diff --git a/src/server/game/mod/order/order_func.go b/src/server/game/mod/order/order_func.go index cdeb003a..7349be3c 100644 --- a/src/server/game/mod/order/order_func.go +++ b/src/server/game/mod/order/order_func.go @@ -148,7 +148,7 @@ func getChessByDiff(lv, diff, cType int) (int, int, int) { return 40, 200, GoUtil.RandMap(map[int]int{1: 50, 2: 50}) } if cType == Part_type { - return 100, 600, GoUtil.RandMap(map[int]int{1: 50, 2: 50}) + return 40, 400, GoUtil.RandMap(map[int]int{1: 50, 2: 50}) } if cType == COMFORT_TYPE { return 15, 150, GoUtil.RandMap(map[int]int{1: 33, 2: 67}) diff --git a/src/server/test/order_test.go b/src/server/test/order_test.go index 4f8ffc8c..67effdb8 100644 --- a/src/server/test/order_test.go +++ b/src/server/test/order_test.go @@ -65,3 +65,20 @@ func TestAddPetOrder(t *testing.T) { emitList := ChessMod.GetOrderPartEmit() fmt.Printf("emit list:%v", emitList) } + +func TestAddNormalOrder(t *testing.T) { + p1 := new(game.Player) + p1.InitPlayer("3625212") + p1.CreateNormalOrder() +} + +func TestAddPartOrder(t *testing.T) { + p1 := new(game.Player) + p1.InitPlayer("3625212") + OrderMod := p1.GetOrderMod() + BaseMod := p1.GetBaseMod() + ChessMod := p1.GetChessMod() + for i := 0; i < 10; i++ { + OrderMod.CreateOrder(BaseMod.GetLevel(), ChessMod.GetOrderPartEmit(), BaseMod.GetEnergyMul(), order.Part_type) + } +}