增加道具类型114

This commit is contained in:
hahwu 2025-09-10 18:31:10 +08:00
parent f45425b019
commit 439bebd6ec
2 changed files with 22 additions and 6 deletions

View File

@ -738,7 +738,23 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error {
})
}
BackDataType[item.ITEM_TYPE_PLAYROOM_DECORATION_SET] = struct{}{}
case item.ITEM_TYPE_PLAYROOM_DRESS_SET: // playroom服饰套装
Effect := itemCfg.GetItemEffectList(v.Id)
PlayroomMod := p.PlayMod.getPlayroomMod()
for _, v := range Effect {
if v == 0 {
continue
}
PlayroomMod.AddDress(v, Label)
Name := playroomCfg.GetDressName(v)
Type := playroomCfg.GetDressPart(v)
p.TeLog("pet_deco_get", map[string]interface{}{
"pet_deco_type": Type,
"pet_deco_name": Name,
"pet_deco_get_type": Label,
})
}
BackDataType[item.ITEM_TYPE_PLAYROOM_DRESS_SET] = struct{}{}
default:
err := ItemMod.AddItem(v.Id, v.Num)
p.TeLog("asset_change", map[string]interface{}{
@ -773,11 +789,10 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error {
BackUserInfo(p)
case item.ITEM_TYPE_FACE:
BackUserInfo(p)
case item.ITEM_TYPE_PLAYROOM_DECORATION:
PlayroomBackData(p)
case item.ITEM_TYPE_PLAYROOM_DRESS:
PlayroomBackData(p)
case item.ITEM_TYPE_PLAYROOM_DECORATION_SET:
case item.ITEM_TYPE_PLAYROOM_DECORATION,
item.ITEM_TYPE_PLAYROOM_DRESS,
item.ITEM_TYPE_PLAYROOM_DECORATION_SET,
item.ITEM_TYPE_PLAYROOM_DRESS_SET:
PlayroomBackData(p)
}
}

View File

@ -48,6 +48,7 @@ const (
ITEM_TYPE_PLAYROOM_DECORATION = 111 // playroom装饰
ITEM_TYPE_PLAYROOM_DRESS = 112 // playroom服饰
ITEM_TYPE_PLAYROOM_DECORATION_SET = 113 // playroom装饰套装
ITEM_TYPE_PLAYROOM_DRESS_SET = 114 // playroom服饰套装
)
func (i *ItemMod) InitData() {