diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 7aa1ff3e..313de61a 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -738,7 +738,23 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { }) } BackDataType[item.ITEM_TYPE_PLAYROOM_DECORATION_SET] = struct{}{} - + case item.ITEM_TYPE_PLAYROOM_DRESS_SET: // playroom服饰套装 + Effect := itemCfg.GetItemEffectList(v.Id) + PlayroomMod := p.PlayMod.getPlayroomMod() + for _, v := range Effect { + if v == 0 { + continue + } + PlayroomMod.AddDress(v, Label) + Name := playroomCfg.GetDressName(v) + Type := playroomCfg.GetDressPart(v) + p.TeLog("pet_deco_get", map[string]interface{}{ + "pet_deco_type": Type, + "pet_deco_name": Name, + "pet_deco_get_type": Label, + }) + } + BackDataType[item.ITEM_TYPE_PLAYROOM_DRESS_SET] = struct{}{} default: err := ItemMod.AddItem(v.Id, v.Num) p.TeLog("asset_change", map[string]interface{}{ @@ -773,11 +789,10 @@ func (p *Player) HandleItem(itemList []*item.Item, Label string) error { BackUserInfo(p) case item.ITEM_TYPE_FACE: BackUserInfo(p) - case item.ITEM_TYPE_PLAYROOM_DECORATION: - PlayroomBackData(p) - case item.ITEM_TYPE_PLAYROOM_DRESS: - PlayroomBackData(p) - case item.ITEM_TYPE_PLAYROOM_DECORATION_SET: + case item.ITEM_TYPE_PLAYROOM_DECORATION, + item.ITEM_TYPE_PLAYROOM_DRESS, + item.ITEM_TYPE_PLAYROOM_DECORATION_SET, + item.ITEM_TYPE_PLAYROOM_DRESS_SET: PlayroomBackData(p) } } diff --git a/src/server/game/mod/item/Item.go b/src/server/game/mod/item/Item.go index e2216cc4..6c6aba66 100644 --- a/src/server/game/mod/item/Item.go +++ b/src/server/game/mod/item/Item.go @@ -48,6 +48,7 @@ const ( ITEM_TYPE_PLAYROOM_DECORATION = 111 // playroom装饰 ITEM_TYPE_PLAYROOM_DRESS = 112 // playroom服饰 ITEM_TYPE_PLAYROOM_DECORATION_SET = 113 // playroom装饰套装 + ITEM_TYPE_PLAYROOM_DRESS_SET = 114 // playroom服饰套装 ) func (i *ItemMod) InitData() {