diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 08b9bf6c..26ea4daa 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -779,6 +779,7 @@ func (p *Player) LoginBackData() { p.PushClientRes(p.PlayMod.mod_list.Item.BackData()) p.PushClientRes(p.GetPlayerBaseMod().BackAsset()) p.PushClientRes(p.PlayMod.mod_list.Kv.BackData()) + p.PushClientRes(p.PlayMod.mod_list.GuideTask.BackData()) p.PushClientRes(p.PlayMod.mod_list.Friend.BubbleBackData()) p.BackDataActivity() BackChampship(p) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index abb5484d..cba737b3 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -1286,6 +1286,7 @@ func ReqGetGuideTaskReward(player *Player, buf []byte) error { player.PushClientRes(GuideTaskMod.BackData()) player.PushClientRes(&msg.ResGetGuideTaskReward{ Code: msg.RES_CODE_SUCCESS, + Id: req.Id, }) return nil } @@ -1319,6 +1320,7 @@ func ReqGetGuideActiveReward(player *Player, buf []byte) error { player.PushClientRes(GuideTaskMod.BackData()) player.PushClientRes(&msg.ResGetGuideActiveReward{ Code: msg.RES_CODE_SUCCESS, + Id: req.Id, }) return nil }