diff --git a/src/server/conf/mergeData/MergeDataCfg.go b/src/server/conf/mergeData/MergeDataCfg.go index ca39070f..b9f6da87 100644 --- a/src/server/conf/mergeData/MergeDataCfg.go +++ b/src/server/conf/mergeData/MergeDataCfg.go @@ -139,7 +139,7 @@ func GetChessIdByLvAndColor(Lv int, Color string) int { func GetLvById(Id int) int { data, err := gamedata.GetDataByIntKey(CFG_NAME, Id) if err != nil { - log.Debug("GetLvById GetOne Id:%v not found", Id) + //log.Debug("GetLvById GetOne Id:%v not found", Id) return 0 } return gamedata.ParseInt(data["Lv"]) @@ -149,7 +149,7 @@ func GetLvById(Id int) int { func GetMaxLvById(Id int) int { data, err := gamedata.GetDataByIntKey(CFG_NAME, Id) if err != nil { - log.Debug("GetMaxLvById GetOne Id:%v not found", Id) + // log.Debug("GetMaxLvById GetOne Id:%v not found", Id) return 0 } return gamedata.ParseInt(data["MaxLv"]) @@ -169,7 +169,7 @@ func GetMaxLvByColor(Color string) int { func GetEmitMinLvById(Id string) int { data, err := gamedata.GetDataByKey(CFG_MERGE_EMIT, Id) if err != nil { - log.Debug("GetEmitMinLvById GetOne Id:%v not found", Id) + // log.Debug("GetEmitMinLvById GetOne Id:%v not found", Id) return 0 } return gamedata.GetIntValue(data, "Emit_Min_Lv") @@ -179,7 +179,7 @@ func GetEmitMinLvById(Id string) int { func GetEmitRatio(Id string) float64 { data, err := gamedata.GetDataByKey(CFG_MERGE_EMIT, Id) if err != nil { - log.Debug("GetEmitRatio GetOne Id:%v not found", Id) + // log.Debug("GetEmitRatio GetOne Id:%v not found", Id) return 0 } return gamedata.GetFloatValue(data, "Ratio") @@ -267,7 +267,7 @@ func GetEmitProduceChessType(Id int) []string { func GetEmitId(Id int) string { data, err := gamedata.GetDataByIntKey(CFG_NAME, Id) if err != nil { - log.Debug("GetEmitId GetOne Id:%v not found", Id) + // log.Debug("GetEmitId GetOne Id:%v not found", Id) return "" } return gamedata.ParseString(data["Emit_ID"]) @@ -405,7 +405,7 @@ func GetRetireReward() []*item.Item { func DynamicLevRev(Lv int, EmitId int, Color string) int { data, err := gamedata.GetDataByIntKey(CFG_NAME, EmitId) if err != nil { - log.Debug("DynamicLev GetOne EmitId:%v not found", EmitId) + // log.Debug("DynamicLev GetOne EmitId:%v not found", EmitId) return Lv } DynamicLv := gamedata.GetStringValue(data, "Dynamic")