Merge branch 'sdk' into audit
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commit
4a9e1adfd9
@ -549,6 +549,7 @@ func (p *PlayerBaseData) AddExp(player *Player, exp int, pexp int) (int, error)
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return 0, err
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}
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}
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EmitRetireTrigger2(player)
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player.PushClientRes(p.BackAsset())
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return upLv, nil
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}
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@ -108,13 +108,12 @@ func TriggerShippingOrder(player *Player, req *msg.ReqShippingOrder) {
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if OrderData.PayStatus == MergeConst.ORDER_STATUS_PAY {
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break
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}
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}
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if OrderData == nil {
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log.Debug("[order data nil] Uid:%d;OrderSn:%s;PayOrder:%s;", player.M_DwUin, OrderSn, req.ProduceId)
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return
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}
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log.Debug("[order verify success] Uid:%d;OrderSn:%s;PayOrder:%s;", player.M_DwUin, OrderData.OrderId, OrderData.PayChannelOrderId)
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log.Debug("[order verify success] Uid:%d;OrderSn:%s;PayOrder:%s;Token:%s", player.M_DwUin, OrderData.OrderId, OrderData.PayChannelOrderId, req.Token)
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player.lock.Lock()
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defer player.lock.Unlock()
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OrderExtraData := &ChargeExtra{}
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@ -132,6 +131,7 @@ func TriggerShippingOrder(player *Player, req *msg.ReqShippingOrder) {
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SendCharge(player, OrderExtraData)
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}
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OrderData.PayStatus = MergeConst.ORDER_STATUS_SHIP
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OrderData.PayChannelOrderId = req.Token
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db.UpdatePlayerChargeData(OrderData)
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player.PlayMod.save()
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orderDataMap := map[string]interface{}{
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@ -142,6 +142,7 @@ func TriggerShippingOrder(player *Player, req *msg.ReqShippingOrder) {
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"ProductId": OrderData.ProductId,
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"CreateTime": OrderData.CreateTime,
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"PayTime": OrderData.PayTime,
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"Token": req.Token,
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"Price": OrderData.Price,
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"PayType": OrderData.PayType,
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}
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@ -41,11 +41,13 @@ func UnitChessShop(p *Player) error {
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func UnitOrder(p *Player) error {
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OrderMod := p.PlayMod.getOrderMod()
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// ChessMod := p.PlayMod.getChessMod()
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// BaseMod := p.PlayMod.getBaseMod()
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ChessMod := p.PlayMod.getChessMod()
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BaseMod := p.PlayMod.getBaseMod()
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OrderMod.OrderList = make(map[int]order.Order)
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for i := 0; i < 1000; i++ {
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err := OrderMod.CreateNormalOrder(17, []int{87, 109, 145, 170, 189}, 2)
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OrderMod.ChessPool = nil
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OrderMod.EmitShuffle = nil
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err := OrderMod.CreateNormalOrder(BaseMod.GetLevel(), ChessMod.GetOrderEmit(), BaseMod.GetEnergyMul())
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if err != nil {
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return err
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}
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@ -538,6 +538,9 @@ func (cb *ChessBorad) GetRetireChess(EmitType string) []int {
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}
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func (cb *ChessBorad) BeginRetire(EmitType string) error {
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if cb.Retire == nil {
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cb.Retire = make(map[string]int)
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}
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_, ok := cb.Retire[EmitType]
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if ok {
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return errors.New("chess has been retired")
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@ -530,12 +530,22 @@ func (o *OrderMod) CreateExtraOrder(AddChess, AddNewEmit, ChessList []int, Energ
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MaxLvChess[ChessId]++
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}
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}
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b3 := false
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//额外订单补充2;当玩家的棋盘中出现三个相同的满级产物时,立刻生成一个对应的收购订单;
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for k := range MaxLvChess {
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ChessNum := GoUtil.GetElemNum(ChessList, k)
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if ChessNum == 3 && Level >= 12 {
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b1 = true
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o.addOrder([]int{k, k, k}, DIFF_LOW, Extra_type)
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b2 := true
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for _, v := range o.OrderList {
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if GoUtil.SliceEqual(v.MergeId, []int{k, k, k}) {
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b2 = false
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break
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}
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}
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if b2 {
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b3 = true
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o.addOrder([]int{k, k, k}, DIFF_LOW, Extra_type)
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}
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}
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}
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//额外订单补充1;CDEG发射器首次合成时,生成其对应2及棋子订单,完成后生成3及,再完成生成4及的;
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@ -550,7 +560,7 @@ func (o *OrderMod) CreateExtraOrder(AddChess, AddNewEmit, ChessList []int, Energ
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o.addOrder([]int{ChessId}, DIFF_LOW, Preheat_type)
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}
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}
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return b1
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return b1 || b3
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}
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// 返回订单列表
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