From 7e03391514f4700864f546c70df81d95eac5e1ed Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Wed, 25 Dec 2024 17:07:08 +0800 Subject: [PATCH 01/13] =?UTF-8?q?=E9=99=90=E6=97=B6=E4=BA=8B=E4=BB=B6?= =?UTF-8?q?=EF=BC=8Cplayroom=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../limitedTimeEvent/LimitedTimeEventCfg.go | 83 +- src/server/game/PlayerMod.go | 5 +- src/server/game/RegisterNetworkFunc.go | 42 +- src/server/game/UnitTest.go | 8 + .../mod/limitedTimeEvent/LimitedTimeEvent.go | 43 +- src/server/game/mod/playroom/playroom.go | 28 +- src/server/msg/Gameapi.pb.go | 2554 +++++++++-------- 7 files changed, 1472 insertions(+), 1291 deletions(-) diff --git a/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go b/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go index 0ee9d4fb..30df3ccb 100644 --- a/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go +++ b/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go @@ -5,8 +5,6 @@ import ( "server/game/mod/item" "server/gamedata" "server/pkg/github.com/name5566/leaf/log" - "strconv" - "strings" ) const ( @@ -19,6 +17,7 @@ const ( CFG_LIMITED_TIME_EVENT_FAST = "LimitedTimeEventFast" CFG_LIMITED_TIME_EVENT_JACKPOT = "LimitedTimeEventJackpot" CFG_LIMITED_TIME_EVENT_CONST = "LimitedTimeEventConst" + CFG_LIMITED_TIME_EVENT_BOUNS = "LimitedTimeEventBouns" ) func init() { @@ -31,31 +30,12 @@ func init() { gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_FAST) gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_JACKPOT) gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_CONST) + gamedata.InitCfg(CFG_LIMITED_TIME_EVENT_BOUNS) } // 获取限时事件触发列表 func GetLimitedTimeEventCfg() []*gamedata.LimitedTimeEventData { - data, err := gamedata.GetData(CFG_LIMITED_TIME_EVENT) - if err != nil { - log.Debug("GetLimitedTimeEventCfg err:%v", err) - return nil - } - var res []*gamedata.LimitedTimeEventData - Day, Hour := GoUtil.GetWeekdayAndHour() - for k, v := range data { - weekDay := gamedata.GetIntValue(v, "WeekDay") - startTime := gamedata.GetIntValue(v, "StartTime") - endTime := gamedata.GetIntValue(v, "EndTime") - if weekDay == Day && Hour >= startTime && Hour < endTime { - Id, _ := strconv.Atoi(k) - res = append(res, &gamedata.LimitedTimeEventData{ - Id: Id, - EventId: gamedata.GetIntValue(v, "EventId"), - Duration: int64(gamedata.GetIntValue(v, "Duration")), - }) - } - } - return res + return nil } // 获取流星雨加成 @@ -117,6 +97,7 @@ func GetSceneDashReward(Sence, Progress int) (int, []*item.Item) { return 0, nil } +// 获取场景冲刺奖池 func GetSenceJackpotProb() map[int]int { r := make(map[int]int) data, err := gamedata.GetData(CFG_LIMITED_TIME_EVENT_SENCE_JACKPOT) @@ -131,6 +112,7 @@ func GetSenceJackpotProb() map[int]int { return r } +// 获取场景冲刺奖励 func GetSenceJackpotReward(Id int) []*item.Item { data, err := gamedata.GetDataByIntKey(CFG_LIMITED_TIME_EVENT_SENCE_JACKPOT, Id) if err != nil { @@ -155,15 +137,40 @@ func GetFastProduceReward(Times, Energy int) []*item.Item { return nil } -func GetProgressMax() int { - data, err := gamedata.GetDataByKey(CFG_LIMITED_TIME_EVENT_CONST, "Progress_max") +// 获取进度最大值 +func GetProgressMax(Lv int) int { + data, err := gamedata.GetData(CFG_LIMITED_TIME_EVENT_BOUNS) if err != nil { log.Debug("GetProgressMax err:%v", err) return 0 } - return gamedata.GetIntValue(data, "Value") + for _, v := range data { + Min := gamedata.GetIntValue(v, "Min") + Max := gamedata.GetIntValue(v, "Max") + if Lv >= Min && Lv <= Max { + return gamedata.GetIntValue(v, "OrderNum") + } + } + return 0 } +func GetBounsLv(Lv int) int { + data, err := gamedata.GetData(CFG_LIMITED_TIME_EVENT_BOUNS) + if err != nil { + log.Debug("GetProgressMax err:%v", err) + return 0 + } + for k, v := range data { + Min := gamedata.GetIntValue(v, "Min") + Max := gamedata.GetIntValue(v, "Max") + if Lv >= Min && Lv <= Max { + return GoUtil.Int(k) + } + } + return 0 +} + +// 获取进度奖励随机 func GetProgressRewardRand(Lv int) map[int]int { data, err := gamedata.GetData(CFG_LIMITED_TIME_EVENT_JACKPOT) if err != nil { @@ -172,7 +179,7 @@ func GetProgressRewardRand(Lv int) map[int]int { } r := make(map[int]int) for k, v := range data { - if Lv >= gamedata.GetIntValue(v, "Min") && Lv <= gamedata.GetIntValue(v, "Max") { + if Lv >= gamedata.GetIntValue(v, "BounsLv") { Id := GoUtil.Int(k) r[Id] = gamedata.GetIntValue(v, "Prob") } @@ -180,29 +187,24 @@ func GetProgressRewardRand(Lv int) map[int]int { return r } +// 获取进度选择数量 func GetProgressSelectNum(Lv int) int { - data, err := gamedata.GetDataByKey(CFG_LIMITED_TIME_EVENT_CONST, "Progress_lv_num") + data, err := gamedata.GetData(CFG_LIMITED_TIME_EVENT_BOUNS) if err != nil { - log.Debug("GetProgressSelectNum err:%v", err) + log.Debug("GetProgressMax err:%v", err) return 0 } - Str := gamedata.GetStringValue(data, "Value") - Strarr := strings.Split(Str, "|") - for _, v := range Strarr { - a := strings.Split(v, ",") - if len(a) != 3 { - continue - } - Min, _ := strconv.Atoi(a[0]) - Max, _ := strconv.Atoi(a[1]) + for _, v := range data { + Min := gamedata.GetIntValue(v, "Min") + Max := gamedata.GetIntValue(v, "Max") if Lv >= Min && Lv <= Max { - Num, _ := strconv.Atoi(a[2]) - return Num + return gamedata.GetIntValue(v, "Option") } } return 0 } +// 获取进度奖励 func GetProgressReward(RewardId int) []*item.Item { data, err := gamedata.GetData(CFG_LIMITED_TIME_EVENT_JACKPOT) if err != nil { @@ -218,6 +220,7 @@ func GetProgressReward(RewardId int) []*item.Item { return nil } +// 获取进度奖励类型 func GetProgressRewardType(RewardId int) int { data, err := gamedata.GetDataByIntKey(CFG_LIMITED_TIME_EVENT_JACKPOT, RewardId) if err != nil { diff --git a/src/server/game/PlayerMod.go b/src/server/game/PlayerMod.go index f196eb13..4cda92bb 100644 --- a/src/server/game/PlayerMod.go +++ b/src/server/game/PlayerMod.go @@ -129,7 +129,7 @@ func (p *PlayerModData) InitMod(player *Player) (bool, error) { p.ModList.Chess = chessMod is_update = true } - BaseMod := p.ModList.Base + BaseMod := &p.ModList.Base if BaseMod.Uid == 0 { PlayerBaseMod := player.GetPlayerBaseMod() BaseMod.Uid = PlayerBaseMod.Data.DwUin @@ -143,7 +143,6 @@ func (p *PlayerModData) InitMod(player *Player) (bool, error) { BaseMod.FackBookId = PlayerBaseMod.Data.FaceBookId BaseMod.SetLoginTime(int64(PlayerBaseMod.Data.LoginTime)) BaseMod.SetLogoutTime(int64(PlayerBaseMod.Data.LogoutTime)) - p.ModList.Base = BaseMod is_update = true } @@ -158,7 +157,7 @@ func (p *PlayerModData) InitMod(player *Player) (bool, error) { p.ModList.Avatar.InitData() p.ModList.Base.InitData(int(p.Data.DwUin)) p.ModList.SevenLogin.InitData() - p.ModList.LimitedTimeEvent.InitData() + p.ModList.LimitedTimeEvent.InitData(BaseMod.GetLevel()) p.ModList.Friend.InitData() p.ModList.Mail.InitData() p.ModList.Charge.InitData() diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 830be47b..a33d0399 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -2701,10 +2701,11 @@ func ReqPlayroomInfo(args []interface{}) error { } PlayerData := G_GameLogicPtr.GetSimplePlayerByUid(Targer) PlayroomMod.SetTarget(Targer) - if PlayerData.Loginout < GoUtil.Now()-300 { + if PlayerData.Loginout < GoUtil.Now()-100000000300 { // todo DEBUG PlayroomMod.SetGameId(1) } else { PlayroomMod.SetGameId(2) + PlayroomMod.SetGameRewardFlip(int(float64(PlayerData.Star)*0.03), int(float64(PlayerData.Star)*0.05), int(float64(PlayerData.Star)*0.1)) } Star := min(500, max(PlayerData.Star/10, 10)) @@ -2988,9 +2989,8 @@ func ReqPlayroomFlip(args []interface{}) error { req := &msg.ReqPlayroomFlip{} proto.Unmarshal(buf, req) PlayroomMod := player.PlayMod.getPlayroomMod() - Target := PlayroomMod.GetTarget() - PlayerData := G_GameLogicPtr.GetSimplePlayerByUid(Target) - Items, CardId, err := PlayroomMod.FlipCard(int(req.Id), PlayerData.Star) + + CardId, err := PlayroomMod.FlipCard(int(req.Id)) if err != nil { player.SendErrClienRes(&msg.ResPlayroomFlip{ Code: msg.RES_CODE_FAIL, @@ -2998,6 +2998,33 @@ func ReqPlayroomFlip(args []interface{}) error { }) return err } + player.Kafka("playroom_flip", map[string]interface{}{ + "CardID": CardId, + "Id": req.Id, + }) + player.PlayMod.save() + PlayroomBackData(player) + player.PushClientRes(&msg.ResPlayroomFlip{ + Code: msg.RES_CODE_SUCCESS, + Id: req.Id, + CardId: int32(CardId), + }) + return nil +} + +func ReqPlayroomFlipReward(args []interface{}) error { + _, player, buf := ParseArgs(args) + req := &msg.ReqPlayroomFlipReward{} + proto.Unmarshal(buf, req) + PlayroomMod := player.PlayMod.getPlayroomMod() + Items, err := PlayroomMod.GetFlipReward() + if err != nil { + player.SendErrClienRes(&msg.ResPlayroomFlipReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } Items1 := Items LimitedTimeEventMod := player.PlayMod.getLimitedTimeEventMod() if LimitedTimeEventMod.CheckExist(limitedTimeEvent.EVENT_TYPE_PET_THIEF) { @@ -3011,6 +3038,7 @@ func ReqPlayroomFlip(args []interface{}) error { }) return err } + Target := PlayroomMod.GetTarget() G_GameLogicPtr.FriendMgrSend(&MsqMod.Msg{ From: int(player.M_DwUin), To: Target, @@ -3020,10 +3048,8 @@ func ReqPlayroomFlip(args []interface{}) error { }) player.PlayMod.save() PlayroomBackData(player) - player.PushClientRes(&msg.ResPlayroomFlip{ - Code: msg.RES_CODE_SUCCESS, - Id: req.Id, - CardId: int32(CardId), + player.PushClientRes(&msg.ResPlayroomFlipReward{ + Code: msg.RES_CODE_SUCCESS, }) return nil } diff --git a/src/server/game/UnitTest.go b/src/server/game/UnitTest.go index b5736687..a88603ec 100644 --- a/src/server/game/UnitTest.go +++ b/src/server/game/UnitTest.go @@ -90,3 +90,11 @@ func UnitAllCard(p *Player) error { fmt.Print(Item) return nil } + +func UnitLimitProgress(p *Player) error { + LimitedTimeEventMod := p.PlayMod.getLimitedTimeEventMod() + LimitedTimeEventMod.Progress = 7 + LimitedTimeEventMod.ZeroUpdate(7) + LimitedTimeEventMod.AddProgress(4) + return nil +} diff --git a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go index d5f0a683..7c4029bd 100644 --- a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go +++ b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go @@ -33,6 +33,9 @@ type LimitedTimeEventMod struct { Progress int ProgressReward map[int]int LastSelect int + Lv int + ProgressMax int + LastOption []int } type LTEInfo struct { @@ -41,7 +44,7 @@ type LTEInfo struct { Info map[string]interface{} // 事件信息 } -func (l *LimitedTimeEventMod) InitData() { +func (l *LimitedTimeEventMod) InitData(Lv int) { if l.EventList == nil { l.EventList = make(map[int]*LTEInfo) } @@ -51,6 +54,15 @@ func (l *LimitedTimeEventMod) InitData() { if l.ProgressReward == nil { l.ProgressReward = make(map[int]int) } + if l.ProgressMax == 0 { + l.Lv = Lv + l.ProgressMax = limitedTimeEventCfg.GetProgressMax(Lv) + } +} + +func (l *LimitedTimeEventMod) ZeroUpdate(Lv int) { + l.Lv = Lv + l.ProgressMax = limitedTimeEventCfg.GetProgressMax(Lv) } // 判断限时事件是否存在 @@ -218,17 +230,27 @@ func (l *LimitedTimeEventMod) AddProgress(Lv int) { return } l.Progress++ - ProgressMax := limitedTimeEventCfg.GetProgressMax() - if l.Progress == ProgressMax { + if l.Progress == l.ProgressMax { SelectNum := limitedTimeEventCfg.GetProgressSelectNum(Lv) - RandMap := limitedTimeEventCfg.GetProgressRewardRand(Lv) - delete(RandMap, l.LastSelect) - r := GoUtil.RandMapNum(RandMap, SelectNum) - Id := 1 - for _, v := range r { - l.ProgressReward[Id] = v - Id++ + BounsLv := limitedTimeEventCfg.GetBounsLv(Lv) + RandMap := limitedTimeEventCfg.GetProgressRewardRand(BounsLv) + n := 0 + r := make([]int, 0) + LastOption := l.LastOption + for n < 10 { + n++ + r = GoUtil.RandMapNum(RandMap, SelectNum) + Id := 1 + for _, v := range r { + l.ProgressReward[Id] = v + Id++ + } + + if !GoUtil.SliceEqual(LastOption, r) { + break + } } + l.LastOption = r } } @@ -242,6 +264,7 @@ func (l *LimitedTimeEventMod) SelectProgressReward(Id int) ([]*item.Item, error) l.LastSelect = RewardId l.ProgressReward = make(map[int]int) l.Progress = 0 + l.ProgressMax = limitedTimeEventCfg.GetProgressMax(l.Lv) return Item, nil } diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index 7f4740da..8c4b9b2c 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -32,6 +32,7 @@ type PlayroomMod struct { LoseItem []*item.Item // 失去的物品 Chip int // 碎片 Flip map[int]int // 翻牌 + FlipReward []*item.Item // 翻牌奖励 WorkOutline int // 是否离线 } @@ -275,6 +276,12 @@ func (p *PlayroomMod) SetGameReward(Chess1, Chess2, Star int) { p.GameReward[3] = &item.Item{Id: item.ITEM_STAR_ID, Num: Star} } +func (p *PlayroomMod) SetGameRewardFlip(N1, N2, N3 int) { + p.GameReward[1] = &item.Item{Id: item.ITEM_STAR_ID, Num: N1} + p.GameReward[2] = &item.Item{Id: item.ITEM_STAR_ID, Num: N2} + p.GameReward[3] = &item.Item{Id: item.ITEM_STAR_ID, Num: N3} +} + func (p *PlayroomMod) SelectReward(Id int) []*item.Item { v, ok := p.GameReward[Id] if !ok { @@ -379,9 +386,9 @@ func (p *PlayroomMod) RemoveChip(Num int) []*item.Item { return []*item.Item{item.NewItem(item.ITEM_STAR_ID, Num*50)} } -func (p *PlayroomMod) FlipCard(Pos int, Star int) ([]*item.Item, int, error) { +func (p *PlayroomMod) FlipCard(Pos int) (int, error) { if p.Status != STATUS_VISIT { - return nil, 0, fmt.Errorf("FlipCard Status is not STATUS_VISIT") + return 0, fmt.Errorf("FlipCard Status is not STATUS_VISIT") } RandMap := map[int]int{ FLIP_TYPE_COPPER: 35, @@ -390,25 +397,30 @@ func (p *PlayroomMod) FlipCard(Pos int, Star int) ([]*item.Item, int, error) { } Prob := GoUtil.RandMap(RandMap) p.Flip[Pos] = Prob + + return Prob, nil +} + +func (p *PlayroomMod) GetFlipReward() ([]*item.Item, error) { check := make(map[int]int) + Items := make([]*item.Item, 0) for _, v := range p.Flip { check[v]++ if check[v] == 3 { - GainStar := 0 switch v { case FLIP_TYPE_COPPER: - GainStar = int(float64(Star) * 0.03) + Items = append(Items, p.GameReward[FLIP_TYPE_COPPER]) case FLIP_TYPE_SILVER: - GainStar = int(float64(Star) * 0.05) + Items = append(Items, p.GameReward[FLIP_TYPE_SILVER]) case FLIP_TYPE_GOLD: - GainStar = int(float64(Star) * 0.1) + Items = append(Items, p.GameReward[FLIP_TYPE_GOLD]) } p.Status = STATUS_IDLE p.GameId = 0 p.Flip = make(map[int]int) p.Target = 0 - return []*item.Item{item.NewItem(item.ITEM_STAR_ID, GainStar)}, Prob, nil + return Items, nil } } - return nil, Prob, nil + return Items, fmt.Errorf("GetFlipReward check is not 3") } diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 22632ac3..403556a6 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -8689,6 +8689,7 @@ type ResLimitEventProgress struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields + ProgressMax int32 `protobuf:"varint,1,opt,name=ProgressMax,proto3" json:"ProgressMax,omitempty"` //最大进度 Progress int32 `protobuf:"varint,2,opt,name=Progress,proto3" json:"Progress,omitempty"` //进度 ProgressReward map[int32]int32 `protobuf:"bytes,3,rep,name=ProgressReward,proto3" json:"ProgressReward,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //奖励 可以选择的奖励 Id =》 RewardId } @@ -8723,6 +8724,13 @@ func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} } +func (x *ResLimitEventProgress) GetProgressMax() int32 { + if x != nil { + return x.ProgressMax + } + return 0 +} + func (x *ResLimitEventProgress) GetProgress() int32 { if x != nil { return x.Progress @@ -16234,6 +16242,96 @@ func (x *ResPlayroomFlip) GetCardId() int32 { return 0 } +// 领取游戏奖励 +type ReqPlayroomFlipReward struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *ReqPlayroomFlipReward) Reset() { + *x = ReqPlayroomFlipReward{} + mi := &file_proto_Gameapi_proto_msgTypes[286] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqPlayroomFlipReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqPlayroomFlipReward) ProtoMessage() {} + +func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[286] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. +func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} +} + +type ResPlayroomFlipReward struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResPlayroomFlipReward) Reset() { + *x = ResPlayroomFlipReward{} + mi := &file_proto_Gameapi_proto_msgTypes[287] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResPlayroomFlipReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResPlayroomFlipReward) ProtoMessage() {} + +func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[287] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. +func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} +} + +func (x *ResPlayroomFlipReward) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResPlayroomFlipReward) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + type ReqPlayroomGame struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -16244,7 +16342,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16256,7 +16354,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16269,7 +16367,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ReqPlayroomGame) GetType() int32 { @@ -16292,7 +16390,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16304,7 +16402,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16317,7 +16415,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -16359,7 +16457,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16371,7 +16469,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16384,7 +16482,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -16412,7 +16510,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16424,7 +16522,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16437,7 +16535,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -16464,7 +16562,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16476,7 +16574,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16489,7 +16587,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -16510,7 +16608,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16522,7 +16620,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16535,7 +16633,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -16562,7 +16660,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16574,7 +16672,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16587,7 +16685,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -16608,7 +16706,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16620,7 +16718,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16633,7 +16731,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -16658,7 +16756,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16670,7 +16768,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16683,7 +16781,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } type ResPlayroomLose struct { @@ -16697,7 +16795,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16709,7 +16807,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16722,7 +16820,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -16748,7 +16846,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16760,7 +16858,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16773,7 +16871,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } type ResPlayroomWork struct { @@ -16787,7 +16885,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16799,7 +16897,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16812,7 +16910,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -16838,7 +16936,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16850,7 +16948,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16863,7 +16961,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } type ResPlayroomRest struct { @@ -16877,7 +16975,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16889,7 +16987,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16902,7 +17000,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -16927,7 +17025,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16939,7 +17037,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16952,7 +17050,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } type ResPlayroomDraw struct { @@ -16967,7 +17065,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16979,7 +17077,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16992,7 +17090,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -17026,7 +17124,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17038,7 +17136,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17051,7 +17149,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -17072,7 +17170,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17084,7 +17182,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17097,7 +17195,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -17123,7 +17221,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17135,7 +17233,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17148,7 +17246,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } type ResFriendTreasure struct { @@ -17165,7 +17263,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17177,7 +17275,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17190,7 +17288,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -17244,7 +17342,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17256,7 +17354,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17269,7 +17367,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *TreasureInfo) GetPos() int32 { @@ -17332,7 +17430,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17344,7 +17442,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17357,7 +17455,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -17385,7 +17483,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17397,7 +17495,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17410,7 +17508,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -17435,7 +17533,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17447,7 +17545,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17460,7 +17558,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } type ResFriendTreasureEnd struct { @@ -17474,7 +17572,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17486,7 +17584,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17499,7 +17597,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -17526,7 +17624,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17538,7 +17636,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17551,7 +17649,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -17572,7 +17670,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17584,7 +17682,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17597,7 +17695,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -17624,7 +17722,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17636,7 +17734,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17649,7 +17747,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -17671,7 +17769,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17683,7 +17781,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17696,7 +17794,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *AdminReq) GetFunc() string { @@ -17724,7 +17822,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17736,7 +17834,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17749,7 +17847,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *AdminRes) GetFunc() string { @@ -17776,7 +17874,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17788,7 +17886,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17801,7 +17899,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ReqAdminInfo) GetUid() int64 { @@ -17821,7 +17919,7 @@ type ResAdminInfo struct { func (x *ResAdminInfo) Reset() { *x = ResAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17833,7 +17931,7 @@ func (x *ResAdminInfo) String() string { func (*ResAdminInfo) ProtoMessage() {} func (x *ResAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == 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0x10, 0x02, + 0x42, 0x08, 0x5a, 0x06, 0x2e, 0x2e, 0x2f, 0x6d, 0x73, 0x67, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, + 0x6f, 0x33, } var ( @@ -19794,7 +19901,7 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { } var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 4) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 360) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 362) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -20086,100 +20193,102 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ResPlayroomInfo)(nil), // 287: tutorial.ResPlayroomInfo (*ReqPlayroomFlip)(nil), // 288: tutorial.ReqPlayroomFlip (*ResPlayroomFlip)(nil), // 289: tutorial.ResPlayroomFlip - (*ReqPlayroomGame)(nil), // 290: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 291: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 292: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 293: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 294: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 295: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 296: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 297: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 298: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 299: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 300: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 301: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 302: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 303: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 304: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 305: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 306: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 307: tutorial.ResPlayroomChip - (*ReqFriendTreasure)(nil), // 308: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 309: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 310: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 311: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 312: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 313: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 314: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 315: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 316: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 317: tutorial.ResFriendTreasureStar - (*AdminReq)(nil), // 318: tutorial.AdminReq - (*AdminRes)(nil), // 319: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 320: tutorial.ReqAdminInfo - (*ResAdminInfo)(nil), // 321: tutorial.ResAdminInfo - nil, // 322: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 323: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 324: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 325: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 326: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 327: tutorial.ReqChessEx.MChessDataEntry - nil, // 328: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 329: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 330: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 331: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 332: tutorial.ResCardInfo.AllCardEntry - nil, // 333: tutorial.ResGuildInfo.RewardEntry - nil, // 334: tutorial.ResDailyTask.WeekRewardEntry - nil, // 335: tutorial.ResDailyTask.DailyTaskEntry - nil, // 336: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 337: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 338: tutorial.ResKv.KvEntry - nil, // 339: tutorial.ResRank.RankListEntry - nil, // 340: tutorial.ResMailList.MailListEntry - nil, // 341: tutorial.ResCharge.SpecialShopEntry - nil, // 342: tutorial.ResCharge.ChessShopEntry - nil, // 343: tutorial.ResCharge.GiftEntry - nil, // 344: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 345: tutorial.ResEndless.EndlessListEntry - nil, // 346: tutorial.ResChampshipRank.RankListEntry - nil, // 347: tutorial.ResChampshipPreRank.RankListEntry - nil, // 348: tutorial.ResNotifyCard.CardEntry - nil, // 349: tutorial.ResNotifyCard.MasterEntry - nil, // 350: tutorial.ResMining.MapEntry - nil, // 351: tutorial.ReqMiningTake.MapEntry - nil, // 352: tutorial.ResActRed.RedEntry - nil, // 353: tutorial.ResItem.ItemEntry - nil, // 354: tutorial.ItemNotify.ItemEntry - nil, // 355: tutorial.ReqGuessColorTake.MapEntry - nil, // 356: tutorial.ResPlayroom.PlayroomEntry - nil, // 357: tutorial.ResPlayroom.MoodEntry - nil, // 358: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 359: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 360: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 361: tutorial.ResPlayroomInfo.FlipEntry - nil, // 362: tutorial.ResPlayroomGame.ItemsEntry - nil, // 363: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqPlayroomFlipReward)(nil), // 290: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 291: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 292: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 293: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 294: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 295: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 296: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 297: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 298: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 299: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 300: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 301: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 302: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 303: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 304: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 305: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 306: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 307: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 308: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 309: tutorial.ResPlayroomChip + (*ReqFriendTreasure)(nil), // 310: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 311: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 312: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 313: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 314: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 315: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 316: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 317: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 318: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 319: tutorial.ResFriendTreasureStar + (*AdminReq)(nil), // 320: tutorial.AdminReq + (*AdminRes)(nil), // 321: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 322: tutorial.ReqAdminInfo + (*ResAdminInfo)(nil), // 323: tutorial.ResAdminInfo + nil, // 324: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 325: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 326: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 327: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 328: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 329: tutorial.ReqChessEx.MChessDataEntry + nil, // 330: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 331: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 332: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 333: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 334: tutorial.ResCardInfo.AllCardEntry + nil, // 335: tutorial.ResGuildInfo.RewardEntry + nil, // 336: tutorial.ResDailyTask.WeekRewardEntry + nil, // 337: tutorial.ResDailyTask.DailyTaskEntry + nil, // 338: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 339: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 340: tutorial.ResKv.KvEntry + nil, // 341: tutorial.ResRank.RankListEntry + nil, // 342: tutorial.ResMailList.MailListEntry + nil, // 343: tutorial.ResCharge.SpecialShopEntry + nil, // 344: tutorial.ResCharge.ChessShopEntry + nil, // 345: tutorial.ResCharge.GiftEntry + nil, // 346: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 347: tutorial.ResEndless.EndlessListEntry + nil, // 348: tutorial.ResChampshipRank.RankListEntry + nil, // 349: tutorial.ResChampshipPreRank.RankListEntry + nil, // 350: tutorial.ResNotifyCard.CardEntry + nil, // 351: tutorial.ResNotifyCard.MasterEntry + nil, // 352: tutorial.ResMining.MapEntry + nil, // 353: tutorial.ReqMiningTake.MapEntry + nil, // 354: tutorial.ResActRed.RedEntry + nil, // 355: tutorial.ResItem.ItemEntry + nil, // 356: tutorial.ItemNotify.ItemEntry + nil, // 357: tutorial.ReqGuessColorTake.MapEntry + nil, // 358: tutorial.ResPlayroom.PlayroomEntry + nil, // 359: tutorial.ResPlayroom.MoodEntry + nil, // 360: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 361: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 362: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 363: tutorial.ResPlayroomInfo.FlipEntry + nil, // 364: tutorial.ResPlayroomGame.ItemsEntry + nil, // 365: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 322, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 323, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 324, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 324, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 325, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 326, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 45, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 325, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 327, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 36, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 326, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 328, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 9: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 327, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 329, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 11: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 328, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 330, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 13: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 46, // 14: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 329, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 331, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 16: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 330, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 332, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 18: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 19: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 20: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE @@ -20190,13 +20299,13 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 25: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE 69, // 26: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 27: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 331, // 28: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 333, // 28: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 29: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 74, // 30: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 31: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 32: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 82, // 33: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 332, // 34: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 334, // 34: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry 2, // 35: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE 2, // 36: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE 2, // 37: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE @@ -20212,11 +20321,11 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 47: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 2, // 48: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 49: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 333, // 50: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 335, // 50: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry 120, // 51: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 121, // 52: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 334, // 53: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 335, // 54: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 336, // 53: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 337, // 54: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 120, // 55: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 125, // 56: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 120, // 57: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -20235,8 +20344,8 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 70: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE 2, // 71: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 147, // 72: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 336, // 73: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 337, // 74: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 338, // 73: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 339, // 74: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 75: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 76: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE 2, // 77: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE @@ -20245,7 +20354,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 164, // 80: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 166, // 81: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 169, // 82: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 338, // 83: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 340, // 83: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 164, // 84: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple 2, // 85: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE 164, // 86: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple @@ -20259,43 +20368,43 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 164, // 94: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple 2, // 95: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE 2, // 96: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 339, // 97: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 340, // 98: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 341, // 97: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 342, // 98: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry 120, // 99: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo 198, // 100: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo 2, // 101: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE 2, // 102: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE 2, // 103: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 341, // 104: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 342, // 105: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 343, // 106: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 343, // 104: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 344, // 105: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 345, // 106: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry 2, // 107: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE 2, // 108: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 344, // 109: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 346, // 109: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry 2, // 110: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE 2, // 111: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 345, // 112: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 347, // 112: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry 120, // 113: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo 2, // 114: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE 2, // 115: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE 2, // 116: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE 2, // 117: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE 2, // 118: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 346, // 119: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 347, // 120: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 348, // 121: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 349, // 122: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 348, // 119: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 349, // 120: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 350, // 121: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 351, // 122: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry 2, // 123: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 350, // 124: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 351, // 125: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 352, // 124: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 353, // 125: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry 2, // 126: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE 2, // 127: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 352, // 128: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 354, // 128: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry 147, // 129: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 353, // 130: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 354, // 131: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 355, // 130: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 356, // 131: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry 264, // 132: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 355, // 133: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 357, // 133: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry 2, // 134: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE 2, // 135: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE 271, // 136: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent @@ -20304,49 +20413,50 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 120, // 139: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo 285, // 140: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent 284, // 141: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 356, // 142: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 357, // 143: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 358, // 142: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 359, // 143: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry 120, // 144: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo 2, // 145: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE 120, // 146: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 358, // 147: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 359, // 148: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 360, // 149: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 361, // 150: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 360, // 147: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 361, // 148: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 362, // 149: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 363, // 150: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry 2, // 151: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 152: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 362, // 153: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 154: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 363, // 155: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 156: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 157: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 158: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 159: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 160: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 161: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 162: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 310, // 163: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 310, // 164: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 165: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 166: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 167: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 123, // 168: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 124, // 169: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 155, // 170: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 164, // 171: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 198, // 172: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 207, // 173: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 208, // 174: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 219, // 175: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 165, // 176: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 165, // 177: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 120, // 178: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 120, // 179: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 180, // [180:180] is the sub-list for method output_type - 180, // [180:180] is the sub-list for method input_type - 180, // [180:180] is the sub-list for extension type_name - 180, // [180:180] is the sub-list for extension extendee - 0, // [0:180] is the sub-list for field type_name + 2, // 152: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 153: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 364, // 154: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 155: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 365, // 156: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 157: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 158: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 159: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 160: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 161: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 162: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 163: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 312, // 164: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 312, // 165: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 166: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 167: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 168: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 123, // 169: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 124, // 170: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 155, // 171: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 164, // 172: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 198, // 173: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 207, // 174: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 208, // 175: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 219, // 176: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 165, // 177: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 165, // 178: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 120, // 179: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 120, // 180: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 181, // [181:181] is the sub-list for method output_type + 181, // [181:181] is the sub-list for method input_type + 181, // [181:181] is the sub-list for extension type_name + 181, // [181:181] is the sub-list for extension extendee + 0, // [0:181] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -20360,7 +20470,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_proto_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 360, + NumMessages: 362, NumExtensions: 0, NumServices: 0, }, From c5f7ff602d865fc4d477bb71d8e3457d994f9db1 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Wed, 25 Dec 2024 17:34:52 +0800 Subject: [PATCH 02/13] =?UTF-8?q?=E9=99=90=E6=97=B6=E4=BA=8B=E4=BB=B6boune?= =?UTF-8?q?s=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/GoUtil/GoUtil.go | 9 +++++++ .../limitedTimeEvent/LimitedTimeEventCfg.go | 10 ++++++-- src/server/game/UnitTest.go | 4 ++-- src/server/game/mod/card/Card.go | 16 ++++++------- .../mod/limitedTimeEvent/LimitedTimeEvent.go | 15 +++++++----- src/server/msg/Gameapi.pb.go | 24 +++++++++---------- 6 files changed, 48 insertions(+), 30 deletions(-) diff --git a/src/server/GoUtil/GoUtil.go b/src/server/GoUtil/GoUtil.go index 5826154c..2b5d4536 100644 --- a/src/server/GoUtil/GoUtil.go +++ b/src/server/GoUtil/GoUtil.go @@ -7,6 +7,7 @@ import ( "math/rand" "reflect" "strconv" + "strings" "time" ) @@ -207,3 +208,11 @@ func PlayroomTrigger(Time int64, Num int) (int64, int) { } } } + +func SplitInt(str, sep string) []int { + var ret []int + for _, v := range strings.Split(str, sep) { + ret = append(ret, Int(v)) + } + return ret +} diff --git a/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go b/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go index 30df3ccb..6bc19d4c 100644 --- a/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go +++ b/src/server/conf/limitedTimeEvent/LimitedTimeEventCfg.go @@ -138,7 +138,7 @@ func GetFastProduceReward(Times, Energy int) []*item.Item { } // 获取进度最大值 -func GetProgressMax(Lv int) int { +func GetProgressMax(Lv, Num int) int { data, err := gamedata.GetData(CFG_LIMITED_TIME_EVENT_BOUNS) if err != nil { log.Debug("GetProgressMax err:%v", err) @@ -148,7 +148,13 @@ func GetProgressMax(Lv int) int { Min := gamedata.GetIntValue(v, "Min") Max := gamedata.GetIntValue(v, "Max") if Lv >= Min && Lv <= Max { - return gamedata.GetIntValue(v, "OrderNum") + OrderNumStr := gamedata.GetStringValue(v, "OrderNum") + OrderNum := GoUtil.SplitInt(OrderNumStr, ",") + if Num >= len(OrderNum) { + return OrderNum[len(OrderNum)-1] + } else { + return OrderNum[Num] + } } } return 0 diff --git a/src/server/game/UnitTest.go b/src/server/game/UnitTest.go index a88603ec..1bd5a207 100644 --- a/src/server/game/UnitTest.go +++ b/src/server/game/UnitTest.go @@ -93,8 +93,8 @@ func UnitAllCard(p *Player) error { func UnitLimitProgress(p *Player) error { LimitedTimeEventMod := p.PlayMod.getLimitedTimeEventMod() - LimitedTimeEventMod.Progress = 7 + LimitedTimeEventMod.Progress = 5 LimitedTimeEventMod.ZeroUpdate(7) - LimitedTimeEventMod.AddProgress(4) + LimitedTimeEventMod.AddProgress(6) return nil } diff --git a/src/server/game/mod/card/Card.go b/src/server/game/mod/card/Card.go index 31f568e0..ad975650 100644 --- a/src/server/game/mod/card/Card.go +++ b/src/server/game/mod/card/Card.go @@ -182,21 +182,21 @@ func (c *CardMod) BackData() *msg.ResCardInfo { } cardList = append(cardList, &msg.Card{Id: int32(k), Count: int32(v)}) } - ReqUid := make([]int32, 0) + ReqUid := make([]int64, 0) for _, v := range c.ReqFriend { if v.EndTime < GoUtil.Now() { delete(c.ReqFriend, v.BUid) continue } - ReqUid = append(ReqUid, int32(v.BUid)) + ReqUid = append(ReqUid, int64(v.BUid)) } - ExUid := make([]int32, 0) + ExUid := make([]int64, 0) for k, v := range c.ExCard { if v.EndTime < GoUtil.Now() { delete(c.ExCard, k) continue } - ExUid = append(ExUid, int32(k)) + ExUid = append(ExUid, int64(k)) } return &msg.ResCardInfo{ CardList: cardList, @@ -451,21 +451,21 @@ func (c *CardMod) NotifyCard() *msg.ResNotifyCard { } func (c *CardMod) NotifyTimes() *msg.ResNotifyCardTimes { - ReqUid := make([]int32, 0) + ReqUid := make([]int64, 0) for k, v := range c.ReqFriend { if v.EndTime < GoUtil.Now() { delete(c.ReqFriend, k) continue } - ReqUid = append(ReqUid, int32(k)) + ReqUid = append(ReqUid, int64(k)) } - ExUid := make([]int32, 0) + ExUid := make([]int64, 0) for k, v := range c.ExCard { if v.EndTime < GoUtil.Now() { delete(c.ExCard, k) continue } - ExUid = append(ExUid, int32(k)) + ExUid = append(ExUid, int64(k)) } m := &msg.ResNotifyCardTimes{ ExTimes: int32(c.ExTimes), diff --git a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go index 7c4029bd..e2140b1e 100644 --- a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go +++ b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go @@ -33,9 +33,10 @@ type LimitedTimeEventMod struct { Progress int ProgressReward map[int]int LastSelect int - Lv int + Lv int // 玩家等级 零点更新 ProgressMax int LastOption []int + BounsNum int } type LTEInfo struct { @@ -56,13 +57,14 @@ func (l *LimitedTimeEventMod) InitData(Lv int) { } if l.ProgressMax == 0 { l.Lv = Lv - l.ProgressMax = limitedTimeEventCfg.GetProgressMax(Lv) + l.ProgressMax = limitedTimeEventCfg.GetProgressMax(Lv, l.BounsNum) } } func (l *LimitedTimeEventMod) ZeroUpdate(Lv int) { l.Lv = Lv - l.ProgressMax = limitedTimeEventCfg.GetProgressMax(Lv) + l.BounsNum = 0 + l.ProgressMax = limitedTimeEventCfg.GetProgressMax(Lv, l.BounsNum) } // 判断限时事件是否存在 @@ -231,8 +233,8 @@ func (l *LimitedTimeEventMod) AddProgress(Lv int) { } l.Progress++ if l.Progress == l.ProgressMax { - SelectNum := limitedTimeEventCfg.GetProgressSelectNum(Lv) - BounsLv := limitedTimeEventCfg.GetBounsLv(Lv) + SelectNum := limitedTimeEventCfg.GetProgressSelectNum(l.Lv) + BounsLv := limitedTimeEventCfg.GetBounsLv(l.Lv) RandMap := limitedTimeEventCfg.GetProgressRewardRand(BounsLv) n := 0 r := make([]int, 0) @@ -264,7 +266,8 @@ func (l *LimitedTimeEventMod) SelectProgressReward(Id int) ([]*item.Item, error) l.LastSelect = RewardId l.ProgressReward = make(map[int]int) l.Progress = 0 - l.ProgressMax = limitedTimeEventCfg.GetProgressMax(l.Lv) + l.BounsNum++ + l.ProgressMax = limitedTimeEventCfg.GetProgressMax(l.Lv, l.BounsNum) return Item, nil } diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 403556a6..b899372f 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -5036,8 +5036,8 @@ type ResCardInfo struct { ReqTimes int32 `protobuf:"varint,6,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数 AllCard map[int32]int32 `protobuf:"bytes,7,rep,name=AllCard,proto3" json:"AllCard,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 万能卡牌 EndTime int32 `protobuf:"varint,8,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //周期结束时间 - ReqUid []int32 `protobuf:"varint,9,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid - ExUid []int32 `protobuf:"varint,10,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid + ReqUid []int64 `protobuf:"varint,9,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid + ExUid []int64 `protobuf:"varint,10,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid GoldTimes int32 `protobuf:"varint,11,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数 Round int32 `protobuf:"varint,12,opt,name=Round,proto3" json:"Round,omitempty"` // 轮次 } @@ -5128,14 +5128,14 @@ func (x *ResCardInfo) GetEndTime() int32 { return 0 } -func (x *ResCardInfo) GetReqUid() []int32 { +func (x *ResCardInfo) GetReqUid() []int64 { if x != nil { return x.ReqUid } return nil } -func (x *ResCardInfo) GetExUid() []int32 { +func (x *ResCardInfo) GetExUid() []int64 { if x != nil { return x.ExUid } @@ -5163,8 +5163,8 @@ type ResNotifyCardTimes struct { ExTimes int32 `protobuf:"varint,1,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余兑换次数 ReqTimes int32 `protobuf:"varint,2,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数 - ReqUid []int32 `protobuf:"varint,3,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid - ExUid []int32 `protobuf:"varint,4,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid + ReqUid []int64 `protobuf:"varint,3,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid + ExUid []int64 `protobuf:"varint,4,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid GoldTimes int32 `protobuf:"varint,5,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数 } @@ -5212,14 +5212,14 @@ func (x *ResNotifyCardTimes) GetReqTimes() int32 { return 0 } -func (x *ResNotifyCardTimes) GetReqUid() []int32 { +func (x *ResNotifyCardTimes) GetReqUid() []int64 { if x != nil { return x.ReqUid } return nil } -func (x *ResNotifyCardTimes) GetExUid() []int32 { +func (x *ResNotifyCardTimes) GetExUid() []int64 { if x != nil { return x.ExUid } @@ -18517,8 +18517,8 @@ var file_proto_Gameapi_proto_rawDesc = []byte{ 0x41, 0x6c, 0x6c, 0x43, 0x61, 0x72, 0x64, 0x12, 0x18, 0x0a, 0x07, 0x45, 0x6e, 0x64, 0x54, 0x69, 0x6d, 0x65, 0x18, 0x08, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x45, 0x6e, 0x64, 0x54, 0x69, 0x6d, 0x65, 0x12, 0x16, 0x0a, 0x06, 0x52, 0x65, 0x71, 0x55, 0x69, 0x64, 0x18, 0x09, 0x20, 0x03, 0x28, - 0x05, 0x52, 0x06, 0x52, 0x65, 0x71, 0x55, 0x69, 0x64, 0x12, 0x14, 0x0a, 0x05, 0x45, 0x78, 0x55, - 0x69, 0x64, 0x18, 0x0a, 0x20, 0x03, 0x28, 0x05, 0x52, 0x05, 0x45, 0x78, 0x55, 0x69, 0x64, 0x12, + 0x03, 0x52, 0x06, 0x52, 0x65, 0x71, 0x55, 0x69, 0x64, 0x12, 0x14, 0x0a, 0x05, 0x45, 0x78, 0x55, + 0x69, 0x64, 0x18, 0x0a, 0x20, 0x03, 0x28, 0x03, 0x52, 0x05, 0x45, 0x78, 0x55, 0x69, 0x64, 0x12, 0x1c, 0x0a, 0x09, 0x47, 0x6f, 0x6c, 0x64, 0x54, 0x69, 0x6d, 0x65, 0x73, 0x18, 0x0b, 0x20, 0x01, 0x28, 0x05, 0x52, 0x09, 0x47, 0x6f, 0x6c, 0x64, 0x54, 0x69, 0x6d, 0x65, 0x73, 0x12, 0x14, 0x0a, 0x05, 0x52, 0x6f, 0x75, 0x6e, 0x64, 0x18, 0x0c, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x52, 0x6f, @@ -18531,9 +18531,9 @@ var file_proto_Gameapi_proto_rawDesc = []byte{ 0x73, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x45, 0x78, 0x54, 0x69, 0x6d, 0x65, 0x73, 0x12, 0x1a, 0x0a, 0x08, 0x52, 0x65, 0x71, 0x54, 0x69, 0x6d, 0x65, 0x73, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x52, 0x65, 0x71, 0x54, 0x69, 0x6d, 0x65, 0x73, 0x12, 0x16, 0x0a, 0x06, - 0x52, 0x65, 0x71, 0x55, 0x69, 0x64, 0x18, 0x03, 0x20, 0x03, 0x28, 0x05, 0x52, 0x06, 0x52, 0x65, + 0x52, 0x65, 0x71, 0x55, 0x69, 0x64, 0x18, 0x03, 0x20, 0x03, 0x28, 0x03, 0x52, 0x06, 0x52, 0x65, 0x71, 0x55, 0x69, 0x64, 0x12, 0x14, 0x0a, 0x05, 0x45, 0x78, 0x55, 0x69, 0x64, 0x18, 0x04, 0x20, - 0x03, 0x28, 0x05, 0x52, 0x05, 0x45, 0x78, 0x55, 0x69, 0x64, 0x12, 0x1c, 0x0a, 0x09, 0x47, 0x6f, + 0x03, 0x28, 0x03, 0x52, 0x05, 0x45, 0x78, 0x55, 0x69, 0x64, 0x12, 0x1c, 0x0a, 0x09, 0x47, 0x6f, 0x6c, 0x64, 0x54, 0x69, 0x6d, 0x65, 0x73, 0x18, 0x05, 0x20, 0x01, 0x28, 0x05, 0x52, 0x09, 0x47, 0x6f, 0x6c, 0x64, 0x54, 0x69, 0x6d, 0x65, 0x73, 0x22, 0x37, 0x0a, 0x0d, 0x52, 0x65, 0x71, 0x4d, 0x61, 0x73, 0x74, 0x65, 0x72, 0x43, 0x61, 0x72, 0x64, 0x12, 0x0e, 0x0a, 0x02, 0x49, 0x64, 0x18, From 2dc1515d4842149848113017b18d903686702162 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 26 Dec 2024 10:11:48 +0800 Subject: [PATCH 03/13] =?UTF-8?q?=E9=99=90=E6=97=B6=E4=BA=8B=E4=BB=B6?= =?UTF-8?q?=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/GameLogic.go | 2 ++ src/server/game/LimitedTimeTrigger.go | 8 ++--- src/server/game/RegisterNetworkFunc.go | 49 +++++++++++++------------- 3 files changed, 30 insertions(+), 29 deletions(-) diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 383acb46..83ce8155 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -757,6 +757,8 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqPlayroomWork", ReqPlayroomWork) // 宠物工作 RegisterMsgProcessFunc("ReqPlayroomRest", ReqPlayroomRest) // 宠物休息 RegisterMsgProcessFunc("ReqPlayroomDraw", ReqPlayroomDraw) // 转盘 + RegisterMsgProcessFunc("ReqPlayroomFlip", ReqPlayroomFlip) // 翻牌 + RegisterMsgProcessFunc("ReqPlayroomFlipReward", ReqPlayroomFlipReward) // 翻牌奖励 RegisterMsgProcessFunc("ReqPlayroomChip", ReqPlayroomChip) // 消除碎片 RegisterMsgProcessFunc("ReqPlayroomOutline", ReqPlayroomOutline) // 打工离线 RegisterMsgProcessFunc("ReqPlayroomWrokOutline", ReqPlayroomWrokOutline) // 打工离线完成 diff --git a/src/server/game/LimitedTimeTrigger.go b/src/server/game/LimitedTimeTrigger.go index 0539bef8..d51323e5 100644 --- a/src/server/game/LimitedTimeTrigger.go +++ b/src/server/game/LimitedTimeTrigger.go @@ -192,11 +192,11 @@ func LimitedTimeEnergyAdd(p *Player) { } Energy := BaseMod.GetEnergy() MaxEnergy := PlayerBaseMod.GetMaxEnergy() + Energy += Addsta + if Energy > MaxEnergy { + Energy = MaxEnergy + } if MaxEnergy > Energy { - Energy += Addsta - if Energy > MaxEnergy { - Energy = MaxEnergy - } p.CallEvent(time.Duration(Recover)*time.Second, func() { p.lock.Lock() defer p.lock.Unlock() diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index a33d0399..19539442 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -2703,36 +2703,35 @@ func ReqPlayroomInfo(args []interface{}) error { PlayroomMod.SetTarget(Targer) if PlayerData.Loginout < GoUtil.Now()-100000000300 { // todo DEBUG PlayroomMod.SetGameId(1) + Star := min(500, max(PlayerData.Star/10, 10)) + ChessMod := player.PlayMod.getChessMod() + EmitList := ChessMod.GetOrderEmit() + ColorList := make([]string, 0) + for _, v := range EmitList { + Color := mergeDataCfg.GetEmitProduceChessType(v) + ColorList = append(ColorList, Color...) + } + RandList := make([]int, 0) + for _, v := range PlayerData.Chess { + Color := mergeDataCfg.GetColorById(v) + Lv := mergeDataCfg.GetLvById(v) + if GoUtil.InStringArray(Color, ColorList) && Lv <= 8 { + RandList = append(RandList, v) + } + } + if len(RandList) == 0 { + PlayroomMod.SetGameReward(0, 0, Star) + } else if len(RandList) == 1 { + PlayroomMod.SetGameReward(0, RandList[0], Star) + } else { + ChessList := GoUtil.RandSliceNum(RandList, 2) + PlayroomMod.SetGameReward(ChessList[0], ChessList[1], Star) + } } else { PlayroomMod.SetGameId(2) PlayroomMod.SetGameRewardFlip(int(float64(PlayerData.Star)*0.03), int(float64(PlayerData.Star)*0.05), int(float64(PlayerData.Star)*0.1)) } - Star := min(500, max(PlayerData.Star/10, 10)) - ChessMod := player.PlayMod.getChessMod() - EmitList := ChessMod.GetOrderEmit() - ColorList := make([]string, 0) - for _, v := range EmitList { - Color := mergeDataCfg.GetEmitProduceChessType(v) - ColorList = append(ColorList, Color...) - } - RandList := make([]int, 0) - for _, v := range PlayerData.Chess { - Color := mergeDataCfg.GetColorById(v) - Lv := mergeDataCfg.GetLvById(v) - if GoUtil.InStringArray(Color, ColorList) && Lv <= 8 { - RandList = append(RandList, v) - } - } - if len(RandList) == 0 { - PlayroomMod.SetGameReward(0, 0, Star) - } else if len(RandList) == 1 { - PlayroomMod.SetGameReward(0, RandList[0], Star) - } else { - ChessList := GoUtil.RandSliceNum(RandList, 2) - PlayroomMod.SetGameReward(ChessList[0], ChessList[1], Star) - } - PlayroomVisit(player, Targer) return nil } From 84de8d99f1b0d1a89aa5a3d1fcfed08fd9636048 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 26 Dec 2024 10:12:08 +0800 Subject: [PATCH 04/13] =?UTF-8?q?=E7=8E=A9=E5=AE=B6=E6=95=B0=E6=8D=AEbug?= =?UTF-8?q?=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Player.go | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 6b9a956d..6a668508 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -343,6 +343,8 @@ func (p *Player) Login() { LimitedTimeEnergyAdd(p) ActivityLogin(p) LoignBack(p) + BaseMod := p.PlayMod.getBaseMod() + BaseMod.Login() p.PlayMod.getCardMod().Login(G_GameLogicPtr.SeverInfo.OpenTime) } From 5a5b3a287a9a327ac5c4936fe468ec36a1de166e Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 26 Dec 2024 10:46:04 +0800 Subject: [PATCH 05/13] =?UTF-8?q?=E5=A2=9E=E5=8A=A0=E5=AE=A2=E6=88=B7?= =?UTF-8?q?=E7=AB=AF=E6=97=A5=E5=BF=97=E6=8E=A5=E5=8F=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/RegisterNetworkFunc.go | 10 + src/server/msg/Gameapi.pb.go | 417 ++++++++++++++----------- 2 files changed, 247 insertions(+), 180 deletions(-) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 19539442..647cede8 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -3276,3 +3276,13 @@ func ReqFriendTreasureEnd(args []interface{}) error { }) return nil } + +func ReqKafkaLog(args []interface{}) error { + _, player, buf := ParseArgs(args) + req := &msg.ReqKafkaLog{} + proto.Unmarshal(buf, req) + player.Kafka(req.Event, map[string]interface{}{ + "data": req.Data, + }) + return nil +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index b899372f..0d0f4dee 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -17757,6 +17757,59 @@ func (x *ResFriendTreasureStar) GetStar() int32 { return 0 } +type ReqKafkaLog struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Event string `protobuf:"bytes,1,opt,name=Event,proto3" json:"Event,omitempty"` + Data string `protobuf:"bytes,2,opt,name=Data,proto3" json:"Data,omitempty"` +} + +func (x *ReqKafkaLog) Reset() { + *x = ReqKafkaLog{} + mi := &file_proto_Gameapi_proto_msgTypes[316] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqKafkaLog) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqKafkaLog) ProtoMessage() {} + +func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[316] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. +func (*ReqKafkaLog) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} +} + +func (x *ReqKafkaLog) GetEvent() string { + if x != nil { + return x.Event + } + return "" +} + +func (x *ReqKafkaLog) GetData() string { + if x != nil { + return x.Data + } + return "" +} + // -------------------后台管理------------------- type AdminReq struct { state protoimpl.MessageState @@ -17769,7 +17822,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17781,7 +17834,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17794,7 +17847,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *AdminReq) GetFunc() string { @@ -17822,7 +17875,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17834,7 +17887,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17847,7 +17900,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *AdminRes) GetFunc() string { @@ -17874,7 +17927,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17886,7 +17939,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17899,7 +17952,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *ReqAdminInfo) GetUid() int64 { @@ -17919,7 +17972,7 @@ type ResAdminInfo struct { func (x *ResAdminInfo) Reset() { *x = ResAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17931,7 +17984,7 @@ func (x *ResAdminInfo) String() string { func (*ResAdminInfo) ProtoMessage() {} func (x *ResAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17944,7 +17997,7 @@ func (x *ResAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAdminInfo.ProtoReflect.Descriptor instead. func (*ResAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResAdminInfo) 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make([]protoimpl.EnumInfo, 4) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 362) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 363) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -20223,72 +20279,73 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ReqFriendTreasureFilp)(nil), // 317: tutorial.ReqFriendTreasureFilp (*ResFriendTreasureFilp)(nil), // 318: tutorial.ResFriendTreasureFilp (*ResFriendTreasureStar)(nil), // 319: tutorial.ResFriendTreasureStar - (*AdminReq)(nil), // 320: tutorial.AdminReq - (*AdminRes)(nil), // 321: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 322: tutorial.ReqAdminInfo - (*ResAdminInfo)(nil), // 323: tutorial.ResAdminInfo - nil, // 324: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 325: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 326: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 327: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 328: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 329: tutorial.ReqChessEx.MChessDataEntry - nil, // 330: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 331: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 332: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 333: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 334: tutorial.ResCardInfo.AllCardEntry - nil, // 335: tutorial.ResGuildInfo.RewardEntry - nil, // 336: tutorial.ResDailyTask.WeekRewardEntry - nil, // 337: tutorial.ResDailyTask.DailyTaskEntry - nil, // 338: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 339: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 340: tutorial.ResKv.KvEntry - nil, // 341: tutorial.ResRank.RankListEntry - nil, // 342: tutorial.ResMailList.MailListEntry - nil, // 343: tutorial.ResCharge.SpecialShopEntry - nil, // 344: tutorial.ResCharge.ChessShopEntry - nil, // 345: tutorial.ResCharge.GiftEntry - nil, // 346: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 347: tutorial.ResEndless.EndlessListEntry - nil, // 348: tutorial.ResChampshipRank.RankListEntry - nil, // 349: tutorial.ResChampshipPreRank.RankListEntry - nil, // 350: tutorial.ResNotifyCard.CardEntry - nil, // 351: tutorial.ResNotifyCard.MasterEntry - nil, // 352: tutorial.ResMining.MapEntry - nil, // 353: tutorial.ReqMiningTake.MapEntry - nil, // 354: tutorial.ResActRed.RedEntry - nil, // 355: tutorial.ResItem.ItemEntry - nil, // 356: tutorial.ItemNotify.ItemEntry - nil, // 357: tutorial.ReqGuessColorTake.MapEntry - nil, // 358: tutorial.ResPlayroom.PlayroomEntry - nil, // 359: tutorial.ResPlayroom.MoodEntry - nil, // 360: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 361: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 362: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 363: tutorial.ResPlayroomInfo.FlipEntry - nil, // 364: tutorial.ResPlayroomGame.ItemsEntry - nil, // 365: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqKafkaLog)(nil), // 320: tutorial.ReqKafkaLog + (*AdminReq)(nil), // 321: tutorial.AdminReq + (*AdminRes)(nil), // 322: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 323: tutorial.ReqAdminInfo + (*ResAdminInfo)(nil), // 324: tutorial.ResAdminInfo + nil, // 325: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 326: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 327: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 328: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 329: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 330: tutorial.ReqChessEx.MChessDataEntry + nil, // 331: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 332: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 333: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 334: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 335: tutorial.ResCardInfo.AllCardEntry + nil, // 336: tutorial.ResGuildInfo.RewardEntry + nil, // 337: tutorial.ResDailyTask.WeekRewardEntry + nil, // 338: tutorial.ResDailyTask.DailyTaskEntry + nil, // 339: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 340: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 341: tutorial.ResKv.KvEntry + nil, // 342: tutorial.ResRank.RankListEntry + nil, // 343: tutorial.ResMailList.MailListEntry + nil, // 344: tutorial.ResCharge.SpecialShopEntry + nil, // 345: tutorial.ResCharge.ChessShopEntry + nil, // 346: tutorial.ResCharge.GiftEntry + nil, // 347: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 348: tutorial.ResEndless.EndlessListEntry + nil, // 349: tutorial.ResChampshipRank.RankListEntry + nil, // 350: tutorial.ResChampshipPreRank.RankListEntry + nil, // 351: tutorial.ResNotifyCard.CardEntry + nil, // 352: tutorial.ResNotifyCard.MasterEntry + nil, // 353: tutorial.ResMining.MapEntry + nil, // 354: tutorial.ReqMiningTake.MapEntry + nil, // 355: tutorial.ResActRed.RedEntry + nil, // 356: tutorial.ResItem.ItemEntry + nil, // 357: tutorial.ItemNotify.ItemEntry + nil, // 358: tutorial.ReqGuessColorTake.MapEntry + nil, // 359: tutorial.ResPlayroom.PlayroomEntry + nil, // 360: tutorial.ResPlayroom.MoodEntry + nil, // 361: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 362: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 363: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 364: tutorial.ResPlayroomInfo.FlipEntry + nil, // 365: tutorial.ResPlayroomGame.ItemsEntry + nil, // 366: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 324, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 325, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 326, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 325, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 326, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 327, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 45, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 327, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 328, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 36, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 328, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 329, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 9: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 329, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 330, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 11: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 330, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 331, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 13: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 46, // 14: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 331, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 332, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 16: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 332, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 333, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 18: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 19: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 20: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE @@ -20299,13 +20356,13 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 25: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE 69, // 26: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 27: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 333, // 28: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 334, // 28: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 29: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 74, // 30: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 31: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 32: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 82, // 33: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 334, // 34: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 335, // 34: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry 2, // 35: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE 2, // 36: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE 2, // 37: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE @@ -20321,11 +20378,11 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 47: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE 2, // 48: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 49: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 335, // 50: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 336, // 50: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry 120, // 51: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo 121, // 52: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 336, // 53: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 337, // 54: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 337, // 53: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 338, // 54: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry 120, // 55: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo 125, // 56: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress 120, // 57: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo @@ -20344,8 +20401,8 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 70: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE 2, // 71: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE 147, // 72: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 338, // 73: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 339, // 74: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 339, // 73: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 340, // 74: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 75: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 76: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE 2, // 77: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE @@ -20354,7 +20411,7 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 164, // 80: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple 166, // 81: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog 169, // 82: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 340, // 83: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 341, // 83: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 164, // 84: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple 2, // 85: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE 164, // 86: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple @@ -20368,43 +20425,43 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 164, // 94: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple 2, // 95: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE 2, // 96: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 341, // 97: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 342, // 98: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 342, // 97: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 343, // 98: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry 120, // 99: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo 198, // 100: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo 2, // 101: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE 2, // 102: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE 2, // 103: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 343, // 104: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 344, // 105: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 345, // 106: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 344, // 104: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 345, // 105: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 346, // 106: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry 2, // 107: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE 2, // 108: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 346, // 109: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 347, // 109: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry 2, // 110: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE 2, // 111: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 347, // 112: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 348, // 112: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry 120, // 113: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo 2, // 114: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE 2, // 115: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE 2, // 116: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE 2, // 117: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE 2, // 118: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 348, // 119: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 349, // 120: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 350, // 121: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 351, // 122: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 349, // 119: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 350, // 120: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 351, // 121: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 352, // 122: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry 2, // 123: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 352, // 124: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 353, // 125: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 353, // 124: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 354, // 125: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry 2, // 126: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE 2, // 127: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 354, // 128: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 355, // 128: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry 147, // 129: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 355, // 130: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 356, // 131: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 356, // 130: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 357, // 131: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry 264, // 132: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 357, // 133: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 358, // 133: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry 2, // 134: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE 2, // 135: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE 271, // 136: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent @@ -20413,21 +20470,21 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 120, // 139: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo 285, // 140: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent 284, // 141: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 358, // 142: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 359, // 143: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 359, // 142: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 360, // 143: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry 120, // 144: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo 2, // 145: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE 120, // 146: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 360, // 147: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 361, // 148: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 362, // 149: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 363, // 150: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 361, // 147: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 362, // 148: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 363, // 149: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 364, // 150: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry 2, // 151: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE 2, // 152: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE 2, // 153: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 364, // 154: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 365, // 154: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry 2, // 155: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 365, // 156: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 366, // 156: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry 2, // 157: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE 2, // 158: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE 2, // 159: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE @@ -20470,7 +20527,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_proto_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 362, + NumMessages: 363, NumExtensions: 0, NumServices: 0, }, From 1b729145fe0aaaa0c97380cf31770445d1aa4286 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 26 Dec 2024 10:47:05 +0800 Subject: [PATCH 06/13] =?UTF-8?q?=E7=8E=A9=E5=AE=B6=E6=95=B0=E6=8D=AEbug?= =?UTF-8?q?=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/LimitedTimeTrigger.go | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/server/game/LimitedTimeTrigger.go b/src/server/game/LimitedTimeTrigger.go index d51323e5..0539bef8 100644 --- a/src/server/game/LimitedTimeTrigger.go +++ b/src/server/game/LimitedTimeTrigger.go @@ -192,11 +192,11 @@ func LimitedTimeEnergyAdd(p *Player) { } Energy := BaseMod.GetEnergy() MaxEnergy := PlayerBaseMod.GetMaxEnergy() - Energy += Addsta - if Energy > MaxEnergy { - Energy = MaxEnergy - } if MaxEnergy > Energy { + Energy += Addsta + if Energy > MaxEnergy { + Energy = MaxEnergy + } p.CallEvent(time.Duration(Recover)*time.Second, func() { p.lock.Lock() defer p.lock.Unlock() From e3752d3f083fc65fd07e9f42255ef5e7947fd319 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 26 Dec 2024 11:13:40 +0800 Subject: [PATCH 07/13] =?UTF-8?q?=E4=BC=98=E5=8C=96playroom=E7=BF=BB?= =?UTF-8?q?=E7=89=8C=E9=80=BB=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/conf/mergeData/MergeDataCfg.go | 4 +-- src/server/game/GameLogic.go | 9 ++++--- src/server/game/mod/playroom/playroom.go | 33 ++++++++++++++++++++++- 3 files changed, 40 insertions(+), 6 deletions(-) diff --git a/src/server/conf/mergeData/MergeDataCfg.go b/src/server/conf/mergeData/MergeDataCfg.go index b912ba72..4db10fd6 100644 --- a/src/server/conf/mergeData/MergeDataCfg.go +++ b/src/server/conf/mergeData/MergeDataCfg.go @@ -30,7 +30,7 @@ func init() { func GetEmitTypeProduce(EmitType string) []string { data, err := gamedata.GetDataByKey(CFG_MERGE_EMIT_TYPE, EmitType) if err != nil { - log.Debug("GetEmitTypeProduce GetOne EmitType:%s not found", EmitType) + // log.Debug("GetEmitTypeProduce GetOne EmitType:%s not found", EmitType) return []string{} } return strings.Split(gamedata.GetStringValue(data, "Produce"), ",") @@ -39,7 +39,7 @@ func GetEmitTypeProduce(EmitType string) []string { func GetEmitType2(EmitType string) int { data, err := gamedata.GetDataByKey(CFG_MERGE_EMIT_TYPE, EmitType) if err != nil { - log.Debug("GetEmitTypeProduce GetOne EmitType:%s not found", EmitType) + // log.Debug("GetEmitTypeProduce GetOne EmitType:%s not found", EmitType) return 0 } return gamedata.GetIntValue(data, "Type2") diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index 83ce8155..c23a20e5 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -765,9 +765,12 @@ func (ad *GameLogic) RegisterNetWorkFunc() { // 宠物宝藏 RegisterMsgProcessFunc("ReqFriendTreasure", ReqFriendTreasure) // 请求好友宝藏数据 - RegisterMsgProcessFunc("ReqFriendTreasureStart", ReqFriendTreasureStart) // 开始挖宝 - RegisterMsgProcessFunc("ReqFriendTreasureFilp", ReqFriendTreasureFilp) // 挖宝 - RegisterMsgProcessFunc("ReqFriendTreasureEnd", ReqFriendTreasureEnd) // 挖宝 + RegisterMsgProcessFunc("ReqFriendTreasureStart", ReqFriendTreasureStart) // 开始游戏 + RegisterMsgProcessFunc("ReqFriendTreasureFilp", ReqFriendTreasureFilp) // 翻牌 + RegisterMsgProcessFunc("ReqFriendTreasureEnd", ReqFriendTreasureEnd) // 结束游戏 + + RegisterMsgProcessFunc("ReqKafkaLog", ReqKafkaLog) // 客户端日志 + } func (ad *GameLogic) CreateHttpManager() { diff --git a/src/server/game/mod/playroom/playroom.go b/src/server/game/mod/playroom/playroom.go index 8c4b9b2c..693cbdc9 100644 --- a/src/server/game/mod/playroom/playroom.go +++ b/src/server/game/mod/playroom/playroom.go @@ -13,7 +13,7 @@ import ( type PlayroomMod struct { Collect map[int]int // 装饰 Room map[int]int // 房间 - Status int // 0: 未开始 1: 进行中 2: 结束 + Status int // 0: 未拜访 1: 拜访 Endtime int64 // 结束时间 Starttime int64 // 开始时间 WorkStatus int // 0: 未开始 1: 进行中 2: 结束 @@ -34,6 +34,9 @@ type PlayroomMod struct { Flip map[int]int // 翻牌 FlipReward []*item.Item // 翻牌奖励 WorkOutline int // 是否离线 + LastFlip int // 上次翻牌奖励档次 + NoFlip int // 连续未获取最高翻牌奖励次数 + TodayFlip bool // 今日是否已获得最高档奖励 } const ( @@ -98,6 +101,11 @@ func (p *PlayroomMod) InitData() { } } +func (p *PlayroomMod) ZeroUpdate() { + p.TodayFlip = false + p.LastFlip = 0 +} + func (p *PlayroomMod) GetVisitor() map[int]*Info { return p.Visitor } @@ -396,6 +404,24 @@ func (p *PlayroomMod) FlipCard(Pos int) (int, error) { FLIP_TYPE_GOLD: 20, } Prob := GoUtil.RandMap(RandMap) + + /** + 若玩家同一天内上一次游玩猫猫小金库未能获得金币档位奖励,且当天还未获得过金币档位奖励 + 或玩家已连续三次未能获得金币档位奖励,则启用以下保底逻辑 + 玩家已翻出两个银币或铜币图案的情况下,后续翻牌必然为金币 + */ + check := make(map[int]int) + for _, v := range p.Flip { + check[v]++ + } + if check[FLIP_TYPE_COPPER] == 2 || check[FLIP_TYPE_SILVER] == 2 { + if p.LastFlip != FLIP_TYPE_GOLD && !p.TodayFlip { + Prob = FLIP_TYPE_GOLD + } + if p.NoFlip == 3 { + Prob = FLIP_TYPE_GOLD + } + } p.Flip[Pos] = Prob return Prob, nil @@ -409,12 +435,17 @@ func (p *PlayroomMod) GetFlipReward() ([]*item.Item, error) { if check[v] == 3 { switch v { case FLIP_TYPE_COPPER: + p.NoFlip++ Items = append(Items, p.GameReward[FLIP_TYPE_COPPER]) case FLIP_TYPE_SILVER: + p.NoFlip++ Items = append(Items, p.GameReward[FLIP_TYPE_SILVER]) case FLIP_TYPE_GOLD: + p.NoFlip = 0 + p.TodayFlip = true Items = append(Items, p.GameReward[FLIP_TYPE_GOLD]) } + p.LastFlip = v p.Status = STATUS_IDLE p.GameId = 0 p.Flip = make(map[int]int) From 7146014b0f36c3e017dce04a4b821781c2520e62 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 26 Dec 2024 11:49:01 +0800 Subject: [PATCH 08/13] =?UTF-8?q?=E7=8E=A9=E5=AE=B6=E6=95=B0=E6=8D=AEbug?= =?UTF-8?q?=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/LimitedTimeTrigger.go | 2 +- src/server/game/mod/base/Base.go | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/src/server/game/LimitedTimeTrigger.go b/src/server/game/LimitedTimeTrigger.go index 0539bef8..eb1e6a3a 100644 --- a/src/server/game/LimitedTimeTrigger.go +++ b/src/server/game/LimitedTimeTrigger.go @@ -184,7 +184,7 @@ func LimitedTimeEnergyAdd(p *Player) { curtime := time.Now().Unix() PlayerBaseMod := p.GetPlayerBaseMod() BaseMod := p.PlayMod.getBaseMod() - delta := curtime - BaseMod.GetLoginTime() + delta := curtime - BaseMod.GetRecoverTime() Recover := userCfg.GetRecover(BaseMod.GetLevel()) Addsta := int(delta) / Recover if Addsta <= 0 { diff --git a/src/server/game/mod/base/Base.go b/src/server/game/mod/base/Base.go index c59ef089..a9b92d4b 100644 --- a/src/server/game/mod/base/Base.go +++ b/src/server/game/mod/base/Base.go @@ -117,6 +117,10 @@ func (b *Base) GetLoginTime() int64 { return b.LoginTime } +func (b *Base) GetRecoverTime() int64 { + return b.RecoverTime +} + func (b *Base) SetAccount(Account string) { b.Account = Account } From 01f100947313412a7ccabbf977cae8832a0724f6 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 26 Dec 2024 11:49:15 +0800 Subject: [PATCH 09/13] =?UTF-8?q?=E5=8D=A1=E7=89=8C=E5=9B=BE=E9=89=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/GameLogic.go | 3 +- src/server/game/RegisterNetworkFunc.go | 29 + src/server/game/mod/card/Card.go | 44 +- src/server/msg/Gameapi.pb.go | 5111 ++++++++++++------------ 4 files changed, 2697 insertions(+), 2490 deletions(-) diff --git a/src/server/game/GameLogic.go b/src/server/game/GameLogic.go index c23a20e5..e7fe0241 100644 --- a/src/server/game/GameLogic.go +++ b/src/server/game/GameLogic.go @@ -640,7 +640,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { //Gm命令 RegisterMsgProcessFunc("ReqGmCommand", ReqGmCommand) // Gm命令 - //卡牌 + // #region 卡牌 RegisterMsgProcessFunc("ReqCardInfo", ReqCardInfo) // 请求卡牌信息 RegisterMsgProcessFunc("ReqCardCollectReward", ReqCardCollectReward) //领取卡牌系列收集奖励 RegisterMsgProcessFunc("ReqExStarReward", ReqExStarReward) // 兑换收集星星奖励 @@ -657,6 +657,7 @@ func (ad *GameLogic) RegisterNetWorkFunc() { RegisterMsgProcessFunc("ReqCardSend", ReqCardSend) // 直接赠送卡牌 RegisterMsgProcessFunc("ReqGetFriendCard", ReqGetFriendCard) // 领取好友赠送的卡牌 RegisterMsgProcessFunc("ReqMasterCard", ReqMasterCard) // 万能卡兑换 + RegisterMsgProcessFunc("ReqCardHandbookReward", ReqCardHandbookReward) // 卡牌图鉴 // 日常任务 RegisterMsgProcessFunc("ReqGetDailyTaskReward", ReqGetDailyTaskReward) // 领取日常任务奖励 diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 647cede8..04028615 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -3286,3 +3286,32 @@ func ReqKafkaLog(args []interface{}) error { }) return nil } + +func ReqCardHandbookReward(args []interface{}) error { + _, player, buf := ParseArgs(args) + req := &msg.ReqCardHandbookReward{} + proto.Unmarshal(buf, req) + CardMod := player.PlayMod.getCardMod() + Items, err := CardMod.GetHandbookReward(int(req.CardId)) + if err != nil { + player.SendErrClienRes(&msg.ResCardHandbookReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + err = player.HandleItem(Items, msg.ITEM_POP_LABEL_CardHandbookReward.String()) + if err != nil { + player.SendErrClienRes(&msg.ResCardHandbookReward{ + Code: msg.RES_CODE_FAIL, + Msg: err.Error(), + }) + return err + } + player.PlayMod.save() + player.PushClientRes(CardMod.NotifyCard()) + player.PushClientRes(&msg.ResCardHandbookReward{ + Code: msg.RES_CODE_SUCCESS, + }) + return nil +} diff --git a/src/server/game/mod/card/Card.go b/src/server/game/mod/card/Card.go index ad975650..7599bc4b 100644 --- a/src/server/game/mod/card/Card.go +++ b/src/server/game/mod/card/Card.go @@ -23,12 +23,14 @@ type CardMod struct { ExCard map[int]*CardInfo // 交换卡牌 Cache Cache // 缓存卡牌 Round int // 轮次 + Handbook map[int]int // 图鉴 } type Cache struct { - Card map[int]int - Master map[int]int - ExStar int + Card map[int]int + Master map[int]int + Handbook map[int]int + ExStar int } const ( @@ -83,12 +85,18 @@ func (c *CardMod) InitData() { if c.ExCard == nil { c.ExCard = make(map[int]*CardInfo) } + if c.Handbook == nil { + c.Handbook = make(map[int]int) + } if c.Cache.Card == nil { c.Cache.Card = make(map[int]int) } if c.Cache.Master == nil { c.Cache.Master = make(map[int]int) } + if c.Cache.Handbook == nil { + c.Cache.Handbook = make(map[int]int) + } } func (c *CardMod) Login(ServerOpenTime int64) { @@ -124,6 +132,11 @@ func (c *CardMod) AddCard(Id int) { } else { c.CardList[Id] = 1 } + _, ok = c.Handbook[Id] + if !ok { + c.Handbook[Id] = 1 + c.Cache.Handbook[Id] = 1 + } c.Cache.Card[Id]++ } @@ -437,15 +450,17 @@ func (c *CardMod) MasterCardEx(Id, CardId int) error { func (c *CardMod) NotifyCard() *msg.ResNotifyCard { m := &msg.ResNotifyCard{ - Card: GoUtil.MapIntToInt32(c.Cache.Card), - Master: GoUtil.MapIntToInt32(c.Cache.Master), - ExStar: int32(c.Cache.ExStar), + Card: GoUtil.MapIntToInt32(c.Cache.Card), + Master: GoUtil.MapIntToInt32(c.Cache.Master), + Handbook: GoUtil.MapIntToInt32(c.Cache.Handbook), + ExStar: int32(c.Cache.ExStar), } // log.Debug("NotifyCard %v", c.Cache.Card) c.Cache = Cache{ - Card: make(map[int]int), - Master: make(map[int]int), - ExStar: 0, + Card: make(map[int]int), + Master: make(map[int]int), + Handbook: make(map[int]int), + ExStar: 0, } return m } @@ -500,3 +515,14 @@ func (c *CardMod) AddGoldTimes() { c.GoldTimes++ c.GoldTimes = min(2, c.GoldTimes) } + +func (c *CardMod) GetHandbookReward(CardId int) ([]*item.Item, error) { + if v, ok := c.Handbook[CardId]; ok { + if v == 2 { + return nil, fmt.Errorf("GetHandbookReward already get") + } + Star := cardCfg.GetStarById(CardId) + return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, Star)}, nil + } + return nil, fmt.Errorf("GetHandbookReward not find card") +} diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 0d0f4dee..3c86205f 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -70,6 +70,7 @@ const ( ITEM_POP_LABEL_FriendtreasureEnd ITEM_POP_LABEL = 44 ITEM_POP_LABEL_GM ITEM_POP_LABEL = 45 ITEM_POP_LABEL_Friendtreasure ITEM_POP_LABEL = 46 + ITEM_POP_LABEL_CardHandbookReward ITEM_POP_LABEL = 47 // 卡牌图鉴奖励 ) // Enum value maps for ITEM_POP_LABEL. @@ -122,6 +123,7 @@ var ( 44: "FriendtreasureEnd", 45: "GM", 46: "Friendtreasure", + 47: "CardHandbookReward", } ITEM_POP_LABEL_value = map[string]int32{ "Playroom": 0, @@ -171,6 +173,7 @@ var ( "FriendtreasureEnd": 44, "GM": 45, "Friendtreasure": 46, + "CardHandbookReward": 47, } ) @@ -5028,18 +5031,19 @@ type ResCardInfo struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - CardList []*Card `protobuf:"bytes,1,rep,name=CardList,proto3" json:"CardList,omitempty"` // 卡牌列表 - ExStar int32 `protobuf:"varint,2,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星级 - Status int32 `protobuf:"varint,3,opt,name=Status,proto3" json:"Status,omitempty"` // 全收集奖励0:未领取 1:已领取 - CollectId []int32 `protobuf:"varint,4,rep,packed,name=CollectId,proto3" json:"CollectId,omitempty"` // 已领取的收集奖励 - ExTimes int32 `protobuf:"varint,5,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余交换次数 - ReqTimes int32 `protobuf:"varint,6,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数 - AllCard map[int32]int32 `protobuf:"bytes,7,rep,name=AllCard,proto3" json:"AllCard,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 万能卡牌 - EndTime int32 `protobuf:"varint,8,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //周期结束时间 - ReqUid []int64 `protobuf:"varint,9,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid - ExUid []int64 `protobuf:"varint,10,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid - GoldTimes int32 `protobuf:"varint,11,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数 - Round int32 `protobuf:"varint,12,opt,name=Round,proto3" json:"Round,omitempty"` // 轮次 + CardList []*Card `protobuf:"bytes,1,rep,name=CardList,proto3" json:"CardList,omitempty"` // 卡牌列表 + ExStar int32 `protobuf:"varint,2,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星级 + Status int32 `protobuf:"varint,3,opt,name=Status,proto3" json:"Status,omitempty"` // 全收集奖励0:未领取 1:已领取 + CollectId []int32 `protobuf:"varint,4,rep,packed,name=CollectId,proto3" json:"CollectId,omitempty"` // 已领取的收集奖励 + ExTimes int32 `protobuf:"varint,5,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余交换次数 + ReqTimes int32 `protobuf:"varint,6,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数 + AllCard map[int32]int32 `protobuf:"bytes,7,rep,name=AllCard,proto3" json:"AllCard,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 万能卡牌 + EndTime int32 `protobuf:"varint,8,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //周期结束时间 + ReqUid []int64 `protobuf:"varint,9,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid + ExUid []int64 `protobuf:"varint,10,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid + GoldTimes int32 `protobuf:"varint,11,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数 + Round int32 `protobuf:"varint,12,opt,name=Round,proto3" json:"Round,omitempty"` // 轮次 + Handbook map[int32]int32 `protobuf:"bytes,13,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 图鉴 } func (x *ResCardInfo) Reset() { @@ -5156,6 +5160,13 @@ func (x *ResCardInfo) GetRound() int32 { return 0 } +func (x *ResCardInfo) GetHandbook() map[int32]int32 { + if x != nil { + return x.Handbook + } + return nil +} + type ResNotifyCardTimes struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -5233,6 +5244,105 @@ func (x *ResNotifyCardTimes) GetGoldTimes() int32 { return 0 } +// 领取卡牌图鉴奖励 +type ReqCardHandbookReward struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + CardId int32 `protobuf:"varint,1,opt,name=CardId,proto3" json:"CardId,omitempty"` +} + +func (x *ReqCardHandbookReward) Reset() { + *x = ReqCardHandbookReward{} + mi := &file_proto_Gameapi_proto_msgTypes[82] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ReqCardHandbookReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ReqCardHandbookReward) ProtoMessage() {} + +func (x *ReqCardHandbookReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[82] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ReqCardHandbookReward.ProtoReflect.Descriptor instead. +func (*ReqCardHandbookReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{82} +} + +func (x *ReqCardHandbookReward) GetCardId() int32 { + if x != nil { + return x.CardId + } + return 0 +} + +type ResCardHandbookReward struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` +} + +func (x *ResCardHandbookReward) Reset() { + *x = ResCardHandbookReward{} + mi := &file_proto_Gameapi_proto_msgTypes[83] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) +} + +func (x *ResCardHandbookReward) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ResCardHandbookReward) ProtoMessage() {} + +func (x *ResCardHandbookReward) ProtoReflect() protoreflect.Message { + mi := &file_proto_Gameapi_proto_msgTypes[83] + if x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ResCardHandbookReward.ProtoReflect.Descriptor instead. +func (*ResCardHandbookReward) Descriptor() ([]byte, []int) { + return file_proto_Gameapi_proto_rawDescGZIP(), []int{83} +} + +func (x *ResCardHandbookReward) GetCode() RES_CODE { + if x != nil { + return x.Code + } + return RES_CODE_FAIL +} + +func (x *ResCardHandbookReward) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + // 万能卡兑换 type ReqMasterCard struct { state protoimpl.MessageState @@ -5245,7 +5355,7 @@ type ReqMasterCard struct { func (x *ReqMasterCard) Reset() { *x = ReqMasterCard{} - mi := &file_proto_Gameapi_proto_msgTypes[82] + mi := &file_proto_Gameapi_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5257,7 +5367,7 @@ func (x *ReqMasterCard) String() string { func (*ReqMasterCard) ProtoMessage() {} func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[82] + mi := &file_proto_Gameapi_proto_msgTypes[84] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5270,7 +5380,7 @@ func (x *ReqMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMasterCard.ProtoReflect.Descriptor instead. func (*ReqMasterCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{82} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{84} } func (x *ReqMasterCard) GetId() int32 { @@ -5300,7 +5410,7 @@ type ResMasterCard struct { func (x *ResMasterCard) Reset() { *x = ResMasterCard{} - mi := &file_proto_Gameapi_proto_msgTypes[83] + mi := &file_proto_Gameapi_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5312,7 +5422,7 @@ func (x *ResMasterCard) String() string { func (*ResMasterCard) ProtoMessage() {} func (x *ResMasterCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[83] + mi := &file_proto_Gameapi_proto_msgTypes[85] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5325,7 +5435,7 @@ func (x *ResMasterCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMasterCard.ProtoReflect.Descriptor instead. func (*ResMasterCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{83} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{85} } func (x *ResMasterCard) GetCode() RES_CODE { @@ -5367,7 +5477,7 @@ type ReqCardCollectReward struct { func (x *ReqCardCollectReward) Reset() { *x = ReqCardCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[84] + mi := &file_proto_Gameapi_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5379,7 +5489,7 @@ func (x *ReqCardCollectReward) String() string { func (*ReqCardCollectReward) ProtoMessage() {} func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[84] + mi := &file_proto_Gameapi_proto_msgTypes[86] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5392,7 +5502,7 @@ func (x *ReqCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardCollectReward.ProtoReflect.Descriptor instead. func (*ReqCardCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{84} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{86} } func (x *ReqCardCollectReward) GetColor() int32 { @@ -5413,7 +5523,7 @@ type ResCardCollectReward struct { func (x *ResCardCollectReward) Reset() { *x = ResCardCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[85] + mi := &file_proto_Gameapi_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5425,7 +5535,7 @@ func (x *ResCardCollectReward) String() string { func (*ResCardCollectReward) ProtoMessage() {} func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[85] + mi := &file_proto_Gameapi_proto_msgTypes[87] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5438,7 +5548,7 @@ func (x *ResCardCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardCollectReward.ProtoReflect.Descriptor instead. func (*ResCardCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{85} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{87} } func (x *ResCardCollectReward) GetCode() RES_CODE { @@ -5466,7 +5576,7 @@ type ReqExStarReward struct { func (x *ReqExStarReward) Reset() { *x = ReqExStarReward{} - mi := &file_proto_Gameapi_proto_msgTypes[86] + mi := &file_proto_Gameapi_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5478,7 +5588,7 @@ func (x *ReqExStarReward) String() string { func (*ReqExStarReward) ProtoMessage() {} func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[86] + mi := &file_proto_Gameapi_proto_msgTypes[88] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5491,7 +5601,7 @@ func (x *ReqExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqExStarReward.ProtoReflect.Descriptor instead. func (*ReqExStarReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{86} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{88} } func (x *ReqExStarReward) GetId() int32 { @@ -5512,7 +5622,7 @@ type ResExStarReward struct { func (x *ResExStarReward) Reset() { *x = ResExStarReward{} - mi := &file_proto_Gameapi_proto_msgTypes[87] + mi := &file_proto_Gameapi_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5524,7 +5634,7 @@ func (x *ResExStarReward) String() string { func (*ResExStarReward) ProtoMessage() {} func (x *ResExStarReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[87] + mi := &file_proto_Gameapi_proto_msgTypes[89] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5537,7 +5647,7 @@ func (x *ResExStarReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResExStarReward.ProtoReflect.Descriptor instead. func (*ResExStarReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{87} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{89} } func (x *ResExStarReward) GetCode() RES_CODE { @@ -5563,7 +5673,7 @@ type ReqAllCollectReward struct { func (x *ReqAllCollectReward) Reset() { *x = ReqAllCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[88] + mi := &file_proto_Gameapi_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5575,7 +5685,7 @@ func (x *ReqAllCollectReward) String() string { func (*ReqAllCollectReward) ProtoMessage() {} func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[88] + mi := &file_proto_Gameapi_proto_msgTypes[90] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5588,7 +5698,7 @@ func (x *ReqAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAllCollectReward.ProtoReflect.Descriptor instead. func (*ReqAllCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{88} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{90} } type ResAllCollectReward struct { @@ -5602,7 +5712,7 @@ type ResAllCollectReward struct { func (x *ResAllCollectReward) Reset() { *x = ResAllCollectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[89] + mi := &file_proto_Gameapi_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5614,7 +5724,7 @@ func (x *ResAllCollectReward) String() string { func (*ResAllCollectReward) ProtoMessage() {} func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[89] + mi := &file_proto_Gameapi_proto_msgTypes[91] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5627,7 +5737,7 @@ func (x *ResAllCollectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAllCollectReward.ProtoReflect.Descriptor instead. func (*ResAllCollectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{89} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{91} } func (x *ResAllCollectReward) GetCode() RES_CODE { @@ -5656,7 +5766,7 @@ type ReqCardGive struct { func (x *ReqCardGive) Reset() { *x = ReqCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[90] + mi := &file_proto_Gameapi_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5668,7 +5778,7 @@ func (x *ReqCardGive) String() string { func (*ReqCardGive) ProtoMessage() {} func (x *ReqCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[90] + mi := &file_proto_Gameapi_proto_msgTypes[92] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5681,7 +5791,7 @@ func (x *ReqCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardGive.ProtoReflect.Descriptor instead. func (*ReqCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{90} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{92} } func (x *ReqCardGive) GetUid() []int64 { @@ -5709,7 +5819,7 @@ type ResCardGive struct { func (x *ResCardGive) Reset() { *x = ResCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[91] + mi := &file_proto_Gameapi_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5721,7 +5831,7 @@ func (x *ResCardGive) String() string { func (*ResCardGive) ProtoMessage() {} func (x *ResCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[91] + mi := &file_proto_Gameapi_proto_msgTypes[93] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5734,7 +5844,7 @@ func (x *ResCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardGive.ProtoReflect.Descriptor instead. func (*ResCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{91} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{93} } func (x *ResCardGive) GetCode() RES_CODE { @@ -5762,7 +5872,7 @@ type ReqAgreeCardGive struct { func (x *ReqAgreeCardGive) Reset() { *x = ReqAgreeCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[92] + mi := &file_proto_Gameapi_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5774,7 +5884,7 @@ func (x *ReqAgreeCardGive) String() string { func (*ReqAgreeCardGive) ProtoMessage() {} func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[92] + mi := &file_proto_Gameapi_proto_msgTypes[94] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5787,7 +5897,7 @@ func (x *ReqAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardGive.ProtoReflect.Descriptor instead. func (*ReqAgreeCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{92} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{94} } func (x *ReqAgreeCardGive) GetId() string { @@ -5809,7 +5919,7 @@ type ResAgreeCardGive struct { func (x *ResAgreeCardGive) Reset() { *x = ResAgreeCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[93] + mi := &file_proto_Gameapi_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5821,7 +5931,7 @@ func (x *ResAgreeCardGive) String() string { func (*ResAgreeCardGive) ProtoMessage() {} func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[93] + mi := &file_proto_Gameapi_proto_msgTypes[95] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5834,7 +5944,7 @@ func (x *ResAgreeCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardGive.ProtoReflect.Descriptor instead. func (*ResAgreeCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{93} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{95} } func (x *ResAgreeCardGive) GetCode() RES_CODE { @@ -5869,7 +5979,7 @@ type ReqRefuseCardGive struct { func (x *ReqRefuseCardGive) Reset() { *x = ReqRefuseCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[94] + mi := &file_proto_Gameapi_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5881,7 +5991,7 @@ func (x *ReqRefuseCardGive) String() string { func (*ReqRefuseCardGive) ProtoMessage() {} func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[94] + mi := &file_proto_Gameapi_proto_msgTypes[96] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5894,7 +6004,7 @@ func (x *ReqRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardGive.ProtoReflect.Descriptor instead. func (*ReqRefuseCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{94} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{96} } func (x *ReqRefuseCardGive) GetId() string { @@ -5916,7 +6026,7 @@ type ResRefuseCardGive struct { func (x *ResRefuseCardGive) Reset() { *x = ResRefuseCardGive{} - mi := &file_proto_Gameapi_proto_msgTypes[95] + mi := &file_proto_Gameapi_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5928,7 +6038,7 @@ func (x *ResRefuseCardGive) String() string { func (*ResRefuseCardGive) ProtoMessage() {} func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[95] + mi := &file_proto_Gameapi_proto_msgTypes[97] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5941,7 +6051,7 @@ func (x *ResRefuseCardGive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardGive.ProtoReflect.Descriptor instead. func (*ResRefuseCardGive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{95} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{97} } func (x *ResRefuseCardGive) GetCode() RES_CODE { @@ -5977,7 +6087,7 @@ type ReqCardSend struct { func (x *ReqCardSend) Reset() { *x = ReqCardSend{} - mi := &file_proto_Gameapi_proto_msgTypes[96] + mi := &file_proto_Gameapi_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5989,7 +6099,7 @@ func (x *ReqCardSend) String() string { func (*ReqCardSend) ProtoMessage() {} func (x *ReqCardSend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[96] + mi := &file_proto_Gameapi_proto_msgTypes[98] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6002,7 +6112,7 @@ func (x *ReqCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardSend.ProtoReflect.Descriptor instead. func (*ReqCardSend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{96} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{98} } func (x *ReqCardSend) GetUid() int64 { @@ -6030,7 +6140,7 @@ type ResCardSend struct { func (x *ResCardSend) Reset() { *x = ResCardSend{} - mi := &file_proto_Gameapi_proto_msgTypes[97] + mi := &file_proto_Gameapi_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6042,7 +6152,7 @@ func (x *ResCardSend) String() string { func (*ResCardSend) ProtoMessage() {} func (x *ResCardSend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[97] + mi := &file_proto_Gameapi_proto_msgTypes[99] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6055,7 +6165,7 @@ func (x *ResCardSend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardSend.ProtoReflect.Descriptor instead. func (*ResCardSend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{97} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{99} } func (x *ResCardSend) GetCode() RES_CODE { @@ -6084,7 +6194,7 @@ type ReqCardExchange struct { func (x *ReqCardExchange) Reset() { *x = ReqCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[98] + mi := &file_proto_Gameapi_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6096,7 +6206,7 @@ func (x *ReqCardExchange) String() string { func (*ReqCardExchange) ProtoMessage() {} func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[98] + mi := &file_proto_Gameapi_proto_msgTypes[100] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6109,7 +6219,7 @@ func (x *ReqCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCardExchange.ProtoReflect.Descriptor instead. func (*ReqCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{98} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{100} } func (x *ReqCardExchange) GetUid() int64 { @@ -6137,7 +6247,7 @@ type ResCardExchange struct { func (x *ResCardExchange) Reset() { *x = ResCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[99] + mi := &file_proto_Gameapi_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6149,7 +6259,7 @@ func (x *ResCardExchange) String() string { func (*ResCardExchange) ProtoMessage() {} func (x *ResCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[99] + mi := &file_proto_Gameapi_proto_msgTypes[101] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6162,7 +6272,7 @@ func (x *ResCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCardExchange.ProtoReflect.Descriptor instead. func (*ResCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{99} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{101} } func (x *ResCardExchange) GetCode() RES_CODE { @@ -6191,7 +6301,7 @@ type ReqSelectCardExchange struct { func (x *ReqSelectCardExchange) Reset() { *x = ReqSelectCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6203,7 +6313,7 @@ func (x *ReqSelectCardExchange) String() string { func (*ReqSelectCardExchange) ProtoMessage() {} func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[100] + mi := &file_proto_Gameapi_proto_msgTypes[102] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6216,7 +6326,7 @@ func (x *ReqSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectCardExchange.ProtoReflect.Descriptor instead. func (*ReqSelectCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{100} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{102} } func (x *ReqSelectCardExchange) GetId() string { @@ -6245,7 +6355,7 @@ type ResSelectCardExchange struct { func (x *ResSelectCardExchange) Reset() { *x = ResSelectCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6257,7 +6367,7 @@ func (x *ResSelectCardExchange) String() string { func (*ResSelectCardExchange) ProtoMessage() {} func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[101] + mi := &file_proto_Gameapi_proto_msgTypes[103] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6270,7 +6380,7 @@ func (x *ResSelectCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectCardExchange.ProtoReflect.Descriptor instead. func (*ResSelectCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{101} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{103} } func (x *ResSelectCardExchange) GetCode() RES_CODE { @@ -6305,7 +6415,7 @@ type ReqAgreeCardExchange struct { func (x *ReqAgreeCardExchange) Reset() { *x = ReqAgreeCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6317,7 +6427,7 @@ func (x *ReqAgreeCardExchange) String() string { func (*ReqAgreeCardExchange) ProtoMessage() {} func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[102] + mi := &file_proto_Gameapi_proto_msgTypes[104] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6330,7 +6440,7 @@ func (x *ReqAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ReqAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{102} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{104} } func (x *ReqAgreeCardExchange) GetId() string { @@ -6352,7 +6462,7 @@ type ResAgreeCardExchange struct { func (x *ResAgreeCardExchange) Reset() { *x = ResAgreeCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6364,7 +6474,7 @@ func (x *ResAgreeCardExchange) String() string { func (*ResAgreeCardExchange) ProtoMessage() {} func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[103] + mi := &file_proto_Gameapi_proto_msgTypes[105] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6377,7 +6487,7 @@ func (x *ResAgreeCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeCardExchange.ProtoReflect.Descriptor instead. func (*ResAgreeCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{103} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{105} } func (x *ResAgreeCardExchange) GetCode() RES_CODE { @@ -6412,7 +6522,7 @@ type ReqRefuseCardSelect struct { func (x *ReqRefuseCardSelect) Reset() { *x = ReqRefuseCardSelect{} - mi := &file_proto_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6424,7 +6534,7 @@ func (x *ReqRefuseCardSelect) String() string { func (*ReqRefuseCardSelect) ProtoMessage() {} func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[104] + mi := &file_proto_Gameapi_proto_msgTypes[106] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6437,7 +6547,7 @@ func (x *ReqRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ReqRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{104} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{106} } func (x *ReqRefuseCardSelect) GetId() string { @@ -6459,7 +6569,7 @@ type ResRefuseCardSelect struct { func (x *ResRefuseCardSelect) Reset() { *x = ResRefuseCardSelect{} - mi := &file_proto_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6471,7 +6581,7 @@ func (x *ResRefuseCardSelect) String() string { func (*ResRefuseCardSelect) ProtoMessage() {} func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[105] + mi := &file_proto_Gameapi_proto_msgTypes[107] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6484,7 +6594,7 @@ func (x *ResRefuseCardSelect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardSelect.ProtoReflect.Descriptor instead. func (*ResRefuseCardSelect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{105} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{107} } func (x *ResRefuseCardSelect) GetCode() RES_CODE { @@ -6519,7 +6629,7 @@ type ReqRefuseCardExchange struct { func (x *ReqRefuseCardExchange) Reset() { *x = ReqRefuseCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6531,7 +6641,7 @@ func (x *ReqRefuseCardExchange) String() string { func (*ReqRefuseCardExchange) ProtoMessage() {} func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[106] + mi := &file_proto_Gameapi_proto_msgTypes[108] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6544,7 +6654,7 @@ func (x *ReqRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ReqRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{106} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{108} } func (x *ReqRefuseCardExchange) GetId() string { @@ -6566,7 +6676,7 @@ type ResRefuseCardExchange struct { func (x *ResRefuseCardExchange) Reset() { *x = ResRefuseCardExchange{} - mi := &file_proto_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6578,7 +6688,7 @@ func (x *ResRefuseCardExchange) String() string { func (*ResRefuseCardExchange) ProtoMessage() {} func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[107] + mi := &file_proto_Gameapi_proto_msgTypes[109] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6591,7 +6701,7 @@ func (x *ResRefuseCardExchange) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseCardExchange.ProtoReflect.Descriptor instead. func (*ResRefuseCardExchange) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{107} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{109} } func (x *ResRefuseCardExchange) GetCode() RES_CODE { @@ -6626,7 +6736,7 @@ type ReqGetFriendCard struct { func (x *ReqGetFriendCard) Reset() { *x = ReqGetFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6638,7 +6748,7 @@ func (x *ReqGetFriendCard) String() string { func (*ReqGetFriendCard) ProtoMessage() {} func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[108] + mi := &file_proto_Gameapi_proto_msgTypes[110] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6651,7 +6761,7 @@ func (x *ReqGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetFriendCard.ProtoReflect.Descriptor instead. func (*ReqGetFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{108} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{110} } func (x *ReqGetFriendCard) GetId() string { @@ -6674,7 +6784,7 @@ type ResGetFriendCard struct { func (x *ResGetFriendCard) Reset() { *x = ResGetFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6686,7 +6796,7 @@ func (x *ResGetFriendCard) String() string { func (*ResGetFriendCard) ProtoMessage() {} func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[109] + mi := &file_proto_Gameapi_proto_msgTypes[111] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6699,7 +6809,7 @@ func (x *ResGetFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetFriendCard.ProtoReflect.Descriptor instead. func (*ResGetFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{109} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{111} } func (x *ResGetFriendCard) GetCode() RES_CODE { @@ -6739,7 +6849,7 @@ type ReqGetGoldCard struct { func (x *ReqGetGoldCard) Reset() { *x = ReqGetGoldCard{} - mi := &file_proto_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6751,7 +6861,7 @@ func (x *ReqGetGoldCard) String() string { func (*ReqGetGoldCard) ProtoMessage() {} func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[110] + mi := &file_proto_Gameapi_proto_msgTypes[112] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6764,7 +6874,7 @@ func (x *ReqGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetGoldCard.ProtoReflect.Descriptor instead. func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{110} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{112} } type ResGetGoldCard struct { @@ -6778,7 +6888,7 @@ type ResGetGoldCard struct { func (x *ResGetGoldCard) Reset() { *x = ResGetGoldCard{} - mi := &file_proto_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6790,7 +6900,7 @@ func (x *ResGetGoldCard) String() string { func (*ResGetGoldCard) ProtoMessage() {} func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[111] + mi := &file_proto_Gameapi_proto_msgTypes[113] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6803,7 +6913,7 @@ func (x *ResGetGoldCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetGoldCard.ProtoReflect.Descriptor instead. func (*ResGetGoldCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{111} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{113} } func (x *ResGetGoldCard) GetFour() int32 { @@ -6831,7 +6941,7 @@ type ReqGuideReward struct { func (x *ReqGuideReward) Reset() { *x = ReqGuideReward{} - mi := &file_proto_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[114] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6843,7 +6953,7 @@ func (x *ReqGuideReward) String() string { func (*ReqGuideReward) ProtoMessage() {} func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[112] + mi := &file_proto_Gameapi_proto_msgTypes[114] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6856,7 +6966,7 @@ func (x *ReqGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuideReward.ProtoReflect.Descriptor instead. func (*ReqGuideReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{112} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{114} } func (x *ReqGuideReward) GetId() int32 { @@ -6877,7 +6987,7 @@ type ResGuideReward struct { func (x *ResGuideReward) Reset() { *x = ResGuideReward{} - mi := &file_proto_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[115] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6889,7 +6999,7 @@ func (x *ResGuideReward) String() string { func (*ResGuideReward) ProtoMessage() {} func (x *ResGuideReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[113] + mi := &file_proto_Gameapi_proto_msgTypes[115] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6902,7 +7012,7 @@ func (x *ResGuideReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuideReward.ProtoReflect.Descriptor instead. func (*ResGuideReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{113} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{115} } func (x *ResGuideReward) GetCode() RES_CODE { @@ -6929,7 +7039,7 @@ type ResGuildInfo struct { func (x *ResGuildInfo) Reset() { *x = ResGuildInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[116] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6941,7 +7051,7 @@ func (x *ResGuildInfo) String() string { func (*ResGuildInfo) ProtoMessage() {} func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[114] + mi := &file_proto_Gameapi_proto_msgTypes[116] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6954,7 +7064,7 @@ func (x *ResGuildInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuildInfo.ProtoReflect.Descriptor instead. func (*ResGuildInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{114} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{116} } func (x *ResGuildInfo) GetReward() map[int32]int32 { @@ -6977,7 +7087,7 @@ type ResItemPop struct { func (x *ResItemPop) Reset() { *x = ResItemPop{} - mi := &file_proto_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[117] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6989,7 +7099,7 @@ func (x *ResItemPop) String() string { func (*ResItemPop) ProtoMessage() {} func (x *ResItemPop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[115] + mi := &file_proto_Gameapi_proto_msgTypes[117] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7002,7 +7112,7 @@ func (x *ResItemPop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItemPop.ProtoReflect.Descriptor instead. func (*ResItemPop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{115} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{117} } func (x *ResItemPop) GetId() int32 { @@ -7044,7 +7154,7 @@ type ItemInfo struct { func (x *ItemInfo) Reset() { *x = ItemInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[118] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7056,7 +7166,7 @@ func (x *ItemInfo) String() string { func (*ItemInfo) ProtoMessage() {} func (x *ItemInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[116] + mi := &file_proto_Gameapi_proto_msgTypes[118] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7069,7 +7179,7 @@ func (x *ItemInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. func (*ItemInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{116} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{118} } func (x *ItemInfo) GetId() int32 { @@ -7097,7 +7207,7 @@ type CardPack struct { func (x *CardPack) Reset() { *x = CardPack{} - mi := &file_proto_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[119] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7109,7 +7219,7 @@ func (x *CardPack) String() string { func (*CardPack) ProtoMessage() {} func (x *CardPack) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[117] + mi := &file_proto_Gameapi_proto_msgTypes[119] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7122,7 +7232,7 @@ func (x *CardPack) ProtoReflect() protoreflect.Message { // Deprecated: Use CardPack.ProtoReflect.Descriptor instead. func (*CardPack) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{117} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{119} } func (x *CardPack) GetId() int32 { @@ -7153,7 +7263,7 @@ type ResDailyTask struct { func (x *ResDailyTask) Reset() { *x = ResDailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[120] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7165,7 +7275,7 @@ func (x *ResDailyTask) String() string { func (*ResDailyTask) ProtoMessage() {} func (x *ResDailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[118] + mi := &file_proto_Gameapi_proto_msgTypes[120] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7178,7 +7288,7 @@ func (x *ResDailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyTask.ProtoReflect.Descriptor instead. func (*ResDailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{118} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{120} } func (x *ResDailyTask) GetWeekReward() map[int32]*DailyWeek { @@ -7228,7 +7338,7 @@ type DailyWeek struct { func (x *DailyWeek) Reset() { *x = DailyWeek{} - mi := &file_proto_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[121] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7240,7 +7350,7 @@ func (x *DailyWeek) String() string { func (*DailyWeek) ProtoMessage() {} func (x *DailyWeek) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[119] + mi := &file_proto_Gameapi_proto_msgTypes[121] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7253,7 +7363,7 @@ func (x *DailyWeek) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyWeek.ProtoReflect.Descriptor instead. func (*DailyWeek) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{119} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{121} } func (x *DailyWeek) GetItems() []*ItemInfo { @@ -7290,7 +7400,7 @@ type DailyTask struct { func (x *DailyTask) Reset() { *x = DailyTask{} - mi := &file_proto_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[122] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7302,7 +7412,7 @@ func (x *DailyTask) String() string { func (*DailyTask) ProtoMessage() {} func (x *DailyTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[120] + mi := &file_proto_Gameapi_proto_msgTypes[122] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7315,7 +7425,7 @@ func (x *DailyTask) ProtoReflect() protoreflect.Message { // Deprecated: Use DailyTask.ProtoReflect.Descriptor instead. func (*DailyTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{120} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{122} } func (x *DailyTask) GetStatus() int32 { @@ -7360,7 +7470,7 @@ type QuestProgress struct { func (x *QuestProgress) Reset() { *x = QuestProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[123] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7372,7 +7482,7 @@ func (x *QuestProgress) String() string { func (*QuestProgress) ProtoMessage() {} func (x *QuestProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[121] + mi := &file_proto_Gameapi_proto_msgTypes[123] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7385,7 +7495,7 @@ func (x *QuestProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use QuestProgress.ProtoReflect.Descriptor instead. func (*QuestProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{121} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{123} } func (x *QuestProgress) GetLabel() string { @@ -7434,7 +7544,7 @@ type ReqGetDailyTaskReward struct { func (x *ReqGetDailyTaskReward) Reset() { *x = ReqGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[124] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7446,7 +7556,7 @@ func (x *ReqGetDailyTaskReward) String() string { func (*ReqGetDailyTaskReward) ProtoMessage() {} func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[122] + mi := &file_proto_Gameapi_proto_msgTypes[124] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7459,7 +7569,7 @@ func (x *ReqGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{122} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{124} } func (x *ReqGetDailyTaskReward) GetId() int32 { @@ -7480,7 +7590,7 @@ type ResGetDailyTaskReward struct { func (x *ResGetDailyTaskReward) Reset() { *x = ResGetDailyTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[125] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7492,7 +7602,7 @@ func (x *ResGetDailyTaskReward) String() string { func (*ResGetDailyTaskReward) ProtoMessage() {} func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[123] + mi := &file_proto_Gameapi_proto_msgTypes[125] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7505,7 +7615,7 @@ func (x *ResGetDailyTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyTaskReward.ProtoReflect.Descriptor instead. func (*ResGetDailyTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{123} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{125} } func (x *ResGetDailyTaskReward) GetCode() RES_CODE { @@ -7533,7 +7643,7 @@ type ReqGetDailyWeekReward struct { func (x *ReqGetDailyWeekReward) Reset() { *x = ReqGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[126] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7545,7 +7655,7 @@ func (x *ReqGetDailyWeekReward) String() string { func (*ReqGetDailyWeekReward) ProtoMessage() {} func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[124] + mi := &file_proto_Gameapi_proto_msgTypes[126] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7558,7 +7668,7 @@ func (x *ReqGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ReqGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{124} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{126} } func (x *ReqGetDailyWeekReward) GetId() int32 { @@ -7579,7 +7689,7 @@ type ResGetDailyWeekReward struct { func (x *ResGetDailyWeekReward) Reset() { *x = ResGetDailyWeekReward{} - mi := &file_proto_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[127] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7591,7 +7701,7 @@ func (x *ResGetDailyWeekReward) String() string { func (*ResGetDailyWeekReward) ProtoMessage() {} func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[125] + mi := &file_proto_Gameapi_proto_msgTypes[127] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7604,7 +7714,7 @@ func (x *ResGetDailyWeekReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetDailyWeekReward.ProtoReflect.Descriptor instead. func (*ResGetDailyWeekReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{125} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{127} } func (x *ResGetDailyWeekReward) GetCode() RES_CODE { @@ -7629,7 +7739,7 @@ type ReqDailyUnlock struct { func (x *ReqDailyUnlock) Reset() { *x = ReqDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[128] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7641,7 +7751,7 @@ func (x *ReqDailyUnlock) String() string { func (*ReqDailyUnlock) ProtoMessage() {} func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[126] + mi := &file_proto_Gameapi_proto_msgTypes[128] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7654,7 +7764,7 @@ func (x *ReqDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDailyUnlock.ProtoReflect.Descriptor instead. func (*ReqDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{126} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{128} } type ResDailyUnlock struct { @@ -7668,7 +7778,7 @@ type ResDailyUnlock struct { func (x *ResDailyUnlock) Reset() { *x = ResDailyUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[129] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7680,7 +7790,7 @@ func (x *ResDailyUnlock) String() string { func (*ResDailyUnlock) ProtoMessage() {} func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[127] + mi := &file_proto_Gameapi_proto_msgTypes[129] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7693,7 +7803,7 @@ func (x *ResDailyUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDailyUnlock.ProtoReflect.Descriptor instead. func (*ResDailyUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{127} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{129} } func (x *ResDailyUnlock) GetCode() RES_CODE { @@ -7721,7 +7831,7 @@ type ResFaceInfo struct { func (x *ResFaceInfo) Reset() { *x = ResFaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[130] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7733,7 +7843,7 @@ func (x *ResFaceInfo) String() string { func (*ResFaceInfo) ProtoMessage() {} func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[128] + mi := &file_proto_Gameapi_proto_msgTypes[130] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7746,7 +7856,7 @@ func (x *ResFaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFaceInfo.ProtoReflect.Descriptor instead. func (*ResFaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{128} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{130} } func (x *ResFaceInfo) GetFaceList() []*FaceInfo { @@ -7774,7 +7884,7 @@ type FaceInfo struct { func (x *FaceInfo) Reset() { *x = FaceInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[131] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7786,7 +7896,7 @@ func (x *FaceInfo) String() string { func (*FaceInfo) ProtoMessage() {} func (x *FaceInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[129] + mi := &file_proto_Gameapi_proto_msgTypes[131] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7799,7 +7909,7 @@ func (x *FaceInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use FaceInfo.ProtoReflect.Descriptor instead. func (*FaceInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{129} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{131} } func (x *FaceInfo) GetId() int32 { @@ -7826,7 +7936,7 @@ type ReqSetFace struct { func (x *ReqSetFace) Reset() { *x = ReqSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[132] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7838,7 +7948,7 @@ func (x *ReqSetFace) String() string { func (*ReqSetFace) ProtoMessage() {} func (x *ReqSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[130] + mi := &file_proto_Gameapi_proto_msgTypes[132] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7851,7 +7961,7 @@ func (x *ReqSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFace.ProtoReflect.Descriptor instead. func (*ReqSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{130} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{132} } func (x *ReqSetFace) GetFace() int32 { @@ -7872,7 +7982,7 @@ type ResSetFace struct { func (x *ResSetFace) Reset() { *x = ResSetFace{} - mi := &file_proto_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[133] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7884,7 +7994,7 @@ func (x *ResSetFace) String() string { func (*ResSetFace) ProtoMessage() {} func (x *ResSetFace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[131] + mi := &file_proto_Gameapi_proto_msgTypes[133] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7897,7 +8007,7 @@ func (x *ResSetFace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFace.ProtoReflect.Descriptor instead. func (*ResSetFace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{131} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{133} } func (x *ResSetFace) GetCode() RES_CODE { @@ -7925,7 +8035,7 @@ type ResAvatarInfo struct { func (x *ResAvatarInfo) Reset() { *x = ResAvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[134] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7937,7 +8047,7 @@ func (x *ResAvatarInfo) String() string { func (*ResAvatarInfo) ProtoMessage() {} func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[132] + mi := &file_proto_Gameapi_proto_msgTypes[134] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7950,7 +8060,7 @@ func (x *ResAvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAvatarInfo.ProtoReflect.Descriptor instead. func (*ResAvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{132} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{134} } func (x *ResAvatarInfo) GetAvatarList() []*AvatarInfo { @@ -7978,7 +8088,7 @@ type AvatarInfo struct { func (x *AvatarInfo) Reset() { *x = AvatarInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[135] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7990,7 +8100,7 @@ func (x *AvatarInfo) String() string { func (*AvatarInfo) ProtoMessage() {} func (x *AvatarInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[133] + mi := &file_proto_Gameapi_proto_msgTypes[135] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8003,7 +8113,7 @@ func (x *AvatarInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use AvatarInfo.ProtoReflect.Descriptor instead. func (*AvatarInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{133} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{135} } func (x *AvatarInfo) GetId() int32 { @@ -8030,7 +8140,7 @@ type ReqSetAvatar struct { func (x *ReqSetAvatar) Reset() { *x = ReqSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[136] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8042,7 +8152,7 @@ func (x *ReqSetAvatar) String() string { func (*ReqSetAvatar) ProtoMessage() {} func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[134] + mi := &file_proto_Gameapi_proto_msgTypes[136] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8055,7 +8165,7 @@ func (x *ReqSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetAvatar.ProtoReflect.Descriptor instead. func (*ReqSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{134} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} } func (x *ReqSetAvatar) GetAvatar() int32 { @@ -8076,7 +8186,7 @@ type ResSetAvatar struct { func (x *ResSetAvatar) Reset() { *x = ResSetAvatar{} - mi := &file_proto_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[137] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8088,7 +8198,7 @@ func (x *ResSetAvatar) String() string { func (*ResSetAvatar) ProtoMessage() {} func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[135] + mi := &file_proto_Gameapi_proto_msgTypes[137] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8101,7 +8211,7 @@ func (x *ResSetAvatar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetAvatar.ProtoReflect.Descriptor instead. func (*ResSetAvatar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{135} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} } func (x *ResSetAvatar) GetCode() RES_CODE { @@ -8132,7 +8242,7 @@ type ResSevenLogin struct { func (x *ResSevenLogin) Reset() { *x = ResSevenLogin{} - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[138] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8144,7 +8254,7 @@ func (x *ResSevenLogin) String() string { func (*ResSevenLogin) ProtoMessage() {} func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[136] + mi := &file_proto_Gameapi_proto_msgTypes[138] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8157,7 +8267,7 @@ func (x *ResSevenLogin) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSevenLogin.ProtoReflect.Descriptor instead. func (*ResSevenLogin) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{136} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} } func (x *ResSevenLogin) GetWeekReward() []*SevenLoginReward { @@ -8202,7 +8312,7 @@ type SevenLoginReward struct { func (x *SevenLoginReward) Reset() { *x = SevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[139] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8214,7 +8324,7 @@ func (x *SevenLoginReward) String() string { func (*SevenLoginReward) ProtoMessage() {} func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[137] + mi := &file_proto_Gameapi_proto_msgTypes[139] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8227,7 +8337,7 @@ func (x *SevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use SevenLoginReward.ProtoReflect.Descriptor instead. func (*SevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{137} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} } func (x *SevenLoginReward) GetItem1() []*ItemInfo { @@ -8276,7 +8386,7 @@ type ReqGetSevenLoginReward struct { func (x *ReqGetSevenLoginReward) Reset() { *x = ReqGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[140] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8288,7 +8398,7 @@ func (x *ReqGetSevenLoginReward) String() string { func (*ReqGetSevenLoginReward) ProtoMessage() {} func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[138] + mi := &file_proto_Gameapi_proto_msgTypes[140] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8301,7 +8411,7 @@ func (x *ReqGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{138} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} } func (x *ReqGetSevenLoginReward) GetId() int32 { @@ -8322,7 +8432,7 @@ type ResGetSevenLoginReward struct { func (x *ResGetSevenLoginReward) Reset() { *x = ResGetSevenLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[141] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8334,7 +8444,7 @@ func (x *ResGetSevenLoginReward) String() string { func (*ResGetSevenLoginReward) ProtoMessage() {} func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[139] + mi := &file_proto_Gameapi_proto_msgTypes[141] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8347,7 +8457,7 @@ func (x *ResGetSevenLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetSevenLoginReward.ProtoReflect.Descriptor instead. func (*ResGetSevenLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{139} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} } func (x *ResGetSevenLoginReward) GetCode() RES_CODE { @@ -8375,7 +8485,7 @@ type ReqGetMonthLoginReward struct { func (x *ReqGetMonthLoginReward) Reset() { *x = ReqGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[142] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8387,7 +8497,7 @@ func (x *ReqGetMonthLoginReward) String() string { func (*ReqGetMonthLoginReward) ProtoMessage() {} func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[140] + mi := &file_proto_Gameapi_proto_msgTypes[142] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8400,7 +8510,7 @@ func (x *ReqGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ReqGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{140} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} } func (x *ReqGetMonthLoginReward) GetId() int32 { @@ -8421,7 +8531,7 @@ type ResGetMonthLoginReward struct { func (x *ResGetMonthLoginReward) Reset() { *x = ResGetMonthLoginReward{} - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[143] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8433,7 +8543,7 @@ func (x *ResGetMonthLoginReward) String() string { func (*ResGetMonthLoginReward) ProtoMessage() {} func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[141] + mi := &file_proto_Gameapi_proto_msgTypes[143] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8446,7 +8556,7 @@ func (x *ResGetMonthLoginReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMonthLoginReward.ProtoReflect.Descriptor instead. func (*ResGetMonthLoginReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{141} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} } func (x *ResGetMonthLoginReward) GetCode() RES_CODE { @@ -8474,7 +8584,7 @@ type ResActivity struct { func (x *ResActivity) Reset() { *x = ResActivity{} - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[144] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8486,7 +8596,7 @@ func (x *ResActivity) String() string { func (*ResActivity) ProtoMessage() {} func (x *ResActivity) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[142] + mi := &file_proto_Gameapi_proto_msgTypes[144] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8499,7 +8609,7 @@ func (x *ResActivity) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActivity.ProtoReflect.Descriptor instead. func (*ResActivity) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{142} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} } func (x *ResActivity) GetActiveList() []*ActivityInfo { @@ -8525,7 +8635,7 @@ type ActivityInfo struct { func (x *ActivityInfo) Reset() { *x = ActivityInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[145] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8537,7 +8647,7 @@ func (x *ActivityInfo) String() string { func (*ActivityInfo) ProtoMessage() {} func (x *ActivityInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[143] + mi := &file_proto_Gameapi_proto_msgTypes[145] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8550,7 +8660,7 @@ func (x *ActivityInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityInfo.ProtoReflect.Descriptor instead. func (*ActivityInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{143} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} } func (x *ActivityInfo) GetId() int32 { @@ -8611,7 +8721,7 @@ type ReqLimitEvent struct { func (x *ReqLimitEvent) Reset() { *x = ReqLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[146] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8623,7 +8733,7 @@ func (x *ReqLimitEvent) String() string { func (*ReqLimitEvent) ProtoMessage() {} func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[144] + mi := &file_proto_Gameapi_proto_msgTypes[146] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8636,7 +8746,7 @@ func (x *ReqLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEvent.ProtoReflect.Descriptor instead. func (*ReqLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{144} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} } type ResLimitEvent struct { @@ -8649,7 +8759,7 @@ type ResLimitEvent struct { func (x *ResLimitEvent) Reset() { *x = ResLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[147] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8661,7 +8771,7 @@ func (x *ResLimitEvent) String() string { func (*ResLimitEvent) ProtoMessage() {} func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[145] + mi := &file_proto_Gameapi_proto_msgTypes[147] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8674,7 +8784,7 @@ func (x *ResLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEvent.ProtoReflect.Descriptor instead. func (*ResLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{145} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} } func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { @@ -8696,7 +8806,7 @@ type ResLimitEventProgress struct { func (x *ResLimitEventProgress) Reset() { *x = ResLimitEventProgress{} - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[148] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8708,7 +8818,7 @@ func (x *ResLimitEventProgress) String() string { func (*ResLimitEventProgress) ProtoMessage() {} func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[146] + mi := &file_proto_Gameapi_proto_msgTypes[148] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8721,7 +8831,7 @@ func (x *ResLimitEventProgress) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventProgress.ProtoReflect.Descriptor instead. func (*ResLimitEventProgress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{146} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} } func (x *ResLimitEventProgress) GetProgressMax() int32 { @@ -8755,7 +8865,7 @@ type ReqLimitEventReward struct { func (x *ReqLimitEventReward) Reset() { *x = ReqLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[149] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8767,7 +8877,7 @@ func (x *ReqLimitEventReward) String() string { func (*ReqLimitEventReward) ProtoMessage() {} func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[147] + mi := &file_proto_Gameapi_proto_msgTypes[149] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8780,7 +8890,7 @@ func (x *ReqLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitEventReward.ProtoReflect.Descriptor instead. func (*ReqLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{147} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} } func (x *ReqLimitEventReward) GetId() int32 { @@ -8801,7 +8911,7 @@ type ResLimitEventReward struct { func (x *ResLimitEventReward) Reset() { *x = ResLimitEventReward{} - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[150] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8813,7 +8923,7 @@ func (x *ResLimitEventReward) String() string { func (*ResLimitEventReward) ProtoMessage() {} func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[148] + mi := &file_proto_Gameapi_proto_msgTypes[150] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8826,7 +8936,7 @@ func (x *ResLimitEventReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitEventReward.ProtoReflect.Descriptor instead. func (*ResLimitEventReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{148} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} } func (x *ResLimitEventReward) GetCode() RES_CODE { @@ -8853,7 +8963,7 @@ type ReqSelectLimitEvent struct { func (x *ReqSelectLimitEvent) Reset() { *x = ReqSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[151] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8865,7 +8975,7 @@ func (x *ReqSelectLimitEvent) String() string { func (*ReqSelectLimitEvent) ProtoMessage() {} func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[149] + mi := &file_proto_Gameapi_proto_msgTypes[151] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8878,7 +8988,7 @@ func (x *ReqSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ReqSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{149} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} } func (x *ReqSelectLimitEvent) GetId() int32 { @@ -8899,7 +9009,7 @@ type ResSelectLimitEvent struct { func (x *ResSelectLimitEvent) Reset() { *x = ResSelectLimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[152] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8911,7 +9021,7 @@ func (x *ResSelectLimitEvent) String() string { func (*ResSelectLimitEvent) ProtoMessage() {} func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[150] + mi := &file_proto_Gameapi_proto_msgTypes[152] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8924,7 +9034,7 @@ func (x *ResSelectLimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelectLimitEvent.ProtoReflect.Descriptor instead. func (*ResSelectLimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{150} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} } func (x *ResSelectLimitEvent) GetCode() RES_CODE { @@ -8952,7 +9062,7 @@ type LimitEvent struct { func (x *LimitEvent) Reset() { *x = LimitEvent{} - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[153] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8964,7 +9074,7 @@ func (x *LimitEvent) String() string { func (*LimitEvent) ProtoMessage() {} func (x *LimitEvent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[151] + mi := &file_proto_Gameapi_proto_msgTypes[153] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8977,7 +9087,7 @@ func (x *LimitEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEvent.ProtoReflect.Descriptor instead. func (*LimitEvent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{151} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} } func (x *LimitEvent) GetEndTime() int32 { @@ -9007,7 +9117,7 @@ type LimitEventNotify struct { func (x *LimitEventNotify) Reset() { *x = LimitEventNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[154] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9019,7 +9129,7 @@ func (x *LimitEventNotify) String() string { func (*LimitEventNotify) ProtoMessage() {} func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[152] + mi := &file_proto_Gameapi_proto_msgTypes[154] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9032,7 +9142,7 @@ func (x *LimitEventNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use LimitEventNotify.ProtoReflect.Descriptor instead. func (*LimitEventNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{152} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} } func (x *LimitEventNotify) GetId() int32 { @@ -9071,7 +9181,7 @@ type ReqLimitSenceReward struct { func (x *ReqLimitSenceReward) Reset() { *x = ReqLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[155] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9083,7 +9193,7 @@ func (x *ReqLimitSenceReward) String() string { func (*ReqLimitSenceReward) ProtoMessage() {} func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[153] + mi := &file_proto_Gameapi_proto_msgTypes[155] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9096,7 +9206,7 @@ func (x *ReqLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqLimitSenceReward.ProtoReflect.Descriptor instead. func (*ReqLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{153} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} } type ResLimitSenceReward struct { @@ -9110,7 +9220,7 @@ type ResLimitSenceReward struct { func (x *ResLimitSenceReward) Reset() { *x = ResLimitSenceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[156] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9122,7 +9232,7 @@ func (x *ResLimitSenceReward) String() string { func (*ResLimitSenceReward) ProtoMessage() {} func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[154] + mi := &file_proto_Gameapi_proto_msgTypes[156] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9135,7 +9245,7 @@ func (x *ResLimitSenceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResLimitSenceReward.ProtoReflect.Descriptor instead. func (*ResLimitSenceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{154} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} } func (x *ResLimitSenceReward) GetCode() RES_CODE { @@ -9162,7 +9272,7 @@ type ResChessRainReward struct { func (x *ResChessRainReward) Reset() { *x = ResChessRainReward{} - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[157] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9174,7 +9284,7 @@ func (x *ResChessRainReward) String() string { func (*ResChessRainReward) ProtoMessage() {} func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[155] + mi := &file_proto_Gameapi_proto_msgTypes[157] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9187,7 +9297,7 @@ func (x *ResChessRainReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessRainReward.ProtoReflect.Descriptor instead. func (*ResChessRainReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{155} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} } func (x *ResChessRainReward) GetChest() int32 { @@ -9208,7 +9318,7 @@ type ReqFastProduceReward struct { func (x *ReqFastProduceReward) Reset() { *x = ReqFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[158] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9220,7 +9330,7 @@ func (x *ReqFastProduceReward) String() string { func (*ReqFastProduceReward) ProtoMessage() {} func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[156] + mi := &file_proto_Gameapi_proto_msgTypes[158] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9233,7 +9343,7 @@ func (x *ReqFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFastProduceReward.ProtoReflect.Descriptor instead. func (*ReqFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{156} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} } func (x *ReqFastProduceReward) GetEnergy() int32 { @@ -9254,7 +9364,7 @@ type ResFastProduceReward struct { func (x *ResFastProduceReward) Reset() { *x = ResFastProduceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[159] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9266,7 +9376,7 @@ func (x *ResFastProduceReward) String() string { func (*ResFastProduceReward) ProtoMessage() {} func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[157] + mi := &file_proto_Gameapi_proto_msgTypes[159] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9279,7 +9389,7 @@ func (x *ResFastProduceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFastProduceReward.ProtoReflect.Descriptor instead. func (*ResFastProduceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{157} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} } func (x *ResFastProduceReward) GetCode() RES_CODE { @@ -9307,7 +9417,7 @@ type ReqSearchPlayer struct { func (x *ReqSearchPlayer) Reset() { *x = ReqSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[160] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9319,7 +9429,7 @@ func (x *ReqSearchPlayer) String() string { func (*ReqSearchPlayer) ProtoMessage() {} func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[158] + mi := &file_proto_Gameapi_proto_msgTypes[160] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9332,7 +9442,7 @@ func (x *ReqSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSearchPlayer.ProtoReflect.Descriptor instead. func (*ReqSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{158} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} } func (x *ReqSearchPlayer) GetUid() string { @@ -9353,7 +9463,7 @@ type ResSearchPlayer struct { func (x *ResSearchPlayer) Reset() { *x = ResSearchPlayer{} - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[161] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9365,7 +9475,7 @@ func (x *ResSearchPlayer) String() string { func (*ResSearchPlayer) ProtoMessage() {} func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[159] + mi := &file_proto_Gameapi_proto_msgTypes[161] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9378,7 +9488,7 @@ func (x *ResSearchPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSearchPlayer.ProtoReflect.Descriptor instead. func (*ResSearchPlayer) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{159} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} } func (x *ResSearchPlayer) GetCode() int32 { @@ -9413,7 +9523,7 @@ type ResPlayerSimple struct { func (x *ResPlayerSimple) Reset() { *x = ResPlayerSimple{} - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[162] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9425,7 +9535,7 @@ func (x *ResPlayerSimple) String() string { func (*ResPlayerSimple) ProtoMessage() {} func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[160] + mi := &file_proto_Gameapi_proto_msgTypes[162] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9438,7 +9548,7 @@ func (x *ResPlayerSimple) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerSimple.ProtoReflect.Descriptor instead. func (*ResPlayerSimple) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{160} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} } func (x *ResPlayerSimple) GetUid() int64 { @@ -9519,7 +9629,7 @@ type ResPlayerRank struct { func (x *ResPlayerRank) Reset() { *x = ResPlayerRank{} - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[163] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9531,7 +9641,7 @@ func (x *ResPlayerRank) String() string { func (*ResPlayerRank) ProtoMessage() {} func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[161] + mi := &file_proto_Gameapi_proto_msgTypes[163] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9544,7 +9654,7 @@ func (x *ResPlayerRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayerRank.ProtoReflect.Descriptor instead. func (*ResPlayerRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{161} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} } func (x *ResPlayerRank) GetUid() int64 { @@ -9603,7 +9713,7 @@ type ResFriendLog struct { func (x *ResFriendLog) Reset() { *x = ResFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[164] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9615,7 +9725,7 @@ func (x *ResFriendLog) String() string { func (*ResFriendLog) ProtoMessage() {} func (x *ResFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[162] + mi := &file_proto_Gameapi_proto_msgTypes[164] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9628,7 +9738,7 @@ func (x *ResFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendLog.ProtoReflect.Descriptor instead. func (*ResFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{162} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} } func (x *ResFriendLog) GetPlayer() *ResPlayerSimple { @@ -9676,7 +9786,7 @@ type NotifyFriendLog struct { func (x *NotifyFriendLog) Reset() { *x = NotifyFriendLog{} - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[165] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9688,7 +9798,7 @@ func (x *NotifyFriendLog) String() string { func (*NotifyFriendLog) ProtoMessage() {} func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[163] + mi := &file_proto_Gameapi_proto_msgTypes[165] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9701,7 +9811,7 @@ func (x *NotifyFriendLog) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendLog.ProtoReflect.Descriptor instead. func (*NotifyFriendLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{163} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} } func (x *NotifyFriendLog) GetInfo() *ResFriendLog { @@ -9721,7 +9831,7 @@ type NotifyFriendCard struct { func (x *NotifyFriendCard) Reset() { *x = NotifyFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[166] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9733,7 +9843,7 @@ func (x *NotifyFriendCard) String() string { func (*NotifyFriendCard) ProtoMessage() {} func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[164] + mi := &file_proto_Gameapi_proto_msgTypes[166] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9746,7 +9856,7 @@ func (x *NotifyFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyFriendCard.ProtoReflect.Descriptor instead. func (*NotifyFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{164} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} } func (x *NotifyFriendCard) GetInfo() *ResFriendCard { @@ -9776,7 +9886,7 @@ type ResFriendCard struct { func (x *ResFriendCard) Reset() { *x = ResFriendCard{} - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[167] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9788,7 +9898,7 @@ func (x *ResFriendCard) String() string { func (*ResFriendCard) ProtoMessage() {} func (x *ResFriendCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[165] + mi := &file_proto_Gameapi_proto_msgTypes[167] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9801,7 +9911,7 @@ func (x *ResFriendCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCard.ProtoReflect.Descriptor instead. func (*ResFriendCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{165} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} } func (x *ResFriendCard) GetUid() int64 { @@ -9892,7 +10002,7 @@ type ReqKv struct { func (x *ReqKv) Reset() { *x = ReqKv{} - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[168] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9904,7 +10014,7 @@ func (x *ReqKv) String() string { func (*ReqKv) ProtoMessage() {} func (x *ReqKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[166] + mi := &file_proto_Gameapi_proto_msgTypes[168] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9917,7 +10027,7 @@ func (x *ReqKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKv.ProtoReflect.Descriptor instead. func (*ReqKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{166} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} } func (x *ReqKv) GetKey() int32 { @@ -9944,7 +10054,7 @@ type ResKv struct { func (x *ResKv) Reset() { *x = ResKv{} - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[169] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -9956,7 +10066,7 @@ func (x *ResKv) String() string { func (*ResKv) ProtoMessage() {} func (x *ResKv) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[167] + mi := &file_proto_Gameapi_proto_msgTypes[169] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -9969,7 +10079,7 @@ func (x *ResKv) ProtoReflect() protoreflect.Message { // Deprecated: Use ResKv.ProtoReflect.Descriptor instead. func (*ResKv) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{167} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} } func (x *ResKv) GetKv() map[int32]string { @@ -9988,7 +10098,7 @@ type ReqFriendRecommend struct { func (x *ReqFriendRecommend) Reset() { *x = ReqFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[170] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10000,7 +10110,7 @@ func (x *ReqFriendRecommend) String() string { func (*ReqFriendRecommend) ProtoMessage() {} func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[168] + mi := &file_proto_Gameapi_proto_msgTypes[170] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10013,7 +10123,7 @@ func (x *ReqFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendRecommend.ProtoReflect.Descriptor instead. func (*ReqFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{168} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} } type ResFriendRecommend struct { @@ -10026,7 +10136,7 @@ type ResFriendRecommend struct { func (x *ResFriendRecommend) Reset() { *x = ResFriendRecommend{} - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[171] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10038,7 +10148,7 @@ func (x *ResFriendRecommend) String() string { func (*ResFriendRecommend) ProtoMessage() {} func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[169] + mi := &file_proto_Gameapi_proto_msgTypes[171] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10051,7 +10161,7 @@ func (x *ResFriendRecommend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendRecommend.ProtoReflect.Descriptor instead. func (*ResFriendRecommend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{169} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} } func (x *ResFriendRecommend) GetList() []*ResPlayerSimple { @@ -10072,7 +10182,7 @@ type ReqFriendIgnore struct { func (x *ReqFriendIgnore) Reset() { *x = ReqFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[172] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10084,7 +10194,7 @@ func (x *ReqFriendIgnore) String() string { func (*ReqFriendIgnore) ProtoMessage() {} func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[170] + mi := &file_proto_Gameapi_proto_msgTypes[172] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10097,7 +10207,7 @@ func (x *ReqFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendIgnore.ProtoReflect.Descriptor instead. func (*ReqFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{170} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} } func (x *ReqFriendIgnore) GetUid() int64 { @@ -10118,7 +10228,7 @@ type ResFriendIgnore struct { func (x *ResFriendIgnore) Reset() { *x = ResFriendIgnore{} - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[173] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10130,7 +10240,7 @@ func (x *ResFriendIgnore) String() string { func (*ResFriendIgnore) ProtoMessage() {} func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[171] + mi := &file_proto_Gameapi_proto_msgTypes[173] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10143,7 +10253,7 @@ func (x *ResFriendIgnore) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendIgnore.ProtoReflect.Descriptor instead. func (*ResFriendIgnore) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{171} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} } func (x *ResFriendIgnore) GetCode() RES_CODE { @@ -10169,7 +10279,7 @@ type ReqFriendList struct { func (x *ReqFriendList) Reset() { *x = ReqFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[174] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10181,7 +10291,7 @@ func (x *ReqFriendList) String() string { func (*ReqFriendList) ProtoMessage() {} func (x *ReqFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[172] + mi := &file_proto_Gameapi_proto_msgTypes[174] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10194,7 +10304,7 @@ func (x *ReqFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendList.ProtoReflect.Descriptor instead. func (*ReqFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{172} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} } type ResFriendList struct { @@ -10207,7 +10317,7 @@ type ResFriendList struct { func (x *ResFriendList) Reset() { *x = ResFriendList{} - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[175] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10219,7 +10329,7 @@ func (x *ResFriendList) String() string { func (*ResFriendList) ProtoMessage() {} func (x *ResFriendList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[173] + mi := &file_proto_Gameapi_proto_msgTypes[175] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10232,7 +10342,7 @@ func (x *ResFriendList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendList.ProtoReflect.Descriptor instead. func (*ResFriendList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{173} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} } func (x *ResFriendList) GetFriendList() []*ResPlayerSimple { @@ -10251,7 +10361,7 @@ type ReqFriendApply struct { func (x *ReqFriendApply) Reset() { *x = ReqFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[176] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10263,7 +10373,7 @@ func (x *ReqFriendApply) String() string { func (*ReqFriendApply) ProtoMessage() {} func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[174] + mi := &file_proto_Gameapi_proto_msgTypes[176] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10276,7 +10386,7 @@ func (x *ReqFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendApply.ProtoReflect.Descriptor instead. func (*ReqFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{174} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} } type ResFriendApply struct { @@ -10289,7 +10399,7 @@ type ResFriendApply struct { func (x *ResFriendApply) Reset() { *x = ResFriendApply{} - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[177] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10301,7 +10411,7 @@ func (x *ResFriendApply) String() string { func (*ResFriendApply) ProtoMessage() {} func (x *ResFriendApply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[175] + mi := &file_proto_Gameapi_proto_msgTypes[177] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10314,7 +10424,7 @@ func (x *ResFriendApply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApply.ProtoReflect.Descriptor instead. func (*ResFriendApply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{175} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} } func (x *ResFriendApply) GetApplyList() []*ResFriendApplyInfo { @@ -10335,7 +10445,7 @@ type ResFriendApplyInfo struct { func (x *ResFriendApplyInfo) Reset() { *x = ResFriendApplyInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[178] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10347,7 +10457,7 @@ func (x *ResFriendApplyInfo) String() string { func (*ResFriendApplyInfo) ProtoMessage() {} func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[176] + mi := &file_proto_Gameapi_proto_msgTypes[178] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10360,7 +10470,7 @@ func (x *ResFriendApplyInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyInfo.ProtoReflect.Descriptor instead. func (*ResFriendApplyInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{176} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} } func (x *ResFriendApplyInfo) GetPlayer() *ResPlayerSimple { @@ -10386,7 +10496,7 @@ type ReqFriendCardMsg struct { func (x *ReqFriendCardMsg) Reset() { *x = ReqFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[179] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10398,7 +10508,7 @@ func (x *ReqFriendCardMsg) String() string { func (*ReqFriendCardMsg) ProtoMessage() {} func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[177] + mi := &file_proto_Gameapi_proto_msgTypes[179] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10411,7 +10521,7 @@ func (x *ReqFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendCardMsg.ProtoReflect.Descriptor instead. func (*ReqFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{177} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} } type ResFriendCardMsg struct { @@ -10424,7 +10534,7 @@ type ResFriendCardMsg struct { func (x *ResFriendCardMsg) Reset() { *x = ResFriendCardMsg{} - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[180] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10436,7 +10546,7 @@ func (x *ResFriendCardMsg) String() string { func (*ResFriendCardMsg) ProtoMessage() {} func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[178] + mi := &file_proto_Gameapi_proto_msgTypes[180] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10449,7 +10559,7 @@ func (x *ResFriendCardMsg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendCardMsg.ProtoReflect.Descriptor instead. func (*ResFriendCardMsg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{178} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} } func (x *ResFriendCardMsg) GetMsgList() []*ResFriendCard { @@ -10468,7 +10578,7 @@ type ReqFriendTimeLine struct { func (x *ReqFriendTimeLine) Reset() { *x = ReqFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[181] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10480,7 +10590,7 @@ func (x *ReqFriendTimeLine) String() string { func (*ReqFriendTimeLine) ProtoMessage() {} func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[179] + mi := &file_proto_Gameapi_proto_msgTypes[181] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10493,7 +10603,7 @@ func (x *ReqFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTimeLine.ProtoReflect.Descriptor instead. func (*ReqFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{179} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} } type ResFriendTimeLine struct { @@ -10506,7 +10616,7 @@ type ResFriendTimeLine struct { func (x *ResFriendTimeLine) Reset() { *x = ResFriendTimeLine{} - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[182] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10518,7 +10628,7 @@ func (x *ResFriendTimeLine) String() string { func (*ResFriendTimeLine) ProtoMessage() {} func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[180] + mi := &file_proto_Gameapi_proto_msgTypes[182] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10531,7 +10641,7 @@ func (x *ResFriendTimeLine) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTimeLine.ProtoReflect.Descriptor instead. func (*ResFriendTimeLine) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{180} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} } func (x *ResFriendTimeLine) GetLog() []*ResFriendLog { @@ -10553,7 +10663,7 @@ type ResFriendApplyNotify struct { func (x *ResFriendApplyNotify) Reset() { *x = ResFriendApplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[183] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10565,7 +10675,7 @@ func (x *ResFriendApplyNotify) String() string { func (*ResFriendApplyNotify) ProtoMessage() {} func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[181] + mi := &file_proto_Gameapi_proto_msgTypes[183] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10578,7 +10688,7 @@ func (x *ResFriendApplyNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendApplyNotify.ProtoReflect.Descriptor instead. func (*ResFriendApplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{181} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} } func (x *ResFriendApplyNotify) GetPlayer() *ResPlayerSimple { @@ -10613,7 +10723,7 @@ type ReqApplyFriend struct { func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[184] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10625,7 +10735,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[182] + mi := &file_proto_Gameapi_proto_msgTypes[184] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10638,7 +10748,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{182} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} } func (x *ReqApplyFriend) GetUid() int64 { @@ -10659,7 +10769,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[185] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10671,7 +10781,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[183] + mi := &file_proto_Gameapi_proto_msgTypes[185] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10684,7 +10794,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{183} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -10712,7 +10822,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[186] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10724,7 +10834,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[184] + mi := &file_proto_Gameapi_proto_msgTypes[186] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10737,7 +10847,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{184} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -10760,7 +10870,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[187] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10772,7 +10882,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[185] + mi := &file_proto_Gameapi_proto_msgTypes[187] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10785,7 +10895,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{185} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -10827,7 +10937,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[188] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10839,7 +10949,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[186] + mi := &file_proto_Gameapi_proto_msgTypes[188] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10852,7 +10962,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{186} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -10874,7 +10984,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[189] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10886,7 +10996,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[187] + mi := &file_proto_Gameapi_proto_msgTypes[189] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10899,7 +11009,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{187} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -10934,7 +11044,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[190] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10946,7 +11056,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[188] + mi := &file_proto_Gameapi_proto_msgTypes[190] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -10959,7 +11069,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{188} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} } func (x *ReqDelFriend) GetUid() int64 { @@ -10981,7 +11091,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[191] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -10993,7 +11103,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[189] + mi := &file_proto_Gameapi_proto_msgTypes[191] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11006,7 +11116,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{189} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -11041,7 +11151,7 @@ type ReqRank struct { func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[192] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11053,7 +11163,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[190] + mi := &file_proto_Gameapi_proto_msgTypes[192] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11066,7 +11176,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{190} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} } func (x *ReqRank) GetType() int32 { @@ -11089,7 +11199,7 @@ type ResRank struct { func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[193] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11101,7 +11211,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[191] + mi := &file_proto_Gameapi_proto_msgTypes[193] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11114,7 +11224,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{191} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} } func (x *ResRank) GetType() int32 { @@ -11154,7 +11264,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[194] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11166,7 +11276,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[192] + mi := &file_proto_Gameapi_proto_msgTypes[194] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11179,7 +11289,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{192} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} } type ResMailList struct { @@ -11192,7 +11302,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[195] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11204,7 +11314,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[193] + mi := &file_proto_Gameapi_proto_msgTypes[195] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11217,7 +11327,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{193} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -11242,7 +11352,7 @@ type MailInfo struct { func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[196] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11254,7 +11364,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[194] + mi := &file_proto_Gameapi_proto_msgTypes[196] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11267,7 +11377,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{194} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} } func (x *MailInfo) GetId() int32 { @@ -11322,7 +11432,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[197] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11334,7 +11444,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[195] + mi := &file_proto_Gameapi_proto_msgTypes[197] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11347,7 +11457,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{195} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} } func (x *MailNotify) GetInfo() *MailInfo { @@ -11368,7 +11478,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[198] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11380,7 +11490,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[196] + mi := &file_proto_Gameapi_proto_msgTypes[198] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11393,7 +11503,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{196} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} } func (x *ReqReadMail) GetId() int32 { @@ -11415,7 +11525,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[199] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11427,7 +11537,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[197] + mi := &file_proto_Gameapi_proto_msgTypes[199] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11440,7 +11550,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{197} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} } func (x *ResReadMail) GetCode() RES_CODE { @@ -11475,7 +11585,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[200] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11487,7 +11597,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[198] + mi := &file_proto_Gameapi_proto_msgTypes[200] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11500,7 +11610,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{198} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} } func (x *ReqGetMailReward) GetId() int32 { @@ -11522,7 +11632,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[201] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11534,7 +11644,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[199] + mi := &file_proto_Gameapi_proto_msgTypes[201] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11547,7 +11657,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{199} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -11582,7 +11692,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[202] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11594,7 +11704,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[200] + mi := &file_proto_Gameapi_proto_msgTypes[202] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11607,7 +11717,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{200} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} } func (x *ReqDeleteMail) GetId() int32 { @@ -11629,7 +11739,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[203] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11641,7 +11751,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[201] + mi := &file_proto_Gameapi_proto_msgTypes[203] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11654,7 +11764,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{201} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -11695,7 +11805,7 @@ type ResCharge struct { func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[204] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11707,7 +11817,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[202] + mi := &file_proto_Gameapi_proto_msgTypes[204] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11720,7 +11830,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{202} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} } func (x *ResCharge) GetCharge() float32 { @@ -11790,7 +11900,7 @@ type ResSpecialShop struct { func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[205] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11802,7 +11912,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[203] + mi := &file_proto_Gameapi_proto_msgTypes[205] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11815,7 +11925,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{203} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} } func (x *ResSpecialShop) GetGrade() int32 { @@ -11844,7 +11954,7 @@ type ResChessShop struct { func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[206] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11856,7 +11966,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[204] + mi := &file_proto_Gameapi_proto_msgTypes[206] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11869,7 +11979,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{204} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} } func (x *ResChessShop) GetDiamond() int32 { @@ -11901,7 +12011,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[207] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11913,7 +12023,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[205] + mi := &file_proto_Gameapi_proto_msgTypes[207] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11926,7 +12036,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{205} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} } type ResFreeShop struct { @@ -11940,7 +12050,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[208] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -11952,7 +12062,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[206] + mi := &file_proto_Gameapi_proto_msgTypes[208] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -11965,7 +12075,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{206} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -11993,7 +12103,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[209] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12005,7 +12115,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[207] + mi := &file_proto_Gameapi_proto_msgTypes[209] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12018,7 +12128,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{207} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} } func (x *ReqBuyChessShop) GetId() int32 { @@ -12039,7 +12149,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[210] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12051,7 +12161,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[208] + mi := &file_proto_Gameapi_proto_msgTypes[210] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12064,7 +12174,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{208} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -12093,7 +12203,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[211] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12105,7 +12215,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[209] + mi := &file_proto_Gameapi_proto_msgTypes[211] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12118,7 +12228,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{209} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -12146,7 +12256,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[212] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12158,7 +12268,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[210] + mi := &file_proto_Gameapi_proto_msgTypes[212] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12171,7 +12281,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{210} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -12197,7 +12307,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[213] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12209,7 +12319,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[211] + mi := &file_proto_Gameapi_proto_msgTypes[213] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12222,7 +12332,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{211} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} } type ResRefreshChessShop struct { @@ -12236,7 +12346,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[214] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12248,7 +12358,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[212] + mi := &file_proto_Gameapi_proto_msgTypes[214] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12261,7 +12371,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{212} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -12286,7 +12396,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[215] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12298,7 +12408,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[213] + mi := &file_proto_Gameapi_proto_msgTypes[215] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12311,7 +12421,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{213} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} } type ResEndless struct { @@ -12325,7 +12435,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[216] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12337,7 +12447,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[214] + mi := &file_proto_Gameapi_proto_msgTypes[216] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12350,7 +12460,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{214} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} } func (x *ResEndless) GetId() int32 { @@ -12379,7 +12489,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[217] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12391,7 +12501,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[215] + mi := &file_proto_Gameapi_proto_msgTypes[217] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12404,7 +12514,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{215} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -12436,7 +12546,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[218] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12448,7 +12558,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[216] + mi := &file_proto_Gameapi_proto_msgTypes[218] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12461,7 +12571,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{216} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} } type ResEndlessReward struct { @@ -12475,7 +12585,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[219] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12487,7 +12597,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[217] + mi := &file_proto_Gameapi_proto_msgTypes[219] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12500,7 +12610,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{217} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -12530,7 +12640,7 @@ type ResPiggyBank struct { func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[220] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12542,7 +12652,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[218] + mi := &file_proto_Gameapi_proto_msgTypes[220] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12555,7 +12665,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{218} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} } func (x *ResPiggyBank) GetType() int32 { @@ -12594,7 +12704,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[221] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12606,7 +12716,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[219] + mi := &file_proto_Gameapi_proto_msgTypes[221] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12619,7 +12729,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{219} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} } type ResPiggyBankReward struct { @@ -12633,7 +12743,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[222] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12645,7 +12755,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[220] + mi := &file_proto_Gameapi_proto_msgTypes[222] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12658,7 +12768,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{220} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -12687,7 +12797,7 @@ type ReqCreateOrderSn struct { func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[223] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12699,7 +12809,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[221] + mi := &file_proto_Gameapi_proto_msgTypes[223] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12712,7 +12822,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{221} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -12746,7 +12856,7 @@ type ResCreateOrderSn struct { func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[224] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12758,7 +12868,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[222] + mi := &file_proto_Gameapi_proto_msgTypes[224] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12771,7 +12881,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{222} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -12793,7 +12903,7 @@ type ReqShippingOrder struct { func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[225] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12805,7 +12915,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[223] + mi := &file_proto_Gameapi_proto_msgTypes[225] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12818,7 +12928,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{223} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -12853,7 +12963,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[226] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12865,7 +12975,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[224] + mi := &file_proto_Gameapi_proto_msgTypes[226] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12878,7 +12988,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{224} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -12903,7 +13013,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[227] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12915,7 +13025,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[225] + mi := &file_proto_Gameapi_proto_msgTypes[227] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12928,7 +13038,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{225} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} } type ResChampship struct { @@ -12947,7 +13057,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[228] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -12959,7 +13069,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[226] + mi := &file_proto_Gameapi_proto_msgTypes[228] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -12972,7 +13082,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{226} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} } func (x *ResChampship) GetScore() int32 { @@ -13032,7 +13142,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[229] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13044,7 +13154,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[227] + mi := &file_proto_Gameapi_proto_msgTypes[229] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13057,7 +13167,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{227} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} } type ResChampshipReward struct { @@ -13071,7 +13181,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[230] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13083,7 +13193,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[228] + mi := &file_proto_Gameapi_proto_msgTypes[230] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13096,7 +13206,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{228} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -13121,7 +13231,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[231] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13133,7 +13243,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[229] + mi := &file_proto_Gameapi_proto_msgTypes[231] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13146,7 +13256,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{229} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} } type ResChampshipRankReward struct { @@ -13160,7 +13270,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[232] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13172,7 +13282,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[230] + mi := &file_proto_Gameapi_proto_msgTypes[232] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13185,7 +13295,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{230} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -13210,7 +13320,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[233] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13222,7 +13332,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[231] + mi := &file_proto_Gameapi_proto_msgTypes[233] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13235,7 +13345,7 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{231} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} } type ResChampshipRank struct { @@ -13250,7 +13360,7 @@ type ResChampshipRank struct { func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[234] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13262,7 +13372,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[232] + mi := &file_proto_Gameapi_proto_msgTypes[234] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13275,7 +13385,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{232} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -13307,7 +13417,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[235] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13319,7 +13429,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[233] + mi := &file_proto_Gameapi_proto_msgTypes[235] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13332,7 +13442,7 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{233} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} } type ResChampshipPreRank struct { @@ -13347,7 +13457,7 @@ type ResChampshipPreRank struct { func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[236] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13359,7 +13469,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[234] + mi := &file_proto_Gameapi_proto_msgTypes[236] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13372,7 +13482,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{234} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -13401,14 +13511,15 @@ type ResNotifyCard struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Card map[int32]int32 `protobuf:"bytes,1,rep,name=Card,proto3" json:"Card,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 卡牌 - Master map[int32]int32 `protobuf:"bytes,2,rep,name=Master,proto3" json:"Master,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 万能卡牌 - ExStar int32 `protobuf:"varint,3,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星星 + Card map[int32]int32 `protobuf:"bytes,1,rep,name=Card,proto3" json:"Card,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 卡牌 + Master map[int32]int32 `protobuf:"bytes,2,rep,name=Master,proto3" json:"Master,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 万能卡牌 + ExStar int32 `protobuf:"varint,3,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星星 + Handbook map[int32]int32 `protobuf:"bytes,4,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 图鉴 } func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[237] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13420,7 +13531,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[235] + mi := &file_proto_Gameapi_proto_msgTypes[237] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13433,7 +13544,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{235} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -13457,6 +13568,13 @@ func (x *ResNotifyCard) GetExStar() int32 { return 0 } +func (x *ResNotifyCard) GetHandbook() map[int32]int32 { + if x != nil { + return x.Handbook + } + return nil +} + type ReqSetFacebookUrl struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -13467,7 +13585,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[238] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13479,7 +13597,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[236] + mi := &file_proto_Gameapi_proto_msgTypes[238] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13492,7 +13610,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{236} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -13513,7 +13631,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[239] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13525,7 +13643,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[237] + mi := &file_proto_Gameapi_proto_msgTypes[239] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13538,7 +13656,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{237} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -13566,7 +13684,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[240] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13578,7 +13696,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[238] + mi := &file_proto_Gameapi_proto_msgTypes[240] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13591,7 +13709,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{238} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -13612,7 +13730,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[241] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13624,7 +13742,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[239] + mi := &file_proto_Gameapi_proto_msgTypes[241] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13637,7 +13755,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{239} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -13664,7 +13782,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[242] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13676,7 +13794,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[240] + mi := &file_proto_Gameapi_proto_msgTypes[242] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13689,7 +13807,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{240} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} } func (x *ReqSelfInvited) GetInviterId() int32 { @@ -13709,7 +13827,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[243] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13721,7 +13839,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[241] + mi := &file_proto_Gameapi_proto_msgTypes[243] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13734,7 +13852,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{241} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -13755,7 +13873,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[244] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13767,7 +13885,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[242] + mi := &file_proto_Gameapi_proto_msgTypes[244] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13780,7 +13898,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{242} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -13807,7 +13925,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[245] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13819,7 +13937,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[243] + mi := &file_proto_Gameapi_proto_msgTypes[245] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13832,7 +13950,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{243} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -13852,7 +13970,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[246] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13864,7 +13982,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[244] + mi := &file_proto_Gameapi_proto_msgTypes[246] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13877,7 +13995,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{244} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -13897,7 +14015,7 @@ type ReqAutoAddInviteFriend struct { func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[247] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13909,7 +14027,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[245] + mi := &file_proto_Gameapi_proto_msgTypes[247] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13922,7 +14040,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{245} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} } func (x *ReqAutoAddInviteFriend) GetId() int32 { @@ -13942,7 +14060,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[248] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13954,7 +14072,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[246] + mi := &file_proto_Gameapi_proto_msgTypes[248] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -13967,7 +14085,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{246} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -13986,7 +14104,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[249] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -13998,7 +14116,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[247] + mi := &file_proto_Gameapi_proto_msgTypes[249] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14011,7 +14129,7 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{247} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} } type ResMining struct { @@ -14031,7 +14149,7 @@ type ResMining struct { func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[250] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14043,7 +14161,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[248] + mi := &file_proto_Gameapi_proto_msgTypes[250] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14056,7 +14174,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{248} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} } func (x *ResMining) GetId() int32 { @@ -14126,7 +14244,7 @@ type ReqMiningTake struct { func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[251] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14138,7 +14256,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[249] + mi := &file_proto_Gameapi_proto_msgTypes[251] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14151,7 +14269,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{249} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -14179,7 +14297,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[252] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14191,7 +14309,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[250] + mi := &file_proto_Gameapi_proto_msgTypes[252] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14204,7 +14322,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{250} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -14229,7 +14347,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[253] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14241,7 +14359,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[251] + mi := &file_proto_Gameapi_proto_msgTypes[253] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14254,7 +14372,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{251} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} } type ResMiningReward struct { @@ -14268,7 +14386,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[254] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14280,7 +14398,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[252] + mi := &file_proto_Gameapi_proto_msgTypes[254] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14293,7 +14411,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{252} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -14320,7 +14438,7 @@ type ResActRed struct { func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[255] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14332,7 +14450,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[253] + mi := &file_proto_Gameapi_proto_msgTypes[255] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14345,7 +14463,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{253} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -14367,7 +14485,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[256] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14379,7 +14497,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[254] + mi := &file_proto_Gameapi_proto_msgTypes[256] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14392,7 +14510,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{254} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} } func (x *NotifyActRed) GetId() int32 { @@ -14420,7 +14538,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[257] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14432,7 +14550,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[255] + mi := &file_proto_Gameapi_proto_msgTypes[257] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14445,7 +14563,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{255} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -14465,7 +14583,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[258] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14477,7 +14595,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[256] + mi := &file_proto_Gameapi_proto_msgTypes[258] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14490,7 +14608,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{256} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} } func (x *ResItem) GetItem() map[int32]int32 { @@ -14510,7 +14628,7 @@ type ItemNotify struct { func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14522,7 +14640,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[257] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14535,7 +14653,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{257} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -14554,7 +14672,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14566,7 +14684,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[258] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14579,7 +14697,7 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{258} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } type ResGuessColor struct { @@ -14599,7 +14717,7 @@ type ResGuessColor struct { func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14611,7 +14729,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14624,7 +14742,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ResGuessColor) GetId() int32 { @@ -14696,7 +14814,7 @@ type Opponent struct { func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14708,7 +14826,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14721,7 +14839,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *Opponent) GetName() string { @@ -14762,7 +14880,7 @@ type ReqGuessColorTake struct { func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14774,7 +14892,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14787,7 +14905,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ReqGuessColorTake) GetMap() map[int32]int32 { @@ -14808,7 +14926,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14820,7 +14938,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14833,7 +14951,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -14858,7 +14976,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14870,7 +14988,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14883,7 +15001,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } type ResGuessColorReward struct { @@ -14897,7 +15015,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14909,7 +15027,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14922,7 +15040,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -14947,7 +15065,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -14959,7 +15077,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -14972,7 +15090,7 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } type ResRace struct { @@ -14993,7 +15111,7 @@ type ResRace struct { func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15005,7 +15123,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15018,7 +15136,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResRace) GetId() int32 { @@ -15096,7 +15214,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15108,7 +15226,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15121,7 +15239,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } func (x *Raceopponent) GetId() int32 { @@ -15153,7 +15271,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15165,7 +15283,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15178,7 +15296,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } type ResRaceStart struct { @@ -15192,7 +15310,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15204,7 +15322,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15217,7 +15335,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -15242,7 +15360,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15254,7 +15372,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15267,7 +15385,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } type ResRaceReward struct { @@ -15281,7 +15399,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15293,7 +15411,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15306,7 +15424,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -15332,7 +15450,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15344,7 +15462,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15357,7 +15475,7 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } type ResPlayroom struct { @@ -15382,7 +15500,7 @@ type ResPlayroom struct { func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15394,7 +15512,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15407,7 +15525,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ResPlayroom) GetStatus() int32 { @@ -15509,7 +15627,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15521,7 +15639,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15534,7 +15652,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } type ResPlayroomWrokOutline struct { @@ -15548,7 +15666,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15560,7 +15678,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15573,7 +15691,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -15600,7 +15718,7 @@ type NofiPlayroomStatus struct { func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15612,7 +15730,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15625,7 +15743,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -15646,7 +15764,7 @@ type NotifyPlayroomWork struct { func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15658,7 +15776,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15671,7 +15789,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -15699,7 +15817,7 @@ type NotifyPlayroomLose struct { func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15711,7 +15829,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15724,7 +15842,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -15752,7 +15870,7 @@ type NotifyPlayroomMood struct { func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15764,7 +15882,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15777,7 +15895,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -15808,7 +15926,7 @@ type FriendRoom struct { func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15820,7 +15938,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15833,7 +15951,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *FriendRoom) GetUid() int64 { @@ -15885,7 +16003,7 @@ type RoomOpponent struct { func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15897,7 +16015,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15910,7 +16028,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *RoomOpponent) GetUid() int64 { @@ -15959,7 +16077,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15971,7 +16089,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15984,7 +16102,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -16015,7 +16133,7 @@ type ResPlayroomInfo struct { func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16027,7 +16145,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16040,7 +16158,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -16138,7 +16256,7 @@ type ReqPlayroomFlip struct { func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16150,7 +16268,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16163,7 +16281,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -16186,7 +16304,7 @@ type ResPlayroomFlip struct { func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16198,7 +16316,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16211,7 +16329,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -16251,7 +16369,7 @@ type ReqPlayroomFlipReward struct { func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16263,7 +16381,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16276,7 +16394,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } type ResPlayroomFlipReward struct { @@ -16290,7 +16408,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16302,7 +16420,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16315,7 +16433,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -16342,7 +16460,7 @@ type ReqPlayroomGame struct { func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16354,7 +16472,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16367,7 +16485,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ReqPlayroomGame) GetType() int32 { @@ -16390,7 +16508,7 @@ type ResPlayroomGame struct { func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16402,7 +16520,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16415,7 +16533,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -16457,7 +16575,7 @@ type ReqPlayroomInteract struct { func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16469,7 +16587,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16482,7 +16600,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -16510,7 +16628,7 @@ type ResPlayroomInteract struct { func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16522,7 +16640,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16535,7 +16653,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -16562,7 +16680,7 @@ type ReqPlayroomSetRoom struct { func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16574,7 +16692,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16587,7 +16705,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -16608,7 +16726,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16620,7 +16738,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16633,7 +16751,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -16660,7 +16778,7 @@ type ReqPlayroomSelectReward struct { func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16672,7 +16790,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16685,7 +16803,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -16706,7 +16824,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16718,7 +16836,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16731,7 +16849,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -16756,7 +16874,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16768,7 +16886,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16781,7 +16899,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } type ResPlayroomLose struct { @@ -16795,7 +16913,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16807,7 +16925,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16820,7 +16938,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -16846,7 +16964,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16858,7 +16976,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16871,7 +16989,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } type ResPlayroomWork struct { @@ -16885,7 +17003,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16897,7 +17015,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16910,7 +17028,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -16936,7 +17054,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16948,7 +17066,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16961,7 +17079,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } type ResPlayroomRest struct { @@ -16975,7 +17093,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16987,7 +17105,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17000,7 +17118,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -17025,7 +17143,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17037,7 +17155,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17050,7 +17168,7 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } type ResPlayroomDraw struct { @@ -17065,7 +17183,7 @@ type ResPlayroomDraw struct { func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17077,7 +17195,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17090,7 +17208,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -17124,7 +17242,7 @@ type ReqPlayroomChip struct { func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17136,7 +17254,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17149,7 +17267,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ReqPlayroomChip) GetNum() int32 { @@ -17170,7 +17288,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17182,7 +17300,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17195,7 +17313,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -17221,7 +17339,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17233,7 +17351,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17246,7 +17364,7 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } type ResFriendTreasure struct { @@ -17263,7 +17381,7 @@ type ResFriendTreasure struct { func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17275,7 +17393,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17288,7 +17406,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -17342,7 +17460,7 @@ type TreasureInfo struct { func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17354,7 +17472,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17367,7 +17485,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *TreasureInfo) GetPos() int32 { @@ -17430,7 +17548,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17442,7 +17560,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17455,7 +17573,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -17483,7 +17601,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17495,7 +17613,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17508,7 +17626,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -17533,7 +17651,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17545,7 +17663,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17558,7 +17676,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } type ResFriendTreasureEnd struct { @@ -17572,7 +17690,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17584,7 +17702,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17597,7 +17715,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -17624,7 +17742,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17636,7 +17754,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17649,7 +17767,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -17670,7 +17788,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17682,7 +17800,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17695,7 +17813,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -17722,7 +17840,7 @@ type ResFriendTreasureStar struct { func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17734,7 +17852,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17747,7 +17865,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -17768,7 +17886,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17780,7 +17898,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17793,7 +17911,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ReqKafkaLog) GetEvent() string { @@ -17822,7 +17940,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17834,7 +17952,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17847,7 +17965,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } func (x *AdminReq) GetFunc() string { @@ -17875,7 +17993,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17887,7 +18005,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17900,7 +18018,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *AdminRes) GetFunc() string { @@ -17927,7 +18045,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17939,7 +18057,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17952,7 +18070,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } func (x *ReqAdminInfo) GetUid() int64 { @@ -17972,7 +18090,7 @@ type ResAdminInfo struct { func (x *ResAdminInfo) Reset() { *x = ResAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17984,7 +18102,7 @@ func (x *ResAdminInfo) String() string { func (*ResAdminInfo) ProtoMessage() {} func (x *ResAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == 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make([]protoimpl.MessageInfo, 367) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -20045,475 +20189,482 @@ var file_proto_Gameapi_proto_goTypes = []any{ (*ReqCardInfo)(nil), // 83: tutorial.ReqCardInfo (*ResCardInfo)(nil), // 84: tutorial.ResCardInfo (*ResNotifyCardTimes)(nil), // 85: tutorial.ResNotifyCardTimes - (*ReqMasterCard)(nil), // 86: tutorial.ReqMasterCard - (*ResMasterCard)(nil), // 87: tutorial.ResMasterCard - (*ReqCardCollectReward)(nil), // 88: tutorial.ReqCardCollectReward - (*ResCardCollectReward)(nil), // 89: tutorial.ResCardCollectReward - (*ReqExStarReward)(nil), // 90: tutorial.ReqExStarReward - (*ResExStarReward)(nil), // 91: tutorial.ResExStarReward - (*ReqAllCollectReward)(nil), // 92: tutorial.ReqAllCollectReward - (*ResAllCollectReward)(nil), // 93: tutorial.ResAllCollectReward - (*ReqCardGive)(nil), // 94: tutorial.ReqCardGive - (*ResCardGive)(nil), // 95: tutorial.ResCardGive - (*ReqAgreeCardGive)(nil), // 96: tutorial.ReqAgreeCardGive - (*ResAgreeCardGive)(nil), // 97: tutorial.ResAgreeCardGive - (*ReqRefuseCardGive)(nil), // 98: tutorial.ReqRefuseCardGive - (*ResRefuseCardGive)(nil), // 99: tutorial.ResRefuseCardGive - (*ReqCardSend)(nil), // 100: tutorial.ReqCardSend - (*ResCardSend)(nil), // 101: tutorial.ResCardSend - (*ReqCardExchange)(nil), // 102: tutorial.ReqCardExchange - (*ResCardExchange)(nil), // 103: tutorial.ResCardExchange - (*ReqSelectCardExchange)(nil), // 104: tutorial.ReqSelectCardExchange - (*ResSelectCardExchange)(nil), // 105: tutorial.ResSelectCardExchange - (*ReqAgreeCardExchange)(nil), // 106: tutorial.ReqAgreeCardExchange - (*ResAgreeCardExchange)(nil), // 107: tutorial.ResAgreeCardExchange - (*ReqRefuseCardSelect)(nil), // 108: tutorial.ReqRefuseCardSelect - (*ResRefuseCardSelect)(nil), // 109: tutorial.ResRefuseCardSelect - (*ReqRefuseCardExchange)(nil), // 110: tutorial.ReqRefuseCardExchange - (*ResRefuseCardExchange)(nil), // 111: tutorial.ResRefuseCardExchange - (*ReqGetFriendCard)(nil), // 112: tutorial.ReqGetFriendCard - (*ResGetFriendCard)(nil), // 113: tutorial.ResGetFriendCard - (*ReqGetGoldCard)(nil), // 114: tutorial.ReqGetGoldCard - (*ResGetGoldCard)(nil), // 115: tutorial.ResGetGoldCard - (*ReqGuideReward)(nil), // 116: tutorial.ReqGuideReward - (*ResGuideReward)(nil), // 117: tutorial.ResGuideReward - (*ResGuildInfo)(nil), // 118: tutorial.ResGuildInfo - (*ResItemPop)(nil), // 119: tutorial.ResItemPop - (*ItemInfo)(nil), // 120: tutorial.ItemInfo - (*CardPack)(nil), // 121: tutorial.CardPack - (*ResDailyTask)(nil), // 122: tutorial.ResDailyTask - (*DailyWeek)(nil), // 123: tutorial.DailyWeek - (*DailyTask)(nil), // 124: tutorial.DailyTask - (*QuestProgress)(nil), // 125: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 126: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 127: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 128: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 129: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 130: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 131: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 132: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 133: tutorial.FaceInfo - (*ReqSetFace)(nil), // 134: tutorial.ReqSetFace - (*ResSetFace)(nil), // 135: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 136: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 137: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 138: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 139: tutorial.ResSetAvatar - (*ResSevenLogin)(nil), // 140: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 141: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 142: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 143: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 144: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 145: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 146: tutorial.ResActivity - (*ActivityInfo)(nil), // 147: tutorial.ActivityInfo - (*ReqLimitEvent)(nil), // 148: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 149: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 150: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 151: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 152: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 153: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 154: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 155: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 156: tutorial.LimitEventNotify - (*ReqLimitSenceReward)(nil), // 157: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 158: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 159: tutorial.ResChessRainReward - (*ReqFastProduceReward)(nil), // 160: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 161: tutorial.ResFastProduceReward - (*ReqSearchPlayer)(nil), // 162: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 163: tutorial.ResSearchPlayer - (*ResPlayerSimple)(nil), // 164: tutorial.ResPlayerSimple - (*ResPlayerRank)(nil), // 165: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 166: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 167: tutorial.NotifyFriendLog - (*NotifyFriendCard)(nil), // 168: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 169: tutorial.ResFriendCard - (*ReqKv)(nil), // 170: tutorial.ReqKv - (*ResKv)(nil), // 171: tutorial.ResKv - (*ReqFriendRecommend)(nil), // 172: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 173: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 174: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 175: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 176: tutorial.ReqFriendList - (*ResFriendList)(nil), // 177: tutorial.ResFriendList - (*ReqFriendApply)(nil), // 178: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 179: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 180: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 181: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 182: tutorial.ResFriendCardMsg - (*ReqFriendTimeLine)(nil), // 183: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 184: tutorial.ResFriendTimeLine - (*ResFriendApplyNotify)(nil), // 185: tutorial.ResFriendApplyNotify - (*ReqApplyFriend)(nil), // 186: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 187: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 188: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 189: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 190: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 191: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 192: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 193: tutorial.ResDelFriend - (*ReqRank)(nil), // 194: tutorial.ReqRank - (*ResRank)(nil), // 195: tutorial.ResRank - (*ReqMailList)(nil), // 196: tutorial.ReqMailList - (*ResMailList)(nil), // 197: tutorial.ResMailList - (*MailInfo)(nil), // 198: tutorial.MailInfo - (*MailNotify)(nil), // 199: tutorial.MailNotify - (*ReqReadMail)(nil), // 200: tutorial.ReqReadMail - (*ResReadMail)(nil), // 201: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 202: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 203: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 204: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 205: tutorial.ResDeleteMail - (*ResCharge)(nil), // 206: tutorial.ResCharge - (*ResSpecialShop)(nil), // 207: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 208: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 209: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 210: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 211: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 212: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 213: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 214: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 215: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 216: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 217: tutorial.ReqEndless - (*ResEndless)(nil), // 218: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 219: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 220: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 221: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 222: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 223: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 224: tutorial.ResPiggyBankReward - (*ReqCreateOrderSn)(nil), // 225: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 226: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 227: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 228: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 229: tutorial.ReqChampship - (*ResChampship)(nil), // 230: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 231: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 232: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 233: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 234: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 235: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 236: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 237: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 238: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 239: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 240: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 241: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 242: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 243: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 244: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 245: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 246: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 247: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 248: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 249: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 250: tutorial.ResAutoAddInviteFriend - (*ReqMining)(nil), // 251: tutorial.ReqMining - (*ResMining)(nil), // 252: tutorial.ResMining - (*ReqMiningTake)(nil), // 253: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 254: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 255: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 256: tutorial.ResMiningReward - (*ResActRed)(nil), // 257: tutorial.ResActRed - (*NotifyActRed)(nil), // 258: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 259: tutorial.ActivityNotify - (*ResItem)(nil), // 260: tutorial.ResItem - (*ItemNotify)(nil), // 261: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 262: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 263: tutorial.ResGuessColor - (*Opponent)(nil), // 264: tutorial.opponent - (*ReqGuessColorTake)(nil), // 265: tutorial.ReqGuessColorTake - (*ResGuessColorTake)(nil), // 266: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 267: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 268: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 269: tutorial.ReqRace - (*ResRace)(nil), // 270: tutorial.ResRace - (*Raceopponent)(nil), // 271: tutorial.raceopponent - (*ReqRaceStart)(nil), // 272: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 273: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 274: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 275: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 276: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 277: tutorial.ResPlayroom - (*ReqPlayroomWrokOutline)(nil), // 278: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 279: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 280: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 281: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 282: tutorial.NotifyPlayroomLose - (*NotifyPlayroomMood)(nil), // 283: tutorial.NotifyPlayroomMood - (*FriendRoom)(nil), // 284: tutorial.FriendRoom - (*RoomOpponent)(nil), // 285: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 286: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 287: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 288: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 289: tutorial.ResPlayroomFlip - (*ReqPlayroomFlipReward)(nil), // 290: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 291: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 292: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 293: tutorial.ResPlayroomGame - (*ReqPlayroomInteract)(nil), // 294: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 295: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 296: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 297: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 298: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 299: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 300: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 301: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 302: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 303: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 304: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 305: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 306: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 307: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 308: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 309: tutorial.ResPlayroomChip - (*ReqFriendTreasure)(nil), // 310: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 311: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 312: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 313: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 314: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 315: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 316: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 317: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 318: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 319: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 320: tutorial.ReqKafkaLog - (*AdminReq)(nil), // 321: tutorial.AdminReq - (*AdminRes)(nil), // 322: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 323: tutorial.ReqAdminInfo - (*ResAdminInfo)(nil), // 324: tutorial.ResAdminInfo - nil, // 325: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 326: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 327: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 328: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 329: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 330: tutorial.ReqChessEx.MChessDataEntry - nil, // 331: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 332: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 333: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 334: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 335: tutorial.ResCardInfo.AllCardEntry - nil, // 336: tutorial.ResGuildInfo.RewardEntry - nil, // 337: tutorial.ResDailyTask.WeekRewardEntry - nil, // 338: tutorial.ResDailyTask.DailyTaskEntry - nil, // 339: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 340: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 341: tutorial.ResKv.KvEntry - nil, // 342: tutorial.ResRank.RankListEntry - nil, // 343: tutorial.ResMailList.MailListEntry - nil, // 344: tutorial.ResCharge.SpecialShopEntry - nil, // 345: tutorial.ResCharge.ChessShopEntry - nil, // 346: tutorial.ResCharge.GiftEntry - nil, // 347: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 348: tutorial.ResEndless.EndlessListEntry - nil, // 349: tutorial.ResChampshipRank.RankListEntry - nil, // 350: tutorial.ResChampshipPreRank.RankListEntry - nil, // 351: tutorial.ResNotifyCard.CardEntry - nil, // 352: tutorial.ResNotifyCard.MasterEntry - nil, // 353: tutorial.ResMining.MapEntry - nil, // 354: tutorial.ReqMiningTake.MapEntry - nil, // 355: tutorial.ResActRed.RedEntry - nil, // 356: tutorial.ResItem.ItemEntry - nil, // 357: tutorial.ItemNotify.ItemEntry - nil, // 358: tutorial.ReqGuessColorTake.MapEntry - nil, // 359: tutorial.ResPlayroom.PlayroomEntry - nil, // 360: tutorial.ResPlayroom.MoodEntry - nil, // 361: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 362: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 363: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 364: tutorial.ResPlayroomInfo.FlipEntry - nil, // 365: tutorial.ResPlayroomGame.ItemsEntry - nil, // 366: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ReqCardHandbookReward)(nil), // 86: tutorial.ReqCardHandbookReward + (*ResCardHandbookReward)(nil), // 87: tutorial.ResCardHandbookReward + (*ReqMasterCard)(nil), // 88: tutorial.ReqMasterCard + (*ResMasterCard)(nil), // 89: tutorial.ResMasterCard + (*ReqCardCollectReward)(nil), // 90: tutorial.ReqCardCollectReward + (*ResCardCollectReward)(nil), // 91: tutorial.ResCardCollectReward + (*ReqExStarReward)(nil), // 92: tutorial.ReqExStarReward + (*ResExStarReward)(nil), // 93: tutorial.ResExStarReward + (*ReqAllCollectReward)(nil), // 94: tutorial.ReqAllCollectReward + (*ResAllCollectReward)(nil), // 95: tutorial.ResAllCollectReward + (*ReqCardGive)(nil), // 96: tutorial.ReqCardGive + (*ResCardGive)(nil), // 97: tutorial.ResCardGive + (*ReqAgreeCardGive)(nil), // 98: tutorial.ReqAgreeCardGive + (*ResAgreeCardGive)(nil), // 99: tutorial.ResAgreeCardGive + (*ReqRefuseCardGive)(nil), // 100: tutorial.ReqRefuseCardGive + (*ResRefuseCardGive)(nil), // 101: tutorial.ResRefuseCardGive + (*ReqCardSend)(nil), // 102: tutorial.ReqCardSend + (*ResCardSend)(nil), // 103: tutorial.ResCardSend + (*ReqCardExchange)(nil), // 104: tutorial.ReqCardExchange + (*ResCardExchange)(nil), // 105: tutorial.ResCardExchange + (*ReqSelectCardExchange)(nil), // 106: tutorial.ReqSelectCardExchange + (*ResSelectCardExchange)(nil), // 107: tutorial.ResSelectCardExchange + (*ReqAgreeCardExchange)(nil), // 108: tutorial.ReqAgreeCardExchange + (*ResAgreeCardExchange)(nil), // 109: tutorial.ResAgreeCardExchange + (*ReqRefuseCardSelect)(nil), // 110: tutorial.ReqRefuseCardSelect + (*ResRefuseCardSelect)(nil), // 111: tutorial.ResRefuseCardSelect + (*ReqRefuseCardExchange)(nil), // 112: tutorial.ReqRefuseCardExchange + (*ResRefuseCardExchange)(nil), // 113: tutorial.ResRefuseCardExchange + (*ReqGetFriendCard)(nil), // 114: tutorial.ReqGetFriendCard + (*ResGetFriendCard)(nil), // 115: tutorial.ResGetFriendCard + (*ReqGetGoldCard)(nil), // 116: tutorial.ReqGetGoldCard + (*ResGetGoldCard)(nil), // 117: tutorial.ResGetGoldCard + (*ReqGuideReward)(nil), // 118: tutorial.ReqGuideReward + (*ResGuideReward)(nil), // 119: tutorial.ResGuideReward + (*ResGuildInfo)(nil), // 120: tutorial.ResGuildInfo + (*ResItemPop)(nil), // 121: tutorial.ResItemPop + (*ItemInfo)(nil), // 122: tutorial.ItemInfo + (*CardPack)(nil), // 123: tutorial.CardPack + (*ResDailyTask)(nil), // 124: tutorial.ResDailyTask + (*DailyWeek)(nil), // 125: tutorial.DailyWeek + (*DailyTask)(nil), // 126: tutorial.DailyTask + (*QuestProgress)(nil), // 127: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 128: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 129: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 130: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 131: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 132: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 133: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 134: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 135: tutorial.FaceInfo + (*ReqSetFace)(nil), // 136: tutorial.ReqSetFace + (*ResSetFace)(nil), // 137: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 138: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 139: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 140: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 141: tutorial.ResSetAvatar + (*ResSevenLogin)(nil), // 142: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 143: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 144: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 145: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 146: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 147: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 148: tutorial.ResActivity + (*ActivityInfo)(nil), // 149: tutorial.ActivityInfo + (*ReqLimitEvent)(nil), // 150: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 151: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 152: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 153: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 154: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 155: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 156: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 157: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 158: tutorial.LimitEventNotify + (*ReqLimitSenceReward)(nil), // 159: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 160: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 161: tutorial.ResChessRainReward + (*ReqFastProduceReward)(nil), // 162: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 163: tutorial.ResFastProduceReward + (*ReqSearchPlayer)(nil), // 164: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 165: tutorial.ResSearchPlayer + (*ResPlayerSimple)(nil), // 166: tutorial.ResPlayerSimple + (*ResPlayerRank)(nil), // 167: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 168: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 169: tutorial.NotifyFriendLog + (*NotifyFriendCard)(nil), // 170: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 171: tutorial.ResFriendCard + (*ReqKv)(nil), // 172: tutorial.ReqKv + (*ResKv)(nil), // 173: tutorial.ResKv + (*ReqFriendRecommend)(nil), // 174: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 175: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 176: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 177: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 178: tutorial.ReqFriendList + (*ResFriendList)(nil), // 179: tutorial.ResFriendList + (*ReqFriendApply)(nil), // 180: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 181: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 182: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 183: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 184: tutorial.ResFriendCardMsg + (*ReqFriendTimeLine)(nil), // 185: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 186: tutorial.ResFriendTimeLine + (*ResFriendApplyNotify)(nil), // 187: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 188: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 189: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 190: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 191: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 192: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 193: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 194: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 195: tutorial.ResDelFriend + (*ReqRank)(nil), // 196: tutorial.ReqRank + (*ResRank)(nil), // 197: tutorial.ResRank + (*ReqMailList)(nil), // 198: tutorial.ReqMailList + (*ResMailList)(nil), // 199: tutorial.ResMailList + (*MailInfo)(nil), // 200: tutorial.MailInfo + (*MailNotify)(nil), // 201: tutorial.MailNotify + (*ReqReadMail)(nil), // 202: tutorial.ReqReadMail + (*ResReadMail)(nil), // 203: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 204: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 205: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 206: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 207: tutorial.ResDeleteMail + (*ResCharge)(nil), // 208: tutorial.ResCharge + (*ResSpecialShop)(nil), // 209: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 210: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 211: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 212: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 213: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 214: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 215: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 216: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 217: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 218: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 219: tutorial.ReqEndless + (*ResEndless)(nil), // 220: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 221: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 222: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 223: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 224: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 225: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 226: tutorial.ResPiggyBankReward + (*ReqCreateOrderSn)(nil), // 227: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 228: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 229: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 230: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 231: tutorial.ReqChampship + (*ResChampship)(nil), // 232: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 233: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 234: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 235: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 236: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 237: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 238: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 239: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 240: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 241: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 242: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 243: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 244: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 245: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 246: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 247: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 248: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 249: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 250: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 251: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 252: tutorial.ResAutoAddInviteFriend + (*ReqMining)(nil), // 253: tutorial.ReqMining + (*ResMining)(nil), // 254: tutorial.ResMining + (*ReqMiningTake)(nil), // 255: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 256: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 257: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 258: tutorial.ResMiningReward + (*ResActRed)(nil), // 259: tutorial.ResActRed + (*NotifyActRed)(nil), // 260: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 261: tutorial.ActivityNotify + (*ResItem)(nil), // 262: tutorial.ResItem + (*ItemNotify)(nil), // 263: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 264: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 265: tutorial.ResGuessColor + (*Opponent)(nil), // 266: tutorial.opponent + (*ReqGuessColorTake)(nil), // 267: tutorial.ReqGuessColorTake + (*ResGuessColorTake)(nil), // 268: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 269: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 270: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 271: tutorial.ReqRace + (*ResRace)(nil), // 272: tutorial.ResRace + (*Raceopponent)(nil), // 273: tutorial.raceopponent + (*ReqRaceStart)(nil), // 274: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 275: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 276: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 277: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 278: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 279: tutorial.ResPlayroom + (*ReqPlayroomWrokOutline)(nil), // 280: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 281: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 282: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 283: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 284: tutorial.NotifyPlayroomLose + (*NotifyPlayroomMood)(nil), // 285: tutorial.NotifyPlayroomMood + (*FriendRoom)(nil), // 286: tutorial.FriendRoom + (*RoomOpponent)(nil), // 287: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 288: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 289: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 290: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 291: tutorial.ResPlayroomFlip + (*ReqPlayroomFlipReward)(nil), // 292: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 293: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 294: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 295: tutorial.ResPlayroomGame + (*ReqPlayroomInteract)(nil), // 296: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 297: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 298: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 299: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 300: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 301: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 302: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 303: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 304: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 305: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 306: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 307: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 308: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 309: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 310: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 311: tutorial.ResPlayroomChip + (*ReqFriendTreasure)(nil), // 312: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 313: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 314: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 315: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 316: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 317: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 318: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 319: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 320: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 321: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 322: tutorial.ReqKafkaLog + (*AdminReq)(nil), // 323: tutorial.AdminReq + (*AdminRes)(nil), // 324: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 325: tutorial.ReqAdminInfo + (*ResAdminInfo)(nil), // 326: tutorial.ResAdminInfo + nil, // 327: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 328: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 329: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 330: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 331: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 332: tutorial.ReqChessEx.MChessDataEntry + nil, // 333: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 334: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 335: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 336: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 337: tutorial.ResCardInfo.AllCardEntry + nil, // 338: tutorial.ResCardInfo.HandbookEntry + nil, // 339: tutorial.ResGuildInfo.RewardEntry + nil, // 340: tutorial.ResDailyTask.WeekRewardEntry + nil, // 341: tutorial.ResDailyTask.DailyTaskEntry + nil, // 342: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 343: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 344: tutorial.ResKv.KvEntry + nil, // 345: tutorial.ResRank.RankListEntry + nil, // 346: tutorial.ResMailList.MailListEntry + nil, // 347: tutorial.ResCharge.SpecialShopEntry + nil, // 348: tutorial.ResCharge.ChessShopEntry + nil, // 349: tutorial.ResCharge.GiftEntry + nil, // 350: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 351: tutorial.ResEndless.EndlessListEntry + nil, // 352: tutorial.ResChampshipRank.RankListEntry + nil, // 353: tutorial.ResChampshipPreRank.RankListEntry + nil, // 354: tutorial.ResNotifyCard.CardEntry + nil, // 355: tutorial.ResNotifyCard.MasterEntry + nil, // 356: tutorial.ResNotifyCard.HandbookEntry + nil, // 357: tutorial.ResMining.MapEntry + nil, // 358: tutorial.ReqMiningTake.MapEntry + nil, // 359: tutorial.ResActRed.RedEntry + nil, // 360: tutorial.ResItem.ItemEntry + nil, // 361: tutorial.ItemNotify.ItemEntry + nil, // 362: tutorial.ReqGuessColorTake.MapEntry + nil, // 363: tutorial.ResPlayroom.PlayroomEntry + nil, // 364: tutorial.ResPlayroom.MoodEntry + nil, // 365: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 366: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 367: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 368: tutorial.ResPlayroomInfo.FlipEntry + nil, // 369: tutorial.ResPlayroomGame.ItemsEntry + nil, // 370: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 325, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry - 326, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 327, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 327, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 328, // 1: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 329, // 2: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry 45, // 3: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag 1, // 4: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 328, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 330, // 5: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry 36, // 6: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 7: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 329, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 331, // 8: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 9: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE - 330, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 332, // 10: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 11: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 331, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 333, // 12: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 13: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE 46, // 14: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 332, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 334, // 15: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 16: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 333, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 335, // 17: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 18: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 19: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE 2, // 20: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE - 137, // 21: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 133, // 22: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 139, // 21: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 135, // 22: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo 2, // 23: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 24: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 25: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE 69, // 26: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 27: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 334, // 28: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 336, // 28: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 29: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 74, // 30: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order 2, // 31: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 32: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 82, // 33: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 335, // 34: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 2, // 35: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE - 2, // 36: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 37: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE - 2, // 38: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE - 2, // 39: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 40: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 41: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE - 2, // 42: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE - 2, // 43: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 44: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 45: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 46: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE - 2, // 47: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE - 2, // 48: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE - 2, // 49: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE - 336, // 50: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 120, // 51: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 121, // 52: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 337, // 53: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 338, // 54: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 120, // 55: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 125, // 56: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 120, // 57: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo - 2, // 58: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 59: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE - 2, // 60: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 133, // 61: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo - 2, // 62: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 137, // 63: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo - 2, // 64: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE - 141, // 65: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 141, // 66: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 120, // 67: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 120, // 68: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 120, // 69: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo - 2, // 70: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE - 2, // 71: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 147, // 72: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo - 339, // 73: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 340, // 74: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry - 2, // 75: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE - 2, // 76: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 2, // 77: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 2, // 78: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE - 164, // 79: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 164, // 80: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 166, // 81: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 169, // 82: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 341, // 83: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry - 164, // 84: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple - 2, // 85: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 164, // 86: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple - 180, // 87: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 164, // 88: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 169, // 89: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 166, // 90: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 164, // 91: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 2, // 92: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 93: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 164, // 94: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 95: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 96: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 342, // 97: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 343, // 98: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 120, // 99: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 198, // 100: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 101: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 102: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 103: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 344, // 104: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 345, // 105: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 346, // 106: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 2, // 107: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 108: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 347, // 109: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 110: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 111: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 348, // 112: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 120, // 113: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 114: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 115: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 116: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 117: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 118: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 349, // 119: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 350, // 120: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 351, // 121: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 352, // 122: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 2, // 123: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 353, // 124: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 354, // 125: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 126: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 127: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 355, // 128: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 147, // 129: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 356, // 130: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 357, // 131: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 264, // 132: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 358, // 133: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry - 2, // 134: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 135: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 271, // 136: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 137: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 138: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 120, // 139: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 285, // 140: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 284, // 141: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 359, // 142: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 360, // 143: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 120, // 144: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 2, // 145: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 120, // 146: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 361, // 147: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 362, // 148: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 363, // 149: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 364, // 150: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 2, // 151: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 152: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 153: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 365, // 154: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 2, // 155: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 366, // 156: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 157: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 158: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 159: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 160: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 161: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 162: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 163: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 312, // 164: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 312, // 165: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 166: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 167: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 168: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 123, // 169: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 124, // 170: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 155, // 171: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 164, // 172: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 198, // 173: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 207, // 174: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 208, // 175: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 219, // 176: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 165, // 177: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 165, // 178: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 120, // 179: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 120, // 180: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 181, // [181:181] is the sub-list for method output_type - 181, // [181:181] is the sub-list for method input_type - 181, // [181:181] is the sub-list for extension type_name - 181, // [181:181] is the sub-list for extension extendee - 0, // [0:181] is the sub-list for field type_name + 337, // 34: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 338, // 35: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 2, // 36: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE + 2, // 37: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE + 2, // 38: tutorial.ResCardCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 39: tutorial.ResExStarReward.Code:type_name -> tutorial.RES_CODE + 2, // 40: tutorial.ResAllCollectReward.Code:type_name -> tutorial.RES_CODE + 2, // 41: tutorial.ResCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 42: tutorial.ResAgreeCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 43: tutorial.ResRefuseCardGive.Code:type_name -> tutorial.RES_CODE + 2, // 44: tutorial.ResCardSend.Code:type_name -> tutorial.RES_CODE + 2, // 45: tutorial.ResCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 46: tutorial.ResSelectCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 47: tutorial.ResAgreeCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 48: tutorial.ResRefuseCardSelect.Code:type_name -> tutorial.RES_CODE + 2, // 49: tutorial.ResRefuseCardExchange.Code:type_name -> tutorial.RES_CODE + 2, // 50: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE + 2, // 51: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE + 339, // 52: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 122, // 53: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 123, // 54: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 340, // 55: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 341, // 56: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 122, // 57: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 127, // 58: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 122, // 59: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 2, // 60: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 61: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE + 2, // 62: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE + 135, // 63: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 2, // 64: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE + 139, // 65: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 2, // 66: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE + 143, // 67: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 143, // 68: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 122, // 69: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 122, // 70: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 122, // 71: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 2, // 72: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE + 2, // 73: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE + 149, // 74: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 342, // 75: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 343, // 76: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 2, // 77: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE + 2, // 78: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE + 2, // 79: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE + 2, // 80: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE + 166, // 81: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 166, // 82: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 168, // 83: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 171, // 84: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 344, // 85: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 166, // 86: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 2, // 87: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE + 166, // 88: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 182, // 89: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 166, // 90: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 171, // 91: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 168, // 92: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 166, // 93: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 94: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 95: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 166, // 96: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 97: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 98: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 345, // 99: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 346, // 100: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 122, // 101: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 200, // 102: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 103: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 104: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 105: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 347, // 106: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 348, // 107: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 349, // 108: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 2, // 109: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 110: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 350, // 111: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 112: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 113: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 351, // 114: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 122, // 115: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 116: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 117: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 118: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 119: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 120: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 352, // 121: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 353, // 122: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 354, // 123: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 355, // 124: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 356, // 125: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 126: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 357, // 127: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 358, // 128: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 129: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 130: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 359, // 131: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 149, // 132: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 360, // 133: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 361, // 134: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 266, // 135: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 362, // 136: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.ReqGuessColorTake.MapEntry + 2, // 137: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 138: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 273, // 139: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 140: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 141: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 122, // 142: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 287, // 143: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 286, // 144: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 363, // 145: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 364, // 146: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 122, // 147: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 2, // 148: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 122, // 149: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 365, // 150: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 366, // 151: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 367, // 152: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 368, // 153: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 2, // 154: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 155: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 156: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 369, // 157: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 2, // 158: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 370, // 159: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 160: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 161: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 162: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 163: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 164: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 165: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 166: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 314, // 167: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 314, // 168: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 169: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 170: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 171: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 125, // 172: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 126, // 173: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 157, // 174: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 166, // 175: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 200, // 176: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 209, // 177: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 210, // 178: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 221, // 179: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 167, // 180: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 167, // 181: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 122, // 182: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 122, // 183: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 184, // [184:184] is the sub-list for method output_type + 184, // [184:184] is the sub-list for method input_type + 184, // [184:184] is the sub-list for extension type_name + 184, // [184:184] is the sub-list for extension extendee + 0, // [0:184] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -20527,7 +20678,7 @@ func file_proto_Gameapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_proto_Gameapi_proto_rawDesc, NumEnums: 4, - NumMessages: 363, + NumMessages: 367, NumExtensions: 0, NumServices: 0, }, From 2260462017d3bb869f94e78169837275b2a11a62 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 26 Dec 2024 11:59:01 +0800 Subject: [PATCH 10/13] =?UTF-8?q?=E5=8D=A1=E7=89=8C=E5=9B=BE=E9=89=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/RegisterNetworkFunc.go | 1 - src/server/game/mod/card/Card.go | 2 ++ 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index 04028615..fe3711e7 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -3309,7 +3309,6 @@ func ReqCardHandbookReward(args []interface{}) error { return err } player.PlayMod.save() - player.PushClientRes(CardMod.NotifyCard()) player.PushClientRes(&msg.ResCardHandbookReward{ Code: msg.RES_CODE_SUCCESS, }) diff --git a/src/server/game/mod/card/Card.go b/src/server/game/mod/card/Card.go index 7599bc4b..8640782a 100644 --- a/src/server/game/mod/card/Card.go +++ b/src/server/game/mod/card/Card.go @@ -522,6 +522,8 @@ func (c *CardMod) GetHandbookReward(CardId int) ([]*item.Item, error) { return nil, fmt.Errorf("GetHandbookReward already get") } Star := cardCfg.GetStarById(CardId) + c.Handbook[CardId] = 2 + c.Cache.Handbook[CardId] = 2 return []*item.Item{item.NewItem(item.ITEM_ENERGY_ID, Star)}, nil } return nil, fmt.Errorf("GetHandbookReward not find card") From aeccd787f089474d3177e243c3feba98559def21 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 26 Dec 2024 12:08:58 +0800 Subject: [PATCH 11/13] =?UTF-8?q?bouns=E4=BF=AE=E5=A4=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go index e2140b1e..6b384e1b 100644 --- a/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go +++ b/src/server/game/mod/limitedTimeEvent/LimitedTimeEvent.go @@ -169,6 +169,7 @@ func (l *LimitedTimeEventMod) ProgressBackData() *msg.ResLimitEventProgress { return &msg.ResLimitEventProgress{ Progress: int32(l.Progress), ProgressReward: r, + ProgressMax: int32(l.ProgressMax), } } From f35c05cc120d62c29c3861cc71d671bd4eab308b Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 26 Dec 2024 14:20:13 +0800 Subject: [PATCH 12/13] =?UTF-8?q?=E5=AE=A0=E7=89=A9=E5=AE=9D=E8=97=8F?= =?UTF-8?q?=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/Player.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Player.go b/src/server/game/Player.go index 6a668508..29996b57 100644 --- a/src/server/game/Player.go +++ b/src/server/game/Player.go @@ -292,7 +292,7 @@ func (p *Player) ZeroUpdate(a []interface{}) { // 宠物宝箱 p.PlayMod.getFriendTreasureMod().ZeroUpdate() - p.PushClientRes(p.PlayMod.getFriendTreasureMod().BackData()) + // p.PushClientRes(p.PlayMod.getFriendTreasureMod().BackData()) p.PlayMod.getChampshipMod().ZeroUpdate() p.initAcitivity() From 64f799102f3d5b22389f65d72c4f8f779fe413a2 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 26 Dec 2024 15:16:35 +0800 Subject: [PATCH 13/13] =?UTF-8?q?=E5=8D=A1=E7=89=8C=E5=9B=BE=E9=89=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/game/RegisterNetworkFunc.go | 3 +- src/server/msg/Gameapi.pb.go | 2653 ++++++++++++------------ 2 files changed, 1333 insertions(+), 1323 deletions(-) diff --git a/src/server/game/RegisterNetworkFunc.go b/src/server/game/RegisterNetworkFunc.go index fe3711e7..ab281f74 100644 --- a/src/server/game/RegisterNetworkFunc.go +++ b/src/server/game/RegisterNetworkFunc.go @@ -3310,7 +3310,8 @@ func ReqCardHandbookReward(args []interface{}) error { } player.PlayMod.save() player.PushClientRes(&msg.ResCardHandbookReward{ - Code: msg.RES_CODE_SUCCESS, + Code: msg.RES_CODE_SUCCESS, + CardId: req.CardId, }) return nil } diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index 3c86205f..9d965c7c 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -5043,7 +5043,7 @@ type ResCardInfo struct { ExUid []int64 `protobuf:"varint,10,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid GoldTimes int32 `protobuf:"varint,11,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数 Round int32 `protobuf:"varint,12,opt,name=Round,proto3" json:"Round,omitempty"` // 轮次 - Handbook map[int32]int32 `protobuf:"bytes,13,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 图鉴 + Handbook map[int32]int32 `protobuf:"bytes,13,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 图鉴 CardId => Status 1:已解锁 2:已领取 } func (x *ResCardInfo) Reset() { @@ -5295,8 +5295,9 @@ type ResCardHandbookReward struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` - Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + CardId int32 `protobuf:"varint,3,opt,name=CardId,proto3" json:"CardId,omitempty"` } func (x *ResCardHandbookReward) Reset() { @@ -5343,6 +5344,13 @@ func (x *ResCardHandbookReward) GetMsg() string { return "" } +func (x *ResCardHandbookReward) GetCardId() int32 { + if x != nil { + return x.CardId + } + return 0 +} + // 万能卡兑换 type ReqMasterCard struct { state protoimpl.MessageState @@ -18717,1375 +18725,1376 @@ var file_proto_Gameapi_proto_rawDesc = []byte{ 0x64, 0x54, 0x69, 0x6d, 0x65, 0x73, 0x22, 0x2f, 0x0a, 0x15, 0x52, 0x65, 0x71, 0x43, 0x61, 0x72, 0x64, 0x48, 0x61, 0x6e, 0x64, 0x62, 0x6f, 0x6f, 0x6b, 0x52, 0x65, 0x77, 0x61, 0x72, 0x64, 0x12, 0x16, 0x0a, 0x06, 0x43, 0x61, 0x72, 0x64, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, - 0x06, 0x43, 0x61, 0x72, 0x64, 0x49, 0x64, 0x22, 0x51, 0x0a, 0x15, 0x52, 0x65, 0x73, 0x43, 0x61, + 0x06, 0x43, 0x61, 0x72, 0x64, 0x49, 0x64, 0x22, 0x69, 0x0a, 0x15, 0x52, 0x65, 0x73, 0x43, 0x61, 0x72, 0x64, 0x48, 0x61, 0x6e, 0x64, 0x62, 0x6f, 0x6f, 0x6b, 0x52, 0x65, 0x77, 0x61, 0x72, 0x64, 0x12, 0x26, 0x0a, 0x04, 0x43, 0x6f, 0x64, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0e, 0x32, 0x12, 0x2e, 0x74, 0x75, 0x74, 0x6f, 0x72, 0x69, 0x61, 0x6c, 0x2e, 0x52, 0x45, 0x53, 0x5f, 0x43, 0x4f, 0x44, 0x45, 0x52, 0x04, 0x43, 0x6f, 0x64, 0x65, 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