宠物互动的数值衰减,要从玩家签完领养证明之后才开始

This commit is contained in:
hahwu 2025-05-28 18:11:49 +08:00
parent 87983240aa
commit 461312dc87
2 changed files with 1 additions and 2 deletions

View File

@ -362,8 +362,6 @@ func (p *Player) Login() {
AvatarMod := p.PlayMod.getAvatarMod()
PlayBaseMod := p.GetPlayerBaseMod()
// playroom触发
PlayroomMod := p.PlayMod.getPlayroomMod()
PlayroomMod.UnLock(BaseMod.GetLevel())
LimitedTimePlayroomTrigger(p) // playroom数值变化
LimitedTimePlayroomWorkTrigger(p) // playroom打工
LimitedTimeEnergyAdd(p) // 能量定时处理

View File

@ -2635,6 +2635,7 @@ func ReqSetPetName(player *Player, buf []byte) error {
})
player.PlayMod.save()
BackUserInfo(player)
LimitedTimePlayroomTrigger(player)
player.UpdateUserInfo()
player.TeLog("petname_set", map[string]interface{}{
"petname": req.Name,