From 5dd95911cd54d62a2ff0cdf2f59b9b1e99136d18 Mon Sep 17 00:00:00 2001 From: hahwu <31872165+hahwu@users.noreply.github.com> Date: Thu, 18 Dec 2025 19:15:57 +0800 Subject: [PATCH] =?UTF-8?q?=E5=8D=8F=E8=AE=AE=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/server/msg/Gameapi.pb.go | 4297 ++++++++++++++++------------------ 1 file changed, 2071 insertions(+), 2226 deletions(-) diff --git a/src/server/msg/Gameapi.pb.go b/src/server/msg/Gameapi.pb.go index acdf437d..660fb35b 100644 --- a/src/server/msg/Gameapi.pb.go +++ b/src/server/msg/Gameapi.pb.go @@ -358,44 +358,44 @@ type RES_CODE int32 const ( RES_CODE_FAIL RES_CODE = 0 RES_CODE_SUCCESS RES_CODE = 1 - RES_CODE_Protocol_Error_Account_Exist RES_CODE = 2 // 账号已存在 - RES_CODE_Protocol_Error_Account_OR_PWD_ERROR RES_CODE = 3 // 账号或密码错误 - RES_CODE_Protocol_Error_Account_OR_PWD_Short RES_CODE = 4 // 账号或密码过短 - RES_CODE_Protocol_Error_Account_Fail RES_CODE = 5 // 账号操作失败 - RES_CODE_Protocol_Error_Account_NoExsit RES_CODE = 6 // 账号不存在 - RES_CODE_Protocol_Error_Account_Code_Error RES_CODE = 7 // 验证码错误 - RES_CODE_Protocol_Error_Account_Device_Error RES_CODE = 8 // 设备号错误 - RES_CODE_Protocol_Error_Id_Not_Verify RES_CODE = 9 // 未实名认证 - RES_CODE_Protocol_Error_Id_Verify_Error RES_CODE = 10 // 实名认证失败 + RES_CODE_Protocol_Error_Account_Exist RES_CODE = 100 // 账号已存在 + RES_CODE_Protocol_Error_Account_OR_PWD_ERROR RES_CODE = 101 // 账号或密码错误 + RES_CODE_Protocol_Error_Account_OR_PWD_Short RES_CODE = 102 // 账号或密码过短 + RES_CODE_Protocol_Error_Account_Fail RES_CODE = 103 // 账号操作失败 + RES_CODE_Protocol_Error_Account_NoExsit RES_CODE = 104 // 账号不存在 + RES_CODE_Protocol_Error_Account_Code_Error RES_CODE = 105 // 验证码错误 + RES_CODE_Protocol_Error_Account_Device_Error RES_CODE = 106 // 设备号错误 + RES_CODE_Protocol_Error_Id_Not_Verify RES_CODE = 107 // 未实名认证 + RES_CODE_Protocol_Error_Id_Verify_Error RES_CODE = 108 // 实名认证失败 ) // Enum value maps for RES_CODE. var ( RES_CODE_name = map[int32]string{ - 0: "FAIL", - 1: "SUCCESS", - 2: "Protocol_Error_Account_Exist", - 3: "Protocol_Error_Account_OR_PWD_ERROR", - 4: "Protocol_Error_Account_OR_PWD_Short", - 5: "Protocol_Error_Account_Fail", - 6: "Protocol_Error_Account_NoExsit", - 7: "Protocol_Error_Account_Code_Error", - 8: "Protocol_Error_Account_Device_Error", - 9: "Protocol_Error_Id_Not_Verify", - 10: "Protocol_Error_Id_Verify_Error", + 0: "FAIL", + 1: "SUCCESS", + 100: "Protocol_Error_Account_Exist", + 101: "Protocol_Error_Account_OR_PWD_ERROR", + 102: "Protocol_Error_Account_OR_PWD_Short", + 103: "Protocol_Error_Account_Fail", + 104: "Protocol_Error_Account_NoExsit", + 105: "Protocol_Error_Account_Code_Error", + 106: "Protocol_Error_Account_Device_Error", + 107: "Protocol_Error_Id_Not_Verify", + 108: "Protocol_Error_Id_Verify_Error", } RES_CODE_value = map[string]int32{ "FAIL": 0, "SUCCESS": 1, - "Protocol_Error_Account_Exist": 2, - "Protocol_Error_Account_OR_PWD_ERROR": 3, - "Protocol_Error_Account_OR_PWD_Short": 4, - "Protocol_Error_Account_Fail": 5, - "Protocol_Error_Account_NoExsit": 6, - "Protocol_Error_Account_Code_Error": 7, - "Protocol_Error_Account_Device_Error": 8, - "Protocol_Error_Id_Not_Verify": 9, - "Protocol_Error_Id_Verify_Error": 10, + "Protocol_Error_Account_Exist": 100, + "Protocol_Error_Account_OR_PWD_ERROR": 101, + "Protocol_Error_Account_OR_PWD_Short": 102, + "Protocol_Error_Account_Fail": 103, + "Protocol_Error_Account_NoExsit": 104, + "Protocol_Error_Account_Code_Error": 105, + "Protocol_Error_Account_Device_Error": 106, + "Protocol_Error_Id_Not_Verify": 107, + "Protocol_Error_Id_Verify_Error": 108, } ) @@ -687,25 +687,25 @@ const ( TIME_LINE_TYPE_LOG_TYPE_CARD_SELECT_SEND TIME_LINE_TYPE = 9 // 选择卡牌交换 TIME_LINE_TYPE_LOG_TYPE_CARD_EX_SUCCESS_1 TIME_LINE_TYPE = 10 // 卡牌交换成功 TIME_LINE_TYPE_LOG_TYPE_CARD_EX_SUCCESS_2 TIME_LINE_TYPE = 11 // 卡牌交换成功 - TIME_LINE_TYPE_LOG_TYPE_FRIEND_DELETE TIME_LINE_TYPE = 12 // 删除好友 - TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_VISIT TIME_LINE_TYPE = 13 // 非小猫游戏,他人偷走了玩家的猫币 - TIME_LINE_TYPE_LOG_TYPE_HANDBOOK TIME_LINE_TYPE = 14 // 图鉴收集 - TIME_LINE_TYPE_LOG_TYPE_HANDBOOK_UPVOTE TIME_LINE_TYPE = 15 // 图鉴点赞 - TIME_LINE_TYPE_LOG_TYPE_CHARGE_SEND TIME_LINE_TYPE = 16 // 充值赠送 - TIME_LINE_TYPE_LOG_TYPE_CHARGE_RECEIVED TIME_LINE_TYPE = 17 // 充值接受 - TIME_LINE_TYPE_LOG_TYPE_WISH TIME_LINE_TYPE = 18 // 心愿单 - TIME_LINE_TYPE_LOG_TYPE_FRIEND_BECOME_NPC TIME_LINE_TYPE = 19 // NPC成为好友 - TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_UPVOTE TIME_LINE_TYPE = 20 // playroom点赞 - TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_CHAMPSHIP TIME_LINE_TYPE = 21 // 竞标赛排名 - TIME_LINE_TYPE_LOG_TYPE_TREASURE TIME_LINE_TYPE = 22 // 宠物宝藏 - TIME_LINE_TYPE_LOG_TYPE_CARD_SEND_ACCEPT TIME_LINE_TYPE = 23 // 收到赠送卡牌 - TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_CAT_WIN TIME_LINE_TYPE = 24 // 小猫游戏,给小猫成功装箱 - TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_CAT_LOSE TIME_LINE_TYPE = 25 // 小猫游戏,装箱小猫未成功 - TIME_LINE_TYPE_LOG_TYPE_CARD_GIVE_ACCEPT TIME_LINE_TYPE = 26 // 接受卡牌请求 - TIME_LINE_TYPE_LOG_TYPE_FRIEND_INVITE TIME_LINE_TYPE = 27 // 邀请注册 - TIME_LINE_TYPE_LOG_TYPE_TREASURE_HELP TIME_LINE_TYPE = 28 // 宠物宝藏帮助 - TIME_LINE_TYPE_LOG_TYPE_FRIEND_SPONSOR TIME_LINE_TYPE = 29 // 好友赞助体力 - TIME_LINE_TYPE_LOG_TYPE_FRIEND_SPONSOR_GET TIME_LINE_TYPE = 30 // 获得好友赞助体力 + TIME_LINE_TYPE_LOG_TYPE_FRIEND_DELETE TIME_LINE_TYPE = 14 // 删除好友 + TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_VISIT TIME_LINE_TYPE = 15 // 非小猫游戏,他人偷走了玩家的猫币 + TIME_LINE_TYPE_LOG_TYPE_HANDBOOK TIME_LINE_TYPE = 16 // 图鉴收集 + TIME_LINE_TYPE_LOG_TYPE_HANDBOOK_UPVOTE TIME_LINE_TYPE = 17 // 图鉴点赞 + TIME_LINE_TYPE_LOG_TYPE_CHARGE_SEND TIME_LINE_TYPE = 18 // 充值赠送 + TIME_LINE_TYPE_LOG_TYPE_CHARGE_RECEIVED TIME_LINE_TYPE = 19 // 充值接受 + TIME_LINE_TYPE_LOG_TYPE_WISH TIME_LINE_TYPE = 20 // 心愿单 + TIME_LINE_TYPE_LOG_TYPE_FRIEND_BECOME_NPC TIME_LINE_TYPE = 21 // NPC成为好友 + TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_UPVOTE TIME_LINE_TYPE = 22 // playroom点赞 + TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_CHAMPSHIP TIME_LINE_TYPE = 23 // 竞标赛排名 + TIME_LINE_TYPE_LOG_TYPE_TREASURE TIME_LINE_TYPE = 24 // 宠物宝藏 + TIME_LINE_TYPE_LOG_TYPE_CARD_SEND_ACCEPT TIME_LINE_TYPE = 25 // 收到赠送卡牌 + TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_CAT_WIN TIME_LINE_TYPE = 26 // 小猫游戏,给小猫成功装箱 + TIME_LINE_TYPE_LOG_TYPE_PLAYROOM_CAT_LOSE TIME_LINE_TYPE = 27 // 小猫游戏,装箱小猫未成功 + TIME_LINE_TYPE_LOG_TYPE_CARD_GIVE_ACCEPT TIME_LINE_TYPE = 28 // 接受卡牌请求 + TIME_LINE_TYPE_LOG_TYPE_FRIEND_INVITE TIME_LINE_TYPE = 29 // 邀请注册 + TIME_LINE_TYPE_LOG_TYPE_TREASURE_HELP TIME_LINE_TYPE = 30 // 宠物宝藏帮助 + TIME_LINE_TYPE_LOG_TYPE_FRIEND_SPONSOR TIME_LINE_TYPE = 31 // 好友赞助体力 + TIME_LINE_TYPE_LOG_TYPE_FRIEND_SPONSOR_GET TIME_LINE_TYPE = 32 // 获得好友赞助体力 ) // Enum value maps for TIME_LINE_TYPE. @@ -723,25 +723,25 @@ var ( 9: "LOG_TYPE_CARD_SELECT_SEND", 10: "LOG_TYPE_CARD_EX_SUCCESS_1", 11: "LOG_TYPE_CARD_EX_SUCCESS_2", - 12: "LOG_TYPE_FRIEND_DELETE", - 13: "LOG_TYPE_PLAYROOM_VISIT", - 14: "LOG_TYPE_HANDBOOK", - 15: "LOG_TYPE_HANDBOOK_UPVOTE", - 16: "LOG_TYPE_CHARGE_SEND", - 17: "LOG_TYPE_CHARGE_RECEIVED", - 18: "LOG_TYPE_WISH", - 19: "LOG_TYPE_FRIEND_BECOME_NPC", - 20: "LOG_TYPE_PLAYROOM_UPVOTE", - 21: "LOG_TYPE_PLAYROOM_CHAMPSHIP", - 22: "LOG_TYPE_TREASURE", - 23: "LOG_TYPE_CARD_SEND_ACCEPT", - 24: "LOG_TYPE_PLAYROOM_CAT_WIN", - 25: "LOG_TYPE_PLAYROOM_CAT_LOSE", - 26: "LOG_TYPE_CARD_GIVE_ACCEPT", - 27: "LOG_TYPE_FRIEND_INVITE", - 28: "LOG_TYPE_TREASURE_HELP", - 29: "LOG_TYPE_FRIEND_SPONSOR", - 30: "LOG_TYPE_FRIEND_SPONSOR_GET", + 14: "LOG_TYPE_FRIEND_DELETE", + 15: "LOG_TYPE_PLAYROOM_VISIT", + 16: "LOG_TYPE_HANDBOOK", + 17: "LOG_TYPE_HANDBOOK_UPVOTE", + 18: "LOG_TYPE_CHARGE_SEND", + 19: "LOG_TYPE_CHARGE_RECEIVED", + 20: "LOG_TYPE_WISH", + 21: "LOG_TYPE_FRIEND_BECOME_NPC", + 22: "LOG_TYPE_PLAYROOM_UPVOTE", + 23: "LOG_TYPE_PLAYROOM_CHAMPSHIP", + 24: "LOG_TYPE_TREASURE", + 25: "LOG_TYPE_CARD_SEND_ACCEPT", + 26: "LOG_TYPE_PLAYROOM_CAT_WIN", + 27: "LOG_TYPE_PLAYROOM_CAT_LOSE", + 28: "LOG_TYPE_CARD_GIVE_ACCEPT", + 29: "LOG_TYPE_FRIEND_INVITE", + 30: "LOG_TYPE_TREASURE_HELP", + 31: "LOG_TYPE_FRIEND_SPONSOR", + 32: "LOG_TYPE_FRIEND_SPONSOR_GET", } TIME_LINE_TYPE_value = map[string]int32{ "DEFAULT": 0, @@ -756,25 +756,25 @@ var ( "LOG_TYPE_CARD_SELECT_SEND": 9, "LOG_TYPE_CARD_EX_SUCCESS_1": 10, "LOG_TYPE_CARD_EX_SUCCESS_2": 11, - "LOG_TYPE_FRIEND_DELETE": 12, - "LOG_TYPE_PLAYROOM_VISIT": 13, - "LOG_TYPE_HANDBOOK": 14, - "LOG_TYPE_HANDBOOK_UPVOTE": 15, - "LOG_TYPE_CHARGE_SEND": 16, - "LOG_TYPE_CHARGE_RECEIVED": 17, - "LOG_TYPE_WISH": 18, - "LOG_TYPE_FRIEND_BECOME_NPC": 19, - "LOG_TYPE_PLAYROOM_UPVOTE": 20, - "LOG_TYPE_PLAYROOM_CHAMPSHIP": 21, - "LOG_TYPE_TREASURE": 22, - "LOG_TYPE_CARD_SEND_ACCEPT": 23, - "LOG_TYPE_PLAYROOM_CAT_WIN": 24, - "LOG_TYPE_PLAYROOM_CAT_LOSE": 25, - "LOG_TYPE_CARD_GIVE_ACCEPT": 26, - "LOG_TYPE_FRIEND_INVITE": 27, - "LOG_TYPE_TREASURE_HELP": 28, - "LOG_TYPE_FRIEND_SPONSOR": 29, - "LOG_TYPE_FRIEND_SPONSOR_GET": 30, + "LOG_TYPE_FRIEND_DELETE": 14, + "LOG_TYPE_PLAYROOM_VISIT": 15, + "LOG_TYPE_HANDBOOK": 16, + "LOG_TYPE_HANDBOOK_UPVOTE": 17, + "LOG_TYPE_CHARGE_SEND": 18, + "LOG_TYPE_CHARGE_RECEIVED": 19, + "LOG_TYPE_WISH": 20, + "LOG_TYPE_FRIEND_BECOME_NPC": 21, + "LOG_TYPE_PLAYROOM_UPVOTE": 22, + "LOG_TYPE_PLAYROOM_CHAMPSHIP": 23, + "LOG_TYPE_TREASURE": 24, + "LOG_TYPE_CARD_SEND_ACCEPT": 25, + "LOG_TYPE_PLAYROOM_CAT_WIN": 26, + "LOG_TYPE_PLAYROOM_CAT_LOSE": 27, + "LOG_TYPE_CARD_GIVE_ACCEPT": 28, + "LOG_TYPE_FRIEND_INVITE": 29, + "LOG_TYPE_TREASURE_HELP": 30, + "LOG_TYPE_FRIEND_SPONSOR": 31, + "LOG_TYPE_FRIEND_SPONSOR_GET": 32, } ) @@ -1135,55 +1135,9 @@ func (FRIEND_REPLY_TYPE) EnumDescriptor() ([]byte, []int) { return file_proto_Gameapi_proto_rawDescGZIP(), []int{12} } -type FRIEND_REPLY_HANDLE_ERR_TYPE int32 - -const ( - FRIEND_REPLY_HANDLE_ERR_TYPE_NONE FRIEND_REPLY_HANDLE_ERR_TYPE = 0 // 默认 - FRIEND_REPLY_HANDLE_ERR_TYPE_CATNIP FRIEND_REPLY_HANDLE_ERR_TYPE = 1 // 好友位置已满不存在 -) - -// Enum value maps for FRIEND_REPLY_HANDLE_ERR_TYPE. -var ( - FRIEND_REPLY_HANDLE_ERR_TYPE_name = map[int32]string{ - 0: "NONE", - 1: "CATNIP", - } - FRIEND_REPLY_HANDLE_ERR_TYPE_value = map[string]int32{ - "NONE": 0, - "CATNIP": 1, - } -) - -func (x FRIEND_REPLY_HANDLE_ERR_TYPE) Enum() *FRIEND_REPLY_HANDLE_ERR_TYPE { - p := new(FRIEND_REPLY_HANDLE_ERR_TYPE) - *p = x - return p -} - -func (x FRIEND_REPLY_HANDLE_ERR_TYPE) String() string { - return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) -} - -func (FRIEND_REPLY_HANDLE_ERR_TYPE) Descriptor() protoreflect.EnumDescriptor { - return file_proto_Gameapi_proto_enumTypes[13].Descriptor() -} - -func (FRIEND_REPLY_HANDLE_ERR_TYPE) Type() protoreflect.EnumType { - return &file_proto_Gameapi_proto_enumTypes[13] -} - -func (x FRIEND_REPLY_HANDLE_ERR_TYPE) Number() protoreflect.EnumNumber { - return protoreflect.EnumNumber(x) -} - -// Deprecated: Use FRIEND_REPLY_HANDLE_ERR_TYPE.Descriptor instead. -func (FRIEND_REPLY_HANDLE_ERR_TYPE) EnumDescriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{13} -} - type ClientReq struct { state protoimpl.MessageState `protogen:"open.v1"` - Func string `protobuf:"bytes,1,opt,name=func,proto3" json:"func,omitempty"` // serverMode/functionID; + Func string `protobuf:"bytes,1,opt,name=func,proto3" json:"func,omitempty"` // serverMode/functionID Cid string `protobuf:"bytes,2,opt,name=cid,proto3" json:"cid,omitempty"` Info []byte `protobuf:"bytes,3,opt,name=info,proto3" json:"info,omitempty"` SessionId string `protobuf:"bytes,4,opt,name=sessionId,proto3" json:"sessionId,omitempty"` @@ -1994,7 +1948,7 @@ type ReqRegisterAccount struct { UserName string `protobuf:"bytes,1,opt,name=UserName,proto3" json:"UserName,omitempty"` UserPwd string `protobuf:"bytes,2,opt,name=UserPwd,proto3" json:"UserPwd,omitempty"` DwUin int32 `protobuf:"varint,3,opt,name=dwUin,proto3" json:"dwUin,omitempty"` - Device string `protobuf:"bytes,4,opt,name=Device,proto3" json:"Device,omitempty"` // 设备标识; + Device string `protobuf:"bytes,4,opt,name=Device,proto3" json:"Device,omitempty"` // 设备标识 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2107,9 +2061,9 @@ type ReqLogin struct { state protoimpl.MessageState `protogen:"open.v1"` UserName string `protobuf:"bytes,1,opt,name=UserName,proto3" json:"UserName,omitempty"` UserPwd string `protobuf:"bytes,2,opt,name=UserPwd,proto3" json:"UserPwd,omitempty"` - Code string `protobuf:"bytes,3,opt,name=Code,proto3" json:"Code,omitempty"` // 验证码; - Device string `protobuf:"bytes,4,opt,name=Device,proto3" json:"Device,omitempty"` // 设备标识; - Type LOGIN_TYPE `protobuf:"varint,5,opt,name=type,proto3,enum=tutorial.LOGIN_TYPE" json:"type,omitempty"` // 登录方式; + Code string `protobuf:"bytes,3,opt,name=Code,proto3" json:"Code,omitempty"` // 验证码 + Device string `protobuf:"bytes,4,opt,name=Device,proto3" json:"Device,omitempty"` // 设备标识 + Type LOGIN_TYPE `protobuf:"varint,5,opt,name=type,proto3,enum=tutorial.LOGIN_TYPE" json:"type,omitempty"` // 登录方式 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2181,7 +2135,7 @@ func (x *ReqLogin) GetType() LOGIN_TYPE { type ReqLoginCode struct { state protoimpl.MessageState `protogen:"open.v1"` - TelPhone string `protobuf:"bytes,1,opt,name=TelPhone,proto3" json:"TelPhone,omitempty"` // 手机号码; + TelPhone string `protobuf:"bytes,1,opt,name=TelPhone,proto3" json:"TelPhone,omitempty"` // 手机号码 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2225,9 +2179,9 @@ func (x *ReqLoginCode) GetTelPhone() string { type ResLoginCode struct { state protoimpl.MessageState `protogen:"open.v1"` - ResultCode int32 `protobuf:"varint,1,opt,name=ResultCode,proto3" json:"ResultCode,omitempty"` // 0 成功 其他失败; - Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息; - Code string `protobuf:"bytes,3,opt,name=Code,proto3" json:"Code,omitempty"` // 验证码 TODO 测试; + ResultCode int32 `protobuf:"varint,1,opt,name=ResultCode,proto3" json:"ResultCode,omitempty"` // 0 成功 其他失败 + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息 + Code string `protobuf:"bytes,3,opt,name=Code,proto3" json:"Code,omitempty"` // 验证码 TODO 测试 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2285,8 +2239,8 @@ func (x *ResLoginCode) GetCode() string { type ReqId2Verify struct { state protoimpl.MessageState `protogen:"open.v1"` - Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // 身份证号码; - Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 姓名; + Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // 身份证号码 + Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 姓名 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2337,8 +2291,8 @@ func (x *ReqId2Verify) GetName() string { type ResId2Verify struct { state protoimpl.MessageState `protogen:"open.v1"` - ResultCode RES_CODE `protobuf:"varint,1,opt,name=ResultCode,proto3,enum=tutorial.RES_CODE" json:"ResultCode,omitempty"` // 0 成功 其他失败; - Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息; + ResultCode RES_CODE `protobuf:"varint,1,opt,name=ResultCode,proto3,enum=tutorial.RES_CODE" json:"ResultCode,omitempty"` // 0 成功 其他失败 + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2394,7 +2348,7 @@ type ResLogin struct { DwUin int64 `protobuf:"varint,2,opt,name=dwUin,proto3" json:"dwUin,omitempty"` UserName string `protobuf:"bytes,3,opt,name=UserName,proto3" json:"UserName,omitempty"` FaceBookId string `protobuf:"bytes,4,opt,name=FaceBookId,proto3" json:"FaceBookId,omitempty"` - Msg string `protobuf:"bytes,5,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息; + Msg string `protobuf:"bytes,5,opt,name=Msg,proto3" json:"Msg,omitempty"` // 错误信息 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -2467,7 +2421,7 @@ func (x *ResLogin) GetMsg() string { type ReqChangePassword struct { state protoimpl.MessageState `protogen:"open.v1"` UserName string `protobuf:"bytes,1,opt,name=UserName,proto3" json:"UserName,omitempty"` - OldPwd string `protobuf:"bytes,2,opt,name=OldPwd,proto3" json:"OldPwd,omitempty"` // -1表示不校验旧密码; + OldPwd string `protobuf:"bytes,2,opt,name=OldPwd,proto3" json:"OldPwd,omitempty"` // -1表示不校验旧密码 NewPwd string `protobuf:"bytes,3,opt,name=NewPwd,proto3" json:"NewPwd,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -2890,8 +2844,8 @@ type ResPlayerAsset struct { Exp int32 `protobuf:"varint,7,opt,name=exp,proto3" json:"exp,omitempty"` Login int32 `protobuf:"varint,8,opt,name=Login,proto3" json:"Login,omitempty"` Logout int32 `protobuf:"varint,9,opt,name=Logout,proto3" json:"Logout,omitempty"` - PExp int32 `protobuf:"varint,10,opt,name=PExp,proto3" json:"PExp,omitempty"` // 玩家经验; - LoginDay int32 `protobuf:"varint,11,opt,name=LoginDay,proto3" json:"LoginDay,omitempty"` // 登录天数; + PExp int32 `protobuf:"varint,10,opt,name=PExp,proto3" json:"PExp,omitempty"` // 玩家经验 + LoginDay int32 `protobuf:"varint,11,opt,name=LoginDay,proto3" json:"LoginDay,omitempty"` // 登录天数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3461,8 +3415,8 @@ type ResPlayerChessInfo struct { ChessBag *ChessBag `protobuf:"bytes,3,opt,name=ChessBag,proto3" json:"ChessBag,omitempty"` RetireEmit []string `protobuf:"bytes,4,rep,name=RetireEmit,proto3" json:"RetireEmit,omitempty"` Honor []int32 `protobuf:"varint,5,rep,packed,name=Honor,proto3" json:"Honor,omitempty"` - PartBag *PartBag `protobuf:"bytes,6,opt,name=PartBag,proto3" json:"PartBag,omitempty"` // 满级零件; - RetireReward []string `protobuf:"bytes,7,rep,name=RetireReward,proto3" json:"RetireReward,omitempty"` // 退役奖励; + PartBag *PartBag `protobuf:"bytes,6,opt,name=PartBag,proto3" json:"PartBag,omitempty"` // 满级零件 + RetireReward []string `protobuf:"bytes,7,rep,name=RetireReward,proto3" json:"RetireReward,omitempty"` // 退役奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3548,7 +3502,7 @@ func (x *ResPlayerChessInfo) GetRetireReward() []string { type ReqGetChessRetireReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // 发射器系列ID:A、B、C...; + Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // 发射器系列ID:A、B、C... unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3594,7 +3548,7 @@ type ResGetChessRetireReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=code,proto3,enum=tutorial.RES_CODE" json:"code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=msg,proto3" json:"msg,omitempty"` - Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` // 发射器系列ID:A、B、C...; + Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` // 发射器系列ID:A、B、C... unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3652,7 +3606,7 @@ func (x *ResGetChessRetireReward) GetId() string { type PartBag struct { state protoimpl.MessageState `protogen:"open.v1"` - PartBagGrids []*PartBagGrid `protobuf:"bytes,1,rep,name=PartBagGrids,proto3" json:"PartBagGrids,omitempty"` //已解锁零件背包格子; + PartBagGrids []*PartBagGrid `protobuf:"bytes,1,rep,name=PartBagGrids,proto3" json:"PartBagGrids,omitempty"` //已解锁零件背包格子 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3696,8 +3650,8 @@ func (x *PartBag) GetPartBagGrids() []*PartBagGrid { type PartBagGrid struct { state protoimpl.MessageState `protogen:"open.v1"` - PartId int32 `protobuf:"varint,1,opt,name=PartId,proto3" json:"PartId,omitempty"` //零件ID; - Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` //数量; + PartId int32 `protobuf:"varint,1,opt,name=PartId,proto3" json:"PartId,omitempty"` //零件ID + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` //数量 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -3748,7 +3702,7 @@ func (x *PartBagGrid) GetCount() int32 { type ReqPutPartInBag struct { state protoimpl.MessageState `protogen:"open.v1"` - ChessId int32 `protobuf:"varint,1,opt,name=ChessId,proto3" json:"ChessId,omitempty"` //零件ID; + ChessId int32 `protobuf:"varint,1,opt,name=ChessId,proto3" json:"ChessId,omitempty"` //零件ID MChessData map[string]int32 `protobuf:"bytes,2,rep,name=mChessData,proto3" json:"mChessData,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -3857,7 +3811,7 @@ type ChessHandle struct { Emit int32 `protobuf:"varint,2,opt,name=Emit,proto3" json:"Emit,omitempty"` ChessId int32 `protobuf:"varint,3,opt,name=ChessId,proto3" json:"ChessId,omitempty"` Id int32 `protobuf:"varint,4,opt,name=Id,proto3" json:"Id,omitempty"` - ActType []int32 `protobuf:"varint,5,rep,packed,name=ActType,proto3" json:"ActType,omitempty"` // 活动类型; + ActType []int32 `protobuf:"varint,5,rep,packed,name=ActType,proto3" json:"ActType,omitempty"` // 活动类型 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -4361,9 +4315,9 @@ type ReqChessEx struct { OldChessId int32 `protobuf:"varint,1,opt,name=OldChessId,proto3" json:"OldChessId,omitempty"` NewChessId int32 `protobuf:"varint,2,opt,name=NewChessId,proto3" json:"NewChessId,omitempty"` CostDia int32 `protobuf:"varint,3,opt,name=CostDia,proto3" json:"CostDia,omitempty"` - Type CHESS_EX_TYPE `protobuf:"varint,4,opt,name=Type,proto3,enum=tutorial.CHESS_EX_TYPE" json:"Type,omitempty"` //1 气泡 2 宝箱解锁 3 快捷购买 4 限时事件气泡; + Type CHESS_EX_TYPE `protobuf:"varint,4,opt,name=Type,proto3,enum=tutorial.CHESS_EX_TYPE" json:"Type,omitempty"` //1 气泡 2 宝箱解锁 3 快捷购买 4 限时事件气泡 MChessData map[string]int32 `protobuf:"bytes,5,rep,name=mChessData,proto3" json:"mChessData,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` - CostStar int32 `protobuf:"varint,6,opt,name=CostStar,proto3" json:"CostStar,omitempty"` // 消耗星星; + CostStar int32 `protobuf:"varint,6,opt,name=CostStar,proto3" json:"CostStar,omitempty"` // 消耗星星 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -4603,7 +4557,7 @@ type ReqPlayroomOutline struct { OldChessId int32 `protobuf:"varint,1,opt,name=OldChessId,proto3" json:"OldChessId,omitempty"` NewChessId int32 `protobuf:"varint,2,opt,name=NewChessId,proto3" json:"NewChessId,omitempty"` CostDia int32 `protobuf:"varint,3,opt,name=CostDia,proto3" json:"CostDia,omitempty"` - Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` //1 气泡 2 宝箱解锁 3 快捷购买 4 打工离线; + Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` //1 气泡 2 宝箱解锁 3 快捷购买 4 打工离线 MChessData map[string]int32 `protobuf:"bytes,5,rep,name=mChessData,proto3" json:"mChessData,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -4729,9 +4683,9 @@ func (x *ResPlayroomOutline) GetMsg() string { // 棋盘背包 type ChessBag struct { state protoimpl.MessageState `protogen:"open.v1"` - ChessBagGrids []*ChessBagGrid `protobuf:"bytes,1,rep,name=ChessBagGrids,proto3" json:"ChessBagGrids,omitempty"` //已解锁棋盘背包格子; - ChessBuyCnt int32 `protobuf:"varint,2,opt,name=ChessBuyCnt,proto3" json:"ChessBuyCnt,omitempty"` //已购买棋盘格子数; - ChessFreeCnt int32 `protobuf:"varint,3,opt,name=ChessFreeCnt,proto3" json:"ChessFreeCnt,omitempty"` //剩余免费解锁次数; + ChessBagGrids []*ChessBagGrid `protobuf:"bytes,1,rep,name=ChessBagGrids,proto3" json:"ChessBagGrids,omitempty"` //已解锁棋盘背包格子 + ChessBuyCnt int32 `protobuf:"varint,2,opt,name=ChessBuyCnt,proto3" json:"ChessBuyCnt,omitempty"` //已购买棋盘格子数 + ChessFreeCnt int32 `protobuf:"varint,3,opt,name=ChessFreeCnt,proto3" json:"ChessFreeCnt,omitempty"` //剩余免费解锁次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -4789,9 +4743,9 @@ func (x *ChessBag) GetChessFreeCnt() int32 { type ChessBagGrid struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //格子ID; - ChessId int32 `protobuf:"varint,2,opt,name=ChessId,proto3" json:"ChessId,omitempty"` //棋子ID; - EmitId int32 `protobuf:"varint,3,opt,name=EmitId,proto3" json:"EmitId,omitempty"` //发射器ID; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //格子ID + ChessId int32 `protobuf:"varint,2,opt,name=ChessId,proto3" json:"ChessId,omitempty"` //棋子ID + EmitId int32 `protobuf:"varint,3,opt,name=EmitId,proto3" json:"EmitId,omitempty"` //发射器ID unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -4852,7 +4806,7 @@ type ReqPutChessInBag struct { state protoimpl.MessageState `protogen:"open.v1"` ChessId int32 `protobuf:"varint,1,opt,name=ChessId,proto3" json:"ChessId,omitempty"` BagId int32 `protobuf:"varint,2,opt,name=BagId,proto3" json:"BagId,omitempty"` - EmitId int32 `protobuf:"varint,3,opt,name=EmitId,proto3" json:"EmitId,omitempty"` //发射器ID; + EmitId int32 `protobuf:"varint,3,opt,name=EmitId,proto3" json:"EmitId,omitempty"` //发射器ID MChessData map[string]int32 `protobuf:"bytes,4,rep,name=mChessData,proto3" json:"mChessData,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -5369,7 +5323,7 @@ type ResPlayerBriefProfileData struct { NickName string `protobuf:"bytes,5,opt,name=NickName,proto3" json:"NickName,omitempty"` PicURL string `protobuf:"bytes,6,opt,name=PicURL,proto3" json:"PicURL,omitempty"` ActiveTime int32 `protobuf:"varint,7,opt,name=ActiveTime,proto3" json:"ActiveTime,omitempty"` - SetEmoji map[int32]int32 `protobuf:"bytes,8,rep,name=SetEmoji,proto3" json:"SetEmoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 已设置的头像; + SetEmoji map[int32]int32 `protobuf:"bytes,11,rep,name=SetEmoji,proto3" json:"SetEmoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 已设置的头像 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -5560,7 +5514,7 @@ func (x *ResSetEnergyMul) GetMsg() string { // 设置能量倍数 type ReqLang struct { state protoimpl.MessageState `protogen:"open.v1"` - Lang LANG_TYPE `protobuf:"varint,1,opt,name=Lang,proto3,enum=tutorial.LANG_TYPE" json:"Lang,omitempty"` // 语言 1 英文 0 中文; + Lang LANG_TYPE `protobuf:"varint,1,opt,name=Lang,proto3,enum=tutorial.LANG_TYPE" json:"Lang,omitempty"` // 语言 1 英文 0 中文 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -5656,11 +5610,11 @@ func (x *ResLang) GetMsg() string { type BaseInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - EnergyMul int32 `protobuf:"varint,1,opt,name=EnergyMul,proto3" json:"EnergyMul,omitempty"` // 能量倍数; - IsFirstBuy bool `protobuf:"varint,2,opt,name=IsFirstBuy,proto3" json:"IsFirstBuy,omitempty"` // 是否已第一次购买体力商店; - EnergyBuy int32 `protobuf:"varint,3,opt,name=EnergyBuy,proto3" json:"EnergyBuy,omitempty"` // 今日体力商店购买次数; - EnergyAD int32 `protobuf:"varint,4,opt,name=EnergyAD,proto3" json:"EnergyAD,omitempty"` // 今日看广告获取体力次数; - Lang LANG_TYPE `protobuf:"varint,5,opt,name=Lang,proto3,enum=tutorial.LANG_TYPE" json:"Lang,omitempty"` // 语言 1 英文 2 中文; + EnergyMul int32 `protobuf:"varint,1,opt,name=EnergyMul,proto3" json:"EnergyMul,omitempty"` // 能量倍数 + IsFirstBuy bool `protobuf:"varint,2,opt,name=IsFirstBuy,proto3" json:"IsFirstBuy,omitempty"` // 是否已第一次购买体力商店 + EnergyBuy int32 `protobuf:"varint,3,opt,name=EnergyBuy,proto3" json:"EnergyBuy,omitempty"` // 今日体力商店购买次数 + EnergyAD int32 `protobuf:"varint,4,opt,name=EnergyAD,proto3" json:"EnergyAD,omitempty"` // 今日看广告获取体力次数 + Lang LANG_TYPE `protobuf:"varint,5,opt,name=Lang,proto3,enum=tutorial.LANG_TYPE" json:"Lang,omitempty"` // 语言 1 英文 2 中文 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -5775,12 +5729,12 @@ type UserInfo struct { DecorateCnt int32 `protobuf:"varint,5,opt,name=DecorateCnt,proto3" json:"DecorateCnt,omitempty"` AvatarList []*AvatarInfo `protobuf:"bytes,6,rep,name=AvatarList,proto3" json:"AvatarList,omitempty"` FaceList []*FaceInfo `protobuf:"bytes,7,rep,name=FaceList,proto3" json:"FaceList,omitempty"` - Login int32 `protobuf:"varint,8,opt,name=Login,proto3" json:"Login,omitempty"` // 登录; - PetName string `protobuf:"bytes,9,opt,name=PetName,proto3" json:"PetName,omitempty"` //宠物名字; - EmojiList []*EmojiInfo `protobuf:"bytes,10,rep,name=EmojiList,proto3" json:"EmojiList,omitempty"` // 表情列表; - SetEmoji map[int32]int32 `protobuf:"bytes,11,rep,name=SetEmoji,proto3" json:"SetEmoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 已设置的头像; - IdNum string `protobuf:"bytes,12,opt,name=IdNum,proto3" json:"IdNum,omitempty"` // 身份证号码; - AddCode string `protobuf:"bytes,13,opt,name=AddCode,proto3" json:"AddCode,omitempty"` // 邀请码; + Login int32 `protobuf:"varint,8,opt,name=Login,proto3" json:"Login,omitempty"` // 登录 + PetName string `protobuf:"bytes,9,opt,name=PetName,proto3" json:"PetName,omitempty"` //宠物名字 + EmojiList []*EmojiInfo `protobuf:"bytes,10,rep,name=EmojiList,proto3" json:"EmojiList,omitempty"` // 表情列表 + SetEmoji map[int32]int32 `protobuf:"bytes,11,rep,name=SetEmoji,proto3" json:"SetEmoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 已设置的头像 + IdNum string `protobuf:"bytes,12,opt,name=IdNum,proto3" json:"IdNum,omitempty"` // 身份证号码 + AddCode string `protobuf:"bytes,13,opt,name=AddCode,proto3" json:"AddCode,omitempty"` // 邀请码 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -6103,7 +6057,7 @@ func (x *ResSetPetName) GetMsg() string { // 购买能量 type ReqBuyEnergy struct { state protoimpl.MessageState `protogen:"open.v1"` - Energy int32 `protobuf:"varint,1,opt,name=Energy,proto3" json:"Energy,omitempty"` // 购买体力; + Energy int32 `protobuf:"varint,1,opt,name=Energy,proto3" json:"Energy,omitempty"` // 购买体力 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -6437,7 +6391,7 @@ func (x *HandbookInfo) GetStatus() int32 { type Handbook struct { state protoimpl.MessageState `protogen:"open.v1"` Handbooks []*HandbookInfo `protobuf:"bytes,1,rep,name=Handbooks,proto3" json:"Handbooks,omitempty"` - Collect []string `protobuf:"bytes,2,rep,name=Collect,proto3" json:"Collect,omitempty"` // 全收集奖励; + Collect []string `protobuf:"bytes,2,rep,name=Collect,proto3" json:"Collect,omitempty"` // 全收集奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -6488,7 +6442,7 @@ func (x *Handbook) GetCollect() []string { type RegHandbookAllReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Type string `protobuf:"bytes,1,opt,name=Type,proto3" json:"Type,omitempty"` // "棋子系列 A B C"; + Type string `protobuf:"bytes,1,opt,name=Type,proto3" json:"Type,omitempty"` // "棋子系列 A B C" unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -6586,7 +6540,7 @@ type ReqRewardOrder struct { state protoimpl.MessageState `protogen:"open.v1"` OrderId int32 `protobuf:"varint,1,opt,name=OrderId,proto3" json:"OrderId,omitempty"` MChessData map[string]int32 `protobuf:"bytes,2,rep,name=mChessData,proto3" json:"mChessData,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` - ActType []int32 `protobuf:"varint,3,rep,packed,name=ActType,proto3" json:"ActType,omitempty"` // 活动类型; + ActType []int32 `protobuf:"varint,3,rep,packed,name=ActType,proto3" json:"ActType,omitempty"` // 活动类型 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -6921,7 +6875,7 @@ type Order struct { Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` ChessId []int32 `protobuf:"varint,2,rep,packed,name=ChessId,proto3" json:"ChessId,omitempty"` Type int32 `protobuf:"varint,3,opt,name=type,proto3" json:"type,omitempty"` - Items []*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励; + Items []*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -7033,8 +6987,8 @@ type ResDecorateInfo struct { state protoimpl.MessageState `protogen:"open.v1"` AreaId int32 `protobuf:"varint,1,opt,name=AreaId,proto3" json:"AreaId,omitempty"` MFinishList []int32 `protobuf:"varint,2,rep,packed,name=mFinishList,proto3" json:"mFinishList,omitempty"` - RewardArea []int32 `protobuf:"varint,3,rep,packed,name=RewardArea,proto3" json:"RewardArea,omitempty"` // 已领取区域奖励; - Parts []*DecoratePart `protobuf:"bytes,4,rep,name=Parts,proto3" json:"Parts,omitempty"` // 零件; + RewardArea []int32 `protobuf:"varint,3,rep,packed,name=RewardArea,proto3" json:"RewardArea,omitempty"` // 已领取区域奖励 + Parts []*DecoratePart `protobuf:"bytes,4,rep,name=Parts,proto3" json:"Parts,omitempty"` // 零件 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -7100,7 +7054,7 @@ func (x *ResDecorateInfo) GetParts() []*DecoratePart { type DecoratePart struct { state protoimpl.MessageState `protogen:"open.v1"` Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` - Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 零件; + Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 零件 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -7583,20 +7537,20 @@ func (*ReqCardInfo) Descriptor() ([]byte, []int) { type ResCardInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - CardList []*Card `protobuf:"bytes,1,rep,name=CardList,proto3" json:"CardList,omitempty"` // 卡牌列表; - ExStar int32 `protobuf:"varint,2,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星级; - Status int32 `protobuf:"varint,3,opt,name=Status,proto3" json:"Status,omitempty"` // 全收集奖励0:未领取 1:已领取; - CollectId []int32 `protobuf:"varint,4,rep,packed,name=CollectId,proto3" json:"CollectId,omitempty"` // 已领取的收集奖励; - ExTimes int32 `protobuf:"varint,5,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余交换次数; - ReqTimes int32 `protobuf:"varint,6,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数; - AllCard map[int32]int32 `protobuf:"bytes,7,rep,name=AllCard,proto3" json:"AllCard,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 万能卡牌; - EndTime int32 `protobuf:"varint,8,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //周期结束时间; - ReqUid []int64 `protobuf:"varint,9,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid; - ExUid []int64 `protobuf:"varint,10,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid; - GoldTimes int32 `protobuf:"varint,11,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数; - Round int32 `protobuf:"varint,12,opt,name=Round,proto3" json:"Round,omitempty"` // 轮次; - Handbook map[int32]int32 `protobuf:"bytes,13,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 图鉴 CardId => Status 1:已解锁 2:已领取; - SeasonFirst bool `protobuf:"varint,14,opt,name=SeasonFirst,proto3" json:"SeasonFirst,omitempty"` // 是否已领取赛季初奖励; + CardList []*Card `protobuf:"bytes,1,rep,name=CardList,proto3" json:"CardList,omitempty"` // 卡牌列表 + ExStar int32 `protobuf:"varint,2,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星级 + Status int32 `protobuf:"varint,3,opt,name=Status,proto3" json:"Status,omitempty"` // 全收集奖励0:未领取 1:已领取 + CollectId []int32 `protobuf:"varint,4,rep,packed,name=CollectId,proto3" json:"CollectId,omitempty"` // 已领取的收集奖励 + ExTimes int32 `protobuf:"varint,5,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余交换次数 + ReqTimes int32 `protobuf:"varint,6,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数 + AllCard map[int32]int32 `protobuf:"bytes,7,rep,name=AllCard,proto3" json:"AllCard,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 万能卡牌 + EndTime int32 `protobuf:"varint,8,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //周期结束时间 + ReqUid []int64 `protobuf:"varint,9,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid + ExUid []int64 `protobuf:"varint,10,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid + GoldTimes int32 `protobuf:"varint,11,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数 + Round int32 `protobuf:"varint,12,opt,name=Round,proto3" json:"Round,omitempty"` // 轮次 + Handbook map[int32]int32 `protobuf:"bytes,13,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 图鉴 CardId => Status 1:已解锁 2:已领取 + SeasonFirst bool `protobuf:"varint,14,opt,name=SeasonFirst,proto3" json:"SeasonFirst,omitempty"` // 是否已领取赛季初奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -7731,11 +7685,11 @@ func (x *ResCardInfo) GetSeasonFirst() bool { type ResNotifyCardTimes struct { state protoimpl.MessageState `protogen:"open.v1"` - ExTimes int32 `protobuf:"varint,1,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余兑换次数; - ReqTimes int32 `protobuf:"varint,2,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数; - ReqUid []int64 `protobuf:"varint,3,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid; - ExUid []int64 `protobuf:"varint,4,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid; - GoldTimes int32 `protobuf:"varint,5,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数; + ExTimes int32 `protobuf:"varint,1,opt,name=ExTimes,proto3" json:"ExTimes,omitempty"` //剩余兑换次数 + ReqTimes int32 `protobuf:"varint,2,opt,name=ReqTimes,proto3" json:"ReqTimes,omitempty"` //剩余请求次数 + ReqUid []int64 `protobuf:"varint,3,rep,packed,name=ReqUid,proto3" json:"ReqUid,omitempty"` // 今日已请求的Uid + ExUid []int64 `protobuf:"varint,4,rep,packed,name=ExUid,proto3" json:"ExUid,omitempty"` // 今日已置换的Uid + GoldTimes int32 `protobuf:"varint,5,opt,name=GoldTimes,proto3" json:"GoldTimes,omitempty"` //剩余金卡交换次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8001,8 +7955,8 @@ func (x *ResCardHandbookReward) GetCardId() int32 { // 万能卡兑换 type ReqMasterCard struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 万能卡id 6 普通 7 金卡; - CardId int32 `protobuf:"varint,2,opt,name=CardId,proto3" json:"CardId,omitempty"` // 兑换的卡id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 万能卡id 6 普通 7 金卡 + CardId int32 `protobuf:"varint,2,opt,name=CardId,proto3" json:"CardId,omitempty"` // 兑换的卡id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8510,7 +8464,7 @@ func (x *ResCardGive) GetMsg() string { // 同意请求卡牌 type ReqAgreeCardGive struct { state protoimpl.MessageState `protogen:"open.v1"` - Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // Id; + Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8615,7 +8569,7 @@ func (x *ResAgreeCardGive) GetId() string { // 拒绝请求卡牌 type ReqRefuseCardGive struct { state protoimpl.MessageState `protogen:"open.v1"` - Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // Id; + Id string `protobuf:"bytes,1,opt,name=Id,proto3" json:"Id,omitempty"` // Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8722,7 +8676,7 @@ type ReqCardSend struct { state protoimpl.MessageState `protogen:"open.v1"` Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` CardId int32 `protobuf:"varint,2,opt,name=CardId,proto3" json:"CardId,omitempty"` - Emoji int32 `protobuf:"varint,3,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id; + Emoji int32 `protobuf:"varint,3,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -8835,7 +8789,7 @@ type ReqCardExchange struct { state protoimpl.MessageState `protogen:"open.v1"` Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` CardId int32 `protobuf:"varint,2,opt,name=CardId,proto3" json:"CardId,omitempty"` - Emoji int32 `protobuf:"varint,3,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id; + Emoji int32 `protobuf:"varint,3,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -9106,7 +9060,7 @@ type ResAgreeCardExchange struct { Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` - Emoji int32 `protobuf:"varint,4,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id; + Emoji int32 `protobuf:"varint,4,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -9430,7 +9384,7 @@ type ResGetFriendCard struct { Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` Id string `protobuf:"bytes,3,opt,name=Id,proto3" json:"Id,omitempty"` CardId int32 `protobuf:"varint,4,opt,name=CardId,proto3" json:"CardId,omitempty"` - Emoji int32 `protobuf:"varint,5,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id; + Emoji int32 `protobuf:"varint,5,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -9539,8 +9493,8 @@ func (*ReqGetGoldCard) Descriptor() ([]byte, []int) { type ResGetGoldCard struct { state protoimpl.MessageState `protogen:"open.v1"` - Four int32 `protobuf:"varint,1,opt,name=Four,proto3" json:"Four,omitempty"` // 四星金卡; - Five int32 `protobuf:"varint,2,opt,name=Five,proto3" json:"Five,omitempty"` // 五星金卡; + Four int32 `protobuf:"varint,1,opt,name=Four,proto3" json:"Four,omitempty"` // 四星金卡 + Five int32 `protobuf:"varint,2,opt,name=Five,proto3" json:"Five,omitempty"` // 五星金卡 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -9873,9 +9827,9 @@ func (x *ResGuideInfo) GetReward() map[int32]int32 { type ResItemPop struct { state protoimpl.MessageState `protogen:"open.v1"` Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` - Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 道具; - CardPacks []*CardPack `protobuf:"bytes,3,rep,name=CardPacks,proto3" json:"CardPacks,omitempty"` // 卡包; - Lable string `protobuf:"bytes,4,opt,name=Lable,proto3" json:"Lable,omitempty"` // 标签; + Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 道具 + CardPacks []*CardPack `protobuf:"bytes,3,rep,name=CardPacks,proto3" json:"CardPacks,omitempty"` // 卡包 + Lable string `protobuf:"bytes,4,opt,name=Lable,proto3" json:"Lable,omitempty"` // 标签 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -9992,7 +9946,7 @@ func (x *ItemInfo) GetNum() int32 { type CardPack struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 卡包id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 卡包id Card []int32 `protobuf:"varint,2,rep,packed,name=Card,proto3" json:"Card,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -10045,10 +9999,10 @@ func (x *CardPack) GetCard() []int32 { // 新手任务 type ResGuideTask struct { state protoimpl.MessageState `protogen:"open.v1"` - ActiveReward []int32 `protobuf:"varint,1,rep,packed,name=ActiveReward,proto3" json:"ActiveReward,omitempty"` //已领取活跃度奖励; - Task map[int32]*GuideTask `protobuf:"bytes,2,rep,name=Task,proto3" json:"Task,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //任务进度; - Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度; - UnlockTime int32 `protobuf:"varint,4,opt,name=UnlockTime,proto3" json:"UnlockTime,omitempty"` // 功能解锁时间; + ActiveReward []int32 `protobuf:"varint,1,rep,packed,name=ActiveReward,proto3" json:"ActiveReward,omitempty"` //已领取活跃度奖励 + Task map[int32]*GuideTask `protobuf:"bytes,2,rep,name=Task,proto3" json:"Task,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //任务进度 + Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度 + UnlockTime int32 `protobuf:"varint,4,opt,name=UnlockTime,proto3" json:"UnlockTime,omitempty"` // 功能解锁时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10113,9 +10067,9 @@ func (x *ResGuideTask) GetUnlockTime() int32 { type GuideTask struct { state protoimpl.MessageState `protogen:"open.v1"` - Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成 2已领取; - Progress *QuestProgress `protobuf:"bytes,2,opt,name=Progress,proto3" json:"Progress,omitempty"` //任务进度; - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` //任务id; + Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成 2已领取 + Progress *QuestProgress `protobuf:"bytes,2,opt,name=Progress,proto3" json:"Progress,omitempty"` //任务进度 + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` //任务id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10173,7 +10127,7 @@ func (x *GuideTask) GetId() int32 { type ReqGetGuideTaskReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10219,7 +10173,7 @@ type ResGetGuideTaskReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10277,7 +10231,7 @@ func (x *ResGetGuideTaskReward) GetId() int32 { type ReqGetGuideActiveReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 进度奖励id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 进度奖励id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10323,7 +10277,7 @@ type ResGetGuideActiveReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 进度奖励id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 进度奖励id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10382,11 +10336,11 @@ func (x *ResGetGuideActiveReward) GetId() int32 { // 日常任务 type ResDailyTask struct { state protoimpl.MessageState `protogen:"open.v1"` - WeekReward map[int32]*DailyWeek `protobuf:"bytes,1,rep,name=WeekReward,proto3" json:"WeekReward,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //周奖励; - DailyTask map[int32]*DailyTask `protobuf:"bytes,2,rep,name=DailyTask,proto3" json:"DailyTask,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //任务进度; - Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度; - DayEnd int32 `protobuf:"varint,4,opt,name=DayEnd,proto3" json:"DayEnd,omitempty"` // 日结束时间戳; - WeekEnd int32 `protobuf:"varint,5,opt,name=WeekEnd,proto3" json:"WeekEnd,omitempty"` //周结束时间戳; + WeekReward map[int32]*DailyWeek `protobuf:"bytes,1,rep,name=WeekReward,proto3" json:"WeekReward,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //周奖励 + DailyTask map[int32]*DailyTask `protobuf:"bytes,2,rep,name=DailyTask,proto3" json:"DailyTask,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //任务进度 + Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度 + DayEnd int32 `protobuf:"varint,4,opt,name=DayEnd,proto3" json:"DayEnd,omitempty"` // 日结束时间戳 + WeekEnd int32 `protobuf:"varint,5,opt,name=WeekEnd,proto3" json:"WeekEnd,omitempty"` //周结束时间戳 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10458,9 +10412,9 @@ func (x *ResDailyTask) GetWeekEnd() int32 { type DailyWeek struct { state protoimpl.MessageState `protogen:"open.v1"` - Items []*ItemInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"` //奖励; - Status bool `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未领取 1:已领取; - NeedActive int32 `protobuf:"varint,3,opt,name=NeedActive,proto3" json:"NeedActive,omitempty"` //需要的活跃度; + Items []*ItemInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"` //奖励 + Status bool `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未领取 1:已领取 + NeedActive int32 `protobuf:"varint,3,opt,name=NeedActive,proto3" json:"NeedActive,omitempty"` //需要的活跃度 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10518,12 +10472,12 @@ func (x *DailyWeek) GetNeedActive() int32 { type DailyTask struct { state protoimpl.MessageState `protogen:"open.v1"` - Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成 2已领取; - UnLock bool `protobuf:"varint,2,opt,name=UnLock,proto3" json:"UnLock,omitempty"` //是否解锁 0:未解锁 1:已解锁; - Progress *QuestProgress `protobuf:"bytes,3,opt,name=Progress,proto3" json:"Progress,omitempty"` //任务进度; - Items []*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty"` //奖励; - Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` //任务id; - Index int32 `protobuf:"varint,6,opt,name=Index,proto3" json:"Index,omitempty"` //任务索引; + Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成 2已领取 + UnLock bool `protobuf:"varint,2,opt,name=UnLock,proto3" json:"UnLock,omitempty"` //是否解锁 0:未解锁 1:已解锁 + Progress *QuestProgress `protobuf:"bytes,3,opt,name=Progress,proto3" json:"Progress,omitempty"` //任务进度 + Items []*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty"` //奖励 + Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` //任务id + Index int32 `protobuf:"varint,6,opt,name=Index,proto3" json:"Index,omitempty"` //任务索引 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -10602,11 +10556,11 @@ func (x *DailyTask) GetIndex() int32 { type QuestProgress struct { state protoimpl.MessageState `protogen:"open.v1"` - Label string `protobuf:"bytes,1,opt,name=Label,proto3" json:"Label,omitempty"` //任务标签; - Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` //当前进度; - Target int32 `protobuf:"varint,3,opt,name=Target,proto3" json:"Target,omitempty"` //目标; - Status bool `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成; - Param int32 `protobuf:"varint,5,opt,name=Param,proto3" json:"Param,omitempty"` //参数; + Label string `protobuf:"bytes,1,opt,name=Label,proto3" json:"Label,omitempty"` //任务标签 + Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` //当前进度 + Target int32 `protobuf:"varint,3,opt,name=Target,proto3" json:"Target,omitempty"` //目标 + Status bool `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未完成, 1已完成 + Param int32 `protobuf:"varint,5,opt,name=Param,proto3" json:"Param,omitempty"` //参数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11012,9 +10966,9 @@ func (x *ResFaceInfo) GetSetId() int32 { type FaceInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 头像id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 头像id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11220,9 +11174,9 @@ func (x *ResAvatarInfo) GetSetId() int32 { type AvatarInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 头像框id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 头像框id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11377,9 +11331,9 @@ func (x *ResSetAvatar) GetMsg() string { // 表情 Emoji type EmojiInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 表情id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 表情id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11438,8 +11392,8 @@ func (x *EmojiInfo) GetAddTime() int64 { // 设置表情 type ReqSetEmoji struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 表情Id; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 表情类型 Greeting = 0, Happy = 1, Taunt = 2, Fail = 3; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 表情Id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 表情类型 Greeting = 0, Happy = 1, Taunt = 2, Fail = 3 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11543,10 +11497,10 @@ func (x *ResSetEmoji) GetMsg() string { // 七日签到 type ResSevenLogin struct { state protoimpl.MessageState `protogen:"open.v1"` - WeekReward []*SevenLoginReward `protobuf:"bytes,1,rep,name=WeekReward,proto3" json:"WeekReward,omitempty"` //周奖励; - MonthReward []*SevenLoginReward `protobuf:"bytes,2,rep,name=MonthReward,proto3" json:"MonthReward,omitempty"` //月奖励; - Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度; - IsBack bool `protobuf:"varint,4,opt,name=IsBack,proto3" json:"IsBack,omitempty"` //是否召回; + WeekReward []*SevenLoginReward `protobuf:"bytes,1,rep,name=WeekReward,proto3" json:"WeekReward,omitempty"` //周奖励 + MonthReward []*SevenLoginReward `protobuf:"bytes,2,rep,name=MonthReward,proto3" json:"MonthReward,omitempty"` //月奖励 + Active int32 `protobuf:"varint,3,opt,name=Active,proto3" json:"Active,omitempty"` //活跃度 + IsBack bool `protobuf:"varint,4,opt,name=IsBack,proto3" json:"IsBack,omitempty"` //是否召回 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11611,11 +11565,11 @@ func (x *ResSevenLogin) GetIsBack() bool { type SevenLoginReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Item1 []*ItemInfo `protobuf:"bytes,1,rep,name=Item1,proto3" json:"Item1,omitempty"` //奖励1; - Item2 []*ItemInfo `protobuf:"bytes,2,rep,name=Item2,proto3" json:"Item2,omitempty"` //奖励2; - Item3 []*ItemInfo `protobuf:"bytes,3,rep,name=Item3,proto3" json:"Item3,omitempty"` //奖励3; - Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未领取 1:可领取 2:已领取; - Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` //id; + Item1 []*ItemInfo `protobuf:"bytes,1,rep,name=Item1,proto3" json:"Item1,omitempty"` //奖励1 + Item2 []*ItemInfo `protobuf:"bytes,2,rep,name=Item2,proto3" json:"Item2,omitempty"` //奖励2 + Item3 []*ItemInfo `protobuf:"bytes,3,rep,name=Item3,proto3" json:"Item3,omitempty"` //奖励3 + Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未领取 1:可领取 2:已领取 + Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` //id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -11926,13 +11880,13 @@ func (x *ResActivity) GetActiveList() []*ActivityInfo { type ActivityInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //id; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` //类型; - StartTime int32 `protobuf:"varint,3,opt,name=StartTime,proto3" json:"StartTime,omitempty"` //开始时间; - EndTime int32 `protobuf:"varint,4,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间; - Status int32 `protobuf:"varint,5,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未开始 1:进行中 2:已结束; - Title string `protobuf:"bytes,6,opt,name=Title,proto3" json:"Title,omitempty"` //标题; - Red int32 `protobuf:"varint,7,opt,name=Red,proto3" json:"Red,omitempty"` //红点; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` //类型 + StartTime int32 `protobuf:"varint,3,opt,name=StartTime,proto3" json:"StartTime,omitempty"` //开始时间 + EndTime int32 `protobuf:"varint,4,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间 + Status int32 `protobuf:"varint,5,opt,name=Status,proto3" json:"Status,omitempty"` //状态 0:未开始 1:进行中 2:已结束 + Title string `protobuf:"bytes,6,opt,name=Title,proto3" json:"Title,omitempty"` //标题 + Red int32 `protobuf:"varint,7,opt,name=Red,proto3" json:"Red,omitempty"` //红点 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12019,7 +11973,7 @@ func (x *ActivityInfo) GetRed() int32 { // 领取活动奖励 type ReqActivityReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //活动id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` //活动id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12153,7 +12107,7 @@ func (*ReqLimitEvent) Descriptor() ([]byte, []int) { type ResLimitEvent struct { state protoimpl.MessageState `protogen:"open.v1"` - LimitEventList map[int32]*LimitEvent `protobuf:"bytes,1,rep,name=LimitEventList,proto3" json:"LimitEventList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //限时事件列表; + LimitEventList map[int32]*LimitEvent `protobuf:"bytes,1,rep,name=LimitEventList,proto3" json:"LimitEventList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` //限时事件列表 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12197,9 +12151,9 @@ func (x *ResLimitEvent) GetLimitEventList() map[int32]*LimitEvent { type ResLimitEventProgress struct { state protoimpl.MessageState `protogen:"open.v1"` - ProgressMax int32 `protobuf:"varint,1,opt,name=ProgressMax,proto3" json:"ProgressMax,omitempty"` //最大进度; - Progress int32 `protobuf:"varint,2,opt,name=Progress,proto3" json:"Progress,omitempty"` //进度; - ProgressReward map[int32]int32 `protobuf:"bytes,3,rep,name=ProgressReward,proto3" json:"ProgressReward,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` //奖励 可以选择的奖励 Id =》 RewardId; + ProgressMax int32 `protobuf:"varint,1,opt,name=ProgressMax,proto3" json:"ProgressMax,omitempty"` //最大进度 + Progress int32 `protobuf:"varint,2,opt,name=Progress,proto3" json:"Progress,omitempty"` //进度 + ProgressReward map[int32]int32 `protobuf:"bytes,3,rep,name=ProgressReward,proto3" json:"ProgressReward,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` //奖励 可以选择的奖励 Id =》 RewardId unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12449,12 +12403,12 @@ func (x *ResSelectLimitEvent) GetMsg() string { type LimitEvent struct { state protoimpl.MessageState `protogen:"open.v1"` - EndTime int32 `protobuf:"varint,1,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间; - Cd int32 `protobuf:"varint,2,opt,name=Cd,proto3" json:"Cd,omitempty"` //cd; - Mul float32 `protobuf:"fixed32,3,opt,name=mul,proto3" json:"mul,omitempty"` //倍数; - StartTime int32 `protobuf:"varint,4,opt,name=StartTime,proto3" json:"StartTime,omitempty"` //开始时间; - Param map[string]int32 `protobuf:"bytes,5,rep,name=Param,proto3" json:"Param,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` //key 为枚举 LimitEventParam; - ShowTime int32 `protobuf:"varint,6,opt,name=ShowTime,proto3" json:"ShowTime,omitempty"` //显示时间; + EndTime int32 `protobuf:"varint,1,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间 + Cd int32 `protobuf:"varint,2,opt,name=Cd,proto3" json:"Cd,omitempty"` //cd + Mul float32 `protobuf:"fixed32,3,opt,name=mul,proto3" json:"mul,omitempty"` //倍数 + StartTime int32 `protobuf:"varint,4,opt,name=StartTime,proto3" json:"StartTime,omitempty"` //开始时间 + Param map[string]int32 `protobuf:"bytes,5,rep,name=Param,proto3" json:"Param,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` //key 为枚举 LimitEventParam + ShowTime int32 `protobuf:"varint,6,opt,name=ShowTime,proto3" json:"ShowTime,omitempty"` //显示时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12533,10 +12487,10 @@ func (x *LimitEvent) GetShowTime() int32 { type LimitEventNotify struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 限时事件类型; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 0 开始 1 结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间; - Cd int32 `protobuf:"varint,4,opt,name=Cd,proto3" json:"Cd,omitempty"` //cd; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 限时事件类型 + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 0 开始 1 结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //结束时间 + Cd int32 `protobuf:"varint,4,opt,name=Cd,proto3" json:"Cd,omitempty"` //cd unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12793,8 +12747,8 @@ func (x *ResLimitSenceReward) GetMsg() string { type ResChessRainReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Items []*ItemInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"` //奖励道具; - Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` // 转盘id; + Items []*ItemInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"` //奖励道具 + Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` // 转盘id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -12881,9 +12835,9 @@ func (*ReqFastProduceInfo) Descriptor() ([]byte, []int) { type ResFastProduceInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Energy int32 `protobuf:"varint,1,opt,name=Energy,proto3" json:"Energy,omitempty"` // 快手能量; - Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 快手次数; - EndTime int64 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; + Energy int32 `protobuf:"varint,1,opt,name=Energy,proto3" json:"Energy,omitempty"` // 快手能量 + Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 快手次数 + EndTime int64 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13092,7 +13046,7 @@ type ResCatTrickReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - IsClose bool `protobuf:"varint,3,opt,name=IsClose,proto3" json:"IsClose,omitempty"` // 是否关闭; + IsClose bool `protobuf:"varint,3,opt,name=IsClose,proto3" json:"IsClose,omitempty"` // 是否关闭 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13300,15 +13254,14 @@ type ResFriendPlayerSimple struct { Login int32 `protobuf:"varint,7,opt,name=login,proto3" json:"login,omitempty"` Loginout int32 `protobuf:"varint,8,opt,name=loginout,proto3" json:"loginout,omitempty"` Facebook string `protobuf:"bytes,9,opt,name=Facebook,proto3" json:"Facebook,omitempty"` - Emoji map[int32]int32 `protobuf:"bytes,10,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情; - AddTime int64 `protobuf:"varint,11,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - Interact int64 `protobuf:"varint,12,opt,name=Interact,proto3" json:"Interact,omitempty"` // 最后一次互动的时间; - Playroom map[int32]int32 `protobuf:"bytes,13,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id; - DressSet map[int32]int32 `protobuf:"bytes,14,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id; - Friend []int32 `protobuf:"varint,15,rep,packed,name=Friend,proto3" json:"Friend,omitempty"` // 好友列表; - Last *ActLog `protobuf:"bytes,16,opt,name=Last,proto3" json:"Last,omitempty"` // 最后一次动态; - Physiology map[int32]int32 `protobuf:"bytes,17,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 生理状态 位置 =》 状态; - PetName string `protobuf:"bytes,18,opt,name=PetName,proto3" json:"PetName,omitempty"` //宠物名字; + Emoji map[int32]int32 `protobuf:"bytes,10,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情 + AddTime int64 `protobuf:"varint,11,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + Interact int64 `protobuf:"varint,12,opt,name=Interact,proto3" json:"Interact,omitempty"` // 最后一次互动的时间 + Playroom map[int32]int32 `protobuf:"bytes,13,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id + DressSet map[int32]int32 `protobuf:"bytes,14,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id + Friend []int32 `protobuf:"varint,15,rep,packed,name=Friend,proto3" json:"Friend,omitempty"` // 好友列表 + Last *ActLog `protobuf:"bytes,16,opt,name=Last,proto3" json:"Last,omitempty"` // 最后一次动态 + Physiology map[int32]int32 `protobuf:"bytes,17,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 生理状态 位置 =》 状态 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13462,13 +13415,6 @@ func (x *ResFriendPlayerSimple) GetPhysiology() map[int32]int32 { return nil } -func (x *ResFriendPlayerSimple) GetPetName() string { - if x != nil { - return x.PetName - } - return "" -} - type ResPlayerSimple struct { state protoimpl.MessageState `protogen:"open.v1"` Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` @@ -13480,9 +13426,9 @@ type ResPlayerSimple struct { Login int32 `protobuf:"varint,7,opt,name=login,proto3" json:"login,omitempty"` Loginout int32 `protobuf:"varint,8,opt,name=loginout,proto3" json:"loginout,omitempty"` Facebook string `protobuf:"bytes,9,opt,name=Facebook,proto3" json:"Facebook,omitempty"` - Emoji map[int32]int32 `protobuf:"bytes,10,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情; - AddTime int64 `protobuf:"varint,11,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - Interact int64 `protobuf:"varint,12,opt,name=Interact,proto3" json:"Interact,omitempty"` // 最后一次互动的时间; + Emoji map[int32]int32 `protobuf:"bytes,10,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情 + AddTime int64 `protobuf:"varint,11,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + Interact int64 `protobuf:"varint,12,opt,name=Interact,proto3" json:"Interact,omitempty"` // 最后一次互动的时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13669,7 +13615,7 @@ type ResPlayerRank struct { Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` Level int32 `protobuf:"varint,5,opt,name=Level,proto3" json:"Level,omitempty"` Score float32 `protobuf:"fixed32,6,opt,name=score,proto3" json:"score,omitempty"` - Type int32 `protobuf:"varint,7,opt,name=type,proto3" json:"type,omitempty"` // 排行类型 0:玩家 2:机器人; + Type int32 `protobuf:"varint,7,opt,name=type,proto3" json:"type,omitempty"` // 排行类型 0:玩家 2:机器人 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13760,7 +13706,7 @@ type ResFriendLog struct { Time int32 `protobuf:"varint,3,opt,name=Time,proto3" json:"Time,omitempty"` Param string `protobuf:"bytes,4,opt,name=Param,proto3" json:"Param,omitempty"` Id int32 `protobuf:"varint,5,opt,name=Id,proto3" json:"Id,omitempty"` - Upvote bool `protobuf:"varint,6,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 是否点赞; + Upvote bool `protobuf:"varint,6,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 是否点赞 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13840,7 +13786,7 @@ func (x *ResFriendLog) GetUpvote() bool { type NotifyFriendLog struct { state protoimpl.MessageState `protogen:"open.v1"` Info *ResFriendLog `protobuf:"bytes,1,opt,name=info,proto3" json:"info,omitempty"` - Bubble *FriendBubbleInfo `protobuf:"bytes,2,opt,name=Bubble,proto3" json:"Bubble,omitempty"` // 气泡; + Bubble *FriendBubbleInfo `protobuf:"bytes,2,opt,name=Bubble,proto3" json:"Bubble,omitempty"` // 气泡 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -13891,9 +13837,9 @@ func (x *NotifyFriendLog) GetBubble() *FriendBubbleInfo { type FriendBubbleInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 气泡id; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 气泡类型 1:普通 2:; - Items []*ItemInfo `protobuf:"bytes,3,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 气泡id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 气泡类型 1:普通 2: + Items []*ItemInfo `protobuf:"bytes,3,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -14006,7 +13952,7 @@ type ResFriendCard struct { ExCardId int32 `protobuf:"varint,9,opt,name=ExCardId,proto3" json:"ExCardId,omitempty"` Status int32 `protobuf:"varint,10,opt,name=Status,proto3" json:"Status,omitempty"` Id string `protobuf:"bytes,11,opt,name=Id,proto3" json:"Id,omitempty"` - Emoji int32 `protobuf:"varint,12,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id; + Emoji int32 `protobuf:"varint,12,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -14223,7 +14169,7 @@ func (x *ResKv) GetKv() map[int32]string { type ReqFriendByCode struct { state protoimpl.MessageState `protogen:"open.v1"` - Code string `protobuf:"bytes,1,opt,name=Code,proto3" json:"Code,omitempty"` // 邀请码; + Code string `protobuf:"bytes,1,opt,name=Code,proto3" json:"Code,omitempty"` // 邀请码 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -14269,7 +14215,7 @@ type ResFriendByCode struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Player *ResPlayerSimple `protobuf:"bytes,3,opt,name=Player,proto3" json:"Player,omitempty"` // 玩家信息; + Player *ResPlayerSimple `protobuf:"bytes,3,opt,name=Player,proto3" json:"Player,omitempty"` // 玩家信息 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -14543,9 +14489,9 @@ func (*ReqFriendList) Descriptor() ([]byte, []int) { type ResFriendList struct { state protoimpl.MessageState `protogen:"open.v1"` FriendList []*ResPlayerSimple `protobuf:"bytes,1,rep,name=FriendList,proto3" json:"FriendList,omitempty"` - ReqApplyList []int64 `protobuf:"varint,2,rep,packed,name=ReqApplyList,proto3" json:"ReqApplyList,omitempty"` // 已申请好友列表; - Npc []int32 `protobuf:"varint,3,rep,packed,name=Npc,proto3" json:"Npc,omitempty"` // npc列表; - Sponsor int32 `protobuf:"varint,4,opt,name=Sponsor,proto3" json:"Sponsor,omitempty"` // 今日赞助次数; + ReqApplyList []int64 `protobuf:"varint,3,rep,packed,name=ReqApplyList,proto3" json:"ReqApplyList,omitempty"` // 已申请好友列表 + Npc []int32 `protobuf:"varint,2,rep,packed,name=Npc,proto3" json:"Npc,omitempty"` // npc列表 + Sponsor int32 `protobuf:"varint,4,opt,name=Sponsor,proto3" json:"Sponsor,omitempty"` // 今日赞助次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -15203,14 +15149,14 @@ func (x *ResFriendTimeLine) GetReply() []*ResFriendReply { type ResFriendReply struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 回复id; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 回复类型 1:打招呼 2:被打招呼; - Param string `protobuf:"bytes,3,opt,name=Param,proto3" json:"Param,omitempty"` // 回复内容; - Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` // 状态 0:未处理 1:已处理; - AddTime int64 `protobuf:"varint,5,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - EndTime int64 `protobuf:"varint,6,opt,name=EndTime,proto3" json:"EndTime,omitempty"` //; - Player *ResPlayerSimple `protobuf:"bytes,7,opt,name=Player,proto3" json:"Player,omitempty"` // 玩家信息; - Items []*ItemInfo `protobuf:"bytes,8,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 回复id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 回复类型 1:打招呼 2:被打招呼 + Param string `protobuf:"bytes,3,opt,name=Param,proto3" json:"Param,omitempty"` // 回复内容 + Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` // 状态 0:未处理 1:已处理 + AddTime int64 `protobuf:"varint,5,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + EndTime int64 `protobuf:"varint,6,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // + Player *ResPlayerSimple `protobuf:"bytes,7,opt,name=Player,proto3" json:"Player,omitempty"` // 玩家信息 + Items []*ItemInfo `protobuf:"bytes,8,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -15303,9 +15249,9 @@ func (x *ResFriendReply) GetItems() []*ItemInfo { type ReqFriendReplyHandle struct { state protoimpl.MessageState `protogen:"open.v1"` - LogId int32 `protobuf:"varint,1,opt,name=LogId,proto3" json:"LogId,omitempty"` // 时间线id; - Param string `protobuf:"bytes,2,opt,name=Param,proto3" json:"Param,omitempty"` // 回复内容; - Type int32 `protobuf:"varint,3,opt,name=Type,proto3" json:"Type,omitempty"` // 回复类型 1:处理 2:删除 3:查看; + LogId int32 `protobuf:"varint,1,opt,name=LogId,proto3" json:"LogId,omitempty"` // 时间线id + Param string `protobuf:"bytes,2,opt,name=Param,proto3" json:"Param,omitempty"` // 回复内容 + Type int32 `protobuf:"varint,3,opt,name=Type,proto3" json:"Type,omitempty"` // 回复类型 1:处理 2:删除 3:查看 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -15362,12 +15308,10 @@ func (x *ReqFriendReplyHandle) GetType() int32 { } type ResFriendReplyHandle struct { - state protoimpl.MessageState `protogen:"open.v1"` - Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` - Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - LogId int32 `protobuf:"varint,3,opt,name=LogId,proto3" json:"LogId,omitempty"` // 时间线id; - Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` // 回复类型 1:处理 2:删除 3:查看; - ErrType FRIEND_REPLY_HANDLE_ERR_TYPE `protobuf:"varint,5,opt,name=ErrType,proto3,enum=tutorial.FRIEND_REPLY_HANDLE_ERR_TYPE" json:"ErrType,omitempty"` // 错误类型; + state protoimpl.MessageState `protogen:"open.v1"` + Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` + LogId int32 `protobuf:"varint,3,opt,name=LogId,proto3" json:"LogId,omitempty"` // 时间线id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -15423,23 +15367,9 @@ func (x *ResFriendReplyHandle) GetLogId() int32 { return 0 } -func (x *ResFriendReplyHandle) GetType() int32 { - if x != nil { - return x.Type - } - return 0 -} - -func (x *ResFriendReplyHandle) GetErrType() FRIEND_REPLY_HANDLE_ERR_TYPE { - if x != nil { - return x.ErrType - } - return FRIEND_REPLY_HANDLE_ERR_TYPE_NONE -} - type ResFriendBubble struct { state protoimpl.MessageState `protogen:"open.v1"` - Bubble []*FriendBubbleInfo `protobuf:"bytes,1,rep,name=Bubble,proto3" json:"Bubble,omitempty"` // 气泡; + Bubble []*FriendBubbleInfo `protobuf:"bytes,1,rep,name=Bubble,proto3" json:"Bubble,omitempty"` // 气泡 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } @@ -15694,7 +15624,7 @@ func (x *ResFriendTReward) GetId() int32 { type ResFriendApplyNotify struct { state protoimpl.MessageState `protogen:"open.v1"` Player *ResPlayerSimple `protobuf:"bytes,1,opt,name=Player,proto3" json:"Player,omitempty"` - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 1:申请 2:同意 3:拒绝 4:删除; + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 1:申请 2:同意 3:拒绝 4:删除 Time int32 `protobuf:"varint,3,opt,name=Time,proto3" json:"Time,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -15751,78 +15681,18 @@ func (x *ResFriendApplyNotify) GetTime() int32 { return 0 } -type ResFriendReplyNotify struct { - state protoimpl.MessageState `protogen:"open.v1"` - Info *ResFriendLog `protobuf:"bytes,1,opt,name=info,proto3" json:"info,omitempty"` - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 1:打招呼 2:被打招呼; - Time int32 `protobuf:"varint,3,opt,name=Time,proto3" json:"Time,omitempty"` - unknownFields protoimpl.UnknownFields - sizeCache protoimpl.SizeCache -} - -func (x *ResFriendReplyNotify) Reset() { - *x = ResFriendReplyNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[259] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) -} - -func (x *ResFriendReplyNotify) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*ResFriendReplyNotify) ProtoMessage() {} - -func (x *ResFriendReplyNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[259] - if x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use ResFriendReplyNotify.ProtoReflect.Descriptor instead. -func (*ResFriendReplyNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} -} - -func (x *ResFriendReplyNotify) GetInfo() *ResFriendLog { - if x != nil { - return x.Info - } - return nil -} - -func (x *ResFriendReplyNotify) GetType() int32 { - if x != nil { - return x.Type - } - return 0 -} - -func (x *ResFriendReplyNotify) GetTime() int32 { - if x != nil { - return x.Time - } - return 0 -} - // 申请好友 type ReqApplyFriend struct { state protoimpl.MessageState `protogen:"open.v1"` Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 0:普通请求 1:赞助请求; + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 0:普通请求 1:赞助请求 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqApplyFriend) Reset() { *x = ReqApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[259] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15834,7 +15704,7 @@ func (x *ReqApplyFriend) String() string { func (*ReqApplyFriend) ProtoMessage() {} func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[260] + mi := &file_proto_Gameapi_proto_msgTypes[259] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15847,7 +15717,7 @@ func (x *ReqApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqApplyFriend.ProtoReflect.Descriptor instead. func (*ReqApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{259} } func (x *ReqApplyFriend) GetUid() int64 { @@ -15875,7 +15745,7 @@ type ResApplyFriend struct { func (x *ResApplyFriend) Reset() { *x = ResApplyFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[260] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15887,7 +15757,7 @@ func (x *ResApplyFriend) String() string { func (*ResApplyFriend) ProtoMessage() {} func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[261] + mi := &file_proto_Gameapi_proto_msgTypes[260] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15900,7 +15770,7 @@ func (x *ResApplyFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResApplyFriend.ProtoReflect.Descriptor instead. func (*ResApplyFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{260} } func (x *ResApplyFriend) GetCode() RES_CODE { @@ -15934,7 +15804,7 @@ type ReqAgreeFriend struct { func (x *ReqAgreeFriend) Reset() { *x = ReqAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[261] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15946,7 +15816,7 @@ func (x *ReqAgreeFriend) String() string { func (*ReqAgreeFriend) ProtoMessage() {} func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[262] + mi := &file_proto_Gameapi_proto_msgTypes[261] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -15959,7 +15829,7 @@ func (x *ReqAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAgreeFriend.ProtoReflect.Descriptor instead. func (*ReqAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{261} } func (x *ReqAgreeFriend) GetUid() int64 { @@ -15981,7 +15851,7 @@ type ResAgreeFriend struct { func (x *ResAgreeFriend) Reset() { *x = ResAgreeFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[262] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -15993,7 +15863,7 @@ func (x *ResAgreeFriend) String() string { func (*ResAgreeFriend) ProtoMessage() {} func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[263] + mi := &file_proto_Gameapi_proto_msgTypes[262] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16006,7 +15876,7 @@ func (x *ResAgreeFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAgreeFriend.ProtoReflect.Descriptor instead. func (*ResAgreeFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{262} } func (x *ResAgreeFriend) GetCode() RES_CODE { @@ -16047,7 +15917,7 @@ type ReqRefuseFriend struct { func (x *ReqRefuseFriend) Reset() { *x = ReqRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[263] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16059,7 +15929,7 @@ func (x *ReqRefuseFriend) String() string { func (*ReqRefuseFriend) ProtoMessage() {} func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[264] + mi := &file_proto_Gameapi_proto_msgTypes[263] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16072,7 +15942,7 @@ func (x *ReqRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefuseFriend.ProtoReflect.Descriptor instead. func (*ReqRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{263} } func (x *ReqRefuseFriend) GetUid() int64 { @@ -16093,7 +15963,7 @@ type ResRefuseFriend struct { func (x *ResRefuseFriend) Reset() { *x = ResRefuseFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[264] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16105,7 +15975,7 @@ func (x *ResRefuseFriend) String() string { func (*ResRefuseFriend) ProtoMessage() {} func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[265] + mi := &file_proto_Gameapi_proto_msgTypes[264] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16118,7 +15988,7 @@ func (x *ResRefuseFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefuseFriend.ProtoReflect.Descriptor instead. func (*ResRefuseFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{264} } func (x *ResRefuseFriend) GetCode() RES_CODE { @@ -16152,7 +16022,7 @@ type ReqDelFriend struct { func (x *ReqDelFriend) Reset() { *x = ReqDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[265] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16164,7 +16034,7 @@ func (x *ReqDelFriend) String() string { func (*ReqDelFriend) ProtoMessage() {} func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[266] + mi := &file_proto_Gameapi_proto_msgTypes[265] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16177,7 +16047,7 @@ func (x *ReqDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDelFriend.ProtoReflect.Descriptor instead. func (*ReqDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{265} } func (x *ReqDelFriend) GetUid() int64 { @@ -16198,7 +16068,7 @@ type ResDelFriend struct { func (x *ResDelFriend) Reset() { *x = ResDelFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[266] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16210,7 +16080,7 @@ func (x *ResDelFriend) String() string { func (*ResDelFriend) ProtoMessage() {} func (x *ResDelFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[267] + mi := &file_proto_Gameapi_proto_msgTypes[266] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16223,7 +16093,7 @@ func (x *ResDelFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDelFriend.ProtoReflect.Descriptor instead. func (*ResDelFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{266} } func (x *ResDelFriend) GetCode() RES_CODE { @@ -16250,14 +16120,14 @@ func (x *ResDelFriend) GetUid() int64 { // 玩家榜单 type ReqRank struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 1:玩家榜单 2:全球榜单; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 1:玩家榜单 2:全球榜单 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqRank) Reset() { *x = ReqRank{} - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[267] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16269,7 +16139,7 @@ func (x *ReqRank) String() string { func (*ReqRank) ProtoMessage() {} func (x *ReqRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[268] + mi := &file_proto_Gameapi_proto_msgTypes[267] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16282,7 +16152,7 @@ func (x *ReqRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRank.ProtoReflect.Descriptor instead. func (*ReqRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{267} } func (x *ReqRank) GetType() int32 { @@ -16294,17 +16164,17 @@ func (x *ReqRank) GetType() int32 { type ResRank struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 榜单类型; - RankList map[int32]*ResPlayerSimple `protobuf:"bytes,2,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据; - MyRank int32 `protobuf:"varint,3,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行; - MyScore float32 `protobuf:"fixed32,4,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 榜单类型 + RankList map[int32]*ResPlayerSimple `protobuf:"bytes,2,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据 + MyRank int32 `protobuf:"varint,3,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行 + MyScore float32 `protobuf:"fixed32,4,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResRank) Reset() { *x = ResRank{} - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[268] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16316,7 +16186,7 @@ func (x *ResRank) String() string { func (*ResRank) ProtoMessage() {} func (x *ResRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[269] + mi := &file_proto_Gameapi_proto_msgTypes[268] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16329,7 +16199,7 @@ func (x *ResRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRank.ProtoReflect.Descriptor instead. func (*ResRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{268} } func (x *ResRank) GetType() int32 { @@ -16369,7 +16239,7 @@ type ReqMailList struct { func (x *ReqMailList) Reset() { *x = ReqMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[269] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16381,7 +16251,7 @@ func (x *ReqMailList) String() string { func (*ReqMailList) ProtoMessage() {} func (x *ReqMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[270] + mi := &file_proto_Gameapi_proto_msgTypes[269] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16394,7 +16264,7 @@ func (x *ReqMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMailList.ProtoReflect.Descriptor instead. func (*ReqMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{269} } type ResMailList struct { @@ -16406,7 +16276,7 @@ type ResMailList struct { func (x *ResMailList) Reset() { *x = ResMailList{} - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[270] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16418,7 +16288,7 @@ func (x *ResMailList) String() string { func (*ResMailList) ProtoMessage() {} func (x *ResMailList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[271] + mi := &file_proto_Gameapi_proto_msgTypes[270] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16431,7 +16301,7 @@ func (x *ResMailList) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMailList.ProtoReflect.Descriptor instead. func (*ResMailList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{270} } func (x *ResMailList) GetMailList() map[int32]*MailInfo { @@ -16443,27 +16313,27 @@ func (x *ResMailList) GetMailList() map[int32]*MailInfo { type MailInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 邮件id; - Title string `protobuf:"bytes,2,opt,name=Title,proto3" json:"Title,omitempty"` // 标题; - Content string `protobuf:"bytes,3,opt,name=Content,proto3" json:"Content,omitempty"` // 内容; - Time int32 `protobuf:"varint,4,opt,name=Time,proto3" json:"Time,omitempty"` // 时间; - Status int32 `protobuf:"varint,5,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未读 1 已读 2 已领取 3 已删除; - Items []*ItemInfo `protobuf:"bytes,6,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励; - Type int32 `protobuf:"varint,7,opt,name=Type,proto3" json:"Type,omitempty"` //邮件类型 1普通邮件 2节日邮件 3 礼包邮件; - TitleEn string `protobuf:"bytes,8,opt,name=TitleEn,proto3" json:"TitleEn,omitempty"` // 英文标题; - ContentEn string `protobuf:"bytes,9,opt,name=ContentEn,proto3" json:"ContentEn,omitempty"` // 英文内容; - SubTitle string `protobuf:"bytes,10,opt,name=SubTitle,proto3" json:"SubTitle,omitempty"` // 子标题; - SubTitleEn string `protobuf:"bytes,11,opt,name=SubTitleEn,proto3" json:"SubTitleEn,omitempty"` // 英文子标题; - TitlePtBr string `protobuf:"bytes,12,opt,name=TitlePtBr,proto3" json:"TitlePtBr,omitempty"` // 葡萄牙标题; - ContentPtBr string `protobuf:"bytes,13,opt,name=ContentPtBr,proto3" json:"ContentPtBr,omitempty"` // 葡萄牙内容; - SubTitlePtBr string `protobuf:"bytes,14,opt,name=SubTitlePtBr,proto3" json:"SubTitlePtBr,omitempty"` // 葡萄牙子标题; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 邮件id + Title string `protobuf:"bytes,2,opt,name=Title,proto3" json:"Title,omitempty"` // 标题 + Content string `protobuf:"bytes,3,opt,name=Content,proto3" json:"Content,omitempty"` // 内容 + Time int32 `protobuf:"varint,4,opt,name=Time,proto3" json:"Time,omitempty"` // 时间 + Status int32 `protobuf:"varint,5,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未读 1 已读 2 已领取 3 已删除 + Items []*ItemInfo `protobuf:"bytes,6,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励 + Type int32 `protobuf:"varint,7,opt,name=Type,proto3" json:"Type,omitempty"` //邮件类型 1普通邮件 2节日邮件 3 礼包邮件 + TitleEn string `protobuf:"bytes,8,opt,name=TitleEn,proto3" json:"TitleEn,omitempty"` // 英文标题 + ContentEn string `protobuf:"bytes,9,opt,name=ContentEn,proto3" json:"ContentEn,omitempty"` // 英文内容 + SubTitle string `protobuf:"bytes,10,opt,name=SubTitle,proto3" json:"SubTitle,omitempty"` // 子标题 + SubTitleEn string `protobuf:"bytes,11,opt,name=SubTitleEn,proto3" json:"SubTitleEn,omitempty"` // 英文子标题 + TitlePtBr string `protobuf:"bytes,12,opt,name=TitlePtBr,proto3" json:"TitlePtBr,omitempty"` // 葡萄牙标题 + ContentPtBr string `protobuf:"bytes,13,opt,name=ContentPtBr,proto3" json:"ContentPtBr,omitempty"` // 葡萄牙内容 + SubTitlePtBr string `protobuf:"bytes,14,opt,name=SubTitlePtBr,proto3" json:"SubTitlePtBr,omitempty"` // 葡萄牙子标题 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *MailInfo) Reset() { *x = MailInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[271] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16475,7 +16345,7 @@ func (x *MailInfo) String() string { func (*MailInfo) ProtoMessage() {} func (x *MailInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[272] + mi := &file_proto_Gameapi_proto_msgTypes[271] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16488,7 +16358,7 @@ func (x *MailInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use MailInfo.ProtoReflect.Descriptor instead. func (*MailInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{271} } func (x *MailInfo) GetId() int32 { @@ -16598,7 +16468,7 @@ type MailNotify struct { func (x *MailNotify) Reset() { *x = MailNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[272] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16610,7 +16480,7 @@ func (x *MailNotify) String() string { func (*MailNotify) ProtoMessage() {} func (x *MailNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[273] + mi := &file_proto_Gameapi_proto_msgTypes[272] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16623,7 +16493,7 @@ func (x *MailNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use MailNotify.ProtoReflect.Descriptor instead. func (*MailNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{272} } func (x *MailNotify) GetInfo() *MailInfo { @@ -16643,7 +16513,7 @@ type ReqReadMail struct { func (x *ReqReadMail) Reset() { *x = ReqReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[273] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16655,7 +16525,7 @@ func (x *ReqReadMail) String() string { func (*ReqReadMail) ProtoMessage() {} func (x *ReqReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[274] + mi := &file_proto_Gameapi_proto_msgTypes[273] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16668,7 +16538,7 @@ func (x *ReqReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReadMail.ProtoReflect.Descriptor instead. func (*ReqReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{273} } func (x *ReqReadMail) GetId() int32 { @@ -16689,7 +16559,7 @@ type ResReadMail struct { func (x *ResReadMail) Reset() { *x = ResReadMail{} - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[274] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16701,7 +16571,7 @@ func (x *ResReadMail) String() string { func (*ResReadMail) ProtoMessage() {} func (x *ResReadMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[275] + mi := &file_proto_Gameapi_proto_msgTypes[274] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16714,7 +16584,7 @@ func (x *ResReadMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResReadMail.ProtoReflect.Descriptor instead. func (*ResReadMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{274} } func (x *ResReadMail) GetCode() RES_CODE { @@ -16748,7 +16618,7 @@ type ReqGetMailReward struct { func (x *ReqGetMailReward) Reset() { *x = ReqGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[275] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16760,7 +16630,7 @@ func (x *ReqGetMailReward) String() string { func (*ReqGetMailReward) ProtoMessage() {} func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[276] + mi := &file_proto_Gameapi_proto_msgTypes[275] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16773,7 +16643,7 @@ func (x *ReqGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetMailReward.ProtoReflect.Descriptor instead. func (*ReqGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{275} } func (x *ReqGetMailReward) GetId() int32 { @@ -16794,7 +16664,7 @@ type ResGetMailReward struct { func (x *ResGetMailReward) Reset() { *x = ResGetMailReward{} - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[276] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16806,7 +16676,7 @@ func (x *ResGetMailReward) String() string { func (*ResGetMailReward) ProtoMessage() {} func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[277] + mi := &file_proto_Gameapi_proto_msgTypes[276] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16819,7 +16689,7 @@ func (x *ResGetMailReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetMailReward.ProtoReflect.Descriptor instead. func (*ResGetMailReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{276} } func (x *ResGetMailReward) GetCode() RES_CODE { @@ -16853,7 +16723,7 @@ type ReqDeleteMail struct { func (x *ReqDeleteMail) Reset() { *x = ReqDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[277] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16865,7 +16735,7 @@ func (x *ReqDeleteMail) String() string { func (*ReqDeleteMail) ProtoMessage() {} func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[278] + mi := &file_proto_Gameapi_proto_msgTypes[277] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16878,7 +16748,7 @@ func (x *ReqDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqDeleteMail.ProtoReflect.Descriptor instead. func (*ReqDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{277} } func (x *ReqDeleteMail) GetId() int32 { @@ -16899,7 +16769,7 @@ type ResDeleteMail struct { func (x *ResDeleteMail) Reset() { *x = ResDeleteMail{} - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[278] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16911,7 +16781,7 @@ func (x *ResDeleteMail) String() string { func (*ResDeleteMail) ProtoMessage() {} func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[279] + mi := &file_proto_Gameapi_proto_msgTypes[278] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16924,7 +16794,7 @@ func (x *ResDeleteMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ResDeleteMail.ProtoReflect.Descriptor instead. func (*ResDeleteMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{278} } func (x *ResDeleteMail) GetCode() RES_CODE { @@ -16950,30 +16820,30 @@ func (x *ResDeleteMail) GetId() int32 { type ResCharge struct { state protoimpl.MessageState `protogen:"open.v1"` - Charge float32 `protobuf:"fixed32,1,opt,name=Charge,proto3" json:"Charge,omitempty"` // 总充值金额; - Total int32 `protobuf:"varint,2,opt,name=Total,proto3" json:"Total,omitempty"` // 总充值次数; - First []int32 `protobuf:"varint,3,rep,packed,name=First,proto3" json:"First,omitempty"` //已首充档次; - SpecialShop map[int32]*ResSpecialShop `protobuf:"bytes,4,rep,name=SpecialShop,proto3" json:"SpecialShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 特惠礼包; - FreeShop int32 `protobuf:"varint,5,opt,name=FreeShop,proto3" json:"FreeShop,omitempty"` // 已领取免费礼包档次; - ChessShop map[int32]*ResChessShop `protobuf:"bytes,6,rep,name=ChessShop,proto3" json:"ChessShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 棋子商店; - Gift map[int32]int32 `protobuf:"bytes,7,rep,name=Gift,proto3" json:"Gift,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 礼包 礼包id =》 礼包数量; - Ad bool `protobuf:"varint,8,opt,name=Ad,proto3" json:"Ad,omitempty"` // 是否有广告礼包; - Wish *WishList `protobuf:"bytes,9,opt,name=Wish,proto3" json:"Wish,omitempty"` // 心愿单; - SpecialCharge float32 `protobuf:"fixed32,10,opt,name=SpecialCharge,proto3" json:"SpecialCharge,omitempty"` // 特35天最大充值金额; - SpecialChargeWeek int32 `protobuf:"varint,11,opt,name=SpecialChargeWeek,proto3" json:"SpecialChargeWeek,omitempty"` // 距离现在多少周; - TodayCharge float32 `protobuf:"fixed32,12,opt,name=TodayCharge,proto3" json:"TodayCharge,omitempty"` // 今日充值金额; - MonthCharge float32 `protobuf:"fixed32,13,opt,name=MonthCharge,proto3" json:"MonthCharge,omitempty"` // 本月充值金额; - AdEndTime int64 `protobuf:"varint,14,opt,name=AdEndTime,proto3" json:"AdEndTime,omitempty"` // 广告礼包结束时间; - WeeklyDiscount map[int32]*WeeklyDiscountInfo `protobuf:"bytes,15,rep,name=WeeklyDiscount,proto3" json:"WeeklyDiscount,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 每周优惠 id -> 限购次数; - PetWorkRemainTime int64 `protobuf:"varint,16,opt,name=PetWorkRemainTime,proto3" json:"PetWorkRemainTime,omitempty"` // 剩余时间; - WeeklyEndTime int64 `protobuf:"varint,17,opt,name=WeeklyEndTime,proto3" json:"WeeklyEndTime,omitempty"` // 每周优惠结束时间; + Charge float32 `protobuf:"fixed32,1,opt,name=Charge,proto3" json:"Charge,omitempty"` // 总充值金额 + Total int32 `protobuf:"varint,2,opt,name=Total,proto3" json:"Total,omitempty"` // 总充值次数 + First []int32 `protobuf:"varint,3,rep,packed,name=First,proto3" json:"First,omitempty"` //已首充档次 + SpecialShop map[int32]*ResSpecialShop `protobuf:"bytes,4,rep,name=SpecialShop,proto3" json:"SpecialShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 特惠礼包 + FreeShop int32 `protobuf:"varint,5,opt,name=FreeShop,proto3" json:"FreeShop,omitempty"` // 已领取免费礼包档次 + ChessShop map[int32]*ResChessShop `protobuf:"bytes,6,rep,name=ChessShop,proto3" json:"ChessShop,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 棋子商店 + Gift map[int32]int32 `protobuf:"bytes,7,rep,name=Gift,proto3" json:"Gift,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 礼包 礼包id =》 礼包数量 + Ad bool `protobuf:"varint,8,opt,name=Ad,proto3" json:"Ad,omitempty"` // 是否有广告礼包 + Wish *WishList `protobuf:"bytes,9,opt,name=Wish,proto3" json:"Wish,omitempty"` // 心愿单 + SpecialCharge float32 `protobuf:"fixed32,10,opt,name=SpecialCharge,proto3" json:"SpecialCharge,omitempty"` // 特35天最大充值金额 + SpecialChargeWeek int32 `protobuf:"varint,11,opt,name=SpecialChargeWeek,proto3" json:"SpecialChargeWeek,omitempty"` // 距离现在多少周 + TodayCharge float32 `protobuf:"fixed32,12,opt,name=TodayCharge,proto3" json:"TodayCharge,omitempty"` // 今日充值金额 + MonthCharge float32 `protobuf:"fixed32,13,opt,name=MonthCharge,proto3" json:"MonthCharge,omitempty"` // 本月充值金额 + AdEndTime int64 `protobuf:"varint,14,opt,name=AdEndTime,proto3" json:"AdEndTime,omitempty"` // 广告礼包结束时间 + WeeklyDiscount map[int32]*WeeklyDiscountInfo `protobuf:"bytes,15,rep,name=WeeklyDiscount,proto3" json:"WeeklyDiscount,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 每周优惠 id -> 限购次数 + PetWorkRemainTime int64 `protobuf:"varint,16,opt,name=PetWorkRemainTime,proto3" json:"PetWorkRemainTime,omitempty"` // 剩余时间 + WeeklyEndTime int64 `protobuf:"varint,17,opt,name=WeeklyEndTime,proto3" json:"WeeklyEndTime,omitempty"` // 每周优惠结束时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResCharge) Reset() { *x = ResCharge{} - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[279] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -16985,7 +16855,7 @@ func (x *ResCharge) String() string { func (*ResCharge) ProtoMessage() {} func (x *ResCharge) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[280] + mi := &file_proto_Gameapi_proto_msgTypes[279] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -16998,7 +16868,7 @@ func (x *ResCharge) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCharge.ProtoReflect.Descriptor instead. func (*ResCharge) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{279} } func (x *ResCharge) GetCharge() float32 { @@ -17122,15 +16992,15 @@ func (x *ResCharge) GetWeeklyEndTime() int64 { type LogoutPetWork struct { state protoimpl.MessageState `protogen:"open.v1"` - WorkTime int64 `protobuf:"varint,1,opt,name=WorkTime,proto3" json:"WorkTime,omitempty"` // 工作时间; - RemainTime int64 `protobuf:"varint,2,opt,name=RemainTime,proto3" json:"RemainTime,omitempty"` // 剩余时间; + WorkTime int64 `protobuf:"varint,1,opt,name=WorkTime,proto3" json:"WorkTime,omitempty"` // 工作时间 + RemainTime int64 `protobuf:"varint,2,opt,name=RemainTime,proto3" json:"RemainTime,omitempty"` // 剩余时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *LogoutPetWork) Reset() { *x = LogoutPetWork{} - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[280] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17142,7 +17012,7 @@ func (x *LogoutPetWork) String() string { func (*LogoutPetWork) ProtoMessage() {} func (x *LogoutPetWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[281] + mi := &file_proto_Gameapi_proto_msgTypes[280] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17155,7 +17025,7 @@ func (x *LogoutPetWork) ProtoReflect() protoreflect.Message { // Deprecated: Use LogoutPetWork.ProtoReflect.Descriptor instead. func (*LogoutPetWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{280} } func (x *LogoutPetWork) GetWorkTime() int64 { @@ -17174,16 +17044,16 @@ func (x *LogoutPetWork) GetRemainTime() int64 { type WeeklyDiscountInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 每周优惠id; - Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余购买次数; - Discount int32 `protobuf:"varint,3,opt,name=Discount,proto3" json:"Discount,omitempty"` // 折扣百分比; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 每周优惠id + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余购买次数 + Discount int32 `protobuf:"varint,3,opt,name=Discount,proto3" json:"Discount,omitempty"` // 折扣百分比 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *WeeklyDiscountInfo) Reset() { *x = WeeklyDiscountInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[281] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17195,7 +17065,7 @@ func (x *WeeklyDiscountInfo) String() string { func (*WeeklyDiscountInfo) ProtoMessage() {} func (x *WeeklyDiscountInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[282] + mi := &file_proto_Gameapi_proto_msgTypes[281] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17208,7 +17078,7 @@ func (x *WeeklyDiscountInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use WeeklyDiscountInfo.ProtoReflect.Descriptor instead. func (*WeeklyDiscountInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{281} } func (x *WeeklyDiscountInfo) GetId() int32 { @@ -17234,16 +17104,16 @@ func (x *WeeklyDiscountInfo) GetDiscount() int32 { type WishList struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 物品id; - Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 心愿点数; - Uid []int64 `protobuf:"varint,3,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 今日已发送玩家id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 物品id + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 心愿点数 + Uid []int64 `protobuf:"varint,3,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 今日已发送玩家id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *WishList) Reset() { *x = WishList{} - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[282] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17255,7 +17125,7 @@ func (x *WishList) String() string { func (*WishList) ProtoMessage() {} func (x *WishList) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[283] + mi := &file_proto_Gameapi_proto_msgTypes[282] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17268,7 +17138,7 @@ func (x *WishList) ProtoReflect() protoreflect.Message { // Deprecated: Use WishList.ProtoReflect.Descriptor instead. func (*WishList) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{282} } func (x *WishList) GetId() int32 { @@ -17295,15 +17165,15 @@ func (x *WishList) GetUid() []int64 { // 添加心愿单 type ReqAddWish struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 商店id; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 物品类型 1 playroom商店; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 商店id + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 物品类型 1 playroom商店 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqAddWish) Reset() { *x = ReqAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[283] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17315,7 +17185,7 @@ func (x *ReqAddWish) String() string { func (*ReqAddWish) ProtoMessage() {} func (x *ReqAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[284] + mi := &file_proto_Gameapi_proto_msgTypes[283] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17328,7 +17198,7 @@ func (x *ReqAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAddWish.ProtoReflect.Descriptor instead. func (*ReqAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{283} } func (x *ReqAddWish) GetId() int32 { @@ -17355,7 +17225,7 @@ type ResAddWish struct { func (x *ResAddWish) Reset() { *x = ResAddWish{} - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[284] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17367,7 +17237,7 @@ func (x *ResAddWish) String() string { func (*ResAddWish) ProtoMessage() {} func (x *ResAddWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[285] + mi := &file_proto_Gameapi_proto_msgTypes[284] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17380,7 +17250,7 @@ func (x *ResAddWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAddWish.ProtoReflect.Descriptor instead. func (*ResAddWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{284} } func (x *ResAddWish) GetCode() RES_CODE { @@ -17406,7 +17276,7 @@ type ReqGetWish struct { func (x *ReqGetWish) Reset() { *x = ReqGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[285] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17418,7 +17288,7 @@ func (x *ReqGetWish) String() string { func (*ReqGetWish) ProtoMessage() {} func (x *ReqGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[286] + mi := &file_proto_Gameapi_proto_msgTypes[285] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17431,7 +17301,7 @@ func (x *ReqGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetWish.ProtoReflect.Descriptor instead. func (*ReqGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{285} } type ResGetWish struct { @@ -17444,7 +17314,7 @@ type ResGetWish struct { func (x *ResGetWish) Reset() { *x = ResGetWish{} - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[286] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17456,7 +17326,7 @@ func (x *ResGetWish) String() string { func (*ResGetWish) ProtoMessage() {} func (x *ResGetWish) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[287] + mi := &file_proto_Gameapi_proto_msgTypes[286] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17469,7 +17339,7 @@ func (x *ResGetWish) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetWish.ProtoReflect.Descriptor instead. func (*ResGetWish) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{286} } func (x *ResGetWish) GetCode() RES_CODE { @@ -17489,14 +17359,14 @@ func (x *ResGetWish) GetMsg() string { // 发送心愿单请求 type ReqSendWishBeg struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid []int64 `protobuf:"varint,1,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id; + Uid []int64 `protobuf:"varint,1,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqSendWishBeg) Reset() { *x = ReqSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[287] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17508,7 +17378,7 @@ func (x *ReqSendWishBeg) String() string { func (*ReqSendWishBeg) ProtoMessage() {} func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[288] + mi := &file_proto_Gameapi_proto_msgTypes[287] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17521,7 +17391,7 @@ func (x *ReqSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSendWishBeg.ProtoReflect.Descriptor instead. func (*ReqSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{287} } func (x *ReqSendWishBeg) GetUid() []int64 { @@ -17541,7 +17411,7 @@ type ResSendWishBeg struct { func (x *ResSendWishBeg) Reset() { *x = ResSendWishBeg{} - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[288] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17553,7 +17423,7 @@ func (x *ResSendWishBeg) String() string { func (*ResSendWishBeg) ProtoMessage() {} func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[289] + mi := &file_proto_Gameapi_proto_msgTypes[288] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17566,7 +17436,7 @@ func (x *ResSendWishBeg) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSendWishBeg.ProtoReflect.Descriptor instead. func (*ResSendWishBeg) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{288} } func (x *ResSendWishBeg) GetCode() RES_CODE { @@ -17585,15 +17455,15 @@ func (x *ResSendWishBeg) GetMsg() string { type ResSpecialShop struct { state protoimpl.MessageState `protogen:"open.v1"` - Grade int32 `protobuf:"varint,1,opt,name=Grade,proto3" json:"Grade,omitempty"` //挡位; - Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` //剩余购买次数; + Grade int32 `protobuf:"varint,1,opt,name=Grade,proto3" json:"Grade,omitempty"` //挡位 + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` //剩余购买次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResSpecialShop) Reset() { *x = ResSpecialShop{} - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[289] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17605,7 +17475,7 @@ func (x *ResSpecialShop) String() string { func (*ResSpecialShop) ProtoMessage() {} func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[290] + mi := &file_proto_Gameapi_proto_msgTypes[289] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17618,7 +17488,7 @@ func (x *ResSpecialShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSpecialShop.ProtoReflect.Descriptor instead. func (*ResSpecialShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{289} } func (x *ResSpecialShop) GetGrade() int32 { @@ -17637,16 +17507,16 @@ func (x *ResSpecialShop) GetCount() int32 { type ResChessShop struct { state protoimpl.MessageState `protogen:"open.v1"` - Diamond int32 `protobuf:"varint,1,opt,name=Diamond,proto3" json:"Diamond,omitempty"` // 需要花费钻石; - Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余购买数量; - ChessId int32 `protobuf:"varint,3,opt,name=ChessId,proto3" json:"ChessId,omitempty"` // 棋子id; + Diamond int32 `protobuf:"varint,1,opt,name=Diamond,proto3" json:"Diamond,omitempty"` // 需要花费钻石 + Count int32 `protobuf:"varint,2,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余购买数量 + ChessId int32 `protobuf:"varint,3,opt,name=ChessId,proto3" json:"ChessId,omitempty"` // 棋子id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResChessShop) Reset() { *x = ResChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[290] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17658,7 +17528,7 @@ func (x *ResChessShop) String() string { func (*ResChessShop) ProtoMessage() {} func (x *ResChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[291] + mi := &file_proto_Gameapi_proto_msgTypes[290] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17671,7 +17541,7 @@ func (x *ResChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChessShop.ProtoReflect.Descriptor instead. func (*ResChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{290} } func (x *ResChessShop) GetDiamond() int32 { @@ -17703,7 +17573,7 @@ type ReqFreeShop struct { func (x *ReqFreeShop) Reset() { *x = ReqFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[291] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17715,7 +17585,7 @@ func (x *ReqFreeShop) String() string { func (*ReqFreeShop) ProtoMessage() {} func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[292] + mi := &file_proto_Gameapi_proto_msgTypes[291] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17728,7 +17598,7 @@ func (x *ReqFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFreeShop.ProtoReflect.Descriptor instead. func (*ReqFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{291} } type ResFreeShop struct { @@ -17741,7 +17611,7 @@ type ResFreeShop struct { func (x *ResFreeShop) Reset() { *x = ResFreeShop{} - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[292] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17753,7 +17623,7 @@ func (x *ResFreeShop) String() string { func (*ResFreeShop) ProtoMessage() {} func (x *ResFreeShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[293] + mi := &file_proto_Gameapi_proto_msgTypes[292] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17766,7 +17636,7 @@ func (x *ResFreeShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFreeShop.ProtoReflect.Descriptor instead. func (*ResFreeShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{292} } func (x *ResFreeShop) GetCode() RES_CODE { @@ -17793,7 +17663,7 @@ type ReqBuyChessShop struct { func (x *ReqBuyChessShop) Reset() { *x = ReqBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[293] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17805,7 +17675,7 @@ func (x *ReqBuyChessShop) String() string { func (*ReqBuyChessShop) ProtoMessage() {} func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[294] + mi := &file_proto_Gameapi_proto_msgTypes[293] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17818,7 +17688,7 @@ func (x *ReqBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{293} } func (x *ReqBuyChessShop) GetId() int32 { @@ -17838,7 +17708,7 @@ type ResBuyChessShop struct { func (x *ResBuyChessShop) Reset() { *x = ResBuyChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[294] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17850,7 +17720,7 @@ func (x *ResBuyChessShop) String() string { func (*ResBuyChessShop) ProtoMessage() {} func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[295] + mi := &file_proto_Gameapi_proto_msgTypes[294] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17863,7 +17733,7 @@ func (x *ResBuyChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop.ProtoReflect.Descriptor instead. func (*ResBuyChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{294} } func (x *ResBuyChessShop) GetCode() RES_CODE { @@ -17891,7 +17761,7 @@ type ReqBuyChessShop2 struct { func (x *ReqBuyChessShop2) Reset() { *x = ReqBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[295] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17903,7 +17773,7 @@ func (x *ReqBuyChessShop2) String() string { func (*ReqBuyChessShop2) ProtoMessage() {} func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[296] + mi := &file_proto_Gameapi_proto_msgTypes[295] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17916,7 +17786,7 @@ func (x *ReqBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqBuyChessShop2.ProtoReflect.Descriptor instead. func (*ReqBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{295} } func (x *ReqBuyChessShop2) GetId() int32 { @@ -17943,7 +17813,7 @@ type ResBuyChessShop2 struct { func (x *ResBuyChessShop2) Reset() { *x = ResBuyChessShop2{} - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[296] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -17955,7 +17825,7 @@ func (x *ResBuyChessShop2) String() string { func (*ResBuyChessShop2) ProtoMessage() {} func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[297] + mi := &file_proto_Gameapi_proto_msgTypes[296] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -17968,7 +17838,7 @@ func (x *ResBuyChessShop2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResBuyChessShop2.ProtoReflect.Descriptor instead. func (*ResBuyChessShop2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{296} } func (x *ResBuyChessShop2) GetCode() RES_CODE { @@ -17994,7 +17864,7 @@ type ReqRefreshChessShop struct { func (x *ReqRefreshChessShop) Reset() { *x = ReqRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[297] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18006,7 +17876,7 @@ func (x *ReqRefreshChessShop) String() string { func (*ReqRefreshChessShop) ProtoMessage() {} func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[298] + mi := &file_proto_Gameapi_proto_msgTypes[297] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18019,7 +17889,7 @@ func (x *ReqRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRefreshChessShop.ProtoReflect.Descriptor instead. func (*ReqRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{297} } type ResRefreshChessShop struct { @@ -18032,7 +17902,7 @@ type ResRefreshChessShop struct { func (x *ResRefreshChessShop) Reset() { *x = ResRefreshChessShop{} - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[298] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18044,7 +17914,7 @@ func (x *ResRefreshChessShop) String() string { func (*ResRefreshChessShop) ProtoMessage() {} func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[299] + mi := &file_proto_Gameapi_proto_msgTypes[298] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18057,7 +17927,7 @@ func (x *ResRefreshChessShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRefreshChessShop.ProtoReflect.Descriptor instead. func (*ResRefreshChessShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{298} } func (x *ResRefreshChessShop) GetCode() RES_CODE { @@ -18082,7 +17952,7 @@ type ReqEndless struct { func (x *ReqEndless) Reset() { *x = ReqEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[299] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18094,7 +17964,7 @@ func (x *ReqEndless) String() string { func (*ReqEndless) ProtoMessage() {} func (x *ReqEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[300] + mi := &file_proto_Gameapi_proto_msgTypes[299] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18107,7 +17977,7 @@ func (x *ReqEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndless.ProtoReflect.Descriptor instead. func (*ReqEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{299} } type ResEndless struct { @@ -18120,7 +17990,7 @@ type ResEndless struct { func (x *ResEndless) Reset() { *x = ResEndless{} - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[300] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18132,7 +18002,7 @@ func (x *ResEndless) String() string { func (*ResEndless) ProtoMessage() {} func (x *ResEndless) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[301] + mi := &file_proto_Gameapi_proto_msgTypes[300] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18145,7 +18015,7 @@ func (x *ResEndless) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndless.ProtoReflect.Descriptor instead. func (*ResEndless) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{300} } func (x *ResEndless) GetId() int32 { @@ -18173,7 +18043,7 @@ type ResEndlessInfo struct { func (x *ResEndlessInfo) Reset() { *x = ResEndlessInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[301] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18185,7 +18055,7 @@ func (x *ResEndlessInfo) String() string { func (*ResEndlessInfo) ProtoMessage() {} func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[302] + mi := &file_proto_Gameapi_proto_msgTypes[301] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18198,7 +18068,7 @@ func (x *ResEndlessInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessInfo.ProtoReflect.Descriptor instead. func (*ResEndlessInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{301} } func (x *ResEndlessInfo) GetChargeId() int32 { @@ -18230,7 +18100,7 @@ type ReqEndlessReward struct { func (x *ReqEndlessReward) Reset() { *x = ReqEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[302] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18242,7 +18112,7 @@ func (x *ReqEndlessReward) String() string { func (*ReqEndlessReward) ProtoMessage() {} func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[303] + mi := &file_proto_Gameapi_proto_msgTypes[302] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18255,7 +18125,7 @@ func (x *ReqEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqEndlessReward.ProtoReflect.Descriptor instead. func (*ReqEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{302} } type ResEndlessReward struct { @@ -18268,7 +18138,7 @@ type ResEndlessReward struct { func (x *ResEndlessReward) Reset() { *x = ResEndlessReward{} - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[303] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18280,7 +18150,7 @@ func (x *ResEndlessReward) String() string { func (*ResEndlessReward) ProtoMessage() {} func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[304] + mi := &file_proto_Gameapi_proto_msgTypes[303] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18293,7 +18163,7 @@ func (x *ResEndlessReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResEndlessReward.ProtoReflect.Descriptor instead. func (*ResEndlessReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{303} } func (x *ResEndlessReward) GetCode() RES_CODE { @@ -18312,17 +18182,17 @@ func (x *ResEndlessReward) GetMsg() string { type ResPiggyBank struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 存钱罐类型 1:充值 2:广告; - Diamond int32 `protobuf:"varint,2,opt,name=Diamond,proto3" json:"Diamond,omitempty"` // 存钱罐中的钻石; - Count int32 `protobuf:"varint,3,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余可以触发的次数; - EndTime int32 `protobuf:"varint,4,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 当前存钱罐结束时间; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 存钱罐类型 1:充值 2:广告 + Diamond int32 `protobuf:"varint,2,opt,name=Diamond,proto3" json:"Diamond,omitempty"` // 存钱罐中的钻石 + Count int32 `protobuf:"varint,3,opt,name=Count,proto3" json:"Count,omitempty"` // 剩余可以触发的次数 + EndTime int32 `protobuf:"varint,4,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 当前存钱罐结束时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPiggyBank) Reset() { *x = ResPiggyBank{} - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[304] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18334,7 +18204,7 @@ func (x *ResPiggyBank) String() string { func (*ResPiggyBank) ProtoMessage() {} func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[305] + mi := &file_proto_Gameapi_proto_msgTypes[304] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18347,7 +18217,7 @@ func (x *ResPiggyBank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBank.ProtoReflect.Descriptor instead. func (*ResPiggyBank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{304} } func (x *ResPiggyBank) GetType() int32 { @@ -18386,7 +18256,7 @@ type ReqPiggyBankReward struct { func (x *ReqPiggyBankReward) Reset() { *x = ReqPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[305] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18398,7 +18268,7 @@ func (x *ReqPiggyBankReward) String() string { func (*ReqPiggyBankReward) ProtoMessage() {} func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[306] + mi := &file_proto_Gameapi_proto_msgTypes[305] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18411,7 +18281,7 @@ func (x *ReqPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPiggyBankReward.ProtoReflect.Descriptor instead. func (*ReqPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{305} } type ResPiggyBankReward struct { @@ -18424,7 +18294,7 @@ type ResPiggyBankReward struct { func (x *ResPiggyBankReward) Reset() { *x = ResPiggyBankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[306] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18436,7 +18306,7 @@ func (x *ResPiggyBankReward) String() string { func (*ResPiggyBankReward) ProtoMessage() {} func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[307] + mi := &file_proto_Gameapi_proto_msgTypes[306] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18449,7 +18319,7 @@ func (x *ResPiggyBankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPiggyBankReward.ProtoReflect.Descriptor instead. func (*ResPiggyBankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{306} } func (x *ResPiggyBankReward) GetCode() RES_CODE { @@ -18468,15 +18338,15 @@ func (x *ResPiggyBankReward) GetMsg() string { type ReqChargeReceive struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id; - Content string `protobuf:"bytes,2,opt,name=Content,proto3" json:"Content,omitempty"` // 回复邮件内容; + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id + Content string `protobuf:"bytes,2,opt,name=Content,proto3" json:"Content,omitempty"` // 回复邮件内容 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqChargeReceive) Reset() { *x = ReqChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[307] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18488,7 +18358,7 @@ func (x *ReqChargeReceive) String() string { func (*ReqChargeReceive) ProtoMessage() {} func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[308] + mi := &file_proto_Gameapi_proto_msgTypes[307] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18501,7 +18371,7 @@ func (x *ReqChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChargeReceive.ProtoReflect.Descriptor instead. func (*ReqChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{307} } func (x *ReqChargeReceive) GetUid() int64 { @@ -18528,7 +18398,7 @@ type ResChargeReceive struct { func (x *ResChargeReceive) Reset() { *x = ResChargeReceive{} - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[308] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18540,7 +18410,7 @@ func (x *ResChargeReceive) String() string { func (*ResChargeReceive) ProtoMessage() {} func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[309] + mi := &file_proto_Gameapi_proto_msgTypes[308] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18553,7 +18423,7 @@ func (x *ResChargeReceive) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChargeReceive.ProtoReflect.Descriptor instead. func (*ResChargeReceive) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{308} } func (x *ResChargeReceive) GetCode() RES_CODE { @@ -18573,17 +18443,17 @@ func (x *ResChargeReceive) GetMsg() string { type ReqCreateOrderSn struct { state protoimpl.MessageState `protogen:"open.v1"` ChargeId int32 `protobuf:"varint,1,opt,name=ChargeId,proto3" json:"ChargeId,omitempty"` - PlatForm string `protobuf:"bytes,2,opt,name=PlatForm,proto3" json:"PlatForm,omitempty"` // 平台标识 测试用test; - Channel string `protobuf:"bytes,3,opt,name=channel,proto3" json:"channel,omitempty"` // 支付渠道标识 测试用test; - Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` // 订单类型 1:充值 2赠送; - Uid int64 `protobuf:"varint,5,opt,name=Uid,proto3" json:"Uid,omitempty"` // 赠送的uid; + PlatForm string `protobuf:"bytes,2,opt,name=PlatForm,proto3" json:"PlatForm,omitempty"` // 平台标识 测试用test + Channel string `protobuf:"bytes,3,opt,name=channel,proto3" json:"channel,omitempty"` // 支付渠道标识 测试用test + Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` // 订单类型 1:充值 2赠送 + Uid int64 `protobuf:"varint,5,opt,name=Uid,proto3" json:"Uid,omitempty"` // 赠送的uid unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqCreateOrderSn) Reset() { *x = ReqCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[309] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18595,7 +18465,7 @@ func (x *ReqCreateOrderSn) String() string { func (*ReqCreateOrderSn) ProtoMessage() {} func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[310] + mi := &file_proto_Gameapi_proto_msgTypes[309] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18608,7 +18478,7 @@ func (x *ReqCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCreateOrderSn.ProtoReflect.Descriptor instead. func (*ReqCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{309} } func (x *ReqCreateOrderSn) GetChargeId() int32 { @@ -18648,14 +18518,14 @@ func (x *ReqCreateOrderSn) GetUid() int64 { type ResCreateOrderSn struct { state protoimpl.MessageState `protogen:"open.v1"` - OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号; + OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResCreateOrderSn) Reset() { *x = ResCreateOrderSn{} - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[310] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18667,7 +18537,7 @@ func (x *ResCreateOrderSn) String() string { func (*ResCreateOrderSn) ProtoMessage() {} func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[311] + mi := &file_proto_Gameapi_proto_msgTypes[310] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18680,7 +18550,7 @@ func (x *ResCreateOrderSn) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCreateOrderSn.ProtoReflect.Descriptor instead. func (*ResCreateOrderSn) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{310} } func (x *ResCreateOrderSn) GetOrderSn() string { @@ -18692,17 +18562,17 @@ func (x *ResCreateOrderSn) GetOrderSn() string { type ReqShippingOrder struct { state protoimpl.MessageState `protogen:"open.v1"` - OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号; - ProduceId string `protobuf:"bytes,2,opt,name=ProduceId,proto3" json:"ProduceId,omitempty"` // 商品Id; - Token string `protobuf:"bytes,3,opt,name=Token,proto3" json:"Token,omitempty"` // token; - Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` // 1:支付成功 2:支付失败; + OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号 + ProduceId string `protobuf:"bytes,2,opt,name=ProduceId,proto3" json:"ProduceId,omitempty"` // 商品Id + Token string `protobuf:"bytes,3,opt,name=Token,proto3" json:"Token,omitempty"` // token + Status int32 `protobuf:"varint,4,opt,name=Status,proto3" json:"Status,omitempty"` // 1:支付成功 2:支付失败 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqShippingOrder) Reset() { *x = ReqShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[311] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18714,7 +18584,7 @@ func (x *ReqShippingOrder) String() string { func (*ReqShippingOrder) ProtoMessage() {} func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[312] + mi := &file_proto_Gameapi_proto_msgTypes[311] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18727,7 +18597,7 @@ func (x *ReqShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqShippingOrder.ProtoReflect.Descriptor instead. func (*ReqShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{311} } func (x *ReqShippingOrder) GetOrderSn() string { @@ -18768,7 +18638,7 @@ type ResShippingOrder struct { func (x *ResShippingOrder) Reset() { *x = ResShippingOrder{} - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[312] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18780,7 +18650,7 @@ func (x *ResShippingOrder) String() string { func (*ResShippingOrder) ProtoMessage() {} func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[313] + mi := &file_proto_Gameapi_proto_msgTypes[312] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18793,7 +18663,7 @@ func (x *ResShippingOrder) ProtoReflect() protoreflect.Message { // Deprecated: Use ResShippingOrder.ProtoReflect.Descriptor instead. func (*ResShippingOrder) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{312} } func (x *ResShippingOrder) GetCode() RES_CODE { @@ -18818,7 +18688,7 @@ type ReqChampship struct { func (x *ReqChampship) Reset() { *x = ReqChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[313] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18830,7 +18700,7 @@ func (x *ReqChampship) String() string { func (*ReqChampship) ProtoMessage() {} func (x *ReqChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[314] + mi := &file_proto_Gameapi_proto_msgTypes[313] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18843,7 +18713,7 @@ func (x *ReqChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampship.ProtoReflect.Descriptor instead. func (*ReqChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{313} } type ResChampship struct { @@ -18861,7 +18731,7 @@ type ResChampship struct { func (x *ResChampship) Reset() { *x = ResChampship{} - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[314] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18873,7 +18743,7 @@ func (x *ResChampship) String() string { func (*ResChampship) ProtoMessage() {} func (x *ResChampship) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[315] + mi := &file_proto_Gameapi_proto_msgTypes[314] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18886,7 +18756,7 @@ func (x *ResChampship) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampship.ProtoReflect.Descriptor instead. func (*ResChampship) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{314} } func (x *ResChampship) GetScore() int32 { @@ -18946,7 +18816,7 @@ type ReqChampshipReward struct { func (x *ReqChampshipReward) Reset() { *x = ReqChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[315] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18958,7 +18828,7 @@ func (x *ReqChampshipReward) String() string { func (*ReqChampshipReward) ProtoMessage() {} func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[316] + mi := &file_proto_Gameapi_proto_msgTypes[315] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -18971,7 +18841,7 @@ func (x *ReqChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipReward.ProtoReflect.Descriptor instead. func (*ReqChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{315} } type ResChampshipReward struct { @@ -18984,7 +18854,7 @@ type ResChampshipReward struct { func (x *ResChampshipReward) Reset() { *x = ResChampshipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[316] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -18996,7 +18866,7 @@ func (x *ResChampshipReward) String() string { func (*ResChampshipReward) ProtoMessage() {} func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[317] + mi := &file_proto_Gameapi_proto_msgTypes[316] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19009,7 +18879,7 @@ func (x *ResChampshipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipReward.ProtoReflect.Descriptor instead. func (*ResChampshipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{316} } func (x *ResChampshipReward) GetCode() RES_CODE { @@ -19034,7 +18904,7 @@ type ReqChampshipRankReward struct { func (x *ReqChampshipRankReward) Reset() { *x = ReqChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[317] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19046,7 +18916,7 @@ func (x *ReqChampshipRankReward) String() string { func (*ReqChampshipRankReward) ProtoMessage() {} func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[318] + mi := &file_proto_Gameapi_proto_msgTypes[317] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19059,7 +18929,7 @@ func (x *ReqChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRankReward.ProtoReflect.Descriptor instead. func (*ReqChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{317} } type ResChampshipRankReward struct { @@ -19072,7 +18942,7 @@ type ResChampshipRankReward struct { func (x *ResChampshipRankReward) Reset() { *x = ResChampshipRankReward{} - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[318] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19084,7 +18954,7 @@ func (x *ResChampshipRankReward) String() string { func (*ResChampshipRankReward) ProtoMessage() {} func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[319] + mi := &file_proto_Gameapi_proto_msgTypes[318] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19097,7 +18967,7 @@ func (x *ResChampshipRankReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRankReward.ProtoReflect.Descriptor instead. func (*ResChampshipRankReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{318} } func (x *ResChampshipRankReward) GetCode() RES_CODE { @@ -19122,7 +18992,7 @@ type ReqChampshipRank struct { func (x *ReqChampshipRank) Reset() { *x = ReqChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[319] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19134,7 +19004,7 @@ func (x *ReqChampshipRank) String() string { func (*ReqChampshipRank) ProtoMessage() {} func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[320] + mi := &file_proto_Gameapi_proto_msgTypes[319] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19147,21 +19017,21 @@ func (x *ReqChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipRank.ProtoReflect.Descriptor instead. func (*ReqChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{319} } type ResChampshipRank struct { state protoimpl.MessageState `protogen:"open.v1"` - RankList map[int32]*ResPlayerRank `protobuf:"bytes,1,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据; - MyRank int32 `protobuf:"varint,2,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行; - MyScore float32 `protobuf:"fixed32,3,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分; + RankList map[int32]*ResPlayerRank `protobuf:"bytes,1,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据 + MyRank int32 `protobuf:"varint,2,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行 + MyScore float32 `protobuf:"fixed32,3,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResChampshipRank) Reset() { *x = ResChampshipRank{} - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[320] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19173,7 +19043,7 @@ func (x *ResChampshipRank) String() string { func (*ResChampshipRank) ProtoMessage() {} func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[321] + mi := &file_proto_Gameapi_proto_msgTypes[320] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19186,7 +19056,7 @@ func (x *ResChampshipRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipRank.ProtoReflect.Descriptor instead. func (*ResChampshipRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{320} } func (x *ResChampshipRank) GetRankList() map[int32]*ResPlayerRank { @@ -19218,7 +19088,7 @@ type ReqChampshipPreRank struct { func (x *ReqChampshipPreRank) Reset() { *x = ReqChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[321] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19230,7 +19100,7 @@ func (x *ReqChampshipPreRank) String() string { func (*ReqChampshipPreRank) ProtoMessage() {} func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[322] + mi := &file_proto_Gameapi_proto_msgTypes[321] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19243,21 +19113,21 @@ func (x *ReqChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqChampshipPreRank.ProtoReflect.Descriptor instead. func (*ReqChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{321} } type ResChampshipPreRank struct { state protoimpl.MessageState `protogen:"open.v1"` - RankList map[int32]*ResPlayerRank `protobuf:"bytes,1,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据; - MyRank int32 `protobuf:"varint,2,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行; - MyScore float32 `protobuf:"fixed32,3,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分; + RankList map[int32]*ResPlayerRank `protobuf:"bytes,1,rep,name=RankList,proto3" json:"RankList,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 榜单数据 + MyRank int32 `protobuf:"varint,2,opt,name=MyRank,proto3" json:"MyRank,omitempty"` // 我的排行 + MyScore float32 `protobuf:"fixed32,3,opt,name=MyScore,proto3" json:"MyScore,omitempty"` //我的积分 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResChampshipPreRank) Reset() { *x = ResChampshipPreRank{} - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[322] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19269,7 +19139,7 @@ func (x *ResChampshipPreRank) String() string { func (*ResChampshipPreRank) ProtoMessage() {} func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[323] + mi := &file_proto_Gameapi_proto_msgTypes[322] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19282,7 +19152,7 @@ func (x *ResChampshipPreRank) ProtoReflect() protoreflect.Message { // Deprecated: Use ResChampshipPreRank.ProtoReflect.Descriptor instead. func (*ResChampshipPreRank) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{322} } func (x *ResChampshipPreRank) GetRankList() map[int32]*ResPlayerRank { @@ -19308,17 +19178,17 @@ func (x *ResChampshipPreRank) GetMyScore() float32 { type ResNotifyCard struct { state protoimpl.MessageState `protogen:"open.v1"` - Card map[int32]int32 `protobuf:"bytes,1,rep,name=Card,proto3" json:"Card,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 卡牌; - Master map[int32]int32 `protobuf:"bytes,2,rep,name=Master,proto3" json:"Master,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 万能卡牌; - ExStar int32 `protobuf:"varint,3,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星星; - Handbook map[int32]int32 `protobuf:"bytes,4,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 图鉴; + Card map[int32]int32 `protobuf:"bytes,1,rep,name=Card,proto3" json:"Card,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 卡牌 + Master map[int32]int32 `protobuf:"bytes,2,rep,name=Master,proto3" json:"Master,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 万能卡牌 + ExStar int32 `protobuf:"varint,3,opt,name=ExStar,proto3" json:"ExStar,omitempty"` // 额外星星 + Handbook map[int32]int32 `protobuf:"bytes,4,rep,name=Handbook,proto3" json:"Handbook,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 图鉴 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResNotifyCard) Reset() { *x = ResNotifyCard{} - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[323] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19330,7 +19200,7 @@ func (x *ResNotifyCard) String() string { func (*ResNotifyCard) ProtoMessage() {} func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[324] + mi := &file_proto_Gameapi_proto_msgTypes[323] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19343,7 +19213,7 @@ func (x *ResNotifyCard) ProtoReflect() protoreflect.Message { // Deprecated: Use ResNotifyCard.ProtoReflect.Descriptor instead. func (*ResNotifyCard) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{323} } func (x *ResNotifyCard) GetCard() map[int32]int32 { @@ -19383,7 +19253,7 @@ type ReqSetFacebookUrl struct { func (x *ReqSetFacebookUrl) Reset() { *x = ReqSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[324] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19395,7 +19265,7 @@ func (x *ReqSetFacebookUrl) String() string { func (*ReqSetFacebookUrl) ProtoMessage() {} func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[325] + mi := &file_proto_Gameapi_proto_msgTypes[324] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19408,7 +19278,7 @@ func (x *ReqSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ReqSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{324} } func (x *ReqSetFacebookUrl) GetUrl() string { @@ -19428,7 +19298,7 @@ type ResSetFacebookUrl struct { func (x *ResSetFacebookUrl) Reset() { *x = ResSetFacebookUrl{} - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[325] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19440,7 +19310,7 @@ func (x *ResSetFacebookUrl) String() string { func (*ResSetFacebookUrl) ProtoMessage() {} func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[326] + mi := &file_proto_Gameapi_proto_msgTypes[325] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19453,7 +19323,7 @@ func (x *ResSetFacebookUrl) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSetFacebookUrl.ProtoReflect.Descriptor instead. func (*ResSetFacebookUrl) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{325} } func (x *ResSetFacebookUrl) GetCode() RES_CODE { @@ -19480,7 +19350,7 @@ type ReqInviteFriendData struct { func (x *ReqInviteFriendData) Reset() { *x = ReqInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[326] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19492,7 +19362,7 @@ func (x *ReqInviteFriendData) String() string { func (*ReqInviteFriendData) ProtoMessage() {} func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[327] + mi := &file_proto_Gameapi_proto_msgTypes[326] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19505,7 +19375,7 @@ func (x *ReqInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqInviteFriendData.ProtoReflect.Descriptor instead. func (*ReqInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{326} } func (x *ReqInviteFriendData) GetDwUin() int64 { @@ -19525,7 +19395,7 @@ type ResInviteFriendData struct { func (x *ResInviteFriendData) Reset() { *x = ResInviteFriendData{} - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[327] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19537,7 +19407,7 @@ func (x *ResInviteFriendData) String() string { func (*ResInviteFriendData) ProtoMessage() {} func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[328] + mi := &file_proto_Gameapi_proto_msgTypes[327] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19550,7 +19420,7 @@ func (x *ResInviteFriendData) ProtoReflect() protoreflect.Message { // Deprecated: Use ResInviteFriendData.ProtoReflect.Descriptor instead. func (*ResInviteFriendData) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{327} } func (x *ResInviteFriendData) GetIdLists() []int32 { @@ -19576,7 +19446,7 @@ type ReqSelfInvited struct { func (x *ReqSelfInvited) Reset() { *x = ReqSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[328] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19588,7 +19458,7 @@ func (x *ReqSelfInvited) String() string { func (*ReqSelfInvited) ProtoMessage() {} func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[329] + mi := &file_proto_Gameapi_proto_msgTypes[328] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19601,7 +19471,7 @@ func (x *ReqSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqSelfInvited.ProtoReflect.Descriptor instead. func (*ReqSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{328} } func (x *ReqSelfInvited) GetInviterId() int64 { @@ -19620,7 +19490,7 @@ type ResSelfInvited struct { func (x *ResSelfInvited) Reset() { *x = ResSelfInvited{} - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[329] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19632,7 +19502,7 @@ func (x *ResSelfInvited) String() string { func (*ResSelfInvited) ProtoMessage() {} func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[330] + mi := &file_proto_Gameapi_proto_msgTypes[329] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19645,7 +19515,7 @@ func (x *ResSelfInvited) ProtoReflect() protoreflect.Message { // Deprecated: Use ResSelfInvited.ProtoReflect.Descriptor instead. func (*ResSelfInvited) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{329} } func (x *ResSelfInvited) GetResultCode() int32 { @@ -19665,7 +19535,7 @@ type NotifyInvitedSuccess struct { func (x *NotifyInvitedSuccess) Reset() { *x = NotifyInvitedSuccess{} - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[330] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19677,7 +19547,7 @@ func (x *NotifyInvitedSuccess) String() string { func (*NotifyInvitedSuccess) ProtoMessage() {} func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[331] + mi := &file_proto_Gameapi_proto_msgTypes[330] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19690,7 +19560,7 @@ func (x *NotifyInvitedSuccess) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyInvitedSuccess.ProtoReflect.Descriptor instead. func (*NotifyInvitedSuccess) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{330} } func (x *NotifyInvitedSuccess) GetResultCode() int32 { @@ -19716,7 +19586,7 @@ type ReqGetInviteReward struct { func (x *ReqGetInviteReward) Reset() { *x = ReqGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[331] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19728,7 +19598,7 @@ func (x *ReqGetInviteReward) String() string { func (*ReqGetInviteReward) ProtoMessage() {} func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[332] + mi := &file_proto_Gameapi_proto_msgTypes[331] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19741,7 +19611,7 @@ func (x *ReqGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGetInviteReward.ProtoReflect.Descriptor instead. func (*ReqGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{331} } func (x *ReqGetInviteReward) GetGetIndex() int32 { @@ -19760,7 +19630,7 @@ type ResGetInviteReward struct { func (x *ResGetInviteReward) Reset() { *x = ResGetInviteReward{} - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[332] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19772,7 +19642,7 @@ func (x *ResGetInviteReward) String() string { func (*ResGetInviteReward) ProtoMessage() {} func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[333] + mi := &file_proto_Gameapi_proto_msgTypes[332] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19785,7 +19655,7 @@ func (x *ResGetInviteReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGetInviteReward.ProtoReflect.Descriptor instead. func (*ResGetInviteReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{332} } func (x *ResGetInviteReward) GetResultCode() int32 { @@ -19797,14 +19667,14 @@ func (x *ResGetInviteReward) GetResultCode() int32 { type ReqAutoAddInviteFriend struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` // uid; + Id int64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` // uid unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqAutoAddInviteFriend) Reset() { *x = ReqAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[333] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19816,7 +19686,7 @@ func (x *ReqAutoAddInviteFriend) String() string { func (*ReqAutoAddInviteFriend) ProtoMessage() {} func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[334] + mi := &file_proto_Gameapi_proto_msgTypes[333] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19829,7 +19699,7 @@ func (x *ReqAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{333} } func (x *ReqAutoAddInviteFriend) GetId() int64 { @@ -19848,7 +19718,7 @@ type ResAutoAddInviteFriend struct { func (x *ResAutoAddInviteFriend) Reset() { *x = ResAutoAddInviteFriend{} - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[334] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19860,7 +19730,7 @@ func (x *ResAutoAddInviteFriend) String() string { func (*ResAutoAddInviteFriend) ProtoMessage() {} func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[335] + mi := &file_proto_Gameapi_proto_msgTypes[334] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19873,7 +19743,7 @@ func (x *ResAutoAddInviteFriend) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{334} } func (x *ResAutoAddInviteFriend) GetResultCode() int32 { @@ -19885,14 +19755,14 @@ func (x *ResAutoAddInviteFriend) GetResultCode() int32 { type ReqAutoAddInviteFriend2 struct { state protoimpl.MessageState `protogen:"open.v1"` - Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` // facebook id; + Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` // facebook id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqAutoAddInviteFriend2) Reset() { *x = ReqAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[335] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19904,7 +19774,7 @@ func (x *ReqAutoAddInviteFriend2) String() string { func (*ReqAutoAddInviteFriend2) ProtoMessage() {} func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[336] + mi := &file_proto_Gameapi_proto_msgTypes[335] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19917,7 +19787,7 @@ func (x *ReqAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ReqAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{335} } func (x *ReqAutoAddInviteFriend2) GetId() string { @@ -19936,7 +19806,7 @@ type ResAutoAddInviteFriend2 struct { func (x *ResAutoAddInviteFriend2) Reset() { *x = ResAutoAddInviteFriend2{} - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[336] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19948,7 +19818,7 @@ func (x *ResAutoAddInviteFriend2) String() string { func (*ResAutoAddInviteFriend2) ProtoMessage() {} func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[337] + mi := &file_proto_Gameapi_proto_msgTypes[336] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -19961,7 +19831,7 @@ func (x *ResAutoAddInviteFriend2) ProtoReflect() protoreflect.Message { // Deprecated: Use ResAutoAddInviteFriend2.ProtoReflect.Descriptor instead. func (*ResAutoAddInviteFriend2) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{336} } func (x *ResAutoAddInviteFriend2) GetResultCode() int32 { @@ -19980,7 +19850,7 @@ type ReqMining struct { func (x *ReqMining) Reset() { *x = ReqMining{} - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[337] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -19992,7 +19862,7 @@ func (x *ReqMining) String() string { func (*ReqMining) ProtoMessage() {} func (x *ReqMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[338] + mi := &file_proto_Gameapi_proto_msgTypes[337] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20005,26 +19875,26 @@ func (x *ReqMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMining.ProtoReflect.Descriptor instead. func (*ReqMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{337} } type ResMining struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板; - Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡; - Gem []int32 `protobuf:"varint,6,rep,packed,name=Gem,proto3" json:"Gem,omitempty"` // 宝石; - Map map[int32]string `protobuf:"bytes,7,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 地图; - Mining int32 `protobuf:"varint,8,opt,name=Mining,proto3" json:"Mining,omitempty"` // 本关挖矿次数; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板 + Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡 + Gem []int32 `protobuf:"varint,6,rep,packed,name=Gem,proto3" json:"Gem,omitempty"` // 宝石 + Map map[int32]string `protobuf:"bytes,7,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 地图 + Mining int32 `protobuf:"varint,8,opt,name=Mining,proto3" json:"Mining,omitempty"` // 本关挖矿次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResMining) Reset() { *x = ResMining{} - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[338] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20036,7 +19906,7 @@ func (x *ResMining) String() string { func (*ResMining) ProtoMessage() {} func (x *ResMining) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[339] + mi := &file_proto_Gameapi_proto_msgTypes[338] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20049,7 +19919,7 @@ func (x *ResMining) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMining.ProtoReflect.Descriptor instead. func (*ResMining) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{338} } func (x *ResMining) GetId() int32 { @@ -20110,15 +19980,15 @@ func (x *ResMining) GetMining() int32 { type ReqMiningTake struct { state protoimpl.MessageState `protogen:"open.v1"` - Map map[int32]string `protobuf:"bytes,1,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 地图; - Gem int32 `protobuf:"varint,2,opt,name=Gem,proto3" json:"Gem,omitempty"` // 解锁的宝石; + Map map[int32]string `protobuf:"bytes,1,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 地图 + Gem int32 `protobuf:"varint,2,opt,name=Gem,proto3" json:"Gem,omitempty"` // 解锁的宝石 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqMiningTake) Reset() { *x = ReqMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[339] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20130,7 +20000,7 @@ func (x *ReqMiningTake) String() string { func (*ReqMiningTake) ProtoMessage() {} func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[340] + mi := &file_proto_Gameapi_proto_msgTypes[339] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20143,7 +20013,7 @@ func (x *ReqMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningTake.ProtoReflect.Descriptor instead. func (*ReqMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{339} } func (x *ReqMiningTake) GetMap() map[int32]string { @@ -20170,7 +20040,7 @@ type ResMiningTake struct { func (x *ResMiningTake) Reset() { *x = ResMiningTake{} - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[340] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20182,7 +20052,7 @@ func (x *ResMiningTake) String() string { func (*ResMiningTake) ProtoMessage() {} func (x *ResMiningTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[341] + mi := &file_proto_Gameapi_proto_msgTypes[340] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20195,7 +20065,7 @@ func (x *ResMiningTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningTake.ProtoReflect.Descriptor instead. func (*ResMiningTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{340} } func (x *ResMiningTake) GetCode() RES_CODE { @@ -20220,7 +20090,7 @@ type ReqMiningReward struct { func (x *ReqMiningReward) Reset() { *x = ReqMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[341] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20232,7 +20102,7 @@ func (x *ReqMiningReward) String() string { func (*ReqMiningReward) ProtoMessage() {} func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[342] + mi := &file_proto_Gameapi_proto_msgTypes[341] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20245,7 +20115,7 @@ func (x *ReqMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqMiningReward.ProtoReflect.Descriptor instead. func (*ReqMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{341} } type ResMiningReward struct { @@ -20258,7 +20128,7 @@ type ResMiningReward struct { func (x *ResMiningReward) Reset() { *x = ResMiningReward{} - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[342] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20270,7 +20140,7 @@ func (x *ResMiningReward) String() string { func (*ResMiningReward) ProtoMessage() {} func (x *ResMiningReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[343] + mi := &file_proto_Gameapi_proto_msgTypes[342] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20283,7 +20153,7 @@ func (x *ResMiningReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResMiningReward.ProtoReflect.Descriptor instead. func (*ResMiningReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{342} } func (x *ResMiningReward) GetCode() RES_CODE { @@ -20309,7 +20179,7 @@ type ReqActPass struct { func (x *ReqActPass) Reset() { *x = ReqActPass{} - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[343] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20321,7 +20191,7 @@ func (x *ReqActPass) String() string { func (*ReqActPass) ProtoMessage() {} func (x *ReqActPass) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[344] + mi := &file_proto_Gameapi_proto_msgTypes[343] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20334,26 +20204,26 @@ func (x *ReqActPass) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqActPass.ProtoReflect.Descriptor instead. func (*ReqActPass) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{343} } type ResActPass struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板; - Score int32 `protobuf:"varint,5,opt,name=Score,proto3" json:"Score,omitempty"` // 经验; - Reward []int32 `protobuf:"varint,6,rep,packed,name=Reward,proto3" json:"Reward,omitempty"` // 奖励 已领取的奖励 Id; - LowPass bool `protobuf:"varint,7,opt,name=LowPass,proto3" json:"LowPass,omitempty"` // 是否购买低级通行证; - HighPass bool `protobuf:"varint,8,opt,name=HighPass,proto3" json:"HighPass,omitempty"` // 是否购买高级通行证; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板 + Score int32 `protobuf:"varint,6,opt,name=Score,proto3" json:"Score,omitempty"` // 经验 + Reward []int32 `protobuf:"varint,7,rep,packed,name=Reward,proto3" json:"Reward,omitempty"` // 奖励 已领取的奖励 Id + LowPass bool `protobuf:"varint,8,opt,name=LowPass,proto3" json:"LowPass,omitempty"` // 是否购买低级通行证 + HighPass bool `protobuf:"varint,9,opt,name=HighPass,proto3" json:"HighPass,omitempty"` // 是否购买高级通行证 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResActPass) Reset() { *x = ResActPass{} - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[344] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20365,7 +20235,7 @@ func (x *ResActPass) String() string { func (*ResActPass) ProtoMessage() {} func (x *ResActPass) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[345] + mi := &file_proto_Gameapi_proto_msgTypes[344] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20378,7 +20248,7 @@ func (x *ResActPass) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActPass.ProtoReflect.Descriptor instead. func (*ResActPass) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{344} } func (x *ResActPass) GetId() int32 { @@ -20445,7 +20315,7 @@ type ReqActPassReward struct { func (x *ReqActPassReward) Reset() { *x = ReqActPassReward{} - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[345] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20457,7 +20327,7 @@ func (x *ReqActPassReward) String() string { func (*ReqActPassReward) ProtoMessage() {} func (x *ReqActPassReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[346] + mi := &file_proto_Gameapi_proto_msgTypes[345] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20470,21 +20340,21 @@ func (x *ReqActPassReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqActPassReward.ProtoReflect.Descriptor instead. func (*ReqActPassReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{345} } type ResActPassReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - RewardLevel []int32 `protobuf:"varint,3,rep,packed,name=RewardLevel,proto3" json:"RewardLevel,omitempty"` // 已领取的奖励 Id; + RewardLevel []int32 `protobuf:"varint,3,rep,packed,name=RewardLevel,proto3" json:"RewardLevel,omitempty"` // 已领取的奖励 Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResActPassReward) Reset() { *x = ResActPassReward{} - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[346] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20496,7 +20366,7 @@ func (x *ResActPassReward) String() string { func (*ResActPassReward) ProtoMessage() {} func (x *ResActPassReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[347] + mi := &file_proto_Gameapi_proto_msgTypes[346] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20509,7 +20379,7 @@ func (x *ResActPassReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActPassReward.ProtoReflect.Descriptor instead. func (*ResActPassReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{346} } func (x *ResActPassReward) GetCode() RES_CODE { @@ -20535,14 +20405,14 @@ func (x *ResActPassReward) GetRewardLevel() []int32 { type ResActRed struct { state protoimpl.MessageState `protogen:"open.v1"` - Red map[int32]int32 `protobuf:"bytes,1,rep,name=Red,proto3" json:"Red,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 活动红点; + Red map[int32]int32 `protobuf:"bytes,1,rep,name=Red,proto3" json:"Red,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 活动红点 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResActRed) Reset() { *x = ResActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[347] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20554,7 +20424,7 @@ func (x *ResActRed) String() string { func (*ResActRed) ProtoMessage() {} func (x *ResActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[348] + mi := &file_proto_Gameapi_proto_msgTypes[347] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20567,7 +20437,7 @@ func (x *ResActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use ResActRed.ProtoReflect.Descriptor instead. func (*ResActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{347} } func (x *ResActRed) GetRed() map[int32]int32 { @@ -20588,7 +20458,7 @@ type NotifyActRed struct { func (x *NotifyActRed) Reset() { *x = NotifyActRed{} - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[348] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20600,7 +20470,7 @@ func (x *NotifyActRed) String() string { func (*NotifyActRed) ProtoMessage() {} func (x *NotifyActRed) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[349] + mi := &file_proto_Gameapi_proto_msgTypes[348] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20613,7 +20483,7 @@ func (x *NotifyActRed) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyActRed.ProtoReflect.Descriptor instead. func (*NotifyActRed) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{348} } func (x *NotifyActRed) GetId() int32 { @@ -20640,7 +20510,7 @@ type ActivityNotify struct { func (x *ActivityNotify) Reset() { *x = ActivityNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[349] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20652,7 +20522,7 @@ func (x *ActivityNotify) String() string { func (*ActivityNotify) ProtoMessage() {} func (x *ActivityNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[350] + mi := &file_proto_Gameapi_proto_msgTypes[349] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20665,7 +20535,7 @@ func (x *ActivityNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ActivityNotify.ProtoReflect.Descriptor instead. func (*ActivityNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{349} } func (x *ActivityNotify) GetInfo() *ActivityInfo { @@ -20684,7 +20554,7 @@ type ResItem struct { func (x *ResItem) Reset() { *x = ResItem{} - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[350] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20696,7 +20566,7 @@ func (x *ResItem) String() string { func (*ResItem) ProtoMessage() {} func (x *ResItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[351] + mi := &file_proto_Gameapi_proto_msgTypes[350] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20709,7 +20579,7 @@ func (x *ResItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResItem.ProtoReflect.Descriptor instead. func (*ResItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{350} } func (x *ResItem) GetItem() map[int32]int32 { @@ -20721,14 +20591,14 @@ func (x *ResItem) GetItem() map[int32]int32 { type ItemNotify struct { state protoimpl.MessageState `protogen:"open.v1"` - Item map[int32]int32 `protobuf:"bytes,1,rep,name=Item,proto3" json:"Item,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 道具id =》 变化的数量; + Item map[int32]int32 `protobuf:"bytes,1,rep,name=Item,proto3" json:"Item,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 道具id =》 变化的数量 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ItemNotify) Reset() { *x = ItemNotify{} - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[351] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20740,7 +20610,7 @@ func (x *ItemNotify) String() string { func (*ItemNotify) ProtoMessage() {} func (x *ItemNotify) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[352] + mi := &file_proto_Gameapi_proto_msgTypes[351] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20753,7 +20623,7 @@ func (x *ItemNotify) ProtoReflect() protoreflect.Message { // Deprecated: Use ItemNotify.ProtoReflect.Descriptor instead. func (*ItemNotify) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{351} } func (x *ItemNotify) GetItem() map[int32]int32 { @@ -20772,7 +20642,7 @@ type ReqGuessColor struct { func (x *ReqGuessColor) Reset() { *x = ReqGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[352] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20784,7 +20654,7 @@ func (x *ReqGuessColor) String() string { func (*ReqGuessColor) ProtoMessage() {} func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[353] + mi := &file_proto_Gameapi_proto_msgTypes[352] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20797,27 +20667,27 @@ func (x *ReqGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColor.ProtoReflect.Descriptor instead. func (*ReqGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{352} } type ResGuessColor struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板; - Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡; - MapList []*GuessColorInfo `protobuf:"bytes,6,rep,name=MapList,proto3" json:"MapList,omitempty"` // 我的错误历史; - OMap map[int32]int32 `protobuf:"bytes,7,rep,name=OMap,proto3" json:"OMap,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 对手完成进度; - WinTime int32 `protobuf:"varint,8,opt,name=WinTime,proto3" json:"WinTime,omitempty"` // 赢的次数; - Opponent *Opponent `protobuf:"bytes,9,opt,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板 + Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡 + MapList []*GuessColorInfo `protobuf:"bytes,6,rep,name=MapList,proto3" json:"MapList,omitempty"` // 我的错误历史 + OMap map[int32]int32 `protobuf:"bytes,7,rep,name=OMap,proto3" json:"OMap,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 对手完成进度 + WinTime int32 `protobuf:"varint,8,opt,name=WinTime,proto3" json:"WinTime,omitempty"` // 赢的次数 + Opponent *Opponent `protobuf:"bytes,9,opt,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResGuessColor) Reset() { *x = ResGuessColor{} - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[353] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20829,7 +20699,7 @@ func (x *ResGuessColor) String() string { func (*ResGuessColor) ProtoMessage() {} func (x *ResGuessColor) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[354] + mi := &file_proto_Gameapi_proto_msgTypes[353] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20842,7 +20712,7 @@ func (x *ResGuessColor) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColor.ProtoReflect.Descriptor instead. func (*ResGuessColor) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{353} } func (x *ResGuessColor) GetId() int32 { @@ -20910,17 +20780,17 @@ func (x *ResGuessColor) GetOpponent() *Opponent { type Opponent struct { state protoimpl.MessageState `protogen:"open.v1"` - Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` - Face int32 `protobuf:"varint,2,opt,name=Face,proto3" json:"Face,omitempty"` - Avatar int32 `protobuf:"varint,3,opt,name=Avatar,proto3" json:"Avatar,omitempty"` - Progress int32 `protobuf:"varint,4,opt,name=Progress,proto3" json:"Progress,omitempty"` + Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` + Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` + Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` + Progress int32 `protobuf:"varint,5,opt,name=Progress,proto3" json:"Progress,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *Opponent) Reset() { *x = Opponent{} - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[354] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20932,7 +20802,7 @@ func (x *Opponent) String() string { func (*Opponent) ProtoMessage() {} func (x *Opponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[355] + mi := &file_proto_Gameapi_proto_msgTypes[354] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -20945,7 +20815,7 @@ func (x *Opponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Opponent.ProtoReflect.Descriptor instead. func (*Opponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{354} } func (x *Opponent) GetName() string { @@ -20979,15 +20849,15 @@ func (x *Opponent) GetProgress() int32 { // 猜颜色 type ReqGuessColorTake struct { state protoimpl.MessageState `protogen:"open.v1"` - Map *GuessColorInfo `protobuf:"bytes,1,opt,name=Map,proto3" json:"Map,omitempty"` // 我的错误历史; - OMap map[int32]int32 `protobuf:"bytes,2,rep,name=OMap,proto3" json:"OMap,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 对手完成进度; + Map *GuessColorInfo `protobuf:"bytes,1,opt,name=Map,proto3" json:"Map,omitempty"` // 我的错误历史 + OMap map[int32]int32 `protobuf:"bytes,2,rep,name=OMap,proto3" json:"OMap,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 对手完成进度 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqGuessColorTake) Reset() { *x = ReqGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[355] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -20999,7 +20869,7 @@ func (x *ReqGuessColorTake) String() string { func (*ReqGuessColorTake) ProtoMessage() {} func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[356] + mi := &file_proto_Gameapi_proto_msgTypes[355] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21012,7 +20882,7 @@ func (x *ReqGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorTake.ProtoReflect.Descriptor instead. func (*ReqGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{355} } func (x *ReqGuessColorTake) GetMap() *GuessColorInfo { @@ -21031,14 +20901,14 @@ func (x *ReqGuessColorTake) GetOMap() map[int32]int32 { type GuessColorInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Map map[int32]int32 `protobuf:"bytes,1,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 我的错误历史; + Map map[int32]int32 `protobuf:"bytes,1,rep,name=Map,proto3" json:"Map,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 我的错误历史 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *GuessColorInfo) Reset() { *x = GuessColorInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[356] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21050,7 +20920,7 @@ func (x *GuessColorInfo) String() string { func (*GuessColorInfo) ProtoMessage() {} func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[357] + mi := &file_proto_Gameapi_proto_msgTypes[356] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21063,7 +20933,7 @@ func (x *GuessColorInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GuessColorInfo.ProtoReflect.Descriptor instead. func (*GuessColorInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{356} } func (x *GuessColorInfo) GetMap() map[int32]int32 { @@ -21083,7 +20953,7 @@ type ResGuessColorTake struct { func (x *ResGuessColorTake) Reset() { *x = ResGuessColorTake{} - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[357] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21095,7 +20965,7 @@ func (x *ResGuessColorTake) String() string { func (*ResGuessColorTake) ProtoMessage() {} func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[358] + mi := &file_proto_Gameapi_proto_msgTypes[357] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21108,7 +20978,7 @@ func (x *ResGuessColorTake) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorTake.ProtoReflect.Descriptor instead. func (*ResGuessColorTake) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{357} } func (x *ResGuessColorTake) GetCode() RES_CODE { @@ -21134,7 +21004,7 @@ type ReqGuessColorReward struct { func (x *ReqGuessColorReward) Reset() { *x = ReqGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[358] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21146,7 +21016,7 @@ func (x *ReqGuessColorReward) String() string { func (*ReqGuessColorReward) ProtoMessage() {} func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[359] + mi := &file_proto_Gameapi_proto_msgTypes[358] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21159,7 +21029,7 @@ func (x *ReqGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqGuessColorReward.ProtoReflect.Descriptor instead. func (*ReqGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{358} } type ResGuessColorReward struct { @@ -21172,7 +21042,7 @@ type ResGuessColorReward struct { func (x *ResGuessColorReward) Reset() { *x = ResGuessColorReward{} - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[359] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21184,7 +21054,7 @@ func (x *ResGuessColorReward) String() string { func (*ResGuessColorReward) ProtoMessage() {} func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[360] + mi := &file_proto_Gameapi_proto_msgTypes[359] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21197,7 +21067,7 @@ func (x *ResGuessColorReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResGuessColorReward.ProtoReflect.Descriptor instead. func (*ResGuessColorReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{359} } func (x *ResGuessColorReward) GetCode() RES_CODE { @@ -21222,7 +21092,7 @@ type ReqRace struct { func (x *ReqRace) Reset() { *x = ReqRace{} - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[360] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21234,7 +21104,7 @@ func (x *ReqRace) String() string { func (*ReqRace) ProtoMessage() {} func (x *ReqRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[361] + mi := &file_proto_Gameapi_proto_msgTypes[360] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21247,28 +21117,28 @@ func (x *ReqRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRace.ProtoReflect.Descriptor instead. func (*ReqRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{360} } type ResRace struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板; - Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡; - GameStartTime int32 `protobuf:"varint,6,opt,name=GameStartTime,proto3" json:"GameStartTime,omitempty"` // 游戏开始时间; - GameEndTime int32 `protobuf:"varint,7,opt,name=GameEndTime,proto3" json:"GameEndTime,omitempty"` // 游戏结束时间; - Progress int32 `protobuf:"varint,8,opt,name=Progress,proto3" json:"Progress,omitempty"` // 进度; - Opponent []*Raceopponent `protobuf:"bytes,9,rep,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手; - Rank int32 `protobuf:"varint,10,opt,name=Rank,proto3" json:"Rank,omitempty"` // 排名; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板 + Pass int32 `protobuf:"varint,5,opt,name=Pass,proto3" json:"Pass,omitempty"` // 关卡 + GameStartTime int32 `protobuf:"varint,6,opt,name=GameStartTime,proto3" json:"GameStartTime,omitempty"` // 游戏开始时间 + GameEndTime int32 `protobuf:"varint,7,opt,name=GameEndTime,proto3" json:"GameEndTime,omitempty"` // 游戏结束时间 + Progress int32 `protobuf:"varint,8,opt,name=Progress,proto3" json:"Progress,omitempty"` // 进度 + Opponent []*Raceopponent `protobuf:"bytes,9,rep,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手 + Rank int32 `protobuf:"varint,10,opt,name=Rank,proto3" json:"Rank,omitempty"` // 排名 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResRace) Reset() { *x = ResRace{} - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[361] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21280,7 +21150,7 @@ func (x *ResRace) String() string { func (*ResRace) ProtoMessage() {} func (x *ResRace) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[362] + mi := &file_proto_Gameapi_proto_msgTypes[361] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21293,7 +21163,7 @@ func (x *ResRace) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRace.ProtoReflect.Descriptor instead. func (*ResRace) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{361} } func (x *ResRace) GetId() int32 { @@ -21379,7 +21249,7 @@ type Raceopponent struct { func (x *Raceopponent) Reset() { *x = Raceopponent{} - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[362] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21391,7 +21261,7 @@ func (x *Raceopponent) String() string { func (*Raceopponent) ProtoMessage() {} func (x *Raceopponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[363] + mi := &file_proto_Gameapi_proto_msgTypes[362] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21404,7 +21274,7 @@ func (x *Raceopponent) ProtoReflect() protoreflect.Message { // Deprecated: Use Raceopponent.ProtoReflect.Descriptor instead. func (*Raceopponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{362} } func (x *Raceopponent) GetId() int32 { @@ -21450,7 +21320,7 @@ type ReqRaceStart struct { func (x *ReqRaceStart) Reset() { *x = ReqRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[363] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21462,7 +21332,7 @@ func (x *ReqRaceStart) String() string { func (*ReqRaceStart) ProtoMessage() {} func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[364] + mi := &file_proto_Gameapi_proto_msgTypes[363] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21475,7 +21345,7 @@ func (x *ReqRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceStart.ProtoReflect.Descriptor instead. func (*ReqRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{363} } type ResRaceStart struct { @@ -21488,7 +21358,7 @@ type ResRaceStart struct { func (x *ResRaceStart) Reset() { *x = ResRaceStart{} - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[364] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21500,7 +21370,7 @@ func (x *ResRaceStart) String() string { func (*ResRaceStart) ProtoMessage() {} func (x *ResRaceStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[365] + mi := &file_proto_Gameapi_proto_msgTypes[364] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21513,7 +21383,7 @@ func (x *ResRaceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceStart.ProtoReflect.Descriptor instead. func (*ResRaceStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{364} } func (x *ResRaceStart) GetCode() RES_CODE { @@ -21538,7 +21408,7 @@ type ReqRaceReward struct { func (x *ReqRaceReward) Reset() { *x = ReqRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[365] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21550,7 +21420,7 @@ func (x *ReqRaceReward) String() string { func (*ReqRaceReward) ProtoMessage() {} func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[366] + mi := &file_proto_Gameapi_proto_msgTypes[365] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21563,7 +21433,7 @@ func (x *ReqRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqRaceReward.ProtoReflect.Descriptor instead. func (*ReqRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{365} } type ResRaceReward struct { @@ -21576,7 +21446,7 @@ type ResRaceReward struct { func (x *ResRaceReward) Reset() { *x = ResRaceReward{} - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[366] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21588,7 +21458,7 @@ func (x *ResRaceReward) String() string { func (*ResRaceReward) ProtoMessage() {} func (x *ResRaceReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[367] + mi := &file_proto_Gameapi_proto_msgTypes[366] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21601,7 +21471,7 @@ func (x *ResRaceReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResRaceReward.ProtoReflect.Descriptor instead. func (*ResRaceReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{366} } func (x *ResRaceReward) GetCode() RES_CODE { @@ -21627,7 +21497,7 @@ type ReqPlayroom struct { func (x *ReqPlayroom) Reset() { *x = ReqPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[367] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21639,7 +21509,7 @@ func (x *ReqPlayroom) String() string { func (*ReqPlayroom) ProtoMessage() {} func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[368] + mi := &file_proto_Gameapi_proto_msgTypes[367] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21652,48 +21522,48 @@ func (x *ReqPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroom.ProtoReflect.Descriptor instead. func (*ReqPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{367} } type ResPlayroom struct { state protoimpl.MessageState `protogen:"open.v1"` - Status int32 `protobuf:"varint,1,opt,name=status,proto3" json:"status,omitempty"` // 状态; - Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 触发式订单奖励; - Opponent []*RoomOpponent `protobuf:"bytes,3,rep,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手; - Friend []*FriendRoom `protobuf:"bytes,4,rep,name=Friend,proto3" json:"Friend,omitempty"` // 好友; - Playroom map[int32]int32 `protobuf:"bytes,5,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id; - Collect []*PlayroomCollectInfo `protobuf:"bytes,6,rep,name=collect,proto3" json:"collect,omitempty"` // 已解锁的装饰; - Mood map[int32]int32 `protobuf:"bytes,7,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 心情 <位置, 心情>; - LoseItem []*ItemInfo `protobuf:"bytes,8,rep,name=LoseItem,proto3" json:"LoseItem,omitempty"` // 损失的道具; - StartTime int32 `protobuf:"varint,9,opt,name=StartTime,proto3" json:"StartTime,omitempty"` // 开始时间; - WorkStatus int32 `protobuf:"varint,10,opt,name=WorkStatus,proto3" json:"WorkStatus,omitempty"` // 1 工作中 2 休息中; - AllMood int32 `protobuf:"varint,11,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情; - Chip []*ChipInfo `protobuf:"bytes,12,rep,name=Chip,proto3" json:"Chip,omitempty"` // 碎片; - WorkOutline int32 `protobuf:"varint,13,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 离线打工状态 0 未离线 1 已离线; - Jackpot int32 `protobuf:"varint,14,opt,name=Jackpot,proto3" json:"Jackpot,omitempty"` // 每日转盘次数; + Status int32 `protobuf:"varint,1,opt,name=status,proto3" json:"status,omitempty"` // 状态 + Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 触发式订单奖励 + Opponent []*RoomOpponent `protobuf:"bytes,3,rep,name=Opponent,proto3" json:"Opponent,omitempty"` // 对手 + Friend []*FriendRoom `protobuf:"bytes,4,rep,name=Friend,proto3" json:"Friend,omitempty"` // 好友 + Playroom map[int32]int32 `protobuf:"bytes,5,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id + Collect []*PlayroomCollectInfo `protobuf:"bytes,6,rep,name=collect,proto3" json:"collect,omitempty"` // 已解锁的装饰 + Mood map[int32]int32 `protobuf:"bytes,7,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 心情 <位置, 心情> + LoseItem []*ItemInfo `protobuf:"bytes,8,rep,name=LoseItem,proto3" json:"LoseItem,omitempty"` // 损失的道具 + StartTime int32 `protobuf:"varint,9,opt,name=StartTime,proto3" json:"StartTime,omitempty"` // 开始时间 + WorkStatus int32 `protobuf:"varint,10,opt,name=WorkStatus,proto3" json:"WorkStatus,omitempty"` // 1 工作中 2 休息中 + AllMood int32 `protobuf:"varint,11,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情 + Chip []*ChipInfo `protobuf:"bytes,12,rep,name=Chip,proto3" json:"Chip,omitempty"` // 碎片 + WorkOutline int32 `protobuf:"varint,13,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 离线打工状态 0 未离线 1 已离线 + Jackpot int32 `protobuf:"varint,14,opt,name=Jackpot,proto3" json:"Jackpot,omitempty"` // 每日转盘次数 Physiology map[int32]int32 `protobuf:"bytes,15,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` - Dress map[int32]*PlayroomDress `protobuf:"bytes,16,rep,name=Dress,proto3" json:"Dress,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 服装仓库 位置 =》 服装id 位置ID: 1 帽子 2 眼镜 3 上衣 4 裤子 5 鞋子 6 连体 7 胡子 8 脸 9 美瞳; - DressSet map[int32]int32 `protobuf:"bytes,17,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id; - PetAir []*PlayroomAirInfo `protobuf:"bytes,18,rep,name=PetAir,proto3" json:"PetAir,omitempty"` // 宠物背包; - PetAirSet int32 `protobuf:"varint,19,opt,name=PetAirSet,proto3" json:"PetAirSet,omitempty"` // 宠物背包设置; - Upvote int32 `protobuf:"varint,20,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 点赞次数; - RoomPoint int32 `protobuf:"varint,21,opt,name=RoomPoint,proto3" json:"RoomPoint,omitempty"` // 房间积分; - Unlock []int32 `protobuf:"varint,22,rep,packed,name=Unlock,proto3" json:"Unlock,omitempty"` // 解锁的房间id; - DailyTask []*DailyTask `protobuf:"bytes,23,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务; - DailyTaskReward []int32 `protobuf:"varint,24,rep,packed,name=DailyTaskReward,proto3" json:"DailyTaskReward,omitempty"` // 任务大奖励; - InteractNum int32 `protobuf:"varint,25,opt,name=InteractNum,proto3" json:"InteractNum,omitempty"` // 互动次数; - Kiss int32 `protobuf:"varint,26,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数; - Revenge int64 `protobuf:"varint,27,opt,name=Revenge,proto3" json:"Revenge,omitempty"` // 复仇Uid; - AdItem []*AdItem `protobuf:"bytes,28,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励信息; - Target *FriendRoom `protobuf:"bytes,29,opt,name=Target,proto3" json:"Target,omitempty"` // 目标房间; - WeeklyDiscount map[int32]*WeeklyDiscountInfo `protobuf:"bytes,30,rep,name=WeeklyDiscount,proto3" json:"WeeklyDiscount,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 每周优惠 id -> 限购次数; + Dress map[int32]*PlayroomDress `protobuf:"bytes,16,rep,name=Dress,proto3" json:"Dress,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 服装仓库 位置 =》 服装id 位置ID: 1 帽子 2 眼镜 3 上衣 4 裤子 5 鞋子 6 连体 7 胡子 8 脸 9 美瞳 + DressSet map[int32]int32 `protobuf:"bytes,17,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id + PetAir []*PlayroomAirInfo `protobuf:"bytes,18,rep,name=PetAir,proto3" json:"PetAir,omitempty"` // 宠物背包 + PetAirSet int32 `protobuf:"varint,19,opt,name=PetAirSet,proto3" json:"PetAirSet,omitempty"` // 宠物背包设置 + Upvote int32 `protobuf:"varint,20,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 点赞次数 + RoomPoint int32 `protobuf:"varint,21,opt,name=RoomPoint,proto3" json:"RoomPoint,omitempty"` // 房间积分 + Unlock []int32 `protobuf:"varint,22,rep,packed,name=Unlock,proto3" json:"Unlock,omitempty"` // 解锁的房间id + DailyTask []*DailyTask `protobuf:"bytes,23,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务 + DailyTaskReward []int32 `protobuf:"varint,24,rep,packed,name=DailyTaskReward,proto3" json:"DailyTaskReward,omitempty"` // 任务大奖励 + InteractNum int32 `protobuf:"varint,25,opt,name=InteractNum,proto3" json:"InteractNum,omitempty"` // 互动次数 + Kiss int32 `protobuf:"varint,26,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数 + Revenge int64 `protobuf:"varint,27,opt,name=Revenge,proto3" json:"Revenge,omitempty"` // 复仇Uid + AdItem []*AdItem `protobuf:"bytes,28,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励信息 + Target *FriendRoom `protobuf:"bytes,29,opt,name=Target,proto3" json:"Target,omitempty"` // 目标房间 + WeeklyDiscount map[int32]*WeeklyDiscountInfo `protobuf:"bytes,30,rep,name=WeeklyDiscount,proto3" json:"WeeklyDiscount,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 每周优惠 id -> 限购次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroom) Reset() { *x = ResPlayroom{} - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[368] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21705,7 +21575,7 @@ func (x *ResPlayroom) String() string { func (*ResPlayroom) ProtoMessage() {} func (x *ResPlayroom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[369] + mi := &file_proto_Gameapi_proto_msgTypes[368] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21718,7 +21588,7 @@ func (x *ResPlayroom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroom.ProtoReflect.Descriptor instead. func (*ResPlayroom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{368} } func (x *ResPlayroom) GetStatus() int32 { @@ -21933,15 +21803,15 @@ func (x *ResPlayroom) GetWeeklyDiscount() map[int32]*WeeklyDiscountInfo { type NotifyPlayroomTask struct { state protoimpl.MessageState `protogen:"open.v1"` - DailyTask []*DailyTask `protobuf:"bytes,1,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务; - DailyTaskReward []int32 `protobuf:"varint,2,rep,packed,name=DailyTaskReward,proto3" json:"DailyTaskReward,omitempty"` // 任务大奖励; + DailyTask []*DailyTask `protobuf:"bytes,1,rep,name=DailyTask,proto3" json:"DailyTask,omitempty"` // 每日任务 + DailyTaskReward []int32 `protobuf:"varint,2,rep,packed,name=DailyTaskReward,proto3" json:"DailyTaskReward,omitempty"` // 任务大奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *NotifyPlayroomTask) Reset() { *x = NotifyPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[369] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -21953,7 +21823,7 @@ func (x *NotifyPlayroomTask) String() string { func (*NotifyPlayroomTask) ProtoMessage() {} func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[370] + mi := &file_proto_Gameapi_proto_msgTypes[369] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -21966,7 +21836,7 @@ func (x *NotifyPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomTask.ProtoReflect.Descriptor instead. func (*NotifyPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{369} } func (x *NotifyPlayroomTask) GetDailyTask() []*DailyTask { @@ -21986,14 +21856,14 @@ func (x *NotifyPlayroomTask) GetDailyTaskReward() []int32 { // 领取任务奖励 type ReqPlayroomTask struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomTask) Reset() { *x = ReqPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[370] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22005,7 +21875,7 @@ func (x *ReqPlayroomTask) String() string { func (*ReqPlayroomTask) ProtoMessage() {} func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[371] + mi := &file_proto_Gameapi_proto_msgTypes[370] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22018,7 +21888,7 @@ func (x *ReqPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTask.ProtoReflect.Descriptor instead. func (*ReqPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{370} } func (x *ReqPlayroomTask) GetId() int32 { @@ -22032,14 +21902,14 @@ type ResPlayroomTask struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroomTask) Reset() { *x = ResPlayroomTask{} - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[371] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22051,7 +21921,7 @@ func (x *ResPlayroomTask) String() string { func (*ResPlayroomTask) ProtoMessage() {} func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[372] + mi := &file_proto_Gameapi_proto_msgTypes[371] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22064,7 +21934,7 @@ func (x *ResPlayroomTask) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTask.ProtoReflect.Descriptor instead. func (*ResPlayroomTask) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{371} } func (x *ResPlayroomTask) GetCode() RES_CODE { @@ -22091,14 +21961,14 @@ func (x *ResPlayroomTask) GetId() int32 { // 领取任务大奖 type ReqPlayroomTaskReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 领奖类型 1 2; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 领奖类型 1 2 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomTaskReward) Reset() { *x = ReqPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[372] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22110,7 +21980,7 @@ func (x *ReqPlayroomTaskReward) String() string { func (*ReqPlayroomTaskReward) ProtoMessage() {} func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[373] + mi := &file_proto_Gameapi_proto_msgTypes[372] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22123,7 +21993,7 @@ func (x *ReqPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{372} } func (x *ReqPlayroomTaskReward) GetType() int32 { @@ -22137,15 +22007,15 @@ type ResPlayroomTaskReward struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id; - Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` // 领奖类型 1 2; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 任务id + Type int32 `protobuf:"varint,4,opt,name=Type,proto3" json:"Type,omitempty"` // 领奖类型 1 2 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroomTaskReward) Reset() { *x = ResPlayroomTaskReward{} - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[373] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22157,7 +22027,7 @@ func (x *ResPlayroomTaskReward) String() string { func (*ResPlayroomTaskReward) ProtoMessage() {} func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[374] + mi := &file_proto_Gameapi_proto_msgTypes[373] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22170,7 +22040,7 @@ func (x *ResPlayroomTaskReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomTaskReward.ProtoReflect.Descriptor instead. func (*ResPlayroomTaskReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{373} } func (x *ResPlayroomTaskReward) GetCode() RES_CODE { @@ -22203,14 +22073,14 @@ func (x *ResPlayroomTaskReward) GetType() int32 { type ReqPlayroomUnlock struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 房间id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 房间id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomUnlock) Reset() { *x = ReqPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[374] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22222,7 +22092,7 @@ func (x *ReqPlayroomUnlock) String() string { func (*ReqPlayroomUnlock) ProtoMessage() {} func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[375] + mi := &file_proto_Gameapi_proto_msgTypes[374] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22235,7 +22105,7 @@ func (x *ReqPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ReqPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{374} } func (x *ReqPlayroomUnlock) GetId() int32 { @@ -22249,14 +22119,14 @@ type ResPlayroomUnlock struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 房间id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 房间id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroomUnlock) Reset() { *x = ResPlayroomUnlock{} - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[375] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22268,7 +22138,7 @@ func (x *ResPlayroomUnlock) String() string { func (*ResPlayroomUnlock) ProtoMessage() {} func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[376] + mi := &file_proto_Gameapi_proto_msgTypes[375] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22281,7 +22151,7 @@ func (x *ResPlayroomUnlock) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUnlock.ProtoReflect.Descriptor instead. func (*ResPlayroomUnlock) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{375} } func (x *ResPlayroomUnlock) GetCode() RES_CODE { @@ -22307,14 +22177,14 @@ func (x *ResPlayroomUnlock) GetId() int32 { type ReqPlayroomUpvote struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int64 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 对手id; + Id int64 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 对手id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomUpvote) Reset() { *x = ReqPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[376] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22326,7 +22196,7 @@ func (x *ReqPlayroomUpvote) String() string { func (*ReqPlayroomUpvote) ProtoMessage() {} func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[377] + mi := &file_proto_Gameapi_proto_msgTypes[376] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22339,7 +22209,7 @@ func (x *ReqPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ReqPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{376} } func (x *ReqPlayroomUpvote) GetId() int64 { @@ -22353,14 +22223,14 @@ type ResPlayroomUpvote struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int64 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 对手id; + Id int64 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 对手id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroomUpvote) Reset() { *x = ResPlayroomUpvote{} - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[377] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22372,7 +22242,7 @@ func (x *ResPlayroomUpvote) String() string { func (*ResPlayroomUpvote) ProtoMessage() {} func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[378] + mi := &file_proto_Gameapi_proto_msgTypes[377] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22385,7 +22255,7 @@ func (x *ResPlayroomUpvote) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomUpvote.ProtoReflect.Descriptor instead. func (*ResPlayroomUpvote) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{377} } func (x *ResPlayroomUpvote) GetCode() RES_CODE { @@ -22411,14 +22281,14 @@ func (x *ResPlayroomUpvote) GetId() int64 { type PlayroomDress struct { state protoimpl.MessageState `protogen:"open.v1"` - List []*PlayroomDressInfo `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` // 服装仓库 位置 =》 服装id; + List []*PlayroomDressInfo `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` // 服装仓库 位置 =》 服装id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *PlayroomDress) Reset() { *x = PlayroomDress{} - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[378] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22430,7 +22300,7 @@ func (x *PlayroomDress) String() string { func (*PlayroomDress) ProtoMessage() {} func (x *PlayroomDress) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[379] + mi := &file_proto_Gameapi_proto_msgTypes[378] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22443,7 +22313,7 @@ func (x *PlayroomDress) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDress.ProtoReflect.Descriptor instead. func (*PlayroomDress) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{378} } func (x *PlayroomDress) GetList() []*PlayroomDressInfo { @@ -22455,17 +22325,17 @@ func (x *PlayroomDress) GetList() []*PlayroomDressInfo { type PlayroomDressInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *PlayroomDressInfo) Reset() { *x = PlayroomDressInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[379] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22477,7 +22347,7 @@ func (x *PlayroomDressInfo) String() string { func (*PlayroomDressInfo) ProtoMessage() {} func (x *PlayroomDressInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[380] + mi := &file_proto_Gameapi_proto_msgTypes[379] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22490,7 +22360,7 @@ func (x *PlayroomDressInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomDressInfo.ProtoReflect.Descriptor instead. func (*PlayroomDressInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{379} } func (x *PlayroomDressInfo) GetId() int32 { @@ -22523,17 +22393,17 @@ func (x *PlayroomDressInfo) GetLabel() string { type PlayroomAirInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *PlayroomAirInfo) Reset() { *x = PlayroomAirInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[380] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22545,7 +22415,7 @@ func (x *PlayroomAirInfo) String() string { func (*PlayroomAirInfo) ProtoMessage() {} func (x *PlayroomAirInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[381] + mi := &file_proto_Gameapi_proto_msgTypes[380] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22558,7 +22428,7 @@ func (x *PlayroomAirInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomAirInfo.ProtoReflect.Descriptor instead. func (*PlayroomAirInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{380} } func (x *PlayroomAirInfo) GetId() int32 { @@ -22591,17 +22461,17 @@ func (x *PlayroomAirInfo) GetLabel() string { type PlayroomCollectInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id; - EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间; - Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 服装id + EndTime int64 `protobuf:"varint,2,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + AddTime int64 `protobuf:"varint,3,opt,name=AddTime,proto3" json:"AddTime,omitempty"` // 添加时间 + Label string `protobuf:"bytes,4,opt,name=Label,proto3" json:"Label,omitempty"` // 标签 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *PlayroomCollectInfo) Reset() { *x = PlayroomCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[381] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22613,7 +22483,7 @@ func (x *PlayroomCollectInfo) String() string { func (*PlayroomCollectInfo) ProtoMessage() {} func (x *PlayroomCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[382] + mi := &file_proto_Gameapi_proto_msgTypes[381] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22626,7 +22496,7 @@ func (x *PlayroomCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayroomCollectInfo.ProtoReflect.Descriptor instead. func (*PlayroomCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{381} } func (x *PlayroomCollectInfo) GetId() int32 { @@ -22659,14 +22529,14 @@ func (x *PlayroomCollectInfo) GetLabel() string { type ReqPlayroomDressSet struct { state protoimpl.MessageState `protogen:"open.v1"` - DressSet map[int32]int32 `protobuf:"bytes,1,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id; + DressSet map[int32]int32 `protobuf:"bytes,1,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomDressSet) Reset() { *x = ReqPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[382] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22678,7 +22548,7 @@ func (x *ReqPlayroomDressSet) String() string { func (*ReqPlayroomDressSet) ProtoMessage() {} func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[383] + mi := &file_proto_Gameapi_proto_msgTypes[382] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22691,7 +22561,7 @@ func (x *ReqPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{382} } func (x *ReqPlayroomDressSet) GetDressSet() map[int32]int32 { @@ -22711,7 +22581,7 @@ type ResPlayroomDressSet struct { func (x *ResPlayroomDressSet) Reset() { *x = ResPlayroomDressSet{} - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[383] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22723,7 +22593,7 @@ func (x *ResPlayroomDressSet) String() string { func (*ResPlayroomDressSet) ProtoMessage() {} func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[384] + mi := &file_proto_Gameapi_proto_msgTypes[383] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22736,7 +22606,7 @@ func (x *ResPlayroomDressSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDressSet.ProtoReflect.Descriptor instead. func (*ResPlayroomDressSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{383} } func (x *ResPlayroomDressSet) GetCode() RES_CODE { @@ -22755,14 +22625,14 @@ func (x *ResPlayroomDressSet) GetMsg() string { type ReqPlayroomPetAirSet struct { state protoimpl.MessageState `protogen:"open.v1"` - PetAirSet int32 `protobuf:"varint,1,opt,name=PetAirSet,proto3" json:"PetAirSet,omitempty"` // 宠物背包设置; + PetAirSet int32 `protobuf:"varint,1,opt,name=PetAirSet,proto3" json:"PetAirSet,omitempty"` // 宠物背包设置 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomPetAirSet) Reset() { *x = ReqPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[384] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22774,7 +22644,7 @@ func (x *ReqPlayroomPetAirSet) String() string { func (*ReqPlayroomPetAirSet) ProtoMessage() {} func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[385] + mi := &file_proto_Gameapi_proto_msgTypes[384] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22787,7 +22657,7 @@ func (x *ReqPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ReqPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{384} } func (x *ReqPlayroomPetAirSet) GetPetAirSet() int32 { @@ -22807,7 +22677,7 @@ type ResPlayroomPetAirSet struct { func (x *ResPlayroomPetAirSet) Reset() { *x = ResPlayroomPetAirSet{} - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[385] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22819,7 +22689,7 @@ func (x *ResPlayroomPetAirSet) String() string { func (*ResPlayroomPetAirSet) ProtoMessage() {} func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[386] + mi := &file_proto_Gameapi_proto_msgTypes[385] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22832,7 +22702,7 @@ func (x *ResPlayroomPetAirSet) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomPetAirSet.ProtoReflect.Descriptor instead. func (*ResPlayroomPetAirSet) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{385} } func (x *ResPlayroomPetAirSet) GetCode() RES_CODE { @@ -22857,7 +22727,7 @@ type ReqPlayroomWrokOutline struct { func (x *ReqPlayroomWrokOutline) Reset() { *x = ReqPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[386] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22869,7 +22739,7 @@ func (x *ReqPlayroomWrokOutline) String() string { func (*ReqPlayroomWrokOutline) ProtoMessage() {} func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[387] + mi := &file_proto_Gameapi_proto_msgTypes[386] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22882,7 +22752,7 @@ func (x *ReqPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ReqPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{386} } type ResPlayroomWrokOutline struct { @@ -22895,7 +22765,7 @@ type ResPlayroomWrokOutline struct { func (x *ResPlayroomWrokOutline) Reset() { *x = ResPlayroomWrokOutline{} - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[387] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22907,7 +22777,7 @@ func (x *ResPlayroomWrokOutline) String() string { func (*ResPlayroomWrokOutline) ProtoMessage() {} func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[388] + mi := &file_proto_Gameapi_proto_msgTypes[387] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22920,7 +22790,7 @@ func (x *ResPlayroomWrokOutline) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWrokOutline.ProtoReflect.Descriptor instead. func (*ResPlayroomWrokOutline) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{387} } func (x *ResPlayroomWrokOutline) GetCode() RES_CODE { @@ -22939,14 +22809,14 @@ func (x *ResPlayroomWrokOutline) GetMsg() string { type NofiPlayroomStatus struct { state protoimpl.MessageState `protogen:"open.v1"` - WorkOutline int32 `protobuf:"varint,1,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 状态; + WorkOutline int32 `protobuf:"varint,1,opt,name=WorkOutline,proto3" json:"WorkOutline,omitempty"` // 状态 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *NofiPlayroomStatus) Reset() { *x = NofiPlayroomStatus{} - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[388] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -22958,7 +22828,7 @@ func (x *NofiPlayroomStatus) String() string { func (*NofiPlayroomStatus) ProtoMessage() {} func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[389] + mi := &file_proto_Gameapi_proto_msgTypes[388] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -22971,7 +22841,7 @@ func (x *NofiPlayroomStatus) ProtoReflect() protoreflect.Message { // Deprecated: Use NofiPlayroomStatus.ProtoReflect.Descriptor instead. func (*NofiPlayroomStatus) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{388} } func (x *NofiPlayroomStatus) GetWorkOutline() int32 { @@ -22983,15 +22853,15 @@ func (x *NofiPlayroomStatus) GetWorkOutline() int32 { type NotifyPlayroomWork struct { state protoimpl.MessageState `protogen:"open.v1"` - StartTime int32 `protobuf:"varint,1,opt,name=StartTime,proto3" json:"StartTime,omitempty"` // 开始时间; - WorkStatus int32 `protobuf:"varint,2,opt,name=WorkStatus,proto3" json:"WorkStatus,omitempty"` // 1 工作中 2 休息中; + StartTime int32 `protobuf:"varint,1,opt,name=StartTime,proto3" json:"StartTime,omitempty"` // 开始时间 + WorkStatus int32 `protobuf:"varint,2,opt,name=WorkStatus,proto3" json:"WorkStatus,omitempty"` // 1 工作中 2 休息中 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *NotifyPlayroomWork) Reset() { *x = NotifyPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[389] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23003,7 +22873,7 @@ func (x *NotifyPlayroomWork) String() string { func (*NotifyPlayroomWork) ProtoMessage() {} func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[390] + mi := &file_proto_Gameapi_proto_msgTypes[389] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23016,7 +22886,7 @@ func (x *NotifyPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomWork.ProtoReflect.Descriptor instead. func (*NotifyPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{389} } func (x *NotifyPlayroomWork) GetStartTime() int32 { @@ -23035,16 +22905,16 @@ func (x *NotifyPlayroomWork) GetWorkStatus() int32 { type NotifyPlayroomLose struct { state protoimpl.MessageState `protogen:"open.v1"` - LoseItem []*ItemInfo `protobuf:"bytes,1,rep,name=LoseItem,proto3" json:"LoseItem,omitempty"` // 损失的道具; - Chip []*ChipInfo `protobuf:"bytes,2,rep,name=Chip,proto3" json:"Chip,omitempty"` // 碎片; - Revenge int64 `protobuf:"varint,3,opt,name=Revenge,proto3" json:"Revenge,omitempty"` // 复仇; + LoseItem []*ItemInfo `protobuf:"bytes,1,rep,name=LoseItem,proto3" json:"LoseItem,omitempty"` // 损失的道具 + Chip []*ChipInfo `protobuf:"bytes,2,rep,name=Chip,proto3" json:"Chip,omitempty"` // 碎片 + Revenge int64 `protobuf:"varint,3,opt,name=Revenge,proto3" json:"Revenge,omitempty"` // 复仇 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *NotifyPlayroomLose) Reset() { *x = NotifyPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[390] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23056,7 +22926,7 @@ func (x *NotifyPlayroomLose) String() string { func (*NotifyPlayroomLose) ProtoMessage() {} func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[391] + mi := &file_proto_Gameapi_proto_msgTypes[390] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23069,7 +22939,7 @@ func (x *NotifyPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomLose.ProtoReflect.Descriptor instead. func (*NotifyPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{390} } func (x *NotifyPlayroomLose) GetLoseItem() []*ItemInfo { @@ -23095,15 +22965,15 @@ func (x *NotifyPlayroomLose) GetRevenge() int64 { type ChipInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id; - EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 玩家id + EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ChipInfo) Reset() { *x = ChipInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[391] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23115,7 +22985,7 @@ func (x *ChipInfo) String() string { func (*ChipInfo) ProtoMessage() {} func (x *ChipInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[392] + mi := &file_proto_Gameapi_proto_msgTypes[391] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23128,7 +22998,7 @@ func (x *ChipInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ChipInfo.ProtoReflect.Descriptor instead. func (*ChipInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{391} } func (x *ChipInfo) GetUid() int64 { @@ -23147,17 +23017,17 @@ func (x *ChipInfo) GetEmojiId() int32 { type NotifyPlayroomMood struct { state protoimpl.MessageState `protogen:"open.v1"` - AllMood int32 `protobuf:"varint,1,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情; - Mood map[int32]int32 `protobuf:"bytes,2,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 心情 <位置, 心情>; - Physiology map[int32]int32 `protobuf:"bytes,3,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 生理 <位置, 生理>; - AdItem []*AdItem `protobuf:"bytes,4,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励; + AllMood int32 `protobuf:"varint,1,opt,name=AllMood,proto3" json:"AllMood,omitempty"` // 总心情 + Mood map[int32]int32 `protobuf:"bytes,2,rep,name=Mood,proto3" json:"Mood,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 心情 <位置, 心情> + Physiology map[int32]int32 `protobuf:"bytes,3,rep,name=Physiology,proto3" json:"Physiology,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 生理 <位置, 生理> + AdItem []*AdItem `protobuf:"bytes,4,rep,name=AdItem,proto3" json:"AdItem,omitempty"` // 广告奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *NotifyPlayroomMood) Reset() { *x = NotifyPlayroomMood{} - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[392] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23169,7 +23039,7 @@ func (x *NotifyPlayroomMood) String() string { func (*NotifyPlayroomMood) ProtoMessage() {} func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[393] + mi := &file_proto_Gameapi_proto_msgTypes[392] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23182,7 +23052,7 @@ func (x *NotifyPlayroomMood) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomMood.ProtoReflect.Descriptor instead. func (*NotifyPlayroomMood) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{392} } func (x *NotifyPlayroomMood) GetAllMood() int32 { @@ -23215,16 +23085,16 @@ func (x *NotifyPlayroomMood) GetAdItem() []*AdItem { type AdItem struct { state protoimpl.MessageState `protogen:"open.v1"` - Watch int32 `protobuf:"varint,1,opt,name=Watch,proto3" json:"Watch,omitempty"` // 今日观看次数; - LastWatch int32 `protobuf:"varint,2,opt,name=LastWatch,proto3" json:"LastWatch,omitempty"` // 上次观看时间; - ItemId int32 `protobuf:"varint,3,opt,name=ItemId,proto3" json:"ItemId,omitempty"` // 道具id; + Watch int32 `protobuf:"varint,1,opt,name=Watch,proto3" json:"Watch,omitempty"` // 今日观看次数 + LastWatch int32 `protobuf:"varint,2,opt,name=LastWatch,proto3" json:"LastWatch,omitempty"` // 上次观看时间 + ItemId int32 `protobuf:"varint,3,opt,name=ItemId,proto3" json:"ItemId,omitempty"` // 道具id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *AdItem) Reset() { *x = AdItem{} - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[393] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23236,7 +23106,7 @@ func (x *AdItem) String() string { func (*AdItem) ProtoMessage() {} func (x *AdItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[394] + mi := &file_proto_Gameapi_proto_msgTypes[393] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23249,7 +23119,7 @@ func (x *AdItem) ProtoReflect() protoreflect.Message { // Deprecated: Use AdItem.ProtoReflect.Descriptor instead. func (*AdItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{393} } func (x *AdItem) GetWatch() int32 { @@ -23275,14 +23145,14 @@ func (x *AdItem) GetItemId() int32 { type NotifyPlayroomKiss struct { state protoimpl.MessageState `protogen:"open.v1"` - Kiss int32 `protobuf:"varint,1,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数; + Kiss int32 `protobuf:"varint,1,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *NotifyPlayroomKiss) Reset() { *x = NotifyPlayroomKiss{} - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[394] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23294,7 +23164,7 @@ func (x *NotifyPlayroomKiss) String() string { func (*NotifyPlayroomKiss) ProtoMessage() {} func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[395] + mi := &file_proto_Gameapi_proto_msgTypes[394] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23307,7 +23177,7 @@ func (x *NotifyPlayroomKiss) ProtoReflect() protoreflect.Message { // Deprecated: Use NotifyPlayroomKiss.ProtoReflect.Descriptor instead. func (*NotifyPlayroomKiss) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{394} } func (x *NotifyPlayroomKiss) GetKiss() int32 { @@ -23323,14 +23193,14 @@ type FriendRoom struct { Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` - Times int32 `protobuf:"varint,5,opt,name=Times,proto3" json:"Times,omitempty"` // 以你为目标的次数; + Times int32 `protobuf:"varint,5,opt,name=Times,proto3" json:"Times,omitempty"` // 以你为目标的次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *FriendRoom) Reset() { *x = FriendRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[395] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23342,7 +23212,7 @@ func (x *FriendRoom) String() string { func (*FriendRoom) ProtoMessage() {} func (x *FriendRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[396] + mi := &file_proto_Gameapi_proto_msgTypes[395] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23355,7 +23225,7 @@ func (x *FriendRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use FriendRoom.ProtoReflect.Descriptor instead. func (*FriendRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{395} } func (x *FriendRoom) GetUid() int64 { @@ -23399,14 +23269,14 @@ type RoomOpponent struct { Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` - LastTime int32 `protobuf:"varint,5,opt,name=LastTime,proto3" json:"LastTime,omitempty"` // 上次被攻击时间; + LastTime int32 `protobuf:"varint,5,opt,name=LastTime,proto3" json:"LastTime,omitempty"` // 上次被攻击时间 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *RoomOpponent) Reset() { *x = RoomOpponent{} - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[396] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23418,7 +23288,7 @@ func (x *RoomOpponent) String() string { func (*RoomOpponent) ProtoMessage() {} func (x *RoomOpponent) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[397] + mi := &file_proto_Gameapi_proto_msgTypes[396] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23431,7 +23301,7 @@ func (x *RoomOpponent) ProtoReflect() protoreflect.Message { // Deprecated: Use RoomOpponent.ProtoReflect.Descriptor instead. func (*RoomOpponent) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{396} } func (x *RoomOpponent) GetUid() int64 { @@ -23479,7 +23349,7 @@ type ReqPlayroomInfo struct { func (x *ReqPlayroomInfo) Reset() { *x = ReqPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[397] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23491,7 +23361,7 @@ func (x *ReqPlayroomInfo) String() string { func (*ReqPlayroomInfo) ProtoMessage() {} func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[398] + mi := &file_proto_Gameapi_proto_msgTypes[397] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23504,7 +23374,7 @@ func (x *ReqPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInfo.ProtoReflect.Descriptor instead. func (*ReqPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{397} } func (x *ReqPlayroomInfo) GetUid() int64 { @@ -23520,26 +23390,26 @@ type ResPlayroomInfo struct { Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` - Playroom map[int32]int32 `protobuf:"bytes,5,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id; - GameId int32 `protobuf:"varint,6,opt,name=GameId,proto3" json:"GameId,omitempty"` // 游戏id; - Items map[int32]*ItemInfo `protobuf:"bytes,7,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 游戏奖励; - Status int32 `protobuf:"varint,8,opt,name=Status,proto3" json:"Status,omitempty"` // 状态 0 未开始 1 选择奖励 2 已结束; - Defense bool `protobuf:"varint,9,opt,name=defense,proto3" json:"defense,omitempty"` // 是否有防御; - Flip map[int32]int32 `protobuf:"bytes,10,rep,name=flip,proto3" json:"flip,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 翻牌 <位置, 牌>; - Chip int32 `protobuf:"varint,11,opt,name=Chip,proto3" json:"Chip,omitempty"` // 碎片; - PetName string `protobuf:"bytes,12,opt,name=PetName,proto3" json:"PetName,omitempty"` // 宠物名; - Emoji map[int32]int32 `protobuf:"bytes,13,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情; - Upvote bool `protobuf:"varint,14,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 是否点赞; - UpvoteCount int32 `protobuf:"varint,15,opt,name=UpvoteCount,proto3" json:"UpvoteCount,omitempty"` // 点赞次数; - DressSet map[int32]int32 `protobuf:"bytes,16,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id; - Kiss int32 `protobuf:"varint,17,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数; + Playroom map[int32]int32 `protobuf:"bytes,5,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id + GameId int32 `protobuf:"varint,6,opt,name=GameId,proto3" json:"GameId,omitempty"` // 游戏id + Items map[int32]*ItemInfo `protobuf:"bytes,7,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 游戏奖励 + Status int32 `protobuf:"varint,8,opt,name=Status,proto3" json:"Status,omitempty"` // 状态 0 未开始 1 选择奖励 2 已结束 + Defense bool `protobuf:"varint,9,opt,name=defense,proto3" json:"defense,omitempty"` // 是否有防御 + Flip map[int32]int32 `protobuf:"bytes,10,rep,name=flip,proto3" json:"flip,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 翻牌 <位置, 牌> + Chip int32 `protobuf:"varint,11,opt,name=Chip,proto3" json:"Chip,omitempty"` // 碎片 + PetName string `protobuf:"bytes,12,opt,name=PetName,proto3" json:"PetName,omitempty"` // 宠物名 + Emoji map[int32]int32 `protobuf:"bytes,13,rep,name=Emoji,proto3" json:"Emoji,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 表情 + Upvote bool `protobuf:"varint,14,opt,name=Upvote,proto3" json:"Upvote,omitempty"` // 是否点赞 + UpvoteCount int32 `protobuf:"varint,15,opt,name=UpvoteCount,proto3" json:"UpvoteCount,omitempty"` // 点赞次数 + DressSet map[int32]int32 `protobuf:"bytes,16,rep,name=DressSet,proto3" json:"DressSet,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 服装装饰 位置 =》 服装id + Kiss int32 `protobuf:"varint,17,opt,name=Kiss,proto3" json:"Kiss,omitempty"` // 亲吻次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroomInfo) Reset() { *x = ResPlayroomInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[398] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23551,7 +23421,7 @@ func (x *ResPlayroomInfo) String() string { func (*ResPlayroomInfo) ProtoMessage() {} func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[399] + mi := &file_proto_Gameapi_proto_msgTypes[398] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23564,7 +23434,7 @@ func (x *ResPlayroomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInfo.ProtoReflect.Descriptor instead. func (*ResPlayroomInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{398} } func (x *ResPlayroomInfo) GetUid() int64 { @@ -23689,14 +23559,14 @@ func (x *ResPlayroomInfo) GetKiss() int32 { // 请求翻牌 type ReqPlayroomFlip struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 翻牌位置; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 翻牌位置 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomFlip) Reset() { *x = ReqPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[399] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23708,7 +23578,7 @@ func (x *ReqPlayroomFlip) String() string { func (*ReqPlayroomFlip) ProtoMessage() {} func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[400] + mi := &file_proto_Gameapi_proto_msgTypes[399] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23721,7 +23591,7 @@ func (x *ReqPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlip.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{399} } func (x *ReqPlayroomFlip) GetId() int32 { @@ -23735,15 +23605,15 @@ type ResPlayroomFlip struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 翻牌位置; - CardId int32 `protobuf:"varint,4,opt,name=CardId,proto3" json:"CardId,omitempty"` // 卡牌id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 翻牌位置 + CardId int32 `protobuf:"varint,4,opt,name=CardId,proto3" json:"CardId,omitempty"` // 卡牌id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroomFlip) Reset() { *x = ResPlayroomFlip{} - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[400] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23755,7 +23625,7 @@ func (x *ResPlayroomFlip) String() string { func (*ResPlayroomFlip) ProtoMessage() {} func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[401] + mi := &file_proto_Gameapi_proto_msgTypes[400] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23768,7 +23638,7 @@ func (x *ResPlayroomFlip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlip.ProtoReflect.Descriptor instead. func (*ResPlayroomFlip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{400} } func (x *ResPlayroomFlip) GetCode() RES_CODE { @@ -23802,14 +23672,14 @@ func (x *ResPlayroomFlip) GetCardId() int32 { // 引导修改playroom生理值 type ReqPlayroomGuide struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` //; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomGuide) Reset() { *x = ReqPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[401] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23821,7 +23691,7 @@ func (x *ReqPlayroomGuide) String() string { func (*ReqPlayroomGuide) ProtoMessage() {} func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[402] + mi := &file_proto_Gameapi_proto_msgTypes[401] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23834,7 +23704,7 @@ func (x *ReqPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGuide.ProtoReflect.Descriptor instead. func (*ReqPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{401} } func (x *ReqPlayroomGuide) GetType() int32 { @@ -23854,7 +23724,7 @@ type ResPlayroomGuide struct { func (x *ResPlayroomGuide) Reset() { *x = ResPlayroomGuide{} - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[402] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23866,7 +23736,7 @@ func (x *ResPlayroomGuide) String() string { func (*ResPlayroomGuide) ProtoMessage() {} func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[403] + mi := &file_proto_Gameapi_proto_msgTypes[402] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23879,7 +23749,7 @@ func (x *ResPlayroomGuide) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGuide.ProtoReflect.Descriptor instead. func (*ResPlayroomGuide) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{402} } func (x *ResPlayroomGuide) GetCode() RES_CODE { @@ -23899,14 +23769,14 @@ func (x *ResPlayroomGuide) GetMsg() string { // 领取游戏奖励 type ReqPlayroomFlipReward struct { state protoimpl.MessageState `protogen:"open.v1"` - EmojiId int32 `protobuf:"varint,1,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; + EmojiId int32 `protobuf:"varint,1,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomFlipReward) Reset() { *x = ReqPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[403] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23918,7 +23788,7 @@ func (x *ReqPlayroomFlipReward) String() string { func (*ReqPlayroomFlipReward) ProtoMessage() {} func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[404] + mi := &file_proto_Gameapi_proto_msgTypes[403] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23931,7 +23801,7 @@ func (x *ReqPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{403} } func (x *ReqPlayroomFlipReward) GetEmojiId() int32 { @@ -23951,7 +23821,7 @@ type ResPlayroomFlipReward struct { func (x *ResPlayroomFlipReward) Reset() { *x = ResPlayroomFlipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[404] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -23963,7 +23833,7 @@ func (x *ResPlayroomFlipReward) String() string { func (*ResPlayroomFlipReward) ProtoMessage() {} func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[405] + mi := &file_proto_Gameapi_proto_msgTypes[404] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -23976,7 +23846,7 @@ func (x *ResPlayroomFlipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomFlipReward.ProtoReflect.Descriptor instead. func (*ResPlayroomFlipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{404} } func (x *ResPlayroomFlipReward) GetCode() RES_CODE { @@ -23995,15 +23865,15 @@ func (x *ResPlayroomFlipReward) GetMsg() string { type ReqPlayroomGame struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 游戏结果; - EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` // 游戏结果 + EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomGame) Reset() { *x = ReqPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[405] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24015,7 +23885,7 @@ func (x *ReqPlayroomGame) String() string { func (*ReqPlayroomGame) ProtoMessage() {} func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[406] + mi := &file_proto_Gameapi_proto_msgTypes[405] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24028,7 +23898,7 @@ func (x *ReqPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGame.ProtoReflect.Descriptor instead. func (*ReqPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{405} } func (x *ReqPlayroomGame) GetType() int32 { @@ -24050,14 +23920,14 @@ type ResPlayroomGame struct { Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` Type int32 `protobuf:"varint,3,opt,name=Type,proto3" json:"Type,omitempty"` - Items map[int32]*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 游戏奖励; + Items map[int32]*ItemInfo `protobuf:"bytes,4,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 游戏奖励 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroomGame) Reset() { *x = ResPlayroomGame{} - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[406] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24069,7 +23939,7 @@ func (x *ResPlayroomGame) String() string { func (*ResPlayroomGame) ProtoMessage() {} func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[407] + mi := &file_proto_Gameapi_proto_msgTypes[406] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24082,7 +23952,7 @@ func (x *ResPlayroomGame) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGame.ProtoReflect.Descriptor instead. func (*ResPlayroomGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{406} } func (x *ResPlayroomGame) GetCode() RES_CODE { @@ -24116,15 +23986,15 @@ func (x *ResPlayroomGame) GetItems() map[int32]*ItemInfo { // 展示游戏结果数据 type ReqPlayroomGameShowReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` //游戏结果; - SelectId int32 `protobuf:"varint,2,opt,name=SelectId,proto3" json:"SelectId,omitempty"` // 选择id; + Type int32 `protobuf:"varint,1,opt,name=Type,proto3" json:"Type,omitempty"` //游戏结果 + SelectId int32 `protobuf:"varint,2,opt,name=SelectId,proto3" json:"SelectId,omitempty"` // 选择id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomGameShowReward) Reset() { *x = ReqPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[407] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24136,7 +24006,7 @@ func (x *ReqPlayroomGameShowReward) String() string { func (*ReqPlayroomGameShowReward) ProtoMessage() {} func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[408] + mi := &file_proto_Gameapi_proto_msgTypes[407] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24149,7 +24019,7 @@ func (x *ReqPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{407} } func (x *ReqPlayroomGameShowReward) GetType() int32 { @@ -24168,14 +24038,14 @@ func (x *ReqPlayroomGameShowReward) GetSelectId() int32 { type ResPlayroomGameShowReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Items []*ItemInfo `protobuf:"bytes,1,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励道具 + Items []*ItemInfo `protobuf:"bytes,5,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励道具 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroomGameShowReward) Reset() { *x = ResPlayroomGameShowReward{} - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[408] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24187,7 +24057,7 @@ func (x *ResPlayroomGameShowReward) String() string { func (*ResPlayroomGameShowReward) ProtoMessage() {} func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[409] + mi := &file_proto_Gameapi_proto_msgTypes[408] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24200,7 +24070,7 @@ func (x *ResPlayroomGameShowReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomGameShowReward.ProtoReflect.Descriptor instead. func (*ResPlayroomGameShowReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{408} } func (x *ResPlayroomGameShowReward) GetItems() []*ItemInfo { @@ -24213,15 +24083,15 @@ func (x *ResPlayroomGameShowReward) GetItems() []*ItemInfo { // 宠物交互 type ReqPlayroomInteract struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 互动类型; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 1 消耗道具1 2 消耗道具2; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 互动类型 + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 1 消耗道具1 2 消耗道具2 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomInteract) Reset() { *x = ReqPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[409] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24233,7 +24103,7 @@ func (x *ReqPlayroomInteract) String() string { func (*ReqPlayroomInteract) ProtoMessage() {} func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[410] + mi := &file_proto_Gameapi_proto_msgTypes[409] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24246,7 +24116,7 @@ func (x *ReqPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomInteract.ProtoReflect.Descriptor instead. func (*ReqPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{409} } func (x *ReqPlayroomInteract) GetId() int32 { @@ -24267,14 +24137,14 @@ type ResPlayroomInteract struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - InteractNum int32 `protobuf:"varint,3,opt,name=InteractNum,proto3" json:"InteractNum,omitempty"` // 互动次数; + InteractNum int32 `protobuf:"varint,3,opt,name=InteractNum,proto3" json:"InteractNum,omitempty"` // 互动次数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroomInteract) Reset() { *x = ResPlayroomInteract{} - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[410] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24286,7 +24156,7 @@ func (x *ResPlayroomInteract) String() string { func (*ResPlayroomInteract) ProtoMessage() {} func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[411] + mi := &file_proto_Gameapi_proto_msgTypes[410] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24299,7 +24169,7 @@ func (x *ResPlayroomInteract) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomInteract.ProtoReflect.Descriptor instead. func (*ResPlayroomInteract) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{410} } func (x *ResPlayroomInteract) GetCode() RES_CODE { @@ -24326,14 +24196,14 @@ func (x *ResPlayroomInteract) GetInteractNum() int32 { // playroom装饰 type ReqPlayroomSetRoom struct { state protoimpl.MessageState `protogen:"open.v1"` - Playroom map[int32]int32 `protobuf:"bytes,1,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id; + Playroom map[int32]int32 `protobuf:"bytes,1,rep,name=Playroom,proto3" json:"Playroom,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 空间装饰 位置 =》 装饰id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomSetRoom) Reset() { *x = ReqPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[411] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24345,7 +24215,7 @@ func (x *ReqPlayroomSetRoom) String() string { func (*ReqPlayroomSetRoom) ProtoMessage() {} func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[412] + mi := &file_proto_Gameapi_proto_msgTypes[411] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24358,7 +24228,7 @@ func (x *ReqPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ReqPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{411} } func (x *ReqPlayroomSetRoom) GetPlayroom() map[int32]int32 { @@ -24378,7 +24248,7 @@ type ResPlayroomSetRoom struct { func (x *ResPlayroomSetRoom) Reset() { *x = ResPlayroomSetRoom{} - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[412] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24390,7 +24260,7 @@ func (x *ResPlayroomSetRoom) String() string { func (*ResPlayroomSetRoom) ProtoMessage() {} func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[413] + mi := &file_proto_Gameapi_proto_msgTypes[412] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24403,7 +24273,7 @@ func (x *ResPlayroomSetRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSetRoom.ProtoReflect.Descriptor instead. func (*ResPlayroomSetRoom) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{412} } func (x *ResPlayroomSetRoom) GetCode() RES_CODE { @@ -24422,15 +24292,15 @@ func (x *ResPlayroomSetRoom) GetMsg() string { type ReqPlayroomSelectReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 奖励id; - EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 奖励id + EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomSelectReward) Reset() { *x = ReqPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[413] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24442,7 +24312,7 @@ func (x *ReqPlayroomSelectReward) String() string { func (*ReqPlayroomSelectReward) ProtoMessage() {} func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[414] + mi := &file_proto_Gameapi_proto_msgTypes[413] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24455,7 +24325,7 @@ func (x *ReqPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ReqPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{413} } func (x *ReqPlayroomSelectReward) GetId() int32 { @@ -24482,7 +24352,7 @@ type ResPlayroomSelectReward struct { func (x *ResPlayroomSelectReward) Reset() { *x = ResPlayroomSelectReward{} - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[414] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24494,7 +24364,7 @@ func (x *ResPlayroomSelectReward) String() string { func (*ResPlayroomSelectReward) ProtoMessage() {} func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[415] + mi := &file_proto_Gameapi_proto_msgTypes[414] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24507,7 +24377,7 @@ func (x *ResPlayroomSelectReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomSelectReward.ProtoReflect.Descriptor instead. func (*ResPlayroomSelectReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{414} } func (x *ResPlayroomSelectReward) GetCode() RES_CODE { @@ -24533,7 +24403,7 @@ type ReqPlayroomLose struct { func (x *ReqPlayroomLose) Reset() { *x = ReqPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[415] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24545,7 +24415,7 @@ func (x *ReqPlayroomLose) String() string { func (*ReqPlayroomLose) ProtoMessage() {} func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[416] + mi := &file_proto_Gameapi_proto_msgTypes[415] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24558,7 +24428,7 @@ func (x *ReqPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomLose.ProtoReflect.Descriptor instead. func (*ReqPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{415} } type ResPlayroomLose struct { @@ -24571,7 +24441,7 @@ type ResPlayroomLose struct { func (x *ResPlayroomLose) Reset() { *x = ResPlayroomLose{} - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[416] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24583,7 +24453,7 @@ func (x *ResPlayroomLose) String() string { func (*ResPlayroomLose) ProtoMessage() {} func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[417] + mi := &file_proto_Gameapi_proto_msgTypes[416] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24596,7 +24466,7 @@ func (x *ResPlayroomLose) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomLose.ProtoReflect.Descriptor instead. func (*ResPlayroomLose) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{416} } func (x *ResPlayroomLose) GetCode() RES_CODE { @@ -24622,7 +24492,7 @@ type ReqPlayroomWork struct { func (x *ReqPlayroomWork) Reset() { *x = ReqPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[417] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24634,7 +24504,7 @@ func (x *ReqPlayroomWork) String() string { func (*ReqPlayroomWork) ProtoMessage() {} func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[418] + mi := &file_proto_Gameapi_proto_msgTypes[417] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24647,7 +24517,7 @@ func (x *ReqPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomWork.ProtoReflect.Descriptor instead. func (*ReqPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{417} } type ResPlayroomWork struct { @@ -24660,7 +24530,7 @@ type ResPlayroomWork struct { func (x *ResPlayroomWork) Reset() { *x = ResPlayroomWork{} - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[418] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24672,7 +24542,7 @@ func (x *ResPlayroomWork) String() string { func (*ResPlayroomWork) ProtoMessage() {} func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[419] + mi := &file_proto_Gameapi_proto_msgTypes[418] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24685,7 +24555,7 @@ func (x *ResPlayroomWork) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomWork.ProtoReflect.Descriptor instead. func (*ResPlayroomWork) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{418} } func (x *ResPlayroomWork) GetCode() RES_CODE { @@ -24711,7 +24581,7 @@ type ReqPlayroomRest struct { func (x *ReqPlayroomRest) Reset() { *x = ReqPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[419] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24723,7 +24593,7 @@ func (x *ReqPlayroomRest) String() string { func (*ReqPlayroomRest) ProtoMessage() {} func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[420] + mi := &file_proto_Gameapi_proto_msgTypes[419] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24736,7 +24606,7 @@ func (x *ReqPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomRest.ProtoReflect.Descriptor instead. func (*ReqPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{419} } type ResPlayroomRest struct { @@ -24749,7 +24619,7 @@ type ResPlayroomRest struct { func (x *ResPlayroomRest) Reset() { *x = ResPlayroomRest{} - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[420] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24761,7 +24631,7 @@ func (x *ResPlayroomRest) String() string { func (*ResPlayroomRest) ProtoMessage() {} func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[421] + mi := &file_proto_Gameapi_proto_msgTypes[420] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24774,7 +24644,7 @@ func (x *ResPlayroomRest) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomRest.ProtoReflect.Descriptor instead. func (*ResPlayroomRest) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{420} } func (x *ResPlayroomRest) GetCode() RES_CODE { @@ -24800,7 +24670,7 @@ type ReqPlayroomDraw struct { func (x *ReqPlayroomDraw) Reset() { *x = ReqPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[421] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24812,7 +24682,7 @@ func (x *ReqPlayroomDraw) String() string { func (*ReqPlayroomDraw) ProtoMessage() {} func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[422] + mi := &file_proto_Gameapi_proto_msgTypes[421] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24825,21 +24695,21 @@ func (x *ReqPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomDraw.ProtoReflect.Descriptor instead. func (*ReqPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{421} } type ResPlayroomDraw struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 奖励Id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 奖励Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResPlayroomDraw) Reset() { *x = ResPlayroomDraw{} - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[422] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24851,7 +24721,7 @@ func (x *ResPlayroomDraw) String() string { func (*ResPlayroomDraw) ProtoMessage() {} func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[423] + mi := &file_proto_Gameapi_proto_msgTypes[422] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24864,7 +24734,7 @@ func (x *ResPlayroomDraw) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomDraw.ProtoReflect.Descriptor instead. func (*ResPlayroomDraw) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{422} } func (x *ResPlayroomDraw) GetCode() RES_CODE { @@ -24891,14 +24761,14 @@ func (x *ResPlayroomDraw) GetId() int32 { // 消除 纸屑 type ReqPlayroomChip struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid []int64 `protobuf:"varint,1,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 要消除的层数; + Uid []int64 `protobuf:"varint,1,rep,packed,name=Uid,proto3" json:"Uid,omitempty"` // 要消除的层数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomChip) Reset() { *x = ReqPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[423] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24910,7 +24780,7 @@ func (x *ReqPlayroomChip) String() string { func (*ReqPlayroomChip) ProtoMessage() {} func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[424] + mi := &file_proto_Gameapi_proto_msgTypes[423] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24923,7 +24793,7 @@ func (x *ReqPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomChip.ProtoReflect.Descriptor instead. func (*ReqPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{423} } func (x *ReqPlayroomChip) GetUid() []int64 { @@ -24943,7 +24813,7 @@ type ResPlayroomChip struct { func (x *ResPlayroomChip) Reset() { *x = ResPlayroomChip{} - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[424] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -24955,7 +24825,7 @@ func (x *ResPlayroomChip) String() string { func (*ResPlayroomChip) ProtoMessage() {} func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[425] + mi := &file_proto_Gameapi_proto_msgTypes[424] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -24968,7 +24838,7 @@ func (x *ResPlayroomChip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomChip.ProtoReflect.Descriptor instead. func (*ResPlayroomChip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{424} } func (x *ResPlayroomChip) GetCode() RES_CODE { @@ -24987,14 +24857,14 @@ func (x *ResPlayroomChip) GetMsg() string { type ReqPlayroomBuyItem struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // Mood Id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // Mood Id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomBuyItem) Reset() { *x = ReqPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[425] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25006,7 +24876,7 @@ func (x *ReqPlayroomBuyItem) String() string { func (*ReqPlayroomBuyItem) ProtoMessage() {} func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[426] + mi := &file_proto_Gameapi_proto_msgTypes[425] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25019,7 +24889,7 @@ func (x *ReqPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ReqPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{425} } func (x *ReqPlayroomBuyItem) GetId() int32 { @@ -25039,7 +24909,7 @@ type ResPlayroomBuyItem struct { func (x *ResPlayroomBuyItem) Reset() { *x = ResPlayroomBuyItem{} - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[426] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25051,7 +24921,7 @@ func (x *ResPlayroomBuyItem) String() string { func (*ResPlayroomBuyItem) ProtoMessage() {} func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[427] + mi := &file_proto_Gameapi_proto_msgTypes[426] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25064,7 +24934,7 @@ func (x *ResPlayroomBuyItem) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomBuyItem.ProtoReflect.Descriptor instead. func (*ResPlayroomBuyItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{426} } func (x *ResPlayroomBuyItem) GetCode() RES_CODE { @@ -25084,15 +24954,15 @@ func (x *ResPlayroomBuyItem) GetMsg() string { // playroom商店 购买 type ReqPlayroomShop struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 商店id; - Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 购买数量; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 商店id + Num int32 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 购买数量 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqPlayroomShop) Reset() { *x = ReqPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[427] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25104,7 +24974,7 @@ func (x *ReqPlayroomShop) String() string { func (*ReqPlayroomShop) ProtoMessage() {} func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[428] + mi := &file_proto_Gameapi_proto_msgTypes[427] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25117,7 +24987,7 @@ func (x *ReqPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqPlayroomShop.ProtoReflect.Descriptor instead. func (*ReqPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{427} } func (x *ReqPlayroomShop) GetId() int32 { @@ -25144,7 +25014,7 @@ type ResPlayroomShop struct { func (x *ResPlayroomShop) Reset() { *x = ResPlayroomShop{} - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[428] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25156,7 +25026,7 @@ func (x *ResPlayroomShop) String() string { func (*ResPlayroomShop) ProtoMessage() {} func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[429] + mi := &file_proto_Gameapi_proto_msgTypes[428] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25169,7 +25039,7 @@ func (x *ResPlayroomShop) ProtoReflect() protoreflect.Message { // Deprecated: Use ResPlayroomShop.ProtoReflect.Descriptor instead. func (*ResPlayroomShop) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{428} } func (x *ResPlayroomShop) GetCode() RES_CODE { @@ -25195,7 +25065,7 @@ type ReqFriendTreasure struct { func (x *ReqFriendTreasure) Reset() { *x = ReqFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[429] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25207,7 +25077,7 @@ func (x *ReqFriendTreasure) String() string { func (*ReqFriendTreasure) ProtoMessage() {} func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[430] + mi := &file_proto_Gameapi_proto_msgTypes[429] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25220,24 +25090,24 @@ func (x *ReqFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasure.ProtoReflect.Descriptor instead. func (*ReqFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{429} } type ResFriendTreasure struct { state protoimpl.MessageState `protogen:"open.v1"` - Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - Star int32 `protobuf:"varint,2,opt,name=Star,proto3" json:"Star,omitempty"` // 星级; - Shift int32 `protobuf:"varint,3,opt,name=Shift,proto3" json:"Shift,omitempty"` // 当前挡位; - List []*TreasureInfo `protobuf:"bytes,4,rep,name=List,proto3" json:"List,omitempty"` // 列表; - List2 []int32 `protobuf:"varint,5,rep,packed,name=List2,proto3" json:"List2,omitempty"` // 今日已翻玩家列表; - Uids []int64 `protobuf:"varint,6,rep,packed,name=Uids,proto3" json:"Uids,omitempty"` // 今日已翻位置列表; + Status int32 `protobuf:"varint,1,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + Star int32 `protobuf:"varint,2,opt,name=Star,proto3" json:"Star,omitempty"` // 星级 + Shift int32 `protobuf:"varint,3,opt,name=Shift,proto3" json:"Shift,omitempty"` // 当前挡位 + List []*TreasureInfo `protobuf:"bytes,4,rep,name=List,proto3" json:"List,omitempty"` // 列表 + List2 []int32 `protobuf:"varint,5,rep,packed,name=List2,proto3" json:"List2,omitempty"` // 今日已翻玩家列表 + Uids []int64 `protobuf:"varint,6,rep,packed,name=Uids,proto3" json:"Uids,omitempty"` // 今日已翻位置列表 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResFriendTreasure) Reset() { *x = ResFriendTreasure{} - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[430] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25249,7 +25119,7 @@ func (x *ResFriendTreasure) String() string { func (*ResFriendTreasure) ProtoMessage() {} func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[431] + mi := &file_proto_Gameapi_proto_msgTypes[430] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25262,7 +25132,7 @@ func (x *ResFriendTreasure) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasure.ProtoReflect.Descriptor instead. func (*ResFriendTreasure) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{430} } func (x *ResFriendTreasure) GetStatus() int32 { @@ -25309,20 +25179,20 @@ func (x *ResFriendTreasure) GetUids() []int64 { type TreasureInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` // 位置; - Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 类型; - Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` // 头像; - Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` // 头像框; - Uid int64 `protobuf:"varint,5,opt,name=Uid,proto3" json:"Uid,omitempty"` // Uid; - Status int32 `protobuf:"varint,6,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未翻 1 已翻; - NickName string `protobuf:"bytes,7,opt,name=NickName,proto3" json:"NickName,omitempty"` // 昵称; + Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` // 位置 + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` // 类型 + Face int32 `protobuf:"varint,3,opt,name=Face,proto3" json:"Face,omitempty"` // 头像 + Avatar int32 `protobuf:"varint,4,opt,name=Avatar,proto3" json:"Avatar,omitempty"` // 头像框 + Uid int64 `protobuf:"varint,5,opt,name=Uid,proto3" json:"Uid,omitempty"` // Uid + Status int32 `protobuf:"varint,6,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未翻 1 已翻 + NickName string `protobuf:"bytes,7,opt,name=NickName,proto3" json:"NickName,omitempty"` // 昵称 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *TreasureInfo) Reset() { *x = TreasureInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[431] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25334,7 +25204,7 @@ func (x *TreasureInfo) String() string { func (*TreasureInfo) ProtoMessage() {} func (x *TreasureInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[432] + mi := &file_proto_Gameapi_proto_msgTypes[431] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25347,7 +25217,7 @@ func (x *TreasureInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TreasureInfo.ProtoReflect.Descriptor instead. func (*TreasureInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{431} } func (x *TreasureInfo) GetPos() int32 { @@ -25401,7 +25271,7 @@ func (x *TreasureInfo) GetNickName() string { type ReqFriendTreasureStart struct { state protoimpl.MessageState `protogen:"open.v1"` - List []*TreasureInfo `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` // 列表; + List []*TreasureInfo `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"` // 列表 List2 []int32 `protobuf:"varint,2,rep,packed,name=List2,proto3" json:"List2,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache @@ -25409,7 +25279,7 @@ type ReqFriendTreasureStart struct { func (x *ReqFriendTreasureStart) Reset() { *x = ReqFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[432] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25421,7 +25291,7 @@ func (x *ReqFriendTreasureStart) String() string { func (*ReqFriendTreasureStart) ProtoMessage() {} func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[433] + mi := &file_proto_Gameapi_proto_msgTypes[432] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25434,7 +25304,7 @@ func (x *ReqFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{432} } func (x *ReqFriendTreasureStart) GetList() []*TreasureInfo { @@ -25461,7 +25331,7 @@ type ResFriendTreasureStart struct { func (x *ResFriendTreasureStart) Reset() { *x = ResFriendTreasureStart{} - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[433] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25473,7 +25343,7 @@ func (x *ResFriendTreasureStart) String() string { func (*ResFriendTreasureStart) ProtoMessage() {} func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[434] + mi := &file_proto_Gameapi_proto_msgTypes[433] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25486,7 +25356,7 @@ func (x *ResFriendTreasureStart) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStart.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStart) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{433} } func (x *ResFriendTreasureStart) GetCode() RES_CODE { @@ -25511,7 +25381,7 @@ type ReqFriendTreasureEnd struct { func (x *ReqFriendTreasureEnd) Reset() { *x = ReqFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[434] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25523,7 +25393,7 @@ func (x *ReqFriendTreasureEnd) String() string { func (*ReqFriendTreasureEnd) ProtoMessage() {} func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[435] + mi := &file_proto_Gameapi_proto_msgTypes[434] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25536,7 +25406,7 @@ func (x *ReqFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{434} } type ResFriendTreasureEnd struct { @@ -25549,7 +25419,7 @@ type ResFriendTreasureEnd struct { func (x *ResFriendTreasureEnd) Reset() { *x = ResFriendTreasureEnd{} - mi := &file_proto_Gameapi_proto_msgTypes[436] + mi := &file_proto_Gameapi_proto_msgTypes[435] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25561,7 +25431,7 @@ func (x *ResFriendTreasureEnd) String() string { func (*ResFriendTreasureEnd) ProtoMessage() {} func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[436] + mi := &file_proto_Gameapi_proto_msgTypes[435] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25574,7 +25444,7 @@ func (x *ResFriendTreasureEnd) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureEnd.ProtoReflect.Descriptor instead. func (*ResFriendTreasureEnd) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{435} } func (x *ResFriendTreasureEnd) GetCode() RES_CODE { @@ -25600,7 +25470,7 @@ type ReqFriendTreasureFilp struct { func (x *ReqFriendTreasureFilp) Reset() { *x = ReqFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[437] + mi := &file_proto_Gameapi_proto_msgTypes[436] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25612,7 +25482,7 @@ func (x *ReqFriendTreasureFilp) String() string { func (*ReqFriendTreasureFilp) ProtoMessage() {} func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[437] + mi := &file_proto_Gameapi_proto_msgTypes[436] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25625,7 +25495,7 @@ func (x *ReqFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ReqFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{436} } func (x *ReqFriendTreasureFilp) GetPos() int32 { @@ -25645,7 +25515,7 @@ type ResFriendTreasureFilp struct { func (x *ResFriendTreasureFilp) Reset() { *x = ResFriendTreasureFilp{} - mi := &file_proto_Gameapi_proto_msgTypes[438] + mi := &file_proto_Gameapi_proto_msgTypes[437] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25657,7 +25527,7 @@ func (x *ResFriendTreasureFilp) String() string { func (*ResFriendTreasureFilp) ProtoMessage() {} func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[438] + mi := &file_proto_Gameapi_proto_msgTypes[437] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25670,7 +25540,7 @@ func (x *ResFriendTreasureFilp) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureFilp.ProtoReflect.Descriptor instead. func (*ResFriendTreasureFilp) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{438} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{437} } func (x *ResFriendTreasureFilp) GetCode() RES_CODE { @@ -25689,14 +25559,14 @@ func (x *ResFriendTreasureFilp) GetMsg() string { type ResFriendTreasureStar struct { state protoimpl.MessageState `protogen:"open.v1"` - Star int32 `protobuf:"varint,1,opt,name=Star,proto3" json:"Star,omitempty"` // 星级; + Star int32 `protobuf:"varint,1,opt,name=Star,proto3" json:"Star,omitempty"` // 星级 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResFriendTreasureStar) Reset() { *x = ResFriendTreasureStar{} - mi := &file_proto_Gameapi_proto_msgTypes[439] + mi := &file_proto_Gameapi_proto_msgTypes[438] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25708,7 +25578,7 @@ func (x *ResFriendTreasureStar) String() string { func (*ResFriendTreasureStar) ProtoMessage() {} func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[439] + mi := &file_proto_Gameapi_proto_msgTypes[438] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25721,7 +25591,7 @@ func (x *ResFriendTreasureStar) ProtoReflect() protoreflect.Message { // Deprecated: Use ResFriendTreasureStar.ProtoReflect.Descriptor instead. func (*ResFriendTreasureStar) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{439} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{438} } func (x *ResFriendTreasureStar) GetStar() int32 { @@ -25741,7 +25611,7 @@ type ReqKafkaLog struct { func (x *ReqKafkaLog) Reset() { *x = ReqKafkaLog{} - mi := &file_proto_Gameapi_proto_msgTypes[440] + mi := &file_proto_Gameapi_proto_msgTypes[439] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25753,7 +25623,7 @@ func (x *ReqKafkaLog) String() string { func (*ReqKafkaLog) ProtoMessage() {} func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[440] + mi := &file_proto_Gameapi_proto_msgTypes[439] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25766,7 +25636,7 @@ func (x *ReqKafkaLog) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqKafkaLog.ProtoReflect.Descriptor instead. func (*ReqKafkaLog) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{440} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{439} } func (x *ReqKafkaLog) GetEvent() string { @@ -25791,7 +25661,7 @@ type ReqCollectInfo struct { func (x *ReqCollectInfo) Reset() { *x = ReqCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[441] + mi := &file_proto_Gameapi_proto_msgTypes[440] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25803,7 +25673,7 @@ func (x *ReqCollectInfo) String() string { func (*ReqCollectInfo) ProtoMessage() {} func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[441] + mi := &file_proto_Gameapi_proto_msgTypes[440] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25816,20 +25686,20 @@ func (x *ReqCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollectInfo.ProtoReflect.Descriptor instead. func (*ReqCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{441} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{440} } type ResCollectInfo struct { state protoimpl.MessageState `protogen:"open.v1"` - Id []int32 `protobuf:"varint,1,rep,packed,name=Id,proto3" json:"Id,omitempty"` // [1,10,19]; - Items []*CollectItem `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 领奖道具; + Id []int32 `protobuf:"varint,1,rep,packed,name=Id,proto3" json:"Id,omitempty"` // [1,10,19] + Items []*CollectItem `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 领奖道具 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResCollectInfo) Reset() { *x = ResCollectInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[442] + mi := &file_proto_Gameapi_proto_msgTypes[441] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25841,7 +25711,7 @@ func (x *ResCollectInfo) String() string { func (*ResCollectInfo) ProtoMessage() {} func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[442] + mi := &file_proto_Gameapi_proto_msgTypes[441] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25854,7 +25724,7 @@ func (x *ResCollectInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollectInfo.ProtoReflect.Descriptor instead. func (*ResCollectInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{442} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{441} } func (x *ResCollectInfo) GetId() []int32 { @@ -25873,15 +25743,15 @@ func (x *ResCollectInfo) GetItems() []*CollectItem { type CollectItem struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 索引; - Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 领奖道具; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 索引 + Items []*ItemInfo `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 领奖道具 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *CollectItem) Reset() { *x = CollectItem{} - mi := &file_proto_Gameapi_proto_msgTypes[443] + mi := &file_proto_Gameapi_proto_msgTypes[442] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25893,7 +25763,7 @@ func (x *CollectItem) String() string { func (*CollectItem) ProtoMessage() {} func (x *CollectItem) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[443] + mi := &file_proto_Gameapi_proto_msgTypes[442] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25906,7 +25776,7 @@ func (x *CollectItem) ProtoReflect() protoreflect.Message { // Deprecated: Use CollectItem.ProtoReflect.Descriptor instead. func (*CollectItem) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{443} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{442} } func (x *CollectItem) GetId() int32 { @@ -25925,14 +25795,14 @@ func (x *CollectItem) GetItems() []*ItemInfo { type ReqCollect struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 领奖id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 领奖id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqCollect) Reset() { *x = ReqCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[444] + mi := &file_proto_Gameapi_proto_msgTypes[443] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25944,7 +25814,7 @@ func (x *ReqCollect) String() string { func (*ReqCollect) ProtoMessage() {} func (x *ReqCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[444] + mi := &file_proto_Gameapi_proto_msgTypes[443] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -25957,7 +25827,7 @@ func (x *ReqCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCollect.ProtoReflect.Descriptor instead. func (*ReqCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{444} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{443} } func (x *ReqCollect) GetId() int32 { @@ -25977,7 +25847,7 @@ type ResCollect struct { func (x *ResCollect) Reset() { *x = ResCollect{} - mi := &file_proto_Gameapi_proto_msgTypes[445] + mi := &file_proto_Gameapi_proto_msgTypes[444] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -25989,7 +25859,7 @@ func (x *ResCollect) String() string { func (*ResCollect) ProtoMessage() {} func (x *ResCollect) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[445] + mi := &file_proto_Gameapi_proto_msgTypes[444] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26002,7 +25872,7 @@ func (x *ResCollect) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCollect.ProtoReflect.Descriptor instead. func (*ResCollect) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{445} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{444} } func (x *ResCollect) GetCode() RES_CODE { @@ -26030,7 +25900,7 @@ type ReqCatnip struct { func (x *ReqCatnip) Reset() { *x = ReqCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[446] + mi := &file_proto_Gameapi_proto_msgTypes[445] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26042,7 +25912,7 @@ func (x *ReqCatnip) String() string { func (*ReqCatnip) ProtoMessage() {} func (x *ReqCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[446] + mi := &file_proto_Gameapi_proto_msgTypes[445] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26055,25 +25925,25 @@ func (x *ReqCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnip.ProtoReflect.Descriptor instead. func (*ReqCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{446} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{445} } type ResCatnip struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间; - Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板; - GameList []*CatnipGame `protobuf:"bytes,5,rep,name=GameList,proto3" json:"GameList,omitempty"` // 小游戏列表; - Multiply int32 `protobuf:"varint,6,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数; - FriendList []*CatnipInvite `protobuf:"bytes,7,rep,name=FriendList,proto3" json:"FriendList,omitempty"` // 好友列表; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 活动id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + EndTime int32 `protobuf:"varint,3,opt,name=EndTime,proto3" json:"EndTime,omitempty"` // 结束时间 + Template int32 `protobuf:"varint,4,opt,name=Template,proto3" json:"Template,omitempty"` // 模板 + GameList []*CatnipGame `protobuf:"bytes,5,rep,name=GameList,proto3" json:"GameList,omitempty"` // 小游戏列表 + Multiply int32 `protobuf:"varint,6,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数 + FriendList []*CatnipInvite `protobuf:"bytes,7,rep,name=FriendList,proto3" json:"FriendList,omitempty"` // 好友列表 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResCatnip) Reset() { *x = ResCatnip{} - mi := &file_proto_Gameapi_proto_msgTypes[447] + mi := &file_proto_Gameapi_proto_msgTypes[446] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26085,7 +25955,7 @@ func (x *ResCatnip) String() string { func (*ResCatnip) ProtoMessage() {} func (x *ResCatnip) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[447] + mi := &file_proto_Gameapi_proto_msgTypes[446] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26098,7 +25968,7 @@ func (x *ResCatnip) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnip.ProtoReflect.Descriptor instead. func (*ResCatnip) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{447} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{446} } func (x *ResCatnip) GetId() int32 { @@ -26153,21 +26023,20 @@ func (x *ResCatnip) GetFriendList() []*CatnipInvite { // 小游戏信息 type CatnipGame struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束; - Progress int32 `protobuf:"varint,3,opt,name=Progress,proto3" json:"Progress,omitempty"` // 进度; - Reward []int32 `protobuf:"varint,4,rep,packed,name=Reward,proto3" json:"Reward,omitempty"` // 已领取进度奖励列表 [1,2,3]; - Partner *ResPlayerSimple `protobuf:"bytes,5,opt,name=Partner,proto3" json:"Partner,omitempty"` // 伙伴; - Emoji int32 `protobuf:"varint,6,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情id; - SendEmoji int32 `protobuf:"varint,7,opt,name=SendEmoji,proto3" json:"SendEmoji,omitempty"` // 发送的表情id - FriendProgress int32 `protobuf:"varint,8,opt,name=FriendProgress,proto3" json:"FriendProgress,omitempty"` // 好友进度; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 0 未开始 1 进行中 2 已结束 + Progress int32 `protobuf:"varint,3,opt,name=Progress,proto3" json:"Progress,omitempty"` // 进度 + Reward []int32 `protobuf:"varint,4,rep,packed,name=Reward,proto3" json:"Reward,omitempty"` // 已领取进度奖励列表 [1,2,3] + Partner *ResPlayerSimple `protobuf:"bytes,5,opt,name=Partner,proto3" json:"Partner,omitempty"` // 伙伴 + Emoji int32 `protobuf:"varint,6,opt,name=Emoji,proto3" json:"Emoji,omitempty"` // 表情id + FriendProgress int32 `protobuf:"varint,7,opt,name=FriendProgress,proto3" json:"FriendProgress,omitempty"` // 好友进度 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *CatnipGame) Reset() { *x = CatnipGame{} - mi := &file_proto_Gameapi_proto_msgTypes[448] + mi := &file_proto_Gameapi_proto_msgTypes[447] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26179,7 +26048,7 @@ func (x *CatnipGame) String() string { func (*CatnipGame) ProtoMessage() {} func (x *CatnipGame) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[448] + mi := &file_proto_Gameapi_proto_msgTypes[447] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26192,7 +26061,7 @@ func (x *CatnipGame) ProtoReflect() protoreflect.Message { // Deprecated: Use CatnipGame.ProtoReflect.Descriptor instead. func (*CatnipGame) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{448} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{447} } func (x *CatnipGame) GetId() int32 { @@ -26237,13 +26106,6 @@ func (x *CatnipGame) GetEmoji() int32 { return 0 } -func (x *CatnipGame) GetSendEmoji() int32 { - if x != nil { - return x.SendEmoji - } - return 0 -} - func (x *CatnipGame) GetFriendProgress() int32 { if x != nil { return x.FriendProgress @@ -26253,17 +26115,17 @@ func (x *CatnipGame) GetFriendProgress() int32 { type CatnipInvite struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; - Time int64 `protobuf:"varint,2,opt,name=Time,proto3" json:"Time,omitempty"` // 邀请时间; - Type int32 `protobuf:"varint,3,opt,name=Type,proto3" json:"Type,omitempty"` // 状态 0 可以邀请,1 已邀请 2 被邀请 3 已满员 4 已合作; - Player *ResPlayerSimple `protobuf:"bytes,4,opt,name=Player,proto3" json:"Player,omitempty"` // 好友信息; + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id + Time int64 `protobuf:"varint,2,opt,name=Time,proto3" json:"Time,omitempty"` // 邀请时间 + Type int32 `protobuf:"varint,3,opt,name=Type,proto3" json:"Type,omitempty"` // 状态 0 可以邀请,1 已邀请 2 被邀请 3 已满员 + Player *ResPlayerSimple `protobuf:"bytes,4,opt,name=Player,proto3" json:"Player,omitempty"` // 好友信息 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *CatnipInvite) Reset() { *x = CatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[449] + mi := &file_proto_Gameapi_proto_msgTypes[448] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26275,7 +26137,7 @@ func (x *CatnipInvite) String() string { func (*CatnipInvite) ProtoMessage() {} func (x *CatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[449] + mi := &file_proto_Gameapi_proto_msgTypes[448] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26288,7 +26150,7 @@ func (x *CatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use CatnipInvite.ProtoReflect.Descriptor instead. func (*CatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{449} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{448} } func (x *CatnipInvite) GetUid() int64 { @@ -26322,15 +26184,15 @@ func (x *CatnipInvite) GetPlayer() *ResPlayerSimple { // 邀请好友 type ReqCatnipInvite struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; - Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id + Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqCatnipInvite) Reset() { *x = ReqCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[450] + mi := &file_proto_Gameapi_proto_msgTypes[449] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26342,7 +26204,7 @@ func (x *ReqCatnipInvite) String() string { func (*ReqCatnipInvite) ProtoMessage() {} func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[450] + mi := &file_proto_Gameapi_proto_msgTypes[449] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26355,7 +26217,7 @@ func (x *ReqCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipInvite.ProtoReflect.Descriptor instead. func (*ReqCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{450} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{449} } func (x *ReqCatnipInvite) GetId() int32 { @@ -26376,14 +26238,14 @@ type ResCatnipInvite struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResCatnipInvite) Reset() { *x = ResCatnipInvite{} - mi := &file_proto_Gameapi_proto_msgTypes[451] + mi := &file_proto_Gameapi_proto_msgTypes[450] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26395,7 +26257,7 @@ func (x *ResCatnipInvite) String() string { func (*ResCatnipInvite) ProtoMessage() {} func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[451] + mi := &file_proto_Gameapi_proto_msgTypes[450] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26408,7 +26270,7 @@ func (x *ResCatnipInvite) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipInvite.ProtoReflect.Descriptor instead. func (*ResCatnipInvite) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{451} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{450} } func (x *ResCatnipInvite) GetCode() RES_CODE { @@ -26435,15 +26297,15 @@ func (x *ResCatnipInvite) GetUid() int64 { // 同意邀请 type ReqCatnipAgree struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 游戏id; - Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 游戏id + Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqCatnipAgree) Reset() { *x = ReqCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[452] + mi := &file_proto_Gameapi_proto_msgTypes[451] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26455,7 +26317,7 @@ func (x *ReqCatnipAgree) String() string { func (*ReqCatnipAgree) ProtoMessage() {} func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[452] + mi := &file_proto_Gameapi_proto_msgTypes[451] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26468,7 +26330,7 @@ func (x *ReqCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipAgree.ProtoReflect.Descriptor instead. func (*ReqCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{452} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{451} } func (x *ReqCatnipAgree) GetId() int32 { @@ -26489,14 +26351,14 @@ type ResCatnipAgree struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResCatnipAgree) Reset() { *x = ResCatnipAgree{} - mi := &file_proto_Gameapi_proto_msgTypes[453] + mi := &file_proto_Gameapi_proto_msgTypes[452] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26508,7 +26370,7 @@ func (x *ResCatnipAgree) String() string { func (*ResCatnipAgree) ProtoMessage() {} func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[453] + mi := &file_proto_Gameapi_proto_msgTypes[452] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26521,7 +26383,7 @@ func (x *ResCatnipAgree) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipAgree.ProtoReflect.Descriptor instead. func (*ResCatnipAgree) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{453} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{452} } func (x *ResCatnipAgree) GetCode() RES_CODE { @@ -26547,15 +26409,15 @@ func (x *ResCatnipAgree) GetUid() int64 { type ReqCatnipRefuse struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 游戏id; - Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 游戏id + Uid int64 `protobuf:"varint,2,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqCatnipRefuse) Reset() { *x = ReqCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[454] + mi := &file_proto_Gameapi_proto_msgTypes[453] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26567,7 +26429,7 @@ func (x *ReqCatnipRefuse) String() string { func (*ReqCatnipRefuse) ProtoMessage() {} func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[454] + mi := &file_proto_Gameapi_proto_msgTypes[453] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26580,7 +26442,7 @@ func (x *ReqCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipRefuse.ProtoReflect.Descriptor instead. func (*ReqCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{454} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{453} } func (x *ReqCatnipRefuse) GetId() int32 { @@ -26601,14 +26463,14 @@ type ResCatnipRefuse struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id; + Uid int64 `protobuf:"varint,3,opt,name=Uid,proto3" json:"Uid,omitempty"` // 好友id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResCatnipRefuse) Reset() { *x = ResCatnipRefuse{} - mi := &file_proto_Gameapi_proto_msgTypes[455] + mi := &file_proto_Gameapi_proto_msgTypes[454] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26620,7 +26482,7 @@ func (x *ResCatnipRefuse) String() string { func (*ResCatnipRefuse) ProtoMessage() {} func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[455] + mi := &file_proto_Gameapi_proto_msgTypes[454] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26633,7 +26495,7 @@ func (x *ResCatnipRefuse) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipRefuse.ProtoReflect.Descriptor instead. func (*ResCatnipRefuse) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{455} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{454} } func (x *ResCatnipRefuse) GetCode() RES_CODE { @@ -26660,14 +26522,14 @@ func (x *ResCatnipRefuse) GetUid() int64 { // 设置游戏倍数 type ReqCatnipMultiply struct { state protoimpl.MessageState `protogen:"open.v1"` - Multiply int32 `protobuf:"varint,1,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数; + Multiply int32 `protobuf:"varint,1,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqCatnipMultiply) Reset() { *x = ReqCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[456] + mi := &file_proto_Gameapi_proto_msgTypes[455] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26679,7 +26541,7 @@ func (x *ReqCatnipMultiply) String() string { func (*ReqCatnipMultiply) ProtoMessage() {} func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[456] + mi := &file_proto_Gameapi_proto_msgTypes[455] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26692,7 +26554,7 @@ func (x *ReqCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipMultiply.ProtoReflect.Descriptor instead. func (*ReqCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{456} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{455} } func (x *ReqCatnipMultiply) GetMultiply() int32 { @@ -26706,14 +26568,14 @@ type ResCatnipMultiply struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Multiply int32 `protobuf:"varint,3,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数; + Multiply int32 `protobuf:"varint,3,opt,name=Multiply,proto3" json:"Multiply,omitempty"` // 倍数 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResCatnipMultiply) Reset() { *x = ResCatnipMultiply{} - mi := &file_proto_Gameapi_proto_msgTypes[457] + mi := &file_proto_Gameapi_proto_msgTypes[456] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26725,7 +26587,7 @@ func (x *ResCatnipMultiply) String() string { func (*ResCatnipMultiply) ProtoMessage() {} func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[457] + mi := &file_proto_Gameapi_proto_msgTypes[456] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26738,7 +26600,7 @@ func (x *ResCatnipMultiply) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipMultiply.ProtoReflect.Descriptor instead. func (*ResCatnipMultiply) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{457} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{456} } func (x *ResCatnipMultiply) GetCode() RES_CODE { @@ -26765,14 +26627,14 @@ func (x *ResCatnipMultiply) GetMultiply() int32 { // 游戏转盘 type ReqCatnipPlay struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqCatnipPlay) Reset() { *x = ReqCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[458] + mi := &file_proto_Gameapi_proto_msgTypes[457] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26784,7 +26646,7 @@ func (x *ReqCatnipPlay) String() string { func (*ReqCatnipPlay) ProtoMessage() {} func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[458] + mi := &file_proto_Gameapi_proto_msgTypes[457] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26797,7 +26659,7 @@ func (x *ReqCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipPlay.ProtoReflect.Descriptor instead. func (*ReqCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{458} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{457} } func (x *ReqCatnipPlay) GetId() int32 { @@ -26811,14 +26673,14 @@ type ResCatnipPlay struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草转盘id; + Id int32 `protobuf:"varint,3,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草转盘id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResCatnipPlay) Reset() { *x = ResCatnipPlay{} - mi := &file_proto_Gameapi_proto_msgTypes[459] + mi := &file_proto_Gameapi_proto_msgTypes[458] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26830,7 +26692,7 @@ func (x *ResCatnipPlay) String() string { func (*ResCatnipPlay) ProtoMessage() {} func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[459] + mi := &file_proto_Gameapi_proto_msgTypes[458] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26843,7 +26705,7 @@ func (x *ResCatnipPlay) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipPlay.ProtoReflect.Descriptor instead. func (*ResCatnipPlay) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{459} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{458} } func (x *ResCatnipPlay) GetCode() RES_CODE { @@ -26870,14 +26732,14 @@ func (x *ResCatnipPlay) GetId() int32 { // 领取阶段奖励 type ReqCatnipReward struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqCatnipReward) Reset() { *x = ReqCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[460] + mi := &file_proto_Gameapi_proto_msgTypes[459] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26889,7 +26751,7 @@ func (x *ReqCatnipReward) String() string { func (*ReqCatnipReward) ProtoMessage() {} func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[460] + mi := &file_proto_Gameapi_proto_msgTypes[459] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26902,7 +26764,7 @@ func (x *ReqCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipReward.ProtoReflect.Descriptor instead. func (*ReqCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{460} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{459} } func (x *ReqCatnipReward) GetId() int32 { @@ -26922,7 +26784,7 @@ type ResCatnipReward struct { func (x *ResCatnipReward) Reset() { *x = ResCatnipReward{} - mi := &file_proto_Gameapi_proto_msgTypes[461] + mi := &file_proto_Gameapi_proto_msgTypes[460] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26934,7 +26796,7 @@ func (x *ResCatnipReward) String() string { func (*ResCatnipReward) ProtoMessage() {} func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[461] + mi := &file_proto_Gameapi_proto_msgTypes[460] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26947,7 +26809,7 @@ func (x *ResCatnipReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipReward.ProtoReflect.Descriptor instead. func (*ResCatnipReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{461} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{460} } func (x *ResCatnipReward) GetCode() RES_CODE { @@ -26973,7 +26835,7 @@ type ReqCatnipGrandReward struct { func (x *ReqCatnipGrandReward) Reset() { *x = ReqCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[462] + mi := &file_proto_Gameapi_proto_msgTypes[461] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -26985,7 +26847,7 @@ func (x *ReqCatnipGrandReward) String() string { func (*ReqCatnipGrandReward) ProtoMessage() {} func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[462] + mi := &file_proto_Gameapi_proto_msgTypes[461] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -26998,7 +26860,7 @@ func (x *ReqCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ReqCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{462} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{461} } type ResCatnipGrandReward struct { @@ -27011,7 +26873,7 @@ type ResCatnipGrandReward struct { func (x *ResCatnipGrandReward) Reset() { *x = ResCatnipGrandReward{} - mi := &file_proto_Gameapi_proto_msgTypes[463] + mi := &file_proto_Gameapi_proto_msgTypes[462] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27023,7 +26885,7 @@ func (x *ResCatnipGrandReward) String() string { func (*ResCatnipGrandReward) ProtoMessage() {} func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[463] + mi := &file_proto_Gameapi_proto_msgTypes[462] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27036,7 +26898,7 @@ func (x *ResCatnipGrandReward) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipGrandReward.ProtoReflect.Descriptor instead. func (*ResCatnipGrandReward) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{463} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{462} } func (x *ResCatnipGrandReward) GetCode() RES_CODE { @@ -27056,15 +26918,15 @@ func (x *ResCatnipGrandReward) GetMsg() string { // 发送表情 type ReqCatnipEmoji struct { state protoimpl.MessageState `protogen:"open.v1"` - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; - EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id + EmojiId int32 `protobuf:"varint,2,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqCatnipEmoji) Reset() { *x = ReqCatnipEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[464] + mi := &file_proto_Gameapi_proto_msgTypes[463] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27076,7 +26938,7 @@ func (x *ReqCatnipEmoji) String() string { func (*ReqCatnipEmoji) ProtoMessage() {} func (x *ReqCatnipEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[464] + mi := &file_proto_Gameapi_proto_msgTypes[463] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27089,7 +26951,7 @@ func (x *ReqCatnipEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqCatnipEmoji.ProtoReflect.Descriptor instead. func (*ReqCatnipEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{464} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{463} } func (x *ReqCatnipEmoji) GetId() int32 { @@ -27110,15 +26972,15 @@ type ResCatnipEmoji struct { state protoimpl.MessageState `protogen:"open.v1"` Code RES_CODE `protobuf:"varint,1,opt,name=Code,proto3,enum=tutorial.RES_CODE" json:"Code,omitempty"` Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` - EmojiId int32 `protobuf:"varint,3,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id; - Id int32 `protobuf:"varint,4,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id; + EmojiId int32 `protobuf:"varint,3,opt,name=EmojiId,proto3" json:"EmojiId,omitempty"` // 表情id + Id int32 `protobuf:"varint,4,opt,name=Id,proto3" json:"Id,omitempty"` // 猫草id unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ResCatnipEmoji) Reset() { *x = ResCatnipEmoji{} - mi := &file_proto_Gameapi_proto_msgTypes[465] + mi := &file_proto_Gameapi_proto_msgTypes[464] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27130,7 +26992,7 @@ func (x *ResCatnipEmoji) String() string { func (*ResCatnipEmoji) ProtoMessage() {} func (x *ResCatnipEmoji) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[465] + mi := &file_proto_Gameapi_proto_msgTypes[464] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27143,7 +27005,7 @@ func (x *ResCatnipEmoji) ProtoReflect() protoreflect.Message { // Deprecated: Use ResCatnipEmoji.ProtoReflect.Descriptor instead. func (*ResCatnipEmoji) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{465} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{464} } func (x *ResCatnipEmoji) GetCode() RES_CODE { @@ -27185,7 +27047,7 @@ type AdminReq struct { func (x *AdminReq) Reset() { *x = AdminReq{} - mi := &file_proto_Gameapi_proto_msgTypes[466] + mi := &file_proto_Gameapi_proto_msgTypes[465] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27197,7 +27059,7 @@ func (x *AdminReq) String() string { func (*AdminReq) ProtoMessage() {} func (x *AdminReq) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[466] + mi := &file_proto_Gameapi_proto_msgTypes[465] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27210,7 +27072,7 @@ func (x *AdminReq) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminReq.ProtoReflect.Descriptor instead. func (*AdminReq) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{466} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{465} } func (x *AdminReq) GetFunc() string { @@ -27237,7 +27099,7 @@ type AdminRes struct { func (x *AdminRes) Reset() { *x = AdminRes{} - mi := &file_proto_Gameapi_proto_msgTypes[467] + mi := &file_proto_Gameapi_proto_msgTypes[466] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27249,7 +27111,7 @@ func (x *AdminRes) String() string { func (*AdminRes) ProtoMessage() {} func (x *AdminRes) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[467] + mi := &file_proto_Gameapi_proto_msgTypes[466] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27262,7 +27124,7 @@ func (x *AdminRes) ProtoReflect() protoreflect.Message { // Deprecated: Use AdminRes.ProtoReflect.Descriptor instead. func (*AdminRes) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{467} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{466} } func (x *AdminRes) GetFunc() string { @@ -27288,7 +27150,7 @@ type ReqAdminInfo struct { func (x *ReqAdminInfo) Reset() { *x = ReqAdminInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[468] + mi := &file_proto_Gameapi_proto_msgTypes[467] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27300,7 +27162,7 @@ func (x *ReqAdminInfo) String() string { func (*ReqAdminInfo) ProtoMessage() {} func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[468] + mi := &file_proto_Gameapi_proto_msgTypes[467] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27313,7 +27175,7 @@ func (x *ReqAdminInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminInfo.ProtoReflect.Descriptor instead. func (*ReqAdminInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{468} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{467} } func (x *ReqAdminInfo) GetUid() int64 { @@ -27331,7 +27193,7 @@ type ReqReloadServerMail struct { func (x *ReqReloadServerMail) Reset() { *x = ReqReloadServerMail{} - mi := &file_proto_Gameapi_proto_msgTypes[469] + mi := &file_proto_Gameapi_proto_msgTypes[468] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27343,7 +27205,7 @@ func (x *ReqReloadServerMail) String() string { func (*ReqReloadServerMail) ProtoMessage() {} func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[469] + mi := &file_proto_Gameapi_proto_msgTypes[468] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27356,7 +27218,7 @@ func (x *ReqReloadServerMail) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReloadServerMail.ProtoReflect.Descriptor instead. func (*ReqReloadServerMail) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{469} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{468} } type ReqServerInfo struct { @@ -27367,7 +27229,7 @@ type ReqServerInfo struct { func (x *ReqServerInfo) Reset() { *x = ReqServerInfo{} - mi := &file_proto_Gameapi_proto_msgTypes[470] + mi := &file_proto_Gameapi_proto_msgTypes[469] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27379,7 +27241,7 @@ func (x *ReqServerInfo) String() string { func (*ReqServerInfo) ProtoMessage() {} func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[470] + mi := &file_proto_Gameapi_proto_msgTypes[469] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27392,7 +27254,7 @@ func (x *ReqServerInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqServerInfo.ProtoReflect.Descriptor instead. func (*ReqServerInfo) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{470} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{469} } type ReqReload struct { @@ -27403,7 +27265,7 @@ type ReqReload struct { func (x *ReqReload) Reset() { *x = ReqReload{} - mi := &file_proto_Gameapi_proto_msgTypes[471] + mi := &file_proto_Gameapi_proto_msgTypes[470] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27415,7 +27277,7 @@ func (x *ReqReload) String() string { func (*ReqReload) ProtoMessage() {} func (x *ReqReload) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[471] + mi := &file_proto_Gameapi_proto_msgTypes[470] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27428,20 +27290,20 @@ func (x *ReqReload) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqReload.ProtoReflect.Descriptor instead. func (*ReqReload) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{471} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{470} } type ReqAdminGm struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // uid; - Command string `protobuf:"bytes,2,opt,name=Command,proto3" json:"Command,omitempty"` // 命令; + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // uid + Command string `protobuf:"bytes,2,opt,name=Command,proto3" json:"Command,omitempty"` // 命令 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqAdminGm) Reset() { *x = ReqAdminGm{} - mi := &file_proto_Gameapi_proto_msgTypes[472] + mi := &file_proto_Gameapi_proto_msgTypes[471] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27453,7 +27315,7 @@ func (x *ReqAdminGm) String() string { func (*ReqAdminGm) ProtoMessage() {} func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[472] + mi := &file_proto_Gameapi_proto_msgTypes[471] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27466,7 +27328,7 @@ func (x *ReqAdminGm) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminGm.ProtoReflect.Descriptor instead. func (*ReqAdminGm) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{472} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{471} } func (x *ReqAdminGm) GetUid() int64 { @@ -27485,16 +27347,16 @@ func (x *ReqAdminGm) GetCommand() string { type ReqAdminBan struct { state protoimpl.MessageState `protogen:"open.v1"` - Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // uid; - Time int64 `protobuf:"varint,2,opt,name=Time,proto3" json:"Time,omitempty"` // 禁止时间; - Reason string `protobuf:"bytes,3,opt,name=Reason,proto3" json:"Reason,omitempty"` // 禁止原因; + Uid int64 `protobuf:"varint,1,opt,name=Uid,proto3" json:"Uid,omitempty"` // uid + Time int64 `protobuf:"varint,2,opt,name=Time,proto3" json:"Time,omitempty"` // 禁止时间 + Reason string `protobuf:"bytes,3,opt,name=Reason,proto3" json:"Reason,omitempty"` // 禁止原因 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqAdminBan) Reset() { *x = ReqAdminBan{} - mi := &file_proto_Gameapi_proto_msgTypes[473] + mi := &file_proto_Gameapi_proto_msgTypes[472] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27506,7 +27368,7 @@ func (x *ReqAdminBan) String() string { func (*ReqAdminBan) ProtoMessage() {} func (x *ReqAdminBan) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[473] + mi := &file_proto_Gameapi_proto_msgTypes[472] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27519,7 +27381,7 @@ func (x *ReqAdminBan) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminBan.ProtoReflect.Descriptor instead. func (*ReqAdminBan) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{473} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{472} } func (x *ReqAdminBan) GetUid() int64 { @@ -27545,16 +27407,16 @@ func (x *ReqAdminBan) GetReason() string { type ReqAdminShipping struct { state protoimpl.MessageState `protogen:"open.v1"` - OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号; - Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 1:支付成功 2:支付失败; - ChannelOrderSn string `protobuf:"bytes,3,opt,name=ChannelOrderSn,proto3" json:"ChannelOrderSn,omitempty"` // 渠道订单号; + OrderSn string `protobuf:"bytes,1,opt,name=OrderSn,proto3" json:"OrderSn,omitempty"` // 订单号 + Status int32 `protobuf:"varint,2,opt,name=Status,proto3" json:"Status,omitempty"` // 1:支付成功 2:支付失败 + ChannelOrderSn string `protobuf:"bytes,3,opt,name=ChannelOrderSn,proto3" json:"ChannelOrderSn,omitempty"` // 渠道订单号 unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ReqAdminShipping) Reset() { *x = ReqAdminShipping{} - mi := &file_proto_Gameapi_proto_msgTypes[474] + mi := &file_proto_Gameapi_proto_msgTypes[473] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -27566,7 +27428,7 @@ func (x *ReqAdminShipping) String() string { func (*ReqAdminShipping) ProtoMessage() {} func (x *ReqAdminShipping) ProtoReflect() protoreflect.Message { - mi := &file_proto_Gameapi_proto_msgTypes[474] + mi := &file_proto_Gameapi_proto_msgTypes[473] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -27579,7 +27441,7 @@ func (x *ReqAdminShipping) ProtoReflect() protoreflect.Message { // Deprecated: Use ReqAdminShipping.ProtoReflect.Descriptor instead. func (*ReqAdminShipping) Descriptor() ([]byte, []int) { - return file_proto_Gameapi_proto_rawDescGZIP(), []int{474} + return file_proto_Gameapi_proto_rawDescGZIP(), []int{473} } func (x *ReqAdminShipping) GetOrderSn() string { @@ -28000,7 +27862,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\n" + "ActiveTime\x18\a \x01(\x05R\n" + "ActiveTime\x12M\n" + - "\bSetEmoji\x18\b \x03(\v21.tutorial.ResPlayerBriefProfileData.SetEmojiEntryR\bSetEmoji\x1a;\n" + + "\bSetEmoji\x18\v \x03(\v21.tutorial.ResPlayerBriefProfileData.SetEmojiEntryR\bSetEmoji\x1a;\n" + "\rSetEmojiEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\"/\n" + @@ -28546,7 +28408,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x04Code\x18\x01 \x01(\x05R\x04Code\x12-\n" + "\x04List\x18\x02 \x03(\v2\x19.tutorial.ResPlayerSimpleR\x04List\")\n" + "\x15ReqFriendPlayerSimple\x12\x10\n" + - "\x03Uid\x18\x01 \x01(\x03R\x03Uid\"\x93\a\n" + + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\"\xf9\x06\n" + "\x15ResFriendPlayerSimple\x12\x10\n" + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x12\n" + "\x04Name\x18\x02 \x01(\tR\x04Name\x12\x12\n" + @@ -28567,8 +28429,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x04Last\x18\x10 \x01(\v2\x10.tutorial.ActLogR\x04Last\x12O\n" + "\n" + "Physiology\x18\x11 \x03(\v2/.tutorial.ResFriendPlayerSimple.PhysiologyEntryR\n" + - "Physiology\x12\x18\n" + - "\aPetName\x18\x12 \x01(\tR\aPetName\x1a8\n" + + "Physiology\x1a8\n" + "\n" + "EmojiEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + @@ -28669,8 +28530,8 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\n" + "FriendList\x18\x01 \x03(\v2\x19.tutorial.ResPlayerSimpleR\n" + "FriendList\x12\"\n" + - "\fReqApplyList\x18\x02 \x03(\x03R\fReqApplyList\x12\x10\n" + - "\x03Npc\x18\x03 \x03(\x05R\x03Npc\x12\x18\n" + + "\fReqApplyList\x18\x03 \x03(\x03R\fReqApplyList\x12\x10\n" + + "\x03Npc\x18\x02 \x03(\x05R\x03Npc\x12\x18\n" + "\aSponsor\x18\x04 \x01(\x05R\aSponsor\"!\n" + "\tReqAddNpc\x12\x14\n" + "\x05NpcId\x18\x01 \x01(\x05R\x05NpcId\"[\n" + @@ -28712,13 +28573,11 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x14ReqFriendReplyHandle\x12\x14\n" + "\x05LogId\x18\x01 \x01(\x05R\x05LogId\x12\x14\n" + "\x05Param\x18\x02 \x01(\tR\x05Param\x12\x12\n" + - "\x04Type\x18\x03 \x01(\x05R\x04Type\"\xbc\x01\n" + + "\x04Type\x18\x03 \x01(\x05R\x04Type\"f\n" + "\x14ResFriendReplyHandle\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + "\x03Msg\x18\x02 \x01(\tR\x03Msg\x12\x14\n" + - "\x05LogId\x18\x03 \x01(\x05R\x05LogId\x12\x12\n" + - "\x04Type\x18\x04 \x01(\x05R\x04Type\x12@\n" + - "\aErrType\x18\x05 \x01(\x0e2&.tutorial.FRIEND_REPLY_HANDLE_ERR_TYPER\aErrType\"E\n" + + "\x05LogId\x18\x03 \x01(\x05R\x05LogId\"E\n" + "\x0fResFriendBubble\x122\n" + "\x06Bubble\x18\x01 \x03(\v2\x1a.tutorial.FriendBubbleInfoR\x06Bubble\"#\n" + "\x11ReqFriendTLUpvote\x12\x0e\n" + @@ -28736,10 +28595,6 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x14ResFriendApplyNotify\x121\n" + "\x06Player\x18\x01 \x01(\v2\x19.tutorial.ResPlayerSimpleR\x06Player\x12\x12\n" + "\x04Type\x18\x02 \x01(\x05R\x04Type\x12\x12\n" + - "\x04Time\x18\x03 \x01(\x05R\x04Time\"j\n" + - "\x14ResFriendReplyNotify\x12*\n" + - "\x04info\x18\x01 \x01(\v2\x16.tutorial.ResFriendLogR\x04info\x12\x12\n" + - "\x04Type\x18\x02 \x01(\x05R\x04Type\x12\x12\n" + "\x04Time\x18\x03 \x01(\x05R\x04Time\"6\n" + "\x0eReqApplyFriend\x12\x10\n" + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x12\n" + @@ -29086,10 +28941,10 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x06Status\x18\x02 \x01(\x05R\x06Status\x12\x18\n" + "\aEndTime\x18\x03 \x01(\x05R\aEndTime\x12\x1a\n" + "\bTemplate\x18\x04 \x01(\x05R\bTemplate\x12\x14\n" + - "\x05Score\x18\x05 \x01(\x05R\x05Score\x12\x16\n" + - "\x06Reward\x18\x06 \x03(\x05R\x06Reward\x12\x18\n" + - "\aLowPass\x18\a \x01(\bR\aLowPass\x12\x1a\n" + - "\bHighPass\x18\b \x01(\bR\bHighPass\"\x12\n" + + "\x05Score\x18\x06 \x01(\x05R\x05Score\x12\x16\n" + + "\x06Reward\x18\a \x03(\x05R\x06Reward\x12\x18\n" + + "\aLowPass\x18\b \x01(\bR\aLowPass\x12\x1a\n" + + "\bHighPass\x18\t \x01(\bR\bHighPass\"\x12\n" + "\x10ReqActPassReward\"n\n" + "\x10ResActPassReward\x12&\n" + "\x04Code\x18\x01 \x01(\x0e2\x12.tutorial.RES_CODER\x04Code\x12\x10\n" + @@ -29131,10 +28986,10 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\"f\n" + "\bopponent\x12\x12\n" + - "\x04Name\x18\x01 \x01(\tR\x04Name\x12\x12\n" + - "\x04Face\x18\x02 \x01(\x05R\x04Face\x12\x16\n" + - "\x06Avatar\x18\x03 \x01(\x05R\x06Avatar\x12\x1a\n" + - "\bProgress\x18\x04 \x01(\x05R\bProgress\"\xb3\x01\n" + + "\x04Name\x18\x02 \x01(\tR\x04Name\x12\x12\n" + + "\x04Face\x18\x03 \x01(\x05R\x04Face\x12\x16\n" + + "\x06Avatar\x18\x04 \x01(\x05R\x06Avatar\x12\x1a\n" + + "\bProgress\x18\x05 \x01(\x05R\bProgress\"\xb3\x01\n" + "\x11ReqGuessColorTake\x12*\n" + "\x03Map\x18\x01 \x01(\v2\x18.tutorial.GuessColorInfoR\x03Map\x129\n" + "\x04OMap\x18\x02 \x03(\v2%.tutorial.ReqGuessColorTake.OMapEntryR\x04OMap\x1a7\n" + @@ -29415,7 +29270,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x04Type\x18\x01 \x01(\x05R\x04Type\x12\x1a\n" + "\bSelectId\x18\x02 \x01(\x05R\bSelectId\"E\n" + "\x19ResPlayroomGameShowReward\x12(\n" + - "\x05Items\x18\x01 \x03(\v2\x12.tutorial.ItemInfoR\x05Items\"9\n" + + "\x05Items\x18\x05 \x03(\v2\x12.tutorial.ItemInfoR\x05Items\"9\n" + "\x13ReqPlayroomInteract\x12\x0e\n" + "\x02Id\x18\x01 \x01(\x05R\x02Id\x12\x12\n" + "\x04Type\x18\x02 \x01(\x05R\x04Type\"q\n" + @@ -29530,7 +29385,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\bMultiply\x18\x06 \x01(\x05R\bMultiply\x126\n" + "\n" + "FriendList\x18\a \x03(\v2\x16.tutorial.CatnipInviteR\n" + - "FriendList\"\xf9\x01\n" + + "FriendList\"\xdb\x01\n" + "\n" + "CatnipGame\x12\x0e\n" + "\x02Id\x18\x01 \x01(\x05R\x02Id\x12\x16\n" + @@ -29538,9 +29393,8 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\bProgress\x18\x03 \x01(\x05R\bProgress\x12\x16\n" + "\x06Reward\x18\x04 \x03(\x05R\x06Reward\x123\n" + "\aPartner\x18\x05 \x01(\v2\x19.tutorial.ResPlayerSimpleR\aPartner\x12\x14\n" + - "\x05Emoji\x18\x06 \x01(\x05R\x05Emoji\x12\x1c\n" + - "\tSendEmoji\x18\a \x01(\x05R\tSendEmoji\x12&\n" + - "\x0eFriendProgress\x18\b \x01(\x05R\x0eFriendProgress\"{\n" + + "\x05Emoji\x18\x06 \x01(\x05R\x05Emoji\x12&\n" + + "\x0eFriendProgress\x18\a \x01(\x05R\x0eFriendProgress\"{\n" + "\fCatnipInvite\x12\x10\n" + "\x03Uid\x18\x01 \x01(\x03R\x03Uid\x12\x12\n" + "\x04Time\x18\x02 \x01(\x03R\x04Time\x12\x12\n" + @@ -29718,16 +29572,15 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\bRES_CODE\x12\b\n" + "\x04FAIL\x10\x00\x12\v\n" + "\aSUCCESS\x10\x01\x12 \n" + - "\x1cProtocol_Error_Account_Exist\x10\x02\x12'\n" + - "#Protocol_Error_Account_OR_PWD_ERROR\x10\x03\x12'\n" + - "#Protocol_Error_Account_OR_PWD_Short\x10\x04\x12\x1f\n" + - "\x1bProtocol_Error_Account_Fail\x10\x05\x12\"\n" + - "\x1eProtocol_Error_Account_NoExsit\x10\x06\x12%\n" + - "!Protocol_Error_Account_Code_Error\x10\a\x12'\n" + - "#Protocol_Error_Account_Device_Error\x10\b\x12 \n" + - "\x1cProtocol_Error_Id_Not_Verify\x10\t\x12\"\n" + - "\x1eProtocol_Error_Id_Verify_Error\x10\n" + - "*.\n" + + "\x1cProtocol_Error_Account_Exist\x10d\x12'\n" + + "#Protocol_Error_Account_OR_PWD_ERROR\x10e\x12'\n" + + "#Protocol_Error_Account_OR_PWD_Short\x10f\x12\x1f\n" + + "\x1bProtocol_Error_Account_Fail\x10g\x12\"\n" + + "\x1eProtocol_Error_Account_NoExsit\x10h\x12%\n" + + "!Protocol_Error_Account_Code_Error\x10i\x12'\n" + + "#Protocol_Error_Account_Device_Error\x10j\x12 \n" + + "\x1cProtocol_Error_Id_Not_Verify\x10k\x12\"\n" + + "\x1eProtocol_Error_Id_Verify_Error\x10l*.\n" + "\tITEM_TYPE\x12\n" + "\n" + "\x06ENERGY\x10\x00\x12\b\n" + @@ -29784,25 +29637,25 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x1aLOG_TYPE_CARD_EX_SUCCESS_1\x10\n" + "\x12\x1e\n" + "\x1aLOG_TYPE_CARD_EX_SUCCESS_2\x10\v\x12\x1a\n" + - "\x16LOG_TYPE_FRIEND_DELETE\x10\f\x12\x1b\n" + - "\x17LOG_TYPE_PLAYROOM_VISIT\x10\r\x12\x15\n" + - "\x11LOG_TYPE_HANDBOOK\x10\x0e\x12\x1c\n" + - "\x18LOG_TYPE_HANDBOOK_UPVOTE\x10\x0f\x12\x18\n" + - "\x14LOG_TYPE_CHARGE_SEND\x10\x10\x12\x1c\n" + - "\x18LOG_TYPE_CHARGE_RECEIVED\x10\x11\x12\x11\n" + - "\rLOG_TYPE_WISH\x10\x12\x12\x1e\n" + - "\x1aLOG_TYPE_FRIEND_BECOME_NPC\x10\x13\x12\x1c\n" + - "\x18LOG_TYPE_PLAYROOM_UPVOTE\x10\x14\x12\x1f\n" + - "\x1bLOG_TYPE_PLAYROOM_CHAMPSHIP\x10\x15\x12\x15\n" + - "\x11LOG_TYPE_TREASURE\x10\x16\x12\x1d\n" + - "\x19LOG_TYPE_CARD_SEND_ACCEPT\x10\x17\x12\x1d\n" + - "\x19LOG_TYPE_PLAYROOM_CAT_WIN\x10\x18\x12\x1e\n" + - "\x1aLOG_TYPE_PLAYROOM_CAT_LOSE\x10\x19\x12\x1d\n" + - "\x19LOG_TYPE_CARD_GIVE_ACCEPT\x10\x1a\x12\x1a\n" + - "\x16LOG_TYPE_FRIEND_INVITE\x10\x1b\x12\x1a\n" + - "\x16LOG_TYPE_TREASURE_HELP\x10\x1c\x12\x1b\n" + - "\x17LOG_TYPE_FRIEND_SPONSOR\x10\x1d\x12\x1f\n" + - "\x1bLOG_TYPE_FRIEND_SPONSOR_GET\x10\x1e*\x9b\x01\n" + + "\x16LOG_TYPE_FRIEND_DELETE\x10\x0e\x12\x1b\n" + + "\x17LOG_TYPE_PLAYROOM_VISIT\x10\x0f\x12\x15\n" + + "\x11LOG_TYPE_HANDBOOK\x10\x10\x12\x1c\n" + + "\x18LOG_TYPE_HANDBOOK_UPVOTE\x10\x11\x12\x18\n" + + "\x14LOG_TYPE_CHARGE_SEND\x10\x12\x12\x1c\n" + + "\x18LOG_TYPE_CHARGE_RECEIVED\x10\x13\x12\x11\n" + + "\rLOG_TYPE_WISH\x10\x14\x12\x1e\n" + + "\x1aLOG_TYPE_FRIEND_BECOME_NPC\x10\x15\x12\x1c\n" + + "\x18LOG_TYPE_PLAYROOM_UPVOTE\x10\x16\x12\x1f\n" + + "\x1bLOG_TYPE_PLAYROOM_CHAMPSHIP\x10\x17\x12\x15\n" + + "\x11LOG_TYPE_TREASURE\x10\x18\x12\x1d\n" + + "\x19LOG_TYPE_CARD_SEND_ACCEPT\x10\x19\x12\x1d\n" + + "\x19LOG_TYPE_PLAYROOM_CAT_WIN\x10\x1a\x12\x1e\n" + + "\x1aLOG_TYPE_PLAYROOM_CAT_LOSE\x10\x1b\x12\x1d\n" + + "\x19LOG_TYPE_CARD_GIVE_ACCEPT\x10\x1c\x12\x1a\n" + + "\x16LOG_TYPE_FRIEND_INVITE\x10\x1d\x12\x1a\n" + + "\x16LOG_TYPE_TREASURE_HELP\x10\x1e\x12\x1b\n" + + "\x17LOG_TYPE_FRIEND_SPONSOR\x10\x1f\x12\x1f\n" + + "\x1bLOG_TYPE_FRIEND_SPONSOR_GET\x10 *\x9b\x01\n" + "\rCHESS_EX_TYPE\x12\x11\n" + "\rCHESS_EX_NONE\x10\x00\x12\x13\n" + "\x0fCHESS_EX_BUBBLE\x10\x01\x12\x10\n" + @@ -29852,11 +29705,7 @@ const file_proto_Gameapi_proto_rawDesc = "" + "\x17FRIEND_REPLY_TYPE_GREET\x10\x01\x12\"\n" + "\x1eFRIEND_REPLY_TYPE_RETURN_GREET\x10\x02\x12\x15\n" + "\x11REPLY_TYPE_CATNIP\x10\x03\x12\x1b\n" + - "\x17REPLY_TYPE_CATNIP_ITEMS\x10\x04*4\n" + - "\x1cFRIEND_REPLY_HANDLE_ERR_TYPE\x12\b\n" + - "\x04NONE\x10\x00\x12\n" + - "\n" + - "\x06CATNIP\x10\x01B\bZ\x06../msgb\x06proto3" + "\x17REPLY_TYPE_CATNIP_ITEMS\x10\x04B\bZ\x06../msgb\x06proto3" var ( file_proto_Gameapi_proto_rawDescOnce sync.Once @@ -29870,8 +29719,8 @@ func file_proto_Gameapi_proto_rawDescGZIP() []byte { return file_proto_Gameapi_proto_rawDescData } -var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 14) -var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 545) +var file_proto_Gameapi_proto_enumTypes = make([]protoimpl.EnumInfo, 13) +var file_proto_Gameapi_proto_msgTypes = make([]protoimpl.MessageInfo, 544) var file_proto_Gameapi_proto_goTypes = []any{ (ITEM_POP_LABEL)(0), // 0: tutorial.ITEM_POP_LABEL (HANDLE_TYPE)(0), // 1: tutorial.HANDLE_TYPE @@ -29886,617 +29735,615 @@ var file_proto_Gameapi_proto_goTypes = []any{ (LimitEventParam)(0), // 10: tutorial.LimitEventParam (ActLogType)(0), // 11: tutorial.ActLogType (FRIEND_REPLY_TYPE)(0), // 12: tutorial.FRIEND_REPLY_TYPE - (FRIEND_REPLY_HANDLE_ERR_TYPE)(0), // 13: tutorial.FRIEND_REPLY_HANDLE_ERR_TYPE - (*ClientReq)(nil), // 14: tutorial.ClientReq - (*ReqOfflineReconnect)(nil), // 15: tutorial.ReqOfflineReconnect - (*ResOfflineReconnect)(nil), // 16: tutorial.ResOfflineReconnect - (*ReqBindFacebookAccount)(nil), // 17: tutorial.ReqBindFacebookAccount - (*ResBindFacebookAccount)(nil), // 18: tutorial.ResBindFacebookAccount - (*ReqOnlyBindFacebook)(nil), // 19: tutorial.ReqOnlyBindFacebook - (*ResOnlyBindFacebook)(nil), // 20: tutorial.ResOnlyBindFacebook - (*ReqUnBindFacebook)(nil), // 21: tutorial.ReqUnBindFacebook - (*ResUnBindFacebook)(nil), // 22: tutorial.ResUnBindFacebook - (*ReqSynGameData)(nil), // 23: tutorial.ReqSynGameData - (*ResSynGameData)(nil), // 24: tutorial.ResSynGameData - (*ForceKickOut)(nil), // 25: tutorial.ForceKickOut - (*ResServerVersion)(nil), // 26: tutorial.ResServerVersion - (*ResChessColorData)(nil), // 27: tutorial.ResChessColorData - (*ClientRes)(nil), // 28: tutorial.ClientRes - (*ReqRegisterAccount)(nil), // 29: tutorial.ReqRegisterAccount - (*ResRegisterAccount)(nil), // 30: tutorial.ResRegisterAccount - (*ReqLogin)(nil), // 31: tutorial.ReqLogin - (*ReqLoginCode)(nil), // 32: tutorial.ReqLoginCode - (*ResLoginCode)(nil), // 33: tutorial.ResLoginCode - (*ReqId2Verify)(nil), // 34: tutorial.ReqId2Verify - (*ResId2Verify)(nil), // 35: tutorial.ResId2Verify - (*ResLogin)(nil), // 36: tutorial.ResLogin - (*ReqChangePassword)(nil), // 37: tutorial.ReqChangePassword - (*ResChangePassword)(nil), // 38: tutorial.ResChangePassword - (*ReqPlayerBaseInfo)(nil), // 39: tutorial.ReqPlayerBaseInfo - (*ResPlayerBaseInfo)(nil), // 40: tutorial.ResPlayerBaseInfo - (*ReqPlayerAsset)(nil), // 41: tutorial.ReqPlayerAsset - (*ResPlayerAsset)(nil), // 42: tutorial.ResPlayerAsset - (*UpdateBaseItemInfo)(nil), // 43: tutorial.UpdateBaseItemInfo - (*NotifyRenewBuyEnergyCnt)(nil), // 44: tutorial.NotifyRenewBuyEnergyCnt - (*ReqRemoveAd)(nil), // 45: tutorial.ReqRemoveAd - (*ResRemoveAd)(nil), // 46: tutorial.ResRemoveAd - (*NotifyAddEnergy)(nil), // 47: tutorial.NotifyAddEnergy - (*ReqServerTime)(nil), // 48: tutorial.ReqServerTime - (*ResServerTime)(nil), // 49: tutorial.ResServerTime - (*ReqPlayerChessData)(nil), // 50: tutorial.ReqPlayerChessData - (*ResPlayerChessData)(nil), // 51: tutorial.ResPlayerChessData - (*ResPlayerChessInfo)(nil), // 52: tutorial.ResPlayerChessInfo - (*ReqGetChessRetireReward)(nil), // 53: tutorial.ReqGetChessRetireReward - (*ResGetChessRetireReward)(nil), // 54: tutorial.ResGetChessRetireReward - (*PartBag)(nil), // 55: tutorial.PartBag - (*PartBagGrid)(nil), // 56: tutorial.PartBagGrid - (*ReqPutPartInBag)(nil), // 57: tutorial.ReqPutPartInBag - (*ResPutPartInBag)(nil), // 58: tutorial.ResPutPartInBag - (*ChessHandle)(nil), // 59: tutorial.ChessHandle - (*UpdatePlayerChessData)(nil), // 60: tutorial.UpdatePlayerChessData - (*ResUpdatePlayerChessData)(nil), // 61: tutorial.ResUpdatePlayerChessData - (*ReqSeparateChess)(nil), // 62: tutorial.ReqSeparateChess - (*ResSeparateChess)(nil), // 63: tutorial.ResSeparateChess - (*ReqUpgradeChess)(nil), // 64: tutorial.ReqUpgradeChess - (*ResUpgradeChess)(nil), // 65: tutorial.ResUpgradeChess - (*ReqGetChessFromBuff)(nil), // 66: tutorial.ReqGetChessFromBuff - (*ResGetChessFromBuff)(nil), // 67: tutorial.ResGetChessFromBuff - (*ReqChessEx)(nil), // 68: tutorial.ReqChessEx - (*ResChessEx)(nil), // 69: tutorial.ResChessEx - (*ReqSourceChest)(nil), // 70: tutorial.ReqSourceChest - (*ResSourceChest)(nil), // 71: tutorial.ResSourceChest - (*ReqPlayroomOutline)(nil), // 72: tutorial.ReqPlayroomOutline - (*ResPlayroomOutline)(nil), // 73: tutorial.ResPlayroomOutline - (*ChessBag)(nil), // 74: tutorial.ChessBag - (*ChessBagGrid)(nil), // 75: tutorial.ChessBagGrid - (*ReqPutChessInBag)(nil), // 76: tutorial.ReqPutChessInBag - (*ResPutChessInBag)(nil), // 77: tutorial.ResPutChessInBag - (*ReqTakeChessOutBag)(nil), // 78: tutorial.ReqTakeChessOutBag - (*ResTakeChessOutBag)(nil), // 79: tutorial.ResTakeChessOutBag - (*ReqBuyChessBagGrid)(nil), // 80: tutorial.ReqBuyChessBagGrid - (*ResBuyChessBagGrid)(nil), // 81: tutorial.ResBuyChessBagGrid - (*ReqPlayerProfileData)(nil), // 82: tutorial.ReqPlayerProfileData - (*ResPlayerProfileData)(nil), // 83: tutorial.ResPlayerProfileData - (*ReqPlayerBriefProfileData)(nil), // 84: tutorial.ReqPlayerBriefProfileData - (*ResPlayerBriefProfileData)(nil), // 85: tutorial.ResPlayerBriefProfileData - (*ReqSetEnergyMul)(nil), // 86: tutorial.ReqSetEnergyMul - (*ResSetEnergyMul)(nil), // 87: tutorial.ResSetEnergyMul - (*ReqLang)(nil), // 88: tutorial.ReqLang - (*ResLang)(nil), // 89: tutorial.ResLang - (*BaseInfo)(nil), // 90: tutorial.BaseInfo - (*ReqUserInfo)(nil), // 91: tutorial.ReqUserInfo - (*UserInfo)(nil), // 92: tutorial.UserInfo - (*ReqSetName)(nil), // 93: tutorial.ReqSetName - (*ResSetName)(nil), // 94: tutorial.ResSetName - (*ReqSetPetName)(nil), // 95: tutorial.ReqSetPetName - (*ResSetPetName)(nil), // 96: tutorial.ResSetPetName - (*ReqBuyEnergy)(nil), // 97: tutorial.ReqBuyEnergy - (*ResBuyEnergy)(nil), // 98: tutorial.ResBuyEnergy - (*ReqGetEnergyByAD)(nil), // 99: tutorial.ReqGetEnergyByAD - (*ResGetEnergyByAD)(nil), // 100: tutorial.ResGetEnergyByAD - (*ReqGetHandbookReward)(nil), // 101: tutorial.ReqGetHandbookReward - (*ResGetHandbookReward)(nil), // 102: tutorial.ResGetHandbookReward - (*HandbookInfo)(nil), // 103: tutorial.HandbookInfo - (*Handbook)(nil), // 104: tutorial.Handbook - (*RegHandbookAllReward)(nil), // 105: tutorial.RegHandbookAllReward - (*ResHandbookAllReward)(nil), // 106: tutorial.ResHandbookAllReward - (*ReqRewardOrder)(nil), // 107: tutorial.ReqRewardOrder - (*ResRewardOrder)(nil), // 108: tutorial.ResRewardOrder - (*ReqCreatePetOrder)(nil), // 109: tutorial.ReqCreatePetOrder - (*ReqDelOrder)(nil), // 110: tutorial.ReqDelOrder - (*ResDelOrder)(nil), // 111: tutorial.ResDelOrder - (*ReqSellChessNum)(nil), // 112: tutorial.ReqSellChessNum - (*ResSellChessNum)(nil), // 113: tutorial.ResSellChessNum - (*Order)(nil), // 114: tutorial.Order - (*ResOrderList)(nil), // 115: tutorial.ResOrderList - (*ResDecorateInfo)(nil), // 116: tutorial.ResDecorateInfo - (*DecoratePart)(nil), // 117: tutorial.DecoratePart - (*ReqDecorate)(nil), // 118: tutorial.ReqDecorate - (*ResDecorate)(nil), // 119: tutorial.ResDecorate - (*ReqDecorateAll)(nil), // 120: tutorial.ReqDecorateAll - (*ResDecorateAll)(nil), // 121: tutorial.ResDecorateAll - (*ReqAreaReward)(nil), // 122: tutorial.ReqAreaReward - (*ResAreaReward)(nil), // 123: tutorial.ResAreaReward - (*ReqGmCommand)(nil), // 124: tutorial.ReqGmCommand - (*Card)(nil), // 125: tutorial.Card - (*ReqCardInfo)(nil), // 126: tutorial.ReqCardInfo - (*ResCardInfo)(nil), // 127: tutorial.ResCardInfo - (*ResNotifyCardTimes)(nil), // 128: tutorial.ResNotifyCardTimes - (*ReqCardSeasonFirstReward)(nil), // 129: tutorial.ReqCardSeasonFirstReward - (*ResCardSeasonFirstReward)(nil), // 130: tutorial.ResCardSeasonFirstReward - (*ReqCardHandbookReward)(nil), // 131: tutorial.ReqCardHandbookReward - (*ResCardHandbookReward)(nil), // 132: tutorial.ResCardHandbookReward - (*ReqMasterCard)(nil), // 133: tutorial.ReqMasterCard - (*ResMasterCard)(nil), // 134: tutorial.ResMasterCard - (*ReqCardCollectReward)(nil), // 135: tutorial.ReqCardCollectReward - (*ResCardCollectReward)(nil), // 136: tutorial.ResCardCollectReward - (*ReqExStarReward)(nil), // 137: tutorial.ReqExStarReward - (*ResExStarReward)(nil), // 138: tutorial.ResExStarReward - (*ReqAllCollectReward)(nil), // 139: tutorial.ReqAllCollectReward - (*ResAllCollectReward)(nil), // 140: tutorial.ResAllCollectReward - (*ReqCardGive)(nil), // 141: tutorial.ReqCardGive - (*ResCardGive)(nil), // 142: tutorial.ResCardGive - (*ReqAgreeCardGive)(nil), // 143: tutorial.ReqAgreeCardGive - (*ResAgreeCardGive)(nil), // 144: tutorial.ResAgreeCardGive - (*ReqRefuseCardGive)(nil), // 145: tutorial.ReqRefuseCardGive - (*ResRefuseCardGive)(nil), // 146: tutorial.ResRefuseCardGive - (*ReqCardSend)(nil), // 147: tutorial.ReqCardSend - (*ResCardSend)(nil), // 148: tutorial.ResCardSend - (*ReqCardExchange)(nil), // 149: tutorial.ReqCardExchange - (*ResCardExchange)(nil), // 150: tutorial.ResCardExchange - (*ReqSelectCardExchange)(nil), // 151: tutorial.ReqSelectCardExchange - (*ResSelectCardExchange)(nil), // 152: tutorial.ResSelectCardExchange - (*ReqAgreeCardExchange)(nil), // 153: tutorial.ReqAgreeCardExchange - (*ResAgreeCardExchange)(nil), // 154: tutorial.ResAgreeCardExchange - (*ReqRefuseCardSelect)(nil), // 155: tutorial.ReqRefuseCardSelect - (*ResRefuseCardSelect)(nil), // 156: tutorial.ResRefuseCardSelect - (*ReqRefuseCardExchange)(nil), // 157: tutorial.ReqRefuseCardExchange - (*ResRefuseCardExchange)(nil), // 158: tutorial.ResRefuseCardExchange - (*ReqGetFriendCard)(nil), // 159: tutorial.ReqGetFriendCard - (*ResGetFriendCard)(nil), // 160: tutorial.ResGetFriendCard - (*ReqGetGoldCard)(nil), // 161: tutorial.ReqGetGoldCard - (*ResGetGoldCard)(nil), // 162: tutorial.ResGetGoldCard - (*ReqGuideReward)(nil), // 163: tutorial.ReqGuideReward - (*ResGuideReward)(nil), // 164: tutorial.ResGuideReward - (*ReqGuidePlayroom)(nil), // 165: tutorial.ReqGuidePlayroom - (*ResGuidePlayroom)(nil), // 166: tutorial.ResGuidePlayroom - (*ResGuildInfo)(nil), // 167: tutorial.ResGuildInfo - (*ResGuideInfo)(nil), // 168: tutorial.ResGuideInfo - (*ResItemPop)(nil), // 169: tutorial.ResItemPop - (*ItemInfo)(nil), // 170: tutorial.ItemInfo - (*CardPack)(nil), // 171: tutorial.CardPack - (*ResGuideTask)(nil), // 172: tutorial.ResGuideTask - (*GuideTask)(nil), // 173: tutorial.GuideTask - (*ReqGetGuideTaskReward)(nil), // 174: tutorial.ReqGetGuideTaskReward - (*ResGetGuideTaskReward)(nil), // 175: tutorial.ResGetGuideTaskReward - (*ReqGetGuideActiveReward)(nil), // 176: tutorial.ReqGetGuideActiveReward - (*ResGetGuideActiveReward)(nil), // 177: tutorial.ResGetGuideActiveReward - (*ResDailyTask)(nil), // 178: tutorial.ResDailyTask - (*DailyWeek)(nil), // 179: tutorial.DailyWeek - (*DailyTask)(nil), // 180: tutorial.DailyTask - (*QuestProgress)(nil), // 181: tutorial.QuestProgress - (*ReqGetDailyTaskReward)(nil), // 182: tutorial.ReqGetDailyTaskReward - (*ResGetDailyTaskReward)(nil), // 183: tutorial.ResGetDailyTaskReward - (*ReqGetDailyWeekReward)(nil), // 184: tutorial.ReqGetDailyWeekReward - (*ResGetDailyWeekReward)(nil), // 185: tutorial.ResGetDailyWeekReward - (*ReqDailyUnlock)(nil), // 186: tutorial.ReqDailyUnlock - (*ResDailyUnlock)(nil), // 187: tutorial.ResDailyUnlock - (*ResFaceInfo)(nil), // 188: tutorial.ResFaceInfo - (*FaceInfo)(nil), // 189: tutorial.FaceInfo - (*ReqSetFace)(nil), // 190: tutorial.ReqSetFace - (*ResSetFace)(nil), // 191: tutorial.ResSetFace - (*ResAvatarInfo)(nil), // 192: tutorial.ResAvatarInfo - (*AvatarInfo)(nil), // 193: tutorial.AvatarInfo - (*ReqSetAvatar)(nil), // 194: tutorial.ReqSetAvatar - (*ResSetAvatar)(nil), // 195: tutorial.ResSetAvatar - (*EmojiInfo)(nil), // 196: tutorial.EmojiInfo - (*ReqSetEmoji)(nil), // 197: tutorial.ReqSetEmoji - (*ResSetEmoji)(nil), // 198: tutorial.ResSetEmoji - (*ResSevenLogin)(nil), // 199: tutorial.ResSevenLogin - (*SevenLoginReward)(nil), // 200: tutorial.SevenLoginReward - (*ReqGetSevenLoginReward)(nil), // 201: tutorial.ReqGetSevenLoginReward - (*ResGetSevenLoginReward)(nil), // 202: tutorial.ResGetSevenLoginReward - (*ReqGetMonthLoginReward)(nil), // 203: tutorial.ReqGetMonthLoginReward - (*ResGetMonthLoginReward)(nil), // 204: tutorial.ResGetMonthLoginReward - (*ResActivity)(nil), // 205: tutorial.ResActivity - (*ActivityInfo)(nil), // 206: tutorial.ActivityInfo - (*ReqActivityReward)(nil), // 207: tutorial.ReqActivityReward - (*ResActivityReward)(nil), // 208: tutorial.ResActivityReward - (*ReqLimitEvent)(nil), // 209: tutorial.ReqLimitEvent - (*ResLimitEvent)(nil), // 210: tutorial.ResLimitEvent - (*ResLimitEventProgress)(nil), // 211: tutorial.ResLimitEventProgress - (*ReqLimitEventReward)(nil), // 212: tutorial.ReqLimitEventReward - (*ResLimitEventReward)(nil), // 213: tutorial.ResLimitEventReward - (*ReqSelectLimitEvent)(nil), // 214: tutorial.ReqSelectLimitEvent - (*ResSelectLimitEvent)(nil), // 215: tutorial.ResSelectLimitEvent - (*LimitEvent)(nil), // 216: tutorial.LimitEvent - (*LimitEventNotify)(nil), // 217: tutorial.LimitEventNotify - (*ReqLimitEventLuckyCat)(nil), // 218: tutorial.ReqLimitEventLuckyCat - (*ResLimitEventLuckyCat)(nil), // 219: tutorial.ResLimitEventLuckyCat - (*ReqLimitSenceReward)(nil), // 220: tutorial.ReqLimitSenceReward - (*ResLimitSenceReward)(nil), // 221: tutorial.ResLimitSenceReward - (*ResChessRainReward)(nil), // 222: tutorial.ResChessRainReward - (*ReqFastProduceInfo)(nil), // 223: tutorial.ReqFastProduceInfo - (*ResFastProduceInfo)(nil), // 224: tutorial.ResFastProduceInfo - (*ReqFastProduceReward)(nil), // 225: tutorial.ReqFastProduceReward - (*ResFastProduceReward)(nil), // 226: tutorial.ResFastProduceReward - (*ReqCatTrickReward)(nil), // 227: tutorial.ReqCatTrickReward - (*ResCatTrickReward)(nil), // 228: tutorial.ResCatTrickReward - (*ReqSearchPlayer)(nil), // 229: tutorial.ReqSearchPlayer - (*ResSearchPlayer)(nil), // 230: tutorial.ResSearchPlayer - (*ReqFriendPlayerSimple)(nil), // 231: tutorial.ReqFriendPlayerSimple - (*ResFriendPlayerSimple)(nil), // 232: tutorial.ResFriendPlayerSimple - (*ResPlayerSimple)(nil), // 233: tutorial.ResPlayerSimple - (*ActLog)(nil), // 234: tutorial.ActLog - (*ResPlayerRank)(nil), // 235: tutorial.ResPlayerRank - (*ResFriendLog)(nil), // 236: tutorial.ResFriendLog - (*NotifyFriendLog)(nil), // 237: tutorial.NotifyFriendLog - (*FriendBubbleInfo)(nil), // 238: tutorial.FriendBubbleInfo - (*NotifyFriendCard)(nil), // 239: tutorial.NotifyFriendCard - (*ResFriendCard)(nil), // 240: tutorial.ResFriendCard - (*ReqKv)(nil), // 241: tutorial.ReqKv - (*ResKv)(nil), // 242: tutorial.ResKv - (*ReqFriendByCode)(nil), // 243: tutorial.ReqFriendByCode - (*ResFriendByCode)(nil), // 244: tutorial.ResFriendByCode - (*ReqFriendRecommend)(nil), // 245: tutorial.ReqFriendRecommend - (*ResFriendRecommend)(nil), // 246: tutorial.ResFriendRecommend - (*ReqFriendIgnore)(nil), // 247: tutorial.ReqFriendIgnore - (*ResFriendIgnore)(nil), // 248: tutorial.ResFriendIgnore - (*ReqFriendList)(nil), // 249: tutorial.ReqFriendList - (*ResFriendList)(nil), // 250: tutorial.ResFriendList - (*ReqAddNpc)(nil), // 251: tutorial.ReqAddNpc - (*ResAddNpc)(nil), // 252: tutorial.ResAddNpc - (*ReqFriendApply)(nil), // 253: tutorial.ReqFriendApply - (*ResFriendApply)(nil), // 254: tutorial.ResFriendApply - (*ResFriendApplyInfo)(nil), // 255: tutorial.ResFriendApplyInfo - (*ReqFriendCardMsg)(nil), // 256: tutorial.ReqFriendCardMsg - (*ResFriendCardMsg)(nil), // 257: tutorial.ResFriendCardMsg - (*ReqWishApplyList)(nil), // 258: tutorial.ReqWishApplyList - (*ResWishApplyList)(nil), // 259: tutorial.ResWishApplyList - (*ReqWishApply)(nil), // 260: tutorial.ReqWishApply - (*ResWishApply)(nil), // 261: tutorial.ResWishApply - (*ReqFriendTimeLine)(nil), // 262: tutorial.ReqFriendTimeLine - (*ResFriendTimeLine)(nil), // 263: tutorial.ResFriendTimeLine - (*ResFriendReply)(nil), // 264: tutorial.ResFriendReply - (*ReqFriendReplyHandle)(nil), // 265: tutorial.ReqFriendReplyHandle - (*ResFriendReplyHandle)(nil), // 266: tutorial.ResFriendReplyHandle - (*ResFriendBubble)(nil), // 267: tutorial.ResFriendBubble - (*ReqFriendTLUpvote)(nil), // 268: tutorial.ReqFriendTLUpvote - (*ResFriendTLUpvote)(nil), // 269: tutorial.ResFriendTLUpvote - (*ReqFriendTReward)(nil), // 270: tutorial.ReqFriendTReward - (*ResFriendTReward)(nil), // 271: tutorial.ResFriendTReward - (*ResFriendApplyNotify)(nil), // 272: tutorial.ResFriendApplyNotify - (*ResFriendReplyNotify)(nil), // 273: tutorial.ResFriendReplyNotify - (*ReqApplyFriend)(nil), // 274: tutorial.ReqApplyFriend - (*ResApplyFriend)(nil), // 275: tutorial.ResApplyFriend - (*ReqAgreeFriend)(nil), // 276: tutorial.ReqAgreeFriend - (*ResAgreeFriend)(nil), // 277: tutorial.ResAgreeFriend - (*ReqRefuseFriend)(nil), // 278: tutorial.ReqRefuseFriend - (*ResRefuseFriend)(nil), // 279: tutorial.ResRefuseFriend - (*ReqDelFriend)(nil), // 280: tutorial.ReqDelFriend - (*ResDelFriend)(nil), // 281: tutorial.ResDelFriend - (*ReqRank)(nil), // 282: tutorial.ReqRank - (*ResRank)(nil), // 283: tutorial.ResRank - (*ReqMailList)(nil), // 284: tutorial.ReqMailList - (*ResMailList)(nil), // 285: tutorial.ResMailList - (*MailInfo)(nil), // 286: tutorial.MailInfo - (*MailNotify)(nil), // 287: tutorial.MailNotify - (*ReqReadMail)(nil), // 288: tutorial.ReqReadMail - (*ResReadMail)(nil), // 289: tutorial.ResReadMail - (*ReqGetMailReward)(nil), // 290: tutorial.ReqGetMailReward - (*ResGetMailReward)(nil), // 291: tutorial.ResGetMailReward - (*ReqDeleteMail)(nil), // 292: tutorial.ReqDeleteMail - (*ResDeleteMail)(nil), // 293: tutorial.ResDeleteMail - (*ResCharge)(nil), // 294: tutorial.ResCharge - (*LogoutPetWork)(nil), // 295: tutorial.LogoutPetWork - (*WeeklyDiscountInfo)(nil), // 296: tutorial.WeeklyDiscountInfo - (*WishList)(nil), // 297: tutorial.WishList - (*ReqAddWish)(nil), // 298: tutorial.ReqAddWish - (*ResAddWish)(nil), // 299: tutorial.ResAddWish - (*ReqGetWish)(nil), // 300: tutorial.ReqGetWish - (*ResGetWish)(nil), // 301: tutorial.ResGetWish - (*ReqSendWishBeg)(nil), // 302: tutorial.ReqSendWishBeg - (*ResSendWishBeg)(nil), // 303: tutorial.ResSendWishBeg - (*ResSpecialShop)(nil), // 304: tutorial.ResSpecialShop - (*ResChessShop)(nil), // 305: tutorial.ResChessShop - (*ReqFreeShop)(nil), // 306: tutorial.ReqFreeShop - (*ResFreeShop)(nil), // 307: tutorial.ResFreeShop - (*ReqBuyChessShop)(nil), // 308: tutorial.ReqBuyChessShop - (*ResBuyChessShop)(nil), // 309: tutorial.ResBuyChessShop - (*ReqBuyChessShop2)(nil), // 310: tutorial.ReqBuyChessShop2 - (*ResBuyChessShop2)(nil), // 311: tutorial.ResBuyChessShop2 - (*ReqRefreshChessShop)(nil), // 312: tutorial.ReqRefreshChessShop - (*ResRefreshChessShop)(nil), // 313: tutorial.ResRefreshChessShop - (*ReqEndless)(nil), // 314: tutorial.ReqEndless - (*ResEndless)(nil), // 315: tutorial.ResEndless - (*ResEndlessInfo)(nil), // 316: tutorial.ResEndlessInfo - (*ReqEndlessReward)(nil), // 317: tutorial.ReqEndlessReward - (*ResEndlessReward)(nil), // 318: tutorial.ResEndlessReward - (*ResPiggyBank)(nil), // 319: tutorial.ResPiggyBank - (*ReqPiggyBankReward)(nil), // 320: tutorial.ReqPiggyBankReward - (*ResPiggyBankReward)(nil), // 321: tutorial.ResPiggyBankReward - (*ReqChargeReceive)(nil), // 322: tutorial.ReqChargeReceive - (*ResChargeReceive)(nil), // 323: tutorial.ResChargeReceive - (*ReqCreateOrderSn)(nil), // 324: tutorial.ReqCreateOrderSn - (*ResCreateOrderSn)(nil), // 325: tutorial.ResCreateOrderSn - (*ReqShippingOrder)(nil), // 326: tutorial.ReqShippingOrder - (*ResShippingOrder)(nil), // 327: tutorial.ResShippingOrder - (*ReqChampship)(nil), // 328: tutorial.ReqChampship - (*ResChampship)(nil), // 329: tutorial.ResChampship - (*ReqChampshipReward)(nil), // 330: tutorial.ReqChampshipReward - (*ResChampshipReward)(nil), // 331: tutorial.ResChampshipReward - (*ReqChampshipRankReward)(nil), // 332: tutorial.ReqChampshipRankReward - (*ResChampshipRankReward)(nil), // 333: tutorial.ResChampshipRankReward - (*ReqChampshipRank)(nil), // 334: tutorial.ReqChampshipRank - (*ResChampshipRank)(nil), // 335: tutorial.ResChampshipRank - (*ReqChampshipPreRank)(nil), // 336: tutorial.ReqChampshipPreRank - (*ResChampshipPreRank)(nil), // 337: tutorial.ResChampshipPreRank - (*ResNotifyCard)(nil), // 338: tutorial.ResNotifyCard - (*ReqSetFacebookUrl)(nil), // 339: tutorial.ReqSetFacebookUrl - (*ResSetFacebookUrl)(nil), // 340: tutorial.ResSetFacebookUrl - (*ReqInviteFriendData)(nil), // 341: tutorial.ReqInviteFriendData - (*ResInviteFriendData)(nil), // 342: tutorial.ResInviteFriendData - (*ReqSelfInvited)(nil), // 343: tutorial.ReqSelfInvited - (*ResSelfInvited)(nil), // 344: tutorial.ResSelfInvited - (*NotifyInvitedSuccess)(nil), // 345: tutorial.NotifyInvitedSuccess - (*ReqGetInviteReward)(nil), // 346: tutorial.ReqGetInviteReward - (*ResGetInviteReward)(nil), // 347: tutorial.ResGetInviteReward - (*ReqAutoAddInviteFriend)(nil), // 348: tutorial.ReqAutoAddInviteFriend - (*ResAutoAddInviteFriend)(nil), // 349: tutorial.ResAutoAddInviteFriend - (*ReqAutoAddInviteFriend2)(nil), // 350: tutorial.ReqAutoAddInviteFriend2 - (*ResAutoAddInviteFriend2)(nil), // 351: tutorial.ResAutoAddInviteFriend2 - (*ReqMining)(nil), // 352: tutorial.ReqMining - (*ResMining)(nil), // 353: tutorial.ResMining - (*ReqMiningTake)(nil), // 354: tutorial.ReqMiningTake - (*ResMiningTake)(nil), // 355: tutorial.ResMiningTake - (*ReqMiningReward)(nil), // 356: tutorial.ReqMiningReward - (*ResMiningReward)(nil), // 357: tutorial.ResMiningReward - (*ReqActPass)(nil), // 358: tutorial.ReqActPass - (*ResActPass)(nil), // 359: tutorial.ResActPass - (*ReqActPassReward)(nil), // 360: tutorial.ReqActPassReward - (*ResActPassReward)(nil), // 361: tutorial.ResActPassReward - (*ResActRed)(nil), // 362: tutorial.ResActRed - (*NotifyActRed)(nil), // 363: tutorial.NotifyActRed - (*ActivityNotify)(nil), // 364: tutorial.ActivityNotify - (*ResItem)(nil), // 365: tutorial.ResItem - (*ItemNotify)(nil), // 366: tutorial.ItemNotify - (*ReqGuessColor)(nil), // 367: tutorial.ReqGuessColor - (*ResGuessColor)(nil), // 368: tutorial.ResGuessColor - (*Opponent)(nil), // 369: tutorial.opponent - (*ReqGuessColorTake)(nil), // 370: tutorial.ReqGuessColorTake - (*GuessColorInfo)(nil), // 371: tutorial.GuessColorInfo - (*ResGuessColorTake)(nil), // 372: tutorial.ResGuessColorTake - (*ReqGuessColorReward)(nil), // 373: tutorial.ReqGuessColorReward - (*ResGuessColorReward)(nil), // 374: tutorial.ResGuessColorReward - (*ReqRace)(nil), // 375: tutorial.ReqRace - (*ResRace)(nil), // 376: tutorial.ResRace - (*Raceopponent)(nil), // 377: tutorial.raceopponent - (*ReqRaceStart)(nil), // 378: tutorial.ReqRaceStart - (*ResRaceStart)(nil), // 379: tutorial.ResRaceStart - (*ReqRaceReward)(nil), // 380: tutorial.ReqRaceReward - (*ResRaceReward)(nil), // 381: tutorial.ResRaceReward - (*ReqPlayroom)(nil), // 382: tutorial.ReqPlayroom - (*ResPlayroom)(nil), // 383: tutorial.ResPlayroom - (*NotifyPlayroomTask)(nil), // 384: tutorial.NotifyPlayroomTask - (*ReqPlayroomTask)(nil), // 385: tutorial.ReqPlayroomTask - (*ResPlayroomTask)(nil), // 386: tutorial.ResPlayroomTask - (*ReqPlayroomTaskReward)(nil), // 387: tutorial.ReqPlayroomTaskReward - (*ResPlayroomTaskReward)(nil), // 388: tutorial.ResPlayroomTaskReward - (*ReqPlayroomUnlock)(nil), // 389: tutorial.ReqPlayroomUnlock - (*ResPlayroomUnlock)(nil), // 390: tutorial.ResPlayroomUnlock - (*ReqPlayroomUpvote)(nil), // 391: tutorial.ReqPlayroomUpvote - (*ResPlayroomUpvote)(nil), // 392: tutorial.ResPlayroomUpvote - (*PlayroomDress)(nil), // 393: tutorial.PlayroomDress - (*PlayroomDressInfo)(nil), // 394: tutorial.PlayroomDressInfo - (*PlayroomAirInfo)(nil), // 395: tutorial.PlayroomAirInfo - (*PlayroomCollectInfo)(nil), // 396: tutorial.PlayroomCollectInfo - (*ReqPlayroomDressSet)(nil), // 397: tutorial.ReqPlayroomDressSet - (*ResPlayroomDressSet)(nil), // 398: tutorial.ResPlayroomDressSet - (*ReqPlayroomPetAirSet)(nil), // 399: tutorial.ReqPlayroomPetAirSet - (*ResPlayroomPetAirSet)(nil), // 400: tutorial.ResPlayroomPetAirSet - (*ReqPlayroomWrokOutline)(nil), // 401: tutorial.ReqPlayroomWrokOutline - (*ResPlayroomWrokOutline)(nil), // 402: tutorial.ResPlayroomWrokOutline - (*NofiPlayroomStatus)(nil), // 403: tutorial.NofiPlayroomStatus - (*NotifyPlayroomWork)(nil), // 404: tutorial.NotifyPlayroomWork - (*NotifyPlayroomLose)(nil), // 405: tutorial.NotifyPlayroomLose - (*ChipInfo)(nil), // 406: tutorial.ChipInfo - (*NotifyPlayroomMood)(nil), // 407: tutorial.NotifyPlayroomMood - (*AdItem)(nil), // 408: tutorial.AdItem - (*NotifyPlayroomKiss)(nil), // 409: tutorial.NotifyPlayroomKiss - (*FriendRoom)(nil), // 410: tutorial.FriendRoom - (*RoomOpponent)(nil), // 411: tutorial.RoomOpponent - (*ReqPlayroomInfo)(nil), // 412: tutorial.ReqPlayroomInfo - (*ResPlayroomInfo)(nil), // 413: tutorial.ResPlayroomInfo - (*ReqPlayroomFlip)(nil), // 414: tutorial.ReqPlayroomFlip - (*ResPlayroomFlip)(nil), // 415: tutorial.ResPlayroomFlip - (*ReqPlayroomGuide)(nil), // 416: tutorial.ReqPlayroomGuide - (*ResPlayroomGuide)(nil), // 417: tutorial.ResPlayroomGuide - (*ReqPlayroomFlipReward)(nil), // 418: tutorial.ReqPlayroomFlipReward - (*ResPlayroomFlipReward)(nil), // 419: tutorial.ResPlayroomFlipReward - (*ReqPlayroomGame)(nil), // 420: tutorial.ReqPlayroomGame - (*ResPlayroomGame)(nil), // 421: tutorial.ResPlayroomGame - (*ReqPlayroomGameShowReward)(nil), // 422: tutorial.ReqPlayroomGameShowReward - (*ResPlayroomGameShowReward)(nil), // 423: tutorial.ResPlayroomGameShowReward - (*ReqPlayroomInteract)(nil), // 424: tutorial.ReqPlayroomInteract - (*ResPlayroomInteract)(nil), // 425: tutorial.ResPlayroomInteract - (*ReqPlayroomSetRoom)(nil), // 426: tutorial.ReqPlayroomSetRoom - (*ResPlayroomSetRoom)(nil), // 427: tutorial.ResPlayroomSetRoom - (*ReqPlayroomSelectReward)(nil), // 428: tutorial.ReqPlayroomSelectReward - (*ResPlayroomSelectReward)(nil), // 429: tutorial.ResPlayroomSelectReward - (*ReqPlayroomLose)(nil), // 430: tutorial.ReqPlayroomLose - (*ResPlayroomLose)(nil), // 431: tutorial.ResPlayroomLose - (*ReqPlayroomWork)(nil), // 432: tutorial.ReqPlayroomWork - (*ResPlayroomWork)(nil), // 433: tutorial.ResPlayroomWork - (*ReqPlayroomRest)(nil), // 434: tutorial.ReqPlayroomRest - (*ResPlayroomRest)(nil), // 435: tutorial.ResPlayroomRest - (*ReqPlayroomDraw)(nil), // 436: tutorial.ReqPlayroomDraw - (*ResPlayroomDraw)(nil), // 437: tutorial.ResPlayroomDraw - (*ReqPlayroomChip)(nil), // 438: tutorial.ReqPlayroomChip - (*ResPlayroomChip)(nil), // 439: tutorial.ResPlayroomChip - (*ReqPlayroomBuyItem)(nil), // 440: tutorial.ReqPlayroomBuyItem - (*ResPlayroomBuyItem)(nil), // 441: tutorial.ResPlayroomBuyItem - (*ReqPlayroomShop)(nil), // 442: tutorial.ReqPlayroomShop - (*ResPlayroomShop)(nil), // 443: tutorial.ResPlayroomShop - (*ReqFriendTreasure)(nil), // 444: tutorial.ReqFriendTreasure - (*ResFriendTreasure)(nil), // 445: tutorial.ResFriendTreasure - (*TreasureInfo)(nil), // 446: tutorial.TreasureInfo - (*ReqFriendTreasureStart)(nil), // 447: tutorial.ReqFriendTreasureStart - (*ResFriendTreasureStart)(nil), // 448: tutorial.ResFriendTreasureStart - (*ReqFriendTreasureEnd)(nil), // 449: tutorial.ReqFriendTreasureEnd - (*ResFriendTreasureEnd)(nil), // 450: tutorial.ResFriendTreasureEnd - (*ReqFriendTreasureFilp)(nil), // 451: tutorial.ReqFriendTreasureFilp - (*ResFriendTreasureFilp)(nil), // 452: tutorial.ResFriendTreasureFilp - (*ResFriendTreasureStar)(nil), // 453: tutorial.ResFriendTreasureStar - (*ReqKafkaLog)(nil), // 454: tutorial.ReqKafkaLog - (*ReqCollectInfo)(nil), // 455: tutorial.ReqCollectInfo - (*ResCollectInfo)(nil), // 456: tutorial.ResCollectInfo - (*CollectItem)(nil), // 457: tutorial.CollectItem - (*ReqCollect)(nil), // 458: tutorial.ReqCollect - (*ResCollect)(nil), // 459: tutorial.ResCollect - (*ReqCatnip)(nil), // 460: tutorial.ReqCatnip - (*ResCatnip)(nil), // 461: tutorial.ResCatnip - (*CatnipGame)(nil), // 462: tutorial.CatnipGame - (*CatnipInvite)(nil), // 463: tutorial.CatnipInvite - (*ReqCatnipInvite)(nil), // 464: tutorial.ReqCatnipInvite - (*ResCatnipInvite)(nil), // 465: tutorial.ResCatnipInvite - (*ReqCatnipAgree)(nil), // 466: tutorial.ReqCatnipAgree - (*ResCatnipAgree)(nil), // 467: tutorial.ResCatnipAgree - (*ReqCatnipRefuse)(nil), // 468: tutorial.ReqCatnipRefuse - (*ResCatnipRefuse)(nil), // 469: tutorial.ResCatnipRefuse - (*ReqCatnipMultiply)(nil), // 470: tutorial.ReqCatnipMultiply - (*ResCatnipMultiply)(nil), // 471: tutorial.ResCatnipMultiply - (*ReqCatnipPlay)(nil), // 472: tutorial.ReqCatnipPlay - (*ResCatnipPlay)(nil), // 473: tutorial.ResCatnipPlay - (*ReqCatnipReward)(nil), // 474: tutorial.ReqCatnipReward - (*ResCatnipReward)(nil), // 475: tutorial.ResCatnipReward - (*ReqCatnipGrandReward)(nil), // 476: tutorial.ReqCatnipGrandReward - (*ResCatnipGrandReward)(nil), // 477: tutorial.ResCatnipGrandReward - (*ReqCatnipEmoji)(nil), // 478: tutorial.ReqCatnipEmoji - (*ResCatnipEmoji)(nil), // 479: tutorial.ResCatnipEmoji - (*AdminReq)(nil), // 480: tutorial.AdminReq - (*AdminRes)(nil), // 481: tutorial.AdminRes - (*ReqAdminInfo)(nil), // 482: tutorial.ReqAdminInfo - (*ReqReloadServerMail)(nil), // 483: tutorial.ReqReloadServerMail - (*ReqServerInfo)(nil), // 484: tutorial.ReqServerInfo - (*ReqReload)(nil), // 485: tutorial.ReqReload - (*ReqAdminGm)(nil), // 486: tutorial.ReqAdminGm - (*ReqAdminBan)(nil), // 487: tutorial.ReqAdminBan - (*ReqAdminShipping)(nil), // 488: tutorial.ReqAdminShipping - nil, // 489: tutorial.ResChessColorData.MChessColorDataEntry - nil, // 490: tutorial.UpdateBaseItemInfo.MUpdateItemEntry - nil, // 491: tutorial.ResPlayerChessData.MChessDataEntry - nil, // 492: tutorial.ReqPutPartInBag.MChessDataEntry - nil, // 493: tutorial.UpdatePlayerChessData.MChessDataEntry - nil, // 494: tutorial.ReqSeparateChess.MChessDataEntry - nil, // 495: tutorial.ReqUpgradeChess.MChessDataEntry - nil, // 496: tutorial.ReqGetChessFromBuff.MChessDataEntry - nil, // 497: tutorial.ReqChessEx.MChessDataEntry - nil, // 498: tutorial.ReqSourceChest.MChessDataEntry - nil, // 499: tutorial.ReqPlayroomOutline.MChessDataEntry - nil, // 500: tutorial.ReqPutChessInBag.MChessDataEntry - nil, // 501: tutorial.ReqTakeChessOutBag.MChessDataEntry - nil, // 502: tutorial.ResPlayerBriefProfileData.SetEmojiEntry - nil, // 503: tutorial.UserInfo.SetEmojiEntry - nil, // 504: tutorial.ReqRewardOrder.MChessDataEntry - nil, // 505: tutorial.ResCardInfo.AllCardEntry - nil, // 506: tutorial.ResCardInfo.HandbookEntry - nil, // 507: tutorial.ResGuildInfo.RewardEntry - nil, // 508: tutorial.ResGuideInfo.RewardEntry - nil, // 509: tutorial.ResGuideTask.TaskEntry - nil, // 510: tutorial.ResDailyTask.WeekRewardEntry - nil, // 511: tutorial.ResDailyTask.DailyTaskEntry - nil, // 512: tutorial.ResLimitEvent.LimitEventListEntry - nil, // 513: tutorial.ResLimitEventProgress.ProgressRewardEntry - nil, // 514: tutorial.LimitEvent.ParamEntry - nil, // 515: tutorial.ReqLimitEventLuckyCat.MChessDataEntry - nil, // 516: tutorial.ResFriendPlayerSimple.EmojiEntry - nil, // 517: tutorial.ResFriendPlayerSimple.PlayroomEntry - nil, // 518: tutorial.ResFriendPlayerSimple.DressSetEntry - nil, // 519: tutorial.ResFriendPlayerSimple.PhysiologyEntry - nil, // 520: tutorial.ResPlayerSimple.EmojiEntry - nil, // 521: tutorial.ResKv.KvEntry - nil, // 522: tutorial.ResRank.RankListEntry - nil, // 523: tutorial.ResMailList.MailListEntry - nil, // 524: tutorial.ResCharge.SpecialShopEntry - nil, // 525: tutorial.ResCharge.ChessShopEntry - nil, // 526: tutorial.ResCharge.GiftEntry - nil, // 527: tutorial.ResCharge.WeeklyDiscountEntry - nil, // 528: tutorial.ReqBuyChessShop2.MChessDataEntry - nil, // 529: tutorial.ResEndless.EndlessListEntry - nil, // 530: tutorial.ResChampshipRank.RankListEntry - nil, // 531: tutorial.ResChampshipPreRank.RankListEntry - nil, // 532: tutorial.ResNotifyCard.CardEntry - nil, // 533: tutorial.ResNotifyCard.MasterEntry - nil, // 534: tutorial.ResNotifyCard.HandbookEntry - nil, // 535: tutorial.ResMining.MapEntry - nil, // 536: tutorial.ReqMiningTake.MapEntry - nil, // 537: tutorial.ResActRed.RedEntry - nil, // 538: tutorial.ResItem.ItemEntry - nil, // 539: tutorial.ItemNotify.ItemEntry - nil, // 540: tutorial.ResGuessColor.OMapEntry - nil, // 541: tutorial.ReqGuessColorTake.OMapEntry - nil, // 542: tutorial.GuessColorInfo.MapEntry - nil, // 543: tutorial.ResPlayroom.PlayroomEntry - nil, // 544: tutorial.ResPlayroom.MoodEntry - nil, // 545: tutorial.ResPlayroom.PhysiologyEntry - nil, // 546: tutorial.ResPlayroom.DressEntry - nil, // 547: tutorial.ResPlayroom.DressSetEntry - nil, // 548: tutorial.ResPlayroom.WeeklyDiscountEntry - nil, // 549: tutorial.ReqPlayroomDressSet.DressSetEntry - nil, // 550: tutorial.NotifyPlayroomMood.MoodEntry - nil, // 551: tutorial.NotifyPlayroomMood.PhysiologyEntry - nil, // 552: tutorial.ResPlayroomInfo.PlayroomEntry - nil, // 553: tutorial.ResPlayroomInfo.ItemsEntry - nil, // 554: tutorial.ResPlayroomInfo.FlipEntry - nil, // 555: tutorial.ResPlayroomInfo.EmojiEntry - nil, // 556: tutorial.ResPlayroomInfo.DressSetEntry - nil, // 557: tutorial.ResPlayroomGame.ItemsEntry - nil, // 558: tutorial.ReqPlayroomSetRoom.PlayroomEntry + (*ClientReq)(nil), // 13: tutorial.ClientReq + (*ReqOfflineReconnect)(nil), // 14: tutorial.ReqOfflineReconnect + (*ResOfflineReconnect)(nil), // 15: tutorial.ResOfflineReconnect + (*ReqBindFacebookAccount)(nil), // 16: tutorial.ReqBindFacebookAccount + (*ResBindFacebookAccount)(nil), // 17: tutorial.ResBindFacebookAccount + (*ReqOnlyBindFacebook)(nil), // 18: tutorial.ReqOnlyBindFacebook + (*ResOnlyBindFacebook)(nil), // 19: tutorial.ResOnlyBindFacebook + (*ReqUnBindFacebook)(nil), // 20: tutorial.ReqUnBindFacebook + (*ResUnBindFacebook)(nil), // 21: tutorial.ResUnBindFacebook + (*ReqSynGameData)(nil), // 22: tutorial.ReqSynGameData + (*ResSynGameData)(nil), // 23: tutorial.ResSynGameData + (*ForceKickOut)(nil), // 24: tutorial.ForceKickOut + (*ResServerVersion)(nil), // 25: tutorial.ResServerVersion + (*ResChessColorData)(nil), // 26: tutorial.ResChessColorData + (*ClientRes)(nil), // 27: tutorial.ClientRes + (*ReqRegisterAccount)(nil), // 28: tutorial.ReqRegisterAccount + (*ResRegisterAccount)(nil), // 29: tutorial.ResRegisterAccount + (*ReqLogin)(nil), // 30: tutorial.ReqLogin + (*ReqLoginCode)(nil), // 31: tutorial.ReqLoginCode + (*ResLoginCode)(nil), // 32: tutorial.ResLoginCode + (*ReqId2Verify)(nil), // 33: tutorial.ReqId2Verify + (*ResId2Verify)(nil), // 34: tutorial.ResId2Verify + (*ResLogin)(nil), // 35: tutorial.ResLogin + (*ReqChangePassword)(nil), // 36: tutorial.ReqChangePassword + (*ResChangePassword)(nil), // 37: tutorial.ResChangePassword + (*ReqPlayerBaseInfo)(nil), // 38: tutorial.ReqPlayerBaseInfo + (*ResPlayerBaseInfo)(nil), // 39: tutorial.ResPlayerBaseInfo + (*ReqPlayerAsset)(nil), // 40: tutorial.ReqPlayerAsset + (*ResPlayerAsset)(nil), // 41: tutorial.ResPlayerAsset + (*UpdateBaseItemInfo)(nil), // 42: tutorial.UpdateBaseItemInfo + (*NotifyRenewBuyEnergyCnt)(nil), // 43: tutorial.NotifyRenewBuyEnergyCnt + (*ReqRemoveAd)(nil), // 44: tutorial.ReqRemoveAd + (*ResRemoveAd)(nil), // 45: tutorial.ResRemoveAd + (*NotifyAddEnergy)(nil), // 46: tutorial.NotifyAddEnergy + (*ReqServerTime)(nil), // 47: tutorial.ReqServerTime + (*ResServerTime)(nil), // 48: tutorial.ResServerTime + (*ReqPlayerChessData)(nil), // 49: tutorial.ReqPlayerChessData + (*ResPlayerChessData)(nil), // 50: tutorial.ResPlayerChessData + (*ResPlayerChessInfo)(nil), // 51: tutorial.ResPlayerChessInfo + (*ReqGetChessRetireReward)(nil), // 52: tutorial.ReqGetChessRetireReward + (*ResGetChessRetireReward)(nil), // 53: tutorial.ResGetChessRetireReward + (*PartBag)(nil), // 54: tutorial.PartBag + (*PartBagGrid)(nil), // 55: tutorial.PartBagGrid + (*ReqPutPartInBag)(nil), // 56: tutorial.ReqPutPartInBag + (*ResPutPartInBag)(nil), // 57: tutorial.ResPutPartInBag + (*ChessHandle)(nil), // 58: tutorial.ChessHandle + (*UpdatePlayerChessData)(nil), // 59: tutorial.UpdatePlayerChessData + (*ResUpdatePlayerChessData)(nil), // 60: tutorial.ResUpdatePlayerChessData + (*ReqSeparateChess)(nil), // 61: tutorial.ReqSeparateChess + (*ResSeparateChess)(nil), // 62: tutorial.ResSeparateChess + (*ReqUpgradeChess)(nil), // 63: tutorial.ReqUpgradeChess + (*ResUpgradeChess)(nil), // 64: tutorial.ResUpgradeChess + (*ReqGetChessFromBuff)(nil), // 65: tutorial.ReqGetChessFromBuff + (*ResGetChessFromBuff)(nil), // 66: tutorial.ResGetChessFromBuff + (*ReqChessEx)(nil), // 67: tutorial.ReqChessEx + (*ResChessEx)(nil), // 68: tutorial.ResChessEx + (*ReqSourceChest)(nil), // 69: tutorial.ReqSourceChest + (*ResSourceChest)(nil), // 70: tutorial.ResSourceChest + (*ReqPlayroomOutline)(nil), // 71: tutorial.ReqPlayroomOutline + (*ResPlayroomOutline)(nil), // 72: tutorial.ResPlayroomOutline + (*ChessBag)(nil), // 73: tutorial.ChessBag + (*ChessBagGrid)(nil), // 74: tutorial.ChessBagGrid + (*ReqPutChessInBag)(nil), // 75: tutorial.ReqPutChessInBag + (*ResPutChessInBag)(nil), // 76: tutorial.ResPutChessInBag + (*ReqTakeChessOutBag)(nil), // 77: tutorial.ReqTakeChessOutBag + (*ResTakeChessOutBag)(nil), // 78: tutorial.ResTakeChessOutBag + (*ReqBuyChessBagGrid)(nil), // 79: tutorial.ReqBuyChessBagGrid + (*ResBuyChessBagGrid)(nil), // 80: tutorial.ResBuyChessBagGrid + (*ReqPlayerProfileData)(nil), // 81: tutorial.ReqPlayerProfileData + (*ResPlayerProfileData)(nil), // 82: tutorial.ResPlayerProfileData + (*ReqPlayerBriefProfileData)(nil), // 83: tutorial.ReqPlayerBriefProfileData + (*ResPlayerBriefProfileData)(nil), // 84: tutorial.ResPlayerBriefProfileData + (*ReqSetEnergyMul)(nil), // 85: tutorial.ReqSetEnergyMul + (*ResSetEnergyMul)(nil), // 86: tutorial.ResSetEnergyMul + (*ReqLang)(nil), // 87: tutorial.ReqLang + (*ResLang)(nil), // 88: tutorial.ResLang + (*BaseInfo)(nil), // 89: tutorial.BaseInfo + (*ReqUserInfo)(nil), // 90: tutorial.ReqUserInfo + (*UserInfo)(nil), // 91: tutorial.UserInfo + (*ReqSetName)(nil), // 92: tutorial.ReqSetName + (*ResSetName)(nil), // 93: tutorial.ResSetName + (*ReqSetPetName)(nil), // 94: tutorial.ReqSetPetName + (*ResSetPetName)(nil), // 95: tutorial.ResSetPetName + (*ReqBuyEnergy)(nil), // 96: tutorial.ReqBuyEnergy + (*ResBuyEnergy)(nil), // 97: tutorial.ResBuyEnergy + (*ReqGetEnergyByAD)(nil), // 98: tutorial.ReqGetEnergyByAD + (*ResGetEnergyByAD)(nil), // 99: tutorial.ResGetEnergyByAD + (*ReqGetHandbookReward)(nil), // 100: tutorial.ReqGetHandbookReward + (*ResGetHandbookReward)(nil), // 101: tutorial.ResGetHandbookReward + (*HandbookInfo)(nil), // 102: tutorial.HandbookInfo + (*Handbook)(nil), // 103: tutorial.Handbook + (*RegHandbookAllReward)(nil), // 104: tutorial.RegHandbookAllReward + (*ResHandbookAllReward)(nil), // 105: tutorial.ResHandbookAllReward + (*ReqRewardOrder)(nil), // 106: tutorial.ReqRewardOrder + (*ResRewardOrder)(nil), // 107: tutorial.ResRewardOrder + (*ReqCreatePetOrder)(nil), // 108: tutorial.ReqCreatePetOrder + (*ReqDelOrder)(nil), // 109: tutorial.ReqDelOrder + (*ResDelOrder)(nil), // 110: tutorial.ResDelOrder + (*ReqSellChessNum)(nil), // 111: tutorial.ReqSellChessNum + (*ResSellChessNum)(nil), // 112: tutorial.ResSellChessNum + (*Order)(nil), // 113: tutorial.Order + (*ResOrderList)(nil), // 114: tutorial.ResOrderList + (*ResDecorateInfo)(nil), // 115: tutorial.ResDecorateInfo + (*DecoratePart)(nil), // 116: tutorial.DecoratePart + (*ReqDecorate)(nil), // 117: tutorial.ReqDecorate + (*ResDecorate)(nil), // 118: tutorial.ResDecorate + (*ReqDecorateAll)(nil), // 119: tutorial.ReqDecorateAll + (*ResDecorateAll)(nil), // 120: tutorial.ResDecorateAll + (*ReqAreaReward)(nil), // 121: tutorial.ReqAreaReward + (*ResAreaReward)(nil), // 122: tutorial.ResAreaReward + (*ReqGmCommand)(nil), // 123: tutorial.ReqGmCommand + (*Card)(nil), // 124: tutorial.Card + (*ReqCardInfo)(nil), // 125: tutorial.ReqCardInfo + (*ResCardInfo)(nil), // 126: tutorial.ResCardInfo + (*ResNotifyCardTimes)(nil), // 127: tutorial.ResNotifyCardTimes + (*ReqCardSeasonFirstReward)(nil), // 128: tutorial.ReqCardSeasonFirstReward + (*ResCardSeasonFirstReward)(nil), // 129: tutorial.ResCardSeasonFirstReward + (*ReqCardHandbookReward)(nil), // 130: tutorial.ReqCardHandbookReward + (*ResCardHandbookReward)(nil), // 131: tutorial.ResCardHandbookReward + (*ReqMasterCard)(nil), // 132: tutorial.ReqMasterCard + (*ResMasterCard)(nil), // 133: tutorial.ResMasterCard + (*ReqCardCollectReward)(nil), // 134: tutorial.ReqCardCollectReward + (*ResCardCollectReward)(nil), // 135: tutorial.ResCardCollectReward + (*ReqExStarReward)(nil), // 136: tutorial.ReqExStarReward + (*ResExStarReward)(nil), // 137: tutorial.ResExStarReward + (*ReqAllCollectReward)(nil), // 138: tutorial.ReqAllCollectReward + (*ResAllCollectReward)(nil), // 139: tutorial.ResAllCollectReward + (*ReqCardGive)(nil), // 140: tutorial.ReqCardGive + (*ResCardGive)(nil), // 141: tutorial.ResCardGive + (*ReqAgreeCardGive)(nil), // 142: tutorial.ReqAgreeCardGive + (*ResAgreeCardGive)(nil), // 143: tutorial.ResAgreeCardGive + (*ReqRefuseCardGive)(nil), // 144: tutorial.ReqRefuseCardGive + (*ResRefuseCardGive)(nil), // 145: tutorial.ResRefuseCardGive + (*ReqCardSend)(nil), // 146: tutorial.ReqCardSend + (*ResCardSend)(nil), // 147: tutorial.ResCardSend + (*ReqCardExchange)(nil), // 148: tutorial.ReqCardExchange + (*ResCardExchange)(nil), // 149: tutorial.ResCardExchange + (*ReqSelectCardExchange)(nil), // 150: tutorial.ReqSelectCardExchange + (*ResSelectCardExchange)(nil), // 151: tutorial.ResSelectCardExchange + (*ReqAgreeCardExchange)(nil), // 152: tutorial.ReqAgreeCardExchange + (*ResAgreeCardExchange)(nil), // 153: tutorial.ResAgreeCardExchange + (*ReqRefuseCardSelect)(nil), // 154: tutorial.ReqRefuseCardSelect + (*ResRefuseCardSelect)(nil), // 155: tutorial.ResRefuseCardSelect + (*ReqRefuseCardExchange)(nil), // 156: tutorial.ReqRefuseCardExchange + (*ResRefuseCardExchange)(nil), // 157: tutorial.ResRefuseCardExchange + (*ReqGetFriendCard)(nil), // 158: tutorial.ReqGetFriendCard + (*ResGetFriendCard)(nil), // 159: tutorial.ResGetFriendCard + (*ReqGetGoldCard)(nil), // 160: tutorial.ReqGetGoldCard + (*ResGetGoldCard)(nil), // 161: tutorial.ResGetGoldCard + (*ReqGuideReward)(nil), // 162: tutorial.ReqGuideReward + (*ResGuideReward)(nil), // 163: tutorial.ResGuideReward + (*ReqGuidePlayroom)(nil), // 164: tutorial.ReqGuidePlayroom + (*ResGuidePlayroom)(nil), // 165: tutorial.ResGuidePlayroom + (*ResGuildInfo)(nil), // 166: tutorial.ResGuildInfo + (*ResGuideInfo)(nil), // 167: tutorial.ResGuideInfo + (*ResItemPop)(nil), // 168: tutorial.ResItemPop + (*ItemInfo)(nil), // 169: tutorial.ItemInfo + (*CardPack)(nil), // 170: tutorial.CardPack + (*ResGuideTask)(nil), // 171: tutorial.ResGuideTask + (*GuideTask)(nil), // 172: tutorial.GuideTask + (*ReqGetGuideTaskReward)(nil), // 173: tutorial.ReqGetGuideTaskReward + (*ResGetGuideTaskReward)(nil), // 174: tutorial.ResGetGuideTaskReward + (*ReqGetGuideActiveReward)(nil), // 175: tutorial.ReqGetGuideActiveReward + (*ResGetGuideActiveReward)(nil), // 176: tutorial.ResGetGuideActiveReward + (*ResDailyTask)(nil), // 177: tutorial.ResDailyTask + (*DailyWeek)(nil), // 178: tutorial.DailyWeek + (*DailyTask)(nil), // 179: tutorial.DailyTask + (*QuestProgress)(nil), // 180: tutorial.QuestProgress + (*ReqGetDailyTaskReward)(nil), // 181: tutorial.ReqGetDailyTaskReward + (*ResGetDailyTaskReward)(nil), // 182: tutorial.ResGetDailyTaskReward + (*ReqGetDailyWeekReward)(nil), // 183: tutorial.ReqGetDailyWeekReward + (*ResGetDailyWeekReward)(nil), // 184: tutorial.ResGetDailyWeekReward + (*ReqDailyUnlock)(nil), // 185: tutorial.ReqDailyUnlock + (*ResDailyUnlock)(nil), // 186: tutorial.ResDailyUnlock + (*ResFaceInfo)(nil), // 187: tutorial.ResFaceInfo + (*FaceInfo)(nil), // 188: tutorial.FaceInfo + (*ReqSetFace)(nil), // 189: tutorial.ReqSetFace + (*ResSetFace)(nil), // 190: tutorial.ResSetFace + (*ResAvatarInfo)(nil), // 191: tutorial.ResAvatarInfo + (*AvatarInfo)(nil), // 192: tutorial.AvatarInfo + (*ReqSetAvatar)(nil), // 193: tutorial.ReqSetAvatar + (*ResSetAvatar)(nil), // 194: tutorial.ResSetAvatar + (*EmojiInfo)(nil), // 195: tutorial.EmojiInfo + (*ReqSetEmoji)(nil), // 196: tutorial.ReqSetEmoji + (*ResSetEmoji)(nil), // 197: tutorial.ResSetEmoji + (*ResSevenLogin)(nil), // 198: tutorial.ResSevenLogin + (*SevenLoginReward)(nil), // 199: tutorial.SevenLoginReward + (*ReqGetSevenLoginReward)(nil), // 200: tutorial.ReqGetSevenLoginReward + (*ResGetSevenLoginReward)(nil), // 201: tutorial.ResGetSevenLoginReward + (*ReqGetMonthLoginReward)(nil), // 202: tutorial.ReqGetMonthLoginReward + (*ResGetMonthLoginReward)(nil), // 203: tutorial.ResGetMonthLoginReward + (*ResActivity)(nil), // 204: tutorial.ResActivity + (*ActivityInfo)(nil), // 205: tutorial.ActivityInfo + (*ReqActivityReward)(nil), // 206: tutorial.ReqActivityReward + (*ResActivityReward)(nil), // 207: tutorial.ResActivityReward + (*ReqLimitEvent)(nil), // 208: tutorial.ReqLimitEvent + (*ResLimitEvent)(nil), // 209: tutorial.ResLimitEvent + (*ResLimitEventProgress)(nil), // 210: tutorial.ResLimitEventProgress + (*ReqLimitEventReward)(nil), // 211: tutorial.ReqLimitEventReward + (*ResLimitEventReward)(nil), // 212: tutorial.ResLimitEventReward + (*ReqSelectLimitEvent)(nil), // 213: tutorial.ReqSelectLimitEvent + (*ResSelectLimitEvent)(nil), // 214: tutorial.ResSelectLimitEvent + (*LimitEvent)(nil), // 215: tutorial.LimitEvent + (*LimitEventNotify)(nil), // 216: tutorial.LimitEventNotify + (*ReqLimitEventLuckyCat)(nil), // 217: tutorial.ReqLimitEventLuckyCat + (*ResLimitEventLuckyCat)(nil), // 218: tutorial.ResLimitEventLuckyCat + (*ReqLimitSenceReward)(nil), // 219: tutorial.ReqLimitSenceReward + (*ResLimitSenceReward)(nil), // 220: tutorial.ResLimitSenceReward + (*ResChessRainReward)(nil), // 221: tutorial.ResChessRainReward + (*ReqFastProduceInfo)(nil), // 222: tutorial.ReqFastProduceInfo + (*ResFastProduceInfo)(nil), // 223: tutorial.ResFastProduceInfo + (*ReqFastProduceReward)(nil), // 224: tutorial.ReqFastProduceReward + (*ResFastProduceReward)(nil), // 225: tutorial.ResFastProduceReward + (*ReqCatTrickReward)(nil), // 226: tutorial.ReqCatTrickReward + (*ResCatTrickReward)(nil), // 227: tutorial.ResCatTrickReward + (*ReqSearchPlayer)(nil), // 228: tutorial.ReqSearchPlayer + (*ResSearchPlayer)(nil), // 229: tutorial.ResSearchPlayer + (*ReqFriendPlayerSimple)(nil), // 230: tutorial.ReqFriendPlayerSimple + (*ResFriendPlayerSimple)(nil), // 231: tutorial.ResFriendPlayerSimple + (*ResPlayerSimple)(nil), // 232: tutorial.ResPlayerSimple + (*ActLog)(nil), // 233: tutorial.ActLog + (*ResPlayerRank)(nil), // 234: tutorial.ResPlayerRank + (*ResFriendLog)(nil), // 235: tutorial.ResFriendLog + (*NotifyFriendLog)(nil), // 236: tutorial.NotifyFriendLog + (*FriendBubbleInfo)(nil), // 237: tutorial.FriendBubbleInfo + (*NotifyFriendCard)(nil), // 238: tutorial.NotifyFriendCard + (*ResFriendCard)(nil), // 239: tutorial.ResFriendCard + (*ReqKv)(nil), // 240: tutorial.ReqKv + (*ResKv)(nil), // 241: tutorial.ResKv + (*ReqFriendByCode)(nil), // 242: tutorial.ReqFriendByCode + (*ResFriendByCode)(nil), // 243: tutorial.ResFriendByCode + (*ReqFriendRecommend)(nil), // 244: tutorial.ReqFriendRecommend + (*ResFriendRecommend)(nil), // 245: tutorial.ResFriendRecommend + (*ReqFriendIgnore)(nil), // 246: tutorial.ReqFriendIgnore + (*ResFriendIgnore)(nil), // 247: tutorial.ResFriendIgnore + (*ReqFriendList)(nil), // 248: tutorial.ReqFriendList + (*ResFriendList)(nil), // 249: tutorial.ResFriendList + (*ReqAddNpc)(nil), // 250: tutorial.ReqAddNpc + (*ResAddNpc)(nil), // 251: tutorial.ResAddNpc + (*ReqFriendApply)(nil), // 252: tutorial.ReqFriendApply + (*ResFriendApply)(nil), // 253: tutorial.ResFriendApply + (*ResFriendApplyInfo)(nil), // 254: tutorial.ResFriendApplyInfo + (*ReqFriendCardMsg)(nil), // 255: tutorial.ReqFriendCardMsg + (*ResFriendCardMsg)(nil), // 256: tutorial.ResFriendCardMsg + (*ReqWishApplyList)(nil), // 257: tutorial.ReqWishApplyList + (*ResWishApplyList)(nil), // 258: tutorial.ResWishApplyList + (*ReqWishApply)(nil), // 259: tutorial.ReqWishApply + (*ResWishApply)(nil), // 260: tutorial.ResWishApply + (*ReqFriendTimeLine)(nil), // 261: tutorial.ReqFriendTimeLine + (*ResFriendTimeLine)(nil), // 262: tutorial.ResFriendTimeLine + (*ResFriendReply)(nil), // 263: tutorial.ResFriendReply + (*ReqFriendReplyHandle)(nil), // 264: tutorial.ReqFriendReplyHandle + (*ResFriendReplyHandle)(nil), // 265: tutorial.ResFriendReplyHandle + (*ResFriendBubble)(nil), // 266: tutorial.ResFriendBubble + (*ReqFriendTLUpvote)(nil), // 267: tutorial.ReqFriendTLUpvote + (*ResFriendTLUpvote)(nil), // 268: tutorial.ResFriendTLUpvote + (*ReqFriendTReward)(nil), // 269: tutorial.ReqFriendTReward + (*ResFriendTReward)(nil), // 270: tutorial.ResFriendTReward + (*ResFriendApplyNotify)(nil), // 271: tutorial.ResFriendApplyNotify + (*ReqApplyFriend)(nil), // 272: tutorial.ReqApplyFriend + (*ResApplyFriend)(nil), // 273: tutorial.ResApplyFriend + (*ReqAgreeFriend)(nil), // 274: tutorial.ReqAgreeFriend + (*ResAgreeFriend)(nil), // 275: tutorial.ResAgreeFriend + (*ReqRefuseFriend)(nil), // 276: tutorial.ReqRefuseFriend + (*ResRefuseFriend)(nil), // 277: tutorial.ResRefuseFriend + (*ReqDelFriend)(nil), // 278: tutorial.ReqDelFriend + (*ResDelFriend)(nil), // 279: tutorial.ResDelFriend + (*ReqRank)(nil), // 280: tutorial.ReqRank + (*ResRank)(nil), // 281: tutorial.ResRank + (*ReqMailList)(nil), // 282: tutorial.ReqMailList + (*ResMailList)(nil), // 283: tutorial.ResMailList + (*MailInfo)(nil), // 284: tutorial.MailInfo + (*MailNotify)(nil), // 285: tutorial.MailNotify + (*ReqReadMail)(nil), // 286: tutorial.ReqReadMail + (*ResReadMail)(nil), // 287: tutorial.ResReadMail + (*ReqGetMailReward)(nil), // 288: tutorial.ReqGetMailReward + (*ResGetMailReward)(nil), // 289: tutorial.ResGetMailReward + (*ReqDeleteMail)(nil), // 290: tutorial.ReqDeleteMail + (*ResDeleteMail)(nil), // 291: tutorial.ResDeleteMail + (*ResCharge)(nil), // 292: tutorial.ResCharge + (*LogoutPetWork)(nil), // 293: tutorial.LogoutPetWork + (*WeeklyDiscountInfo)(nil), // 294: tutorial.WeeklyDiscountInfo + (*WishList)(nil), // 295: tutorial.WishList + (*ReqAddWish)(nil), // 296: tutorial.ReqAddWish + (*ResAddWish)(nil), // 297: tutorial.ResAddWish + (*ReqGetWish)(nil), // 298: tutorial.ReqGetWish + (*ResGetWish)(nil), // 299: tutorial.ResGetWish + (*ReqSendWishBeg)(nil), // 300: tutorial.ReqSendWishBeg + (*ResSendWishBeg)(nil), // 301: tutorial.ResSendWishBeg + (*ResSpecialShop)(nil), // 302: tutorial.ResSpecialShop + (*ResChessShop)(nil), // 303: tutorial.ResChessShop + (*ReqFreeShop)(nil), // 304: tutorial.ReqFreeShop + (*ResFreeShop)(nil), // 305: tutorial.ResFreeShop + (*ReqBuyChessShop)(nil), // 306: tutorial.ReqBuyChessShop + (*ResBuyChessShop)(nil), // 307: tutorial.ResBuyChessShop + (*ReqBuyChessShop2)(nil), // 308: tutorial.ReqBuyChessShop2 + (*ResBuyChessShop2)(nil), // 309: tutorial.ResBuyChessShop2 + (*ReqRefreshChessShop)(nil), // 310: tutorial.ReqRefreshChessShop + (*ResRefreshChessShop)(nil), // 311: tutorial.ResRefreshChessShop + (*ReqEndless)(nil), // 312: tutorial.ReqEndless + (*ResEndless)(nil), // 313: tutorial.ResEndless + (*ResEndlessInfo)(nil), // 314: tutorial.ResEndlessInfo + (*ReqEndlessReward)(nil), // 315: tutorial.ReqEndlessReward + (*ResEndlessReward)(nil), // 316: tutorial.ResEndlessReward + (*ResPiggyBank)(nil), // 317: tutorial.ResPiggyBank + (*ReqPiggyBankReward)(nil), // 318: tutorial.ReqPiggyBankReward + (*ResPiggyBankReward)(nil), // 319: tutorial.ResPiggyBankReward + (*ReqChargeReceive)(nil), // 320: tutorial.ReqChargeReceive + (*ResChargeReceive)(nil), // 321: tutorial.ResChargeReceive + (*ReqCreateOrderSn)(nil), // 322: tutorial.ReqCreateOrderSn + (*ResCreateOrderSn)(nil), // 323: tutorial.ResCreateOrderSn + (*ReqShippingOrder)(nil), // 324: tutorial.ReqShippingOrder + (*ResShippingOrder)(nil), // 325: tutorial.ResShippingOrder + (*ReqChampship)(nil), // 326: tutorial.ReqChampship + (*ResChampship)(nil), // 327: tutorial.ResChampship + (*ReqChampshipReward)(nil), // 328: tutorial.ReqChampshipReward + (*ResChampshipReward)(nil), // 329: tutorial.ResChampshipReward + (*ReqChampshipRankReward)(nil), // 330: tutorial.ReqChampshipRankReward + (*ResChampshipRankReward)(nil), // 331: tutorial.ResChampshipRankReward + (*ReqChampshipRank)(nil), // 332: tutorial.ReqChampshipRank + (*ResChampshipRank)(nil), // 333: tutorial.ResChampshipRank + (*ReqChampshipPreRank)(nil), // 334: tutorial.ReqChampshipPreRank + (*ResChampshipPreRank)(nil), // 335: tutorial.ResChampshipPreRank + (*ResNotifyCard)(nil), // 336: tutorial.ResNotifyCard + (*ReqSetFacebookUrl)(nil), // 337: tutorial.ReqSetFacebookUrl + (*ResSetFacebookUrl)(nil), // 338: tutorial.ResSetFacebookUrl + (*ReqInviteFriendData)(nil), // 339: tutorial.ReqInviteFriendData + (*ResInviteFriendData)(nil), // 340: tutorial.ResInviteFriendData + (*ReqSelfInvited)(nil), // 341: tutorial.ReqSelfInvited + (*ResSelfInvited)(nil), // 342: tutorial.ResSelfInvited + (*NotifyInvitedSuccess)(nil), // 343: tutorial.NotifyInvitedSuccess + (*ReqGetInviteReward)(nil), // 344: tutorial.ReqGetInviteReward + (*ResGetInviteReward)(nil), // 345: tutorial.ResGetInviteReward + (*ReqAutoAddInviteFriend)(nil), // 346: tutorial.ReqAutoAddInviteFriend + (*ResAutoAddInviteFriend)(nil), // 347: tutorial.ResAutoAddInviteFriend + (*ReqAutoAddInviteFriend2)(nil), // 348: tutorial.ReqAutoAddInviteFriend2 + (*ResAutoAddInviteFriend2)(nil), // 349: tutorial.ResAutoAddInviteFriend2 + (*ReqMining)(nil), // 350: tutorial.ReqMining + (*ResMining)(nil), // 351: tutorial.ResMining + (*ReqMiningTake)(nil), // 352: tutorial.ReqMiningTake + (*ResMiningTake)(nil), // 353: tutorial.ResMiningTake + (*ReqMiningReward)(nil), // 354: tutorial.ReqMiningReward + (*ResMiningReward)(nil), // 355: tutorial.ResMiningReward + (*ReqActPass)(nil), // 356: tutorial.ReqActPass + (*ResActPass)(nil), // 357: tutorial.ResActPass + (*ReqActPassReward)(nil), // 358: tutorial.ReqActPassReward + (*ResActPassReward)(nil), // 359: tutorial.ResActPassReward + (*ResActRed)(nil), // 360: tutorial.ResActRed + (*NotifyActRed)(nil), // 361: tutorial.NotifyActRed + (*ActivityNotify)(nil), // 362: tutorial.ActivityNotify + (*ResItem)(nil), // 363: tutorial.ResItem + (*ItemNotify)(nil), // 364: tutorial.ItemNotify + (*ReqGuessColor)(nil), // 365: tutorial.ReqGuessColor + (*ResGuessColor)(nil), // 366: tutorial.ResGuessColor + (*Opponent)(nil), // 367: tutorial.opponent + (*ReqGuessColorTake)(nil), // 368: tutorial.ReqGuessColorTake + (*GuessColorInfo)(nil), // 369: tutorial.GuessColorInfo + (*ResGuessColorTake)(nil), // 370: tutorial.ResGuessColorTake + (*ReqGuessColorReward)(nil), // 371: tutorial.ReqGuessColorReward + (*ResGuessColorReward)(nil), // 372: tutorial.ResGuessColorReward + (*ReqRace)(nil), // 373: tutorial.ReqRace + (*ResRace)(nil), // 374: tutorial.ResRace + (*Raceopponent)(nil), // 375: tutorial.raceopponent + (*ReqRaceStart)(nil), // 376: tutorial.ReqRaceStart + (*ResRaceStart)(nil), // 377: tutorial.ResRaceStart + (*ReqRaceReward)(nil), // 378: tutorial.ReqRaceReward + (*ResRaceReward)(nil), // 379: tutorial.ResRaceReward + (*ReqPlayroom)(nil), // 380: tutorial.ReqPlayroom + (*ResPlayroom)(nil), // 381: tutorial.ResPlayroom + (*NotifyPlayroomTask)(nil), // 382: tutorial.NotifyPlayroomTask + (*ReqPlayroomTask)(nil), // 383: tutorial.ReqPlayroomTask + (*ResPlayroomTask)(nil), // 384: tutorial.ResPlayroomTask + (*ReqPlayroomTaskReward)(nil), // 385: tutorial.ReqPlayroomTaskReward + (*ResPlayroomTaskReward)(nil), // 386: tutorial.ResPlayroomTaskReward + (*ReqPlayroomUnlock)(nil), // 387: tutorial.ReqPlayroomUnlock + (*ResPlayroomUnlock)(nil), // 388: tutorial.ResPlayroomUnlock + (*ReqPlayroomUpvote)(nil), // 389: tutorial.ReqPlayroomUpvote + (*ResPlayroomUpvote)(nil), // 390: tutorial.ResPlayroomUpvote + (*PlayroomDress)(nil), // 391: tutorial.PlayroomDress + (*PlayroomDressInfo)(nil), // 392: tutorial.PlayroomDressInfo + (*PlayroomAirInfo)(nil), // 393: tutorial.PlayroomAirInfo + (*PlayroomCollectInfo)(nil), // 394: tutorial.PlayroomCollectInfo + (*ReqPlayroomDressSet)(nil), // 395: tutorial.ReqPlayroomDressSet + (*ResPlayroomDressSet)(nil), // 396: tutorial.ResPlayroomDressSet + (*ReqPlayroomPetAirSet)(nil), // 397: tutorial.ReqPlayroomPetAirSet + (*ResPlayroomPetAirSet)(nil), // 398: tutorial.ResPlayroomPetAirSet + (*ReqPlayroomWrokOutline)(nil), // 399: tutorial.ReqPlayroomWrokOutline + (*ResPlayroomWrokOutline)(nil), // 400: tutorial.ResPlayroomWrokOutline + (*NofiPlayroomStatus)(nil), // 401: tutorial.NofiPlayroomStatus + (*NotifyPlayroomWork)(nil), // 402: tutorial.NotifyPlayroomWork + (*NotifyPlayroomLose)(nil), // 403: tutorial.NotifyPlayroomLose + (*ChipInfo)(nil), // 404: tutorial.ChipInfo + (*NotifyPlayroomMood)(nil), // 405: tutorial.NotifyPlayroomMood + (*AdItem)(nil), // 406: tutorial.AdItem + (*NotifyPlayroomKiss)(nil), // 407: tutorial.NotifyPlayroomKiss + (*FriendRoom)(nil), // 408: tutorial.FriendRoom + (*RoomOpponent)(nil), // 409: tutorial.RoomOpponent + (*ReqPlayroomInfo)(nil), // 410: tutorial.ReqPlayroomInfo + (*ResPlayroomInfo)(nil), // 411: tutorial.ResPlayroomInfo + (*ReqPlayroomFlip)(nil), // 412: tutorial.ReqPlayroomFlip + (*ResPlayroomFlip)(nil), // 413: tutorial.ResPlayroomFlip + (*ReqPlayroomGuide)(nil), // 414: tutorial.ReqPlayroomGuide + (*ResPlayroomGuide)(nil), // 415: tutorial.ResPlayroomGuide + (*ReqPlayroomFlipReward)(nil), // 416: tutorial.ReqPlayroomFlipReward + (*ResPlayroomFlipReward)(nil), // 417: tutorial.ResPlayroomFlipReward + (*ReqPlayroomGame)(nil), // 418: tutorial.ReqPlayroomGame + (*ResPlayroomGame)(nil), // 419: tutorial.ResPlayroomGame + (*ReqPlayroomGameShowReward)(nil), // 420: tutorial.ReqPlayroomGameShowReward + (*ResPlayroomGameShowReward)(nil), // 421: tutorial.ResPlayroomGameShowReward + (*ReqPlayroomInteract)(nil), // 422: tutorial.ReqPlayroomInteract + (*ResPlayroomInteract)(nil), // 423: tutorial.ResPlayroomInteract + (*ReqPlayroomSetRoom)(nil), // 424: tutorial.ReqPlayroomSetRoom + (*ResPlayroomSetRoom)(nil), // 425: tutorial.ResPlayroomSetRoom + (*ReqPlayroomSelectReward)(nil), // 426: tutorial.ReqPlayroomSelectReward + (*ResPlayroomSelectReward)(nil), // 427: tutorial.ResPlayroomSelectReward + (*ReqPlayroomLose)(nil), // 428: tutorial.ReqPlayroomLose + (*ResPlayroomLose)(nil), // 429: tutorial.ResPlayroomLose + (*ReqPlayroomWork)(nil), // 430: tutorial.ReqPlayroomWork + (*ResPlayroomWork)(nil), // 431: tutorial.ResPlayroomWork + (*ReqPlayroomRest)(nil), // 432: tutorial.ReqPlayroomRest + (*ResPlayroomRest)(nil), // 433: tutorial.ResPlayroomRest + (*ReqPlayroomDraw)(nil), // 434: tutorial.ReqPlayroomDraw + (*ResPlayroomDraw)(nil), // 435: tutorial.ResPlayroomDraw + (*ReqPlayroomChip)(nil), // 436: tutorial.ReqPlayroomChip + (*ResPlayroomChip)(nil), // 437: tutorial.ResPlayroomChip + (*ReqPlayroomBuyItem)(nil), // 438: tutorial.ReqPlayroomBuyItem + (*ResPlayroomBuyItem)(nil), // 439: tutorial.ResPlayroomBuyItem + (*ReqPlayroomShop)(nil), // 440: tutorial.ReqPlayroomShop + (*ResPlayroomShop)(nil), // 441: tutorial.ResPlayroomShop + (*ReqFriendTreasure)(nil), // 442: tutorial.ReqFriendTreasure + (*ResFriendTreasure)(nil), // 443: tutorial.ResFriendTreasure + (*TreasureInfo)(nil), // 444: tutorial.TreasureInfo + (*ReqFriendTreasureStart)(nil), // 445: tutorial.ReqFriendTreasureStart + (*ResFriendTreasureStart)(nil), // 446: tutorial.ResFriendTreasureStart + (*ReqFriendTreasureEnd)(nil), // 447: tutorial.ReqFriendTreasureEnd + (*ResFriendTreasureEnd)(nil), // 448: tutorial.ResFriendTreasureEnd + (*ReqFriendTreasureFilp)(nil), // 449: tutorial.ReqFriendTreasureFilp + (*ResFriendTreasureFilp)(nil), // 450: tutorial.ResFriendTreasureFilp + (*ResFriendTreasureStar)(nil), // 451: tutorial.ResFriendTreasureStar + (*ReqKafkaLog)(nil), // 452: tutorial.ReqKafkaLog + (*ReqCollectInfo)(nil), // 453: tutorial.ReqCollectInfo + (*ResCollectInfo)(nil), // 454: tutorial.ResCollectInfo + (*CollectItem)(nil), // 455: tutorial.CollectItem + (*ReqCollect)(nil), // 456: tutorial.ReqCollect + (*ResCollect)(nil), // 457: tutorial.ResCollect + (*ReqCatnip)(nil), // 458: tutorial.ReqCatnip + (*ResCatnip)(nil), // 459: tutorial.ResCatnip + (*CatnipGame)(nil), // 460: tutorial.CatnipGame + (*CatnipInvite)(nil), // 461: tutorial.CatnipInvite + (*ReqCatnipInvite)(nil), // 462: tutorial.ReqCatnipInvite + (*ResCatnipInvite)(nil), // 463: tutorial.ResCatnipInvite + (*ReqCatnipAgree)(nil), // 464: tutorial.ReqCatnipAgree + (*ResCatnipAgree)(nil), // 465: tutorial.ResCatnipAgree + (*ReqCatnipRefuse)(nil), // 466: tutorial.ReqCatnipRefuse + (*ResCatnipRefuse)(nil), // 467: tutorial.ResCatnipRefuse + (*ReqCatnipMultiply)(nil), // 468: tutorial.ReqCatnipMultiply + (*ResCatnipMultiply)(nil), // 469: tutorial.ResCatnipMultiply + (*ReqCatnipPlay)(nil), // 470: tutorial.ReqCatnipPlay + (*ResCatnipPlay)(nil), // 471: tutorial.ResCatnipPlay + (*ReqCatnipReward)(nil), // 472: tutorial.ReqCatnipReward + (*ResCatnipReward)(nil), // 473: tutorial.ResCatnipReward + (*ReqCatnipGrandReward)(nil), // 474: tutorial.ReqCatnipGrandReward + (*ResCatnipGrandReward)(nil), // 475: tutorial.ResCatnipGrandReward + (*ReqCatnipEmoji)(nil), // 476: tutorial.ReqCatnipEmoji + (*ResCatnipEmoji)(nil), // 477: tutorial.ResCatnipEmoji + (*AdminReq)(nil), // 478: tutorial.AdminReq + (*AdminRes)(nil), // 479: tutorial.AdminRes + (*ReqAdminInfo)(nil), // 480: tutorial.ReqAdminInfo + (*ReqReloadServerMail)(nil), // 481: tutorial.ReqReloadServerMail + (*ReqServerInfo)(nil), // 482: tutorial.ReqServerInfo + (*ReqReload)(nil), // 483: tutorial.ReqReload + (*ReqAdminGm)(nil), // 484: tutorial.ReqAdminGm + (*ReqAdminBan)(nil), // 485: tutorial.ReqAdminBan + (*ReqAdminShipping)(nil), // 486: tutorial.ReqAdminShipping + nil, // 487: tutorial.ResChessColorData.MChessColorDataEntry + nil, // 488: tutorial.UpdateBaseItemInfo.MUpdateItemEntry + nil, // 489: tutorial.ResPlayerChessData.MChessDataEntry + nil, // 490: tutorial.ReqPutPartInBag.MChessDataEntry + nil, // 491: tutorial.UpdatePlayerChessData.MChessDataEntry + nil, // 492: tutorial.ReqSeparateChess.MChessDataEntry + nil, // 493: tutorial.ReqUpgradeChess.MChessDataEntry + nil, // 494: tutorial.ReqGetChessFromBuff.MChessDataEntry + nil, // 495: tutorial.ReqChessEx.MChessDataEntry + nil, // 496: tutorial.ReqSourceChest.MChessDataEntry + nil, // 497: tutorial.ReqPlayroomOutline.MChessDataEntry + nil, // 498: tutorial.ReqPutChessInBag.MChessDataEntry + nil, // 499: tutorial.ReqTakeChessOutBag.MChessDataEntry + nil, // 500: tutorial.ResPlayerBriefProfileData.SetEmojiEntry + nil, // 501: tutorial.UserInfo.SetEmojiEntry + nil, // 502: tutorial.ReqRewardOrder.MChessDataEntry + nil, // 503: tutorial.ResCardInfo.AllCardEntry + nil, // 504: tutorial.ResCardInfo.HandbookEntry + nil, // 505: tutorial.ResGuildInfo.RewardEntry + nil, // 506: tutorial.ResGuideInfo.RewardEntry + nil, // 507: tutorial.ResGuideTask.TaskEntry + nil, // 508: tutorial.ResDailyTask.WeekRewardEntry + nil, // 509: tutorial.ResDailyTask.DailyTaskEntry + nil, // 510: tutorial.ResLimitEvent.LimitEventListEntry + nil, // 511: tutorial.ResLimitEventProgress.ProgressRewardEntry + nil, // 512: tutorial.LimitEvent.ParamEntry + nil, // 513: tutorial.ReqLimitEventLuckyCat.MChessDataEntry + nil, // 514: tutorial.ResFriendPlayerSimple.EmojiEntry + nil, // 515: tutorial.ResFriendPlayerSimple.PlayroomEntry + nil, // 516: tutorial.ResFriendPlayerSimple.DressSetEntry + nil, // 517: tutorial.ResFriendPlayerSimple.PhysiologyEntry + nil, // 518: tutorial.ResPlayerSimple.EmojiEntry + nil, // 519: tutorial.ResKv.KvEntry + nil, // 520: tutorial.ResRank.RankListEntry + nil, // 521: tutorial.ResMailList.MailListEntry + nil, // 522: tutorial.ResCharge.SpecialShopEntry + nil, // 523: tutorial.ResCharge.ChessShopEntry + nil, // 524: tutorial.ResCharge.GiftEntry + nil, // 525: tutorial.ResCharge.WeeklyDiscountEntry + nil, // 526: tutorial.ReqBuyChessShop2.MChessDataEntry + nil, // 527: tutorial.ResEndless.EndlessListEntry + nil, // 528: tutorial.ResChampshipRank.RankListEntry + nil, // 529: tutorial.ResChampshipPreRank.RankListEntry + nil, // 530: tutorial.ResNotifyCard.CardEntry + nil, // 531: tutorial.ResNotifyCard.MasterEntry + nil, // 532: tutorial.ResNotifyCard.HandbookEntry + nil, // 533: tutorial.ResMining.MapEntry + nil, // 534: tutorial.ReqMiningTake.MapEntry + nil, // 535: tutorial.ResActRed.RedEntry + nil, // 536: tutorial.ResItem.ItemEntry + nil, // 537: tutorial.ItemNotify.ItemEntry + nil, // 538: tutorial.ResGuessColor.OMapEntry + nil, // 539: tutorial.ReqGuessColorTake.OMapEntry + nil, // 540: tutorial.GuessColorInfo.MapEntry + nil, // 541: tutorial.ResPlayroom.PlayroomEntry + nil, // 542: tutorial.ResPlayroom.MoodEntry + nil, // 543: tutorial.ResPlayroom.PhysiologyEntry + nil, // 544: tutorial.ResPlayroom.DressEntry + nil, // 545: tutorial.ResPlayroom.DressSetEntry + nil, // 546: tutorial.ResPlayroom.WeeklyDiscountEntry + nil, // 547: tutorial.ReqPlayroomDressSet.DressSetEntry + nil, // 548: tutorial.NotifyPlayroomMood.MoodEntry + nil, // 549: tutorial.NotifyPlayroomMood.PhysiologyEntry + nil, // 550: tutorial.ResPlayroomInfo.PlayroomEntry + nil, // 551: tutorial.ResPlayroomInfo.ItemsEntry + nil, // 552: tutorial.ResPlayroomInfo.FlipEntry + nil, // 553: tutorial.ResPlayroomInfo.EmojiEntry + nil, // 554: tutorial.ResPlayroomInfo.DressSetEntry + nil, // 555: tutorial.ResPlayroomGame.ItemsEntry + nil, // 556: tutorial.ReqPlayroomSetRoom.PlayroomEntry } var file_proto_Gameapi_proto_depIdxs = []int32{ - 489, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry + 487, // 0: tutorial.ResChessColorData.mChessColorData:type_name -> tutorial.ResChessColorData.MChessColorDataEntry 6, // 1: tutorial.ReqLogin.type:type_name -> tutorial.LOGIN_TYPE 2, // 2: tutorial.ResId2Verify.ResultCode:type_name -> tutorial.RES_CODE - 490, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry - 491, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry - 74, // 5: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag - 55, // 6: tutorial.ResPlayerChessInfo.PartBag:type_name -> tutorial.PartBag + 488, // 3: tutorial.UpdateBaseItemInfo.mUpdateItem:type_name -> tutorial.UpdateBaseItemInfo.MUpdateItemEntry + 489, // 4: tutorial.ResPlayerChessData.mChessData:type_name -> tutorial.ResPlayerChessData.MChessDataEntry + 73, // 5: tutorial.ResPlayerChessInfo.ChessBag:type_name -> tutorial.ChessBag + 54, // 6: tutorial.ResPlayerChessInfo.PartBag:type_name -> tutorial.PartBag 2, // 7: tutorial.ResGetChessRetireReward.code:type_name -> tutorial.RES_CODE - 56, // 8: tutorial.PartBag.PartBagGrids:type_name -> tutorial.PartBagGrid - 492, // 9: tutorial.ReqPutPartInBag.mChessData:type_name -> tutorial.ReqPutPartInBag.MChessDataEntry + 55, // 8: tutorial.PartBag.PartBagGrids:type_name -> tutorial.PartBagGrid + 490, // 9: tutorial.ReqPutPartInBag.mChessData:type_name -> tutorial.ReqPutPartInBag.MChessDataEntry 2, // 10: tutorial.ResPutPartInBag.code:type_name -> tutorial.RES_CODE 1, // 11: tutorial.ChessHandle.type:type_name -> tutorial.HANDLE_TYPE - 493, // 12: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry - 59, // 13: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle + 491, // 12: tutorial.UpdatePlayerChessData.mChessData:type_name -> tutorial.UpdatePlayerChessData.MChessDataEntry + 58, // 13: tutorial.UpdatePlayerChessData.mChessHandle:type_name -> tutorial.ChessHandle 2, // 14: tutorial.ResUpdatePlayerChessData.code:type_name -> tutorial.RES_CODE - 494, // 15: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry + 492, // 15: tutorial.ReqSeparateChess.mChessData:type_name -> tutorial.ReqSeparateChess.MChessDataEntry 2, // 16: tutorial.ResSeparateChess.code:type_name -> tutorial.RES_CODE - 495, // 17: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry + 493, // 17: tutorial.ReqUpgradeChess.mChessData:type_name -> tutorial.ReqUpgradeChess.MChessDataEntry 2, // 18: tutorial.ResUpgradeChess.code:type_name -> tutorial.RES_CODE - 496, // 19: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry + 494, // 19: tutorial.ReqGetChessFromBuff.mChessData:type_name -> tutorial.ReqGetChessFromBuff.MChessDataEntry 2, // 20: tutorial.ResGetChessFromBuff.code:type_name -> tutorial.RES_CODE 8, // 21: tutorial.ReqChessEx.Type:type_name -> tutorial.CHESS_EX_TYPE - 497, // 22: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry + 495, // 22: tutorial.ReqChessEx.mChessData:type_name -> tutorial.ReqChessEx.MChessDataEntry 2, // 23: tutorial.ResChessEx.code:type_name -> tutorial.RES_CODE - 498, // 24: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry + 496, // 24: tutorial.ReqSourceChest.mChessData:type_name -> tutorial.ReqSourceChest.MChessDataEntry 2, // 25: tutorial.ResSourceChest.code:type_name -> tutorial.RES_CODE - 499, // 26: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry + 497, // 26: tutorial.ReqPlayroomOutline.mChessData:type_name -> tutorial.ReqPlayroomOutline.MChessDataEntry 2, // 27: tutorial.ResPlayroomOutline.code:type_name -> tutorial.RES_CODE - 75, // 28: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid - 500, // 29: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry + 74, // 28: tutorial.ChessBag.ChessBagGrids:type_name -> tutorial.ChessBagGrid + 498, // 29: tutorial.ReqPutChessInBag.mChessData:type_name -> tutorial.ReqPutChessInBag.MChessDataEntry 2, // 30: tutorial.ResPutChessInBag.code:type_name -> tutorial.RES_CODE - 501, // 31: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry + 499, // 31: tutorial.ReqTakeChessOutBag.mChessData:type_name -> tutorial.ReqTakeChessOutBag.MChessDataEntry 2, // 32: tutorial.ResTakeChessOutBag.code:type_name -> tutorial.RES_CODE 2, // 33: tutorial.ResBuyChessBagGrid.code:type_name -> tutorial.RES_CODE - 502, // 34: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry + 500, // 34: tutorial.ResPlayerBriefProfileData.SetEmoji:type_name -> tutorial.ResPlayerBriefProfileData.SetEmojiEntry 2, // 35: tutorial.ResSetEnergyMul.ResultCode:type_name -> tutorial.RES_CODE 9, // 36: tutorial.ReqLang.Lang:type_name -> tutorial.LANG_TYPE 2, // 37: tutorial.ResLang.ResultCode:type_name -> tutorial.RES_CODE 9, // 38: tutorial.BaseInfo.Lang:type_name -> tutorial.LANG_TYPE - 193, // 39: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo - 189, // 40: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo - 196, // 41: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo - 503, // 42: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry + 192, // 39: tutorial.UserInfo.AvatarList:type_name -> tutorial.AvatarInfo + 188, // 40: tutorial.UserInfo.FaceList:type_name -> tutorial.FaceInfo + 195, // 41: tutorial.UserInfo.EmojiList:type_name -> tutorial.EmojiInfo + 501, // 42: tutorial.UserInfo.SetEmoji:type_name -> tutorial.UserInfo.SetEmojiEntry 2, // 43: tutorial.ResSetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 44: tutorial.ResSetPetName.ResultCode:type_name -> tutorial.RES_CODE 2, // 45: tutorial.ResBuyEnergy.Code:type_name -> tutorial.RES_CODE 2, // 46: tutorial.ResGetEnergyByAD.Code:type_name -> tutorial.RES_CODE 2, // 47: tutorial.ResGetHandbookReward.Code:type_name -> tutorial.RES_CODE - 103, // 48: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo + 102, // 48: tutorial.Handbook.Handbooks:type_name -> tutorial.HandbookInfo 2, // 49: tutorial.ResHandbookAllReward.Code:type_name -> tutorial.RES_CODE - 504, // 50: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry + 502, // 50: tutorial.ReqRewardOrder.mChessData:type_name -> tutorial.ReqRewardOrder.MChessDataEntry 2, // 51: tutorial.ResRewardOrder.Code:type_name -> tutorial.RES_CODE 2, // 52: tutorial.ResDelOrder.Code:type_name -> tutorial.RES_CODE - 170, // 53: tutorial.Order.Items:type_name -> tutorial.ItemInfo - 114, // 54: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order - 117, // 55: tutorial.ResDecorateInfo.Parts:type_name -> tutorial.DecoratePart - 170, // 56: tutorial.DecoratePart.Items:type_name -> tutorial.ItemInfo + 169, // 53: tutorial.Order.Items:type_name -> tutorial.ItemInfo + 113, // 54: tutorial.ResOrderList.OrderList:type_name -> tutorial.Order + 116, // 55: tutorial.ResDecorateInfo.Parts:type_name -> tutorial.DecoratePart + 169, // 56: tutorial.DecoratePart.Items:type_name -> tutorial.ItemInfo 2, // 57: tutorial.ResDecorate.Code:type_name -> tutorial.RES_CODE 2, // 58: tutorial.ResDecorateAll.Code:type_name -> tutorial.RES_CODE 2, // 59: tutorial.ResAreaReward.Code:type_name -> tutorial.RES_CODE - 125, // 60: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card - 505, // 61: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry - 506, // 62: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry + 124, // 60: tutorial.ResCardInfo.CardList:type_name -> tutorial.Card + 503, // 61: tutorial.ResCardInfo.AllCard:type_name -> tutorial.ResCardInfo.AllCardEntry + 504, // 62: tutorial.ResCardInfo.Handbook:type_name -> tutorial.ResCardInfo.HandbookEntry 2, // 63: tutorial.ResCardSeasonFirstReward.Code:type_name -> tutorial.RES_CODE 2, // 64: tutorial.ResCardHandbookReward.Code:type_name -> tutorial.RES_CODE 2, // 65: tutorial.ResMasterCard.Code:type_name -> tutorial.RES_CODE @@ -30515,235 +30362,233 @@ var file_proto_Gameapi_proto_depIdxs = []int32{ 2, // 78: tutorial.ResGetFriendCard.Code:type_name -> tutorial.RES_CODE 2, // 79: tutorial.ResGuideReward.Code:type_name -> tutorial.RES_CODE 2, // 80: tutorial.ResGuidePlayroom.Code:type_name -> tutorial.RES_CODE - 507, // 81: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry - 508, // 82: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry - 170, // 83: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo - 171, // 84: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack - 509, // 85: tutorial.ResGuideTask.Task:type_name -> tutorial.ResGuideTask.TaskEntry - 181, // 86: tutorial.GuideTask.Progress:type_name -> tutorial.QuestProgress + 505, // 81: tutorial.ResGuildInfo.Reward:type_name -> tutorial.ResGuildInfo.RewardEntry + 506, // 82: tutorial.ResGuideInfo.Reward:type_name -> tutorial.ResGuideInfo.RewardEntry + 169, // 83: tutorial.ResItemPop.Items:type_name -> tutorial.ItemInfo + 170, // 84: tutorial.ResItemPop.CardPacks:type_name -> tutorial.CardPack + 507, // 85: tutorial.ResGuideTask.Task:type_name -> tutorial.ResGuideTask.TaskEntry + 180, // 86: tutorial.GuideTask.Progress:type_name -> tutorial.QuestProgress 2, // 87: tutorial.ResGetGuideTaskReward.Code:type_name -> tutorial.RES_CODE 2, // 88: tutorial.ResGetGuideActiveReward.Code:type_name -> tutorial.RES_CODE - 510, // 89: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry - 511, // 90: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry - 170, // 91: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo - 181, // 92: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress - 170, // 93: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo + 508, // 89: tutorial.ResDailyTask.WeekReward:type_name -> tutorial.ResDailyTask.WeekRewardEntry + 509, // 90: tutorial.ResDailyTask.DailyTask:type_name -> tutorial.ResDailyTask.DailyTaskEntry + 169, // 91: tutorial.DailyWeek.Items:type_name -> tutorial.ItemInfo + 180, // 92: tutorial.DailyTask.Progress:type_name -> tutorial.QuestProgress + 169, // 93: tutorial.DailyTask.Items:type_name -> tutorial.ItemInfo 2, // 94: tutorial.ResGetDailyTaskReward.Code:type_name -> tutorial.RES_CODE 2, // 95: tutorial.ResGetDailyWeekReward.Code:type_name -> tutorial.RES_CODE 2, // 96: tutorial.ResDailyUnlock.Code:type_name -> tutorial.RES_CODE - 189, // 97: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo + 188, // 97: tutorial.ResFaceInfo.FaceList:type_name -> tutorial.FaceInfo 2, // 98: tutorial.ResSetFace.Code:type_name -> tutorial.RES_CODE - 193, // 99: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo + 192, // 99: tutorial.ResAvatarInfo.AvatarList:type_name -> tutorial.AvatarInfo 2, // 100: tutorial.ResSetAvatar.Code:type_name -> tutorial.RES_CODE 2, // 101: tutorial.ResSetEmoji.Code:type_name -> tutorial.RES_CODE - 200, // 102: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward - 200, // 103: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward - 170, // 104: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo - 170, // 105: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo - 170, // 106: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo + 199, // 102: tutorial.ResSevenLogin.WeekReward:type_name -> tutorial.SevenLoginReward + 199, // 103: tutorial.ResSevenLogin.MonthReward:type_name -> tutorial.SevenLoginReward + 169, // 104: tutorial.SevenLoginReward.Item1:type_name -> tutorial.ItemInfo + 169, // 105: tutorial.SevenLoginReward.Item2:type_name -> tutorial.ItemInfo + 169, // 106: tutorial.SevenLoginReward.Item3:type_name -> tutorial.ItemInfo 2, // 107: tutorial.ResGetSevenLoginReward.Code:type_name -> tutorial.RES_CODE 2, // 108: tutorial.ResGetMonthLoginReward.Code:type_name -> tutorial.RES_CODE - 206, // 109: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo + 205, // 109: tutorial.ResActivity.ActiveList:type_name -> tutorial.ActivityInfo 2, // 110: tutorial.ResActivityReward.Code:type_name -> tutorial.RES_CODE - 512, // 111: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry - 513, // 112: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry + 510, // 111: tutorial.ResLimitEvent.LimitEventList:type_name -> tutorial.ResLimitEvent.LimitEventListEntry + 511, // 112: tutorial.ResLimitEventProgress.ProgressReward:type_name -> tutorial.ResLimitEventProgress.ProgressRewardEntry 2, // 113: tutorial.ResLimitEventReward.Code:type_name -> tutorial.RES_CODE 2, // 114: tutorial.ResSelectLimitEvent.Code:type_name -> tutorial.RES_CODE - 514, // 115: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry - 515, // 116: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry + 512, // 115: tutorial.LimitEvent.Param:type_name -> tutorial.LimitEvent.ParamEntry + 513, // 116: tutorial.ReqLimitEventLuckyCat.mChessData:type_name -> tutorial.ReqLimitEventLuckyCat.MChessDataEntry 2, // 117: tutorial.ResLimitEventLuckyCat.Code:type_name -> tutorial.RES_CODE 2, // 118: tutorial.ResLimitSenceReward.Code:type_name -> tutorial.RES_CODE - 170, // 119: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo + 169, // 119: tutorial.ResChessRainReward.Items:type_name -> tutorial.ItemInfo 2, // 120: tutorial.ResFastProduceReward.Code:type_name -> tutorial.RES_CODE 2, // 121: tutorial.ResCatTrickReward.Code:type_name -> tutorial.RES_CODE - 233, // 122: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple - 516, // 123: tutorial.ResFriendPlayerSimple.Emoji:type_name -> tutorial.ResFriendPlayerSimple.EmojiEntry - 517, // 124: tutorial.ResFriendPlayerSimple.Playroom:type_name -> tutorial.ResFriendPlayerSimple.PlayroomEntry - 518, // 125: tutorial.ResFriendPlayerSimple.DressSet:type_name -> tutorial.ResFriendPlayerSimple.DressSetEntry - 234, // 126: tutorial.ResFriendPlayerSimple.Last:type_name -> tutorial.ActLog - 519, // 127: tutorial.ResFriendPlayerSimple.Physiology:type_name -> tutorial.ResFriendPlayerSimple.PhysiologyEntry - 520, // 128: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry - 233, // 129: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple - 236, // 130: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog - 238, // 131: tutorial.NotifyFriendLog.Bubble:type_name -> tutorial.FriendBubbleInfo - 170, // 132: tutorial.FriendBubbleInfo.Items:type_name -> tutorial.ItemInfo - 240, // 133: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard - 521, // 134: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry + 232, // 122: tutorial.ResSearchPlayer.List:type_name -> tutorial.ResPlayerSimple + 514, // 123: tutorial.ResFriendPlayerSimple.Emoji:type_name -> tutorial.ResFriendPlayerSimple.EmojiEntry + 515, // 124: tutorial.ResFriendPlayerSimple.Playroom:type_name -> tutorial.ResFriendPlayerSimple.PlayroomEntry + 516, // 125: tutorial.ResFriendPlayerSimple.DressSet:type_name -> tutorial.ResFriendPlayerSimple.DressSetEntry + 233, // 126: tutorial.ResFriendPlayerSimple.Last:type_name -> tutorial.ActLog + 517, // 127: tutorial.ResFriendPlayerSimple.Physiology:type_name -> tutorial.ResFriendPlayerSimple.PhysiologyEntry + 518, // 128: tutorial.ResPlayerSimple.Emoji:type_name -> tutorial.ResPlayerSimple.EmojiEntry + 232, // 129: tutorial.ResFriendLog.Player:type_name -> tutorial.ResPlayerSimple + 235, // 130: tutorial.NotifyFriendLog.info:type_name -> tutorial.ResFriendLog + 237, // 131: tutorial.NotifyFriendLog.Bubble:type_name -> tutorial.FriendBubbleInfo + 169, // 132: tutorial.FriendBubbleInfo.Items:type_name -> tutorial.ItemInfo + 239, // 133: tutorial.NotifyFriendCard.Info:type_name -> tutorial.ResFriendCard + 519, // 134: tutorial.ResKv.kv:type_name -> tutorial.ResKv.KvEntry 2, // 135: tutorial.ResFriendByCode.Code:type_name -> tutorial.RES_CODE - 233, // 136: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple - 233, // 137: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple + 232, // 136: tutorial.ResFriendByCode.Player:type_name -> tutorial.ResPlayerSimple + 232, // 137: tutorial.ResFriendRecommend.List:type_name -> tutorial.ResPlayerSimple 2, // 138: tutorial.ResFriendIgnore.Code:type_name -> tutorial.RES_CODE - 233, // 139: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple + 232, // 139: tutorial.ResFriendList.FriendList:type_name -> tutorial.ResPlayerSimple 2, // 140: tutorial.ResAddNpc.Code:type_name -> tutorial.RES_CODE - 255, // 141: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo - 233, // 142: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple - 240, // 143: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard - 255, // 144: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 254, // 141: tutorial.ResFriendApply.ApplyList:type_name -> tutorial.ResFriendApplyInfo + 232, // 142: tutorial.ResFriendApplyInfo.Player:type_name -> tutorial.ResPlayerSimple + 239, // 143: tutorial.ResFriendCardMsg.MsgList:type_name -> tutorial.ResFriendCard + 254, // 144: tutorial.ResWishApplyList.ApplyList:type_name -> tutorial.ResFriendApplyInfo 2, // 145: tutorial.ResWishApply.Code:type_name -> tutorial.RES_CODE - 236, // 146: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog - 264, // 147: tutorial.ResFriendTimeLine.Reply:type_name -> tutorial.ResFriendReply - 233, // 148: tutorial.ResFriendReply.Player:type_name -> tutorial.ResPlayerSimple - 170, // 149: tutorial.ResFriendReply.Items:type_name -> tutorial.ItemInfo + 235, // 146: tutorial.ResFriendTimeLine.Log:type_name -> tutorial.ResFriendLog + 263, // 147: tutorial.ResFriendTimeLine.Reply:type_name -> tutorial.ResFriendReply + 232, // 148: tutorial.ResFriendReply.Player:type_name -> tutorial.ResPlayerSimple + 169, // 149: tutorial.ResFriendReply.Items:type_name -> tutorial.ItemInfo 2, // 150: tutorial.ResFriendReplyHandle.Code:type_name -> tutorial.RES_CODE - 13, // 151: tutorial.ResFriendReplyHandle.ErrType:type_name -> tutorial.FRIEND_REPLY_HANDLE_ERR_TYPE - 238, // 152: tutorial.ResFriendBubble.Bubble:type_name -> tutorial.FriendBubbleInfo - 2, // 153: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE - 2, // 154: tutorial.ResFriendTReward.Code:type_name -> tutorial.RES_CODE - 233, // 155: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple - 236, // 156: tutorial.ResFriendReplyNotify.info:type_name -> tutorial.ResFriendLog - 2, // 157: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE - 2, // 158: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE - 233, // 159: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple - 2, // 160: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE - 2, // 161: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE - 522, // 162: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry - 523, // 163: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry - 170, // 164: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo - 286, // 165: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo - 2, // 166: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE - 2, // 167: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE - 2, // 168: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE - 524, // 169: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry - 525, // 170: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry - 526, // 171: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry - 297, // 172: tutorial.ResCharge.Wish:type_name -> tutorial.WishList - 527, // 173: tutorial.ResCharge.WeeklyDiscount:type_name -> tutorial.ResCharge.WeeklyDiscountEntry - 2, // 174: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE - 2, // 175: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE - 2, // 176: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE - 2, // 177: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE - 2, // 178: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE - 528, // 179: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry - 2, // 180: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE - 2, // 181: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE - 529, // 182: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry - 170, // 183: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo - 2, // 184: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE - 2, // 185: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE - 2, // 186: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE - 2, // 187: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE - 2, // 188: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE - 2, // 189: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE - 530, // 190: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry - 531, // 191: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry - 532, // 192: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry - 533, // 193: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry - 534, // 194: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry - 2, // 195: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE - 535, // 196: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry - 536, // 197: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry - 2, // 198: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE - 2, // 199: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE - 2, // 200: tutorial.ResActPassReward.Code:type_name -> tutorial.RES_CODE - 537, // 201: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry - 206, // 202: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo - 538, // 203: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry - 539, // 204: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry - 371, // 205: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo - 540, // 206: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry - 369, // 207: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent - 371, // 208: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo - 541, // 209: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry - 542, // 210: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry - 2, // 211: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE - 2, // 212: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE - 377, // 213: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent - 2, // 214: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE - 2, // 215: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE - 170, // 216: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo - 411, // 217: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent - 410, // 218: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom - 543, // 219: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry - 396, // 220: tutorial.ResPlayroom.collect:type_name -> tutorial.PlayroomCollectInfo - 544, // 221: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry - 170, // 222: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo - 406, // 223: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo - 545, // 224: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry - 546, // 225: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry - 547, // 226: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry - 395, // 227: tutorial.ResPlayroom.PetAir:type_name -> tutorial.PlayroomAirInfo - 180, // 228: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask - 408, // 229: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem - 410, // 230: tutorial.ResPlayroom.Target:type_name -> tutorial.FriendRoom - 548, // 231: tutorial.ResPlayroom.WeeklyDiscount:type_name -> tutorial.ResPlayroom.WeeklyDiscountEntry - 180, // 232: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask - 2, // 233: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE - 2, // 234: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE - 2, // 235: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE - 2, // 236: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE - 394, // 237: tutorial.PlayroomDress.List:type_name -> tutorial.PlayroomDressInfo - 549, // 238: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry - 2, // 239: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE - 2, // 240: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE - 2, // 241: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE - 170, // 242: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo - 406, // 243: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo - 550, // 244: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry - 551, // 245: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry - 408, // 246: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem - 552, // 247: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry - 553, // 248: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry - 554, // 249: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry - 555, // 250: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry - 556, // 251: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry - 2, // 252: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE - 2, // 253: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE - 2, // 254: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE - 2, // 255: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE - 557, // 256: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry - 170, // 257: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo - 2, // 258: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE - 558, // 259: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry - 2, // 260: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE - 2, // 261: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE - 2, // 262: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE - 2, // 263: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE - 2, // 264: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE - 2, // 265: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE - 2, // 266: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE - 2, // 267: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE - 2, // 268: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE - 446, // 269: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo - 446, // 270: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo - 2, // 271: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE - 2, // 272: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE - 2, // 273: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE - 457, // 274: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem - 170, // 275: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo - 2, // 276: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE - 462, // 277: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame - 463, // 278: tutorial.ResCatnip.FriendList:type_name -> tutorial.CatnipInvite - 233, // 279: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple - 233, // 280: tutorial.CatnipInvite.Player:type_name -> tutorial.ResPlayerSimple - 2, // 281: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE - 2, // 282: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE - 2, // 283: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE - 2, // 284: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE - 2, // 285: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE - 2, // 286: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE - 2, // 287: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE - 2, // 288: tutorial.ResCatnipEmoji.Code:type_name -> tutorial.RES_CODE - 173, // 289: tutorial.ResGuideTask.TaskEntry.value:type_name -> tutorial.GuideTask - 179, // 290: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek - 180, // 291: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask - 216, // 292: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent - 233, // 293: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple - 286, // 294: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo - 304, // 295: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop - 305, // 296: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop - 296, // 297: tutorial.ResCharge.WeeklyDiscountEntry.value:type_name -> tutorial.WeeklyDiscountInfo - 316, // 298: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo - 235, // 299: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 235, // 300: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank - 393, // 301: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress - 296, // 302: tutorial.ResPlayroom.WeeklyDiscountEntry.value:type_name -> tutorial.WeeklyDiscountInfo - 170, // 303: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo - 170, // 304: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo - 305, // [305:305] is the sub-list for method output_type - 305, // [305:305] is the sub-list for method input_type - 305, // [305:305] is the sub-list for extension type_name - 305, // [305:305] is the sub-list for extension extendee - 0, // [0:305] is the sub-list for field type_name + 237, // 151: tutorial.ResFriendBubble.Bubble:type_name -> tutorial.FriendBubbleInfo + 2, // 152: tutorial.ResFriendTLUpvote.Code:type_name -> tutorial.RES_CODE + 2, // 153: tutorial.ResFriendTReward.Code:type_name -> tutorial.RES_CODE + 232, // 154: tutorial.ResFriendApplyNotify.Player:type_name -> tutorial.ResPlayerSimple + 2, // 155: tutorial.ResApplyFriend.Code:type_name -> tutorial.RES_CODE + 2, // 156: tutorial.ResAgreeFriend.Code:type_name -> tutorial.RES_CODE + 232, // 157: tutorial.ResAgreeFriend.Player:type_name -> tutorial.ResPlayerSimple + 2, // 158: tutorial.ResRefuseFriend.Code:type_name -> tutorial.RES_CODE + 2, // 159: tutorial.ResDelFriend.Code:type_name -> tutorial.RES_CODE + 520, // 160: tutorial.ResRank.RankList:type_name -> tutorial.ResRank.RankListEntry + 521, // 161: tutorial.ResMailList.MailList:type_name -> tutorial.ResMailList.MailListEntry + 169, // 162: tutorial.MailInfo.Items:type_name -> tutorial.ItemInfo + 284, // 163: tutorial.MailNotify.Info:type_name -> tutorial.MailInfo + 2, // 164: tutorial.ResReadMail.Code:type_name -> tutorial.RES_CODE + 2, // 165: tutorial.ResGetMailReward.Code:type_name -> tutorial.RES_CODE + 2, // 166: tutorial.ResDeleteMail.Code:type_name -> tutorial.RES_CODE + 522, // 167: tutorial.ResCharge.SpecialShop:type_name -> tutorial.ResCharge.SpecialShopEntry + 523, // 168: tutorial.ResCharge.ChessShop:type_name -> tutorial.ResCharge.ChessShopEntry + 524, // 169: tutorial.ResCharge.Gift:type_name -> tutorial.ResCharge.GiftEntry + 295, // 170: tutorial.ResCharge.Wish:type_name -> tutorial.WishList + 525, // 171: tutorial.ResCharge.WeeklyDiscount:type_name -> tutorial.ResCharge.WeeklyDiscountEntry + 2, // 172: tutorial.ResAddWish.Code:type_name -> tutorial.RES_CODE + 2, // 173: tutorial.ResGetWish.Code:type_name -> tutorial.RES_CODE + 2, // 174: tutorial.ResSendWishBeg.Code:type_name -> tutorial.RES_CODE + 2, // 175: tutorial.ResFreeShop.Code:type_name -> tutorial.RES_CODE + 2, // 176: tutorial.ResBuyChessShop.Code:type_name -> tutorial.RES_CODE + 526, // 177: tutorial.ReqBuyChessShop2.mChessData:type_name -> tutorial.ReqBuyChessShop2.MChessDataEntry + 2, // 178: tutorial.ResBuyChessShop2.Code:type_name -> tutorial.RES_CODE + 2, // 179: tutorial.ResRefreshChessShop.Code:type_name -> tutorial.RES_CODE + 527, // 180: tutorial.ResEndless.EndlessList:type_name -> tutorial.ResEndless.EndlessListEntry + 169, // 181: tutorial.ResEndlessInfo.Items:type_name -> tutorial.ItemInfo + 2, // 182: tutorial.ResEndlessReward.Code:type_name -> tutorial.RES_CODE + 2, // 183: tutorial.ResPiggyBankReward.Code:type_name -> tutorial.RES_CODE + 2, // 184: tutorial.ResChargeReceive.Code:type_name -> tutorial.RES_CODE + 2, // 185: tutorial.ResShippingOrder.Code:type_name -> tutorial.RES_CODE + 2, // 186: tutorial.ResChampshipReward.Code:type_name -> tutorial.RES_CODE + 2, // 187: tutorial.ResChampshipRankReward.Code:type_name -> tutorial.RES_CODE + 528, // 188: tutorial.ResChampshipRank.RankList:type_name -> tutorial.ResChampshipRank.RankListEntry + 529, // 189: tutorial.ResChampshipPreRank.RankList:type_name -> tutorial.ResChampshipPreRank.RankListEntry + 530, // 190: tutorial.ResNotifyCard.Card:type_name -> tutorial.ResNotifyCard.CardEntry + 531, // 191: tutorial.ResNotifyCard.Master:type_name -> tutorial.ResNotifyCard.MasterEntry + 532, // 192: tutorial.ResNotifyCard.Handbook:type_name -> tutorial.ResNotifyCard.HandbookEntry + 2, // 193: tutorial.ResSetFacebookUrl.Code:type_name -> tutorial.RES_CODE + 533, // 194: tutorial.ResMining.Map:type_name -> tutorial.ResMining.MapEntry + 534, // 195: tutorial.ReqMiningTake.Map:type_name -> tutorial.ReqMiningTake.MapEntry + 2, // 196: tutorial.ResMiningTake.Code:type_name -> tutorial.RES_CODE + 2, // 197: tutorial.ResMiningReward.Code:type_name -> tutorial.RES_CODE + 2, // 198: tutorial.ResActPassReward.Code:type_name -> tutorial.RES_CODE + 535, // 199: tutorial.ResActRed.Red:type_name -> tutorial.ResActRed.RedEntry + 205, // 200: tutorial.ActivityNotify.Info:type_name -> tutorial.ActivityInfo + 536, // 201: tutorial.ResItem.Item:type_name -> tutorial.ResItem.ItemEntry + 537, // 202: tutorial.ItemNotify.Item:type_name -> tutorial.ItemNotify.ItemEntry + 369, // 203: tutorial.ResGuessColor.MapList:type_name -> tutorial.GuessColorInfo + 538, // 204: tutorial.ResGuessColor.OMap:type_name -> tutorial.ResGuessColor.OMapEntry + 367, // 205: tutorial.ResGuessColor.Opponent:type_name -> tutorial.opponent + 369, // 206: tutorial.ReqGuessColorTake.Map:type_name -> tutorial.GuessColorInfo + 539, // 207: tutorial.ReqGuessColorTake.OMap:type_name -> tutorial.ReqGuessColorTake.OMapEntry + 540, // 208: tutorial.GuessColorInfo.Map:type_name -> tutorial.GuessColorInfo.MapEntry + 2, // 209: tutorial.ResGuessColorTake.Code:type_name -> tutorial.RES_CODE + 2, // 210: tutorial.ResGuessColorReward.Code:type_name -> tutorial.RES_CODE + 375, // 211: tutorial.ResRace.Opponent:type_name -> tutorial.raceopponent + 2, // 212: tutorial.ResRaceStart.Code:type_name -> tutorial.RES_CODE + 2, // 213: tutorial.ResRaceReward.Code:type_name -> tutorial.RES_CODE + 169, // 214: tutorial.ResPlayroom.Items:type_name -> tutorial.ItemInfo + 409, // 215: tutorial.ResPlayroom.Opponent:type_name -> tutorial.RoomOpponent + 408, // 216: tutorial.ResPlayroom.Friend:type_name -> tutorial.FriendRoom + 541, // 217: tutorial.ResPlayroom.Playroom:type_name -> tutorial.ResPlayroom.PlayroomEntry + 394, // 218: tutorial.ResPlayroom.collect:type_name -> tutorial.PlayroomCollectInfo + 542, // 219: tutorial.ResPlayroom.Mood:type_name -> tutorial.ResPlayroom.MoodEntry + 169, // 220: tutorial.ResPlayroom.LoseItem:type_name -> tutorial.ItemInfo + 404, // 221: tutorial.ResPlayroom.Chip:type_name -> tutorial.ChipInfo + 543, // 222: tutorial.ResPlayroom.Physiology:type_name -> tutorial.ResPlayroom.PhysiologyEntry + 544, // 223: tutorial.ResPlayroom.Dress:type_name -> tutorial.ResPlayroom.DressEntry + 545, // 224: tutorial.ResPlayroom.DressSet:type_name -> tutorial.ResPlayroom.DressSetEntry + 393, // 225: tutorial.ResPlayroom.PetAir:type_name -> tutorial.PlayroomAirInfo + 179, // 226: tutorial.ResPlayroom.DailyTask:type_name -> tutorial.DailyTask + 406, // 227: tutorial.ResPlayroom.AdItem:type_name -> tutorial.AdItem + 408, // 228: tutorial.ResPlayroom.Target:type_name -> tutorial.FriendRoom + 546, // 229: tutorial.ResPlayroom.WeeklyDiscount:type_name -> tutorial.ResPlayroom.WeeklyDiscountEntry + 179, // 230: tutorial.NotifyPlayroomTask.DailyTask:type_name -> tutorial.DailyTask + 2, // 231: tutorial.ResPlayroomTask.Code:type_name -> tutorial.RES_CODE + 2, // 232: tutorial.ResPlayroomTaskReward.Code:type_name -> tutorial.RES_CODE + 2, // 233: tutorial.ResPlayroomUnlock.Code:type_name -> tutorial.RES_CODE + 2, // 234: tutorial.ResPlayroomUpvote.Code:type_name -> tutorial.RES_CODE + 392, // 235: tutorial.PlayroomDress.List:type_name -> tutorial.PlayroomDressInfo + 547, // 236: tutorial.ReqPlayroomDressSet.DressSet:type_name -> tutorial.ReqPlayroomDressSet.DressSetEntry + 2, // 237: tutorial.ResPlayroomDressSet.Code:type_name -> tutorial.RES_CODE + 2, // 238: tutorial.ResPlayroomPetAirSet.Code:type_name -> tutorial.RES_CODE + 2, // 239: tutorial.ResPlayroomWrokOutline.Code:type_name -> tutorial.RES_CODE + 169, // 240: tutorial.NotifyPlayroomLose.LoseItem:type_name -> tutorial.ItemInfo + 404, // 241: tutorial.NotifyPlayroomLose.Chip:type_name -> tutorial.ChipInfo + 548, // 242: tutorial.NotifyPlayroomMood.Mood:type_name -> tutorial.NotifyPlayroomMood.MoodEntry + 549, // 243: tutorial.NotifyPlayroomMood.Physiology:type_name -> tutorial.NotifyPlayroomMood.PhysiologyEntry + 406, // 244: tutorial.NotifyPlayroomMood.AdItem:type_name -> tutorial.AdItem + 550, // 245: tutorial.ResPlayroomInfo.Playroom:type_name -> tutorial.ResPlayroomInfo.PlayroomEntry + 551, // 246: tutorial.ResPlayroomInfo.Items:type_name -> tutorial.ResPlayroomInfo.ItemsEntry + 552, // 247: tutorial.ResPlayroomInfo.flip:type_name -> tutorial.ResPlayroomInfo.FlipEntry + 553, // 248: tutorial.ResPlayroomInfo.Emoji:type_name -> tutorial.ResPlayroomInfo.EmojiEntry + 554, // 249: tutorial.ResPlayroomInfo.DressSet:type_name -> tutorial.ResPlayroomInfo.DressSetEntry + 2, // 250: tutorial.ResPlayroomFlip.Code:type_name -> tutorial.RES_CODE + 2, // 251: tutorial.ResPlayroomGuide.Code:type_name -> tutorial.RES_CODE + 2, // 252: tutorial.ResPlayroomFlipReward.Code:type_name -> tutorial.RES_CODE + 2, // 253: tutorial.ResPlayroomGame.Code:type_name -> tutorial.RES_CODE + 555, // 254: tutorial.ResPlayroomGame.Items:type_name -> tutorial.ResPlayroomGame.ItemsEntry + 169, // 255: tutorial.ResPlayroomGameShowReward.Items:type_name -> tutorial.ItemInfo + 2, // 256: tutorial.ResPlayroomInteract.Code:type_name -> tutorial.RES_CODE + 556, // 257: tutorial.ReqPlayroomSetRoom.Playroom:type_name -> tutorial.ReqPlayroomSetRoom.PlayroomEntry + 2, // 258: tutorial.ResPlayroomSetRoom.Code:type_name -> tutorial.RES_CODE + 2, // 259: tutorial.ResPlayroomSelectReward.Code:type_name -> tutorial.RES_CODE + 2, // 260: tutorial.ResPlayroomLose.Code:type_name -> tutorial.RES_CODE + 2, // 261: tutorial.ResPlayroomWork.Code:type_name -> tutorial.RES_CODE + 2, // 262: tutorial.ResPlayroomRest.Code:type_name -> tutorial.RES_CODE + 2, // 263: tutorial.ResPlayroomDraw.Code:type_name -> tutorial.RES_CODE + 2, // 264: tutorial.ResPlayroomChip.Code:type_name -> tutorial.RES_CODE + 2, // 265: tutorial.ResPlayroomBuyItem.Code:type_name -> tutorial.RES_CODE + 2, // 266: tutorial.ResPlayroomShop.Code:type_name -> tutorial.RES_CODE + 444, // 267: tutorial.ResFriendTreasure.List:type_name -> tutorial.TreasureInfo + 444, // 268: tutorial.ReqFriendTreasureStart.List:type_name -> tutorial.TreasureInfo + 2, // 269: tutorial.ResFriendTreasureStart.Code:type_name -> tutorial.RES_CODE + 2, // 270: tutorial.ResFriendTreasureEnd.Code:type_name -> tutorial.RES_CODE + 2, // 271: tutorial.ResFriendTreasureFilp.Code:type_name -> tutorial.RES_CODE + 455, // 272: tutorial.ResCollectInfo.Items:type_name -> tutorial.CollectItem + 169, // 273: tutorial.CollectItem.Items:type_name -> tutorial.ItemInfo + 2, // 274: tutorial.ResCollect.Code:type_name -> tutorial.RES_CODE + 460, // 275: tutorial.ResCatnip.GameList:type_name -> tutorial.CatnipGame + 461, // 276: tutorial.ResCatnip.FriendList:type_name -> tutorial.CatnipInvite + 232, // 277: tutorial.CatnipGame.Partner:type_name -> tutorial.ResPlayerSimple + 232, // 278: tutorial.CatnipInvite.Player:type_name -> tutorial.ResPlayerSimple + 2, // 279: tutorial.ResCatnipInvite.Code:type_name -> tutorial.RES_CODE + 2, // 280: tutorial.ResCatnipAgree.Code:type_name -> tutorial.RES_CODE + 2, // 281: tutorial.ResCatnipRefuse.Code:type_name -> tutorial.RES_CODE + 2, // 282: tutorial.ResCatnipMultiply.Code:type_name -> tutorial.RES_CODE + 2, // 283: tutorial.ResCatnipPlay.Code:type_name -> tutorial.RES_CODE + 2, // 284: tutorial.ResCatnipReward.Code:type_name -> tutorial.RES_CODE + 2, // 285: tutorial.ResCatnipGrandReward.Code:type_name -> tutorial.RES_CODE + 2, // 286: tutorial.ResCatnipEmoji.Code:type_name -> tutorial.RES_CODE + 172, // 287: tutorial.ResGuideTask.TaskEntry.value:type_name -> tutorial.GuideTask + 178, // 288: tutorial.ResDailyTask.WeekRewardEntry.value:type_name -> tutorial.DailyWeek + 179, // 289: tutorial.ResDailyTask.DailyTaskEntry.value:type_name -> tutorial.DailyTask + 215, // 290: tutorial.ResLimitEvent.LimitEventListEntry.value:type_name -> tutorial.LimitEvent + 232, // 291: tutorial.ResRank.RankListEntry.value:type_name -> tutorial.ResPlayerSimple + 284, // 292: tutorial.ResMailList.MailListEntry.value:type_name -> tutorial.MailInfo + 302, // 293: tutorial.ResCharge.SpecialShopEntry.value:type_name -> tutorial.ResSpecialShop + 303, // 294: tutorial.ResCharge.ChessShopEntry.value:type_name -> tutorial.ResChessShop + 294, // 295: tutorial.ResCharge.WeeklyDiscountEntry.value:type_name -> tutorial.WeeklyDiscountInfo + 314, // 296: tutorial.ResEndless.EndlessListEntry.value:type_name -> tutorial.ResEndlessInfo + 234, // 297: tutorial.ResChampshipRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 234, // 298: tutorial.ResChampshipPreRank.RankListEntry.value:type_name -> tutorial.ResPlayerRank + 391, // 299: tutorial.ResPlayroom.DressEntry.value:type_name -> tutorial.PlayroomDress + 294, // 300: tutorial.ResPlayroom.WeeklyDiscountEntry.value:type_name -> tutorial.WeeklyDiscountInfo + 169, // 301: tutorial.ResPlayroomInfo.ItemsEntry.value:type_name -> tutorial.ItemInfo + 169, // 302: tutorial.ResPlayroomGame.ItemsEntry.value:type_name -> tutorial.ItemInfo + 303, // [303:303] is the sub-list for method output_type + 303, // [303:303] is the sub-list for method input_type + 303, // [303:303] is the sub-list for extension type_name + 303, // [303:303] is the sub-list for extension extendee + 0, // [0:303] is the sub-list for field type_name } func init() { file_proto_Gameapi_proto_init() } @@ -30756,8 +30601,8 @@ func file_proto_Gameapi_proto_init() { File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_proto_Gameapi_proto_rawDesc), len(file_proto_Gameapi_proto_rawDesc)), - NumEnums: 14, - NumMessages: 545, + NumEnums: 13, + NumMessages: 544, NumExtensions: 0, NumServices: 0, },