diff --git a/src/server/game/PlayerChessMod.go b/src/server/game/PlayerChessMod.go index b875d1e0..6b07ece6 100644 --- a/src/server/game/PlayerChessMod.go +++ b/src/server/game/PlayerChessMod.go @@ -262,6 +262,9 @@ func (p *PlayerChessData) HandleChess(player *Player, handle_list []*msg.ChessHa "get_star_num": get_star_num, }) itemList = item.Merge(itemList, items) + // 获取活动道具 + ActItem := player.GetActivityItem(GoUtil.Int32ToInt(v.ActType)) + itemList = item.Merge(itemList, ActItem) case msg.HANDLE_TYPE_REMOVE: //移除棋子 ChessMod.RemoveChess(ChessId) }