diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 21fe7b6a..5cbc5342 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -3051,7 +3051,8 @@ func ReqPlayroomInfo(player *Player, buf []byte) error { PlayroomMod.SetTarget(Targer) if PlayerData.Loginout > 0 && PlayerData.Loginout < GoUtil.Now()-int64(playroomCfg.GetGameOutline()) { // todo DEBUG log.Debug("ReqPlayroomInfo PlayerData.Loginout:%v, %v", PlayerData.Loginout, playroomCfg.GetGameOutline()) - PlayroomMod.SetGameId(playroom.GAME_TYPE_HOOK) + GameType := PlayroomMod.RandGameType() + PlayroomMod.SetGameId(GameType) Star := min(500, max(PlayerData.Star/10, 10)) ChessMod := player.PlayMod.getChessMod() EmitList := ChessMod.GetOrderEmit() diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index aa7a5798..0b33e2db 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -580,6 +580,10 @@ func (p *PlayroomMod) UnlockDress(Type, Id int) error { return nil } +func (p *PlayroomMod) RandGameType() int { + return GoUtil.RandMap(map[int]int{1: 50, 3: 50}) +} + func (p *PlayroomMod) UnlockPetAir(Id int) { p.PetAir = append(p.PetAir, Id) }