锦标赛优化
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@ -2,7 +2,7 @@
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"AppID": 0,
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"LogLevel": "debug",
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"LogPath": "./log",
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"TCPAddr": ":3602",
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"TCPAddr": ":3601",
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"WSAddr": ":3567",
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"RPCAddr": ":50051",
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"MySqlAddr": "127.0.0.1",
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@ -594,7 +594,7 @@ func (p *Player) GetTodayAndYesterdayActivityId(atype int) (int, int) {
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func (p *Player) ChampionshipZeroUpdate() {
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ChampionshipMod := p.PlayMod.getChampshipMod()
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activityCfg := G_GameLogicPtr.ActivityMgr.GetActivityListByType(activity.ACT_TYPE_CHAMPION)
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if activityCfg.AId == ChampionshipMod.AId {
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if activityCfg.AId != 0 && activityCfg.AId == ChampionshipMod.AId {
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return
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}
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aid := ChampionshipMod.AId
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