猫猫小金库优化
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@ -207,6 +207,7 @@ func (p *Player) PlayroomVisit(uid int) {
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r.Kiss = int32(p.GetPlayroomKiss(uid))
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r.DressSet = GoUtil.MapIntToInt32(PlayerData.DressSet)
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r.Fur = int32(PlayerData.PetFur)
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r.Star = int32(PlayerData.Star)
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p.PushClientRes(r)
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}
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@ -3933,6 +3933,7 @@ func ReqPlayroomFlipReward(player *Player, buf []byte) error {
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"mini_game_type": playroom.GAME_TYPE_FILP,
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"is_chip": false,
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"item_list": items,
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"is_bankruptcy": broken,
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})
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player.PlayerDecoSetLog("emoji", int(req.EmojiId), "playroom_flip_reward")
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player.PlayMod.save()
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