diff --git a/src/server/game/Trigger.go b/src/server/game/Trigger.go index 897806e0..f68c6ed8 100644 --- a/src/server/game/Trigger.go +++ b/src/server/game/Trigger.go @@ -14,6 +14,7 @@ import ( "server/db" "server/game/mod/chess" "server/game/mod/item" + "server/game/mod/mail" "server/game/mod/order" "server/game/mod/quest" "server/msg" @@ -50,7 +51,22 @@ func (player *Player) MailTrigger(Tr *quest.Trigger) bool { Content := languageCfg.GetLanguage(msg.LANG_TYPE_LANG_CN, v.Content) TitleEn := languageCfg.GetLanguage(msg.LANG_TYPE_LANG_EN, v.Title) ContentEn := languageCfg.GetLanguage(msg.LANG_TYPE_LANG_EN, v.Content) - MailMod.Send(Title, "", Content, TitleEn, "", ContentEn, v.Items, v.Type) + TitlePtBr := languageCfg.GetLanguage(msg.LANG_TYPE_LANG_PTBR, v.Title) + ContentPtBr := languageCfg.GetLanguage(msg.LANG_TYPE_LANG_PTBR, v.Content) + + MailMod.SendMail(&mail.MailStruct{ + Title: Title, + SubTitle: "", + Content: Content, + TitleEn: TitleEn, + SubTitleEn: "", + ContentEn: ContentEn, + TitlePtBr: TitlePtBr, + SubTitlePtBr: "", + ContentPtBr: ContentPtBr, + Items: v.Items, + Type: v.Type, + }) MailMod.AddTriggerMail(v.Id) tr = true }