diff --git a/src/server/game/PlayerFunc.go b/src/server/game/PlayerFunc.go index 527aaa7d..146394cd 100644 --- a/src/server/game/PlayerFunc.go +++ b/src/server/game/PlayerFunc.go @@ -1133,7 +1133,7 @@ func (player *Player) CreateNormalOrder() { continue } Items := make([]*item.Item, 0) - Star := order.GetOrderStar(v.MergeId, ChessMod.GetOrderEmit()) + Star := order.GetOrderStar(v.MergeId, ChessMod.GetStarEmitList()) Star = int(float64(Star)*float64(OrderFactor)/1000) * 10 Items = player.GetPetOrderReward(Star, Items) if len(Items) == 1 && Items[0].Id == item.ITEM_STAR_ID {