debug日志
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@ -80,7 +80,7 @@ func (p *PlayerChessData) UpdatePlayerChessData(player *Player, buf []byte) erro
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for _, v := range update.MChessHandle {
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HandleStr += fmt.Sprintf("%v-%v-%v,", v.Id, v.ChessId, v.Type)
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}
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log.Debug("棋子数据不一致, %v===%v===%v===%v", update.MChessHandle, LastMap, p.Data.MChessData, player.PlayMod.getChessMod().GetChessList())
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log.Debug("棋子数据不一致, %v===%v===%v===%v", HandleStr, LastMap, update.MChessData, player.PlayMod.getChessMod().GetChessList())
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player.SendErrClienRes(res)
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return fmt.Errorf("棋子数据不一致")
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}
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