From 4a8a9532473b66acaab1c323d4202ce2e94827cd Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Mon, 13 Jan 2025 16:29:44 +0800 Subject: [PATCH] =?UTF-8?q?=E9=A2=84=E7=83=AD=E8=AE=A2=E5=8D=95=E4=BC=98?= =?UTF-8?q?=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/mod/order/Order.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/mod/order/Order.go b/src/server/game/mod/order/Order.go index 29d71c8a..80bf4441 100644 --- a/src/server/game/mod/order/Order.go +++ b/src/server/game/mod/order/Order.go @@ -424,7 +424,7 @@ func (o *OrderMod) CreateExtraOrder(AddChess, AddNewEmit, ChessList []int, Energ //额外订单补充1;CDEG发射器首次合成时,生成其对应2及棋子订单,完成后生成3及,再完成生成4及的; if b1 { ChessColor := mergeDataCfg.GetEmitProduceChessType(OrderEmit) - ChessId := mergeDataCfg.GetChessIdByLvAndColor(EnergyMul, ChessColor[0]) + ChessId := mergeDataCfg.GetChessIdByLvAndColor(EnergyMul+1, ChessColor[0]) if ChessId != 0 { o.PreheatStep[ChessColor[0]] = 1 o.addOrder([]int{ChessId}, diff_low, Preheat_type)