订单逻辑修改
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1bebf0ddc2
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4b4bbdc080
@ -56,8 +56,8 @@ func getChessDiff(ChessNum, OrderDiff, OrderN int) map[int]int {
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switch OrderDiff {
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case diff_low:
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rand := map[int]int{
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diff_low: 99,
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diff_mid: 1,
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diff_low: 99 - OrderN,
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diff_mid: 1 + OrderN,
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}
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secondDiff := GoUtil.RandMap(rand)
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rs = map[int]int{
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@ -66,8 +66,8 @@ func getChessDiff(ChessNum, OrderDiff, OrderN int) map[int]int {
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}
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case diff_mid:
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rand := map[int]int{
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diff_low: 5,
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diff_mid: 95,
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diff_low: 5 + OrderN,
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diff_mid: 95 - OrderN,
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}
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secondDiff := GoUtil.RandMap(rand)
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rs = map[int]int{
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@ -90,37 +90,51 @@ func getChessDiff(ChessNum, OrderDiff, OrderN int) map[int]int {
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switch OrderDiff {
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case diff_low:
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rand := map[int]int{
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diff_low: 99,
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diff_mid: 1,
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diff_low: 95 - OrderN,
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diff_mid: 5 + OrderN,
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}
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secondDiff := GoUtil.RandMap(rand)
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rand = map[int]int{
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diff_low: 60 - 4*OrderN,
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diff_mid: 40 + 4*OrderN,
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}
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thirdDiff := GoUtil.RandMap(rand)
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rs = map[int]int{
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1: diff_low,
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2: secondDiff,
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3: secondDiff,
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3: thirdDiff,
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}
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case diff_mid:
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rand := map[int]int{
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diff_low: 5,
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diff_mid: 95,
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diff_low: 50 - 3*OrderN,
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diff_mid: 50 + 3*OrderN,
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}
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secondDiff := GoUtil.RandMap(rand)
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rand = map[int]int{
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diff_mid: 95 - 4*OrderN,
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diff_high: 5 + 4*OrderN,
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}
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thirdDiff := GoUtil.RandMap(rand)
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rs = map[int]int{
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1: diff_low,
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2: secondDiff,
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3: secondDiff,
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3: thirdDiff,
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}
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case diff_high:
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rand := map[int]int{
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diff_low: int(95 - 10*OrderN),
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diff_mid: int(4 + 6*OrderN),
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diff_high: int(1 + 4*OrderN),
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diff_low: int(95 - 10*OrderN),
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diff_mid: int(5 + 10*OrderN),
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}
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secondDiff := GoUtil.RandMap(rand)
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rand = map[int]int{
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diff_mid: int(95 - 8*OrderN),
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diff_high: int(5 + 8*OrderN),
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}
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thirdDiff := GoUtil.RandMap(rand)
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rs = map[int]int{
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1: diff_low,
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2: secondDiff,
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3: secondDiff,
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3: thirdDiff,
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}
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}
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}
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