diff --git a/src/server/game/activity_func.go b/src/server/game/activity_func.go index 3435ccdd..90b890db 100644 --- a/src/server/game/activity_func.go +++ b/src/server/game/activity_func.go @@ -612,6 +612,7 @@ func (p *Player) GetChampshipRankReward(rank, aid int) ([]*item.Item, error) { if cfg == nil { return nil, fmt.Errorf("championship config is nil") } + ChampionshipMod.SetRankReward() rankRewardList := cfg.GetRankList() var items []*item.Item for _, v := range rankRewardList { @@ -620,7 +621,6 @@ func (p *Player) GetChampshipRankReward(rank, aid int) ([]*item.Item, error) { return items, nil } } - ChampionshipMod.SetRankReward() return nil, fmt.Errorf("no rank reward found for rank %d", rank) } diff --git a/src/server/game/mod/champship/Champship.go b/src/server/game/mod/champship/Champship.go index bc49c3fc..c80565ee 100644 --- a/src/server/game/mod/champship/Champship.go +++ b/src/server/game/mod/champship/Champship.go @@ -7,8 +7,6 @@ import ( "server/game/mod/item" GoUtil "server/game_util" "server/msg" - - "gitea.bywaystudios.com/pet_home/leaf/log" ) type ChampshipMod struct { @@ -50,12 +48,10 @@ func (c *ChampshipMod) GetRankReward(Rank, yesterdayActivityId int) ([]*item.Ite } func (c *ChampshipMod) SetRankReward() { - log.Debug("set championship rank reward") c.RankReward = true } func (c *ChampshipMod) HasRankReward() bool { - log.Debug("get championship rank reward %v", c.RankReward) return c.RankReward }