From 437f5d1b5b44f09a5beba380e953c38f3b8176b5 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 5 Jan 2026 15:42:59 +0800 Subject: [PATCH] =?UTF-8?q?=E6=A3=8B=E5=AD=90=E5=87=BA=E5=94=AE=E4=B9=9F?= =?UTF-8?q?=E4=BC=9A=E5=A2=9E=E5=8A=A0=E6=B4=BB=E5=8A=A8=E4=BB=A3=E5=B8=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/PlayerChessMod.go | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/server/game/PlayerChessMod.go b/src/server/game/PlayerChessMod.go index b875d1e0..6b07ece6 100644 --- a/src/server/game/PlayerChessMod.go +++ b/src/server/game/PlayerChessMod.go @@ -262,6 +262,9 @@ func (p *PlayerChessData) HandleChess(player *Player, handle_list []*msg.ChessHa "get_star_num": get_star_num, }) itemList = item.Merge(itemList, items) + // 获取活动道具 + ActItem := player.GetActivityItem(GoUtil.Int32ToInt(v.ActType)) + itemList = item.Merge(itemList, ActItem) case msg.HANDLE_TYPE_REMOVE: //移除棋子 ChessMod.RemoveChess(ChessId) }