diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index df4219ac..cc532587 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -775,7 +775,7 @@ func GetVisitorPlayer(p *Player) int { continue } PlayerSimpleData := G_GameLogicPtr.GetSimplePlayerByUid(v.Uid) - if PlayerSimpleData.Level < 6 { + if PlayerSimpleData.Level < 15 { continue } PlayerList4 = append(PlayerList4, v.Uid)