diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 7e735cfb..4ac9503e 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -772,6 +772,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqFriendTimeLine", ReqFriendTimeLine) // 请求好友时间线 RegisterMsgProcessFunc("ReqFriendRecommend", ReqFriendRecommend) // 获取推荐好友 RegisterMsgProcessFunc("ReqFriendTLUpvote", ReqFriendTLUpvote) // 请求时间线点赞 + RegisterMsgProcessFunc("ReqFriendTReward", ReqFriendTReward) // 请求时间线点赞 RegisterMsgProcessFunc("ReqAddNpc", ReqAddNpc) // 增加npc RegisterMsgProcessFunc("ReqWishApply", ReqWishApply) // 同意好友心愿单请求 RegisterMsgProcessFunc("ReqFriendByCode", ReqFriendByCode) // 根据邀请码查询好友 diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index f0ea5fa8..ac002716 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -2678,6 +2678,34 @@ func ReqFriendTLUpvote(player *Player, buf []byte) error { return nil } +func ReqFriendTReward(player *Player, buf []byte) error { + req := &msg.ReqFriendTReward{} + proto.Unmarshal(buf, req) + FriendMod := player.PlayMod.getFriendMod() + Items, err := FriendMod.GetReward(int(req.Id)) + if err != nil { + player.SendErrClienRes(&msg.ResFriendTReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_FriendTReward.String()) + if err != nil { + player.SendErrClienRes(&msg.ResFriendTReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.PlayMod.save() + player.PushClientRes(&msg.ResFriendTReward{ + Code: msg.RES_CODE_SUCCESS, + Id: req.Id, + }) + return nil +} + func ReqChampshipRankReward(player *Player, buf []byte) error { MyLastRank := G_GameLogicPtr.ChampshipMgr.getLastMyRank(int(player.M_DwUin)) ChampshipMod := player.PlayMod.getChampshipMod() diff --git a/src/server/game/mod/friend/Friend.go b/src/server/game/mod/friend/Friend.go index 86527893..34f5fa45 100644 --- a/src/server/game/mod/friend/Friend.go +++ b/src/server/game/mod/friend/Friend.go @@ -94,6 +94,7 @@ type LogInfo struct { Time int64 Param string Upvote bool // 点赞 + Reward bool // 是否已领取奖励 } func (f *FriendMod) InitData() { @@ -287,7 +288,37 @@ func (f *FriendMod) Upvote(Id int) ([]*item.Item, int, error) { return nil, 0, fmt.Errorf("already upvote") } info.Upvote = true - return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, 1)}, info.Uid, nil + return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, 5)}, info.Uid, nil +} + +func (f *FriendMod) GetReward(Id int) ([]*item.Item, error) { + if len(f.Log) == 0 { + return nil, fmt.Errorf("no log") + } + info := &LogInfo{} + reward := make([]*item.Item, 0) + for _, v := range f.Log { + if v.Id == Id { + info = v + break + } + } + if info.Id == 0 { + return nil, fmt.Errorf("log not exist") + } + if info.Reward { + return nil, fmt.Errorf("already get reward") + } + info.Reward = true + switch info.Type { + case LOG_TYPE_HANDBOOK_UPVOTE: + reward = append(reward, item.NewItem(item.ITEM_ENERGY_ID, 5)) + case LOG_TYPE_PLAYROOM_UPVOTE: + reward = append(reward, item.NewItem(item.ITEM_ENERGY_ID, 5)) + default: + return nil, fmt.Errorf("log type not support") + } + return reward, nil } func (f *FriendMod) AddWishApply(Uid int64) error { diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index 9f27de53..7cc50b54 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -839,7 +839,7 @@ func (p *PlayroomMod) GiveUpvote(Uid int) ([]*item.Item, error) { return nil, fmt.Errorf("upvote already") } p.UpvoteList = append(p.UpvoteList, Uid) - return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, 10)}, nil + return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, 5)}, nil } func (p *PlayroomMod) AddUpvote() { diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 6269c106..701d54b8 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -94,6 +94,7 @@ const ( ITEM_POP_LABEL_CatnipReward ITEM_POP_LABEL = 67 // 猫草大作战奖励 ITEM_POP_LABEL_CatnipGrandReward ITEM_POP_LABEL = 68 // 猫草大作战大奖奖励 ITEM_POP_LABEL_CatnipPlay ITEM_POP_LABEL = 69 // 猫草大作战玩法奖励 + ITEM_POP_LABEL_FriendTReward ITEM_POP_LABEL = 70 // 好友时间线奖励 ) // Enum value maps for ITEM_POP_LABEL. @@ -169,6 +170,7 @@ var ( 67: "CatnipReward", 68: "CatnipGrandReward", 69: "CatnipPlay", + 70: "FriendTReward", } ITEM_POP_LABEL_value = map[string]int32{ "Playroom": 0, @@ -241,6 +243,7 @@ var ( "CatnipReward": 67, "CatnipGrandReward": 68, "CatnipPlay": 69, + "FriendTReward": 70, } ) @@ -13896,6 +13899,111 @@ func (x *ResFriendTLUpvote) GetId() int32 { return 0 } +// 时间线领奖 +type ReqFriendTReward struct { + state protoimpl.MessageState `protogen:"open.v1"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ReqFriendTReward) Reset() { + *x = ReqFriendTReward{} + mi := &file_proto_Gameapi_proto_msgTypes[234] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqFriendTReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqFriendTReward) ProtoMessage() {} + +func (x *ReqFriendTReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[234] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqFriendTReward.ProtoReflect.Descriptor instead. +func (*ReqFriendTReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} +} + +func (x *ReqFriendTReward) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +type ResFriendTReward struct { + state protoimpl.MessageState `protogen:"open.v1"` + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` + unknownFields protoimpl.UnknownFields + sizeCache protoimpl.SizeCache +} + +func (x *ResFriendTReward) Reset() { + *x = ResFriendTReward{} + mi := &file_proto_Gameapi_proto_msgTypes[235] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResFriendTReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResFriendTReward) ProtoMessage() {} + +func (x *ResFriendTReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[235] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResFriendTReward.ProtoReflect.Descriptor instead. +func (*ResFriendTReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} +} + +func (x *ResFriendTReward) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResFriendTReward) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +func (x *ResFriendTReward) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + type ResFriendApplyNotify struct { state protoimpl.MessageState `protogen:"open.v1"` Player *ResPlayerSimple `protobuf:"bytes,1,opt,name=Player,proto3" json:"Player,omitempty"` @@ -13907,7 +14015,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13919,7 +14027,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13932,7 +14040,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -13966,7 +14074,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13978,7 +14086,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13991,7 +14099,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ReqApplyFriend) GetUid() int64 { @@ -14012,7 +14120,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14024,7 +14132,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14037,7 +14145,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -14071,7 +14179,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14083,7 +14191,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14096,7 +14204,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -14118,7 +14226,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14130,7 +14238,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14143,7 +14251,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -14184,7 +14292,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14196,7 +14304,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14209,7 +14317,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -14230,7 +14338,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14242,7 +14350,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14255,7 +14363,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -14289,7 +14397,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14301,7 +14409,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14314,7 +14422,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ReqDelFriend) GetUid() int64 { @@ -14335,7 +14443,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14347,7 +14455,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14360,7 +14468,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -14394,7 +14502,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14406,7 +14514,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14419,7 +14527,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ReqRank) GetType() int32 { @@ -14441,7 +14549,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14453,7 +14561,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14466,7 +14574,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResRank) GetType() int32 { @@ -14506,7 +14614,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14518,7 +14626,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14531,7 +14639,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } type ResMailList struct { @@ -14543,7 +14651,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14555,7 +14663,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14568,7 +14676,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -14597,7 +14705,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14609,7 +14717,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14622,7 +14730,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } func (x *MailInfo) GetId() int32 { @@ -14711,7 +14819,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14723,7 +14831,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14736,7 +14844,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *MailNotify) GetInfo() *MailInfo { @@ -14756,7 +14864,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14768,7 +14876,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14781,7 +14889,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqReadMail) GetId() int32 { @@ -14802,7 +14910,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14814,7 +14922,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14827,7 +14935,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResReadMail) GetCode() RES_CODE { @@ -14861,7 +14969,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14873,7 +14981,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14886,7 +14994,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } func (x *ReqGetMailReward) GetId() int32 { @@ -14907,7 +15015,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14919,7 +15027,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14932,7 +15040,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -14966,7 +15074,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14978,7 +15086,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14991,7 +15099,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ReqDeleteMail) GetId() int32 { @@ -15012,7 +15120,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15024,7 +15132,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15037,7 +15145,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -15082,7 +15190,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15094,7 +15202,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15107,7 +15215,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ResCharge) GetCharge() float32 { @@ -15212,7 +15320,7 @@ type WishList struct { func (x *WishList) Reset() { *x = WishList{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15224,7 +15332,7 @@ func (x *WishList) String() string { func (*WishList) ProtoMessage() {} func (x *WishList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15237,7 +15345,7 @@ func (x *WishList) ProtoReflect() protoreflect.Message { // Deprecated: Use WishList.ProtoReflect.Descriptor instead. func (*WishList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *WishList) GetId() int32 { @@ -15272,7 +15380,7 @@ type ReqAddWish struct { func (x *ReqAddWish) Reset() { *x = ReqAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15284,7 +15392,7 @@ func (x *ReqAddWish) String() string { func (*ReqAddWish) ProtoMessage() {} func (x *ReqAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15297,7 +15405,7 @@ func (x *ReqAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. func (*ReqAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ReqAddWish) GetId() int32 { @@ -15324,7 +15432,7 @@ type ResAddWish struct { func (x *ResAddWish) Reset() { *x = ResAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15336,7 +15444,7 @@ func (x *ResAddWish) String() string { func (*ResAddWish) ProtoMessage() {} func (x *ResAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15349,7 +15457,7 @@ func (x *ResAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. func (*ResAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ResAddWish) GetCode() RES_CODE { @@ -15375,7 +15483,7 @@ type ReqGetWish struct { func (x *ReqGetWish) Reset() { *x = ReqGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15387,7 +15495,7 @@ func (x *ReqGetWish) String() string { func (*ReqGetWish) ProtoMessage() {} func (x *ReqGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15400,7 +15508,7 @@ func (x *ReqGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. func (*ReqGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } type ResGetWish struct { @@ -15413,7 +15521,7 @@ type ResGetWish struct { func (x *ResGetWish) Reset() { *x = ResGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15425,7 +15533,7 @@ func (x *ResGetWish) String() string { func (*ResGetWish) ProtoMessage() {} func (x *ResGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15438,7 +15546,7 @@ func (x *ResGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. func (*ResGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ResGetWish) GetCode() RES_CODE { @@ -15465,7 +15573,7 @@ type ReqSendWishBeg struct { func (x *ReqSendWishBeg) Reset() { *x = ReqSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15477,7 +15585,7 @@ func (x *ReqSendWishBeg) String() string { func (*ReqSendWishBeg) ProtoMessage() {} func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15490,7 +15598,7 @@ func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ReqSendWishBeg) GetUid() []int64 { @@ -15510,7 +15618,7 @@ type ResSendWishBeg struct { func (x *ResSendWishBeg) Reset() { *x = ResSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15522,7 +15630,7 @@ func (x *ResSendWishBeg) String() string { func (*ResSendWishBeg) ProtoMessage() {} func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15535,7 +15643,7 @@ func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. func (*ResSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResSendWishBeg) GetCode() RES_CODE { @@ -15562,7 +15670,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15574,7 +15682,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15587,7 +15695,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ResSpecialShop) GetGrade() int32 { @@ -15615,7 +15723,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15627,7 +15735,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15640,7 +15748,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResChessShop) GetDiamond() int32 { @@ -15672,7 +15780,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15684,7 +15792,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15697,7 +15805,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } type ResFreeShop struct { @@ -15710,7 +15818,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15722,7 +15830,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15735,7 +15843,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -15762,7 +15870,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15774,7 +15882,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15787,7 +15895,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *ReqBuyChessShop) GetId() int32 { @@ -15807,7 +15915,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15819,7 +15927,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15832,7 +15940,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -15860,7 +15968,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15872,7 +15980,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15885,7 +15993,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -15912,7 +16020,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15924,7 +16032,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15937,7 +16045,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -15963,7 +16071,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15975,7 +16083,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15988,7 +16096,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } type ResRefreshChessShop struct { @@ -16001,7 +16109,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16013,7 +16121,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16026,7 +16134,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -16051,7 +16159,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16063,7 +16171,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16076,7 +16184,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } type ResEndless struct { @@ -16089,7 +16197,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16101,7 +16209,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16114,7 +16222,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ResEndless) GetId() int32 { @@ -16142,7 +16250,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16154,7 +16262,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16167,7 +16275,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -16199,7 +16307,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16211,7 +16319,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16224,7 +16332,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } type ResEndlessReward struct { @@ -16237,7 +16345,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16249,7 +16357,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16262,7 +16370,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -16291,7 +16399,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16303,7 +16411,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16316,7 +16424,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *ResPiggyBank) GetType() int32 { @@ -16355,7 +16463,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16367,7 +16475,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16380,7 +16488,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } type ResPiggyBankReward struct { @@ -16393,7 +16501,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16405,7 +16513,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16418,7 +16526,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -16445,7 +16553,7 @@ type ReqChargeReceive struct { func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16457,7 +16565,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16470,7 +16578,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ReqChargeReceive) GetUid() int64 { @@ -16497,7 +16605,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16509,7 +16617,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16522,7 +16630,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -16552,7 +16660,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16564,7 +16672,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16577,7 +16685,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -16624,7 +16732,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16636,7 +16744,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16649,7 +16757,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -16671,7 +16779,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16683,7 +16791,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16696,7 +16804,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -16737,7 +16845,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16749,7 +16857,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16762,7 +16870,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -16787,7 +16895,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16799,7 +16907,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16812,7 +16920,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } type ResChampship struct { @@ -16830,7 +16938,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16842,7 +16950,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16855,7 +16963,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ResChampship) GetScore() int32 { @@ -16915,7 +17023,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16927,7 +17035,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16940,7 +17048,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } type ResChampshipReward struct { @@ -16953,7 +17061,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16965,7 +17073,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16978,7 +17086,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -17003,7 +17111,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17015,7 +17123,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17028,7 +17136,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } type ResChampshipRankReward struct { @@ -17041,7 +17149,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17053,7 +17161,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17066,7 +17174,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -17091,7 +17199,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17103,7 +17211,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17116,7 +17224,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } type ResChampshipRank struct { @@ -17130,7 +17238,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17142,7 +17250,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17155,7 +17263,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -17187,7 +17295,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17199,7 +17307,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17212,7 +17320,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } type ResChampshipPreRank struct { @@ -17226,7 +17334,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17238,7 +17346,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17251,7 +17359,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -17287,7 +17395,7 @@ type ResNotifyCard struct { func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17299,7 +17407,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17312,7 +17420,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -17352,7 +17460,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17364,7 +17472,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17377,7 +17485,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -17397,7 +17505,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17409,7 +17517,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17422,7 +17530,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -17449,7 +17557,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17461,7 +17569,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17474,7 +17582,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -17494,7 +17602,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17506,7 +17614,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17519,7 +17627,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -17545,7 +17653,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17557,7 +17665,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17570,7 +17678,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -17589,7 +17697,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17601,7 +17709,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17614,7 +17722,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -17634,7 +17742,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17646,7 +17754,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17659,7 +17767,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -17685,7 +17793,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17697,7 +17805,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17710,7 +17818,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -17729,7 +17837,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17741,7 +17849,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17754,7 +17862,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -17773,7 +17881,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17785,7 +17893,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17798,7 +17906,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -17817,7 +17925,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17829,7 +17937,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17842,7 +17950,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -17861,7 +17969,7 @@ type ReqAutoAddInviteFriend2 struct { func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17873,7 +17981,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17886,7 +17994,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -17905,7 +18013,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17917,7 +18025,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17930,7 +18038,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -17949,7 +18057,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17961,7 +18069,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17974,7 +18082,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } type ResMining struct { @@ -17993,7 +18101,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18005,7 +18113,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18018,7 +18126,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResMining) GetId() int32 { @@ -18087,7 +18195,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18099,7 +18207,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18112,7 +18220,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -18139,7 +18247,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18151,7 +18259,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18164,7 +18272,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -18189,7 +18297,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18201,7 +18309,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18214,7 +18322,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } type ResMiningReward struct { @@ -18227,7 +18335,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18239,7 +18347,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18252,7 +18360,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -18278,7 +18386,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18290,7 +18398,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18303,7 +18411,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -18324,7 +18432,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18336,7 +18444,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18349,7 +18457,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *NotifyActRed) GetId() int32 { @@ -18376,7 +18484,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18388,7 +18496,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18401,7 +18509,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -18420,7 +18528,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18432,7 +18540,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18445,7 +18553,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResItem) GetItem() map[int32]int32 { @@ -18464,7 +18572,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18476,7 +18584,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18489,7 +18597,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -18508,7 +18616,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18520,7 +18628,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18533,7 +18641,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } type ResGuessColor struct { @@ -18553,7 +18661,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18565,7 +18673,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18578,7 +18686,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ResGuessColor) GetId() int32 { @@ -18656,7 +18764,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18668,7 +18776,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18681,7 +18789,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *Opponent) GetName() string { @@ -18723,7 +18831,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18735,7 +18843,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18748,7 +18856,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -18774,7 +18882,7 @@ type GuessColorInfo struct { func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18786,7 +18894,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18799,7 +18907,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -18819,7 +18927,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18831,7 +18939,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18844,7 +18952,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -18870,7 +18978,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18882,7 +18990,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18895,7 +19003,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } type ResGuessColorReward struct { @@ -18908,7 +19016,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18920,7 +19028,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18933,7 +19041,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -18958,7 +19066,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18970,7 +19078,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18983,7 +19091,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } type ResRace struct { @@ -19004,7 +19112,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19016,7 +19124,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19029,7 +19137,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ResRace) GetId() int32 { @@ -19115,7 +19223,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19127,7 +19235,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19140,7 +19248,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *Raceopponent) GetId() int32 { @@ -19186,7 +19294,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19198,7 +19306,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19211,7 +19319,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } type ResRaceStart struct { @@ -19224,7 +19332,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19236,7 +19344,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19249,7 +19357,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -19274,7 +19382,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19286,7 +19394,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19299,7 +19407,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } type ResRaceReward struct { @@ -19312,7 +19420,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19324,7 +19432,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19337,7 +19445,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -19363,7 +19471,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19375,7 +19483,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19388,7 +19496,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } type ResPlayroom struct { @@ -19427,7 +19535,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19439,7 +19547,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19452,7 +19560,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *ResPlayroom) GetStatus() int32 { @@ -19661,7 +19769,7 @@ type NotifyPlayroomTask struct { func (x *NotifyPlayroomTask) Reset() { *x = NotifyPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19673,7 +19781,7 @@ func (x *NotifyPlayroomTask) String() string { func (*NotifyPlayroomTask) ProtoMessage() {} func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19686,7 +19794,7 @@ func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomTask.ProtoReflect.Descriptor instead. func (*NotifyPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } func (x *NotifyPlayroomTask) GetDailyTask() []*DailyTask { @@ -19713,7 +19821,7 @@ type ReqPlayroomTask struct { func (x *ReqPlayroomTask) Reset() { *x = ReqPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19725,7 +19833,7 @@ func (x *ReqPlayroomTask) String() string { func (*ReqPlayroomTask) ProtoMessage() {} func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19738,7 +19846,7 @@ func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTask.ProtoReflect.Descriptor instead. func (*ReqPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *ReqPlayroomTask) GetId() int32 { @@ -19759,7 +19867,7 @@ type ResPlayroomTask struct { func (x *ResPlayroomTask) Reset() { *x = ResPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19771,7 +19879,7 @@ func (x *ResPlayroomTask) String() string { func (*ResPlayroomTask) ProtoMessage() {} func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19784,7 +19892,7 @@ func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTask.ProtoReflect.Descriptor instead. func (*ResPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } func (x *ResPlayroomTask) GetCode() RES_CODE { @@ -19818,7 +19926,7 @@ type ReqPlayroomTaskReward struct { func (x *ReqPlayroomTaskReward) Reset() { *x = ReqPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19830,7 +19938,7 @@ func (x *ReqPlayroomTaskReward) String() string { func (*ReqPlayroomTaskReward) ProtoMessage() {} func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19843,7 +19951,7 @@ func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } func (x *ReqPlayroomTaskReward) GetType() int32 { @@ -19865,7 +19973,7 @@ type ResPlayroomTaskReward struct { func (x *ResPlayroomTaskReward) Reset() { *x = ResPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19877,7 +19985,7 @@ func (x *ResPlayroomTaskReward) String() string { func (*ResPlayroomTaskReward) ProtoMessage() {} func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19890,7 +19998,7 @@ func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ResPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } func (x *ResPlayroomTaskReward) GetCode() RES_CODE { @@ -19930,7 +20038,7 @@ type ReqPlayroomUnlock struct { func (x *ReqPlayroomUnlock) Reset() { *x = ReqPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19942,7 +20050,7 @@ func (x *ReqPlayroomUnlock) String() string { func (*ReqPlayroomUnlock) ProtoMessage() {} func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19955,7 +20063,7 @@ func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ReqPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ReqPlayroomUnlock) GetId() int32 { @@ -19976,7 +20084,7 @@ type ResPlayroomUnlock struct { func (x *ResPlayroomUnlock) Reset() { *x = ResPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19988,7 +20096,7 @@ func (x *ResPlayroomUnlock) String() string { func (*ResPlayroomUnlock) ProtoMessage() {} func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20001,7 +20109,7 @@ func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ResPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *ResPlayroomUnlock) GetCode() RES_CODE { @@ -20034,7 +20142,7 @@ type ReqPlayroomUpvote struct { func (x *ReqPlayroomUpvote) Reset() { *x = ReqPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20046,7 +20154,7 @@ func (x *ReqPlayroomUpvote) String() string { func (*ReqPlayroomUpvote) ProtoMessage() {} func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20059,7 +20167,7 @@ func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ReqPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *ReqPlayroomUpvote) GetId() int64 { @@ -20080,7 +20188,7 @@ type ResPlayroomUpvote struct { func (x *ResPlayroomUpvote) Reset() { *x = ResPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20092,7 +20200,7 @@ func (x *ResPlayroomUpvote) String() string { func (*ResPlayroomUpvote) ProtoMessage() {} func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20105,7 +20213,7 @@ func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ResPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } func (x *ResPlayroomUpvote) GetCode() RES_CODE { @@ -20138,7 +20246,7 @@ type PlayroomDress struct { func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20150,7 +20258,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20163,7 +20271,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } func (x *PlayroomDress) GetList() []int32 { @@ -20182,7 +20290,7 @@ type ReqPlayroomDressSet struct { func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20194,7 +20302,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20207,7 +20315,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -20227,7 +20335,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20239,7 +20347,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20252,7 +20360,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -20278,7 +20386,7 @@ type ReqPlayroomPetAirSet struct { func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20290,7 +20398,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20303,7 +20411,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -20323,7 +20431,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20335,7 +20443,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20348,7 +20456,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -20373,7 +20481,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20385,7 +20493,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20398,7 +20506,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } type ResPlayroomWrokOutline struct { @@ -20411,7 +20519,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20423,7 +20531,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20436,7 +20544,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -20462,7 +20570,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20474,7 +20582,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20487,7 +20595,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -20507,7 +20615,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20519,7 +20627,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20532,7 +20640,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -20560,7 +20668,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20572,7 +20680,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20585,7 +20693,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -20619,7 +20727,7 @@ type ChipInfo struct { func (x *ChipInfo) Reset() { *x = ChipInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20631,7 +20739,7 @@ func (x *ChipInfo) String() string { func (*ChipInfo) ProtoMessage() {} func (x *ChipInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20644,7 +20752,7 @@ func (x *ChipInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ChipInfo.ProtoReflect.Descriptor instead. func (*ChipInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } func (x *ChipInfo) GetUid() int64 { @@ -20673,7 +20781,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20685,7 +20793,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20698,7 +20806,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -20740,7 +20848,7 @@ type AdItem struct { func (x *AdItem) Reset() { *x = AdItem{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20752,7 +20860,7 @@ func (x *AdItem) String() string { func (*AdItem) ProtoMessage() {} func (x *AdItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20765,7 +20873,7 @@ func (x *AdItem) ProtoReflect() protoreflect.Message { // Deprecated: Use AdItem.ProtoReflect.Descriptor instead. func (*AdItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } func (x *AdItem) GetWatch() int32 { @@ -20798,7 +20906,7 @@ type NotifyPlayroomKiss struct { func (x *NotifyPlayroomKiss) Reset() { *x = NotifyPlayroomKiss{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20810,7 +20918,7 @@ func (x *NotifyPlayroomKiss) String() string { func (*NotifyPlayroomKiss) ProtoMessage() {} func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20823,7 +20931,7 @@ func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomKiss.ProtoReflect.Descriptor instead. func (*NotifyPlayroomKiss) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } func (x *NotifyPlayroomKiss) GetKiss() int32 { @@ -20846,7 +20954,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20858,7 +20966,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20871,7 +20979,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } func (x *FriendRoom) GetUid() int64 { @@ -20922,7 +21030,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20934,7 +21042,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20947,7 +21055,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } func (x *RoomOpponent) GetUid() int64 { @@ -20995,7 +21103,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21007,7 +21115,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21020,7 +21128,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -21055,7 +21163,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21067,7 +21175,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21080,7 +21188,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -21212,7 +21320,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21224,7 +21332,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21237,7 +21345,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -21259,7 +21367,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21271,7 +21379,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21284,7 +21392,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -21325,7 +21433,7 @@ type ReqPlayroomGuide struct { func (x *ReqPlayroomGuide) Reset() { *x = ReqPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21337,7 +21445,7 @@ func (x *ReqPlayroomGuide) String() string { func (*ReqPlayroomGuide) ProtoMessage() {} func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21350,7 +21458,7 @@ func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGuide.ProtoReflect.Descriptor instead. func (*ReqPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } func (x *ReqPlayroomGuide) GetType() int32 { @@ -21370,7 +21478,7 @@ type ResPlayroomGuide struct { func (x *ResPlayroomGuide) Reset() { *x = ResPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21382,7 +21490,7 @@ func (x *ResPlayroomGuide) String() string { func (*ResPlayroomGuide) ProtoMessage() {} func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21395,7 +21503,7 @@ func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGuide.ProtoReflect.Descriptor instead. func (*ResPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } func (x *ResPlayroomGuide) GetCode() RES_CODE { @@ -21422,7 +21530,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21434,7 +21542,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21447,7 +21555,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } func (x *ReqPlayroomFlipReward) GetEmojiId() int32 { @@ -21467,7 +21575,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21479,7 +21587,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21492,7 +21600,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -21519,7 +21627,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21531,7 +21639,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21544,7 +21652,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } func (x *ReqPlayroomGame) GetType() int32 { @@ -21573,7 +21681,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21585,7 +21693,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21598,7 +21706,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -21640,7 +21748,7 @@ type ReqPlayroomGameShowReward struct { func (x *ReqPlayroomGameShowReward) Reset() { *x = ReqPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21652,7 +21760,7 @@ func (x *ReqPlayroomGameShowReward) String() string { func (*ReqPlayroomGameShowReward) ProtoMessage() {} func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21665,7 +21773,7 @@ func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } func (x *ReqPlayroomGameShowReward) GetType() int32 { @@ -21691,7 +21799,7 @@ type ResPlayroomGameShowReward struct { func (x *ResPlayroomGameShowReward) Reset() { *x = ResPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21703,7 +21811,7 @@ func (x *ResPlayroomGameShowReward) String() string { func (*ResPlayroomGameShowReward) ProtoMessage() {} func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21716,7 +21824,7 @@ func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ResPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } func (x *ResPlayroomGameShowReward) GetItems() []*ItemInfo { @@ -21737,7 +21845,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21749,7 +21857,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21762,7 +21870,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -21790,7 +21898,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21802,7 +21910,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21815,7 +21923,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -21849,7 +21957,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21861,7 +21969,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21874,7 +21982,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -21894,7 +22002,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21906,7 +22014,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21919,7 +22027,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -21946,7 +22054,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21958,7 +22066,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21971,7 +22079,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -21998,7 +22106,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22010,7 +22118,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22023,7 +22131,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -22049,7 +22157,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22061,7 +22169,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22074,7 +22182,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } type ResPlayroomLose struct { @@ -22087,7 +22195,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22099,7 +22207,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22112,7 +22220,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -22138,7 +22246,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22150,7 +22258,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22163,7 +22271,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } type ResPlayroomWork struct { @@ -22176,7 +22284,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[387] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22188,7 +22296,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[387] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22201,7 +22309,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -22227,7 +22335,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[388] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22239,7 +22347,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[388] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22252,7 +22360,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} } type ResPlayroomRest struct { @@ -22265,7 +22373,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[389] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22277,7 +22385,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[389] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22290,7 +22398,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -22316,7 +22424,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[390] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22328,7 +22436,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[390] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22341,7 +22449,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} } type ResPlayroomDraw struct { @@ -22355,7 +22463,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[391] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22367,7 +22475,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[391] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22380,7 +22488,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -22414,7 +22522,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[392] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22426,7 +22534,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[392] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22439,7 +22547,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} } func (x *ReqPlayroomChip) GetUid() []int64 { @@ -22459,7 +22567,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[393] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22471,7 +22579,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[393] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22484,7 +22592,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -22510,7 +22618,7 @@ type ReqPlayroomBuyItem struct { func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[394] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22522,7 +22630,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[394] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22535,7 +22643,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -22555,7 +22663,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[395] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22567,7 +22675,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[395] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22580,7 +22688,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -22608,7 +22716,7 @@ type ReqPlayroomShop struct { func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[396] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22620,7 +22728,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[396] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22633,7 +22741,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} } func (x *ReqPlayroomShop) GetId() int32 { @@ -22660,7 +22768,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[397] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22672,7 +22780,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[397] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22685,7 +22793,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -22711,7 +22819,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[398] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22723,7 +22831,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[398] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22736,7 +22844,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} } type ResFriendTreasure struct { @@ -22753,7 +22861,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[399] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22765,7 +22873,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[399] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22778,7 +22886,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -22838,7 +22946,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[400] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22850,7 +22958,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[400] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22863,7 +22971,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} } func (x *TreasureInfo) GetPos() int32 { @@ -22925,7 +23033,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[401] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22937,7 +23045,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[401] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22950,7 +23058,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -22977,7 +23085,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[402] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22989,7 +23097,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[402] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23002,7 +23110,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -23027,7 +23135,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[403] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23039,7 +23147,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[403] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23052,7 +23160,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} } type ResFriendTreasureEnd struct { @@ -23065,7 +23173,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[404] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23077,7 +23185,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[404] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23090,7 +23198,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -23116,7 +23224,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[405] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23128,7 +23236,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[405] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23141,7 +23249,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -23161,7 +23269,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[406] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23173,7 +23281,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[406] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23186,7 +23294,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -23212,7 +23320,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[407] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23224,7 +23332,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[407] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23237,7 +23345,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -23257,7 +23365,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[408] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23269,7 +23377,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[408] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23282,7 +23390,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} } func (x *ReqKafkaLog) GetEvent() string { @@ -23307,7 +23415,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[409] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23319,7 +23427,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[409] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23332,7 +23440,7 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} } type ResCollectInfo struct { @@ -23345,7 +23453,7 @@ type ResCollectInfo struct { func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[410] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23357,7 +23465,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[410] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23370,7 +23478,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} } func (x *ResCollectInfo) GetId() []int32 { @@ -23397,7 +23505,7 @@ type CollectItem struct { func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[411] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23409,7 +23517,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[411] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23422,7 +23530,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} } func (x *CollectItem) GetId() int32 { @@ -23448,7 +23556,7 @@ type ReqCollect struct { func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[412] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23460,7 +23568,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[412] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23473,7 +23581,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} } func (x *ReqCollect) GetId() int32 { @@ -23493,7 +23601,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[413] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23505,7 +23613,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[413] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23518,7 +23626,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} } func (x *ResCollect) GetCode() RES_CODE { @@ -23546,7 +23654,7 @@ type ReqCatnip struct { func (x *ReqCatnip) Reset() { *x = ReqCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[414] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23558,7 +23666,7 @@ func (x *ReqCatnip) String() string { func (*ReqCatnip) ProtoMessage() {} func (x *ReqCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[414] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23571,7 +23679,7 @@ func (x *ReqCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnip.ProtoReflect.Descriptor instead. func (*ReqCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} } type ResCatnip struct { @@ -23587,7 +23695,7 @@ type ResCatnip struct { func (x *ResCatnip) Reset() { *x = ResCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[415] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23599,7 +23707,7 @@ func (x *ResCatnip) String() string { func (*ResCatnip) ProtoMessage() {} func (x *ResCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[415] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23612,7 +23720,7 @@ func (x *ResCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnip.ProtoReflect.Descriptor instead. func (*ResCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} } func (x *ResCatnip) GetId() int32 { @@ -23664,7 +23772,7 @@ type CatnipGame struct { func (x *CatnipGame) Reset() { *x = CatnipGame{} - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[416] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23676,7 +23784,7 @@ func (x *CatnipGame) String() string { func (*CatnipGame) ProtoMessage() {} func (x *CatnipGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[416] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23689,7 +23797,7 @@ func (x *CatnipGame) ProtoReflect() protoreflect.Message { // Deprecated: Use CatnipGame.ProtoReflect.Descriptor instead. func (*CatnipGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} } func (x *CatnipGame) GetId() int32 { @@ -23738,7 +23846,7 @@ type ReqCatnipInvite struct { func (x *ReqCatnipInvite) Reset() { *x = ReqCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[417] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23750,7 +23858,7 @@ func (x *ReqCatnipInvite) String() string { func (*ReqCatnipInvite) ProtoMessage() {} func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[417] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23763,7 +23871,7 @@ func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipInvite.ProtoReflect.Descriptor instead. func (*ReqCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} } func (x *ReqCatnipInvite) GetId() int32 { @@ -23790,7 +23898,7 @@ type ResCatnipInvite struct { func (x *ResCatnipInvite) Reset() { *x = ResCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[418] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23802,7 +23910,7 @@ func (x *ResCatnipInvite) String() string { func (*ResCatnipInvite) ProtoMessage() {} func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[418] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23815,7 +23923,7 @@ func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipInvite.ProtoReflect.Descriptor instead. func (*ResCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} } func (x *ResCatnipInvite) GetCode() RES_CODE { @@ -23843,7 +23951,7 @@ type ReqCatnipAgree struct { func (x *ReqCatnipAgree) Reset() { *x = ReqCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[419] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23855,7 +23963,7 @@ func (x *ReqCatnipAgree) String() string { func (*ReqCatnipAgree) ProtoMessage() {} func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[419] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23868,7 +23976,7 @@ func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipAgree.ProtoReflect.Descriptor instead. func (*ReqCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} } func (x *ReqCatnipAgree) GetId() int32 { @@ -23895,7 +24003,7 @@ type ResCatnipAgree struct { func (x *ResCatnipAgree) Reset() { *x = ResCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[420] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23907,7 +24015,7 @@ func (x *ResCatnipAgree) String() string { func (*ResCatnipAgree) ProtoMessage() {} func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[420] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23920,7 +24028,7 @@ func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipAgree.ProtoReflect.Descriptor instead. func (*ResCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} } func (x *ResCatnipAgree) GetCode() RES_CODE { @@ -23947,7 +24055,7 @@ type ReqCatnipRefuse struct { func (x *ReqCatnipRefuse) Reset() { *x = ReqCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[421] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23959,7 +24067,7 @@ func (x *ReqCatnipRefuse) String() string { func (*ReqCatnipRefuse) ProtoMessage() {} func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[421] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23972,7 +24080,7 @@ func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipRefuse.ProtoReflect.Descriptor instead. func (*ReqCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} } func (x *ReqCatnipRefuse) GetId() int32 { @@ -23999,7 +24107,7 @@ type ResCatnipRefuse struct { func (x *ResCatnipRefuse) Reset() { *x = ResCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[422] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24011,7 +24119,7 @@ func (x *ResCatnipRefuse) String() string { func (*ResCatnipRefuse) ProtoMessage() {} func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[422] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24024,7 +24132,7 @@ func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipRefuse.ProtoReflect.Descriptor instead. func (*ResCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} } func (x *ResCatnipRefuse) GetCode() RES_CODE { @@ -24052,7 +24160,7 @@ type ReqCatnipMultiply struct { func (x *ReqCatnipMultiply) Reset() { *x = ReqCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[423] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24064,7 +24172,7 @@ func (x *ReqCatnipMultiply) String() string { func (*ReqCatnipMultiply) ProtoMessage() {} func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[423] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24077,7 +24185,7 @@ func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipMultiply.ProtoReflect.Descriptor instead. func (*ReqCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} } func (x *ReqCatnipMultiply) GetId() int32 { @@ -24104,7 +24212,7 @@ type ResCatnipMultiply struct { func (x *ResCatnipMultiply) Reset() { *x = ResCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[424] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24116,7 +24224,7 @@ func (x *ResCatnipMultiply) String() string { func (*ResCatnipMultiply) ProtoMessage() {} func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[424] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24129,7 +24237,7 @@ func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipMultiply.ProtoReflect.Descriptor instead. func (*ResCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} } func (x *ResCatnipMultiply) GetCode() RES_CODE { @@ -24156,7 +24264,7 @@ type ReqCatnipPlay struct { func (x *ReqCatnipPlay) Reset() { *x = ReqCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[425] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24168,7 +24276,7 @@ func (x *ReqCatnipPlay) String() string { func (*ReqCatnipPlay) ProtoMessage() {} func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[425] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24181,7 +24289,7 @@ func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipPlay.ProtoReflect.Descriptor instead. func (*ReqCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} } func (x *ReqCatnipPlay) GetId() int32 { @@ -24202,7 +24310,7 @@ type ResCatnipPlay struct { func (x *ResCatnipPlay) Reset() { *x = ResCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[426] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24214,7 +24322,7 @@ func (x *ResCatnipPlay) String() string { func (*ResCatnipPlay) ProtoMessage() {} func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[426] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24227,7 +24335,7 @@ func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipPlay.ProtoReflect.Descriptor instead. func (*ResCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} } func (x *ResCatnipPlay) GetCode() RES_CODE { @@ -24262,7 +24370,7 @@ type ReqCatnipReward struct { func (x *ReqCatnipReward) Reset() { *x = ReqCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[427] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24274,7 +24382,7 @@ func (x *ReqCatnipReward) String() string { func (*ReqCatnipReward) ProtoMessage() {} func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[427] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24287,7 +24395,7 @@ func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipReward.ProtoReflect.Descriptor instead. func (*ReqCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} } func (x *ReqCatnipReward) GetId() int32 { @@ -24314,7 +24422,7 @@ type ResCatnipReward struct { func (x *ResCatnipReward) Reset() { *x = ResCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[428] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24326,7 +24434,7 @@ func (x *ResCatnipReward) String() string { func (*ResCatnipReward) ProtoMessage() {} func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[428] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24339,7 +24447,7 @@ func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipReward.ProtoReflect.Descriptor instead. func (*ResCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} } func (x *ResCatnipReward) GetCode() RES_CODE { @@ -24365,7 +24473,7 @@ type ReqCatnipGrandReward struct { func (x *ReqCatnipGrandReward) Reset() { *x = ReqCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[429] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24377,7 +24485,7 @@ func (x *ReqCatnipGrandReward) String() string { func (*ReqCatnipGrandReward) ProtoMessage() {} func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[429] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24390,7 +24498,7 @@ func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ReqCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} } type ResCatnipGrandReward struct { @@ -24403,7 +24511,7 @@ type ResCatnipGrandReward struct { func (x *ResCatnipGrandReward) Reset() { *x = ResCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[430] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24415,7 +24523,7 @@ func (x *ResCatnipGrandReward) String() string { func (*ResCatnipGrandReward) ProtoMessage() {} func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[430] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24428,7 +24536,7 @@ func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ResCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} } func (x *ResCatnipGrandReward) GetCode() RES_CODE { @@ -24456,7 +24564,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[431] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24468,7 +24576,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[431] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24481,7 +24589,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} } func (x *AdminReq) GetFunc() string { @@ -24508,7 +24616,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[432] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24520,7 +24628,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[432] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24533,7 +24641,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} } func (x *AdminRes) GetFunc() string { @@ -24559,7 +24667,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[433] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24571,7 +24679,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[433] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24584,7 +24692,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} } func (x *ReqAdminInfo) GetUid() int64 { @@ -24602,7 +24710,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[434] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24614,7 +24722,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[434] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24627,7 +24735,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} } type ReqServerInfo struct { @@ -24638,7 +24746,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[435] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24650,7 +24758,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[435] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24663,7 +24771,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} } type ReqReload struct { @@ -24674,7 +24782,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[436] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24686,7 +24794,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[436] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24699,7 +24807,7 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} } type ReqAdminGm struct { @@ -24712,7 +24820,7 @@ type ReqAdminGm struct { func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[437] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24724,7 +24832,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[437] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24737,7 +24845,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} } func (x *ReqAdminGm) GetUid() int64 { @@ -25750,6 +25858,12 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x11ResFriendTLUpvote\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x0e\n" + + "\x02Id\x18\x03 \x01(\x05R\x02Id\"\"\n" + + "\x10ReqFriendTReward\x12\x0e\n" + + "\x02Id\x18\x01 \x01(\x05R\x02Id\"\\\n" + + "\x10ResFriendTReward\x12&\n" + + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x0e\n" + "\x02Id\x18\x03 \x01(\x05R\x02Id\"q\n" + "\x14ResFriendApplyNotify\x121\n" + "\x06Player\x18\x01 \x01(\v2\x19.tutorial.ResPlayerSimpleR\x06Player\x12\x12\n" + @@ -26545,7 +26659,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\n" + "ReqAdminGm\x12\x10\n" + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x18\n" + - "\aCommand\x18\x02 \x01(\tR\aCommand*\xb5\n" + + "\aCommand\x18\x02 \x01(\tR\aCommand*\xc8\n" + "\n" + "\x0eITEM_POP_LABEL\x12\f\n" + "\bPlayroom\x10\x00\x12\r\n" + @@ -26625,7 +26739,8 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\fCatnipReward\x10C\x12\x15\n" + "\x11CatnipGrandReward\x10D\x12\x0e\n" + "\n" + - "CatnipPlay\x10E*B\n" + + "CatnipPlay\x10E\x12\x11\n" + + "\rFriendTReward\x10F*B\n" + "\vHANDLE_TYPE\x12\a\n" + "\x03ADD\x10\x00\x12\v\n" + "\aCOMPOSE\x10\x01\x12\a\n" + @@ -26742,7 +26857,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 11) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 498) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 500) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -26989,302 +27104,304 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ResFriendTimeLine)(nil), // 242: tutorial.ResFriendTimeLine (*ReqFriendTLUpvote)(nil), // 243: tutorial.ReqFriendTLUpvote (*ResFriendTLUpvote)(nil), // 244: tutorial.ResFriendTLUpvote - (*ResFriendApplyNotify)(nil), // 245: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 246: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 247: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 248: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 249: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 250: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 251: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 252: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 253: tutorial.ResDelFriend - (*ReqRank)(nil), // 254: tutorial.ReqRank - (*ResRank)(nil), // 255: tutorial.ResRank - (*ReqMailList)(nil), // 256: tutorial.ReqMailList - (*ResMailList)(nil), // 257: tutorial.ResMailList - (*MailInfo)(nil), // 258: tutorial.MailInfo - (*MailNotify)(nil), // 259: tutorial.MailNotify - (*ReqReadMail)(nil), // 260: tutorial.ReqReadMail - (*ResReadMail)(nil), // 261: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 262: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 263: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 264: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 265: tutorial.ResDeleteMail - (*ResCharge)(nil), // 266: tutorial.ResCharge - (*WishList)(nil), // 267: tutorial.WishList - (*ReqAddWish)(nil), // 268: tutorial.ReqAddWish - (*ResAddWish)(nil), // 269: tutorial.ResAddWish - (*ReqGetWish)(nil), // 270: tutorial.ReqGetWish - (*ResGetWish)(nil), // 271: tutorial.ResGetWish - (*ReqSendWishBeg)(nil), // 272: tutorial.ReqSendWishBeg - (*ResSendWishBeg)(nil), // 273: tutorial.ResSendWishBeg - (*ResSpecialShop)(nil), // 274: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 275: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 276: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 277: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 278: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 279: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 280: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 281: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 282: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 283: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 284: tutorial.ReqEndless - (*ResEndless)(nil), // 285: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 286: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 287: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 288: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 289: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 290: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 291: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 292: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 293: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 294: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 295: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 296: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 297: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 298: tutorial.ReqChampship - (*ResChampship)(nil), // 299: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 300: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 301: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 302: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 303: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 304: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 305: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 306: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 307: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 308: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 309: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 310: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 311: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 312: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 313: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 314: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 315: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 316: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 317: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 318: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 319: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 320: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 321: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 322: tutorial.ReqMining - (*ResMining)(nil), // 323: tutorial.ResMining - (*ReqMiningTake)(nil), // 324: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 325: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 326: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 327: tutorial.ResMiningReward - (*ResActRed)(nil), // 328: tutorial.ResActRed - (*NotifyActRed)(nil), // 329: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 330: tutorial.ActivityNotify - (*ResItem)(nil), // 331: tutorial.ResItem - (*ItemNotify)(nil), // 332: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 333: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 334: tutorial.ResGuessColor - (*Opponent)(nil), // 335: tutorial.opponent - (*ReqGuessColorTake)(nil), // 336: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 337: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 338: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 339: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 340: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 341: tutorial.ReqRace - (*ResRace)(nil), // 342: tutorial.ResRace - (*Raceopponent)(nil), // 343: tutorial.raceopponent - (*ReqRaceStart)(nil), // 344: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 345: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 346: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 347: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 348: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 349: tutorial.ResPlayroom - (*NotifyPlayroomTask)(nil), // 350: tutorial.NotifyPlayroomTask - (*ReqPlayroomTask)(nil), // 351: tutorial.ReqPlayroomTask - (*ResPlayroomTask)(nil), // 352: tutorial.ResPlayroomTask - (*ReqPlayroomTaskReward)(nil), // 353: tutorial.ReqPlayroomTaskReward - (*ResPlayroomTaskReward)(nil), // 354: tutorial.ResPlayroomTaskReward - (*ReqPlayroomUnlock)(nil), // 355: tutorial.ReqPlayroomUnlock - (*ResPlayroomUnlock)(nil), // 356: tutorial.ResPlayroomUnlock - (*ReqPlayroomUpvote)(nil), // 357: tutorial.ReqPlayroomUpvote - (*ResPlayroomUpvote)(nil), // 358: tutorial.ResPlayroomUpvote - (*PlayroomDress)(nil), // 359: tutorial.PlayroomDress - (*ReqPlayroomDressSet)(nil), // 360: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 361: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 362: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 363: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 364: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 365: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 366: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 367: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 368: tutorial.NotifyPlayroomLose - (*ChipInfo)(nil), // 369: tutorial.ChipInfo - (*NotifyPlayroomMood)(nil), // 370: tutorial.NotifyPlayroomMood - (*AdItem)(nil), // 371: tutorial.AdItem - (*NotifyPlayroomKiss)(nil), // 372: tutorial.NotifyPlayroomKiss - (*FriendRoom)(nil), // 373: tutorial.FriendRoom - (*RoomOpponent)(nil), // 374: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 375: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 376: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 377: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 378: tutorial.ResPlayroomFlip - (*ReqPlayroomGuide)(nil), // 379: tutorial.ReqPlayroomGuide - (*ResPlayroomGuide)(nil), // 380: tutorial.ResPlayroomGuide - (*ReqPlayroomFlipReward)(nil), // 381: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 382: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 383: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 384: tutorial.ResPlayroomGame - (*ReqPlayroomGameShowReward)(nil), // 385: tutorial.ReqPlayroomGameShowReward - (*ResPlayroomGameShowReward)(nil), // 386: tutorial.ResPlayroomGameShowReward - (*ReqPlayroomInteract)(nil), // 387: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 388: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 389: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 390: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 391: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 392: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 393: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 394: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 395: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 396: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 397: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 398: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 399: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 400: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 401: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 402: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 403: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 404: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 405: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 406: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 407: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 408: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 409: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 410: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 411: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 412: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 413: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 414: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 415: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 416: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 417: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 418: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 419: tutorial.ResCollectInfo - (*CollectItem)(nil), // 420: tutorial.CollectItem - (*ReqCollect)(nil), // 421: tutorial.ReqCollect - (*ResCollect)(nil), // 422: tutorial.ResCollect - (*ReqCatnip)(nil), // 423: tutorial.ReqCatnip - (*ResCatnip)(nil), // 424: tutorial.ResCatnip - (*CatnipGame)(nil), // 425: tutorial.CatnipGame - (*ReqCatnipInvite)(nil), // 426: tutorial.ReqCatnipInvite - (*ResCatnipInvite)(nil), // 427: tutorial.ResCatnipInvite - (*ReqCatnipAgree)(nil), // 428: tutorial.ReqCatnipAgree - (*ResCatnipAgree)(nil), // 429: tutorial.ResCatnipAgree - (*ReqCatnipRefuse)(nil), // 430: tutorial.ReqCatnipRefuse - (*ResCatnipRefuse)(nil), // 431: tutorial.ResCatnipRefuse - (*ReqCatnipMultiply)(nil), // 432: tutorial.ReqCatnipMultiply - (*ResCatnipMultiply)(nil), // 433: tutorial.ResCatnipMultiply - (*ReqCatnipPlay)(nil), // 434: tutorial.ReqCatnipPlay - (*ResCatnipPlay)(nil), // 435: tutorial.ResCatnipPlay - (*ReqCatnipReward)(nil), // 436: tutorial.ReqCatnipReward - (*ResCatnipReward)(nil), // 437: tutorial.ResCatnipReward - (*ReqCatnipGrandReward)(nil), // 438: tutorial.ReqCatnipGrandReward - (*ResCatnipGrandReward)(nil), // 439: tutorial.ResCatnipGrandReward - (*AdminReq)(nil), // 440: tutorial.AdminReq - (*AdminRes)(nil), // 441: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 442: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 443: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 444: tutorial.ReqServerInfo - (*ReqReload)(nil), // 445: tutorial.ReqReload - (*ReqAdminGm)(nil), // 446: tutorial.ReqAdminGm - nil, // 447: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 448: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 449: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 450: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 451: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 452: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 453: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 454: tutorial.ReqChessEx.MChessDataEntry - nil, // 455: tutorial.ReqSourceChest.MChessDataEntry - nil, // 456: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 457: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 458: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 459: tutorial.ResPlayerBriefProfileData.SetEmojiEntry - nil, // 460: tutorial.UserInfo.SetEmojiEntry - nil, // 461: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 462: tutorial.ResCardInfo.AllCardEntry - nil, // 463: tutorial.ResCardInfo.HandbookEntry - nil, // 464: tutorial.ResGuildInfo.RewardEntry - nil, // 465: tutorial.ResGuideInfo.RewardEntry - nil, // 466: tutorial.ResDailyTask.WeekRewardEntry - nil, // 467: tutorial.ResDailyTask.DailyTaskEntry - nil, // 468: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 469: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 470: tutorial.LimitEvent.ParamEntry - nil, // 471: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 472: tutorial.ResPlayerSimple.EmojiEntry - nil, // 473: tutorial.ResKv.KvEntry - nil, // 474: tutorial.ResRank.RankListEntry - nil, // 475: tutorial.ResMailList.MailListEntry - nil, // 476: tutorial.ResCharge.SpecialShopEntry - nil, // 477: tutorial.ResCharge.ChessShopEntry - nil, // 478: tutorial.ResCharge.GiftEntry - nil, // 479: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 480: tutorial.ResEndless.EndlessListEntry - nil, // 481: tutorial.ResChampshipRank.RankListEntry - nil, // 482: tutorial.ResChampshipPreRank.RankListEntry - nil, // 483: tutorial.ResNotifyCard.CardEntry - nil, // 484: tutorial.ResNotifyCard.MasterEntry - nil, // 485: tutorial.ResNotifyCard.HandbookEntry - nil, // 486: tutorial.ResMining.MapEntry - nil, // 487: tutorial.ReqMiningTake.MapEntry - nil, // 488: tutorial.ResActRed.RedEntry - nil, // 489: tutorial.ResItem.ItemEntry - nil, // 490: tutorial.ItemNotify.ItemEntry - nil, // 491: tutorial.ResGuessColor.OMapEntry - nil, // 492: tutorial.ReqGuessColorTake.OMapEntry - nil, // 493: tutorial.GuessColorInfo.MapEntry - nil, // 494: tutorial.ResPlayroom.PlayroomEntry - nil, // 495: tutorial.ResPlayroom.MoodEntry - nil, // 496: tutorial.ResPlayroom.PhysiologyEntry - nil, // 497: tutorial.ResPlayroom.DressEntry - nil, // 498: tutorial.ResPlayroom.DressSetEntry - nil, // 499: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 500: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 501: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 502: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 503: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 504: tutorial.ResPlayroomInfo.FlipEntry - nil, // 505: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 506: tutorial.ResPlayroomInfo.DressSetEntry - nil, // 507: tutorial.ResPlayroomGame.ItemsEntry - nil, // 508: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqFriendTReward)(nil), // 245: tutorial.ReqFriendTReward + (*ResFriendTReward)(nil), // 246: tutorial.ResFriendTReward + (*ResFriendApplyNotify)(nil), // 247: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 248: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 249: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 250: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 251: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 252: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 253: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 254: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 255: tutorial.ResDelFriend + (*ReqRank)(nil), // 256: tutorial.ReqRank + (*ResRank)(nil), // 257: tutorial.ResRank + (*ReqMailList)(nil), // 258: tutorial.ReqMailList + (*ResMailList)(nil), // 259: tutorial.ResMailList + (*MailInfo)(nil), // 260: tutorial.MailInfo + (*MailNotify)(nil), // 261: tutorial.MailNotify + (*ReqReadMail)(nil), // 262: tutorial.ReqReadMail + (*ResReadMail)(nil), // 263: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 264: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 265: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 266: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 267: tutorial.ResDeleteMail + (*ResCharge)(nil), // 268: tutorial.ResCharge + (*WishList)(nil), // 269: tutorial.WishList + (*ReqAddWish)(nil), // 270: tutorial.ReqAddWish + (*ResAddWish)(nil), // 271: tutorial.ResAddWish + (*ReqGetWish)(nil), // 272: tutorial.ReqGetWish + (*ResGetWish)(nil), // 273: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 274: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 275: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 276: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 277: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 278: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 279: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 280: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 281: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 282: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 283: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 284: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 285: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 286: tutorial.ReqEndless + (*ResEndless)(nil), // 287: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 288: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 289: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 290: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 291: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 292: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 293: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 294: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 295: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 296: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 297: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 298: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 299: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 300: tutorial.ReqChampship + (*ResChampship)(nil), // 301: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 302: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 303: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 304: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 305: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 306: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 307: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 308: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 309: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 310: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 311: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 312: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 313: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 314: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 315: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 316: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 317: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 318: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 319: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 320: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 321: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 322: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 323: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 324: tutorial.ReqMining + (*ResMining)(nil), // 325: tutorial.ResMining + (*ReqMiningTake)(nil), // 326: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 327: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 328: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 329: tutorial.ResMiningReward + (*ResActRed)(nil), // 330: tutorial.ResActRed + (*NotifyActRed)(nil), // 331: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 332: tutorial.ActivityNotify + (*ResItem)(nil), // 333: tutorial.ResItem + (*ItemNotify)(nil), // 334: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 335: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 336: tutorial.ResGuessColor + (*Opponent)(nil), // 337: tutorial.opponent + (*ReqGuessColorTake)(nil), // 338: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 339: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 340: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 341: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 342: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 343: tutorial.ReqRace + (*ResRace)(nil), // 344: tutorial.ResRace + (*Raceopponent)(nil), // 345: tutorial.raceopponent + (*ReqRaceStart)(nil), // 346: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 347: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 348: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 349: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 350: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 351: tutorial.ResPlayroom + (*NotifyPlayroomTask)(nil), // 352: tutorial.NotifyPlayroomTask + (*ReqPlayroomTask)(nil), // 353: tutorial.ReqPlayroomTask + (*ResPlayroomTask)(nil), // 354: tutorial.ResPlayroomTask + (*ReqPlayroomTaskReward)(nil), // 355: tutorial.ReqPlayroomTaskReward + (*ResPlayroomTaskReward)(nil), // 356: tutorial.ResPlayroomTaskReward + (*ReqPlayroomUnlock)(nil), // 357: tutorial.ReqPlayroomUnlock + (*ResPlayroomUnlock)(nil), // 358: tutorial.ResPlayroomUnlock + (*ReqPlayroomUpvote)(nil), // 359: tutorial.ReqPlayroomUpvote + (*ResPlayroomUpvote)(nil), // 360: tutorial.ResPlayroomUpvote + (*PlayroomDress)(nil), // 361: tutorial.PlayroomDress + (*ReqPlayroomDressSet)(nil), // 362: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 363: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 364: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 365: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 366: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 367: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 368: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 369: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 370: tutorial.NotifyPlayroomLose + (*ChipInfo)(nil), // 371: tutorial.ChipInfo + (*NotifyPlayroomMood)(nil), // 372: tutorial.NotifyPlayroomMood + (*AdItem)(nil), // 373: tutorial.AdItem + (*NotifyPlayroomKiss)(nil), // 374: tutorial.NotifyPlayroomKiss + (*FriendRoom)(nil), // 375: tutorial.FriendRoom + (*RoomOpponent)(nil), // 376: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 377: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 378: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 379: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 380: tutorial.ResPlayroomFlip + (*ReqPlayroomGuide)(nil), // 381: tutorial.ReqPlayroomGuide + (*ResPlayroomGuide)(nil), // 382: tutorial.ResPlayroomGuide + (*ReqPlayroomFlipReward)(nil), // 383: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 384: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 385: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 386: tutorial.ResPlayroomGame + (*ReqPlayroomGameShowReward)(nil), // 387: tutorial.ReqPlayroomGameShowReward + (*ResPlayroomGameShowReward)(nil), // 388: tutorial.ResPlayroomGameShowReward + (*ReqPlayroomInteract)(nil), // 389: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 390: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 391: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 392: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 393: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 394: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 395: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 396: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 397: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 398: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 399: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 400: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 401: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 402: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 403: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 404: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 405: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 406: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 407: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 408: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 409: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 410: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 411: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 412: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 413: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 414: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 415: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 416: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 417: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 418: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 419: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 420: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 421: tutorial.ResCollectInfo + (*CollectItem)(nil), // 422: tutorial.CollectItem + (*ReqCollect)(nil), // 423: tutorial.ReqCollect + (*ResCollect)(nil), // 424: tutorial.ResCollect + (*ReqCatnip)(nil), // 425: tutorial.ReqCatnip + (*ResCatnip)(nil), // 426: tutorial.ResCatnip + (*CatnipGame)(nil), // 427: tutorial.CatnipGame + (*ReqCatnipInvite)(nil), // 428: tutorial.ReqCatnipInvite + (*ResCatnipInvite)(nil), // 429: tutorial.ResCatnipInvite + (*ReqCatnipAgree)(nil), // 430: tutorial.ReqCatnipAgree + (*ResCatnipAgree)(nil), // 431: tutorial.ResCatnipAgree + (*ReqCatnipRefuse)(nil), // 432: tutorial.ReqCatnipRefuse + (*ResCatnipRefuse)(nil), // 433: tutorial.ResCatnipRefuse + (*ReqCatnipMultiply)(nil), // 434: tutorial.ReqCatnipMultiply + (*ResCatnipMultiply)(nil), // 435: tutorial.ResCatnipMultiply + (*ReqCatnipPlay)(nil), // 436: tutorial.ReqCatnipPlay + (*ResCatnipPlay)(nil), // 437: tutorial.ResCatnipPlay + (*ReqCatnipReward)(nil), // 438: tutorial.ReqCatnipReward + (*ResCatnipReward)(nil), // 439: tutorial.ResCatnipReward + (*ReqCatnipGrandReward)(nil), // 440: tutorial.ReqCatnipGrandReward + (*ResCatnipGrandReward)(nil), // 441: tutorial.ResCatnipGrandReward + (*AdminReq)(nil), // 442: tutorial.AdminReq + (*AdminRes)(nil), // 443: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 444: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 445: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 446: tutorial.ReqServerInfo + (*ReqReload)(nil), // 447: tutorial.ReqReload + (*ReqAdminGm)(nil), // 448: tutorial.ReqAdminGm + nil, // 449: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 450: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 451: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 452: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 453: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 454: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 455: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 456: tutorial.ReqChessEx.MChessDataEntry + nil, // 457: tutorial.ReqSourceChest.MChessDataEntry + nil, // 458: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 459: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 460: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 461: tutorial.ResPlayerBriefProfileData.SetEmojiEntry + nil, // 462: tutorial.UserInfo.SetEmojiEntry + nil, // 463: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 464: tutorial.ResCardInfo.AllCardEntry + nil, // 465: tutorial.ResCardInfo.HandbookEntry + nil, // 466: tutorial.ResGuildInfo.RewardEntry + nil, // 467: tutorial.ResGuideInfo.RewardEntry + nil, // 468: tutorial.ResDailyTask.WeekRewardEntry + nil, // 469: tutorial.ResDailyTask.DailyTaskEntry + nil, // 470: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 471: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 472: tutorial.LimitEvent.ParamEntry + nil, // 473: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 474: tutorial.ResPlayerSimple.EmojiEntry + nil, // 475: tutorial.ResKv.KvEntry + nil, // 476: tutorial.ResRank.RankListEntry + nil, // 477: tutorial.ResMailList.MailListEntry + nil, // 478: tutorial.ResCharge.SpecialShopEntry + nil, // 479: tutorial.ResCharge.ChessShopEntry + nil, // 480: tutorial.ResCharge.GiftEntry + nil, // 481: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 482: tutorial.ResEndless.EndlessListEntry + nil, // 483: tutorial.ResChampshipRank.RankListEntry + nil, // 484: tutorial.ResChampshipPreRank.RankListEntry + nil, // 485: tutorial.ResNotifyCard.CardEntry + nil, // 486: tutorial.ResNotifyCard.MasterEntry + nil, // 487: tutorial.ResNotifyCard.HandbookEntry + nil, // 488: tutorial.ResMining.MapEntry + nil, // 489: tutorial.ReqMiningTake.MapEntry + nil, // 490: tutorial.ResActRed.RedEntry + nil, // 491: tutorial.ResItem.ItemEntry + nil, // 492: tutorial.ItemNotify.ItemEntry + nil, // 493: tutorial.ResGuessColor.OMapEntry + nil, // 494: tutorial.ReqGuessColorTake.OMapEntry + nil, // 495: tutorial.GuessColorInfo.MapEntry + nil, // 496: tutorial.ResPlayroom.PlayroomEntry + nil, // 497: tutorial.ResPlayroom.MoodEntry + nil, // 498: tutorial.ResPlayroom.PhysiologyEntry + nil, // 499: tutorial.ResPlayroom.DressEntry + nil, // 500: tutorial.ResPlayroom.DressSetEntry + nil, // 501: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 502: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 503: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 504: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 505: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 506: tutorial.ResPlayroomInfo.FlipEntry + nil, // 507: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 508: tutorial.ResPlayroomInfo.DressSetEntry + nil, // 509: tutorial.ResPlayroomGame.ItemsEntry + nil, // 510: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 447, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 449, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry 6, // 1: tutorial.ReqLogin.type:type_name -> tutorial.LOGIN_TYPE 2, // 2: tutorial.ResId2Verify.ResultCode:type_name -> tutorial.RES_CODE - 448, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 449, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 450, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 451, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 65, // 5: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 6: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 450, // 7: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 452, // 7: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 50, // 8: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 9: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 451, // 10: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 453, // 10: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 11: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 452, // 12: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 454, // 12: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 13: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 453, // 14: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 455, // 14: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 15: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 8, // 16: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 454, // 17: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 456, // 17: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 18: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 455, // 19: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 457, // 19: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 20: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 456, // 21: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 458, // 21: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 22: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 66, // 23: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 457, // 24: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 459, // 24: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 25: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 458, // 26: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 460, // 26: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 27: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 28: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE - 459, // 29: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry + 461, // 29: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry 2, // 30: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE 9, // 31: tutorial.ReqLang.Lang:type_name -> tutorial.LANG_TYPE 2, // 32: tutorial.ResLang.ResultCode:type_name -> tutorial.RES_CODE @@ -27292,7 +27409,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 176, // 34: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo 172, // 35: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 179, // 36: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 460, // 37: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 462, // 37: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 38: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 39: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 40: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE @@ -27300,7 +27417,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 42: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE 94, // 43: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 44: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 461, // 45: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 463, // 45: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 46: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 47: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE 159, // 48: tutorial.Order.Items:type_name -> tutorial.ItemInfo @@ -27309,8 +27426,8 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 51: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 2, // 52: tutorial.ResDecorateReward.Code:type_name -> tutorial.RES_CODE 114, // 53: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 462, // 54: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 463, // 55: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 464, // 54: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 465, // 55: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 56: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 57: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 58: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -27329,12 +27446,12 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 71: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 72: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE 2, // 73: tutorial.ResGuidePlayroom.Code:type_name -> tutorial.RES_CODE - 464, // 74: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 465, // 75: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry + 466, // 74: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 467, // 75: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry 159, // 76: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 160, // 77: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 466, // 78: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 467, // 79: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 468, // 78: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 469, // 79: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 159, // 80: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 164, // 81: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 159, // 82: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -27355,23 +27472,23 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 97: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 189, // 98: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo 2, // 99: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 468, // 100: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 469, // 101: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 470, // 100: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 471, // 101: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 102: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 103: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 470, // 104: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 471, // 105: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 472, // 104: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 473, // 105: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry 2, // 106: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE 2, // 107: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE 159, // 108: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo 2, // 109: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE 2, // 110: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE 214, // 111: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 472, // 112: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 474, // 112: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry 214, // 113: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 216, // 114: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 219, // 115: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 473, // 116: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 475, // 116: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 2, // 117: tutorial.ResFriendByCode.Code:type_name -> tutorial.RES_CODE 214, // 118: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple 214, // 119: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple @@ -27385,147 +27502,148 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 127: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE 216, // 128: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog 2, // 129: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE - 214, // 130: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 131: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 132: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 214, // 133: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 134: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 135: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 474, // 136: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 475, // 137: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 159, // 138: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 258, // 139: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 140: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 141: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 142: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 476, // 143: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 477, // 144: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 478, // 145: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 267, // 146: tutorial.ResCharge.Wish:type_name -> tutorial.WishList - 2, // 147: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE - 2, // 148: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE - 2, // 149: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE - 2, // 150: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 151: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 479, // 152: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 153: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 154: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 480, // 155: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 159, // 156: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 157: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 158: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 159: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE - 2, // 160: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 161: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 162: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 481, // 163: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 482, // 164: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 483, // 165: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 484, // 166: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 485, // 167: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 168: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 486, // 169: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 487, // 170: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 171: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 172: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 488, // 173: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 189, // 174: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 489, // 175: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 490, // 176: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 337, // 177: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 491, // 178: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 335, // 179: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 337, // 180: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 492, // 181: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 493, // 182: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry - 2, // 183: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 184: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 343, // 185: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 186: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 187: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 159, // 188: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 374, // 189: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 373, // 190: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 494, // 191: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 495, // 192: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 159, // 193: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 369, // 194: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo - 496, // 195: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 497, // 196: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 498, // 197: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 163, // 198: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask - 371, // 199: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem - 163, // 200: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask - 2, // 201: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE - 2, // 202: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 203: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE - 2, // 204: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE - 499, // 205: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 206: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 207: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 208: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 159, // 209: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 369, // 210: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo - 500, // 211: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 501, // 212: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 371, // 213: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem - 502, // 214: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 503, // 215: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 504, // 216: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 505, // 217: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 506, // 218: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry - 2, // 219: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 220: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE - 2, // 221: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 222: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 507, // 223: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 159, // 224: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo - 2, // 225: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 508, // 226: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 227: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 228: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 229: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 230: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 231: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 232: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 233: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 234: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 235: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 409, // 236: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 409, // 237: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 238: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 239: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 240: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 420, // 241: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 159, // 242: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 243: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 425, // 244: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame - 214, // 245: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple - 2, // 246: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE - 2, // 247: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE - 2, // 248: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE - 2, // 249: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE - 2, // 250: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE - 2, // 251: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE - 2, // 252: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE - 162, // 253: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 163, // 254: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 199, // 255: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 214, // 256: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 258, // 257: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 274, // 258: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 275, // 259: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 286, // 260: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 215, // 261: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 215, // 262: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 359, // 263: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 159, // 264: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 159, // 265: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 266, // [266:266] is the sub-list for method output_type - 266, // [266:266] is the sub-list for method input_type - 266, // [266:266] is the sub-list for extension type_name - 266, // [266:266] is the sub-list for extension extendee - 0, // [0:266] is the sub-list for field type_name + 2, // 130: tutorial.ResFriendTReward.Code:type_name -> tutorial.RES_CODE + 214, // 131: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 132: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 133: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 214, // 134: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 135: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 136: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 476, // 137: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 477, // 138: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 159, // 139: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 260, // 140: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 141: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 142: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 143: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 478, // 144: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 479, // 145: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 480, // 146: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 269, // 147: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 2, // 148: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE + 2, // 149: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE + 2, // 150: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE + 2, // 151: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 152: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 481, // 153: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 154: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 155: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 482, // 156: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 159, // 157: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 158: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 159: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 160: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE + 2, // 161: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 162: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 163: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 483, // 164: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 484, // 165: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 485, // 166: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 486, // 167: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 487, // 168: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 169: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 488, // 170: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 489, // 171: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 172: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 173: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 490, // 174: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 189, // 175: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 491, // 176: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 492, // 177: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 339, // 178: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 493, // 179: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 337, // 180: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 339, // 181: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 494, // 182: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 495, // 183: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 2, // 184: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 185: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 345, // 186: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 187: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 188: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 159, // 189: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 376, // 190: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 375, // 191: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 496, // 192: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 497, // 193: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 159, // 194: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 371, // 195: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo + 498, // 196: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 499, // 197: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 500, // 198: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 163, // 199: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask + 373, // 200: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem + 163, // 201: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask + 2, // 202: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE + 2, // 203: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 204: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE + 2, // 205: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE + 501, // 206: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 207: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 208: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 209: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 159, // 210: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 371, // 211: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo + 502, // 212: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 503, // 213: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 373, // 214: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem + 504, // 215: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 505, // 216: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 506, // 217: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 507, // 218: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 508, // 219: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry + 2, // 220: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 221: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE + 2, // 222: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 223: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 509, // 224: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 159, // 225: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo + 2, // 226: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 510, // 227: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 228: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 229: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 230: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 231: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 232: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 233: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 234: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 235: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 236: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 411, // 237: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 411, // 238: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 239: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 240: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 241: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 422, // 242: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 159, // 243: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 244: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 427, // 245: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame + 214, // 246: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple + 2, // 247: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE + 2, // 248: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE + 2, // 249: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE + 2, // 250: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE + 2, // 251: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE + 2, // 252: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE + 2, // 253: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE + 162, // 254: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 163, // 255: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 199, // 256: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 214, // 257: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 260, // 258: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 276, // 259: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 277, // 260: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 288, // 261: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 215, // 262: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 215, // 263: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 361, // 264: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 159, // 265: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 159, // 266: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 267, // [267:267] is the sub-list for method output_type + 267, // [267:267] is the sub-list for method input_type + 267, // [267:267] is the sub-list for extension type_name + 267, // [267:267] is the sub-list for extension extendee + 0, // [0:267] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -27539,7 +27657,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_proto_Gameapi_proto_rawDesc), len(file_proto_Gameapi_proto_rawDesc)), NumEnums: 11, - NumMessages: 498, + NumMessages: 500, NumExtensions: 0, NumServices: 0, },