6} } func (x *ResOnlyBindFacebook) GetDwUin() int32 { @@ -602,7 +783,7 @@ type ReqUnBindFacebook struct { func (x *ReqUnBindFacebook) Reset() { *x = ReqUnBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[7] + mi := &file_proto_Gameapi_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -614,7 +795,7 @@ func (x *ReqUnBindFacebook) String() string { func (*ReqUnBindFacebook) ProtoMessage() {} func (x *ReqUnBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[7] + mi := &file_proto_Gameapi_proto_msgTypes[7] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -627,7 +808,7 @@ func (x *ReqUnBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUnBindFacebook.ProtoReflect.Descriptor instead. func (*ReqUnBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{7} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{7} } func (x *ReqUnBindFacebook) GetDwUin() int32 { @@ -655,7 +836,7 @@ type ResUnBindFacebook struct { func (x *ResUnBindFacebook) Reset() { *x = ResUnBindFacebook{} - mi := &file_Gameapi_proto_msgTypes[8] + mi := &file_proto_Gameapi_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -667,7 +848,7 @@ func (x *ResUnBindFacebook) String() string { func (*ResUnBindFacebook) ProtoMessage() {} func (x *ResUnBindFacebook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[8] + mi := &file_proto_Gameapi_proto_msgTypes[8] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -680,7 +861,7 @@ func (x *ResUnBindFacebook) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUnBindFacebook.ProtoReflect.Descriptor instead. func (*ResUnBindFacebook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{8} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{8} } func (x *ResUnBindFacebook) GetResultCode() int32 { @@ -709,7 +890,7 @@ type ReqSynGameData struct { func (x *ReqSynGameData) Reset() { *x = ReqSynGameData{} - mi := &file_Gameapi_proto_msgTypes[9] + mi := &file_proto_Gameapi_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -721,7 +902,7 @@ func (x *ReqSynGameData) String() string { func (*ReqSynGameData) ProtoMessage() {} func (x *ReqSynGameData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[9] + mi := &file_proto_Gameapi_proto_msgTypes[9] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -734,7 +915,7 @@ func (x *ReqSynGameData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSynGameData.ProtoReflect.Descriptor instead. func (*ReqSynGameData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{9} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{9} } func (x *ReqSynGameData) GetDwUin() int32 { @@ -762,7 +943,7 @@ type ResSynGameData struct { func (x *ResSynGameData) Reset() { *x = ResSynGameData{} - mi := &file_Gameapi_proto_msgTypes[10] + mi := &file_proto_Gameapi_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -774,7 +955,7 @@ func (x *ResSynGameData) String() string { func (*ResSynGameData) ProtoMessage() {} func (x *ResSynGameData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[10] + mi := &file_proto_Gameapi_proto_msgTypes[10] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -787,7 +968,7 @@ func (x *ResSynGameData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSynGameData.ProtoReflect.Descriptor instead. func (*ResSynGameData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{10} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{10} } func (x *ResSynGameData) GetDwUin() int32 { @@ -812,7 +993,7 @@ type ForceKickOut struct { func (x *ForceKickOut) Reset() { *x = ForceKickOut{} - mi := &file_Gameapi_proto_msgTypes[11] + mi := &file_proto_Gameapi_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -824,7 +1005,7 @@ func (x *ForceKickOut) String() string { func (*ForceKickOut) ProtoMessage() {} func (x *ForceKickOut) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[11] + mi := &file_proto_Gameapi_proto_msgTypes[11] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -837,7 +1018,7 @@ func (x *ForceKickOut) ProtoReflect() protoreflect.Message { // Deprecated: Use ForceKickOut.ProtoReflect.Descriptor instead. func (*ForceKickOut) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{11} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{11} } type ResServerVersion struct { @@ -850,7 +1031,7 @@ type ResServerVersion struct { func (x *ResServerVersion) Reset() { *x = ResServerVersion{} - mi := &file_Gameapi_proto_msgTypes[12] + mi := &file_proto_Gameapi_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -862,7 +1043,7 @@ func (x *ResServerVersion) String() string { func (*ResServerVersion) ProtoMessage() {} func (x *ResServerVersion) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[12] + mi := &file_proto_Gameapi_proto_msgTypes[12] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -875,7 +1056,7 @@ func (x *ResServerVersion) ProtoReflect() protoreflect.Message { // Deprecated: Use ResServerVersion.ProtoReflect.Descriptor instead. func (*ResServerVersion) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{12} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{12} } func (x *ResServerVersion) GetVersion() int32 { @@ -895,7 +1076,7 @@ type ResChessColorData struct { func (x *ResChessColorData) Reset() { *x = ResChessColorData{} - mi := &file_Gameapi_proto_msgTypes[13] + mi := &file_proto_Gameapi_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -907,7 +1088,7 @@ func (x *ResChessColorData) String() string { func (*ResChessColorData) ProtoMessage() {} func (x *ResChessColorData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[13] + mi := &file_proto_Gameapi_proto_msgTypes[13] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -920,7 +1101,7 @@ func (x *ResChessColorData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessColorData.ProtoReflect.Descriptor instead. func (*ResChessColorData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{13} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{13} } func (x *ResChessColorData) GetMChessColorData() map[string]int32 { @@ -942,7 +1123,7 @@ type ClientRes struct { func (x *ClientRes) Reset() { *x = ClientRes{} - mi := &file_Gameapi_proto_msgTypes[14] + mi := &file_proto_Gameapi_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -954,7 +1135,7 @@ func (x *ClientRes) String() string { func (*ClientRes) ProtoMessage() {} func (x *ClientRes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[14] + mi := &file_proto_Gameapi_proto_msgTypes[14] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -967,7 +1148,7 @@ func (x *ClientRes) ProtoReflect() protoreflect.Message { // Deprecated: Use ClientRes.ProtoReflect.Descriptor instead. func (*ClientRes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{14} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{14} } func (x *ClientRes) GetFunc() string { @@ -1004,7 +1185,7 @@ type ReqRegisterAccount struct { func (x *ReqRegisterAccount) Reset() { *x = ReqRegisterAccount{} - mi := &file_Gameapi_proto_msgTypes[15] + mi := &file_proto_Gameapi_proto_msgTypes[15] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1016,7 +1197,7 @@ func (x *ReqRegisterAccount) String() string { func (*ReqRegisterAccount) ProtoMessage() {} func (x *ReqRegisterAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[15] + mi := &file_proto_Gameapi_proto_msgTypes[15] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1029,7 +1210,7 @@ func (x *ReqRegisterAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRegisterAccount.ProtoReflect.Descriptor instead. func (*ReqRegisterAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{15} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{15} } func (x *ReqRegisterAccount) GetUserName() string { @@ -1064,7 +1245,7 @@ type ResRegisterAccount struct { func (x *ResRegisterAccount) Reset() { *x = ResRegisterAccount{} - mi := &file_Gameapi_proto_msgTypes[16] + mi := &file_proto_Gameapi_proto_msgTypes[16] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1076,7 +1257,7 @@ func (x *ResRegisterAccount) String() string { func (*ResRegisterAccount) ProtoMessage() {} func (x *ResRegisterAccount) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[16] + mi := &file_proto_Gameapi_proto_msgTypes[16] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1089,7 +1270,7 @@ func (x *ResRegisterAccount) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRegisterAccount.ProtoReflect.Descriptor instead. func (*ResRegisterAccount) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{16} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{16} } func (x *ResRegisterAccount) GetResultCode() int32 { @@ -1111,7 +1292,7 @@ type ReqLogin struct { func (x *ReqLogin) Reset() { *x = ReqLogin{} - mi := &file_Gameapi_proto_msgTypes[17] + mi := &file_proto_Gameapi_proto_msgTypes[17] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1123,7 +1304,7 @@ func (x *ReqLogin) String() string { func (*ReqLogin) ProtoMessage() {} func (x *ReqLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[17] + mi := &file_proto_Gameapi_proto_msgTypes[17] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1136,7 +1317,7 @@ func (x *ReqLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLogin.ProtoReflect.Descriptor instead. func (*ReqLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{17} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{17} } func (x *ReqLogin) GetUserName() string { @@ -1167,7 +1348,7 @@ type ResLogin struct { func (x *ResLogin) Reset() { *x = ResLogin{} - mi := &file_Gameapi_proto_msgTypes[18] + mi := &file_proto_Gameapi_proto_msgTypes[18] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1179,7 +1360,7 @@ func (x *ResLogin) String() string { func (*ResLogin) ProtoMessage() {} func (x *ResLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[18] + mi := &file_proto_Gameapi_proto_msgTypes[18] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1192,7 +1373,7 @@ func (x *ResLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLogin.ProtoReflect.Descriptor instead. func (*ResLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{18} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{18} } func (x *ResLogin) GetResultCode() int32 { @@ -1234,7 +1415,7 @@ type ReqPlayerBaseInfo struct { func (x *ReqPlayerBaseInfo) Reset() { *x = ReqPlayerBaseInfo{} - mi := &file_Gameapi_proto_msgTypes[19] + mi := &file_proto_Gameapi_proto_msgTypes[19] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1246,7 +1427,7 @@ func (x *ReqPlayerBaseInfo) String() string { func (*ReqPlayerBaseInfo) ProtoMessage() {} func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[19] + mi := &file_proto_Gameapi_proto_msgTypes[19] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1259,7 +1440,7 @@ func (x *ReqPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ReqPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{19} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{19} } func (x *ReqPlayerBaseInfo) GetDwUin() int32 { @@ -1302,7 +1483,7 @@ type ResPlayerBaseInfo struct { func (x *ResPlayerBaseInfo) Reset() { *x = ResPlayerBaseInfo{} - mi := &file_Gameapi_proto_msgTypes[20] + mi := &file_proto_Gameapi_proto_msgTypes[20] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1314,7 +1495,7 @@ func (x *ResPlayerBaseInfo) String() string { func (*ResPlayerBaseInfo) ProtoMessage() {} func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[20] + mi := &file_proto_Gameapi_proto_msgTypes[20] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1327,7 +1508,7 @@ func (x *ResPlayerBaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBaseInfo.ProtoReflect.Descriptor instead. func (*ResPlayerBaseInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{20} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{20} } func (x *ResPlayerBaseInfo) GetDwUin() int32 { @@ -1510,7 +1691,7 @@ type ResPlayerAsset struct { func (x *ResPlayerAsset) Reset() { *x = ResPlayerAsset{} - mi := &file_Gameapi_proto_msgTypes[21] + mi := &file_proto_Gameapi_proto_msgTypes[21] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1522,7 +1703,7 @@ func (x *ResPlayerAsset) String() string { func (*ResPlayerAsset) ProtoMessage() {} func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[21] + mi := &file_proto_Gameapi_proto_msgTypes[21] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1535,7 +1716,7 @@ func (x *ResPlayerAsset) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerAsset.ProtoReflect.Descriptor instead. func (*ResPlayerAsset) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{21} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{21} } func (x *ResPlayerAsset) GetDwUin() int32 { @@ -1613,7 +1794,7 @@ type UpdateBaseItemInfo struct { func (x *UpdateBaseItemInfo) Reset() { *x = UpdateBaseItemInfo{} - mi := &file_Gameapi_proto_msgTypes[22] + mi := &file_proto_Gameapi_proto_msgTypes[22] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1625,7 +1806,7 @@ func (x *UpdateBaseItemInfo) String() string { func (*UpdateBaseItemInfo) ProtoMessage() {} func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[22] + mi := &file_proto_Gameapi_proto_msgTypes[22] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1638,7 +1819,7 @@ func (x *UpdateBaseItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdateBaseItemInfo.ProtoReflect.Descriptor instead. func (*UpdateBaseItemInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{22} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{22} } func (x *UpdateBaseItemInfo) GetDwUin() int32 { @@ -1666,7 +1847,7 @@ type NotifyRenewBuyEnergyCnt struct { func (x *NotifyRenewBuyEnergyCnt) Reset() { *x = NotifyRenewBuyEnergyCnt{} - mi := &file_Gameapi_proto_msgTypes[23] + mi := &file_proto_Gameapi_proto_msgTypes[23] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1678,7 +1859,7 @@ func (x *NotifyRenewBuyEnergyCnt) String() string { func (*NotifyRenewBuyEnergyCnt) ProtoMessage() {} func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[23] + mi := &file_proto_Gameapi_proto_msgTypes[23] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1691,7 +1872,7 @@ func (x *NotifyRenewBuyEnergyCnt) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyRenewBuyEnergyCnt.ProtoReflect.Descriptor instead. func (*NotifyRenewBuyEnergyCnt) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{23} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{23} } func (x *NotifyRenewBuyEnergyCnt) GetDwUin() int32 { @@ -1719,7 +1900,7 @@ type ReqRemoveAd struct { func (x *ReqRemoveAd) Reset() { *x = ReqRemoveAd{} - mi := &file_Gameapi_proto_msgTypes[24] + mi := &file_proto_Gameapi_proto_msgTypes[24] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1731,7 +1912,7 @@ func (x *ReqRemoveAd) String() string { func (*ReqRemoveAd) ProtoMessage() {} func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[24] + mi := &file_proto_Gameapi_proto_msgTypes[24] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1744,7 +1925,7 @@ func (x *ReqRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRemoveAd.ProtoReflect.Descriptor instead. func (*ReqRemoveAd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{24} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{24} } func (x *ReqRemoveAd) GetDwUin() int32 { @@ -1765,7 +1946,7 @@ type ResRemoveAd struct { func (x *ResRemoveAd) Reset() { *x = ResRemoveAd{} - mi := &file_Gameapi_proto_msgTypes[25] + mi := &file_proto_Gameapi_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1777,7 +1958,7 @@ func (x *ResRemoveAd) String() string { func (*ResRemoveAd) ProtoMessage() {} func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[25] + mi := &file_proto_Gameapi_proto_msgTypes[25] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1790,7 +1971,7 @@ func (x *ResRemoveAd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRemoveAd.ProtoReflect.Descriptor instead. func (*ResRemoveAd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{25} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{25} } func (x *ResRemoveAd) GetResultCode() int32 { @@ -1812,7 +1993,7 @@ type NotifyAddEnergy struct { func (x *NotifyAddEnergy) Reset() { *x = NotifyAddEnergy{} - mi := &file_Gameapi_proto_msgTypes[26] + mi := &file_proto_Gameapi_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1824,7 +2005,7 @@ func (x *NotifyAddEnergy) String() string { func (*NotifyAddEnergy) ProtoMessage() {} func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[26] + mi := &file_proto_Gameapi_proto_msgTypes[26] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1837,7 +2018,7 @@ func (x *NotifyAddEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyAddEnergy.ProtoReflect.Descriptor instead. func (*NotifyAddEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{26} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{26} } func (x *NotifyAddEnergy) GetDwUin() int32 { @@ -1865,7 +2046,7 @@ type ReqServerTime struct { func (x *ReqServerTime) Reset() { *x = ReqServerTime{} - mi := &file_Gameapi_proto_msgTypes[27] + mi := &file_proto_Gameapi_proto_msgTypes[27] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1877,7 +2058,7 @@ func (x *ReqServerTime) String() string { func (*ReqServerTime) ProtoMessage() {} func (x *ReqServerTime) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[27] + mi := &file_proto_Gameapi_proto_msgTypes[27] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1890,7 +2071,7 @@ func (x *ReqServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerTime.ProtoReflect.Descriptor instead. func (*ReqServerTime) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{27} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{27} } func (x *ReqServerTime) GetDwUin() int32 { @@ -1911,7 +2092,7 @@ type ResServerTime struct { func (x *ResServerTime) Reset() { *x = ResServerTime{} - mi := &file_Gameapi_proto_msgTypes[28] + mi := &file_proto_Gameapi_proto_msgTypes[28] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1923,7 +2104,7 @@ func (x *ResServerTime) String() string { func (*ResServerTime) ProtoMessage() {} func (x *ResServerTime) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[28] + mi := &file_proto_Gameapi_proto_msgTypes[28] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1936,7 +2117,7 @@ func (x *ResServerTime) ProtoReflect() protoreflect.Message { // Deprecated: Use ResServerTime.ProtoReflect.Descriptor instead. func (*ResServerTime) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{28} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{28} } func (x *ResServerTime) GetServerTime() int32 { @@ -1956,7 +2137,7 @@ type ReqPlayerChessData struct { func (x *ReqPlayerChessData) Reset() { *x = ReqPlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[29] + mi := &file_proto_Gameapi_proto_msgTypes[29] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1968,7 +2149,7 @@ func (x *ReqPlayerChessData) String() string { func (*ReqPlayerChessData) ProtoMessage() {} func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[29] + mi := &file_proto_Gameapi_proto_msgTypes[29] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1981,7 +2162,7 @@ func (x *ReqPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerChessData.ProtoReflect.Descriptor instead. func (*ReqPlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{29} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{29} } func (x *ReqPlayerChessData) GetDwUin() int32 { @@ -2005,7 +2186,7 @@ type ResPlayerChessData struct { func (x *ResPlayerChessData) Reset() { *x = ResPlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[30] + mi := &file_proto_Gameapi_proto_msgTypes[30] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2017,7 +2198,7 @@ func (x *ResPlayerChessData) String() string { func (*ResPlayerChessData) ProtoMessage() {} func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[30] + mi := &file_proto_Gameapi_proto_msgTypes[30] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2030,7 +2211,7 @@ func (x *ResPlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessData.ProtoReflect.Descriptor instead. func (*ResPlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{30} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{30} } func (x *ResPlayerChessData) GetDwUin() int32 { @@ -2075,7 +2256,7 @@ type ResPlayerChessInfo struct { func (x *ResPlayerChessInfo) Reset() { *x = ResPlayerChessInfo{} - mi := &file_Gameapi_proto_msgTypes[31] + mi := &file_proto_Gameapi_proto_msgTypes[31] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2087,7 +2268,7 @@ func (x *ResPlayerChessInfo) String() string { func (*ResPlayerChessInfo) ProtoMessage() {} func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[31] + mi := &file_proto_Gameapi_proto_msgTypes[31] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2100,7 +2281,7 @@ func (x *ResPlayerChessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerChessInfo.ProtoReflect.Descriptor instead. func (*ResPlayerChessInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{31} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{31} } func (x *ResPlayerChessInfo) GetChessList() []int32 { @@ -2153,7 +2334,7 @@ type ChessHandle struct { func (x *ChessHandle) Reset() { *x = ChessHandle{} - mi := &file_Gameapi_proto_msgTypes[32] + mi := &file_proto_Gameapi_proto_msgTypes[32] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2165,7 +2346,7 @@ func (x *ChessHandle) String() string { func (*ChessHandle) ProtoMessage() {} func (x *ChessHandle) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[32] + mi := &file_proto_Gameapi_proto_msgTypes[32] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2178,7 +2359,7 @@ func (x *ChessHandle) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessHandle.ProtoReflect.Descriptor instead. func (*ChessHandle) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{32} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{32} } func (x *ChessHandle) GetType() HANDLE_TYPE { @@ -2229,7 +2410,7 @@ type UpdatePlayerChessData struct { func (x *UpdatePlayerChessData) Reset() { *x = UpdatePlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[33] + mi := &file_proto_Gameapi_proto_msgTypes[33] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2241,7 +2422,7 @@ func (x *UpdatePlayerChessData) String() string { func (*UpdatePlayerChessData) ProtoMessage() {} func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[33] + mi := &file_proto_Gameapi_proto_msgTypes[33] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2254,7 +2435,7 @@ func (x *UpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use UpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*UpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{33} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{33} } func (x *UpdatePlayerChessData) GetDwUin() int32 { @@ -2289,7 +2470,7 @@ type ResUpdatePlayerChessData struct { func (x *ResUpdatePlayerChessData) Reset() { *x = ResUpdatePlayerChessData{} - mi := &file_Gameapi_proto_msgTypes[34] + mi := &file_proto_Gameapi_proto_msgTypes[34] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2301,7 +2482,7 @@ func (x *ResUpdatePlayerChessData) String() string { func (*ResUpdatePlayerChessData) ProtoMessage() {} func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[34] + mi := &file_proto_Gameapi_proto_msgTypes[34] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2314,7 +2495,7 @@ func (x *ResUpdatePlayerChessData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResUpdatePlayerChessData.ProtoReflect.Descriptor instead. func (*ResUpdatePlayerChessData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{34} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{34} } func (x *ResUpdatePlayerChessData) GetCode() RES_CODE { @@ -2343,7 +2524,7 @@ type ReqGetChessFromBuff struct { func (x *ReqGetChessFromBuff) Reset() { *x = ReqGetChessFromBuff{} - mi := &file_Gameapi_proto_msgTypes[35] + mi := &file_proto_Gameapi_proto_msgTypes[35] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2355,7 +2536,7 @@ func (x *ReqGetChessFromBuff) String() string { func (*ReqGetChessFromBuff) ProtoMessage() {} func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[35] + mi := &file_proto_Gameapi_proto_msgTypes[35] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2368,7 +2549,7 @@ func (x *ReqGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ReqGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{35} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{35} } func (x *ReqGetChessFromBuff) GetChessId() int32 { @@ -2396,7 +2577,7 @@ type ResGetChessFromBuff struct { func (x *ResGetChessFromBuff) Reset() { *x = ResGetChessFromBuff{} - mi := &file_Gameapi_proto_msgTypes[36] + mi := &file_proto_Gameapi_proto_msgTypes[36] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2408,7 +2589,7 @@ func (x *ResGetChessFromBuff) String() string { func (*ResGetChessFromBuff) ProtoMessage() {} func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[36] + mi := &file_proto_Gameapi_proto_msgTypes[36] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2421,7 +2602,7 @@ func (x *ResGetChessFromBuff) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetChessFromBuff.ProtoReflect.Descriptor instead. func (*ResGetChessFromBuff) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{36} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{36} } func (x *ResGetChessFromBuff) GetCode() RES_CODE { @@ -2453,7 +2634,7 @@ type ReqChessEx struct { func (x *ReqChessEx) Reset() { *x = ReqChessEx{} - mi := &file_Gameapi_proto_msgTypes[37] + mi := &file_proto_Gameapi_proto_msgTypes[37] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2465,7 +2646,7 @@ func (x *ReqChessEx) String() string { func (*ReqChessEx) ProtoMessage() {} func (x *ReqChessEx) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[37] + mi := &file_proto_Gameapi_proto_msgTypes[37] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2478,7 +2659,7 @@ func (x *ReqChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChessEx.ProtoReflect.Descriptor instead. func (*ReqChessEx) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{37} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{37} } func (x *ReqChessEx) GetOldChessId() int32 { @@ -2527,7 +2708,7 @@ type ResChessEx struct { func (x *ResChessEx) Reset() { *x = ResChessEx{} - mi := &file_Gameapi_proto_msgTypes[38] + mi := &file_proto_Gameapi_proto_msgTypes[38] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2539,7 +2720,7 @@ func (x *ResChessEx) String() string { func (*ResChessEx) ProtoMessage() {} func (x *ResChessEx) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[38] + mi := &file_proto_Gameapi_proto_msgTypes[38] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2552,7 +2733,7 @@ func (x *ResChessEx) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessEx.ProtoReflect.Descriptor instead. func (*ResChessEx) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{38} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{38} } func (x *ResChessEx) GetCode() RES_CODE { @@ -2584,7 +2765,7 @@ type ReqPlayroomOutline struct { func (x *ReqPlayroomOutline) Reset() { *x = ReqPlayroomOutline{} - mi := &file_Gameapi_proto_msgTypes[39] + mi := &file_proto_Gameapi_proto_msgTypes[39] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2596,7 +2777,7 @@ func (x *ReqPlayroomOutline) String() string { func (*ReqPlayroomOutline) ProtoMessage() {} func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[39] + mi := &file_proto_Gameapi_proto_msgTypes[39] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2609,7 +2790,7 @@ func (x *ReqPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{39} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{39} } func (x *ReqPlayroomOutline) GetOldChessId() int32 { @@ -2658,7 +2839,7 @@ type ResPlayroomOutline struct { func (x *ResPlayroomOutline) Reset() { *x = ResPlayroomOutline{} - mi := &file_Gameapi_proto_msgTypes[40] + mi := &file_proto_Gameapi_proto_msgTypes[40] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2670,7 +2851,7 @@ func (x *ResPlayroomOutline) String() string { func (*ResPlayroomOutline) ProtoMessage() {} func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[40] + mi := &file_proto_Gameapi_proto_msgTypes[40] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2683,7 +2864,7 @@ func (x *ResPlayroomOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{40} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{40} } func (x *ResPlayroomOutline) GetCode() RES_CODE { @@ -2713,7 +2894,7 @@ type ChessBag struct { func (x *ChessBag) Reset() { *x = ChessBag{} - mi := &file_Gameapi_proto_msgTypes[41] + mi := &file_proto_Gameapi_proto_msgTypes[41] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2725,7 +2906,7 @@ func (x *ChessBag) String() string { func (*ChessBag) ProtoMessage() {} func (x *ChessBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[41] + mi := &file_proto_Gameapi_proto_msgTypes[41] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2738,7 +2919,7 @@ func (x *ChessBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBag.ProtoReflect.Descriptor instead. func (*ChessBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{41} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{41} } func (x *ChessBag) GetChessBagGrids() []*ChessBagGrid { @@ -2774,7 +2955,7 @@ type ChessBagGrid struct { func (x *ChessBagGrid) Reset() { *x = ChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[42] + mi := &file_proto_Gameapi_proto_msgTypes[42] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2786,7 +2967,7 @@ func (x *ChessBagGrid) String() string { func (*ChessBagGrid) ProtoMessage() {} func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[42] + mi := &file_proto_Gameapi_proto_msgTypes[42] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2799,7 +2980,7 @@ func (x *ChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ChessBagGrid.ProtoReflect.Descriptor instead. func (*ChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{42} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{42} } func (x *ChessBagGrid) GetId() int32 { @@ -2837,7 +3018,7 @@ type ReqPutChessInBag struct { func (x *ReqPutChessInBag) Reset() { *x = ReqPutChessInBag{} - mi := &file_Gameapi_proto_msgTypes[43] + mi := &file_proto_Gameapi_proto_msgTypes[43] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2849,7 +3030,7 @@ func (x *ReqPutChessInBag) String() string { func (*ReqPutChessInBag) ProtoMessage() {} func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[43] + mi := &file_proto_Gameapi_proto_msgTypes[43] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2862,7 +3043,7 @@ func (x *ReqPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPutChessInBag.ProtoReflect.Descriptor instead. func (*ReqPutChessInBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{43} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{43} } func (x *ReqPutChessInBag) GetChessId() int32 { @@ -2904,7 +3085,7 @@ type ResPutChessInBag struct { func (x *ResPutChessInBag) Reset() { *x = ResPutChessInBag{} - mi := &file_Gameapi_proto_msgTypes[44] + mi := &file_proto_Gameapi_proto_msgTypes[44] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2916,7 +3097,7 @@ func (x *ResPutChessInBag) String() string { func (*ResPutChessInBag) ProtoMessage() {} func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[44] + mi := &file_proto_Gameapi_proto_msgTypes[44] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2929,7 +3110,7 @@ func (x *ResPutChessInBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPutChessInBag.ProtoReflect.Descriptor instead. func (*ResPutChessInBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{44} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{44} } func (x *ResPutChessInBag) GetCode() RES_CODE { @@ -2958,7 +3139,7 @@ type ReqTakeChessOutBag struct { func (x *ReqTakeChessOutBag) Reset() { *x = ReqTakeChessOutBag{} - mi := &file_Gameapi_proto_msgTypes[45] + mi := &file_proto_Gameapi_proto_msgTypes[45] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2970,7 +3151,7 @@ func (x *ReqTakeChessOutBag) String() string { func (*ReqTakeChessOutBag) ProtoMessage() {} func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[45] + mi := &file_proto_Gameapi_proto_msgTypes[45] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2983,7 +3164,7 @@ func (x *ReqTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ReqTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{45} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{45} } func (x *ReqTakeChessOutBag) GetBagId() int32 { @@ -3011,7 +3192,7 @@ type ResTakeChessOutBag struct { func (x *ResTakeChessOutBag) Reset() { *x = ResTakeChessOutBag{} - mi := &file_Gameapi_proto_msgTypes[46] + mi := &file_proto_Gameapi_proto_msgTypes[46] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3023,7 +3204,7 @@ func (x *ResTakeChessOutBag) String() string { func (*ResTakeChessOutBag) ProtoMessage() {} func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[46] + mi := &file_proto_Gameapi_proto_msgTypes[46] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3036,7 +3217,7 @@ func (x *ResTakeChessOutBag) ProtoReflect() protoreflect.Message { // Deprecated: Use ResTakeChessOutBag.ProtoReflect.Descriptor instead. func (*ResTakeChessOutBag) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{46} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{46} } func (x *ResTakeChessOutBag) GetCode() RES_CODE { @@ -3062,7 +3243,7 @@ type ReqBuyChessBagGrid struct { func (x *ReqBuyChessBagGrid) Reset() { *x = ReqBuyChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[47] + mi := &file_proto_Gameapi_proto_msgTypes[47] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3074,7 +3255,7 @@ func (x *ReqBuyChessBagGrid) String() string { func (*ReqBuyChessBagGrid) ProtoMessage() {} func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[47] + mi := &file_proto_Gameapi_proto_msgTypes[47] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3087,7 +3268,7 @@ func (x *ReqBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ReqBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{47} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{47} } type ResBuyChessBagGrid struct { @@ -3101,7 +3282,7 @@ type ResBuyChessBagGrid struct { func (x *ResBuyChessBagGrid) Reset() { *x = ResBuyChessBagGrid{} - mi := &file_Gameapi_proto_msgTypes[48] + mi := &file_proto_Gameapi_proto_msgTypes[48] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3113,7 +3294,7 @@ func (x *ResBuyChessBagGrid) String() string { func (*ResBuyChessBagGrid) ProtoMessage() {} func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[48] + mi := &file_proto_Gameapi_proto_msgTypes[48] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3126,7 +3307,7 @@ func (x *ResBuyChessBagGrid) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessBagGrid.ProtoReflect.Descriptor instead. func (*ResBuyChessBagGrid) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{48} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{48} } func (x *ResBuyChessBagGrid) GetCode() RES_CODE { @@ -3154,7 +3335,7 @@ type ReqPlayerProfileData struct { func (x *ReqPlayerProfileData) Reset() { *x = ReqPlayerProfileData{} - mi := &file_Gameapi_proto_msgTypes[49] + mi := &file_proto_Gameapi_proto_msgTypes[49] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3166,7 +3347,7 @@ func (x *ReqPlayerProfileData) String() string { func (*ReqPlayerProfileData) ProtoMessage() {} func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[49] + mi := &file_proto_Gameapi_proto_msgTypes[49] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3179,7 +3360,7 @@ func (x *ReqPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{49} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{49} } func (x *ReqPlayerProfileData) GetDwUin() int32 { @@ -3207,7 +3388,7 @@ type ResPlayerProfileData struct { func (x *ResPlayerProfileData) Reset() { *x = ResPlayerProfileData{} - mi := &file_Gameapi_proto_msgTypes[50] + mi := &file_proto_Gameapi_proto_msgTypes[50] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3219,7 +3400,7 @@ func (x *ResPlayerProfileData) String() string { func (*ResPlayerProfileData) ProtoMessage() {} func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[50] + mi := &file_proto_Gameapi_proto_msgTypes[50] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3232,7 +3413,7 @@ func (x *ResPlayerProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{50} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{50} } func (x *ResPlayerProfileData) GetDwUin() int32 { @@ -3309,7 +3490,7 @@ type ReqPlayerBriefProfileData struct { func (x *ReqPlayerBriefProfileData) Reset() { *x = ReqPlayerBriefProfileData{} - mi := &file_Gameapi_proto_msgTypes[51] + mi := &file_proto_Gameapi_proto_msgTypes[51] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3321,7 +3502,7 @@ func (x *ReqPlayerBriefProfileData) String() string { func (*ReqPlayerBriefProfileData) ProtoMessage() {} func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[51] + mi := &file_proto_Gameapi_proto_msgTypes[51] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3334,7 +3515,7 @@ func (x *ReqPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ReqPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{51} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{51} } func (x *ReqPlayerBriefProfileData) GetDwUin() int32 { @@ -3360,7 +3541,7 @@ type ResPlayerBriefProfileData struct { func (x *ResPlayerBriefProfileData) Reset() { *x = ResPlayerBriefProfileData{} - mi := &file_Gameapi_proto_msgTypes[52] + mi := &file_proto_Gameapi_proto_msgTypes[52] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3372,7 +3553,7 @@ func (x *ResPlayerBriefProfileData) String() string { func (*ResPlayerBriefProfileData) ProtoMessage() {} func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[52] + mi := &file_proto_Gameapi_proto_msgTypes[52] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3385,7 +3566,7 @@ func (x *ResPlayerBriefProfileData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerBriefProfileData.ProtoReflect.Descriptor instead. func (*ResPlayerBriefProfileData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{52} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{52} } func (x *ResPlayerBriefProfileData) GetDwUin() int32 { @@ -3448,7 +3629,7 @@ type ReqSetEnergyMul struct { func (x *ReqSetEnergyMul) Reset() { *x = ReqSetEnergyMul{} - mi := &file_Gameapi_proto_msgTypes[53] + mi := &file_proto_Gameapi_proto_msgTypes[53] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3460,7 +3641,7 @@ func (x *ReqSetEnergyMul) String() string { func (*ReqSetEnergyMul) ProtoMessage() {} func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[53] + mi := &file_proto_Gameapi_proto_msgTypes[53] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3473,7 +3654,7 @@ func (x *ReqSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetEnergyMul.ProtoReflect.Descriptor instead. func (*ReqSetEnergyMul) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{53} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{53} } func (x *ReqSetEnergyMul) GetEnergyMul() int32 { @@ -3494,7 +3675,7 @@ type ResSetEnergyMul struct { func (x *ResSetEnergyMul) Reset() { *x = ResSetEnergyMul{} - mi := &file_Gameapi_proto_msgTypes[54] + mi := &file_proto_Gameapi_proto_msgTypes[54] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3506,7 +3687,7 @@ func (x *ResSetEnergyMul) String() string { func (*ResSetEnergyMul) ProtoMessage() {} func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[54] + mi := &file_proto_Gameapi_proto_msgTypes[54] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3519,7 +3700,7 @@ func (x *ResSetEnergyMul) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetEnergyMul.ProtoReflect.Descriptor instead. func (*ResSetEnergyMul) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{54} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{54} } func (x *ResSetEnergyMul) GetResultCode() RES_CODE { @@ -3548,7 +3729,7 @@ type BaseInfo struct { func (x *BaseInfo) Reset() { *x = BaseInfo{} - mi := &file_Gameapi_proto_msgTypes[55] + mi := &file_proto_Gameapi_proto_msgTypes[55] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3560,7 +3741,7 @@ func (x *BaseInfo) String() string { func (*BaseInfo) ProtoMessage() {} func (x *BaseInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[55] + mi := &file_proto_Gameapi_proto_msgTypes[55] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3573,7 +3754,7 @@ func (x *BaseInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use BaseInfo.ProtoReflect.Descriptor instead. func (*BaseInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{55} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{55} } func (x *BaseInfo) GetEnergyMul() int32 { @@ -3605,7 +3786,7 @@ type ReqUserInfo struct { func (x *ReqUserInfo) Reset() { *x = ReqUserInfo{} - mi := &file_Gameapi_proto_msgTypes[56] + mi := &file_proto_Gameapi_proto_msgTypes[56] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3617,7 +3798,7 @@ func (x *ReqUserInfo) String() string { func (*ReqUserInfo) ProtoMessage() {} func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[56] + mi := &file_proto_Gameapi_proto_msgTypes[56] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3630,7 +3811,7 @@ func (x *ReqUserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqUserInfo.ProtoReflect.Descriptor instead. func (*ReqUserInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{56} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{56} } type UserInfo struct { @@ -3651,7 +3832,7 @@ type UserInfo struct { func (x *UserInfo) Reset() { *x = UserInfo{} - mi := &file_Gameapi_proto_msgTypes[57] + mi := &file_proto_Gameapi_proto_msgTypes[57] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3663,7 +3844,7 @@ func (x *UserInfo) String() string { func (*UserInfo) ProtoMessage() {} func (x *UserInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[57] + mi := &file_proto_Gameapi_proto_msgTypes[57] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3676,7 +3857,7 @@ func (x *UserInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use UserInfo.ProtoReflect.Descriptor instead. func (*UserInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{57} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{57} } func (x *UserInfo) GetUid() int32 { @@ -3753,7 +3934,7 @@ type ReqSetName struct { func (x *ReqSetName) Reset() { *x = ReqSetName{} - mi := &file_Gameapi_proto_msgTypes[58] + mi := &file_proto_Gameapi_proto_msgTypes[58] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3765,7 +3946,7 @@ func (x *ReqSetName) String() string { func (*ReqSetName) ProtoMessage() {} func (x *ReqSetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[58] + mi := &file_proto_Gameapi_proto_msgTypes[58] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3778,7 +3959,7 @@ func (x *ReqSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetName.ProtoReflect.Descriptor instead. func (*ReqSetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{58} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{58} } func (x *ReqSetName) GetName() string { @@ -3799,7 +3980,7 @@ type ResSetName struct { func (x *ResSetName) Reset() { *x = ResSetName{} - mi := &file_Gameapi_proto_msgTypes[59] + mi := &file_proto_Gameapi_proto_msgTypes[59] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3811,7 +3992,7 @@ func (x *ResSetName) String() string { func (*ResSetName) ProtoMessage() {} func (x *ResSetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[59] + mi := &file_proto_Gameapi_proto_msgTypes[59] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3824,7 +4005,7 @@ func (x *ResSetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetName.ProtoReflect.Descriptor instead. func (*ResSetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{59} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{59} } func (x *ResSetName) GetResultCode() RES_CODE { @@ -3852,7 +4033,7 @@ type ReqSetPetName struct { func (x *ReqSetPetName) Reset() { *x = ReqSetPetName{} - mi := &file_Gameapi_proto_msgTypes[60] + mi := &file_proto_Gameapi_proto_msgTypes[60] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3864,7 +4045,7 @@ func (x *ReqSetPetName) String() string { func (*ReqSetPetName) ProtoMessage() {} func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[60] + mi := &file_proto_Gameapi_proto_msgTypes[60] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3877,7 +4058,7 @@ func (x *ReqSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetPetName.ProtoReflect.Descriptor instead. func (*ReqSetPetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{60} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{60} } func (x *ReqSetPetName) GetName() string { @@ -3898,7 +4079,7 @@ type ResSetPetName struct { func (x *ResSetPetName) Reset() { *x = ResSetPetName{} - mi := &file_Gameapi_proto_msgTypes[61] + mi := &file_proto_Gameapi_proto_msgTypes[61] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3910,7 +4091,7 @@ func (x *ResSetPetName) String() string { func (*ResSetPetName) ProtoMessage() {} func (x *ResSetPetName) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[61] + mi := &file_proto_Gameapi_proto_msgTypes[61] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3923,7 +4104,7 @@ func (x *ResSetPetName) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetPetName.ProtoReflect.Descriptor instead. func (*ResSetPetName) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{61} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{61} } func (x *ResSetPetName) GetResultCode() RES_CODE { @@ -3951,7 +4132,7 @@ type ReqBuyEnergy struct { func (x *ReqBuyEnergy) Reset() { *x = ReqBuyEnergy{} - mi := &file_Gameapi_proto_msgTypes[62] + mi := &file_proto_Gameapi_proto_msgTypes[62] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3963,7 +4144,7 @@ func (x *ReqBuyEnergy) String() string { func (*ReqBuyEnergy) ProtoMessage() {} func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[62] + mi := &file_proto_Gameapi_proto_msgTypes[62] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3976,7 +4157,7 @@ func (x *ReqBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyEnergy.ProtoReflect.Descriptor instead. func (*ReqBuyEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{62} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{62} } func (x *ReqBuyEnergy) GetEnergy() int32 { @@ -3997,7 +4178,7 @@ type ResBuyEnergy struct { func (x *ResBuyEnergy) Reset() { *x = ResBuyEnergy{} - mi := &file_Gameapi_proto_msgTypes[63] + mi := &file_proto_Gameapi_proto_msgTypes[63] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4009,7 +4190,7 @@ func (x *ResBuyEnergy) String() string { func (*ResBuyEnergy) ProtoMessage() {} func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[63] + mi := &file_proto_Gameapi_proto_msgTypes[63] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4022,7 +4203,7 @@ func (x *ResBuyEnergy) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyEnergy.ProtoReflect.Descriptor instead. func (*ResBuyEnergy) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{63} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{63} } func (x *ResBuyEnergy) GetCode() RES_CODE { @@ -4049,7 +4230,7 @@ type ReqGetHandbookReward struct { func (x *ReqGetHandbookReward) Reset() { *x = ReqGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_proto_Gameapi_proto_msgTypes[64] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4061,7 +4242,7 @@ func (x *ReqGetHandbookReward) String() string { func (*ReqGetHandbookReward) ProtoMessage() {} func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[64] + mi := &file_proto_Gameapi_proto_msgTypes[64] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4074,7 +4255,7 @@ func (x *ReqGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetHandbookReward.ProtoReflect.Descriptor instead. func (*ReqGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{64} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{64} } func (x *ReqGetHandbookReward) GetChessId() int32 { @@ -4095,7 +4276,7 @@ type HandbookInfo struct { func (x *HandbookInfo) Reset() { *x = HandbookInfo{} - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_proto_Gameapi_proto_msgTypes[65] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4107,7 +4288,7 @@ func (x *HandbookInfo) String() string { func (*HandbookInfo) ProtoMessage() {} func (x *HandbookInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[65] + mi := &file_proto_Gameapi_proto_msgTypes[65] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4120,7 +4301,7 @@ func (x *HandbookInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use HandbookInfo.ProtoReflect.Descriptor instead. func (*HandbookInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{65} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{65} } func (x *HandbookInfo) GetChessId() int32 { @@ -4147,7 +4328,7 @@ type Handbook struct { func (x *Handbook) Reset() { *x = Handbook{} - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_proto_Gameapi_proto_msgTypes[66] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4159,7 +4340,7 @@ func (x *Handbook) String() string { func (*Handbook) ProtoMessage() {} func (x *Handbook) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[66] + mi := &file_proto_Gameapi_proto_msgTypes[66] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4172,7 +4353,7 @@ func (x *Handbook) ProtoReflect() protoreflect.Message { // Deprecated: Use Handbook.ProtoReflect.Descriptor instead. func (*Handbook) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{66} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{66} } func (x *Handbook) GetHandbooks() []*HandbookInfo { @@ -4193,7 +4374,7 @@ type ResGetHandbookReward struct { func (x *ResGetHandbookReward) Reset() { *x = ResGetHandbookReward{} - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_proto_Gameapi_proto_msgTypes[67] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4205,7 +4386,7 @@ func (x *ResGetHandbookReward) String() string { func (*ResGetHandbookReward) ProtoMessage() {} func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[67] + mi := &file_proto_Gameapi_proto_msgTypes[67] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4218,7 +4399,7 @@ func (x *ResGetHandbookReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetHandbookReward.ProtoReflect.Descriptor instead. func (*ResGetHandbookReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{67} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{67} } func (x *ResGetHandbookReward) GetCode() RES_CODE { @@ -4246,7 +4427,7 @@ type ReqRewardOrder struct { func (x *ReqRewardOrder) Reset() { *x = ReqRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_proto_Gameapi_proto_msgTypes[68] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4258,7 +4439,7 @@ func (x *ReqRewardOrder) String() string { func (*ReqRewardOrder) ProtoMessage() {} func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[68] + mi := &file_proto_Gameapi_proto_msgTypes[68] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4271,7 +4452,7 @@ func (x *ReqRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRewardOrder.ProtoReflect.Descriptor instead. func (*ReqRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{68} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{68} } func (x *ReqRewardOrder) GetOrderId() int32 { @@ -4299,7 +4480,7 @@ type ResRewardOrder struct { func (x *ResRewardOrder) Reset() { *x = ResRewardOrder{} - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_proto_Gameapi_proto_msgTypes[69] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4311,7 +4492,7 @@ func (x *ResRewardOrder) String() string { func (*ResRewardOrder) ProtoMessage() {} func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[69] + mi := &file_proto_Gameapi_proto_msgTypes[69] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4324,7 +4505,7 @@ func (x *ResRewardOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRewardOrder.ProtoReflect.Descriptor instead. func (*ResRewardOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{69} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{69} } func (x *ResRewardOrder) GetCode() RES_CODE { @@ -4353,7 +4534,7 @@ type Order struct { func (x *Order) Reset() { *x = Order{} - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_proto_Gameapi_proto_msgTypes[70] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4365,7 +4546,7 @@ func (x *Order) String() string { func (*Order) ProtoMessage() {} func (x *Order) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[70] + mi := &file_proto_Gameapi_proto_msgTypes[70] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4378,7 +4559,7 @@ func (x *Order) ProtoReflect() protoreflect.Message { // Deprecated: Use Order.ProtoReflect.Descriptor instead. func (*Order) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{70} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{70} } func (x *Order) GetId() int32 { @@ -4412,7 +4593,7 @@ type ResOrderList struct { func (x *ResOrderList) Reset() { *x = ResOrderList{} - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_proto_Gameapi_proto_msgTypes[71] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4424,7 +4605,7 @@ func (x *ResOrderList) String() string { func (*ResOrderList) ProtoMessage() {} func (x *ResOrderList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[71] + mi := &file_proto_Gameapi_proto_msgTypes[71] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4437,7 +4618,7 @@ func (x *ResOrderList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResOrderList.ProtoReflect.Descriptor instead. func (*ResOrderList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{71} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{71} } func (x *ResOrderList) GetOrderList() []*Order { @@ -4459,7 +4640,7 @@ type ResDecorateInfo struct { func (x *ResDecorateInfo) Reset() { *x = ResDecorateInfo{} - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_proto_Gameapi_proto_msgTypes[72] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4471,7 +4652,7 @@ func (x *ResDecorateInfo) String() string { func (*ResDecorateInfo) ProtoMessage() {} func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[72] + mi := &file_proto_Gameapi_proto_msgTypes[72] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4484,7 +4665,7 @@ func (x *ResDecorateInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateInfo.ProtoReflect.Descriptor instead. func (*ResDecorateInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{72} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{72} } func (x *ResDecorateInfo) GetAreaId() int32 { @@ -4513,7 +4694,7 @@ type ReqDecorate struct { func (x *ReqDecorate) Reset() { *x = ReqDecorate{} - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_proto_Gameapi_proto_msgTypes[73] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4525,7 +4706,7 @@ func (x *ReqDecorate) String() string { func (*ReqDecorate) ProtoMessage() {} func (x *ReqDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[73] + mi := &file_proto_Gameapi_proto_msgTypes[73] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4538,7 +4719,7 @@ func (x *ReqDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorate.ProtoReflect.Descriptor instead. func (*ReqDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{73} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{73} } func (x *ReqDecorate) GetAreaId() int32 { @@ -4566,7 +4747,7 @@ type ResDecorate struct { func (x *ResDecorate) Reset() { *x = ResDecorate{} - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_proto_Gameapi_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4578,7 +4759,7 @@ func (x *ResDecorate) String() string { func (*ResDecorate) ProtoMessage() {} func (x *ResDecorate) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[74] + mi := &file_proto_Gameapi_proto_msgTypes[74] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4591,7 +4772,7 @@ func (x *ResDecorate) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorate.ProtoReflect.Descriptor instead. func (*ResDecorate) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{74} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{74} } func (x *ResDecorate) GetCode() RES_CODE { @@ -4617,7 +4798,7 @@ type ReqDecorateAll struct { func (x *ReqDecorateAll) Reset() { *x = ReqDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_proto_Gameapi_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4629,7 +4810,7 @@ func (x *ReqDecorateAll) String() string { func (*ReqDecorateAll) ProtoMessage() {} func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[75] + mi := &file_proto_Gameapi_proto_msgTypes[75] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4642,7 +4823,7 @@ func (x *ReqDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDecorateAll.ProtoReflect.Descriptor instead. func (*ReqDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{75} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{75} } type ResDecorateAll struct { @@ -4656,7 +4837,7 @@ type ResDecorateAll struct { func (x *ResDecorateAll) Reset() { *x = ResDecorateAll{} - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_proto_Gameapi_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4668,7 +4849,7 @@ func (x *ResDecorateAll) String() string { func (*ResDecorateAll) ProtoMessage() {} func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[76] + mi := &file_proto_Gameapi_proto_msgTypes[76] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4681,7 +4862,7 @@ func (x *ResDecorateAll) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDecorateAll.ProtoReflect.Descriptor instead. func (*ResDecorateAll) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{76} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{76} } func (x *ResDecorateAll) GetCode() RES_CODE { @@ -4710,7 +4891,7 @@ type ReqGmCommand struct { func (x *ReqGmCommand) Reset() { *x = ReqGmCommand{} - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_proto_Gameapi_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4722,7 +4903,7 @@ func (x *ReqGmCommand) String() string { func (*ReqGmCommand) ProtoMessage() {} func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[77] + mi := &file_proto_Gameapi_proto_msgTypes[77] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4735,7 +4916,7 @@ func (x *ReqGmCommand) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGmCommand.ProtoReflect.Descriptor instead. func (*ReqGmCommand) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{77} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{77} } func (x *ReqGmCommand) GetCommand() string { @@ -4764,7 +4945,7 @@ type Card struct { func (x *Card) Reset() { *x = Card{} - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_proto_Gameapi_proto_msgTypes[78] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4776,7 +4957,7 @@ func (x *Card) String() string { func (*Card) ProtoMessage() {} func (x *Card) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[78] + mi := &file_proto_Gameapi_proto_msgTypes[78] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4789,7 +4970,7 @@ func (x *Card) ProtoReflect() protoreflect.Message { // Deprecated: Use Card.ProtoReflect.Descriptor instead. func (*Card) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{78} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{78} } func (x *Card) GetId() int32 { @@ -4814,7 +4995,7 @@ type ReqCardInfo struct { func (x *ReqCardInfo) Reset() { *x = ReqCardInfo{} - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_proto_Gameapi_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4826,7 +5007,7 @@ func (x *ReqCardInfo) String() string { func (*ReqCardInfo) ProtoMessage() {} func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[79] + mi := &file_proto_Gameapi_proto_msgTypes[79] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4839,7 +5020,7 @@ func (x *ReqCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardInfo.ProtoReflect.Descriptor instead. func (*ReqCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{79} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{79} } type ResCardInfo struct { @@ -4863,7 +5044,7 @@ type ResCardInfo struct { func (x *ResCardInfo) Reset() { *x = ResCardInfo{} - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_proto_Gameapi_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4875,7 +5056,7 @@ func (x *ResCardInfo) String() string { func (*ResCardInfo) ProtoMessage() {} func (x *ResCardInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[80] + mi := &file_proto_Gameapi_proto_msgTypes[80] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4888,7 +5069,7 @@ func (x *ResCardInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardInfo.ProtoReflect.Descriptor instead. func (*ResCardInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{80} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{80} } func (x *ResCardInfo) GetCardList() []*Card { @@ -4989,7 +5170,7 @@ type ResNotifyCardTimes struct { func (x *ResNotifyCardTimes) Reset() { *x = ResNotifyCardTimes{} - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_proto_Gameapi_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5001,7 +5182,7 @@ func (x *ResNotifyCardTimes) String() string { func (*ResNotifyCardTimes) ProtoMessage() {} func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[81] + mi := &file_proto_Gameapi_proto_msgTypes[81] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5014,7 +5195,7 @@ func (x *ResNotifyCardTimes) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCardTimes.ProtoReflect.Descriptor instead. func (*ResNotifyCardTimes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{81} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{81} } func (x *ResNotifyCardTimes) GetExTimes() int32 { @@ -5064,7 +5245,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_proto_Gameapi_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5076,7 +5257,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[82] + mi := &file_proto_Gameapi_proto_msgTypes[82] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5089,7 +5270,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{82} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{82} } func (x *ReqMasterCard) GetId() int32 { @@ -5119,7 +5300,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_proto_Gameapi_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5131,7 +5312,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[83] + mi := &file_proto_Gameapi_proto_msgTypes[83] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5144,7 +5325,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{83} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{83} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -5186,7 +5367,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_proto_Gameapi_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5198,7 +5379,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[84] + mi := &file_proto_Gameapi_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5211,7 +5392,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{84} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{84} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -5232,7 +5413,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_proto_Gameapi_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5244,7 +5425,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[85] + mi := &file_proto_Gameapi_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5257,7 +5438,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{85} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{85} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -5285,7 +5466,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_proto_Gameapi_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5297,7 +5478,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[86] + mi := &file_proto_Gameapi_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5310,7 +5491,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{86} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{86} } func (x *ReqExStarReward) GetId() int32 { @@ -5331,7 +5512,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_proto_Gameapi_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5343,7 +5524,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[87] + mi := &file_proto_Gameapi_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5356,7 +5537,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{87} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{87} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -5382,7 +5563,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_proto_Gameapi_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5394,7 +5575,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[88] + mi := &file_proto_Gameapi_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5407,7 +5588,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{88} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{88} } type ResAllCollectReward struct { @@ -5421,7 +5602,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_proto_Gameapi_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5433,7 +5614,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[89] + mi := &file_proto_Gameapi_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5446,7 +5627,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{89} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{89} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -5475,7 +5656,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_proto_Gameapi_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5487,7 +5668,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[90] + mi := &file_proto_Gameapi_proto_msgTypes[90] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5500,7 +5681,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{90} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{90} } func (x *ReqCardGive) GetUid() []int32 { @@ -5528,7 +5709,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_proto_Gameapi_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5540,7 +5721,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[91] + mi := &file_proto_Gameapi_proto_msgTypes[91] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5553,7 +5734,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{91} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{91} } func (x *ResCardGive) GetCode() RES_CODE { @@ -5581,7 +5762,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_proto_Gameapi_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5593,7 +5774,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[92] + mi := &file_proto_Gameapi_proto_msgTypes[92] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5606,7 +5787,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{92} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{92} } func (x *ReqAgreeCardGive) GetId() string { @@ -5628,7 +5809,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_proto_Gameapi_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5640,7 +5821,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[93] + mi := &file_proto_Gameapi_proto_msgTypes[93] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5653,7 +5834,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{93} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{93} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -5688,7 +5869,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_proto_Gameapi_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5700,7 +5881,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[94] + mi := &file_proto_Gameapi_proto_msgTypes[94] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5713,7 +5894,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{94} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{94} } func (x *ReqRefuseCardGive) GetId() string { @@ -5735,7 +5916,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_proto_Gameapi_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5747,7 +5928,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[95] + mi := &file_proto_Gameapi_proto_msgTypes[95] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5760,7 +5941,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{95} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{95} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -5796,7 +5977,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_proto_Gameapi_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5808,7 +5989,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[96] + mi := &file_proto_Gameapi_proto_msgTypes[96] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5821,7 +6002,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{96} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{96} } func (x *ReqCardSend) GetUid() int32 { @@ -5849,7 +6030,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_proto_Gameapi_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5861,7 +6042,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[97] + mi := &file_proto_Gameapi_proto_msgTypes[97] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5874,7 +6055,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{97} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{97} } func (x *ResCardSend) GetCode() RES_CODE { @@ -5903,7 +6084,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_proto_Gameapi_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5915,7 +6096,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[98] + mi := &file_proto_Gameapi_proto_msgTypes[98] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5928,7 +6109,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{98} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{98} } func (x *ReqCardExchange) GetUid() int32 { @@ -5956,7 +6137,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_proto_Gameapi_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5968,7 +6149,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[99] + mi := &file_proto_Gameapi_proto_msgTypes[99] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5981,7 +6162,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{99} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{99} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -6010,7 +6191,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6022,7 +6203,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[100] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6035,7 +6216,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{100} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{100} } func (x *ReqSelectCardExchange) GetId() string { @@ -6064,7 +6245,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6076,7 +6257,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6089,7 +6270,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{101} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{101} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -6124,7 +6305,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6136,7 +6317,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6149,7 +6330,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{102} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ReqAgreeCardExchange) GetId() string { @@ -6171,7 +6352,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6183,7 +6364,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6196,7 +6377,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{103} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{103} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -6231,7 +6412,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6243,7 +6424,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6256,7 +6437,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{104} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{104} } func (x *ReqRefuseCardSelect) GetId() string { @@ -6278,7 +6459,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6290,7 +6471,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6303,7 +6484,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{105} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{105} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -6338,7 +6519,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6350,7 +6531,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6363,7 +6544,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{106} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ReqRefuseCardExchange) GetId() string { @@ -6385,7 +6566,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6397,7 +6578,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6410,7 +6591,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{107} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -6445,7 +6626,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6457,7 +6638,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6470,7 +6651,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{108} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *ReqGetFriendCard) GetId() string { @@ -6493,7 +6674,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6505,7 +6686,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6518,7 +6699,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{109} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{109} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -6558,7 +6739,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6570,7 +6751,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6583,7 +6764,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{110} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{110} } type ResGetGoldCard struct { @@ -6597,7 +6778,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6609,7 +6790,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6622,7 +6803,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{111} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ResGetGoldCard) GetFour() int32 { @@ -6650,7 +6831,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6662,7 +6843,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6675,7 +6856,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{112} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{112} } func (x *ReqGuideReward) GetId() int32 { @@ -6696,7 +6877,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6708,7 +6889,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6721,7 +6902,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{113} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -6748,7 +6929,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6760,7 +6941,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6773,7 +6954,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{114} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{114} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -6796,7 +6977,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6808,7 +6989,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6821,7 +7002,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{115} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ResItemPop) GetId() int32 { @@ -6863,7 +7044,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6875,7 +7056,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6888,7 +7069,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{116} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{116} } func (x *ItemInfo) GetId() int32 { @@ -6916,7 +7097,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6928,7 +7109,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6941,7 +7122,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{117} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *CardPack) GetId() int32 { @@ -6972,7 +7153,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6984,7 +7165,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6997,7 +7178,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{118} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -7047,7 +7228,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7059,7 +7240,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7072,7 +7253,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{119} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -7109,7 +7290,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7121,7 +7302,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7134,7 +7315,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{120} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *DailyTask) GetStatus() int32 { @@ -7179,7 +7360,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7191,7 +7372,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7204,7 +7385,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{121} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{121} } func (x *QuestProgress) GetLabel() string { @@ -7253,7 +7434,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7265,7 +7446,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7278,7 +7459,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{122} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{122} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -7299,7 +7480,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7311,7 +7492,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7324,7 +7505,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{123} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{123} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -7352,7 +7533,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7364,7 +7545,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7377,7 +7558,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{124} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -7398,7 +7579,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7410,7 +7591,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7423,7 +7604,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{125} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -7448,7 +7629,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7460,7 +7641,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7473,7 +7654,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{126} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{126} } type ResDailyUnlock struct { @@ -7487,7 +7668,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7499,7 +7680,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7512,7 +7693,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{127} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{127} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -7540,7 +7721,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7552,7 +7733,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7565,7 +7746,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{128} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{128} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -7593,7 +7774,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7605,7 +7786,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7618,7 +7799,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{129} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *FaceInfo) GetId() int32 { @@ -7645,7 +7826,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7657,7 +7838,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7670,7 +7851,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{130} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{130} } func (x *ReqSetFace) GetFace() int32 { @@ -7691,7 +7872,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7703,7 +7884,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7716,7 +7897,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{131} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *ResSetFace) GetCode() RES_CODE { @@ -7744,7 +7925,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7756,7 +7937,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7769,7 +7950,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{132} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{132} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -7797,7 +7978,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7809,7 +7990,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7822,7 +8003,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{133} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *AvatarInfo) GetId() int32 { @@ -7849,7 +8030,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7861,7 +8042,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7874,7 +8055,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{134} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -7895,7 +8076,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7907,7 +8088,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7920,7 +8101,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{135} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -7951,7 +8132,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7963,7 +8144,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7976,7 +8157,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{136} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -8021,7 +8202,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8033,7 +8214,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8046,7 +8227,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{137} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -8095,7 +8276,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8107,7 +8288,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8120,7 +8301,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{138} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -8141,7 +8322,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8153,7 +8334,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8166,7 +8347,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{139} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -8194,7 +8375,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8206,7 +8387,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8219,7 +8400,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{140} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -8240,7 +8421,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8252,7 +8433,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8265,7 +8446,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{141} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -8293,7 +8474,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8305,7 +8486,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8318,7 +8499,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{142} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -8344,7 +8525,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8356,7 +8537,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8369,7 +8550,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{143} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *ActivityInfo) GetId() int32 { @@ -8430,7 +8611,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8442,7 +8623,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8455,7 +8636,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{144} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} } type ResLimitEvent struct { @@ -8468,7 +8649,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8480,7 +8661,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8493,7 +8674,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{145} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -8514,7 +8695,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8526,7 +8707,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8539,7 +8720,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{146} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} } func (x *ResLimitEventProgress) GetProgress() int32 { @@ -8566,7 +8747,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8578,7 +8759,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8591,7 +8772,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{147} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ReqLimitEventReward) GetId() int32 { @@ -8612,7 +8793,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8624,7 +8805,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8637,7 +8818,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{148} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -8664,7 +8845,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8676,7 +8857,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8689,7 +8870,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{149} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -8710,7 +8891,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8722,7 +8903,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8735,7 +8916,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{150} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -8763,7 +8944,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8775,7 +8956,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8788,7 +8969,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{151} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *LimitEvent) GetEndTime() int32 { @@ -8818,7 +8999,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8830,7 +9011,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8843,7 +9024,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{152} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *LimitEventNotify) GetId() int32 { @@ -8882,7 +9063,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8894,7 +9075,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8907,7 +9088,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{153} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} } type ResLimitSenceReward struct { @@ -8921,7 +9102,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8933,7 +9114,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8946,7 +9127,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{154} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -8973,7 +9154,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8985,7 +9166,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8998,7 +9179,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{155} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} } func (x *ResChessRainReward) GetChest() int32 { @@ -9019,7 +9200,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9031,7 +9212,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9044,7 +9225,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{156} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -9065,7 +9246,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9077,7 +9258,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9090,7 +9271,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{157} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -9118,7 +9299,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9130,7 +9311,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9143,7 +9324,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{158} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *ReqSearchPlayer) GetUid() string { @@ -9164,7 +9345,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9176,7 +9357,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9189,7 +9370,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{159} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ResSearchPlayer) GetCode() int32 { @@ -9224,7 +9405,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9236,7 +9417,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9249,7 +9430,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{160} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ResPlayerSimple) GetUid() int32 { @@ -9330,7 +9511,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9342,7 +9523,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9355,7 +9536,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{161} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResPlayerRank) GetUid() int32 { @@ -9414,7 +9595,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9426,7 +9607,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9439,7 +9620,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{162} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -9487,7 +9668,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9499,7 +9680,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9512,7 +9693,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{163} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -9532,7 +9713,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9544,7 +9725,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9557,7 +9738,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{164} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -9587,7 +9768,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9599,7 +9780,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9612,7 +9793,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{165} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *ResFriendCard) GetUid() int32 { @@ -9703,7 +9884,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9715,7 +9896,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9728,7 +9909,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{166} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *ReqKv) GetKey() int32 { @@ -9755,7 +9936,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9767,7 +9948,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9780,7 +9961,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{167} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ResKv) GetKv() map[int32]string { @@ -9799,7 +9980,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9811,7 +9992,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9824,7 +10005,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{168} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} } type ResFriendRecommend struct { @@ -9837,7 +10018,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9849,7 +10030,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9862,7 +10043,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{169} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -9883,7 +10064,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9895,7 +10076,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9908,7 +10089,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{170} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} } func (x *ReqFriendIgnore) GetUid() int32 { @@ -9929,7 +10110,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9941,7 +10122,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9954,7 +10135,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{171} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -9980,7 +10161,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9992,7 +10173,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10005,7 +10186,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{172} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} } type ResFriendList struct { @@ -10018,7 +10199,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10030,7 +10211,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10043,7 +10224,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{173} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -10062,7 +10243,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10074,7 +10255,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10087,7 +10268,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{174} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} } type ResFriendApply struct { @@ -10100,7 +10281,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10112,7 +10293,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10125,7 +10306,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{175} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -10146,7 +10327,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10158,7 +10339,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10171,7 +10352,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{176} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -10197,7 +10378,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10209,7 +10390,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10222,7 +10403,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{177} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} } type ResFriendCardMsg struct { @@ -10235,7 +10416,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10247,7 +10428,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10260,7 +10441,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{178} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -10279,7 +10460,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10291,7 +10472,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10304,7 +10485,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{179} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} } type ResFriendTimeLine struct { @@ -10317,7 +10498,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10329,7 +10510,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10342,7 +10523,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{180} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -10364,7 +10545,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10376,7 +10557,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10389,7 +10570,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{181} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -10424,7 +10605,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10436,7 +10617,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10449,7 +10630,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{182} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ReqApplyFriend) GetUid() int32 { @@ -10470,7 +10651,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10482,7 +10663,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10495,7 +10676,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{183} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -10523,7 +10704,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10535,7 +10716,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10548,7 +10729,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{184} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ReqAgreeFriend) GetUid() int32 { @@ -10571,7 +10752,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10583,7 +10764,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10596,7 +10777,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{185} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -10638,7 +10819,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10650,7 +10831,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10663,7 +10844,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{186} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ReqRefuseFriend) GetUid() int32 { @@ -10685,7 +10866,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10697,7 +10878,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10710,7 +10891,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{187} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -10745,7 +10926,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10757,7 +10938,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10770,7 +10951,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{188} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ReqDelFriend) GetUid() int32 { @@ -10792,7 +10973,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10804,7 +10985,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10817,7 +10998,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{189} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -10852,7 +11033,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10864,7 +11045,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10877,7 +11058,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{190} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} } func (x *ReqRank) GetType() int32 { @@ -10900,7 +11081,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10912,7 +11093,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10925,7 +11106,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{191} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResRank) GetType() int32 { @@ -10965,7 +11146,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10977,7 +11158,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10990,7 +11171,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{192} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} } type ResMailList struct { @@ -11003,7 +11184,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11015,7 +11196,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11028,7 +11209,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{193} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -11053,7 +11234,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11065,7 +11246,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11078,7 +11259,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{194} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} } func (x *MailInfo) GetId() int32 { @@ -11133,7 +11314,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11145,7 +11326,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11158,7 +11339,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{195} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *MailNotify) GetInfo() *MailInfo { @@ -11179,7 +11360,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11191,7 +11372,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11204,7 +11385,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{196} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *ReqReadMail) GetId() int32 { @@ -11226,7 +11407,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11238,7 +11419,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11251,7 +11432,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{197} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *ResReadMail) GetCode() RES_CODE { @@ -11286,7 +11467,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11298,7 +11479,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11311,7 +11492,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{198} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ReqGetMailReward) GetId() int32 { @@ -11333,7 +11514,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11345,7 +11526,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11358,7 +11539,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{199} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -11393,7 +11574,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11405,7 +11586,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11418,7 +11599,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{200} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ReqDeleteMail) GetId() int32 { @@ -11440,7 +11621,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11452,7 +11633,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11465,7 +11646,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{201} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -11506,7 +11687,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11518,7 +11699,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11531,7 +11712,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{202} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ResCharge) GetCharge() float32 { @@ -11601,7 +11782,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11613,7 +11794,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11626,7 +11807,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{203} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ResSpecialShop) GetGrade() int32 { @@ -11655,7 +11836,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11667,7 +11848,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11680,7 +11861,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{204} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ResChessShop) GetDiamond() int32 { @@ -11712,7 +11893,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11724,7 +11905,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11737,7 +11918,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{205} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} } type ResFreeShop struct { @@ -11751,7 +11932,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11763,7 +11944,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11776,7 +11957,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{206} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -11804,7 +11985,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11816,7 +11997,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11829,7 +12010,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{207} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} } func (x *ReqBuyChessShop) GetId() int32 { @@ -11850,7 +12031,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11862,7 +12043,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11875,7 +12056,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{208} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -11904,7 +12085,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11916,7 +12097,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11929,7 +12110,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{209} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -11957,7 +12138,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11969,7 +12150,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11982,7 +12163,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{210} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -12008,7 +12189,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12020,7 +12201,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12033,7 +12214,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} } type ResRefreshChessShop struct { @@ -12047,7 +12228,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12059,7 +12240,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12072,7 +12253,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -12097,7 +12278,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12109,7 +12290,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12122,7 +12303,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } type ResEndless struct { @@ -12136,7 +12317,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12148,7 +12329,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12161,7 +12342,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResEndless) GetId() int32 { @@ -12190,7 +12371,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12202,7 +12383,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12215,7 +12396,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -12247,7 +12428,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12259,7 +12440,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12272,7 +12453,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } type ResEndlessReward struct { @@ -12286,7 +12467,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12298,7 +12479,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12311,7 +12492,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -12341,7 +12522,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12353,7 +12534,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12366,7 +12547,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } func (x *ResPiggyBank) GetType() int32 { @@ -12405,7 +12586,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12417,7 +12598,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12430,7 +12611,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } type ResPiggyBankReward struct { @@ -12444,7 +12625,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12456,7 +12637,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12469,7 +12650,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -12498,7 +12679,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12510,7 +12691,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12523,7 +12704,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -12557,7 +12738,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12569,7 +12750,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12582,7 +12763,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -12604,7 +12785,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12616,7 +12797,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12629,7 +12810,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -12664,7 +12845,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12676,7 +12857,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12689,7 +12870,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -12714,7 +12895,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12726,7 +12907,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12739,7 +12920,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } type ResChampship struct { @@ -12758,7 +12939,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12770,7 +12951,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12783,7 +12964,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResChampship) GetScore() int32 { @@ -12843,7 +13024,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12855,7 +13036,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12868,7 +13049,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } type ResChampshipReward struct { @@ -12882,7 +13063,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12894,7 +13075,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12907,7 +13088,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -12932,7 +13113,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12944,7 +13125,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12957,7 +13138,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } type ResChampshipRankReward struct { @@ -12971,7 +13152,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12983,7 +13164,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12996,7 +13177,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -13021,7 +13202,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13033,7 +13214,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13046,7 +13227,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } type ResChampshipRank struct { @@ -13061,7 +13242,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13073,7 +13254,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13086,7 +13267,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -13118,7 +13299,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13130,7 +13311,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13143,7 +13324,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } type ResChampshipPreRank struct { @@ -13158,7 +13339,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13170,7 +13351,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13183,7 +13364,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -13219,7 +13400,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13231,7 +13412,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13244,7 +13425,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -13278,7 +13459,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13290,7 +13471,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13303,7 +13484,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -13324,7 +13505,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13336,7 +13517,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13349,7 +13530,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -13377,7 +13558,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13389,7 +13570,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13402,7 +13583,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ReqInviteFriendData) GetDwUin() int32 { @@ -13423,7 +13604,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13435,7 +13616,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13448,7 +13629,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -13475,7 +13656,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13487,7 +13668,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13500,7 +13681,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ReqSelfInvited) GetInviterId() int32 { @@ -13520,7 +13701,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13532,7 +13713,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13545,7 +13726,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -13566,7 +13747,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13578,7 +13759,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13591,7 +13772,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -13618,7 +13799,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13630,7 +13811,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13643,7 +13824,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -13663,7 +13844,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13675,7 +13856,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13688,7 +13869,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -13708,7 +13889,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13720,7 +13901,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13733,7 +13914,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ReqAutoAddInviteFriend) GetId() int32 { @@ -13753,7 +13934,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13765,7 +13946,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13778,7 +13959,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -13797,7 +13978,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13809,7 +13990,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13822,7 +14003,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } type ResMining struct { @@ -13842,7 +14023,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13854,7 +14035,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13867,7 +14048,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResMining) GetId() int32 { @@ -13937,7 +14118,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13949,7 +14130,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13962,7 +14143,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -13990,7 +14171,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14002,7 +14183,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14015,7 +14196,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -14040,7 +14221,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14052,7 +14233,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14065,7 +14246,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } type ResMiningReward struct { @@ -14079,7 +14260,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14091,7 +14272,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14104,7 +14285,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -14131,7 +14312,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14143,7 +14324,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14156,7 +14337,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -14178,7 +14359,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14190,7 +14371,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14203,7 +14384,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *NotifyActRed) GetId() int32 { @@ -14231,7 +14412,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14243,7 +14424,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14256,7 +14437,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -14276,7 +14457,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14288,7 +14469,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14301,7 +14482,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ResItem) GetItem() map[int32]int32 { @@ -14321,7 +14502,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14333,7 +14514,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14346,7 +14527,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -14365,7 +14546,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14377,7 +14558,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14390,7 +14571,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } type ResGuessColor struct { @@ -14410,7 +14591,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14422,7 +14603,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14435,7 +14616,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ResGuessColor) GetId() int32 { @@ -14507,7 +14688,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14519,7 +14700,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14532,7 +14713,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *Opponent) GetName() string { @@ -14573,7 +14754,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14585,7 +14766,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14598,7 +14779,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -14619,7 +14800,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14631,7 +14812,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14644,7 +14825,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -14669,7 +14850,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14681,7 +14862,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14694,7 +14875,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } type ResGuessColorReward struct { @@ -14708,7 +14889,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14720,7 +14901,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14733,7 +14914,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -14758,7 +14939,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14770,7 +14951,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14783,7 +14964,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } type ResRace struct { @@ -14804,7 +14985,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14816,7 +14997,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14829,7 +15010,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResRace) GetId() int32 { @@ -14907,7 +15088,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14919,7 +15100,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14932,7 +15113,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *Raceopponent) GetId() int32 { @@ -14964,7 +15145,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14976,7 +15157,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14989,7 +15170,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } type ResRaceStart struct { @@ -15003,7 +15184,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15015,7 +15196,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15028,7 +15209,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -15053,7 +15234,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15065,7 +15246,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15078,7 +15259,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } type ResRaceReward struct { @@ -15092,7 +15273,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15104,7 +15285,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15117,7 +15298,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -15143,7 +15324,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15155,7 +15336,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15168,7 +15349,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } type ResPlayroom struct { @@ -15193,7 +15374,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15205,7 +15386,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15218,7 +15399,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ResPlayroom) GetStatus() int32 { @@ -15320,7 +15501,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15332,7 +15513,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15345,7 +15526,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } type ResPlayroomWrokOutline struct { @@ -15359,7 +15540,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15371,7 +15552,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15384,7 +15565,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -15411,7 +15592,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15423,7 +15604,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15436,7 +15617,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -15457,7 +15638,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15469,7 +15650,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15482,7 +15663,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -15510,7 +15691,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15522,7 +15703,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15535,7 +15716,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -15563,7 +15744,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15575,7 +15756,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15588,7 +15769,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -15619,7 +15800,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15631,7 +15812,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15644,7 +15825,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *FriendRoom) GetUid() int32 { @@ -15696,7 +15877,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15708,7 +15889,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15721,7 +15902,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *RoomOpponent) GetUid() int32 { @@ -15770,7 +15951,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15782,7 +15963,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15795,7 +15976,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ReqPlayroomInfo) GetUid() int32 { @@ -15826,7 +16007,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15838,7 +16019,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15851,7 +16032,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ResPlayroomInfo) GetUid() int32 { @@ -15949,7 +16130,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15961,7 +16142,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15974,7 +16155,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -15997,7 +16178,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16009,7 +16190,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16022,7 +16203,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -16063,7 +16244,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16075,7 +16256,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16088,7 +16269,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ReqPlayroomGame) GetType() int32 { @@ -16111,7 +16292,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16123,7 +16304,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16136,7 +16317,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -16178,7 +16359,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16190,7 +16371,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16203,7 +16384,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -16231,7 +16412,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16243,7 +16424,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16256,7 +16437,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -16283,7 +16464,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16295,7 +16476,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16308,7 +16489,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -16329,7 +16510,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16341,7 +16522,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16354,7 +16535,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -16381,7 +16562,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16393,7 +16574,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16406,7 +16587,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -16427,7 +16608,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16439,7 +16620,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16452,7 +16633,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -16477,7 +16658,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16489,7 +16670,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16502,7 +16683,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } type ResPlayroomLose struct { @@ -16516,7 +16697,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16528,7 +16709,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16541,7 +16722,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -16567,7 +16748,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16579,7 +16760,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16592,7 +16773,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } type ResPlayroomWork struct { @@ -16606,7 +16787,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16618,7 +16799,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16631,7 +16812,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -16657,7 +16838,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16669,7 +16850,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16682,7 +16863,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } type ResPlayroomRest struct { @@ -16696,7 +16877,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16708,7 +16889,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16721,7 +16902,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -16746,7 +16927,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16758,7 +16939,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16771,7 +16952,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } type ResPlayroomDraw struct { @@ -16786,7 +16967,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16798,7 +16979,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16811,7 +16992,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -16845,7 +17026,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16857,7 +17038,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16870,7 +17051,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -16891,7 +17072,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16903,7 +17084,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16916,7 +17097,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -16942,7 +17123,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16954,7 +17135,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16967,7 +17148,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } type ResFriendTreasure struct { @@ -16984,7 +17165,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16996,7 +17177,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17009,7 +17190,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -17062,7 +17243,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17074,7 +17255,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17087,7 +17268,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *TreasureInfo) GetPos() int32 { @@ -17143,7 +17324,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17155,7 +17336,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17168,7 +17349,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -17196,7 +17377,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17208,7 +17389,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17221,7 +17402,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -17246,7 +17427,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17258,7 +17439,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17271,7 +17452,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } type ResFriendTreasureEnd struct { @@ -17285,7 +17466,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17297,7 +17478,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17310,7 +17491,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -17337,7 +17518,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17349,7 +17530,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17362,7 +17543,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -17383,7 +17564,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17395,7 +17576,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17408,7 +17589,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -17435,7 +17616,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17447,7 +17628,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17460,7 +17641,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -17482,7 +17663,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17494,7 +17675,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17507,7 +17688,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *AdminReq) GetFunc() string { @@ -17535,7 +17716,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17547,7 +17728,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17560,7 +17741,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *AdminRes) GetFunc() string { @@ -17587,7 +17768,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17599,7 +17780,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17612,7 +17793,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ReqAdminInfo) GetUid() int32 { @@ -17632,7 +17813,7 @@ type ResAdminInfo struct { func (x *ResAdminInfo) Reset() { *x = ResAdminInfo{} - mi := &file_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17644,7 +17825,7 @@ func (x *ResAdminInfo) String() string { func (*ResAdminInfo) ProtoMessage() {} func (x *ResAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17657,7 +17838,7 @@ func (x *ResAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAdminInfo.ProtoReflect.Descriptor instead. func (*ResAdminInfo) Descriptor() ([]byte, []int) { - return file_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ResAdminInfo) GetInfo() string { @@ -17667,2433 +17848,2490 @@ func (x *ResAdminInfo) GetInfo() string { return "" } -var File_Gameapi_proto protoreflect.FileDescriptor +var 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protoimpl.X.CompressGZIP(file_proto_Gameapi_proto_rawDescData) }) - return file_Gameapi_proto_rawDescData + return file_proto_Gameapi_proto_rawDescData } -var file_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 3) -var file_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 360) -var file_Gameapi_proto_goTypes = []any{ - (HANDLE_TYPE)(0), // 0: tutorial.HANDLE_TYPE - (RES_CODE)(0), // 1: tutorial.RES_CODE - (ITEM_TYPE)(0), // 2: tutorial.ITEM_TYPE - (*ClientReq)(nil), // 3: tutorial.ClientReq - (*ReqOfflineReconnect)(nil), // 4: tutorial.ReqOfflineReconnect - (*ResOfflineReconnect)(nil), // 5: tutorial.ResOfflineReconnect - (*ReqBindFacebookAccount)(nil), // 6: tutorial.ReqBindFacebookAccount - (*ResBindFacebookAccount)(nil), // 7: tutorial.ResBindFacebookAccount - (*ReqOnlyBindFacebook)(nil), // 8: tutorial.ReqOnlyBindFacebook - (*ResOnlyBindFacebook)(nil), // 9: tutorial.ResOnlyBindFacebook - (*ReqUnBindFacebook)(nil), // 10: tutorial.ReqUnBindFacebook - (*ResUnBindFacebook)(nil), // 11: tutorial.ResUnBindFacebook - (*ReqSynGameData)(nil), // 12: tutorial.ReqSynGameData - (*ResSynGameData)(nil), // 13: tutorial.ResSynGameData - (*ForceKickOut)(nil), // 14: tutorial.ForceKickOut - (*ResServerVersion)(nil), // 15: tutorial.ResServerVersion - (*ResChessColorData)(nil), // 16: tutorial.ResChessColorData - (*ClientRes)(nil), // 17: tutorial.ClientRes - (*ReqRegisterAccount)(nil), // 18: tutorial.ReqRegisterAccount - (*ResRegisterAccount)(nil), // 19: tutorial.ResRegisterAccount - (*ReqLogin)(nil), // 20: tutorial.ReqLogin - (*ResLogin)(nil), // 21: tutorial.ResLogin - (*ReqPlayerBaseInfo)(nil), // 22: tutorial.ReqPlayerBaseInfo - (*ResPlayerBaseInfo)(nil), // 23: tutorial.ResPlayerBaseInfo - (*ResPlayerAsset)(nil), // 24: tutorial.ResPlayerAsset - (*UpdateBaseItemInfo)(nil), // 25: tutorial.UpdateBaseItemInfo - (*NotifyRenewBuyEnergyCnt)(nil), // 26: tutorial.NotifyRenewBuyEnergyCnt - (*ReqRemoveAd)(nil), // 27: tutorial.ReqRemoveAd - (*ResRemoveAd)(nil), // 28: tutorial.ResRemoveAd - (*NotifyAddEnergy)(nil), // 29: tutorial.NotifyAddEnergy - (*ReqServerTime)(nil), // 30: tutorial.ReqServerTime - (*ResServerTime)(nil), // 31: tutorial.ResServerTime - (*ReqPlayerChessData)(nil), // 32: tutorial.ReqPlayerChessData - (*ResPlayerChessData)(nil), // 33: tutorial.ResPlayerChessData - (*ResPlayerChessInfo)(nil), // 34: tutorial.ResPlayerChessInfo - (*ChessHandle)(nil), // 35: tutorial.ChessHandle - (*UpdatePlayerChessData)(nil), // 36: tutorial.UpdatePlayerChessData - (*ResUpdatePlayerChessData)(nil), // 37: tutorial.ResUpdatePlayerChessData - (*ReqGetChessFromBuff)(nil), // 38: tutorial.ReqGetChessFromBuff - (*ResGetChessFromBuff)(nil), // 39: tutorial.ResGetChessFromBuff - (*ReqChessEx)(nil), // 40: tutorial.ReqChessEx - (*ResChessEx)(nil), // 41: tutorial.ResChessEx - (*ReqPlayroomOutline)(nil), // 42: tutorial.ReqPlayroomOutline - (*ResPlayroomOutline)(nil), // 43: tutorial.ResPlayroomOutline - (*ChessBag)(nil), // 44: tutorial.ChessBag - (*ChessBagGrid)(nil), // 45: tutorial.ChessBagGrid - (*ReqPutChessInBag)(nil), // 46: tutorial.ReqPutChessInBag - (*ResPutChessInBag)(nil), // 47: tutorial.ResPutChessInBag - (*ReqTakeChessOutBag)(nil), // 48: tutorial.ReqTakeChessOutBag - (*ResTakeChessOutBag)(nil), // 49: tutorial.ResTakeChessOutBag - (*ReqBuyChessBagGrid)(nil), // 50: tutorial.ReqBuyChessBagGrid - (*ResBuyChessBagGrid)(nil), // 51: tutorial.ResBuyChessBagGrid - (*ReqPlayerProfileData)(nil), // 52: tutorial.ReqPlayerProfileData - (*ResPlayerProfileData)(nil), // 53: tutorial.ResPlayerProfileData - (*ReqPlayerBriefProfileData)(nil), // 54: tutorial.ReqPlayerBriefProfileData - (*ResPlayerBriefProfileData)(nil), // 55: tutorial.ResPlayerBriefProfileData - (*ReqSetEnergyMul)(nil), // 56: tutorial.ReqSetEnergyMul - (*ResSetEnergyMul)(nil), // 57: tutorial.ResSetEnergyMul - (*BaseInfo)(nil), // 58: tutorial.BaseInfo - (*ReqUserInfo)(nil), // 59: tutorial.ReqUserInfo - (*UserInfo)(nil), // 60: tutorial.UserInfo - (*ReqSetName)(nil), // 61: tutorial.ReqSetName - (*ResSetName)(nil), // 62: tutorial.ResSetName - (*ReqSetPetName)(nil), // 63: tutorial.ReqSetPetName - (*ResSetPetName)(nil), // 64: tutorial.ResSetPetName - (*ReqBuyEnergy)(nil), // 65: tutorial.ReqBuyEnergy - (*ResBuyEnergy)(nil), // 66: tutorial.ResBuyEnergy - (*ReqGetHandbookReward)(nil), // 67: tutorial.ReqGetHandbookReward - (*HandbookInfo)(nil), // 68: tutorial.HandbookInfo - (*Handbook)(nil), // 69: tutorial.Handbook - (*ResGetHandbookReward)(nil), // 70: tutorial.ResGetHandbookReward - (*ReqRewardOrder)(nil), // 71: tutorial.ReqRewardOrder - (*ResRewardOrder)(nil), // 72: tutorial.ResRewardOrder - (*Order)(nil), // 73: tutorial.Order - (*ResOrderList)(nil), // 74: tutorial.ResOrderList - (*ResDecorateInfo)(nil), // 75: tutorial.ResDecorateInfo - (*ReqDecorate)(nil), // 76: tutorial.ReqDecorate - (*ResDecorate)(nil), // 77: tutorial.ResDecorate - (*ReqDecorateAll)(nil), // 78: tutorial.ReqDecorateAll - (*ResDecorateAll)(nil), // 79: tutorial.ResDecorateAll - (*ReqGmCommand)(nil), // 80: tutorial.ReqGmCommand - (*Card)(nil), // 81: tutorial.Card - (*ReqCardInfo)(nil), // 82: tutorial.ReqCardInfo - (*ResCardInfo)(nil), // 83: tutorial.ResCardInfo - (*ResNotifyCardTimes)(nil), // 84: tutorial.ResNotifyCardTimes - (*ReqMasterCard)(nil), // 85: tutorial.ReqMasterCard - (*ResMasterCard)(nil), // 86: tutorial.ResMasterCard - (*ReqCardCollectReward)(nil), // 87: tutorial.ReqCardCollectReward - (*ResCardCollectReward)(nil), // 88: tutorial.ResCardCollectReward - (*ReqExStarReward)(nil), // 89: tutorial.ReqExStarReward - (*ResExStarReward)(nil), // 90: tutorial.ResExStarReward - (*ReqAllCollectReward)(nil), // 91: tutorial.ReqAllCollectReward - (*ResAllCollectReward)(nil), // 92: tutorial.ResAllCollectReward - (*ReqCardGive)(nil), // 93: tutorial.ReqCardGive - (*ResCardGive)(nil), // 94: tutorial.ResCardGive - (*ReqAgreeCardGive)(nil), // 95: tutorial.ReqAgreeCardGive - (*ResAgreeCardGive)(nil), // 96: tutorial.ResAgreeCardGive - (*ReqRefuseCardGive)(nil), // 97: tutorial.ReqRefuseCardGive - (*ResRefuseCardGive)(nil), // 98: tutorial.ResRefuseCardGive - (*ReqCardSend)(nil), // 99: tutorial.ReqCardSend - (*ResCardSend)(nil), // 100: tutorial.ResCardSend - (*ReqCardExchange)(nil), // 101: tutorial.ReqCardExchange - (*ResCardExchange)(nil), // 102: tutorial.ResCardExchange - (*ReqSelectCardExchange)(nil), // 103: tutorial.ReqSelectCardExchange - (*ResSelectCardExchange)(nil), // 104: tutorial.ResSelectCardExchange - (*ReqAgreeCardExchange)(nil), // 105: tutorial.ReqAgreeCardExchange - (*ResAgreeCardExchange)(nil), // 106: tutorial.ResAgreeCardExchange - (*ReqRefuseCardSelect)(nil), // 107: tutorial.ReqRefuseCardSelect - (*ResRefuseCardSelect)(nil), // 108: tutorial.ResRefuseCardSelect - (*ReqRefuseCardExchange)(nil), // 109: tutorial.ReqRefuseCardExchange - (*ResRefuseCardExchange)(nil), // 110: tutorial.ResRefuseCardExchange - (*ReqGetFriendCard)(nil), // 111: tutorial.ReqGetFriendCard - (*ResGetFriendCard)(nil), // 112: tutorial.ResGetFriendCard - (*ReqGetGoldCard)(nil), // 113: tutorial.ReqGetGoldCard - (*ResGetGoldCard)(nil), // 114: tutorial.ResGetGoldCard - (*ReqGuideReward)(nil), // 115: tutorial.ReqGuideReward - (*ResGuideReward)(nil), // 116: tutorial.ResGuideReward - (*ResGuildInfo)(nil), // 117: tutorial.ResGuildInfo - (*ResItemPop)(nil), // 118: tutorial.ResItemPop - (*ItemInfo)(nil), // 119: tutorial.ItemInfo - (*CardPack)(nil), // 120: tutorial.CardPack - (*ResDailyTask)(nil), // 121: tutorial.ResDailyTask - (*DailyWeek)(nil), // 122: tutorial.DailyWeek - (*DailyTask)(nil), // 123: tutorial.DailyTask - (*QuestProgress)(nil), // 124: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 125: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 126: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 127: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 128: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 129: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 130: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 131: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 132: tutorial.FaceInfo - (*ReqSetFace)(nil), // 133: tutorial.ReqSetFace - (*ResSetFace)(nil), // 134: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 135: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 136: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 137: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 138: tutorial.ResSetAvatar - (*ResSevenLogin)(nil), // 139: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 140: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 141: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 142: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 143: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 144: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 145: tutorial.ResActivity - (*ActivityInfo)(nil), // 146: tutorial.ActivityInfo - (*ReqLimitEvent)(nil), // 147: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 148: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 149: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 150: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 151: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 152: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 153: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 154: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 155: tutorial.LimitEventNotify - (*ReqLimitSenceReward)(nil), // 156: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 157: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 158: tutorial.ResChessRainReward - (*ReqFastProduceReward)(nil), // 159: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 160: tutorial.ResFastProduceReward - (*ReqSearchPlayer)(nil), // 161: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 162: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 163: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 164: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 165: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 166: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 167: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 168: tutorial.ResFriendCard - (*ReqKv)(nil), // 169: tutorial.ReqKv - (*ResKv)(nil), // 170: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 171: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 172: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 173: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 174: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 175: tutorial.ReqFriendList - (*ResFriendList)(nil), // 176: tutorial.ResFriendList - (*ReqFriendApply)(nil), // 177: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 178: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 179: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 180: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 181: tutorial.ResFriendCardMsg - (*ReqFriendTimeLine)(nil), // 182: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 183: tutorial.ResFriendTimeLine - (*ResFriendApplyNotify)(nil), // 184: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 185: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 186: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 187: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 188: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 189: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 190: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 191: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 192: tutorial.ResDelFriend - (*ReqRank)(nil), // 193: tutorial.ReqRank - (*ResRank)(nil), // 194: tutorial.ResRank - (*ReqMailList)(nil), // 195: tutorial.ReqMailList - (*ResMailList)(nil), // 196: tutorial.ResMailList - (*MailInfo)(nil), // 197: tutorial.MailInfo - (*MailNotify)(nil), // 198: tutorial.MailNotify - (*ReqReadMail)(nil), // 199: tutorial.ReqReadMail - (*ResReadMail)(nil), // 200: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 201: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 202: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 203: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 204: tutorial.ResDeleteMail - (*ResCharge)(nil), // 205: tutorial.ResCharge - (*ResSpecialShop)(nil), // 206: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 207: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 208: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 209: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 210: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 211: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 212: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 213: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 214: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 215: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 216: tutorial.ReqEndless - (*ResEndless)(nil), // 217: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 218: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 219: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 220: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 221: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 222: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 223: tutorial.ResPiggyBankReward - (*ReqCreateOrderSn)(nil), // 224: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 225: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 226: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 227: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 228: tutorial.ReqChampship - (*ResChampship)(nil), // 229: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 230: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 231: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 232: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 233: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 234: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 235: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 236: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 237: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 238: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 239: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 240: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 241: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 242: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 243: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 244: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 245: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 246: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 247: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 248: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 249: tutorial.ResAutoAddInviteFriend - (*ReqMining)(nil), // 250: tutorial.ReqMining - (*ResMining)(nil), // 251: tutorial.ResMining - (*ReqMiningTake)(nil), // 252: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 253: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 254: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 255: tutorial.ResMiningReward - (*ResActRed)(nil), // 256: tutorial.ResActRed - (*NotifyActRed)(nil), // 257: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 258: tutorial.ActivityNotify - (*ResItem)(nil), // 259: tutorial.ResItem - (*ItemNotify)(nil), // 260: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 261: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 262: tutorial.ResGuessColor - (*Opponent)(nil), // 263: tutorial.opponent - (*ReqGuessColorTake)(nil), // 264: tutorial.ReqGuessColorTake - (*ResGuessColorTake)(nil), // 265: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 266: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 267: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 268: tutorial.ReqRace - (*ResRace)(nil), // 269: tutorial.ResRace - (*Raceopponent)(nil), // 270: tutorial.raceopponent - (*ReqRaceStart)(nil), // 271: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 272: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 273: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 274: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 275: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 276: tutorial.ResPlayroom - (*ReqPlayroomWrokOutline)(nil), // 277: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 278: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 279: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 280: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 281: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 282: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 283: tutorial.FriendRoom - (*RoomOpponent)(nil), // 284: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 285: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 286: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 287: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 288: tutorial.ResPlayroomFlip - (*ReqPlayroomGame)(nil), // 289: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 290: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 291: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 292: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 293: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 294: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 295: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 296: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 297: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 298: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 299: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 300: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 301: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 302: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 303: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 304: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 305: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 306: tutorial.ResPlayroomChip - (*ReqFriendTreasure)(nil), // 307: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 308: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 309: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 310: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 311: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 312: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 313: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 314: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 315: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 316: tutorial.ResFriendTreasureStar - (*AdminReq)(nil), // 317: tutorial.AdminReq - (*AdminRes)(nil), // 318: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 319: tutorial.ReqAdminInfo - (*ResAdminInfo)(nil), // 320: tutorial.ResAdminInfo - nil, // 321: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 322: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 323: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 324: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 325: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 326: tutorial.ReqChessEx.MChessDataEntry - nil, // 327: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 328: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 329: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 330: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 331: tutorial.ResCardInfo.AllCardEntry - nil, // 332: tutorial.ResGuildInfo.RewardEntry - nil, // 333: tutorial.ResDailyTask.WeekRewardEntry - nil, // 334: tutorial.ResDailyTask.DailyTaskEntry - nil, // 335: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 336: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 337: tutorial.ResKv.KvEntry - nil, // 338: tutorial.ResRank.RankListEntry - nil, // 339: tutorial.ResMailList.MailListEntry - nil, // 340: tutorial.ResCharge.SpecialShopEntry - nil, // 341: tutorial.ResCharge.ChessShopEntry - nil, // 342: tutorial.ResCharge.GiftEntry - nil, // 343: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 344: tutorial.ResEndless.EndlessListEntry - nil, // 345: tutorial.ResChampshipRank.RankListEntry - nil, // 346: tutorial.ResChampshipPreRank.RankListEntry - nil, // 347: tutorial.ResNotifyCard.CardEntry - nil, // 348: tutorial.ResNotifyCard.MasterEntry - nil, // 349: tutorial.ResMining.MapEntry - nil, // 350: tutorial.ReqMiningTake.MapEntry - nil, // 351: tutorial.ResActRed.RedEntry - nil, // 352: tutorial.ResItem.ItemEntry - nil, // 353: tutorial.ItemNotify.ItemEntry - nil, // 354: tutorial.ReqGuessColorTake.MapEntry - nil, // 355: tutorial.ResPlayroom.PlayroomEntry - nil, // 356: tutorial.ResPlayroom.MoodEntry - nil, // 357: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 358: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 359: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 360: tutorial.ResPlayroomInfo.FlipEntry - nil, // 361: tutorial.ResPlayroomGame.ItemsEntry - nil, // 362: tutorial.ReqPlayroomSetRoom.PlayroomEntry +var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 360) +var file_proto_Gameapi_proto_goTypes = []any{ + (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL + (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE + (RES_CODE)(0), // 2: tutorial.RES_CODE + (ITEM_TYPE)(0), // 3: tutorial.ITEM_TYPE + (*ClientReq)(nil), // 4: tutorial.ClientReq + (*ReqOfflineReconnect)(nil), // 5: tutorial.ReqOfflineReconnect + (*ResOfflineReconnect)(nil), // 6: tutorial.ResOfflineReconnect + (*ReqBindFacebookAccount)(nil), // 7: tutorial.ReqBindFacebookAccount + (*ResBindFacebookAccount)(nil), // 8: tutorial.ResBindFacebookAccount + (*ReqOnlyBindFacebook)(nil), // 9: tutorial.ReqOnlyBindFacebook + (*ResOnlyBindFacebook)(nil), // 10: tutorial.ResOnlyBindFacebook + (*ReqUnBindFacebook)(nil), // 11: tutorial.ReqUnBindFacebook + (*ResUnBindFacebook)(nil), // 12: tutorial.ResUnBindFacebook + (*ReqSynGameData)(nil), // 13: tutorial.ReqSynGameData + (*ResSynGameData)(nil), // 14: tutorial.ResSynGameData + (*ForceKickOut)(nil), // 15: tutorial.ForceKickOut + (*ResServerVersion)(nil), // 16: tutorial.ResServerVersion + (*ResChessColorData)(nil), // 17: tutorial.ResChessColorData + (*ClientRes)(nil), // 18: tutorial.ClientRes + (*ReqRegisterAccount)(nil), // 19: tutorial.ReqRegisterAccount + (*ResRegisterAccount)(nil), // 20: tutorial.ResRegisterAccount + (*ReqLogin)(nil), // 21: tutorial.ReqLogin + (*ResLogin)(nil), // 22: tutorial.ResLogin + (*ReqPlayerBaseInfo)(nil), // 23: tutorial.ReqPlayerBaseInfo + (*ResPlayerBaseInfo)(nil), // 24: tutorial.ResPlayerBaseInfo + (*ResPlayerAsset)(nil), // 25: tutorial.ResPlayerAsset + (*UpdateBaseItemInfo)(nil), // 26: tutorial.UpdateBaseItemInfo + (*NotifyRenewBuyEnergyCnt)(nil), // 27: tutorial.NotifyRenewBuyEnergyCnt + (*ReqRemoveAd)(nil), // 28: tutorial.ReqRemoveAd + (*ResRemoveAd)(nil), // 29: tutorial.ResRemoveAd + (*NotifyAddEnergy)(nil), // 30: tutorial.NotifyAddEnergy + (*ReqServerTime)(nil), // 31: tutorial.ReqServerTime + (*ResServerTime)(nil), // 32: tutorial.ResServerTime + (*ReqPlayerChessData)(nil), // 33: tutorial.ReqPlayerChessData + (*ResPlayerChessData)(nil), // 34: tutorial.ResPlayerChessData + (*ResPlayerChessInfo)(nil), // 35: tutorial.ResPlayerChessInfo + (*ChessHandle)(nil), // 36: tutorial.ChessHandle + (*UpdatePlayerChessData)(nil), // 37: tutorial.UpdatePlayerChessData + (*ResUpdatePlayerChessData)(nil), // 38: tutorial.ResUpdatePlayerChessData + (*ReqGetChessFromBuff)(nil), // 39: tutorial.ReqGetChessFromBuff + (*ResGetChessFromBuff)(nil), // 40: tutorial.ResGetChessFromBuff + (*ReqChessEx)(nil), // 41: tutorial.ReqChessEx + (*ResChessEx)(nil), // 42: tutorial.ResChessEx + (*ReqPlayroomOutline)(nil), // 43: tutorial.ReqPlayroomOutline + (*ResPlayroomOutline)(nil), // 44: tutorial.ResPlayroomOutline + (*ChessBag)(nil), // 45: tutorial.ChessBag + (*ChessBagGrid)(nil), // 46: tutorial.ChessBagGrid + (*ReqPutChessInBag)(nil), // 47: tutorial.ReqPutChessInBag + (*ResPutChessInBag)(nil), // 48: tutorial.ResPutChessInBag + (*ReqTakeChessOutBag)(nil), // 49: tutorial.ReqTakeChessOutBag + (*ResTakeChessOutBag)(nil), // 50: tutorial.ResTakeChessOutBag + (*ReqBuyChessBagGrid)(nil), // 51: tutorial.ReqBuyChessBagGrid + (*ResBuyChessBagGrid)(nil), // 52: tutorial.ResBuyChessBagGrid + (*ReqPlayerProfileData)(nil), // 53: tutorial.ReqPlayerProfileData + (*ResPlayerProfileData)(nil), // 54: tutorial.ResPlayerProfileData + (*ReqPlayerBriefProfileData)(nil), // 55: tutorial.ReqPlayerBriefProfileData + (*ResPlayerBriefProfileData)(nil), // 56: tutorial.ResPlayerBriefProfileData + (*ReqSetEnergyMul)(nil), // 57: tutorial.ReqSetEnergyMul + (*ResSetEnergyMul)(nil), // 58: tutorial.ResSetEnergyMul + (*BaseInfo)(nil), // 59: tutorial.BaseInfo + (*ReqUserInfo)(nil), // 60: tutorial.ReqUserInfo + (*UserInfo)(nil), // 61: tutorial.UserInfo + (*ReqSetName)(nil), // 62: tutorial.ReqSetName + (*ResSetName)(nil), // 63: tutorial.ResSetName + (*ReqSetPetName)(nil), // 64: tutorial.ReqSetPetName + (*ResSetPetName)(nil), // 65: tutorial.ResSetPetName + (*ReqBuyEnergy)(nil), // 66: tutorial.ReqBuyEnergy + (*ResBuyEnergy)(nil), // 67: tutorial.ResBuyEnergy + (*ReqGetHandbookReward)(nil), // 68: tutorial.ReqGetHandbookReward + (*HandbookInfo)(nil), // 69: tutorial.HandbookInfo + (*Handbook)(nil), // 70: tutorial.Handbook + (*ResGetHandbookReward)(nil), // 71: tutorial.ResGetHandbookReward + (*ReqRewardOrder)(nil), // 72: tutorial.ReqRewardOrder + (*ResRewardOrder)(nil), // 73: tutorial.ResRewardOrder + (*Order)(nil), // 74: tutorial.Order + (*ResOrderList)(nil), // 75: tutorial.ResOrderList + (*ResDecorateInfo)(nil), // 76: tutorial.ResDecorateInfo + (*ReqDecorate)(nil), // 77: tutorial.ReqDecorate + (*ResDecorate)(nil), // 78: tutorial.ResDecorate + (*ReqDecorateAll)(nil), // 79: tutorial.ReqDecorateAll + (*ResDecorateAll)(nil), // 80: tutorial.ResDecorateAll + (*ReqGmCommand)(nil), // 81: tutorial.ReqGmCommand + (*Card)(nil), // 82: tutorial.Card + (*ReqCardInfo)(nil), // 83: tutorial.ReqCardInfo + (*ResCardInfo)(nil), // 84: tutorial.ResCardInfo + (*ResNotifyCardTimes)(nil), // 85: tutorial.ResNotifyCardTimes + (*ReqMasterCard)(nil), // 86: tutorial.ReqMasterCard + (*ResMasterCard)(nil), // 87: tutorial.ResMasterCard + (*ReqCardCollectReward)(nil), // 88: tutorial.ReqCardCollectReward + (*ResCardCollectReward)(nil), // 89: tutorial.ResCardCollectReward + (*ReqExStarReward)(nil), // 90: tutorial.ReqExStarReward + (*ResExStarReward)(nil), // 91: tutorial.ResExStarReward + (*ReqAllCollectReward)(nil), // 92: tutorial.ReqAllCollectReward + (*ResAllCollectReward)(nil), // 93: tutorial.ResAllCollectReward + (*ReqCardGive)(nil), // 94: tutorial.ReqCardGive + (*ResCardGive)(nil), // 95: tutorial.ResCardGive + (*ReqAgreeCardGive)(nil), // 96: tutorial.ReqAgreeCardGive + (*ResAgreeCardGive)(nil), // 97: tutorial.ResAgreeCardGive + (*ReqRefuseCardGive)(nil), // 98: tutorial.ReqRefuseCardGive + (*ResRefuseCardGive)(nil), // 99: tutorial.ResRefuseCardGive + (*ReqCardSend)(nil), // 100: tutorial.ReqCardSend + (*ResCardSend)(nil), // 101: tutorial.ResCardSend + (*ReqCardExchange)(nil), // 102: tutorial.ReqCardExchange + (*ResCardExchange)(nil), // 103: tutorial.ResCardExchange + (*ReqSelectCardExchange)(nil), // 104: tutorial.ReqSelectCardExchange + (*ResSelectCardExchange)(nil), // 105: tutorial.ResSelectCardExchange + (*ReqAgreeCardExchange)(nil), // 106: tutorial.ReqAgreeCardExchange + (*ResAgreeCardExchange)(nil), // 107: tutorial.ResAgreeCardExchange + (*ReqRefuseCardSelect)(nil), // 108: tutorial.ReqRefuseCardSelect + (*ResRefuseCardSelect)(nil), // 109: tutorial.ResRefuseCardSelect + (*ReqRefuseCardExchange)(nil), // 110: tutorial.ReqRefuseCardExchange + (*ResRefuseCardExchange)(nil), // 111: tutorial.ResRefuseCardExchange + (*ReqGetFriendCard)(nil), // 112: tutorial.ReqGetFriendCard + (*ResGetFriendCard)(nil), // 113: tutorial.ResGetFriendCard + (*ReqGetGoldCard)(nil), // 114: tutorial.ReqGetGoldCard + (*ResGetGoldCard)(nil), // 115: tutorial.ResGetGoldCard + (*ReqGuideReward)(nil), // 116: tutorial.ReqGuideReward + (*ResGuideReward)(nil), // 117: tutorial.ResGuideReward + (*ResGuildInfo)(nil), // 118: tutorial.ResGuildInfo + (*ResItemPop)(nil), // 119: tutorial.ResItemPop + (*ItemInfo)(nil), // 120: tutorial.ItemInfo + (*CardPack)(nil), // 121: tutorial.CardPack + (*ResDailyTask)(nil), // 122: tutorial.ResDailyTask + (*DailyWeek)(nil), // 123: tutorial.DailyWeek + (*DailyTask)(nil), // 124: tutorial.DailyTask + (*QuestProgress)(nil), // 125: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 126: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 127: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 128: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 129: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 130: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 131: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 132: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 133: tutorial.FaceInfo + (*ReqSetFace)(nil), // 134: tutorial.ReqSetFace + (*ResSetFace)(nil), // 135: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 136: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 137: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 138: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 139: tutorial.ResSetAvatar + (*ResSevenLogin)(nil), // 140: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 141: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 142: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 143: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 144: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 145: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 146: tutorial.ResActivity + (*ActivityInfo)(nil), // 147: tutorial.ActivityInfo + (*ReqLimitEvent)(nil), // 148: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 149: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 150: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 151: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 152: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 153: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 154: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 155: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 156: tutorial.LimitEventNotify + (*ReqLimitSenceReward)(nil), // 157: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 158: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 159: tutorial.ResChessRainReward + (*ReqFastProduceReward)(nil), // 160: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 161: tutorial.ResFastProduceReward + (*ReqSearchPlayer)(nil), // 162: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 163: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 164: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 165: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 166: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 167: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 168: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 169: tutorial.ResFriendCard + (*ReqKv)(nil), // 170: tutorial.ReqKv + (*ResKv)(nil), // 171: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 172: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 173: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 174: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 175: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 176: tutorial.ReqFriendList + (*ResFriendList)(nil), // 177: tutorial.ResFriendList + (*ReqFriendApply)(nil), // 178: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 179: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 180: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 181: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 182: tutorial.ResFriendCardMsg + (*ReqFriendTimeLine)(nil), // 183: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 184: tutorial.ResFriendTimeLine + (*ResFriendApplyNotify)(nil), // 185: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 186: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 187: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 188: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 189: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 190: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 191: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 192: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 193: tutorial.ResDelFriend + (*ReqRank)(nil), // 194: tutorial.ReqRank + (*ResRank)(nil), // 195: tutorial.ResRank + (*ReqMailList)(nil), // 196: tutorial.ReqMailList + (*ResMailList)(nil), // 197: tutorial.ResMailList + (*MailInfo)(nil), // 198: tutorial.MailInfo + (*MailNotify)(nil), // 199: tutorial.MailNotify + (*ReqReadMail)(nil), // 200: tutorial.ReqReadMail + (*ResReadMail)(nil), // 201: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 202: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 203: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 204: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 205: tutorial.ResDeleteMail + (*ResCharge)(nil), // 206: tutorial.ResCharge + (*ResSpecialShop)(nil), // 207: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 208: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 209: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 210: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 211: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 212: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 213: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 214: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 215: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 216: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 217: tutorial.ReqEndless + (*ResEndless)(nil), // 218: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 219: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 220: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 221: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 222: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 223: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 224: tutorial.ResPiggyBankReward + (*ReqCreateOrderSn)(nil), // 225: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 226: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 227: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 228: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 229: tutorial.ReqChampship + (*ResChampship)(nil), // 230: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 231: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 232: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 233: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 234: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 235: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 236: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 237: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 238: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 239: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 240: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 241: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 242: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 243: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 244: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 245: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 246: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 247: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 248: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 249: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 250: tutorial.ResAutoAddInviteFriend + (*ReqMining)(nil), // 251: tutorial.ReqMining + (*ResMining)(nil), // 252: tutorial.ResMining + (*ReqMiningTake)(nil), // 253: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 254: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 255: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 256: tutorial.ResMiningReward + (*ResActRed)(nil), // 257: tutorial.ResActRed + (*NotifyActRed)(nil), // 258: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 259: tutorial.ActivityNotify + (*ResItem)(nil), // 260: tutorial.ResItem + (*ItemNotify)(nil), // 261: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 262: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 263: tutorial.ResGuessColor + (*Opponent)(nil), // 264: tutorial.opponent + (*ReqGuessColorTake)(nil), // 265: tutorial.ReqGuessColorTake + (*ResGuessColorTake)(nil), // 266: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 267: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 268: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 269: tutorial.ReqRace + (*ResRace)(nil), // 270: tutorial.ResRace + (*Raceopponent)(nil), // 271: tutorial.raceopponent + (*ReqRaceStart)(nil), // 272: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 273: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 274: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 275: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 276: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 277: tutorial.ResPlayroom + (*ReqPlayroomWrokOutline)(nil), // 278: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 279: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 280: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 281: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 282: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 283: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 284: tutorial.FriendRoom + (*RoomOpponent)(nil), // 285: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 286: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 287: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 288: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 289: tutorial.ResPlayroomFlip + (*ReqPlayroomGame)(nil), // 290: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 291: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 292: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 293: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 294: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 295: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 296: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 297: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 298: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 299: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 300: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 301: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 302: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 303: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 304: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 305: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 306: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 307: tutorial.ResPlayroomChip + (*ReqFriendTreasure)(nil), // 308: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 309: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 310: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 311: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 312: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 313: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 314: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 315: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 316: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 317: tutorial.ResFriendTreasureStar + (*AdminReq)(nil), // 318: tutorial.AdminReq + (*AdminRes)(nil), // 319: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 320: tutorial.ReqAdminInfo + (*ResAdminInfo)(nil), // 321: tutorial.ResAdminInfo + nil, // 322: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 323: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 324: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 325: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 326: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 327: tutorial.ReqChessEx.MChessDataEntry + nil, // 328: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 329: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 330: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 331: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 332: tutorial.ResCardInfo.AllCardEntry + nil, // 333: tutorial.ResGuildInfo.RewardEntry + nil, // 334: tutorial.ResDailyTask.WeekRewardEntry + nil, // 335: tutorial.ResDailyTask.DailyTaskEntry + nil, // 336: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 337: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 338: tutorial.ResKv.KvEntry + nil, // 339: tutorial.ResRank.RankListEntry + nil, // 340: tutorial.ResMailList.MailListEntry + nil, // 341: tutorial.ResCharge.SpecialShopEntry + nil, // 342: tutorial.ResCharge.ChessShopEntry + nil, // 343: tutorial.ResCharge.GiftEntry + nil, // 344: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 345: tutorial.ResEndless.EndlessListEntry + nil, // 346: tutorial.ResChampshipRank.RankListEntry + nil, // 347: tutorial.ResChampshipPreRank.RankListEntry + nil, // 348: tutorial.ResNotifyCard.CardEntry + nil, // 349: tutorial.ResNotifyCard.MasterEntry + nil, // 350: tutorial.ResMining.MapEntry + nil, // 351: tutorial.ReqMiningTake.MapEntry + nil, // 352: tutorial.ResActRed.RedEntry + nil, // 353: tutorial.ResItem.ItemEntry + nil, // 354: tutorial.ItemNotify.ItemEntry + nil, // 355: tutorial.ReqGuessColorTake.MapEntry + nil, // 356: tutorial.ResPlayroom.PlayroomEntry + nil, // 357: tutorial.ResPlayroom.MoodEntry + nil, // 358: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 359: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 360: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 361: tutorial.ResPlayroomInfo.FlipEntry + nil, // 362: tutorial.ResPlayroomGame.ItemsEntry + nil, // 363: tutorial.ReqPlayroomSetRoom.PlayroomEntry } -var file_Gameapi_proto_depIdxs = []int32{ - 321, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 322, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 323, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry - 44, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag - 0, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 324, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry - 35, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle - 1, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 325, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry - 1, // 9: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 326, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry - 1, // 11: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 327, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry - 1, // 13: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE - 45, // 14: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 328, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry - 1, // 16: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 329, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry - 1, // 18: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE - 1, // 19: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE - 1, // 20: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE - 136, // 21: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 132, // 22: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo - 1, // 23: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE - 1, // 24: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE - 1, // 25: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE - 68, // 26: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo - 1, // 27: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 330, // 28: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry - 1, // 29: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE - 73, // 30: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order - 1, // 31: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE - 1, // 32: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE - 81, // 33: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 331, // 34: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 1, // 35: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE - 1, // 36: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE - 1, // 37: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE - 1, // 38: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE - 1, // 39: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE - 1, // 40: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE - 1, // 41: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE - 1, // 42: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE - 1, // 43: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE - 1, // 44: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE - 1, // 45: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE - 1, // 46: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE - 1, // 47: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE - 1, // 48: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE - 1, // 49: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 332, // 50: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 119, // 51: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 120, // 52: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 333, // 53: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 334, // 54: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 119, // 55: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 124, // 56: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 119, // 57: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo - 1, // 58: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE - 1, // 59: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 1, // 60: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 132, // 61: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 1, // 62: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 136, // 63: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 1, // 64: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 140, // 65: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 140, // 66: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 119, // 67: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 119, // 68: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 119, // 69: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 1, // 70: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 1, // 71: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 146, // 72: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 335, // 73: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 336, // 74: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 1, // 75: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 1, // 76: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 1, // 77: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 1, // 78: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 163, // 79: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 163, // 80: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 165, // 81: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 168, // 82: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 337, // 83: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 163, // 84: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 1, // 85: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 163, // 86: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 179, // 87: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 163, // 88: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 168, // 89: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 165, // 90: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 163, // 91: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 1, // 92: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 1, // 93: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 163, // 94: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 1, // 95: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 1, // 96: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 338, // 97: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 339, // 98: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 119, // 99: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 197, // 100: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 1, // 101: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 1, // 102: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 1, // 103: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 340, // 104: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 341, // 105: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 342, // 106: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 1, // 107: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 1, // 108: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 343, // 109: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 1, // 110: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 1, // 111: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 344, // 112: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 119, // 113: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 1, // 114: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 1, // 115: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 1, // 116: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 1, // 117: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 1, // 118: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 345, // 119: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 346, // 120: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 347, // 121: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 348, // 122: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 1, // 123: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 349, // 124: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 350, // 125: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 1, // 126: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 1, // 127: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 351, // 128: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 146, // 129: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 352, // 130: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 353, // 131: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 263, // 132: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 354, // 133: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry - 1, // 134: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 1, // 135: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 270, // 136: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 1, // 137: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 1, // 138: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 119, // 139: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 284, // 140: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 283, // 141: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 355, // 142: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 356, // 143: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 119, // 144: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 1, // 145: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 119, // 146: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 357, // 147: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 358, // 148: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 359, // 149: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 360, // 150: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 1, // 151: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 1, // 152: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 361, // 153: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 1, // 154: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 362, // 155: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 1, // 156: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 1, // 157: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 1, // 158: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 1, // 159: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 1, // 160: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 1, // 161: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 1, // 162: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 309, // 163: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 309, // 164: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 1, // 165: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 1, // 166: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 1, // 167: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 122, // 168: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 123, // 169: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 154, // 170: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 163, // 171: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 197, // 172: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 206, // 173: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 207, // 174: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 218, // 175: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 164, // 176: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 164, // 177: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 119, // 178: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 119, // 179: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo +var file_proto_Gameapi_proto_depIdxs = []int32{ + 322, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 323, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 324, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 45, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag + 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE + 325, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 36, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle + 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE + 326, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 2, // 9: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE + 327, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 2, // 11: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE + 328, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 2, // 13: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE + 46, // 14: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid + 329, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 2, // 16: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE + 330, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 2, // 18: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE + 2, // 19: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE + 2, // 20: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE + 137, // 21: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 133, // 22: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 23: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE + 2, // 24: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE + 2, // 25: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE + 69, // 26: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo + 2, // 27: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE + 331, // 28: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 2, // 29: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE + 74, // 30: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order + 2, // 31: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE + 2, // 32: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE + 82, // 33: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card + 332, // 34: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 2, // 35: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE + 2, // 36: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 37: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE + 2, // 38: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 39: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 40: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 41: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 42: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE + 2, // 43: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 44: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 45: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 46: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE + 2, // 47: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 48: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE + 2, // 49: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE + 333, // 50: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 120, // 51: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 121, // 52: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 334, // 53: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 335, // 54: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 120, // 55: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 125, // 56: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 120, // 57: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 2, // 58: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 59: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE + 2, // 60: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 133, // 61: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 62: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 137, // 63: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 2, // 64: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 141, // 65: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 141, // 66: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 120, // 67: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 120, // 68: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 120, // 69: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 2, // 70: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 2, // 71: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 147, // 72: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 336, // 73: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 337, // 74: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 2, // 75: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 2, // 76: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 2, // 77: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 2, // 78: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 164, // 79: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 164, // 80: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 166, // 81: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 169, // 82: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 338, // 83: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 164, // 84: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 85: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 164, // 86: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 180, // 87: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 164, // 88: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 169, // 89: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 166, // 90: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 164, // 91: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 92: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 93: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 164, // 94: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 95: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 96: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 339, // 97: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 340, // 98: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 120, // 99: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 198, // 100: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 101: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 102: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 103: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 341, // 104: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 342, // 105: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 343, // 106: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 2, // 107: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 108: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 344, // 109: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 110: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 111: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 345, // 112: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 120, // 113: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 114: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 115: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 116: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 117: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 118: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 346, // 119: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 347, // 120: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 348, // 121: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 349, // 122: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 2, // 123: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 350, // 124: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 351, // 125: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 126: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 127: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 352, // 128: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 147, // 129: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 353, // 130: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 354, // 131: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 264, // 132: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 355, // 133: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 2, // 134: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 135: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 271, // 136: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 137: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 138: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 120, // 139: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 285, // 140: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 284, // 141: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 356, // 142: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 357, // 143: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 120, // 144: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 2, // 145: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 120, // 146: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 358, // 147: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 359, // 148: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 360, // 149: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 361, // 150: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 2, // 151: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 152: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 362, // 153: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 154: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 363, // 155: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 156: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 157: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 158: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 159: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 160: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 161: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 162: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 310, // 163: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 310, // 164: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 165: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 166: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 167: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 123, // 168: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 124, // 169: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 155, // 170: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 164, // 171: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 198, // 172: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 207, // 173: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 208, // 174: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 219, // 175: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 165, // 176: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 165, // 177: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 120, // 178: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 120, // 179: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo 180, // [180:180] is the sub-list for method output_type 180, // [180:180] is the sub-list for method input_type 180, // [180:180] is the sub-list for extension type_name @@ -20101,28 +20339,28 @@ var file_Gameapi_proto_depIdxs = []int32{ 0, // [0:180] is the sub-list for field type_name } -func init() { file_Gameapi_proto_init() } -func file_Gameapi_proto_init() { - if File_Gameapi_proto != nil { +func init() { file_proto_Gameapi_proto_init() } +func file_proto_Gameapi_proto_init() { + if File_proto_Gameapi_proto != nil { return } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), - RawDescriptor: file_Gameapi_proto_rawDesc, - NumEnums: 3, + RawDescriptor: file_proto_Gameapi_proto_rawDesc, + NumEnums: 4, NumMessages: 360, NumExtensions: 0, NumServices: 0, }, - GoTypes: file_Gameapi_proto_goTypes, - DependencyIndexes: file_Gameapi_proto_depIdxs, - EnumInfos: file_Gameapi_proto_enumTypes, - MessageInfos: file_Gameapi_proto_msgTypes, + GoTypes: file_proto_Gameapi_proto_goTypes, + DependencyIndexes: file_proto_Gameapi_proto_depIdxs, + EnumInfos: file_proto_Gameapi_proto_enumTypes, + MessageInfos: file_proto_Gameapi_proto_msgTypes, }.Build() - File_Gameapi_proto = out.File - file_Gameapi_proto_rawDesc = nil - file_Gameapi_proto_goTypes = nil - file_Gameapi_proto_depIdxs = nil + File_proto_Gameapi_proto = out.File + file_proto_Gameapi_proto_rawDesc = nil + file_proto_Gameapi_proto_goTypes = nil + file_proto_Gameapi_proto_depIdxs = nil }